Академический Документы
Профессиональный Документы
Культура Документы
CREDIT
For their wonderful products. This booklet contains material referencing most Fantasy
Flight Star Wars Role Playing Game Books up through the release of Force and Destiny Core
Rulebook.
Cover art
Portions of Cover art reproduced based on designs found in Fantasy Flight Star Wars
Roleplaying books and Original Work by Bastion Kain.
Author
The tables presented herein are frequently useless without the larger descriptions provide in the original
source material.
General Items
Black Market 02
Communications 02
Cybernetics 03
Detection Devices/ Scanning and
04
Surveillance Equipment
Droids 05
Drugs / Poisons 06
Holocrons and Ancient Talismans 06
Load Bearing / Carrying / Storage
06
Equipment
Medical 07
Recreational / Entertainment 07
Security / Infiltration / Espionage 08
Survival 09
Tools 10
Weapons
Energy 11-13
Slugthrower 13
Thrown 14
Brawl 15
Melee 15-16
Heavy Weapons 17
Other Weapons 18
Explosives 18
Weapon Attachments 19
Lightsaber
Lightsabers 20
Lightsaber Hilts 20
Lightsaber Attachments 21
Lightsaber Crystals 21
Armor
Armor 22-23
Armor Attachments 23
Anywhere in these tables, information in brackets [ such as these ], is information Added by me to assist in more easily
referencing an item. For instance, it is not readily apparent or easily inferred what a Skifter is, so next the item name is
a description in brackets [ Rigged Sabac deck ]. Any info in brackets does not appear in official text.
Also important to note that for ease of use and simplicity, some tables have been combined and some items
have been moved to different tables to more accurately reflect their nature.
Page | 1
There are many items that are restricted for various reasons and many of them can be found on black markets around
the galaxy. For the purposes of this list however, Black Market Items are items explicitly Illegal for civilian and
governmental use in the majority of the galaxy.
Communications devices and devices used to help get the message out.
Page | 2
Mechanical, robotic, electronic, in-organic into the organic, better than enchantments, get you some cybernetic
enhancements. If its designed to be a mechanical addition to an organic creature, it probably belongs on this table.
Page | 3
Dont get caught with your pants down, do the catching. From the simple hand scanner to the Hyperwave signal
interceptor, the items on this table will help you figure out whats what at short range, long range, in broad daylight or
from the shadows.
Page | 4
Why do the work when you can buy someone to do it for you. Not many droids enjoy the relative freedom that most PC
droids do. Here is just a small selection of the vast array of droids available for purchase, most of which are likely to do
your bidding with few or no questions asked.
Page | 5
Drugs are bad MmmKay. They may not be good for you, but sometimes they are just what you need.
When you have to carry such a weighty burden, why not see if you can carry more? The items on this list will help you
tote around all the stuff you purchased from all the other tables.
Page | 6
Modern, futuristic super amazing video game style healz plz. When the going gets rough, even the tough call for a
medic. Dont let that medic run low on supplies, keep them stocked up with the items available here.
Kick back, relax, have a bit of fun while you watch the stars whiz by at a stupidly impossible rate that seemingly means
nothing considering . You know what never mind.. lets just recreate.
Page | 7
Protect it with security measures, or try to circumvent those security measures. Either way, what you need is likely on
this list.
Page | 8
Surviving is the new not-dying, lets all give it a try. This list is a bunch of random gear that could prove useful or
absolutely vital in various survival situations.
Page | 9
There is a saying about having the right tool for the job I dont remember what the saying is exactly, but having the
right tool for the job sounds like a good idea anyway.
Page | 10
The Energy Weapons table consists more specifically of weapons that utilize blaster gasses and a controlled energy
pulse to produce their effects.
