ANOTHER DIMENSION: GOODBYE TO LANGUAGE
BY DAVID BORDWELL
Goodbye to Lan
ating fi ears. Greeted with praise ar
by the National Society of Film Critics as the best film of 20
Surprisingly, it achiev claim without surrendering any of the
challenges s0 typical of this grand old man of cinematic modern:
ism. In fact, he pushes his earier tendencies to the limit. The polit
cal statements are more ambivalent, the trips into nature are more
hyperstylzed, the story (or stories) are more fragmentary than ever
before, Add 3D to the mix, and you get one of the boldest and
‘most engrossing films of our time.
Yet the film is designed to seem a bewildering pile-up of
images and sounds. My first viewing left me pleased but baffled
called it, and that’s not unfair. We get a
thering up images—light on water, a bow! of
fruit beside a nude, a reflection on sociologist Jacques Ellul—and
storing them up for possible use in a tidier film. Stil, the rhymes
and repetitions tease us with a sense that there's something pow.
erful holding in a turbulent but
patterned flow. The meaning may be elusive, as with most late
Godard films, but the experience feels rounded and sufficient,
rot empty.
A sket
these fragments together,DISMANTLING THE SCENE
Much in Goodbye to Language is familiar from other lat
Godard films. There are his nature images—wind in trees, trem
jent water, rainy nights seen through
tl sh a
J his urban shots of milling crowds. All of these
indshield—at
may pop in at any point, often accompanied by snatches of class
sor modern music. Again he returns to ideas about politics and
istory, particularly World War Il and recent outbreaks of violenes
in developing countre
Yet all this familiarity doesn’t mean we're comfortable with
what we see and hear, Godard has always been a storyteller Who
trjoys incompleteness. Since we'te accustomed to clear and
arfative, we can find hs fims awfully opaque. Not ony
do characters plausibly, facially, irrationally
but its hard to assign them particular wants, needs, and personal
jes. They come into conflict, but wo're not always sure why. In
addition, we aren't often told how the characters connect with one
another. The plots are highly ol
ion and merely suggesting them, c
an offscreen sound. In Goodbye to Language, for instance, a mani
‘wounding is implied when two women, themselves barely visible in
the frame, bend over spatters of blood. But what man? And who)
was the attacker?
Within scenes, Godard tends to avoid giving us an estab
lishing sho, if we mean by that a shot that includes all the relevant
dramatic elements. He often has recourse to constructive editing
which gives usp 1 space that we are expected 10
assemble. Often we get an image of one character but hear the
dialogue ofan offscreen character. And the shot of the lone charge
ter may hang on quite a while, so that we wait to see who's speak
redundant
tical, leaving out big chunks of
en by a single close-up oF
ces of t
8ing, Worso,a hot may stage itsaction ° v2,
acte's hard to identify. Godard may shootin silhouette, or frame
people in ways that hide their faces. As a result, we can't spot their
expression, or even identify who they are.
In one shot in Goodbye to Language, a dog whom we'll
loarn to call Roxy approaches @ couple on a rainy night. The
an urges her pertner to take him in. All we see, however, is
n-ga:sing up the car. In the darkness we hear (dimly) the
shimpering and the woman's plea, but we 28 neither one.
By fragmenting and thinning out hs scenes, Gi
cgains a dot ble benefit. We get just enough inf
ion together somewhat, and our ats
happening can carry some narrative interest. Yotthe opaque com
positions ano. ine bits and pieces wedged in ell atention to
themselves in their own Fight. When vec con't fully grasp the fact
that the woman is asking her man to take = the dog, we're forced
to concentrate on the image, with »s coop shadows sparked by
the ruby glow of a stray reflection. By blocking or tro .Bng our
story-making process, Godard re-weights each ind". ual image
and sound,
AGGRESSION AND DIGRESSION
Whats there can't be any old images or sounds; they
hook together in larger patterns that sometimes float free of the
plot, and sometimes work indirectly upon it. The best analog)
might be to a poem that hints at a story, so that our engagement
wth the poetic for overlaps at moments with our interest in
half-hidden action of the characters.
‘What's half-hidden in Goodbye to Language is a tale offio couples, laid out m cision. Ater a
double prologue showing us eac! woman meeting, we
a dog),
> evidently
‘has its
tunterpartin the life of Couple 2. real
camara setups, and the presence of an identical gun thug fl
hdgband?). Both couples affairs end badly, if somewhat enigmats
cally. Atthe very close, wo more couples are briefly introduced.
‘There are Percy and Mary Shelley, followed by a couple shown
only asa woman's hand writing a text and a man's hand painting!
