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APP-6
NATO JOINT MILITARY SYMBOLOGY
Edition D Version 1
Ratification Draft
MONTH YEAR
Published by the
NATO STANDARDIZATION OFFICE (NSO)
NATO/OTAN
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NORTH ATLANTIC TREATY ORGANIZATION (NATO)
[Date]
Edvardas MAEIKIS
Major General, LTUAF
Director, NATO Standardization Office
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APP-6
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APP-6
RECORD OF RESERVATIONS
CHAPTER RECORD OF RESERVATION BY NATIONS
Note: The reservations listed on this page include only those that were recorded at time
of promulgation and may not be complete. Refer to the NATO Standardization Document
Database for the complete list of existing reservations.
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APP-6
Note: The reservations listed on this page include only those that were recorded at time
of promulgation and may not be complete. Refer to the NATO Standardization Document
Database for the complete list of existing reservations.
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TABLE OF CONTENTS
3.3.3 Icon and Modifier Placement Inside Bounding Octagon ......................... 3-9
3.3.4 Main Icon Procedural Requirements....................................................... 3-9
3.3.5 Land Unit Main Sector Icons ................................................................. 3-11
3.3.6 Land Unit Sector 1 Modifiers ................................................................ 3-49
3.3.7 Land Unit Sector 2 Modifiers ................................................................ 3-62
3.3.8 Land Unit Amplifier Symbols ................................................................. 3-71
3.3.9 Locating Land Unit Symbols ................................................................. 3-75
3.3.10 Land Civilian Organization Symbols ..................................................... 3-77
3.4 LAND EQUIPMENT SYMBOLS............................................................ 3-83
3.4.1 General ................................................................................................. 3-83
3.4.2 Equipment Symbol Composition ........................................................... 3-83
3.4.3 Equipment Symbol Composition Process ............................................. 3-84
3.4.4 Equipment Icon, Modifier, and Amplifier Fields ..................................... 3-85
3.4.5 Equipment Icons and Modifiers Placement Inside Bounding Octagon .. 3-89
3.4.6 Equipment Main Sector Icons ............................................................... 3-90
3.4.7 Equipment Sector 1 and 2 Modifiers ................................................... 3-134
3.4.8 Equipment Mobility Indicator Amplifiers .............................................. 3-135
3.4.9 Equipment Size or Range Indicators .................................................. 3-137
3.5 LAND INSTALLATION SYMBOLS ..................................................... 3-138
3.5.1 General ............................................................................................... 3-138
3.5.2 Installation Symbols Composition and Process .................................. 3-138
3.5.3 Installation Symbol Icons, Modifiers, and Amplifiers Fields ................ 3-140
3.5.4 Installation Icons and Modifiers Placement inside Bounding Octagon
(Field A) .............................................................................................. 3-144
3.5.5 Installation Main Icons ........................................................................ 3-145
3.5.6 Installation Sector 1 Modifiers ............................................................. 3-175
3.5.7 Installation Sector 2 Modifiers ............................................................. 3-178
CHAPTER 4. DISMOUNTED INDIVIDUAL SYMBOLS ....................................... 4-1
4.1. GENERAL .............................................................................................. 4-1
4.2. DISMOUNTED INDIVIDUAL SYMBOL COMPOSITION ........................ 4-1
4.2.1. Dismounted Individual Symbol Composition Process ............................. 4-2
4.2.2. Dismounted Individual Symbology Icon, Modifier and Amplifier Fields ... 4-4
4.2.3. Dismounted Individual Icons and Modifiers Placement Inside
Bounding Octagon .................................................................................. 4-7
4.2.4. Dismounted Individual Main Icons .......................................................... 4-7
4.2.5. Alternative Main Icon Symbol Sizes...................................................... 4-13
4.2.6. Dismounted Individual Equipment Type Symbols ................................. 4-13
4.2.7. Dismounted Individual Sector 1 Modifiers ............................................. 4-18
4.2.8. Dismounted Individual Sector 2 Modifiers ............................................. 4-27
4.2.9. Leadership Indicator Amplifiers............................................................. 4-34
CHAPTER 5. MARITIME SYMBOLS ................................................................... 5-1
5.1. SCOPE ................................................................................................... 5-1
5.1.1. Maritime Dimension Symbol Characteristics .......................................... 5-1
5.1.2. General ................................................................................................... 5-1
5.2. SEA SURFACE SYMBOLS .................................................................... 5-1
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INDEX OF TABLES
Table 4-2: Description of Dismounted Individual Icon, Modifier, and Amplifier Fields.
................................................................................................................................ 4-6
Table 4-3: Dismounted Individual Full Frame Main Icons. ...................................... 4-9
Table 4-4: Dismounted Individual Main Sector Icons. ........................................... 4-12
Table 4-5: Dismounted Individual Equipment Type Main Sector Icons. ................ 4-17
Table 4-6: Dismounted Individual Sector 1 Modifiers. .......................................... 4-26
Table 4-7: Dismounted Individual Sector 2 Modifiers. .......................................... 4-33
Table 4-8: Leadership Indicator Amplifier. ............................................................ 4-34
Table 5-1: Sea Surface Symbol Composition Process. .......................................... 5-3
Table 5-2: Contents of Amplifiers for Sea Surface Symbols. .................................. 5-7
Table 5-3: Sea Surface Military and Civilian Vessel/Ship Icons............................ 5-26
Table 5-4: Own Ship. ............................................................................................. 5-27
Table 5-5: Sea Surface Local Tracks. .................................................................. 5-27
Table 5-6: Sea Surface Sector 1 Modifiers. .......................................................... 5-31
Table 5-7: Sea Surface Sector 2 Modifiers. .......................................................... 5-33
Table 5-8: Sea Subsurface Symbol Composition Process. .................................. 5-35
Table 5-9: Descriptions and Formats of Sea Subsurface Symbol Amplifiers. ....... 5-38
Table 5-10: Sea Subsurface Military and Civilian Main Icons. .............................. 5-42
Table 5-11: Sea Subsurface Sector 1 Modifiers. .................................................. 5-45
Table 5-12: Sea Subsurface Sector 2 Modifiers. .................................................. 5-47
Table 5-13: Sea Subsurface Tracks. .................................................................... 5-48
Table 5-14: Sea Subsurface Seabed Installations. ............................................... 5-49
Table 5-15: Mine Warfare Main Icons. .................................................................. 5-68
Table 6-1: Building Space Symbols. ....................................................................... 6-3
Table 6-2: Contents of Labels for Space Symbols. ................................................. 6-6
Table 6-3: Space Equipment and Platform Icons. ................................................ 6-12
Table 6-4: Space Equipment and Platform Sector 1 Modifiers. ............................ 6-14
Table 6-5: Space Equipment and Platform Sector 2 Modifiers. ............................ 6-15
Table 7-1: Building Stability and Civil Support Activities Symbol. ........................... 7-2
Table 7-2: Description of Icon, Modifier, and Amplifier Fields. ................................ 7-5
Table 7-3: Stability and Civil Support Activities Main Sector Icons. ...................... 7-37
Table 7-4: Activities Sector 1 Modifiers. ............................................................... 7-41
Table 8-1: Amplifier Descriptions and Maximum Lengths for Control Measure
Symbols. .................................................................................................................. 8-6
Table 8-2: Examples of Boundary Control Measure Symbols. ............................. 8-10
Table 8-3: Command and Control Line Control Measures. .................................. 8-13
Table 8-4: Area of Operations Control Measures. ................................................ 8-19
Table 8-5: Command and Control Measure Symbols. .......................................... 8-26
Table 8-6: Manoeuvre Control Measure Symbols. ............................................... 8-34
Table 8-7: Defensive Manoeuvre Control Measure Symbols................................. 8-39
Table 8-8: Observation Post Control Measure Symbols. ...................................... 8-41
Table 8-9: Offensive Manoeuvre Control Measure Symbols. ............................... 8-44
Table 8-10: Direction of Attack Control Measure Symbols. .................................. 8-50
Table 8-11: Manoeuvre Control Measure Symbols. ............................................. 8-56
Table 8-12: Airspace Control Means Symbols...................................................... 8-71
Table 8-13: Maritime Control Measure Symbols................................................. 8-111
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INDEX OF FIGURES
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PREFACE
This standard provides common operational symbology along with details on its
display and plotting to ensure the compatibility and, to the greatest extent possible,
the interoperability of North Atlantic Treaty Organization (NATO) command and
control systems, operations, and training. It is intended to be equally applicable to
operations conducted by a coalition of NATO, partners, non-NATO nations or other
organizations.
1Icons imported into APP-6(D)(1) from MIL-STD-2525D are annotated "From MIL-STD-2525". Where
MIL-STD-2525 icons have not been included in the symbol tables their SIDCs have been retained to
account for all values. These icons are annotated as "Simplification of MIL-STD-2525 icon TBD".
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APP-6
1.1. INTRODUCTION
1.1.1. Scope
1.1.2. Purpose
1.1.3. Applicability
2The building block approach does not apply to the symbol sets in Chapter 8 Control Measure
Symbols, and Chapter 9 Meteorological Symbols.
1.1.4. Content
2. While the focus of this publication is the display of symbols in modern multi-
chromatic electronic systems, all symbols must be usable in monochromatic systems
and as hand-drawn symbols. The need to reduce information cluttering on a tactical
display underlines the requirement of symbol display options with the possibility of
alternative symbol sizes and information displays.
Icon-based symbols represent units, equipment, installations, and activities from all
Dimensions. An icon-based symbol is a composition of a frame, fill, icon, modifiers,
and amplifiers (see Figure 1-2). These components are located within and around a
bounding octagon (see Figure 1-4). A symbol provides information about the
Standard Identity, operational environment, status, and mission of an operational
object.
FRAME
GRAPHIC
ICON
AMPLIFIER
FILL
1.2.1. Frame
1. The frame is the border of a symbol. The frame serves as the base to which
other symbol components are added and normally surrounds an icon. Frames are
required with some icons but not for others. When a frame is included in a symbol,
its shape indicates the Standard Identity, Dimension, and Status of the object and
shall be represented as shown in Table 1-1. A frame can be black or white
depending on display background, or it can be coloured using the default colours in
Table 1-8, to provide enhanced presentation information about Standard Identity.
(2) A closed frame is used to denote the Land and Sea Surface
Dimensions, a frame open at the bottom to denote the Air and Space
Dimensions, and a frame open at the top to denote the Sea Subsurface
Dimension.
(4) A dotted line of alternating black and white dots is used when the
identity of an entity is uncertain. A dotted line can be used with the
Standard Identities of Assumed Friend, Suspect, or the category
Pending. Figure 1-3 shows the display of black and white dotted lines
on various backgrounds.
(1) The Land Dimensions (Land Unit, Land Equipment and Land
Installation) are those which are physically located on the land surface
or close to the surface (e.g., land mines and underground shelters).
(2) The Sea Surface Dimension includes only those objects which
are on the sea surface. However, an amphibious vehicle whose primary
mission is to fight on land is categorized as Land Equipment.
PENDING
(YELLOW)
UNKNOWN
(YELLOW)
ASSUMED
FRIEND
(CYAN)
FRIEND
(CYAN)
NEUTRAL
(GREEN)
SUSPECT
(RED)
HOSTILE
(RED)
Note: Frames displayed with solid lines or alternating black and white dotted lines, as shown above, indicate status as present, i.e., the object exists at the location
identified. See Table IV for examples of frames depicting planned or anticipated status.
(1) The symbol frame shall be a solid line when indicating a status
of Present or Confirmed.
(3) Status will not be displayed when the Standard Identity of the
frame is uncertain as is the case for Assumed Friend, Suspect, or the
category of Pending. In these cases, the Frame is depicted as a dotted
line.
PRESENT OR
CONFIRMED
POSITION
ANTICIPATED,
PLANNED OR
SUSPECTED
POSITION
d. Fill. The fill is the interior area within a symbol. The fill colour may be
used to reinforce the Standard Identity expressed using the symbol shape
(see Table 1-7).
DIMENSION SURFACE
LAND
OPER. SEA SUB
CONDITION AIR/SPACE UNITS EQUIPMENT INSTALLATIONS SURFACE SURFACE
DAMAGED/RENDERED
N/A
INEFFECTIVE
DESTROYED N/A
DIMENSION SURFACE
LAND
OPER. SEA SUB
CONDITION AIR/SPACE UNITS EQUIPMENT INSTALLATIONS SURFACE SURFACE
DAMAGED/RENDERED N/A
INEFFECTIVE
DESTROYED N/A
Direction &
Position Speed Leader
Movement
4. Task force indicator. The task force indicator is a bracket that identifies a
unit or activities symbol as a task force. The indicator is shown in Figure 1-6.
6. Offset location amplifier. The offset location amplifier is used when placing
an object away from its actual location. The amplifier is a line extending downward
from the left side of a frame or an appropriate anchor point on an icon. The offset
location amplifier differs from the headquarters staff amplifier in that the former has
an elbow extending to the actual location. The indicator is shown in Figure 1-6. In
addition, the actual location is given in latitude and longitude.
ENGAGEMENT BAR -
TARGET
ENGAGEMENT BAR -
PARTICIPATING UNIT
SPEED LEADER
ENGAGEMENT BAR -
CONTROLLING UNIT
SPEED LEADER
SPEED LEADER
deemed targets shall have a red bar (RGB: 255, 0, 0) to indicate target. For hostile
tracks deemed to be non-targets, white (RGB: 255, 255, 255) should be used to
indicate non-target. Finally for hostile tracks which have expired shall be coloured
orange (RGB: 255, 120, 0). Figure 1-9 depicts the three target denotations.
Figure 1-10: Engagement Amplifier Bar Text Colours for Target Designation.
14. Remote and local engagements. Remote and local engagements may be
identified in the engagement amplifier (part A of A:BBB-CC). A remote engagement
is defined as an engagement assigned outside of own platform control. A local
engagement is defined as an engagement assigned to own platform. Local
engagements shall have no letter assignment in the A:BBB-CC engagement bar;
whereas, remote engagements shall be denoted as R in the engagement bar. In
the case of multiple engagements, there may be a mixture of both local and remote
engagements. In such cases, B shall be denoted to indicate both local and remote
engagements and shall be used in conjunction with the multiple engagements
amplifier (MLT).