Source(s),
Name Skill Dmg Crit Range Encum HP (R) Price Rarity Special newest -
oldest
Energy Weapons
Ranged Inferior, Limited Ammo
12 Defender 5 5 Short 1 0 25 4 Far Horizons
(Light) 2
FaD Core, AoR
Ranged
Blaster Pistol 6 3 Medium 1 3 400 4 Stun Setting Core, EotE
(Light)
Core
Ranged Lords of Nal
Boonta Blaster 6 3 Short 1 1 1,000 8 Stun Setting
(Light) Hutta
Ranged Suns of
CDEF Pistol 5 4 Medium 1 1 150 4 Inferior, Stun Setting
(Light) Fortune
Czerka Arms 411 Holdout Ranged
4 4 Medium 1 1 (R) 350 5 Stun Setting Fly Casual
Blaster (Light)
Ranged
Czerka Arms A95 Stingbeam 5 3 Engaged 1 0 400 5 Stun Setting, Vicious 1 Fly Casual
(Light)
Czerka Arms C-10 "Dragoneye Ranged
8 3 Medium 3 3 1,000 7 Stun Setting Fly Casual
Reaper" Heavy Blaster Pistol (Light)
Defender Sporting Blaster Ranged Stun Setting, Accurate Desperate
5 3 Medium 1 1 650 6
Pistol (Light) 1 Allies
Ranged AoR Core, EotE
Disruptor Pistol 10 2 Short 2 2 (R) 3,000 6 Vicious 4
(Light) Core
Ranged Dangerous
DL-7H Heavy Blaster Pistol 8 3 Medium 2 2 (R) 850 6
(Light) Covenants
Ranged Accurate 1, Stun
DR-45 Dragon 8 3 Medium 1 3 1,900 6 Stay on Target
(Light) Setting
Ranged Accurate 1, Limited Suns of
Dueling Pistol 9 2 Short 2 2 750 5
(Light) Ammo 1, Pierce 1 Fortune
Ranged Desperate
ELG-3A 6 4 Short 1 0 400 5 Stun Setting
(Light) Allies
Ranged Concussive 1, Ion,
Felebreck Droid Disabler 12 3 Short 1 1 1,050 5 Fly Casual
(Light) Limited Ammo 3
Greff-Timms ATA Pulse-Wave Ranged Lords of Nal
5 3 Short 2 2 (R) 750 6 Vicious 3
Blaster (Light) Hutta
Ranged Suns of
H-7 "Equalizer" Blaster Pistol 7 2 Medium 2 3 1,200 8 Stun Setting, Superior
(Light) Fortune
Ranged Linked 1, Stun Setting,
HH-50 Heavy Blaster Pistol 7 3 Short 3 2 1,300 7 Stay on Target
(Light) Viciuos 1
Ranged Accurate 1, Stun Suns of
HL-27 Light Blaster Pistol 5 3 Medium 1 2 450 4
(Light) Setting Fortune
FaD Core, AoR
Ranged
Holdout Blaster 5 4 Short 1 1 200 4 Stun Setting Core, EotE
(Light)
Core
Ranged
Ion Blaster 10 5 Short 3 3 250 3 Disorient 5, Ion AoR Core
(Light)
Ranged Disorient 5, Stun
Ionization Blaster 10 5 Short 3 3 250 3 EotE Core
(Light) Damage (droid only)
Ranged Dangerous
IR-5 Blaster Pistol 5 3 Medium 2 2 (R) 750 6 Auto-fire, Inaccurate 1
(Light) Covenants
FaD Core, AoR
Ranged
Light Blaster Pisto 5 4 Medium 1 2 300 4 Stun Setting Core, EotE
(Light)
Core
Liquidsilver L7 Light Blaster Ranged
6 3 Medium 1 1 425 4 Stun Setting Fly Casual
Pistol (Light)
Merr-Sonn Model 53 Ranged
6 3 Medium 1 4 450 4 Stun Setting Fly Casual
"Quicktrigger" Blaster Pistol (Light)
Ranged Desperate
Military Holdout Blaster 6 3 Short 1 0 500 5 Stun Setting
(Light) Allies
Ranged Dangerous
Model 44 Blaster Pistol 6 3 Medium 1 4 500 4 Stun Setting
(Light) Covenants
Page | 11
Source(s),
Name Skill Dmg Crit Range Encum HP (R) Price Rarity Special newest -
oldest
Page | 12
Source(s),
Name Skill Dmg Crit Range Encum HP (R) Price Rarity Special newest -
oldest
Slug-Throwers fire physical projectiles in a ballistic arc. It is a bit old-school and can be more difficult than firing energy
weapons, but they can still get the job done.
