@® ae game
Instructions
The word must have more
than five letters.
The word must be an
adjective,
The word must be a verb.
The word must be the
name of a town, city or
country.
The word must be a verb
in the simple past
The word mustn't end
with the letter ‘s.
something you can see
_from where you are
now.
The word must be
something you can eat or
drink.
The word must be on
the theme of sport and
leisure,
Reward Upper-intermediate
Resource Pack
The word mustn't be
the name of a fruit or
vegetable,
The word must have
two or more syllables.
The word mustn't be
The word mustn't be
an adjective.
The word must end
inly,
WORD PASS
You needn't say a
word.
WORD PASS
You needn't say a
word,
‘Suse, 686 By aera Ea ge ang ey be pop and dwn ei
WORD PASS
You needn't say a
word.
WORD PASS
You needn't say a
word.
WORD PASS
You needn't say a
word.
WORD PASS
You needn't say a
word.@® Alphabet game
Forfeits *
You have to walle
round the classroom
backwards.
You have to balance a
coin on your nose for 10
seconds.
You have to give
everybody in the group a
You have to stand up
and stay standing until
your next turn,
Reward Upper-intermediate
Resource Pack
You have to spelt
your name backwards
without hesitating.
few lines of your
favourite pop song.
You have to say
three things you're
good at,
You have to mime the
tite of a film for the rest
of the group to guess.
You have to put your
hands on your head
until your next turn.
You have to hum a
verse of your national
anthem,
You have to hop
around the classroom.
You have to mime
one of your hobbies for
the rest of the group
to guess.
You have to describe
‘a famous person for
the rest of the group
to guess.
You have to walk
around the room making
the noise of an animal of
your choice.
You have to write
your name holding a
‘pen in your mouth.
You needn't doa
forfeit.
FORFEIT PASS
You needn't doa
forfeit.
{9 soan, 1 hotbed iynebanen gi tngune fale oe be oie andar an be as
You have to tell the
group about something
you hate.
You have to tell the
group about your ideal
‘evening out
You have to draw a
picture of your teacher.
FORFEIT PASS
You needn't doa
forfeit.
You needn't doa
forfeit.
You have to tell the
group what you like
about the town
you're in,
You have to shake
hands with everyone in
the group.
You have to
describe someone in the
class for the rest of the
group to guess.
FORFEIT PASS
You needn't do a
FORFEIT PASS
You needn't doa
Sorfeit.ree
Alphabet game worksheets @®@ and @®@
NOTE: Use Worksheets 10a and 10b for this activity
ACTIVITY
Groupwork: speaking
aim
‘To play a word game by fllowing instructions and doings
oreits when the rales are broken.
GRAMMAR AND FUNCTIONS
Modal ves
“Talking about obligation: must, have to
‘Falking about prohibition: mustn't, can’t
‘Talking about what you don't have to do: needn't
VOCABULARY
Genera
PREPARATION
“Make one copy of Worksheet 10s Gnstrucions) and one copy
‘of Worksheet 10b (ores) for every six students in the cls
Gut them out as indicated,
PROCEDURE
41 Ask the students to suggest any words beginning with the
Jetter'a'. Then ask them to say words beginning with
then'c, then ete. Explain that chey are going to play 2
‘word game and thatthe object ofthe game ito take iti
tums to say words beginning with different ltrs of the
alphabet, in alphabetical order.
2. Ask the soudents to work in groups of sixand, if possible,
{ositin a circle in their groups.
3 Give one copy ofthe instruction cards and one copy of the
oe cans to each group. Tell them to take one “Word
‘ss’ card and one ‘Forfeit Pass’ card each and then to put
the instruction cards axl the forfeit cards in two separate
piles face down.
44 Before the seudents start playing the game, explain bow to
ply. ICyou wish, you can photocopy the instructions
below and distribute a copy to each group, 0 display @
copy on the overhead projector
5 ‘The srudents are ready to play the game. White they are
TIME ‘playing, go round to cach group and check that hey are
20 t0 30 minutes ‘playing correctly.
HOW TO PLAY THE GAME a es
11 sear the fit round ofthe game. Player A turns over a
instruction card from the top of the pile, reads it out vo the
rest of the group and puts i tote bottom of the pie
Player Athen says a word beginning with the letter‘,
‘aking into account the rule onthe instruction cad
2. sf Player d's words correct, the player tothe let says a
‘ward beginning withthe leer‘, taking into account the
same instruction
3 Contin ina cocowise direction around the group until
tthe eters ofthe alphabet have been used up, oF unt
someone makes a mistake
4. faplayer cannot think of a word without reasonable
‘hesitation, or does nat follow the instruction, they must
take a forfeit card from the top ofthe pile and do the
forfeit
5 ‘The player to their left then sears the next round of the
game by turing over a new instruction card, reading it
sat to the rest of the group and putting it to the bottom of
the pile. They thea say a word beginning with
according tothe new instruction.
6 Players must not xepeat words which have aleady beer,
used in previous tounds of the game,
7) Players can use their ‘Pass’ cards at any point inthe game
{to miss a tum orto avoid doing a fork, but they can only
se them once.
‘8 Continue until you have played several rounds ofthe
game.