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Union Worker Union Worker Rank 1 Union Boss Union Boss Rank 1

Union Member Union Member Base 30 Union Member Union Member Base 40
Infantry Size 2 Leader Size 3
DZ C DZ C
SAVAGE BLOW BRUTAL METHODS
10 Melee 18 00 10 Melee 38 00

9 SPECIAL ABILITIES
9
SPECIAL ABILITIES
8 Pain Fueled: While this model has 1 or more
damage on it, it gains [+1] , and its melee att acks
8 Bolster: Th is model may make an assist act ion on
a model up to 2 away.
gain Unstoppable(1) and [+1]8.
7 *Unstoppable(1): Replace (1) Non-1 Non-7 7 Whip Into Frenzy: When this model is part of a
on the defenders chart with 1 . combined act ivation, any act ivating model with
6 6 Pain Fueled may suffer 1 damage at the start of its
act ivation.
5 5 COMMAND ABILITIES
Inspire: While in contact with a friendly model,
4 4 this model gains Offensive Expertise(+1).
*Offensive Expertise(1): When this model
performs an att ack, before results are
3 3 generated, it may re-roll up to (1) dice.
Training: Once per turn, if this model is
2 2 unengaged, and an enemy kills a friendly model
5 4 1 2 5 6 1 3 within 2, this model may move up to 2 toward
that enemy.
1 1

The Ironward The Ironward Rank 2


Union Member Union Member Base 40
Leader Character Size 3
DZ C
TWIN GREAT SWORDS
10 Melee 38 00
Suppression(1): Replace (1)6 on the defenders chart
9 with 1.

8 PRIMAL SURGE
Action
7 - -
All active models with Pain Fueled may move up to 2
and remove 1 damage.
6
5 SPECIAL ABILITIES
Rein Them In: Aura 6, Friendly models with Pain Fueled
4 in the area gain Unbreakable.
*Unbreakable: Replace the lowest 7 on this models
defense chart with 1.
3 COMMAND ABILITIES
Inspire: While in contact with a friendly model, this
2 models melee attacks gain [+1]8 against models with [2]
6 6 2 2 or greater.
1 Training: If a friendly model with the same trait is killed
while in contact with this model, this model may perform 1
of its melee attacks on an active enemy within 1, ignoring
melee range and LoS.
Defender Lineman Defender Lineman Rank 1 Defender Linemen Cotroller Defender Linemen Controller Rank 1
Citizen Citizen Base 30 Citizen Citizen Base 30
Infantry Size 2 Leader Size 2
DZ B DZ B
GREATSWORD HAMMER TIME
Melee 28 00
10 Melee 18 00 10 Knockback(2): Before results are generated, each enemy
Follow-Through(1): Replace (1)2 on the defenders targeted by this attack is forced (2) away. If that enemys
9 chart with 1. 9 movement is stopped by another model the model stopping it
suffers a [1]8 melee attack.

8 RESCUE
8 RESCUE
7 Action - - 7 Action -- -
Target 1 engaged friendly model within 3. Place that model Target one engaged friendly model within 3. Place that model
6 in contact with this model. You may then place this model
anywhere in contact with an enemy the friendly model was
6 in contact with this model. You may then place this model
anywhere in contact with an enemy the friendly model was
engaged with. engaged with.
5 5
4 SPECIAL ABILITIES
4 SPECIAL ABILITIES
[React ion] Counteratt ack 4 (2)
[React ion] Counteratt ack 4 (2): Once per att ack, Iron Will: When targeted by a Will Att ack this model gains[+2]
3 when a 4 is generated against this model, and this 3 for the att ack.
Defensive Expertise(1): When this model is the defender of an
model is not killed, this model may perform 1 of att ack, before results are generated, it may force the att acker to
2 its melee att acks on an act ive enemy, replacing the 2 re-roll up to (1) dice.
6 5 1 1 att acks rate with (2).
6 6 1 3 COMMAND ABILITIES
1 1 Inspire: Th is model may perform the Rescue act ion aft er
sprinting.
Training: All friendly models gain Iron Will.

Defender Raeth Sevisk Defender Raeth Sevisk Rank 2


Citizen Citizen Base 30
Leader Character Size 2
DZ B
SHATTERING BLOW
Melee 28 00
10 Sundering(2): Replace (2) 4 on the defenders chart with 1.