Source(s),
Name Skill Dmg Crit Range Encum HP (R) Price Rarity Special newest -
oldest
Slugthrower Weapons
Adostic Arms 8-Guage Scatter Ranged
7 6 Short 3 2 550 4 Blast 3, Knockdown Fly Casual
Gun (Heavy)
Ranged Suns of
ASP-9 Autopistol 4 5 Short 1 0 150 4 Auto-fire
(Light) Fortune
Ranged Dangerous
Assault Carbine 6 5 Short 4 1 250 4 Auto-fire, Inaccurate 1
(Heavy) Covenants
Ranged Accurate 1, Limited Dangerous
Fiver Pistol 5 4 Short 2 1 200 4
(Light) Ammo 5 Covenants
Ranged Guided 3, Limited
FWG-5 Flechette Pistol 6 3 Short 1 2 (R) 825 7 Fly Casual
(Light) Ammo 3
Ranged Enter the
Hammer 8 4 Short 5 4 1,500 5 Blast 6, Knockdown
(Heavy) Unknown
Kelvarek Consolidated Arms Ranged Lords of Nal
4 5 Short 2 0 350 6 Pierce 2, Vicious 1
KD-30 "Dissuader" Pistol (Light) Hutta
Ranged Accurate 1, Suns of
Mark v Hunting Rifle 7 5 Long 5 2 1,750 7
(Heavy) Cumbersome 2 Fortune
Ranged Enter the
Model 38 8 3 Extreme 5 4 3,000 6 Accurate 2, Pierce 3
(Heavy) Unknown
Ranged Enter the
Model 77 6 - Long 3 3 1,100 6 Pierce 4, Stun Damage
(Heavy) Unknown
Prax Arms Stealth-2VX Palm Ranged Lords of Nal
1 5 Short 0 0 300 5 Limited Ammo 3
Shooter (Light) Hutta
Ranged Suns of
Selonian Shard Shooter 5 3 Medium 4 2 1,500 7 Auto-fire, Pierce 1
(Heavy) Fortune
FaD Core, AoR
Ranged
Slugthrower Pistol 4 5 Short 1 0 100 3 Core, EotE
(Light)
Core
FaD Core, AoR
Ranged
Slugthrower Rifle 7 5 Medium 5 1 250 3 Cumbersome 2 Core, EotE
(Heavy)
Core
Ranged Lords of Nal
Vodran Hunting Rifle 7 4 Long 4 2 800 7 Cumbersome 2
(Heavy) Hutta
Page | 13
Thrown Weapons, or more complexly, Weapons whose primary or most common method of deployment is to be
hurled physically using ones own strength.
Source(s),
Name Skill Dmg Crit Range Encum HP (R) Price Rarity Special newest -
oldest
Thrown Weapons
Ranged Blast 4, Limited Ammo
Armor-Piercing Grenade 13 3 Short 1 0 100 6 AoR Core
(Light) 1, Pierce 3
Ranged Pierce 2, Limited Ammo
Ascian Throwing Dagger +1 2 Short 1 0 65 7 Fly Casual
(Light) 1
Ranged Ensnare 3, Knockdown,
Bola / Net 2 - Short 1/3. 2 20 2 EotE Core
(Light) Limited Ammo 1
Brennkeyes Syndicate Ranged Stun Damage, Limited Desperate
6 n/a Short 1 0 200 6
Knockout Mines (Light) Ammo 1 Allies
Blast 8, Concussive 2,
Ranged Dangerous
Concussion Grenade 10 5 Short 1 0 (R) 100 5 Disorient 5, Limited
(Light) Covenants
Ammo 1
FaD Core, AoR
Ranged Blast 6, Limited Ammo
Frag Grenade 8 4 Short 1 0 50 5 Core, EotE
(Light) 1
Core
Ranged Enter the
Glop Grenade - - Short 1 0 100 6 Blast -, Ensnare 3
(Light) Unknown
Ranged Blast 5, Stun Damage, Desperate
Goseia HIC "Mercy" Grenades 5 n/a Short 1 0 175 8
(Light) Limited Ammo 1 Allies
Ranged Blast 7, Limited Ammo Dangerous
Heavy Frag Grenade 9 4 Short 1 0 (R) 75 5
(Light) 1, Cumbersome 2 Covenants
Ranged Blast 5, Burn 2, Limited Dangerous
Inferno Grenade 8 3 Short 1 0 (R) 75 5
(Light) Ammo 1 Covenants
Blast 7, Disorient 5,
Ranged Dangerous
Ion Grenade 10 5 Short 1 0 65 4 Stun Damage (Droid
(Light) Covenants
Only), Limited Ammo 1
Ranged Blast 10, Stun Damage,
Knockout Grenade 12 n/a Short 1 0 120 5 Fly Casual
(Light) Limited Ammo 1
Blast 4, Stun Damage,
Merr-Sonn N-4 Noise Ranged Desperate
4 6 Short 1 0 150 5 Concussive 1, Limited
Grenades (Light) Allies
Ammo 1
Ranged Blast 10, Limited Ammo Dangerous
Plasma Grenade 12 3 Short 1 0 125 6
(Light) 1 Covenants
Ranged Blast 2, Limited ammo Lords of Nal
Poison Gas Grenade - - Short 1 0 50 5
(Light) 1 Hutta
SoroSuub Wipe-3 Data-Purge Ranged Desperate
n/a n/a Short 1 0 100 7 Limited Ammo 1
Grenades (Light) Allies
Disorient 3, Stun FaD Core, AoR
Ranged
Stun Grenade 8 n/a Short 1 0 75 4 Damage, Blast 8, Core, EotE
(Light)
Limited Ammo 1 Core
Blast 15, Breach 1, FaD Core, AoR
Ranged
Thermal Detonator 20 2 Short 1 0 (R) 2,000 8 Vicoius 4, Limited Core, EotE
(Light)
Ammo 1 Core
Page | 14
Brawling Weapons are most often weapons that attach to or are used on the hands or feet in close quarters combat.