Weapon/Asset Code
MISSILE M
BALLISTIC MISSILE BM
CRUISE MISSILE CM
GUN GN
TORPEDO T
ATTACK AIRCRAFT A
COMBAT AIR PATROL
C
(DEFENSIVE COUNTER AIR)
DEFENSIVE COUNTER AIR
D
(COMBAT AIR PATROL)
UNDERSEA WARFARE
(USW)/ANTISUBMARINE WARFARE UW
(ASW)ENGAGEMENT
MINE WARFARE (MIW) ENGAGEMENT MW
SURFACE WARFARE (SUW)
SW
ENGAGEMENT
ELECTRONIC ATTACK EA
ELECTRONIC DEFENSE ED
UNMANNED VEHICLE UV
CLOSE-IN WEAPON SYSTEM CW
LAMPS L3
VERTICAL LAUNCH ASROC1 VA
NUMBER OF ENGAGEMENTS2 (02-99)
Notes:
1. Some ships still use non-vertical launch ASROC
2. Shall only be used in conjunction with multiple engagements.
Valid numbers are 02-99.
1. Figure 1-11 shows an example of the placement of an icon, its modifiers and
amplifiers around a hostile Land or Sea Surface frame.
C I 20
Graphic Text Graphic Text
Modifiers Amplifiers
2. The bounding octagon serves as the spatial reference for placement of icons
and modifiers within the frame of a symbol (see Figure 1-15). It is divided into three
sectors that specify where icons and modifiers are positioned and how much space
is available for sizing of icons and modifiers. To optimize legibility, icons may be
enlarged within the constraints of the bounding octagon when one or no modifiers
are displayed.
3. Full frame icons occupy the entire frame and exceed the dimensions of the
main sector of the bounding octagon and touch the interior border of the frame. Most
icons do not exceed the dimensions of the main sector of the bounding octagon, but
full frame icons are exceptions to this size rule (See Figure 1-12 for examples). Full
frame icons occur only in the Land Dimension and Dismounted Individual Dimension
(See Chapters 3 and 4).
4. Full Octagon icons are icons that do not adhere to the sectors of the bounding
octagon and do not exceed the dimensions of the bounding octagon (see Figure
1-13 for an example).
b. Control Measure symbols do not follow the same building rules as the
icon based symbols but shall be built in accordance with the rules related to
the individual Control Measure symbol groups.
1.3.1. Scope
3. Icons must not be so large as to touch the interior border of the frame. Only
full frame icons are an exception to this sizing rule because they occupy the entire
symbol and must therefore touch the interior border of the frame (see Table 1-7).
LAND
LAND UNITS AND DISMOUNTED
AIR EQUIPMENT AND SUBSURFACE SPACE ACTIVITY/EVENT
INSTALLATIONS INDIVIDUAL
SEA SURFACE
1.3L
1.3L
1.44L
1.44L
1.44L
1.44L
1.3L
1.1L 1.44L 1.44L 1.44L 1.1L 1.1L 1.44L
1.2L
1.2L
1.2L
1.1L
1L
1.2L
1.1L 1.5L 1L 1.1L 1.2L 1.1L 1.1L 1.5L
1.2L
1.2L
1.1L
1.1L
1.1L
1.1L
1.2L
1.1L 1.1L 1.1L 1.1L 1.1L 1.1L 1.1L
1.3L
1.3L
1.44L
1.44L
1.44L
1.44L
1.3L
1.5L 1.44L 1.44L 1.44L 1.5L 1.5L 1.44L
4. The frame size shall be determined in relation to an octagon defining the outer
boundary for all icons. "L" is the default length and height of the octagon (see Table
1-7).
a. Frame length and height may vary from 1.0L to 1.5L, depending on the
particular shape.
5. The relative dimensions for the sectors in the bounding octagon shall be as
shown in Figure 1-15.
1 .3L
M
MAIN .4L 1 A 2
I
N
2 .3L
HORIZONTAL VERTICAL
6. It is critical that the line width is sufficient to ensure frame legibility and
discriminability at normal viewing distance. The optimum line width may differ
depending on frame size and be affected by whether the frame is filled or unfilled
and displayed in colour or black/white. Usability testing should be performed to
identify the optimum rendering for a given implementation.
7. Table 1-8 contains the default colours for use within this standard. Colour
saturation may need to vary depending on the display option(s) selected. For
example, to ensure optimum symbol discrimination, different shades of red may be
needed in a frame-only symbol as compared to the colour fill in a symbol with a black
frame and icon.
ICON FILL
(RGB Value) (RGB Value)
2.1. SCOPE
This chapter covers symbols for air assets and their activities. Air installations and
headquarters are covered in Chapter 3 "Land Symbols", while airspace coordination
and planning is part of Chapter 8 "Control Measures Symbols."
1. Air assets use the third dimension in order to create effects that contribute to
the achievement of Joint Force Commander objectives. Reach, speed and
manoeuvrability are some of their inherent capabilities.
2. In order to depict fast moving airspace users manoeuvring across large areas,
the following specific requirements for the air picture production have to be met:
2.3.1. General
2. Once the user is familiar with the prescribed system, any desired unit can be
depicted using the following logical sequence provided in this chapter:
a. When representing not yet defined units, select the most appropriate
symbol combination contained herein.
An Air symbol is composed of a frame, colour (fill), icon, modifiers, and amplifiers as
shown in Figure 2-1. The placement/sizing of icons and modifiers for Air symbols
shall comply with the guidance in para 1.2.2.
FRAME
GRAPHIC
ICON
AMPLIFIER
FILL
c. Label is not shown in default mode. It is the users task to define and
call up for display the information considered to be necessary. Additionally,
the user must be enabled to suppress the filled and displayed label to reduce
screen clutter and call it up again as considered appropriate to the tactical
situation. Table 2-2 provides a list of amplifier field content for Air symbols.
1. Icons in the main sector normally reflect the main function of the symbol or in
some cases modifying information.
2. Air Symbol Main Sector Icon. Figure 2-3 identifies the location of the main
sector icon within the Air symbols.
Table 2-3 below shows the icons for use in Air symbols in the main sector of the
symbol.
1. The bounding octagon for missile follows a format similar to the standard
format for symbols; however, it is turned 90 degrees to the left (see Figure 2-4) so
that the missile is vertical and the modifiers are on the left (sector 1) and right (sector
2).
1 2
2. There is only one main icon for missiles, and it is as shown in Table 2-4.
Type: Entity
Symbol Set Code: 02
Code: 110000
2.3.8. Modifiers
1. Sector 1 modifiers are placed above the icon (Figure 2-5) and denote aircraft
type or mission area.
BOMBER MILITARY
AIRCRAFT TYPE
Symbol Set Code: 01 N/A
Code: 02
FIGHTER MILITARY
AIRCRAFT TYPE
Symbol Set Code: 01 N/A
Code: 04
INTERCEPTOR MILITARY
AIRCRAFT TYPE
Symbol Set Code: 01 N/A
Code: 05
AIRBORNE MILITARY
COMMAND POST AIRCRAFT TYPE
(ACP)
N/A
Symbol Set Code: 01
Code: 11
AIRBORNE EARLY MILITARY
WARNING (AEW) AIRCRAFT TYPE
N/A
Symbol Set Code: 01
Code: 12
FIGHTER/BOMBER MILITARY
AIRCRAFT TYPE
Symbol Set Code: 01 From MIL-STD-2525(D).
Code: 33
HIJACKING CRIME
1. Sector 2 modifiers are placed below the icon (Figure 2-6) and denote cargo,
transport capacity, air to air refuelling capability or range.
MEDIUM CARGO/
TRANSPORT
Symbol Set Code: 01 CAPACITY N/A
Code: 02
LIGHT CARGO/
TRANSPORT
Symbol Set Code: 01 CAPACITY N/A
Code: 03
BOOM-ONLY AIR-TO-AIR
REFUELLING
Symbol Set Code: 01 CAPABILITY N/A
Code: 04
DROGUE-ONLY AIR-TO-AIR
REFUELLING
Symbol Set Code: 01 CAPABILITY N/A
Code: 05
1. Air Missile Sector 1 modifiers are placed to the left side of the missile icon and
denote either launch origin or missile type.
1. Air Missile sector 2 modifiers are placed to the right of the missile icon and
denote projected missile destination, missile type or range.
SURFACE MISSILE
DESTINATION
Symbol Set Code: 02 N/A
Code: 02
SPACE MISSILE
DESTINATION
Symbol Set Code: 02 N/A
Code: 04
3.1 SCOPE
As stated in Chapter 1, there are basic elements in the building of military symbols
that are common to all environments. This chapter elaborates on those common
elements and is divided into three sections. Section 3.2 provides the basics for
building Land Unit, and Organization symbols. Section 3.3 provides the basics for
building Land Equipment symbols. Section 3.4 provides the basics for building Land
Installation symbols.
Figure 3-1 shows the hierarchy of Land Symbol Sets generated to support planning
and conduct of land operations.
LAND SYMBOLS
CIVILIAN
UNIT ORGANIZATION EQUIPMENT INSTALLATION
3.2.1 General
1. This section establishes a single standard for developing Land Unit and
Organization symbols. It includes a wide variety of icons, modifiers, and amplifiers
for building a wide variety of symbols. However, no attempt has been made to depict
all possible combinations, but the symbols shown in this chapter are adequate for
depicting all Standard Identities for unit, and civilian organizations.
2. These Land symbols are based on a hand drawn system that has been in use
for many years. As this system has been further developed for use for computer
generated graphics, the number of departures from standard rules has become
apparent to users. The user should be aware of this fact when using this standard.
FILL FRAME
ICON
MODIFIER
Table 3-1 provides the steps used to build Land Unit and Civilian Organization
symbols.
Figure 3-3: Land Unit and Civilian Organization Symbol Amplifier Fields.
Chapter 1, section 1.2.2., serves as the foundation for placement of icons and
modifiers within the bounding octagon. The bounding octagon is divided into three
sectors that specify where icons and modifiers are positioned and how much space
is available for sizing of icons and modifiers. Figure 3-4 provides examples showing
the sectors for each of the frame shape types. The lettering size for text icons and
modifiers will vary based on the number of letters used.
1. Icons in the main sector (Figure 3-5) normally reflect the main function of the
symbol, but in some cases can also reflect modifying information (e.g., armoured
engineers). In most cases, the dimensions of the icon will be sized to occupy as
much area in the main sector as is available. However, in some cases the icon may
be reduced to allow more room for modifiers. The placement/sizing of icons and
modifiers for Land Unit symbols shall comply with the guidance in para 1.2.2.
2. Most main icons do not exceed the dimensions of the main sector of the
bounding octagon or touch the interior border of the frame. The only exception to
the bounding octagon size rule are the full frame icons. Full frame icons can occupy
the entire frame and exceed the dimensions of the bounding octagon main sector,
and touch the interior border of the frame. The diagonal lines used for full frames
icons such as infantry, reconnaissance, signal, etc. will be angled to conform to the
shape of the frame. Figure 3-6 displays the usage and placement of a full frame icon.
Table 3-3 below shows the icons for use in Land Unit symbols in the main sector of
the field of the symbol.
PSYCHOLOGICAL
OPERATIONS (PSYOPS)
Code:111004
MOTORIZED
ARMOUR/ARMOURED/
MECHANIZED/SELF-
PROPELLED/TRACKED
ARMY AVIATION/AVIATION
ROTARY WING
COMBAT
OBSERVER
MOTORIZED
SPECIAL BOAT
SPECIAL SSNR
UNDERWATER
DEMOLITIONS TEAM
RECONNAISSANCE
From MIL-STD-2525(D).
Type: Entity Type
Entity: FIRES/FIELD The grey box is not to be
ARTILLERY drawn. It is shown here only as
Symbol Set Code: 10 a reference to position and
Code: 130303 proportion of the icon within
Icon Type: Full Frame the frame.
FIELD ARTILLERY
OBSERVER
TOWED
SURVEY
MOTORIZED
RECONNAISSANCE
RECONNAISSANCE
EQUIPPED
COMBAT SUPPORT
(MANOEUVRE
ENHANCEMENT)
MOTORIZED
EXPLOSIVE ORDNANCE
DISPOSAL (EOD)
MOTORIZED
MILITARY INTELLIGENCE
Type: Entity
Symbol Set Code: 10 N/A
Code: 160000
ADMINISTRATIVE
COMBAT SERVICE
SUPPORT
NAVAL
Type: Entity
Entity: NAMED Reserved for hierarchical
N/A
HEADQUARTERS purposes.
Symbol Set Code: 10
Code: 180000
ALLIED COMMAND
EUROPE RAPID REACTION
CORPS (ARRC)
Type: Entity
Symbol Set Code: 10 From MIL-STD-2525(D).
Code: 190000
Icon Type: Full Octagon
LAW ENFORCEMENT
Simplification of
Type: Entity
N/A MIL-STD-2525(D) icon TBD.
Symbol Set Code: 10
Code: 200000
Icon Type: Full Octagon
BUREAU OF ALCOHOL,
TOBACCO, FIREARMS AND
EXPLOSIVES (ATF)
(DEPARTMENT OF
JUSTICE)
From MIL-STD-2525(D).
Type: Entity Type
Entity: LAW ENFORCEMENT
Symbol Set Code: 10
Code: 200100
Icon Type: Main
BORDER PATROL
2. Table 3-4 below shows the modifiers for use in Land Unit symbols in sector 1
of the symbol.
