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A very good morning to the respected adjudicators(Pn jaga/Mr Kaga)!

Our topic today is this house believes that the violent video games should be banned.We indicate
our position that violent video games should not be banned.
The definition of violent is those that represent violence as the best or only way to resolve
conflict. It is involving the use of physical force, with the deliberate intention of causing damage
to property or injury or death to people. Violence in video games has long concerned parents who
worry about the influence on impressionable minds of controversial games such as Grand Theft
Auto. In many games, players score higher when they break the (virtual) law, behave violently
toward others, and maximize the pain inflicted on other players. So pervasive is the idea that
violent video games cause violent behavior that a 2010 survey found that 49% of adults believe
that violent games can inspire some people to commit real-life atrocities. A study published in
Psychology of Popular Media Culture undermines this claim, suggesting that violent video games
do not increase violent behavior.
we agree with the definition given by the affirmative team/We disagree with the definition given
by the opposite. ()
However,we the negative team believe that the statement is false.
Today as first speaker,I tan xing yee will be talking to u about the benefits of playing violent
video games.Our second speaker tjr will be talk about the violent video games are not the
cause of violence and out third speaker l.johnny will rebutsum up our team case.The first
speaker of the affirmative team has tried to tell u

This is wrong because

S/he also said that

This is wrong because

I will be discussing 2/3 points that shows the benefits of playing violent video games
The first point is

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