Source(s),
Name Skill Dmg Crit Range Encum HP (R) Price Rarity Special newest -
oldest
Brawl Weapons
Concussive 1, Stun
Backhand Shock Gloves Brawl +1 3 Engaged 0 2 2,000 4 Far Horizons
Damage, Slow-Firing 1
Dangerous
Blast Knuckles Brawl +4 4 Enganged 2 0 (R) 500 6 Inaccurate 1
Covenants
FaD Core, AoR
Brass Knuckles Brawl +1 4 Engaged 1 0 25 0 Disorient 3 Core, EotE
Core
Desperate
Needle Gloves Brawl +0 5 Engaged 1 0 (R) 750 8
Allies
Any weapon primarily wielded in hand by a creature to engage another creature in close quarters combat.
Source(s),
Name Skill Dmg Crit Range Encum HP (R) Price Rarity Special newest -
oldest
Melee Weapons
Ancient Sword Lightsaber +2 3 Engaged 3 1 350 8 Defensive 1 FaD Core
Cumbersome 5,
Lords of Nal
Arg'gorok Melee +5 3 Engaged 5 3 1,000 7 Inferior 1, Pierce 1,
Hutta
Sunder
Lords of Nal
Beastmaster's Vibro-Glaive Melee +2 2 Engaged 3 3 975 6 Defensive 2, Pierce 3
Hutta
Defensive 2, Pierce 1,
Blade-breaker Melee +0 4 Engaged 1 1 250 5 Fly Casual
Sunder
Desperate
Ceremonial Blade Melee +2 3 Engaged 2 3 650 7 Defensive 1
Allies
FaD Core, AoR
Combat Knife Melee +1 3 Engaged 1 0 25 1 Core, EotE
Core
Suns of
Corellian Cutlass Melee +2 3 Engaged 2 1 300 3 Defensive 1, Vicious 1
Fortune
Cortosis, Cumbersome
Cortosis Shield Melee +0 3 Engaged 4 0 900 7 3, Defensive 2, FaD Core
Deflection 2
Page | 15
Source(s),
Name Skill Dmg Crit Range Encum HP (R) Price Rarity Special newest -
oldest
Cumbersome 3,
Riot Shield Melee +0 6 Engaged 5 1 300 4 Defensive 2, Deflection Far Horizons
2, Disorient 1
Cumbersome 3, Dangerous
Ryyk Blade Melee +2 2 Engaged 3 3 400 8
Defensive 1, Superior Covenants
Suns of
Selonian Glaive Melee +3 3 Engaged 5 3 1,200 7 Defensive 1, Pierce 3
Fortune
Concussive 1, Slow
SoroSuub Persuader Melee +2 4 Engaged 4 2 1,000 4 Stay on Target
Firing, Stun Setting
Defensive 1, Disorient Desperate
Staff of Office Melee +2 4 Engaged 3 2 350 6
2 Allies
Desperate
Stealth Vibroknife Melee +1 2 Engaged 1 1 350 6 Pierce 1, Vicious 1
Allies
Disorient 2, Stun
Stun Batton Melee +2 6 Engaged 2 2 200 4 Far Horizons
Damage
Desperate
Sword Cane Melee +2 3 Engaged 2 1 475 6 Defensive 1
Allies
Burn 2, Sunder, Vicious Dangerous
Therm-Ax Melee +2 3 Engaged 4 3 (R) 850 5
1 Covenants
Concussive 1, Stun
Thunderbolt Melee 5 3 Engaged 2 2 875 6 Far Horizons
Damage
FaD Core, AoR
Truncheon Melee +2 5 Engaged 2 0 15 1 Disorient 2 Core, EotE
Core
Defensive 1, Lords of Nal
Tuskbeast Pike Melee +4 3 Engaged 3 1 1,050 8
Knockdown Hutta
FaD Core, AoR
Pierce 2, Sunder,
Vibro-Ax Melee +3 2 Engaged 4 3 750 5 Core, EotE
Vicious 3
Core
Defensive 1, Pierce 2, Dangerous
Vibro-Greatsword Melee +3 2 Engaged 4 3 900 6
Vicious 2 Covenants
FaD Core, AoR
Vibroknife Melee +1 2 Engaged 1 2 250 3 Pierce 2, Vicious 1 Core, EotE
Core
Page | 16
Large or otherwise powerful weapons that do not readily fit into another category are listed under Heavy Weapons.