AREA CAPABILITY
ATTACK CAPABILITY
BIOLOGICAL CAPABILITY
BRIDGING CAPABILITY
CHEMICAL CAPABILITY
CLOSE CAPABILITY
PROTECTION
N/A
Symbol Set Code: 10
Code: 08
COMBAT CAPABILITY
COMMUNICATIONS CAPABILITY
CONTINGENCY
PACKAGE
N/A
Symbol Set Code: 10
Code: 11
DECONTAMINATION CAPABILITY
DETENTION CAPABILITY
DIRECT CAPABILITY
COMMUNICATIONS
N/A
Symbol Set Code: 10
Code: 17
DIVING CAPABILITY
DOG CAPABILITY
DRILLING CAPABILITY
ELECTRO-OPTICAL CAPABILITY
ENHANCED CAPABILITY
EXPLOSIVE CAPABILITY
ORDNANCE
DISPOSAL (EOD)
N/A
Symbol Set Code: 10
Code: 24
FIRE DIRECTION CAPABILITY
CENTRE
N/A
Symbol Set Code: 10
Code: 25
FORWARD CAPABILITY
MAINTENANCE CAPABILITY
METEOROLOGICAL CAPABILITY
MISSILE CAPABILITY
MOBILE CAPABILITY
SUBSCRIBER
EQUIPMENT
N/A
Symbol Set Code: 10
Code: 36
MOBILITY SUPPORT CAPABILITY
MOVEMENT CAPABILITY
CONTROL CENTRE
N/A
Symbol Set Code: 10
Code: 38
MULTINATIONAL CAPABILITY
NAVAL CAPABILITY
NUCLEAR CAPABILITY
OPERATIONS CAPABILITY
RADAR CAPABILITY
SENSOR CAPABILITY
SIGNALS CAPABILITY
INTELLIGENCE
N/A
Symbol Set Code: 10
Code: 57
SMOKE CAPABILITY
SPECIAL CAPABILITY
OPERATIONS
FORCES (SOF)
N/A
Symbol Set Code: 10
Code: 63
SURVEY CAPABILITY
TACTICAL CAPABILITY
EXPLOITATION
N/A
Symbol Set Code: 10
Code: 66
TARGET CAPABILITY
ACQUISITION
N/A
Symbol Set Code: 10
Code: 67
UTILITY CAPABILITY
MEDEVAC CAPABILITY
RANGER CAPABILITY
SUPPORT CAPABILITY
AVIATION CAPABILITY
RETRANSMISSION CAPABILITY
SITE
Symbol Set Code: 10 From MIL-STD-2525(D).
Code: 82
THEATRE CAPABILITY
From MIL-STD-2525(D).
Symbol Set Code: 10
Code: 95
CORPS CAPABILITY
HEADQUARTERS or CAPABILITY
HEADQUARTERS
ELEMENT
This is a full frame modifier.
Symbol Set Code: 10
Code: 98
2. Table 3-5 shows the icons for use in Land Unit symbols in sector 2 of the
symbol.
ARCTIC MOBILITY
CLEARING CAPABILITY
CONTROL CAPABILITY
DECONTAMINATION CAPABILITY
DEMOLITION CAPABILITY
DENTAL CAPABILITY
Modifier is offset so that
Symbol Set Code: 10 the modifier is not
Code: 11 compromised by the main
sector icon.
ENHANCED CAPABILITY
POSITION
LOCATION
REPORTING
N/A
SYSTEM (EPLRS)
HEAVY CAPABILITY
INTERMODAL CAPABILITY
LABORATORY CAPABILITY
LAUNCHER CAPABILITY
MEDIUM CAPABILITY
MOUNTAIN CAPABILITY
MULTI-CHANNEL CAPABILITY
PATIENT CAPABILITY
EVACUATION Modifier is offset so that
COORDINATION the modifier is not
compromised by the main
Symbol Set Code: 10 sector icon.
Code: 32
PSYCHOLOGICAL CAPABILITY
Modifier is offset so that
Symbol Set Code: 10 the modifier is not
Code: 34 compromised by the main
sector icon.
RAILROAD MOBILITY
RECOVERY CAPABILITY
(UNMANNED
SYSTEMS)
N/A
Symbol Set Code: 10
Code: 37
RECOVERY CAPABILITY
(MAINTENANCE)
N/A
Symbol Set Code: 10
Code: 38
RESCUE CAPABILITY
COORDINATION Modifier is offset so that
CENTRE the modifier is not
compromised by the main
Symbol Set Code: 10 sector icon.
Code: 39
SKI MOBILITY
STRATEGIC CAPABILITY
SUPPORT CAPABILITY
TACTICAL CAPABILITY
TROOP CAPABILITY
WHEELED MOBILITY
REFUEL CAPABILITY
UTILITY CAPABILITY
Echelon Symbol
Team1/Crew
Squad2
Section3
Platoon4/Detachment
5
Company |
Battalion6 ||
Regiment7/Group8 |||
9
Brigade X
10
Division XX
11
Corps XXX
12
Army XXXX
Army Group13 XXXXX
14
Theatre XXXXXX
Notes:
1Team: The smallest formation.
5Company: A formation larger than a platoon, but smaller than a battalion. A unit consisting of two or more
platoons, usually of the same type, with a headquarters and a limited capacity for self-support.
6Battalion: A formation larger than a company, but smaller than a regiment. A unit consisting of two or more
8Group: A flexible administrative and tactical unit composed of either two or more battalions or two or more
squadrons. The term also applies to combat support or combat service support units.
9Brigade: A formation larger than a regiment, but smaller than a division.
10Division: A major administrative and tactical unit/formation which combines in itself the necessary arms
and services required for sustained combat, larger than a regiment/brigade and smaller than a corps.
11Corps: A formation larger than a division but smaller than an army or army group. It usually consists of
the JOA, where strategic and operational activity may take place in support of the JFC mission. (AJP-3).
++
COMMAND ++ None
3. Task Force (Field D). A task force is a temporary grouping of units, under
one commander, formed for carrying out a specific operation or mission or a semi-
permanent organization of units, under one commander, formed for the purpose of
carrying out a continuing specified task (see Table 3-8).
TASK FORCE
None
+
REINFORCED + None
-
REDUCED
- None
REINFORCED AND
REDUCED None
UNITED STATES
PACOM None
PACIFIC COMMAND
SUPREME
HEADQUARTERS
SHAPE None
ALLIED POWERS
EUROPE
COMBINED JOINT
CJTF None
TASK FORCE
ASSAULT
COMMAND ASLT None
POST ASLT
COMMAND
CMD None
GROUP CMD
FORWARD
COMMAND FWD None
POST FWD
MAIN COMMAND
MAIN None
POST
MAIN
REAR
COMMAND REAR None
POST REAR
TACTICAL
COMMAND TAC None
POST TAC
TACTICAL
OPERATIONS TOC None
CENTRE TOC
1. The centre of mass of the unit symbol indicates the general vicinity of the
centre of mass of the unit. To indicate a precise location or reduce clutter in an area
with multiple units, a line (without an arrow) extends from the centre of the bottom of
the frame to the unit location displayed as field "S".
2. Headquarters unit symbols include a staff or line drawn from the bottom left
hand corner displayed as field "S".
1. Land Civilian Organization Main Sector Icons. These icons represent non-
military individuals and organizations. Table 3-12 below shows the icons for use in
Land Civilian Organization symbols in the main sector of the symbol. In most cases,
the dimensions of the icon will be sized to occupy as much area in the main sector
as is available. The placement/sizing of icons and modifiers for Civilian Organisation
symbols shall comply with the guidance in para 1.2.2.
EXECUTION CRIME
(WRONGFUL
KILLING)
N/A
Symbol Set Code: 11
Code: 02
MURDER VICTIMS CRIME
HIJACKING CRIME
KIDNAPPING CRIME
PIRACY CRIME
RAPE CRIME
DISPLACED ORGANIZATION
PERSON(S),
REFUGEE(S) AND
EVACUEE(S) N/A
GOVERNMENT ORGANIZATION
ORGANIZATION
N/A
Symbol Set Code: 11
Code: 12
LEADER OR ORGANIZATION
LEADERSHIP
N/A
Symbol Set Code: 11
Code: 13
NON- ORGANIZATION
GOVERNMENTAL
ORGANIZATION
MEMBER OR NON-
GOVERNMENTAL N/A
ORGANIZATION
RELIGIOUS OR ORGANIZATION
RELIGIOUS
ORGANIZATION
N/A
Symbol Set Code: 11
Code: 17
TARGETED ORGANIZATION
INDIVIDUAL OR
ORGANIZATION
N/A
Symbol Set Code: 11
Code: 18
TERRORIST OR ORGANIZATION
TERRORIST
ORGANIZATION
N/A
Symbol Set Code: 11
Code: 19
SPEAKER ORGANIZATION
LOOT CRIME
3.4.1 General
2. Icons and modifiers for equipment are displayed differently for weapons
systems and vehicles.
3. Most of the icons fill the entire frame and their size modifier is part of the icon,
normally located in the main sector.
Frame
Icon Modifier
Text
Amplifier Fill
M-198
Graphic
Amplifier
FRAME
1. Figure 3-14 shows the placement of equipment labelling fields around the
friendly Land Equipment symbol frame. The placement of equipment symbol modifier
fields is the same regardless of frame shape or Standard Identity.
Reliability of Source:
A. Completely reliable
B. Usually reliable
C. Fairly reliable
D. Not usually reliable
E. Unreliable
F. Reliability cannot be judged.
Credibility of Information:
1. Confirmed by other sources
2. Probably true
3. Possibly true
4. Doubtful
5. Improbable
6. Truth cannot be judged.
2. Most equipment icons are full octagon icons. However, there are exceptions
to full frame equipment icons and those will be in the main sector (Figure 3-16).
Friendly frames (circles) are used in Table 3-17 simply to illustrate the framed
location of equipment icons. The frame shape appropriate to the equipment being
displayed would normally be used in practice. The placement/sizing of icons and
modifiers for Land Equipment symbols shall comply with the guidance in para 1.2.2.
Table 3-17 provides the Land Equipment types to be used in Field A of equipment
symbols.
Entity/Entity Subtype:
WEAPON/WEAPON SYSTEM/
MISSILE LAUNCHER N/A
Symbol Set Code: 15
Code: 111001
Icon Type: Full Octagon
MISSILE LAUNCHER MEDIUM
Entity/Entity Subtype:
WEAPON/WEAPON SYSTEM/
MISSILE LAUNCHER N/A
Symbol Set Code: 15
Code: 111002
Icon Type: Full Octagon
MISSILE LAUNCHER HEAVY
Entity/Entity Subtype:
WEAPON/WEAPON SYSTEM/
MISSILE LAUNCHER N/A
Symbol Set Code: 15
Code: 111003
Icon Type: Full Octagon
AIR DEFENCE MISSILE
LAUNCHER
Type: Entity
Simplification of
Symbol Set Code: 15 N/A
MIL-STD-2525(D) icon TBD.
Code: 170000
Icon Type: N/A
BUREAU OF ALCOHOL,
TOBACCO, FIREARMS AND
EXPLOSIVES (ATF)
(DEPARTMENT OF JUSTICE)
Type: Entity
Symbol Set Code: 15 From MIL-STD-2525(D).
Code: 180000
Icon Type: Full Octagon
MISSILE SUPPORT
Type: Entity
Symbol Set Code: 15 From MIL-STD-2525(D).
Code: 190000
Icon Type: Full Octagon
TRANSLOADER
MEDICAL EVACUATION
HELICOPTER
Type: Entity
Symbol Set Code: 15 From MIL-STD-2525(D).
Code: 230000
Icon Type: Full Octagon
AMBULANCE
HIJACKING CRIME
CIVILIAN ORGANIZATION
Table 3-19 below provides mobility indicator amplifiers for the equipment types for
Field R for equipment symbols.
WHEELED
(CROSS-
COUNTRY)
TRACKED
TOWED
RAILWAY
OVER-SNOW
(PRIME
MOVER)
SLED
PACK
ANIMALS
BARGE
AMPHIBIOUS
In building equipment symbols, horizontal or vertical lines are added for size or range
indicators. If an equipment symbol has no lines, it is a basic equipment symbol.
Adding one line designates it as light or short-range. Adding two lines designates it
as medium or medium-range. Finally, adding three lines designates it as heavy or
long-range. Examples of weight and range indicator definitions are shown in Table
3-20.
Standard
weight/ Medium/medium
System Light/short Heavy/long
range/ (intermediate)
calibre
Greater than 160
Calibre and Greater than 120
CANNON 120 mm or mm but not
Maximum mm but not greater
ARTILLERY less greater than 210
Range1 than 160 mm
mm
Greater than 60
MORTAR Calibre 60 mm or less mm but less than 107 mm or larger
107 mm
Less than 12 Between 12 tons Greater than 40
SEMI TRAILERS Cargo Capacity
tons and 40 tons tons
Less than Between 4,000 lbs Greater than
Weight
UTILITY 4,000 lbs and 10,000 lbs 10,000 lbs
HELICOPTERS Less than 240 Between 240 and Greater than 320
Range
nautical miles 320 nautical miles nautical miles
WATER-CRAFT Less than 300 Between 300 tons Greater than
Capacity
(ARMY) tons and 1,700 tons 1,700 tons
1 Cannon artillery has a very heavy category: greater than 210 mm, but there is no modifier.
A utility helicopter is a multi-purpose helicopter. A utility military helicopter can fill roles such as ground attack, air
assault, military logistics, medical evacuation, command and control, and troop transport. Some overlap of
terminology is inevitable with transport helicopter.
3.5.1 General
This chapter establishes a single standard system for the development of a variety of
Installation symbols. Avoid using any symbols, or combinations and modifications of
symbols, different from those in this publication. If, after searching the doctrinal
symbols and modifiers in this publication, a new symbol must be created, explain it in
an accompanying legend.
ST10031944
Modifier
ICON Colour
2. Table 3-21 below outlines the steps used to build Installation symbols.
FRAME
1. Figure 3-18 shows the placement of Installation symbol icons, modifiers, and
amplifiers in and around the friendly land Installation symbol frame. The placement
of Installation symbol icons, modifiers, and amplifiers is the same regardless of
frame shape or affiliation.