9 Suppression(1): Replace (1)6 on the defenders chart with 1.

8 STICK IN
Toggle - -
7 Aura 6, Enemies engaged with friendly models in the area cannot
disengage.

6
SPECIAL ABILITIES
5 [React ion] Counteratt ack 4 (2)
Hold the Line: Aura 6: Friendly models in the area cannot be
4 moved by enemy effects.
COMMAND ABILITIES

3 Inspire: While in contact with a friendly model, this models


melee att acks gain Unstoppable(1).
*Unstoppable(1): Replace (1) Non-1 Non-7on the
2 defenders chart with 1 .
6 7 2 3 Training: While in contact with a friendly model this model
gains Evasion(1).
1 *Evasion(1): When this model is att acked, aft er any re-
rolls are made, it may adjust the results of up to (1) dice up
or down by 1, keeping the adjusted result.
Addanii Brood Warrior Addanii Brood Warrior Rank 2 Addanii Brood Masterminds Addanii Brood Masterminds Rank 1
Addanii Addanii Base 40 Addanii Addanii Base 40
Infantry Size 1 Leader Size 1
DZ B DZ B
GANG-UP MURDEROUS MAELSTROM
10 Melee 18 00 10 Melee 28 00
Precision(1): When this model performs an attack, after re-rolls
9 SPECIAL ABILITIES
9 are made, it may adjust the result of (1) dice up or down by 1.
Suppression(1): Replace (1)6 on the defenders chart with 1.

8 Lash Out: Each time this model is hit, but not


killed, 1 act ive enemy within 2 suffers a [1] 8
8
melee att ack.
7 [React ion] Distract ion: If an enemy that is
7 SPECIAL ABILITIES
Hive Mind: Aura 6, Each time an enemy att ack triggers
engaged with this model would perform an att ack Lash Out on a model in the area, all friendly models with
6 act ion that does not target this model, and this 6 the Addanii trait within 1 of that model may also trigger
Lash Out.
model would be a valid target, that enemy must
5 make a Will Check(1). On 1 or more failures it 5 COMMAND ABILITIES
must allocate at least 1 att ack die to this model. An Inspire: Th is models melee att acks gain [+1]8 and
4 enemy may only be targeted by Distract ion once
per turn. 4 Backstab against enemies that began the turn engaged
with another friendly model.
*Backstab: Replace the lowest result on the
3 3 defenders chart with 1. Hits generated from this 1
automatically deal 1 damage to the target.

2 2 Training: Th is models melee att acks gain Precision(+1)


againast enemies that began the turn engaged with another
7 5 1 3 7 6 1 3 friendly model.
1 1

Timoshkin Timoshkin Rank 2


Addanii Addanii Base 40
Leader Character Size 1
DZ B
THUNDERING STRIKES

10 Melee 28 2
Unstoppable(1): Replace (1) Non-1 Non-7 on the
9 defenders chart with 1 .

8 SPECIAL ABILITIES
Berserker Rage: For each damage on this model, its melee
7 attacks gain [+1]8, to a max of [+3]8.
Fueled by Combat: At the end of any turn in which this
6 model killed an enemy, it may remove 1 damage.
Synaptic Fury: When this model is part of a combined
activation, all other active models with 1 or more damage on
5 them gain [+1]8 to melee attacks this actiation.
COMMAND ABILITIES
4 Inspire: If this model has 1 or more damage on it, its melee
attacks gain Offensive Expertise(1) this activation.
3 *Offensive Expertise(1): When this model performs
an att ack, before results are generated, it may re-roll
up to (1) dice.
2 Training: Th is models melee attacks gain Offensive
7 5 1 5 Expertise(+1) when attacking enemies with 1 or more
1 damage on them.
The Zaalak The Zaalak Rank 1 Galvanic Defender Galvanic Defender Rank 1
Base 50 Base 40
Specialist Size 2 Specialist Size 3
DZ C DZ A
SWORD STRIKE GALVANIC BOLT

10 Melee 28 00 10 Magic 18 8
Suppression(1): Replace (1)6 on the defenders chart
with 1.
9 SPECIAL ABILITIES
9
8 Abomination: Aura 6, Enemies in the area suffer
[-2] to Command Values, to a minimum of [0].
8 GALVANIC FEEDBACK
Toggle - -
7 [React ion] Unleashed 7 : For each 7 result
generated on this model make a Will Att ack(1)
7 Aura 6, 4 results on friendly models in the area cause
Backlash against Magic attacks.
6 against each enemy within 3. For each success
that enemy suffers 1 damage. 6
Nimble: During free movement, this model REINFORCE WILL
5 ignores the Rough keyword of terrain elements. 5 Toggle - -
4 4 Aura 6, Friendly models in the area gain Strong Will.