Source(s),
Name Skill Dmg Crit Range Encum HP (R) Price Rarity Special newest -
oldest
Heavy Weapons
Blast 4, Vicious 4,
Anti-Personnel Mine Mechanics 12 3 Engaged 3 0 (R) 850 6 AoR Core
Limited Ammo 1
Blast 2, Breach 4,
Anti-Vehicle Mine Mechanics 25 2 Engaged 4 0 (R) 1,400 6 AoR Core
Limited Ammo 1
Blast 8, Cumbersome
Flechette Launcher (Anti- 3, Limited Ammo 4, Dangerous
Gunnery 8 3 Medium 6 4 (R) 2,500 6
Infantry) Pierce 6, Prepare 1, Covenants
Vicious 1
Breach 2,
Flechette Launcher (Anti- Cumbersome 3, Dangerous
Gunnery 10 2 Medium 6 4 (R) 2,500 6
Vehicle) Limited Ammo 4, Covenants
Prepare 1, Vicious 3
Blast 6, Cumbersome Dangerous
Grenade Launcher Gunnery 8 4 Medium 5 3 (R) 1,250 4
3, Limited Ammo 6 Covenants
Blast 10, Concussive 3, Dangerous
Missile (Concussion) Gunnery 14 4 Extreme - - 200 8
Disorient 5, Guided 2 Covenants
Dangerous
Missile (Fragmentation) Gunnery 12 4 Extreme - - 75 7 Blast 12, Guided 3
Covenants
Blast 10, Burn 3, Dangerous
Missile (Incendiary) Gunnery 10 3 Extreme - - (R) 145 7
Guided 2 Covenants
Blast 14, Cumbersome
Dangerous
Missile (Plasma) Gunnery 16 3 Medium - - (R) 160 8 3, Inaccurate 1, Pierce
Covenants
2
Blast 10, Cumbersome
FaD Core,AoR
3, Guided 3, Breach 1,
Missile Tube Gunnery 20 2 Extreme 7 4 (R) 7,500 8 Core, EotE
Prepare 1, Limited
Core
Ammo 6
Page | 17
Other Weapons is the catch all category for weapons that dont seem to fit neatly into any other category.