1. The bounding octagon is divided into three sectors that specify where icons
and modifiers are positioned and how much space is available for sizing of icons and
modifiers. Figure 3-19 provides examples showing the sectors for each of the frame
shape types. The lettering size for text icons and modifiers will vary based on the
number of letters used.
FRIENDLY HOSTILE
NEUTRAL UNKNOWN
2. Most Icons do not exceed the dimensions of the main sector of the bounding
octagon or touch the interior border of the frame. However, full frame icons are an
exception to this size rule. Full frame icons exceed the dimensions of the main
sector of the bounding octagon and touch the interior border of the frame (see Figure
3-20). The placing/sizing of icons and modifiers for Land Installation symbols shall
comply with the guidance in para 1.2.2.
MAIN
2
1. Icons in the main sector (Figure 3-21) normally reflect the main function of the
symbol.
MAIN
2
Figure 3-21: Main Sector Icons.
2. Table 3-23 provides Installation icons for use in Land Unit symbols in the A
area of the symbol. Those icons that appear in the Unit and Equipment sections of
this chapter can be used to create Installation symbols.
MAIN
2
2. Table 3-24 shows the modifiers for use in Installation symbols in sector 1 of
the field A of the symbol.
CIVILIAN OPERATION
Table 3-25 provides Land Installation Sector 2 Modifiers. Sector 2 Modifiers identify
additional information pertaining to the symbols icon.
NUCLEAR MATERIAL
PRODUCTION
From MIL-STD-2525(D).
Symbol Set Code: 20
Code: 06
NUCLEAR MATERIAL
STORAGE
From MIL-STD-2525(D).
Symbol Set Code: 20
Code: 07
WEAPONS GRADE
PRODUCTION
From MIL-STD-2525(D).
Symbol Set Code: 20
Code: 08
4.1. GENERAL
This chapter establishes a single standard for developing land symbols representing
individuals. It provides a selection of icons capable of depicting dismounted soldiers
and other individuals with a standard construction method. Once the user is familiar
with the prescribed system, any symbol of an individual can be developed using the
logical sequence provided in this chapter.
Table 4-1 provides the steps used to build Dismounted Individual symbols.
FRAME
Chapter 1, section 1.2.2., serves as the foundation for placement of icons and
modifiers within the bounding octagon. The bounding octagon is divided into three
sectors that specify where icons and modifiers are positioned and how much space
is available for sizing of icons and modifiers. The placing/sizing of icons and
modifiers for Dismounted Induvial symbols shall comply with the guidance at para
1.2.2. Figure 4-4 provides an example showing the sectors for a Dismounted
Individual frame with a Standard Identity of Friend. The lettering size for text icons
and modifiers will vary based on the number of letters used.
Figure 4-4: Location of Icons and Modifiers for the Land Dismounted
Individual Symbol Frame (Friend).
1. Icons in the main sector (Figure 4-5) normally reflect the main function of the
symbol, but in some cases can also reflect modifying information (e.g. armoured
engineers). In most cases, the dimensions of the icon will be sized to occupy as
much area in the main sector as is available.
2. Most main icons do not exceed the dimensions of the main sector of the
bounding octagon or touch the interior border of the frame.
3. An exception to the bounding octagon size rule are the full frame icons. Full
frame icons can occupy the entire frame and exceed the dimensions of the bounding
octagon main sector, and touch the interior border of the frame. The diagonal lines
used for full frames icons such as infantry, reconnaissance, signal, etc. will be
angled to conform to the shape of the frame.
4. Table 4-3 below provides an example listing of full frame icons for use in
symbols of Dismounted Individuals.
SERVICE BRANCH
No icon is associated
Type: Entity Type with this entity. It is
N/A
Entity: Military for hierarchical
Symbol Set Code: 27 purposes only.
Code: 110100
INFANTRY
MEDICAL
RECONNAISSANCE
SIGNAL
5. Table 4-4 below shows main icons for use in Dismounted Individual symbols
in the main sector of the symbol.
EXPLOSIVE ORDNANCE
DISPOSAL (EOD)
FIELD ARTILLERY
OBSERVER
MESSENGER
MILITARY POLICE
OBSERVER
SECURITY
SPECIAL OPERATIONS
FORCES (SOF)
CIVILIAN
ACTIVITY/TASK
POLICE
Main icons shall be placed within the "MAIN" sector of the bounding octagon. Icons
may be re-sized accordingly due to the presence or absence of modifiers in order to
optimise legibility, in particular on handheld devices. (See Figure 4-6).
Table 4-5 provides the equipment types to be used for Dismounted Individual
symbols.
RIFLE
AUTOMATIC RIFLE
MACHINE GUN
GRENADE LAUNCHER
GRENADE LAUNCHER -
LIGHT
GRENADE LAUNCHER -
MEDIUM
FLAME THROWER
MORTAR
SINGLE ROCKET
LAUNCHER
ANTITANK ROCKET
LAUNCHER
NON-LETHAL WEAPON
NON-LETHAL GRENADE
LAUNCHER
TASER
2. Table 4-6 shows the modifiers for use in Dismounted Individual symbols in
sector 1 of the symbol.
EXPLOSIVE
ORDNANCE DISPOSAL
(EOD)
N/A
Symbol Set Code: 27
Code: 03
SNIPER
SPECIAL WEAPONS
AND TACTICS
Normally used in conjunction
Symbol Set Code: 27 with the military police icon.
Code: 06
NON-GOVERNMENTAL
ORGANIZATION
MEMBER
N/A
Symbol Set Code: 27
Code: 07
MULTINATIONAL
MULTINATIONAL
SPECIALIZED UNIT
N/A
Symbol Set Code: 27
Code: 09
VIDEO IMAGERY
(COMBAT CAMERA)
N/A
Symbol Set Code: 27
Code: 11
FUNCTIONAL STAFF
AREA J1
N/A
Symbol Set Code: 27
Code: 12
FUNCTIONAL STAFF
AREA J2
N/A
Symbol Set Code: 27
Code: 13
FUNCTIONAL STAFF
AREA J3
N/A
Symbol Set Code: 27
Code: 14
FUNCTIONAL STAFF
AREA J4
N/A
Symbol Set Code: 27
Code: 15
FUNCTIONAL STAFF
AREA J6
N/A
Symbol Set Code:
Code: 17
FUNCTIONAL STAFF
AREA J7
N/A
Symbol Set Code: 27
Code: 18
FUNCTIONAL STAFF
AREA J8
N/A
Symbol Set Code: 27
Code: 19
FUNCTIONAL STAFF
AREA J9
N/A
Symbol Set Code: 27
Code: 20
TEAM/CREW
Usually accompanied by
leadership amplifier in Field
SQUAD D or a functional staff area
modifier in Sector 2.
Symbol Set Code: 27
Code: 48
Indicates the echelon at
which the individual fulfils a
specific role (e.g., Platoon
SECTION Commander, Battalion J3).
COMPANY
BATTALION
BRIGADE
DIVISION
2. Table 4-7 shows the modifiers for use in Dismounted Individual symbols in
Sector 2 of the symbol.
BICYCLE EQUIPPED
DEMOLITION
FUNCTIONAL STAFF
AREA J2
N/A
Symbol Set Code: 27
Code: 05
FUNCTIONAL STAFF
AREA J3
N/A
Symbol Set Code: 27
Code: 06
FUNCTIONAL STAFF
AREA J4
N/A
Symbol Set Code: 27
Code: 07
FUNCTIONAL STAFF
AREA J5
N/A
Symbol Set Code: 27
Code: 08
FUNCTIONAL STAFF
AREA J6
N/A
Symbol Set Code: 27
Code: 09
FUNCTIONAL STAFF
AREA J8
N/A
Symbol Set Code: 27
Code: 11
FUNCTIONAL STAFF
AREA J9
N/A
Symbol Set Code: 27
Code: 12
MOUNTAIN
SKI
Table 4-8 provides Leadership Indicator amplifier for the Dismounted Individual
symbols for Field D.
Friend
For the Code see Table
N/A
A-8
5.1. SCOPE
This chapter covers symbols for operations in the Maritime Dimension, and
establishes a single standard and the basics for building military symbols in the
Maritime Dimension.
5.1.2. General
1. The chapter is divided into two sections. Section I covers Sea Surface
symbols and Section II Sea Subsurface symbols. Each section contains both
military and non-military, civilian symbols. The symbols are accordingly subdivided
into:
The units, equipment, and objects of maritime Sea Surface operations as described
in paragraph 5.1.2., are further subdivided into the following:
Sector 1 Modifier
Frame
Icon
Colour
Sector 2 Modifier
Assumed
Pending Unknown Friend Neutral Suspect Hostile
Friend
Sea
Surface
1. To ensure that all icons and modifiers can be depicted in all Standard
Identities, they must fit into the boundaries of the bounding octagon presented in
Figure 5-2 and adhere to the rules provided in Chapter 1.
2. Main icons shall be placed within the "MAIN" sector of the bounding octagon.
Icons may be re-sized accordingly due to the presence or absence of modifiers in
order to optimise legibility. Icons may be single icons or compound icons.
Figure 5-2: Icon and Modifier Sectors for Sea Surface Symbols.
(4) Crime.
2. The set of amplifiers for Sea Surface symbols including track number, type,
location, speed etc., shall be displayed in the amplifier fields around the symbol. The
speed leader is a dynamic amplifier that depicts the speed and direction of
movement (course) and originates from the centre of the object. The length of the
speed leader corresponds to the speed of the object. Figure 5-3 shows the
placement of amplifiers with a symbol frame. The placement of the amplifier is the
same regardless of frame shape or Standard Identity.
4. The following are 2 methods of adding additional information that can only be
conveyed alphanumerically, and not by graphical means.
5. In the default mode, the amplifier is not shown. It is the users task to define
and call up for display the information considered to be necessary. Additionally, the
user must be enabled to suppress the amplifier to reduce screen clutter and call it up
again as considered appropriate to the tactical situation.
6. Table 5-2 provides the possibilities of information display for military and non-
military surface objects by amplifiers.
1. The 2 and 3-letter codes are used in the military Sea Surface icons are in
accordance with STANAG 1166.
b. The single letter codes used within the merchant ship icons are derived
from the STANAG 1166 as the 3rd letter specifying the type of the merchant
ship.
3. The symbols of Table 5-3 through Table 5-15 are shown in the bounding
octagon.
4. Table 5-3 below list the main icon for Military and Civilian Vessels/Ships.
Type: Entity
Symbol Set Code: 30 N/A
Code: 140000
Icon Type: Main
MERCHANT SHIP, GENERAL
5. Table 5-4 shows the main icon for Own Ship civilian vessel. The singular own
ship symbol is necessary in order to display the own position in an off-centre display
mode.
1. Table 5-6 below shows Sea Surface Sector 1 Modifiers and illustrates their
placement within the bounding octagon.
TORPEDO WEAPONS
CAPABILITY
Symbol Set Code: 30
N/A
Code: 17
2. Table 5-7 below lists Sea Surface Sector 2 Modifiers and illustrates their
placement within the bounding octagon.
(1) Submarines.
1. A unit symbol is composed of a frame (in this case the Sea Subsurface
frame), colour (fill), icon (pictogram and/ or letters) and amplifiers. Figure 5-4 shows
an example without amplifiers.
Assumed
Pending Unknown Friend Neutral Suspect Hostile
Friend
Sea
Sub-surface
a. Mission area.
b. Weapons capability.
c. Asset capability.
d. Submarine classification.
e. Crime.
a. Ship propulsion.
3. Modifiers may be placed above (sector 1) and below (sector 2) of the icon
(see Figure 5-5).
Figure 5-5: Icon and Modifier sectors for Sea Subsurface Symbols.
4. Only one modifier may be placed within sector 1 or 2 at a given time. Multiple
modifiers in the same sector are prohibited. The placing/sizing of icons and
modifiers for Sea Subsurface symbols shall comply with the guidance at para 1.2.2.
1. Sea Subsurface Amplifiers use the same guidelines as Sea Surface (see
paragraph 5.2.4). Figure 5-6 demonstrates the proper placement of Sea Subsurface
symbol amplifiers.
1. Table 5-10 below provides the Sea Subsurface symbol subset for military
main icons.
Type: Entity
Symbol Set Code: 35 N/A
Code: 110000
Icon Type: Main
SUBMARINE, GENERAL
Type: Entity
Symbol Set Code: 35 N/A
Code: 120000
Icon Type: Main
Type: Entity
Symbol Set Code: 35 N/A
Code: 130000
Icon Type: Main
TORPEDO
ATTACK WEAPONS
CAPABILITY Used with
Symbol Set Code: 35 SUBMARINE entity
Code: 08 type only.
POSSIBLE SUBMARINE
SUBMARINE - LOW 2 CONFIDENCE Used with
SUBMARINE entity
Symbol Set Code: 35 type only.
Code: 14
POSSIBLE SUBMARINE
SUBMARINE - HIGH CONFIDENCE
Used with
3
SUBMARINE entity
type only.
Symbol Set Code: 35
Code: 15
POSSIBLE SUBMARINE
SUBMARINE - HIGH CONFIDENCE
Used with
4
SUBMARINE entity
type only.
Symbol Set Code: 35
Code: 16
PROBABLE SUBMARINE
SUBMARINE CONFIDENCE Used with
SUBMARINE entity
Symbol Set Code: 35 type only.
Code: 17
CERTAIN SUBMARINE
SUBMARINE CONFIDENCE Used with
SUBMARINE entity
Symbol Set Code: 35 type only.
Code: 18
4. Table 5-14 below provides the Sea Subsurface symbol subset for Seabed
Installations main icons.
SEABED INSTALLATION,
MAN-MADE,
MILITARY
None
Type: Entity
Symbol Set Code: 35
Code: 200000
Icon Type: Main
SEABED INSTALLATION,
MAN-MADE,
NON-MILITARY
None
Type: Entity
Symbol Set Code: 35
Code: 210000
Icon Type: Main
Table 5-14: Sea Subsurface Seabed Installations.
2. Table 5-15 below provides the Sea Subsurface symbol subset for Mine
Warfare icons.