‘water colors. Artistic creation, it seems, allows @ man and a
‘woman to flourish
The film’s symmetrical, double-enty structure is almost
impossible to discern on firs viewing, That's not only because,
‘Godard has compressed and frayed the scenes. And its not only
Because he has diabolically cast actors for the second story who)
resemble those inthe fist story. The audacity comes 2s well with
his favorite habits of interruption
s Digressions swarm across his scenes. n the early scer
+ of Goodbye to Language, its possible to lose sight of the mal
BD scter— aoe fren » volot va tacos cof the mina
- characters crowding the book table, the professors comments on
Solzhenitsyn and the rise of Hitler, and the pun on “pet
‘evoking not only the thumb calisthenics of cellphones
| Tom Thumb of fairy tales. Godard briefly pushes aside
plot action of a husband abusing an estranged wife
asta parallel between domestic abuse and a
7Some interruptions and detours come from the editing
process, For decades Godard has popped in black frames, titles, or
a burst of found footage. Of course he creates marvelous shots
while filming, but ever since Breathless (A bout de souffle, 1960),
when he yanked out frames from the middle of his shots, he has
always made post-shooting work more than simply trimming and
polishing. He breaks off beautiful shots and drops in bursts of music
that snap off just before they cadence. "For Jean-Luc,” cinematog
rapher Fabrice Aragno says, “shooting is just a way to collect mate-
fial.” Here the post-production process is a thorough re-writing,
even a distressing, of what came from the camera,
Nonetheless, the intercut footage and the cellphone chore-
‘ography are arresting in themselves. When we can't easily tie what
we see and hear to an ongoing plot, we're coaxed to savor each
moment as a micro-event in itself, like a word in a poem or a patch
Of color in a painting. And lke the stories, the digressions have an
arc. The war imagery in the film's first part subsides in the second,
to be replaced by Roxy's wanderings. The pivot would seem to be
a helicopter crash at the end of the first part, where among the
fiaming ruins we can see the burned head of a dog. Roxy's proxy?
The original beast survives, exuberantly, in the film’s second long
part and right up to the last shot—a lyrical, peaceful counterweight
to the horrors invoked earlier.
PLANES AND VOLUMES
Goodbye to Language is an extraordinary film in 2D, but it
gains its full force in stereoscopy. Just as Hollywood cinema erected
rules for plotting, shooting, and editing, it has cultivated rules for
“proper” 3D filming. But Godard shows what happens if you ignore
the rules.
9
This is his experimental side. He explores what “good
crattsmanship” traditionally excludes, just as the Cubists decided
tha: perspective, smooth finish, and other features of academic
painting blocked off some expressive possibilities. The Hollywood
rules of 3D, for example, demand shots that are easy to read. When
D isn’t trying to awe us with special effects, it has the workaday
purpose of advancing our understanding of the story. Accordingly,
30 should use selective focus to make sure that the most important
acter stands out, while everything else blurs gracefully.
But Godard uses 3D to present the space of a shot as
discomfitingly as he presents his elliptical scenes and his zigzag and
peekaboo narrative. As in traditional deep-focus cinematography,
we're invited to notice more than the main subject of a shot, buthere those multiple planes have an extra presence, and our eye is
invited to explore them. Shivering of leaves on a branch, blowrcout,
vers atthe roadside, and the plingsonefeny ple rei
to let 7
savor them,
jonal_cinema presents itself as a window onto the
y world, and 3D practitioners have spoken of the frame as the
0 window." People and objects should recede gently away
that surface, into the depth behind the screen. But Goodbye
to Language gives us a beautiful slatted chair, neither flyin ourlap
‘or fully integrated into the fictional space. It juts out and domi-
nates the composition, partly blocking the main action-a husband
fon violence hustling out of his car. That chair, or one of its
mates, reappears, usually with greater heft than the human charae-
joved nearly out of sight behind it.
Most 3 films have trouble indicating volumes; instead, the
im sliced, like playing cards stacked in front of us. The
‘objects and people in Goodbye to Language achieve remarkable
solidity, which may be due to the fact that Avagno played with
various distances between the two cameras. Just a8 important,
Godard hasn't used the converging-lens method to create 3D
during shooting. Instead of “toeing-in” the cameras—that is, swiv
«ling each one slightly inward to match the convergence of our two
eyes—Aragno set the lenses to be strictly parallel. Godard relied on
software to generate the startling, varied 3D we see onscreen.
The input from two parallel lenses allowed him to create
any degree of convergence or divergence he wished. Sometimes
the images are hard to resolve; you may see ghosts, Sometimes we
get images that fuse differently depending on where you sit to
watch them, Sometimes we get images of almost Baroque volume,
5 when the camera (on a toy train sliding across a room) passes 2
12
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can stretch out the volumes sumptuously in wide-angle depth, Or
he can make the planes precariously thin, as when his superim-
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things, can be yanked away from realism and toward something
more poetic and unsettling. Say farewell to language (in a very
OR eae rete i tue cen eaten
Peak eis
David Bordwell, Jacques Ledoux Professor Emeritus at the University of
/isconsin- Madison, is tile author of several books on film history and
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