Source(s),
Name Skill Dmg Crit Range Encum HP (R) Price Rarity Special newest -
oldest
Other Weapons
Cumbersome 3,
Ranged Suns of
Corellian Compound Bow 5 5 Medium 3 1 200 5 Knockdown, Limited
(Heavy) Fortune
Ammo 1, Pierce 1
Ranged Blast 4, Limited Ammo Suns of
Explosive Tipped Arrows 6 3 Medium 0 0 50 6
(Light) 1 Fortune
Ranged AoR Core, EotE
Flame Projector 8 2 Short 6 2 1,000 6 Burn 3, Blast 8
(Heavy) Core
Burn 4, Blast 9,
Flamestrike Gunnery 9 2 Short 8 3 (R) 2,000 8 Cumbersome 3, Vicious
2
Ranged
Net Gun 3 - Short 4 2 750 5 Ensnare 5
(Heavy)
Ranged Accurate 2, Ensnare 4,
Spray Stick 0 - Long 4 0 2,500 8 Far Horizons
(Heavy) Slow-Firing 1, Stun 8
Ranged
SSB-1 Static Pistol [taser] 2 4 Short 2 1 850 7 Disorient 1, Stun 8 Fly Casual
(Light)
Ranged Limited Ammo 1, Stun Suns of
Stun Arrows 6 n/a Medium 0 0 60 6
(Light) Damage Fortune
Cumbersome 4,
Ranged Suns of
Styanax Lance 8 3 Short 8 2 200 8 Limited Ammo 1,
(Heavy) Fortune
Pierce 3, Vicious 1
Ranged Blast 5, Disorient 3,
Suppressor 8 - Medium 4 2 2,000 5 Far Horizons
(Heavy) Stun Damage
Ranged Blast 6, Cumbersome 3,
TaggeCo. CryoBan Projector 6 2 Short 3 9 500 4 Fly Casual
(Heavy) Vicious 2
Ranged
Tangle Gun 1 4 Short 2 1 500 5 Ensnare 3 Far Horizons
(Heavy)
Ranged Blast 6, Burn 3, Vicious Lords of Nal
Tenloss L70 Acid Projector 6 2 Short 4 1 1,250 7
(Heavy) 1 Hutta
Explosives unlike other weapons that explode, are governed by a different more dangerous (to everyone) set of rules.
Page | 18
Weapon Attachments
Hard Points
Attachment (R) Price Encum Required Rarity Source(s), newest - oldest
Weapon Attachments
Augmented Spin Barrel 1,750 - 2 4 AoR Core, EotE Core
Balanced Hilt 1,500 - 2 5 AoR Core, EotE Core
Bipod Mount 100 - 1 1 FaD Core, AoR Core, EotE Core
Blaster Actuating Module 500 1 4 AoR Core, EotE Core
Blaster Energy Dampener (R) 750 - 1 4 FaD Core
Blaster Suppressor (R) 750 - 1 5 Lords of Nal Hutta
Bowcaster Accelerator Enhancement 250 - 1 4 EotE Core
Bowcaster Automatic Re-cocker 500 - 1 3 EotE Core
Filed Front Sight 25 - 1 0 AoR Core. EotE Core
Forearm Grip 250 - 1 1 AoR Core. EotE Core
Gene-Lock 500 - 1 7 Dangrous Covenants
Laser Sight 500 - 1 5 Dangrous Covenants
Marksman Barrel 1,200 - 2 4 AoR Core. EotE Core
Mono-molecular Edge 1,000 - 1 5 FaD Core, AoR Core, EotE Core
Multi-Optic Sight 2,000 - 1 3 AoR Core. EotE Core
Night Vision Scope 500 - 1 3 FaD Core
Overcharge Valve (R) 1,500 - 2 6 Fly Casual
300 (for 1 (per
Paired Weapons the pair) - weapon) 3 Fly Casual
Pistol Grip 400 - 1 3 Dangrous Covenants
Poison Reservoir (R) 400 - 1 5 Lords of Nal Hutta
Secondary Missile System 3,000 +3 3 6 Dangrous Covenants
Serrated Edge 50 - 1 1 FaD Core, AoR Core, EotE Core
Set Trigger 450 - 1 4 Fly Casual
Shadowsheath (R) 1,500 - 1 5 FaD Core
Shortened Barrel 250 - 1 4 AoR Core. EotE Core
Spread Barrel 1,725 - 2 4 AoR Core. EotE Core
Stun Pulse 250 - 1 4 FaD Core
Superior Weapon Customization 5,000 - 1 6 FaD Core, AoR Core, EotE Core
Telescopic Optical Sight 250 - 1 1 FaD Core, AoR Core, EotE Core
Tripod Mount 250 - 2 3 FaD Core, AoR Core, EotE Core
Under-Barrel Flame Projector (R) 3,000 - 2 5 AoR Core. EotE Core
Under-Barrel Grenade Launcher (R) 2,000 - 2 5 AoR Core. EotE Core
Underslung Scattergun (R) 750 - 3 5 Fly Casual
Weapon Harness 500 - 2 2 AoR Core. EotE Core
Weapon Sling 100 - 1 0 FaD Core, AoR Core, EotE Core
Weighted Head 250 - 2 3 FaD Core, AoR Core, EotE Core
Wrist Mount 275 - 2 5 Dangrous Covenants
Page | 19
Lightsabers; with a basic illum or training crystal and no attachments or mods.