Type: Entity
Symbol Set Code: 36 N/A
Code: 110000
Icon Type: Full
Octagon
SEA MINE, BOTTOM
Type: Entity
N/A
Symbol Set Code: 36
Code: 120000
Icon Type: Full
Octagon
SEA MINE DECOY
Type: Entity
Symbol Set Code: 36 N/A
Code: 130000
Icon Type: Full
Octagon
Type: Entity
From MIL-STD-2525(D).
Symbol Set Code: 36
Code: 150000
Icon Type: Full
Octagon
MINE-LIKE ECHO,
BOTTOM
Type: Entity
Symbol Set Code: 36 From MIL-STD-2525(D).
Code: 170000
Icon Type: Full
Octagon
NEUTRALIZED
OBSTRUCTOR
Type: Entity
From MIL-STD-2525(D).
Symbol Set Code: 36
Code: 180000
Icon Type: Full
Octagon
NON-MINE MINE-LIKE
OBJECT (NMLO),
GENERAL
Type: Entity
From MIL-STD-2525(D).
Symbol Set Code: 36
Code: 200000
Icon Type: Full
Octagon
DIVE REPORT
LOCATION
Type: Entity
From MIL-STD-2525(D).
Symbol Set Code: 36
Code: 210000
Icon Type: Full
Octagon
6.1. SCOPE
This chapter covers symbols for space assets, related activities and other relevant
objects (debris) within Earth's orbit. Space-related ground installations are covered
in Chapter 3 "Land Symbols".
2. In order to depict fast moving space users manoeuvring across large areas,
the following specific requirements for the air picture production have to be met:
6.2.1. General
2. Once the user is familiar with the prescribed system, a symbol for any
conceivable object can be created using the logical sequence provided in this
chapter.
Sector 1 Modifier
Frame
Icon
Colour
Sector 2 Modifier
Frame
3. The following are 2 methods of adding additional information that can only be
conveyed alphanumerically, and not by graphical means.
4. In the default mode, the label is not shown. It is the users task to define and
call up for display the information considered to be necessary. Additionally, the user
must be enabled to suppress the filled and displayed label to reduce screen clutter
and call it up again as considered appropriate to the tactical situation.
5. Table 6-2 lists the contents and descriptions for the Space amplifier fields.
X Altitude A text amplifier for units that displays Measurement units shall
altitude flight level. be displayed within the
string
Examples:
1500MSL
FL150
1. Icons in the main sector reflect the main function or capability to be depicted
by a symbol.
2. Table 6-3 below shows the icons for use in Space symbols in the main
sector of the symbol.
2. Table 6-4 show the icons for use in Space symbols in sector 1 modifiers.
GEO ORBIT
SYNCHRONOUS
ORBIT (GSO)
N/A
Symbol Set Code: 05
Code: 04
GEOSTATIONARY ORBIT
ORBIT (GO)
N/A
Symbol Set Code: 05
Code: 05
4. Table 6-5 show the icons for use in Space symbols in sector 2 modifiers.
INFRARED SENSOR
RADAR SENSOR
SIGNALS SENSOR
INTELLIGENCE
(SIGINT) Only used with
satellite icons.
Symbol Set Code: 05
Code: 04
7.1. SCOPE
This chapter covers symbols used in relation to stability and civil support activities.
2. The Joint Force Commander requires a set of symbols that provide the
capability to depict stability activities and civil support activities across the continuum
of operations. This set of symbols, as with the other sets in this publication, is built
upon the basics as described in Chapter 1.
Sector 1 Modifier
Frame
CT275785
Text Amplifier
Colour
Sector 2 Modifier
Table 7-1 provides the steps for building an Activity symbol. Once the user is
familiar with the system any desired symbol can be developed using this logical
sequence.
STANDARD ASSUMED
FRIENDLY HOSTILE NEUTRAL UNKNOWN SUSPECT PENDING
IDENTITY FRIEND
FRAME
7.2.3. Stability and Civil Support Activities Icon, Modifier, and Amplifier Fields
1. The purpose of Activity icon, modifier, and amplifier fields is to standardize the
location of information that graphically describes a stability and civil support activity
and to provide additional information on capabilities, status, location, etc.
2. The placement of Activity icon, modifier, and amplifier information fields is the
same regardless of frame shape or affiliation. Figure 7-2 shows the placement of the
Activity icon, modifier, and amplifier fields around the friendly Activity symbol frame
Figure 7-2: Stability and Civil Support Activities Icon, Modifier, and Amplifier
Fields. .
Reliability of Source:
A. Completely reliable
B. Usually reliable
C. Fairly reliable
D. Not usually reliable
E. Unreliable
F. Reliability cannot be judged.
Credibility of Information:
1. Confirmed by other sources
2. Probably true
3. Possibly true
4. Doubtful
5. Improbable
6. Truth cannot be judged.
S Offset Location It is used to denote precise location. Graphic
Indicator
2. Full frame icons are exceptions to this size rule, and exceed the dimensions
of the main sector of the bounding octagon and touch the interior border of the
frame. See Chapter 3 for more information concerning full frame icons.
3. The bounding octagon is divided into three sectors that specify where icons
and modifiers are positioned and how much space is available for sizing. The
lettering size for text icons and modifiers will vary based on the number of letters
used. Figure 7-3 provides examples showing the sectors for each of the frame
shape types. The placing/sizing of icons and modifiers for Activity symbols shall
comply with the guidance in para 1.2.2.
1. Icons in the main sector (Figure 7-4) normally reflect the main function of the
symbol, but in some cases can also reflect modifying information as well.
2. Table 7-3 below shows the Stability and Civil Support Activities icons for use
in the main sector of the A field of the symbol. The use of icons from Air, Land,
Dismounted Individual and Maritime dimensions (chapters 2, 3, 4 and 5) is also
permissible in building Activity symbols.
Table 7-3: Stability and Civil Support Activities Main Sector Icons
Note: See Table A-411 for associated Symbol Identification Codes.
Description Icon Remarks
INCIDENT
Reserved for hierarchical
Type: Entity N/A
purposes.
Symbol Set Code: 40
Code: 110000
CRIMINAL ACTIVITY
INCIDENT
Table 7-3: Stability and Civil Support Activities Main Sector Icons
Note: See Table A-411 for associated Symbol Identification Codes.
Description Icon Remarks
DRIVE-BY SHOOTING
Table 7-3: Stability and Civil Support Activities Main Sector Icons
Note: See Table A-411 for associated Symbol Identification Codes.
Description Icon Remarks
POISONING
Table 7-3: Stability and Civil Support Activities Main Sector Icons
Note: See Table A-411 for associated Symbol Identification Codes.
Description Icon Remarks
VANDALISM / LOOT /
RANSACK / PLUNDER
Table 7-3: Stability and Civil Support Activities Main Sector Icons
Note: See Table A-411 for associated Symbol Identification Codes.
Description Icon Remarks
SMUGGLING
Table 7-3: Stability and Civil Support Activities Main Sector Icons
Note: See Table A-411 for associated Symbol Identification Codes.
Description Icon Remarks
BOMB/BOMBING
Table 7-3: Stability and Civil Support Activities Main Sector Icons
Note: See Table A-411 for associated Symbol Identification Codes.
Description Icon Remarks
IED CACHE
From MIL-STD-2525(D).
Type: Entity Subtype The grey box is not to be
Entity/Entity Type: drawn. It is shown here only
INCIDENT/IED EVENT as a reference to position and
Symbol Set Code: 40 proportion of the icon within
Code: 110303 the frame.
Icon Type: Full Frame
IED SUICIDE BOMBER
Table 7-3: Stability and Civil Support Activities Main Sector Icons
Note: See Table A-411 for associated Symbol Identification Codes.
Description Icon Remarks
TRAFFICKING
Table 7-3: Stability and Civil Support Activities Main Sector Icons
Note: See Table A-411 for associated Symbol Identification Codes.
Description Icon Remarks
MORTAR FIRE EXPLOSION
Table 7-3: Stability and Civil Support Activities Main Sector Icons
Note: See Table A-411 for associated Symbol Identification Codes.
Description Icon Remarks
PATROLLING
Table 7-3: Stability and Civil Support Activities Main Sector Icons
Note: See Table A-411 for associated Symbol Identification Codes.
Description Icon Remarks
COERCED/IMPRESSED
Table 7-3: Stability and Civil Support Activities Main Sector Icons
Note: See Table A-411 for associated Symbol Identification Codes.
Description Icon Remarks
MEETING
Table 7-3: Stability and Civil Support Activities Main Sector Icons
Note: See Table A-411 for associated Symbol Identification Codes.
Description Icon Remarks
EMERGENCY INCIDENT
COMMAND CENTRE
Table 7-3: Stability and Civil Support Activities Main Sector Icons
Note: See Table A-411 for associated Symbol Identification Codes.
Description Icon Remarks
EMERGENCY STAGING
AREA
Table 7-3: Stability and Civil Support Activities Main Sector Icons
Note: See Table A-411 for associated Symbol Identification Codes.
Description Icon Remarks
HEALTH DEPARTMENT
FACILITY
Table 7-3: Stability and Civil Support Activities Main Sector Icons
Note: See Table A-411 for associated Symbol Identification Codes.
Description Icon Remarks
TRIAGE
Table 7-3: Stability and Civil Support Activities Main Sector Icons
Note: See Table A-411 for associated Symbol Identification Codes.
Description Icon Remarks
LAW ENFORCEMENT
OPERATION
Table 7-3: Stability and Civil Support Activities Main Sector Icons
Note: See Table A-411 for associated Symbol Identification Codes.
Description Icon Remarks
DRUG ENFORCEMENT
ADMINISTRATION (DEA)
Table 7-3: Stability and Civil Support Activities Main Sector Icons
Note: See Table A-411 for associated Symbol Identification Codes.
Description Icon Remarks
PRISON
Table 7-3: Stability and Civil Support Activities Main Sector Icons
Note: See Table A-411 for associated Symbol Identification Codes.
Description Icon Remarks
US MARSHALS SERVICE
Table 7-3: Stability and Civil Support Activities Main Sector Icons
Note: See Table A-411 for associated Symbol Identification Codes.
Description Icon Remarks
HOT SPOT
Table 7-3: Stability and Civil Support Activities Main Sector Icons
Note: See Table A-411 for associated Symbol Identification Codes.
Description Icon Remarks
WILD FIRE
Table 7-3: Stability and Civil Support Activities Main Sector Icons
Note: See Table A-411 for associated Symbol Identification Codes.
Description Icon Remarks
HAZARDOUS WHEN WET
Table 7-3: Stability and Civil Support Activities Main Sector Icons
Note: See Table A-411 for associated Symbol Identification Codes.
Description Icon Remarks
FLAMMABLE SOLID
Table 7-3: Stability and Civil Support Activities Main Sector Icons
Note: See Table A-411 for associated Symbol Identification Codes.
Description Icon Remarks
RADIOACTIVE MATERIAL
Table 7-3: Stability and Civil Support Activities Main Sector Icons
Note: See Table A-411 for associated Symbol Identification Codes.
Description Icon Remarks
UNEXPLODED ORDNANCE
Table 7-3: Stability and Civil Support Activities Main Sector Icons
Note: See Table A-411 for associated Symbol Identification Codes.
Description Icon Remarks
VEHICLE
Table 7-3: Stability and Civil Support Activities Main Sector Icons
Note: See Table A-411 for associated Symbol Identification Codes.
Description Icon Remarks
EARTHQUAKE EPICENTRE
Table 7-3: Stability and Civil Support Activities Main Sector Icons
Note: See Table A-411 for associated Symbol Identification Codes.
Description Icon Remarks
CAVE ENTRANCE
Table 7-3: Stability and Civil Support Activities Main Sector Icons
Note: See Table A-411 for associated Symbol Identification Codes.
Description Icon Remarks
INFESTATION
Table 7-3: Stability and Civil Support Activities Main Sector Icons
Note: See Table A-411 for associated Symbol Identification Codes.
Description Icon Remarks
RODENT
Table 7-3: Stability and Civil Support Activities Main Sector Icons.
1. Sector 1 modifiers provide additional information regarding the icon within the
symbol. Figure 7-5 demonstrates the proper placement of this modifier.
2. Table 7-4 shows the modifiers for use in activity, location, or non-military
organization symbols in sector 1 of the symbol.
HIJACKING/HIJACKED CRIME
HOUSE-TO-HOUSE PSYCHOLOGICAL
OPERATIONS
Symbol Set Code: 40 (PSYOPS)
N/A
Code: 04
KIDNAPPING CRIME
MURDER CRIME
PIRACY CRIME
RAPE CRIME
ATTEMPTED INCIDENT
QUALIFIER
Symbol Set Code: 40 N/A
Code: 15
ACCIDENT INCIDENT
QUALIFIER
Symbol Set Code: 40 N/A
Code: 16
THEFT CRIME
Presently, there are no specific sector 2 modifiers for Stability and Civil Support
Activities.
8.1. SCOPE
This chapter establishes a standard system for the development and use of Control
Measures symbols. This chapter provides rules for automated and hand-drawn
symbols and examples for all Control Measures symbols. These Control Measures
symbols are the standard for all command and control systems and simulations,
including those used in live, virtual, and planning environments.
1. Ultimately, the Joint Force Commander and his forces must be capable of
accomplishing their mission, either directly or indirectly, by the employment of
capabilities to create physical or psychological effects, and be able to sustain such
operations for as long as is necessary to achieve operational objectives.
8.1.2. General
1. This chapter divides the Control Measures symbols into groups that
correspond to the joint functions of command and control to include joint targeting,
manoeuvre and fires, intelligence, force protection, sustainment, and deception
under information operations.
2. The symbol groups are divided into the following Control Measures sections:
a. Boundaries (8.2)
d. Manoeuvre (8.8)
e. Airspace (8.9)
f. Maritime (8.10)
g. Deception (8.11)
i. Targets (8.13)
l. Sustainment (8.16)
m. Intelligence (8.17)
Control Measure symbols can be combined with other symbols, icons and amplifiers
to display operational information (see Figure 8-1). They do not follow the same
building rules as the icon-based symbols but shall be built in accordance with the
draw rules specified in the symbol tables.