3 3 SPECIAL ABILITIES
2 2 Ward Bearer: Aura 6, Enemies in the area lose
8 4 2 1 7 6 1 3 Sundering(x).
1 1 Strong Will: When this model makes a Will
Check or is the target of a Will Att ack, it gains
re-roll(+1).

C.A.G.E. C.A.G.E Rank 2


Base 50
Specialist Size 4
DZ B
POLE-AXE
10 Melee 38 2
Critical Blow(1): Replace (1)1 on the defenders chart with 7.
9
GALVANIC BACKLASH
8 Magic *8 2
7 Allocate 1 attack die to all enemies in range.
Suppression(1): Replace (1)6 on the defenders chart with 1.

6
SPECIAL ABILITIES
5 [Reaction] Counterattack 4 (1): Once per attack, when
a 4 is generated against this model, and this model is not
4 killed, this model may perform 1 of its melee attacks on an
active enemy, replacing the attacks rate with (1).
[Reaction] Galvanic Backlash 6: Once per attack, when
3 a 6 is generated against this model, and this model is not
killed, this model may perform a Galvanic Backlash attack.
2 Th is attack is resolved after damage is dealt.

6 6 2 3
1
Sorik the Unfinished Sorik The Unfinished Rank 2 The Mighty Taur The Mighty Taur Rank 2
Base 40 Base 50
Specialist Character Size 2 Specialist Character Size 4
DZ A DZ A
GALVANIC LIGHTNING STEAM HAMMER
Magic 28 6
10 Suppression(2): Replace (2)6 on the defenders chart with 1.
10 Melee 28 00
Critical Blow(1): Replace (1)1 on the defenders
9 Sundering(2): Replace (2)4 on the defenders chart with 1.
9 chart with 7.
Unstoppable(1): Replace (1) Non-1 Non-7on
8 SHREDDING CLAWS 8 the defenders chart with 1.
Melee 28 00
7 Enemies are treated as having [1] for this attack.
7 WAR STOMP

6 Sundering(2): Replace (2) 4 on the defenders chart with 1. 6 Melee *8 00


Allocate 2 attack dice to all enemies in contact. Once
5 SPECIAL ABILITIES
5 this attack is resolved, this model may force all enemies
in contact up to 2 away.
4 [React ion] Galvanic Feedback 4: For each 4
result generated against this model, 1 act ive,
4
engaged enemy suffers a 18 magic att ack. Th is SPECIAL ABILITIES
3 att ack cannot generate Backlash. 3 Brutal Charge: When this model engages an
Shield Extension: Aura 2. Other friendly models enemy, its melee att acks gain Unstoppable(+1)
2 in the area gain Ward (1). 2 this act ivation.
6 6 2 2 *Ward(1): Replace (1) lowest 1 on this 6 6 2 3 Rampage: The fi rst time each turn this model kills
1 models defense chart with 6. 1 an enemy, aft er that att ack is resolved, it may move
up to 3 and perform 1 of its melee att acks.

Lineman Boris Lineman Boris Rank 2


Base 40
Specialist Character Size 2
DZ B
DOUBLE STRIKE
10 Melee 28 2
Unstoppable(2): Replace (2) Non-1 Non-7 on the
9 defenders chart with 1.

8
SPECIAL ABILITIES
7 Flying: During free movement, this model may
pass through models and terrain elements as long
6 as that move does not end over a models base or a
terrain element it could not normally move on.
5 [React ion] Counteratt ack 4 (2): Once per att ack,
when a 4 is generated against this model, and this
model is not killed, this model may perform 1 of
4 its melee att acks on an act ive enemy, replacing the
att acks rate with (2).
3 [React ion] Retaliation (1): Each time a friendly
model is killed while in contact with this model
2 this model may perform 1 of its melee att acks on
8 6 2 2 an act ive enemy that was engaged with the model
killed, replacing the att acks rate with (1).
1

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