Source(s),
Name Skill Dmg Crit Range Encum HP (R) Price Rarity Special newest -
oldest
Lightsabers
Basic Lightsaber Lightsaber 6 2 Engaged 1 5 (R) 9,300 10 Breach 1, Sunder FaD Core
Breach 1, Linked 1,
Double-Bladed Lightsaber Lightsaber 6 2 Engaged 2 4 (R) 18,600 10 FaD Core
Sunder, Unwieldy 3
Breach 1, Sunder, AoR Core, EotE
Lightsaber Lightsaber 10 1 Engaged 1 0 (R) 10,000 10
Vicious 2 Core
Breach 1, Cumbersome
Lightsaber Pike Lightsaber 6 2 Engaged 3 3 (R) 9,600 10 FaD Core
3, Defensive 1, Sunder
Accurate 1, Breach 1,
Shoto Lightsaber 5 2 Engaged 1 3 (R) 9,300 10 FaD Core
Sunder
Training Lightsaber Lightsaber 6 - Engaged 1 5 (R) 400 6 Stun Damage FaD Core
Source(s),
Name Skill Dmg Crit Range Encum HP (R) Price Rarity Special newest -
oldest
Lightsaber Hilts
Hilt, Basic Lightsaber Lightsaber 0 - Engaged 1 5 300 5 FaD Core
Hilt, Double-Bladed
Lightsaber 0 - Engaged 2 4 600 6 Linked 1, Unwieldy 3 FaD Core
Lightsaber
Cumbersome 3,
Hilt, Lightsaber Pike Lightsaber 0 - Engaged 3 3 600 7 FaD Core
Defensive 1
Page | 20
Lightsaber Attachments
Hard Points
Attachment Required (R) Price Rarity Encumbrance Source
Lightsaber Attachments
Curved Hilt 1 1,000 6 - FaD Core
Dual-Phase Modification 2 4,500 6 - FaD Core
Extended Hilt 1 3,800 7 - FaD Core
Superior Hilt Personalization 1 5,000 6 - FaD Core
Lightsaber Crystals
Hard Points
Crystal Required (R) Price Rarity Encumbrance Source
Lightsaber Crystals
Barob Ingot 2 (R) 15,000 8 - FaD Core
Dantari Crystal 2 (R) 12,000 9 - FaD Core
Dragite Gem 2 (R) 14,000 7 - FaD Core
Illum Crystal 2 (R) 9,000 10 - FaD Core
Krayt Dragon Pearl 2 (R) 15,000 10 - FaD Core
Lorrdian Gemstone 2 (R) 9,600 8 - FaD Core
Mephite Crystal 2 (R) 10,000 10 - FaD Core
Sapith Gem 2 (R) 18,000 10 - FaD Core
Training Lightsaber Emitter 2 100 6 - FaD Core
Page | 21
Armor; the stuff you put on every single day so that when you get shot, you dont die (as fast).
Hard
Type Defense Soak (R) Price Encum Rarity
Points Source(s), newest - oldest
Armor
A/KT Shockrider Crash Suit 0 2 3,000 2 1 3 Stay on Target
A/KT Wing Commander
Stay on Target
Armored Flight Suit 1 1 1,500 3 1 6
Adverse Environment Gear 0 1 500 2 1 1 FaD Core, AoR Core, EotE Core
Armored Clothing 1 1 1,000 3 1 6 FaD Core, AoR Core, EotE Core
Armored Robes 1 2 (R) 4,500 5 2 8 FaD Core
Banal Apparel 0 0 25 0 0 0 Desperate Allies
Beast-hide Armor 0 1 300 3 0 2 Dangerous Covenants
Blast Vest 0 1 200 3 1 3 Fly Casual
Caballerin-Series Riding
Stay on Target
Tack 0 0 250 2 0 4
Capari-series Padded Beast
Stay on Target
Armor 0 2 2,500 4 0 5
Cargo Clothing 0 0 30 1 0 0 Desperate Allies
Catch Vest 0 2 300 1 0 3 Suns of Fortune
Charge Suit 0 2 2,000 3 0 6 Dangerous Covenants
Combat Flight Suit 1 0 (R) 3,000 4 2 6 Suns of Fortune
Concealing Robes 0 1 150 1 0 2 FaD Core
Creshaldyne Riot Armor 1 1 (R) 1,850 3 1 6 Far Horizons
Destri-series Laminate
Stay on Target