Icon-Based Symbol
Control Measure
With Amplifiers
1. Friendly graphic Control Measures will be shown in black or blue when drawn
manually or on a colour computer-generated display.
2. Hostile graphic Control Measures will be shown in red. If red is not available,
they will be drawn in black with the abbreviation ENY placed on the graphic in at
least two places.
4. The colour yellow will be used for the hatching for CBRN contaminated areas.
NOTE: The use of green and yellow for obstacles and CBRN is in contradiction to
the Standard Identities.
8.1.5. Status
Status refers to whether a Control Measure exists at the location identified (status is
present) or will in the future reside at that location (status is planned,
anticipated, suspected, or on order). If a Control Measure is on order, the status
code shall be specified A Anticipated/Planned and field amplifier W shall be
present and specified O/O. In general, linear Control Measures (including
boundary lines) and area Control Measures shall be a solid line when indicating
present status and a dashed line when indicating anticipated or planned status, as
depicted in Figure 8-2. There are certain Control Measures such as counterattack
which are drawn in the present status with dashed lines. The codes for status in
the SIDC are provided in Table A-6 of Annex A.
Point Boundary
Area Graphics
Graphics Line Graphics
Present Position
(P)
Anticipated,
Planned,
Suspected, or
On Order (A)
Figure 8-2: Present and Planned Status for Control Measure Symbols.
1. Make all text labelling in upper case letters. The reader should be able to
read the labels for all text labels of modifier or amplifier fields for Control Measures
symbols when the bottom of the overlay is closest to the reader.
8.1.7. Amplifiers
text and graphic indicators) is included in Figure 8-3. Amplifiers can be defined as
either Static or Dynamic:
Table 8-1: Amplifier Descriptions and Maximum Lengths for Control Measure
Symbols.
POINTS AREAS
NIGHT Text Amplifier
Text
060900ZFEB08 - (Type of Area)
N Amplifier
100300ZFEB08 (Area
LU 1
AA
Name)
3BN Text ENY GREEN ENY
Amplifier
Date-Time 060900ZFEB08 -
(Linkup 100300ZFEB08
Group
Point
Number) III
Effective
Text Amplifier
Time Echelon
(Enemy
Indicator
Designator)
The offset location indicator is used when placing an object away from its actual
location. The indicator is a line extending downward from an appropriate anchor
point on an icon. The actual location (Field Y) is given in latitude and longitude. The
indicator is represented in Field S in Table 8-1 and positioned as shown in Figure
8-3.
Table 8-1 defines the specific content, length and type of each text amplifier.
Additional information is contained in Field H, with the content of this field being
implementation specific, provided the maximum number of characters in each field is
not exceeded.
8.2. BOUNDARIES
a. Line.
b. The graphic for the highest echelon (Field B) unit on lateral boundaries
is used for the boundary line. The graphic for the lower echelon (Field B) unit
on a rear or forward boundary is used for the boundary line. (See Table 8-2)
When units of the same echelon are adjacent to each other, the abbreviated
echelon designator (Field T) can be omitted from the alphanumeric
designator. Table 8-25 and Table 8-26 at the end of the chapter provide a list
of abbreviations and acronyms to be used for Field T.
d. Numerals.
4. Table 8-3 below lists Lateral, Forward, and Rear Command and Control Line
Boundaries.
Boundary Example
Type Note: The symbols that have been coloured grey are used to help explain how the Control
Measure is used, but they are not a part of the Control Measure.
COMMAND AND
CONTROL LINES
There is no associated symbol. It is included for training or hierarchical explanation
Symbol Set purposes.
Code: 25
Code: 110000
BOUNDARY
There is no associated symbol. It is included for training or hierarchical explanation
Symbol Set purposes.
Code: 25
See Table 8-2 and examples below
Code: 110100
LATERAL
BOUNDARY MND(N)
Symbol Set XX
Code: 25 MND(S)
Code: 110101 MND(S) X 5MB
5MB (CAN)
MND(S) X X ARRC
ARRC X X MND(S) X
6IN (NLD)
MND(S) X 6IN
MND(S)
XX
1AD (DEU)
Boundary Example
Type Note: The symbols that have been coloured grey are used to help explain how the Control
Measure is used, but they are not a part of the Control Measure.
FORWARD
BOUNDARY MND(N)
XX
Symbol Set
Code: 25 MND(S)
Code: 110102 MND(S) X 5MB
5MB (CAN)
MND(S) X X ARRC
ARRC X X MND(S) X
6IN (NLD)
MND(S) X 6IN
MND(S)
XX
1AD (DEU)
REAR
BOUNDARY MND(N)
XX
Symbol Set
Code: 25 MND(S)
Code: 110103 MND(S) X 5MB
5MB (CAN)
MND(S) X X ARRC
ARRC X X MND(S) X
6IN (NLD)
MND(S) X 6IN
MND(S)
XX
1AD (DEU)
LIGHT LINE
LL LL LL LL
Symbol Set
PL CRAB PL CRAB
Code: 25
Code: 110200 PT 1 PT 2
Size/Shape. The
first and last anchor
points determine the
length of the line.
The line segment
between each pair
of anchor points will
repeat all
information
associated with the
line segment
between points 1
and 2.
Orientation.
Orientation is
determined by the
anchor points.
8.3. POINTS
2. Supply Points follow this same format with a modification to the symbol.
Supply Points use the same icon used for Supply Units. The Supply icon is placed
toward the bottom of the box as shown in Figure 8-5 below.
3. The format in Figure 8-5 is only used for Point and Supply Point Control
Measures. Other points such as Contact, Coordination, Decision and Targets, etc.
are formatted differently
4. The point type is abbreviated and positioned in Field A. For Supply symbols
this may be a graphical depiction.
5. Below the abbreviation of the point name, the designation of the unit servicing
that point can be included in Field T. To differentiate points, they can be identified by
a number, letter or a number/letter combination in Field T.
6. Date-time groups can be associated with the point by utilising Fields W and
W1.
8. Point symbols cannot be rotated and therefore text will not be written on an
angle.
9. Figure 8-5 below provides the template for Point and Supply Point Control
Measure Symbols.
Figure 8-5: Template for Point and Supply Point Control Measure Symbols.
8.4. LINES
1. In the tables that follow, there are Line Control Measures symbols that follow
a specific format as shown in Figure 8-6 below.
2. Most lines are also named as a phase line for ease of reference in orders and
during transmissions.
3. Phase lines will be marked as PL with the name in Field T. Other lines that
have a specific purpose and are also named as phase lines (such as restrictive fire
line RFL) should have the primary purpose in the Field T1 labelled on top of the line
at both ends of the line inside the lateral boundaries or as often as necessary for
clarity.
5. The use of phase lines to mark Line Control Measures symbols is not
mandatory.
6. Figure 8-6 below provides template for Line Control Measures symbols.
8.5. AREAS
1. In the tables that follow, there are Area Control Measures symbols that follow
a specific format as shown in Figure 8-7.
2. Areas will normally be marked with the abbreviation for the type of area in
Field A followed by a name in Field T. This labelling should be in the centre of the
area unless the area is too small or the labelling would interfere with the locating of
units.
3. Not all fields are required for each area as some areas may use only one
field, while other will use several.
Commander, but is sufficient in size for the Joint Force Component Commander to
accomplish assigned missions and protect forces.
3. Operational areas include, but are not limited to, such descriptors as Area of
Responsibility, Theatre of War, Theatre of Operations, Joint Operations Area,
Amphibious Objective Area, Joint Special Operations Area, and Area of Operations.
COMMAND
AND
CONTROL There is no associated symbol.
AREAS It is included for training or
N/A
hierarchical explanation
Symbol Set purposes.
Code: 25
Code: 120000
AREA OF Anchor Points.
OPERATIONS This symbol
requires at least
three anchor
Symbol Set AO T points to define AO BUFFALO
Code: 25 the boundary of
the area. Add as
Code: 120100 many points as
necessary to
accurately reflect
NAMED AREA the areas size
and shape.
OF INTEREST
Size/Shape.
Symbol Set Determined by the
Code: 25 NAI T anchor points.
NAI 1
The information
Code: 120200 fields should be
moveable and
scalable as a
block within the
TARGET AREA area.
OF INTEREST
Orientation. Not
Symbol Set applicable.
TAI T TAI YUKON
Code: 25
Static/Dynamic: D
Code: 120300
Orientation. Not
applicable.
Static/Dynamic: D
Size/Shape.
Determined by the
anchor points.
The information
fields should be
moveable and
scalable as a
block within the
area.
Orientation. Not
applicable.
Size/Shape.
Determined by the
anchor points.
The information
fields should be
moveable and
scalable as a
block within the
area.
Orientation. Not
applicable.
1. The Command and Control Measure symbols are used in the exercise of
authority and direction by a properly designated commander over assigned and
attached forces in the accomplishment of the mission.
2. Table 8-5 below lists the Command and Control Point Control Measures.
COMMAND AND
CONTROL
POINTS There is no associated
symbol. It is included for
Type: Entity N/A
training or hierarchical
Symbol Set explanation purposes.
Code: 25
Code: 130000
ACTION POINTS Anchor Points.
H This symbol
(GENERAL)
requires one
W - T anchor point. The
Symbol Set H1 point defines the
W1
Code: 25 tip of the inverted
cone.
Code: 130100 Examples follow.
N Size/Shape.
Static.
Orientation. The
ANCHOR symbol will
typically be
POINT oriented upright,
as shown in the
AMNESTY example to the
H right. WEAPONS
POINT
W - 080700ZMAY08 - 3
T Static/Dynamic: S 120700ZMAY08
Symbol Set
W1 AMN -
AMN
Code: 25
Code: 130200 UN
T1
N
ANCHOR
POINT
CHECKPOINT
H VEHICLE
Symbol Set W - T 080700ZMAY08 - 4
Code: 25 CKP 120700ZMAY08 CKP
W1 -
Code: 130300
T1
N 2MP
ANCHOR
POINT
Symbol Set
Code: 25
Code: 130500
T CENTRE Note: For the
POINT Centre of Main
effort, the symbol
can be rotated so
1
that the lines at
the top of the
symbol are
oriented toward
COORDINATING the point of main
effort.
POINT
DECISION
POINT
ANCHOR
POINT
FLY-TO-POINT
There is no associated
Symbol Set symbol. It is included for
N/A
Code: 25 training or hierarchical
explanation purposes.
Code: 131000
FLY-TO-POINT
(SONOBUOY)
H 2
W - T 060900ZFEB08 -
4
Symbol Set W1 FTP 100300ZFEB08 FTP
Code: 25
Code: 131001 SBY
SBY
N
ANCHOR
POINT
FLY-TO-POINT
(WEAPON)
H 3
W - T 060900ZFEB08 -
1
Symbol Set
W1 FTP 100300ZFEB08 FTP
Code: 25
Code: 131002 WPN
WPN
N
ANCHOR
POINT
FLY-TO-POINT
(NORMAL)
H 6
W - T 060900ZFEB08 -
1
Symbol Set W1 FTP 100300ZFEB08 FTP
Code: 25
Code: 131003 NRM
NRM
N
ANCHOR
POINT
LINKUP POINT
NIGHT
H
Symbol Set 060900ZFEB08 -
Code: 25 W - T 100300ZFEB08 LU 1
Code: 131100 W1 LU
3BN
T1
N
ANCHOR
POINT
PASSAGE
POINT H GOLD
120700ZMAY08 - 2
Symbol Set W - T
Code: 25 W1 PP 120900ZMAY08 PP
Code: 131200
T1
3BDE
N
ANCHOR
POINT
POINT OF
INTEREST
Symbol Set T 9
Code: 25
Code: 131300
ANCHOR
POINT
POINT OF
INTEREST
LAUNCH EVENT
LE LE
Symbol Set
Code: 25
Code: 131301
ANCHOR
POINT
RALLY POINT
H 1
Symbol Set W - T 060900ZFEB08 -
Code: 25 RLY 4
W1 100300ZFEB08 RLY
Code: 131400
T1 A
N
ANCHOR
POINT
RELEASE POINT
H BDE
Symbol Set W - T 060900ZFEB08 -
Code: 25 RP 5
W1 100300ZFEB08 RP
Code: 131500
T1
N
ANCHOR
POINT
START POINT
H 3
Symbol Set W - T 080400ZOCT08 -
Code: 25 SP 5
W1 120300ZOCT08 SP
Code: 131600
T1 2BN
N
ANCHOR
POINT
Size/Shape.
Static.
Orientation. The
symbol is typically
centred over the
WAYPOINT CENTRE desired location.
POINT
Symbol Set Static/Dynamic: S
Code: 25
Code: 131800
T 8
AIRFIELD CENTRE
POINT
Symbol Set
Code: 25
Code: 131900 JOINT
T
8.8. MANOEUVRE
MANOEUVRE
LINES There is no associated symbol. It
is included for training or
Symbol Set N/A
hierarchical explanation
Code: 25 purposes.
Code: 140000
FORWARD Anchor Points.
PT 1 This symbol X
LINE OF
requires at least
TROOPS two points, points
1 and 2, to define
Symbol Set the line.
Code: 25 Additional points
can be defined to
Code: 140100 extend the line.
Size/Shape. The
PT 2 first and last X
anchor points
determine the
length of the line.
Orientation.
Orientation is
determined by
the order in which
the anchor points
are entered.
Static/Dynamic: D
LINE OF
CONTACT I ENY
I
Symbol Set
Code: 25 The line of contact symbol is
Code: 140200 created when both the friendly
and enemy forward line of troops
symbols are displayed.
I
I
ENY
Orientation.
Orientation is
determined by
the order in which
the anchor points
are entered.
Static/Dynamic: D
Size/Shape. The
length and
orientation of the
arrows can vary
independently.
Orientation.
Orientation is
determined by
the anchor points.
The arrowheads
may touch other
symbols that
define the limits
of the task. The
top of the tactical
symbol indicator
may touch point
1.
Areas
MANOEUVRE
AREAS There is no associated symbol. It
is included for training or
Symbol Set N/A
hierarchical explanation
Code: 25 purposes.
Code: 150000
Size/Shape.
Determined by
the anchor points.
The information
field should be
moveable within
the area.
Orientation. Not
applicable.
Static/Dynamic: D
ASSEMBLY
AREA (AA)
Symbol Set
Code: 25 AA T AA BLUE
Code: 150200
Size/Shape.
OCCUPIED Determined by
ASSEMBLY the anchor points.
AREA WITH The information
field should be AA BLUE
OFFSET UNIT
moveable within
the area.
Symbol Set
Code: 25 Orientation. Not
Code: 150301 applicable.
Static/Dynamic: D
OCCUPIED
ASSEMBLY Note: Although
unit symbols are
AREA WITH not part of this
OFFSET Control Measure AA BLUE
UNITS symbol area,
numerous unit
symbols can be
Symbol Set included in the
Code: 25 area for
Code: 150302 presentation.
ACTION AREA
There is no associated symbol. It
Symbol Set is included for training or
N/A
Code: 25 hierarchical explanation
purposes.
Code: 150500
JOINT Anchor Points.
TACTICAL This symbol
requires at least
ACTION AREA JTAA - T three anchor JTAA-02
(JTAA) N N
points to define N 051030-051600Z N
W - W1 the boundary of
Symbol Set the area. Add as
many points as
Code: 25 necessary to
Code: 150501 accurately reflect
the areas size
SUBMARINE and shape.
ACTION AREA
(SAA) Size/Shape.
N
SAA - T N Determined by
SAA-02
the anchor points. N 051030-051600Z N
Symbol Set W - W1 The information
Code: 25 field should be
moveable within
Code: 150502
the area.
SUBMARINE-
GENERATED Orientation. Not
applicable.
ACTION AREA SGSA - T SGSA-02
(SGAA) N N
Static/Dynamic: D N 051030-051600Z N
W - W1
Symbol Set
Code: 25
Code: 150503
DROP ZONE
(DZ)
DZ T DZ HAWK
Symbol Set
Code: 25
Code: 150600
EXTRACTION
ZONE (EZ)
LANDING
ZONE (LZ)
PICKUP ZONE
(PZ)
FORTIFIED
AREA.
Symbol Set
Code: 25 T TANGO
Code: 151000
Size/Shape.
Determined by
the anchor points.
The information
field should be
moveable within
the area.
Orientation. The
LAA point symbol
will be oriented
upright, as shown
in the example to
the right.
Static/Dynamic: D
Static/Dynamic: D
Size/Shape.
Determined by the
anchor points.
The information field
should be moveable
within the area. The
default tic length
should be the same
as the text height of
the echelon field (B).
Spacing between the
tics should also be
the height of B.
Users should be
provided a facility to
allow them to
manually alter the
height of B, which in
turn should affect the
tic length and spacing
accordingly.
Orientation. Not
applicable.
Static/Dynamic: D
Size/Shape. Points 1
and 2 determine the
diameter of the
semicircle and point 3
determines the length
of the arrow. The tip
of the arrowhead will
be at the centre point
of the semicircle's
diameter and will
project
perpendicularly from
the line between
points 1 and 2. The
default tic length
should be the same
as the text height of
the echelon field (B).
Spacing between the
tics should also be
the height of B.
Users should be
provided a facility to
allow them to
manually alter the
height of B, which in
turn should affect the
tic length and spacing
accordingly.
Orientation. The
opening typically
faces enemy forces.
Static/Dynamic: D
Size/Shape. Points 1
and 2 will determine
a radius that is long
enough for the
graphic to
encompass the
feature(s) being
retained. The
opening will be a 30-
degree arc of the
circle. The default tic
length should be the
same as the text
height of the echelon
field (R). Spacing
between the tics
should also be the
height of R. Users
should be provided a
facility to allow them
to manually alter the
height of R, which in
turn should affect the
tic length and spacing
accordingly.
Orientation. The
opening will be on the
friendly side of the
symbol.
Static/Dynamic: D
Size/Shape.
Determined by the
anchor points. The
information field
should be moveable
as a block within the
area.
Orientation. Not
applicable.
Static/Dynamic: D
MANOEUVRE
POINTS There is no associated symbol.
It is included for training or
Symbol Set N/A
hierarchical explanation
Code: 25 purposes.
Code: 160000
OBSERVATION Anchor Points.
POST /OUTPOST This symbol
requires one
(UNSPECIFIED) anchor point. The
CENTRE
centre point
Symbol Set POINT defines the centre
Code: 25 of the symbol.
Code: 160100
Size/Shape.
Static.
OBSERVATION
POST /OUTPOST
Orientation. The
(SPECIFIED) symbol is typically
CENTRE
A centred over the
Symbol Set POINT desired location. Examples follow.
Code: 25
Static/ Dynamic: S
Code: 160200
RECONNAISSANC
E OUTPOST
FORWARD
OBSERVER
OUTPOST/
CENTRE
POSITION
POINT
Symbol Set
Code: 25
Code: 160202
CBRN
OBSERVATION
OUTPOST CENTRE
POINT
Symbol Set
Code: 25
Code: 160203
SENSOR
OUTPOST/
LISTENING POST
Symbol Set
Code: 25
Code: 160204
COMBAT
OUTPOST
CENTRE
Symbol Set POINT
Code: 25
Code: 160205
TARGET
REFERENCE PT 1
POINT T 201
Symbol Set
Code: 25
Code: 160300
AXIS OF
ADVANCE
There is no associated symbol. It
is included for training or
Symbol Set N/A
hierarchical explanation
Code: 25 purposes.
Code: 151400
Size/Shape.
Points 1 through
N-1 and 2 Aviation
determine the
graphics
centreline and
Point N
determines the 080400ZOCT08 -
width. The 120300ZOCT08
crossover point on
the symbol shall SNOW
occur between
Points 1 and 2.
Orientation. The
arrowhead
typically points
Code: 25 W1
MARK
Code: 151402
T PT 1
A PT 2
PT 3
PT N-1
Code: 151406 A
PT 2
PT 3
PT N-1
A specific direction or route that the main attack or centre of mass of the unit will
follow. Table 8-10 lists the Direction of Attack Control Measure symbols.
DIRECTION OF
ATTACK There is no associated symbol. It
is included for training or
Symbol Set N/A
hierarchical explanation
Code: 25 purposes.
Code: 140600
FRIENDLY Anchor Points.
AVIATION This symbol
requires at least AVON
A T two points, points 080400ZOCT08 -
Symbol Set 1 and 2, to define 120300ZOCT08
Code: 25 W - W1 the line. Additional
points can be
Code: 140601 PT 2 PT 1 defined to extend
the line.
Size/Shape. The
first and last
anchor points
determine the
length of the line.
FRIENDLY Orientation.
Orientation is
DIRECTION OF determined by the MAIN
MAIN ATTACK T anchor points.
A 080400ZOCT08 -
120300ZOCT08
W - W1
Symbol Set Static/Dynamic: D
Code: 25 PT 2 PT 1
Code: 140602
FRIENDLY
DIRECTION OF T
A YALU
SUPPORTING 080400ZOCT08 -
ATTACK W - W1 120300ZOCT08
PT 2 PT 1
Symbol Set
Code: 25
Code: 140603
DIRECTION OF
ATTACK FEINT
A T HAN
Symbol Set 080400ZOCT08 -
W - W1 120300ZOCT08
Code: 25
Code: 140605 PT 2 PT
1
Lines
FINAL Anchor Points.
COORDINATION FCL FCL This symbol
FCL FCL
requires at least PL OPAL PL OPAL
LINE two points, points
1 and 2, to define
Symbol Set PT 1 PT 2 the line. Additional 2 X 3 3 X 1
Code: 25 points can be
defined to extend
Code: 140700 the line.
Size/Shape. The
first and last
anchor points
determine the
length of the line.
The end-of line
information will
typically be
posted at the
ends of the line as
it is displayed on
the screen.
Orientation.
Orientation is
determined by the
order in which the
anchor points are
entered.
Static/Dynamic: D
Size/Shape.
Points 1 and 2
determine the
centreline of the
symbol and point
3 determines the
width of the
infiltration lane.
The rest of the
symbol stays
proportional to the
length of the
centreline.
Orientation.
Orientation is
determined by
points 1 and 2.
Static/Dynamic: D
Size/Shape. The
first and last
anchor points
determine the
length of the line.
The end-of line
information will
typically be
posted at the
ends of the line as
it is displayed on
LINE OF the screen.
DEPARTURE LD LD LD LD
Orientation. PL JADE PL JADE
Symbol Set Orientation is
Code: 25 PT 1 PT 2 determined by the 2 X 3 3 X 1
order in which the
Code: 141000 anchor points are
entered.
Static/Dynamic: D
LINE OF
DEPARTURE / LD/LC LD/LC Note: The dashed LD/LC LD/LC
LINE OF lines in this PL ONYX PL ONYX
CONTACT graphic shall be
PT 1 PT 2 displayed in 2 X 3 3 X 1
present and
Symbol Set anticipated status.
Code: 25
Code: 141100
PROBABLE LINE
OF PLD PLD PLD PLD
PL PEARL PL PEARL
DEPLOYMENT
2 X 3 3 X 1
Symbol Set PT 1 PT 2
Code: 25
Code: 141200
Areas
ASSAULT Anchor Points.
POSITION. This symbol
requires at least
three anchor ASLT DANUBE
Symbol Set ASLT T points to define
Code: 25 the boundary of
the area. Add as
Code: 151500 many points as
necessary to
accurately reflect
ATTACK the areas size
POSITION and shape.
Note: The A
OBJECTIVE modifier is used
only used if a unit
AREA must stop in the
attack position.
Symbol Set OBJ T Offset indicator OBJ FIVE
may also be used.
Code: 25
Code: 151700
Points
POINT OF Anchor Points.
DEPARTURE This symbol 1
T
PD requires one
anchor point. The
PD
Symbol Set point defines the
Code: 25 tip of the inverted
cone.
Code: 160400
Size/Shape.
Static.
Orientation. The
ANCHOR symbol will
POINT typically be LD LD
PL WOOL PL WOOL
oriented upright.
Static/Dynamic: S
Areas
ENCIRCLEMENT Anchor Points.
This symbol
requires at least
Symbol Set three anchor
Code: 25 points to define
Code: 151800 the boundary of
the area. Add as
many points as
necessary to
accurately reflect
the areas size
and shape.
Size/Shape.
Determined by the
anchor points.
Orientation. Not
applicable.
Note: Although
unit symbols are
not part of a
Control Measure
symbol area,
numerous unit
symbols can be
included in the
area for
presentation.
Static/Dynamic: D
Size/Shape.
Determined by the
anchor points.
XX XX
Orientation. Not
applicable.
Static/Dynamic: D
Orientation.
Orientation is
determined by the
anchor points. The
back side of the
symbol
encompasses the
firing position,
while the
arrowhead
typically points at
the target.
Static/Dynamic: D
Orientation.
Orientation is
determined by the
anchor points. The
back side of the
symbol
encompasses the
firing position,
while the
arrowheads
typically indicate
the left and right
limits of coverage
that the firing
position is meant
to support.
Static/Dynamic: D
Size/Shape.
Points 1 and 2
and points 1 and 3
determine the
length of the
arrows. The length
and orientation of
the arrows can
vary
independently.
Orientation.
Orientation is
determined by the
anchor points. The
arrowheads may
touch other
graphics that
define the limits of
the task. The
tactical symbol
indicator is
centred over point
1.
Static/Dynamic: D
Lines
AIRHEAD LINE Anchor Points.
This symbol
requires at least
Symbol Set three anchor OBJ
Code: 25 points to define OBJ
A C 3
1
Code: 141300 the boundary of C
the area. Add as A
DZ
many points as D
RED
necessary to B
accurately reflect OBJ
OBJ 4
the areas size 2 B D
and shape.
Orientation. Not
applicable.
Static/Dynamic: D
Size/Shape. The
first and last
PT N anchor points
determine the BL
BL length of the line.
The end-of line PL CAT
information will
typically be posted
HOLDING LINE (HL) as it is displayed
HL HL on the screen. PL DOG
Symbol Set XX
HL
Code: 25 Orientation.
PT 1 PT N Orientation is
Code: 141500
determined by the
order in which the
anchor points are
entered.
HL
Static/Dynamic: D X
PL DOG
RELEASE LINE
RL RL RL RL
PL WIND PL WIND
Symbol Set
Code: 25
PT 1 PT 2
Code: 141600
X XX
RL RL
PL RAIN PL RAIN
Size/Shape.
Points 2 and 3
determine the
length of the
curved line on the
back side of the
symbol. The rear
of the arrow
should connect to
the midpoint of the
line between
points 2 and 3.
Orientation.
Orientation is
determined by the
anchor points. The
back side of the
symbol
encompasses the
ambush position
with the airhead
shaft positioned at
the centre of
mass, while the
arrowhead points
in the direction of
fire.
Static/Dynamic: D
2. Airspace Control Means can be broken down into the following groups:
a. Points.
b. Lines.
d. Prevent fratricide.
e. Help in safely accommodating the flow of all air traffic in the area of
operations.
Corridors (Areas)
AIRSPACE
CONTROL
(CORRIDORS) There is no associated
AREAS symbol. It is included for
N/A
training or hierarchical
Symbol Set explanation purposes.
Code: 25
Code: 170000
AIR CORRIDOR NAME: T Anchor Points.
WIDTH: AM This symbol may
contain multiple NAME: GOLD
Symbol Set MIN ALT: X
segments. Each WIDTH: 1200FT
MAX ALT: X1
Code: 25 segment requires MIN ALT: 1500FT AGL
DTG START: W
2 anchor points. MAX ALT: 20000FT AGL
Code: 170100 DTG END: W1 DTG START: 270600ZMAY08
Point numbers that
define the trace of DTG END: 271845ZMAY08
the segment are
AC T sequential
beginning with ACP ACP
point 1, in 1 AC GOLD 2
increments of 1,
PT 1 PT 2 up to a max of 99
points. Each
anchor point
defines the
endpoint of a
segments
centreline. The
anchor points are
Air Control Points
(ACP),
Communications
Checkpoints
(CCP) or both
.