Beast Armor 0 4 8,500 7 1 7
Diplomat's Robes 0 0 400 2 0 6 Desperate Allies
Enviro-Suit 0 2 750 2 1 2 Enter the Unknown
Flak Vest 0 1 300 3 1 2 Dangerous Covenants
Flare Jacket 0 1 1,500 3 0 8 Desperate Allies
Hauling Harness 1 1 1,000 3 2 6 Desperate Allies
Heavy Battle Armor 1 2 (R) 5,000 6 4 7 AoR Core, EotE Core
Heavy Clothing 0 1 50 1 0 0 FaD Core, AoR Core, EotE Core
Holographic Costume 1 0 750 2 0 8 Desperate Allies
H-series Megafauna
Stay on Target
Carriage 1 0 5,500 5 2 7
Hutt Shell Armor 2 2 (R) 25,000 4 9 6 Lords of Nal Hutta
Kamperdine Armored
Far Horizons
Jackets 0 2 6,200 1 0 7
Laminate 0 2 2,500 4 3 5 AoR Core, EotE Core
Lector's Outfit 0 1 525 2 1 6 Desperate Allies
Mimetic Suit 1 1 (R) 8,000 2 2 8 Fly Casual
Mountaineer Armor 1 1 1,800 3 2 6 Enter the Unknown
Noble Regalia 0 0 750 1 3 7 Desperate Allies
Nomad Greatcoat 0 1 100 1 0 4 Suns of Fortune
Padded Armor 0 2 500 2 0 1 FaD Core, AoR Core, EotE Core
Performer's Attire 0 0 50 0 0 4 Desperate Allies
Personal Deflector Shield 2 0 10,000 3 0 8 AoR Core, EotE Core
Powered Armor 1 3 (R) 9,000 3 3 9 Dangerous Covenants
Powered Capacitive Armor 1 1 (R) 3,000 4 2 8 Desperate Allies
Protector 1 Combat Armor 1 2 (R) 5,500 4 3 7 Dangerous Covenants
Reinforced Environment
Far Horizons
Gear 0 1 850 2 2 4
Resplendent Robes 0 1 500 2 0 5 Desperate Allies
Sakiyan Shadowsuit 0 1 2,500 1 8 1 Lords of Nal Hutta
Page | 22
Hard
Type Defense Soak (R) Price Encum Rarity
Points Source(s), newest - oldest
Armor Continued
Second Skin Armor 1 1 2,000 2 0 7 Desperate Allies
Shockrider Crash Suit 0 2 3,000 2 1 3 Enter the Unknown
Smuggler's Trenchcoat 1 1 1,650 3 0 7 Fly Casual
Steelskin Armor 0 3 (R) 6,500 8 1 7 Dangerous Covenants
Tracker Utility Vest 0 0 100 - 1 2 Enter the Unknown
Type 3 "Berethron" Armor 1 1 (R) 1,250 3 3 6 Suns of Fortune
Armor Attachments
Hard
Points
Attachment (R) Price Encum Required Rarity Source(s), newest - oldest
Armor Attachments
Biofeedback System 3,300 - 2 5 FaD Core
Comlink 200 - 0 1 Dangerous Covenants
Cortosis Weave 10,000 2 8 AoR Core, EotE Core
Energy Dispersion System 500 - 1 4 FaD Core
Enhanced Optics Suite 1,750 - 1 3 AoR Core, EotE Core
Heating System 1,000 - 1 3 FaD Core, AoR Core, EotE Core
In-Helmet Scanner 750 - 1 4 FaD Core
Integrated Med-Systems 2,500 +1 2 7 Dangerous Covenants
Integrated Scanner 1,000 - 1 4 Dangerous Covenants
Optical Camouflage System 5,500 - 2 6 AoR Core, EotE Core
Range Finder 1,500 - 1 6 Dangerous Covenants
Strength Enhancing System 5,500 - 2 4 AoR Core, EotE Core
Superior Armor Customization 5,000 - 1 6 FaD Core, AoR Core, EotE Core
Targeting System 3,000 - 1 7 Dangerous Covenants
Thermal Shielding System 1,000 - 1 3 FaD Core, AoR Core, EotE Core
Threat Monitor 750 - 1 4 Lords of Nal Hutta
Vacuum Sealed 1,000 - 1 3 AoR Core, EotE Core
Weapon Mount 1,000 - 2 6 Dangerous Covenants
Page | 23