Size/Shape.
Points 1 and 2
determine the
length of a
segment. The
information field
inside each
segment should
be moveable and
scalable within
each segment.
The information
box outside the
symbol should be
placed between
points 1 and 2 in
such a way it does
not obscure the
Orientation. The
anchor points
determine
orientation.
Static/Dynamic: D
AIR CORRIDOR
WITH MULTIPLE
SEGMENTS NAME: GOLD
WIDTH: 1200FT
MIN ALT: 1500FT AGL
Symbol Set MAX ALT: 16000FT AGL
Code: 25 DTG START: 240700ZSEP08 ACP
Code: 170101 DTG END: 280700ZSEP08 2
ACP CCP
1 AC GOLD 1
TEMPORARY endpoint of a
NAME: T segments
MINIMUM-RISK AM centreline. The NAME: RED
WIDTH:
ROUTE MIN ALT: X anchor points are WIDTH: 1500FT
Air Control Points MIN ALT: 3000FT AGL
MAX ALT: X1
Symbol Set (ACP), MAX ALT: 21000FT AGL
DTG START: W
Communications DTG START: 110200ZSEP08
Code: 25 DTG END: W1 Checkpoints DTG END: 140300ZSEP08
Code: 170300 (CCP) or both.
Static/Dynamic: D
STANDARD USE
NAME: T
ARMY AIRCRAFT AM NAME: BLUE
WIDTH:
FLIGHT ROUTE MIN ALT: X WIDTH: 600FT
(SAAFR) MAX ALT: X1
MIN ALT: 150FT AGL
MAX ALT: 3000FT AGL
DTG START: W
DTG START: 260930ZMAY08
Symbol Set DTG END: W1 DTG END: 280700ZMAY08
Code: 25
Code: 170500
SAAFR T ACP SAAFR BLUE ACP
1 2
PT 1 PT 2
TRANSIT
NAME: T
CORRIDORS AM NAME: KING
WIDTH:
MIN ALT: X WIDTH: 900FT
Symbol Set MAX ALT: X1
MIN ALT: 2100FT AGL
Code: 25 MAX ALT: 6000FT AGL
DTG START: W
DTG START: 260700ZMAR08
Code: 170600 DTG END: W1 DTG END: 280700ZMAR08
TC T ACP ACP
1 TC KING 2
PT 1 PT 2
SPECIAL
CORRIDOR NAME: T NAME: DRAGON
WIDTH: AM WIDTH: 1200FT
Symbol Set MIN ALT: X
MIN ALT: 1500FT AGL
Code: 25 MAX ALT: 12000FT AGL
MAX ALT: X1
DTG START: 200700ZMAY08
Code: 170700 DTG START: W DTG END: 210700ZMAY08
DTG END: W1
ACP ACP
SC T SC DRAGON 2
1
PT 1 PT 2
Areas (Zones)
BASE DEFENCE Anchor Points.
ZONE. This symbol
requires one
BDZ anchor point. BDZ
Symbol Set The centre point
Code: 25 defines the centre
Code: 170800 of the symbol.
Size/Shape.
Static.
Orientation. The
symbol is typically
centred over the
desired location.
Size/Shape.
Determined by the
anchor points. The
information fields
should be
moveable and
scalable as a
block within the
area.
Orientation. Not
applicable.
Static/Dynamic: D
Size/Shape.
Determined by the
anchor points. The
AIR-TO-AIR information fields
RESTRICTED should be AARROZ
Static/Dynamic: D
UNMANNED
AIRCRAFT
UAROZ UAVROZ
RESTRICTED
T MND(N)
OPERATIONS
ZONE (UA-ROZ) MIN ALT: X MIN ALT: 75FT AGL
Size/Shape.
FIGHTER Determined by the
ENGAGEMENT anchor points. The
FEZ information fields FEZ
ZONE (FEZ) should be
T ATF
moveable and
Symbol Set MIN ALT: X scalable as a MIN ALT: 750FT AGL
Code: 25 block within the
MAX ALT: X1 MAX ALT: 150000FT AGL
area.
Code: 171400 TIME FROM: W TIME FROM: 030100ZOCT08
Static/Dynamic: D
JOINT
ENGAGEMENT
JEZ JEZ
ZONE (JEZ)
T ATF
MISSILE
ENGAGEMENT
MEZ MEZ
ZONE (MEZ)
T 2-4 ADA BN
LOW (ALTITUDE)
MISSILE
LOMEZ LOMEZ
ENGAGEMENT
T AACC
ZONE (LOMEZ)
MIN ALT: X MIN ALT: 300FT AGL
Symbol Set MAX ALT: X1 MAX ALT: 6000FT AGL
Code: 25 TIME FROM: W TIME FROM: 070600ZAUG08
Code: 171700
TIME TO: W1 TIME TO: 071600ZAUG08
HIGH (ALTITUDE)
HIMEZ
MISSILE HIMEZ
ENGAGEMENT AACC
T
ZONE (HIMEZ) MIN ALT: X
MIN ALT: 60000FT AGL
SHORT RANGE
AIR DEFENCE
SHORADEZ SHORADEZ
ENGAGEMENT
T ATF
ZONE
(SHORADEZ) MIN ALT: X MIN ALT: 300FT AGL
WEAPONS FREE
ZONE
Points
AIRSPACE CENTRE POINT Anchor Points.
CONTROL This graphic
requires one
POINTS anchor point. The
centre point
Symbol Set defines the centre
Code: 25 of the graphic.
Code: 180000
Size/Shape.
Static.
Orientation. The
graphic is typically
centred over the
AIR CONTROL desired location.
POINT
CENTRE Static/Dynamic: S
Symbol Set ACP POINT ACP
Code: 25
T 7
Code: 180100
COMMUNICATIO
NS CHECK
POINT CENTRE
CCP POINT CCP
Symbol Set
Code: 25 T 1
Code: 180200
Static/Dynamic: S
Size/Shape.
Static.
Orientation. The
symbol is typically
centred over the
desired location.
Symbol Set
Code: 25 RZ RZ
Code: 180500
TACAN
CENTRE POINT
Symbol Set T 629
Code: 25
Code: 180600 T T
Symbol Set
Code: 25 C C
Code: 180700
Symbol Set
Code: 25 W W
Code: 180800
Symbol Set AS AS
Code: 25 W W
Code: 180900
Symbol Set S S
Code: 25
Code: 181000
Symbol Set RP RP
Code: 25
Code: 181100
TANKING
CENTRE POINT
Symbol Set
Code: 25
K K
Code: 181200
ANTISUBMARINE
WARFARE,
ROTARY WING
Symbol Set
Code: 25
Code: 181300
SUCAP FIXED
WING
Symbol Set
Code: 25
Code: 181400
SUCAP
ROTARY WING
Symbol Set
Code: 25
Code: 181500
MW FIXED
WING
Symbol Set
Code: 25
Code: 181600
MIL-STD-2525(D)
uses the icon MIW
MW ROTARY
WING
Symbol Set
Code: 25
Code: 181700
MIL-STD-2525(D)
uses the icon MIW
TOMCAT
Symbol Set
Code: 25
Code: 181800
RESCUE
Symbol Set
Code: 25
Code: 181900
UNMANNED
AERIAL SYSTEM
(UAS/UA)
Symbol Set
Code: 25
Code: 182000
VTUA
Symbol Set
Code: 25
Code: 182100
ORBIT
Symbol Set
Code: 25
Code: 182200
ORBIT FIGURE
EIGHT
Symbol Set
Code: 25
Code: 182300
ORBIT RACE
TRACK
Symbol Set
Code: 25
Code: 182400
ORBIT
RANDOM
CLOSED
Symbol Set
Code: 25
Code: 182500
Lines
AIRSPACE
CONTROL LINES There is no associated
symbol. It is included for
Symbol Set N/A
training or hierarchical
Code: 25 explanation purposes.
Code: 190000
IDENTIFICATION, Anchor Points.
FRIEND-OR-FOE IFF OFF IFF OFF This symbol
requires at least IFF OFF IFF OFF
(IFF) OFF LINE two points, points
1 and 2, to define
Symbol Set the line. Additional
Code: 25 points can be
PT 1 PT 2 defined to extend
Code: 190100 the line.
IDENTIFICATION,
Size/Shape. The
FRIEND-OR-FOE IFF ON IFF ON
first and last IFF ON IFF ON
(IFF) ON LINE anchor points
determine the
length of the line.
Symbol Set PT 1 PT 2 The end-of line
Code: 25 information will
Code: 190200 typically be posted
at the ends of the
line as it is
displayed on the
screen.
Orientation.
Orientation is
determined by the
order in which the
anchor points are
entered.
Static/Dynamic: D
MARITIME
CONTROL AREA There is no associated
symbol. It is included for
Symbol Set N/A
training or hierarchical
Code: 25 explanation purposes.
Code: 200000
LAUNCH AREA
There is no associated
Symbol Set symbol. It is included for
N/A
Code: 25 training or hierarchical
explanation purposes.
Code: 200100
Orientation. The
orientation of this
symbol is determined
by the rotation angle
provided, where 0
degrees is east/west
and a positive
rotation angle rotates
the ellipse in a
counter-clockwise
direction.
Static/Dynamic: D
DEFENDED AREA
There is no associated
Symbol Set symbol. It is included for
N/A
Code: 25 training or hierarchical
explanation purposes.
Code: 200200
Orientation. The
orientation of this
symbol is determined
by the rotation angle
provided, where 0
degrees is east/west
and a positive
rotation angle rotates
the ellipse in a
counter-clockwise
direction.
Static/Dynamic: D
Size/Shape. Size: As
determined by the DA - 1
anchor points. The
anchor points
determine the length
of the rectangle. The
width, defined in
meters, will determine
the width of the
rectangle. Shape:
Rectangle. The
information fields
should be moveable
and scalable.
Orientation. As
determined by the
anchor points.
Static/Dynamic: D
Orientation. Not
applicable
Static/Dynamic: D
Orientation. The
symbol is typically
centred over the
desired location.
Static/Dynamic: S
Note: Manoeuvre
areas can only occur
within a Ship AOI
graphic.
Orientation.
The orientation of this
symbol is determined
by the rotation angle
provided, where 0
degrees is east/west
and a positive
rotation angle rotates
the ellipse in a
counter-clockwise
direction.
Static/Dynamic: D
Orientation. As
determined by the
anchor points.
Static/Dynamic: D
Static/Dynamic: S
MARITIME
CONTROL POINTS There is no associated
symbol. It is included for
Symbol Set N/A
training or hierarchical
Code: 25 explanation purposes.
Code: 210000
PLAN SHIP Anchor Points: This
symbol requires one
anchor point. The
Symbol Set centre point defines/is
Code: 25 CENTRE
the centre of the
POINT symbol.
Code: 210100
Size/Shape: Static.
Orientation: The
AIM POINT symbol is typically
centred over the
Symbol Set desired location.
CENTRE
Code: 25 POINT
Static/Dynamic: S
Code: 210200
DEFENDED
ASSET CENTRE POINT
3FLT
Symbol Set T
Code: 25
Code: 210300
Orientation. The
symbol will typically
be oriented upright.
Static/Dynamic: S
Size/Shape. Static.
ANCHOR
POINT Orientation. The
symbol will typically
be oriented upright.
Static/Dynamic: S
Size/Shape: Static.
Orientation: The
symbol is typically
centred over the
desired location.
Static/Dynamic: S
Static/Dynamic: S
Orientation: The
symbol is typically
centred over the
PREDICTED desired location.
IMPACT POINT
Static/Dynamic: S
Symbol Set
Code: 25
Code: 210900 CENTRE
POINT
Symbol Set
Code: 25
Code: 211100
ANCHOR
POINT
Sub-Surface Warfare
ACOUSTIC Anchor Points. This
COUNTER symbol requires one
anchor point. The
MEASURE anchor point defines
(DECOY) the midpoint of the
(AEGIS ONLY) symbols base.
Static/Dynamic: S
Static/Dynamic: S
Size/Shape. Static.
ANCHOR
POINT
Orientation. The
symbol will typically
be oriented upright.
Static/Dynamic: S
Orientation: The
symbol is typically
centred over the
desired location.
CENTRE
POINT Note: The symbol will
be oriented as shown
in the example to the
right and will be
centred over the
datum.
Static/Dynamic: S
Orientation. The
CENTRE POINT symbols centre point
is typically centred
over the desired
location. The symbol
shall be oriented
upright.
Static/Dynamic: S
Orientation: The
symbol is typically
centred over the
desired location.
SCREEN CENTRE
CENTRE
Symbol Set
POINT
Code: 25
Code: 211900
Size/Shape. Static.
ANCHOR
POINT
Orientation. The
symbol will typically
be oriented upright.
SINKER
Static/Dynamic: S
Symbol Set
Code: 25
Code: 212100
ANCHOR
POINT
TRIAL TRACK
Symbol Set
Code: 25
Code: 212200
ANCHOR
POINT
Fix
ACOUSTIC FIX Anchor Points: This
symbol requires one
anchor point. The
Symbol Set centre point defines/is
Code: 25 the centre of the
Code: 212300 symbol.
Size/Shape: Static.
Orientation: The
CENTRE symbol is typically
POINT centred over the
desired location.
ELECTRO Static/Dynamic: S
MAGNETIC FIX
Symbol Set
Code: 25
Code: 212400
CENTRE
POINT
ELECTRO
MAGNETIC - CENTRE
MAGNETIC POINT
ANOMALY
DETECTION (MAD)
Symbol Set
Code: 25
Code: 212500
MAD
MAD
OPTICAL FIX
Symbol Set
Code: 25
Code: 212600
CENTRE
POINT
FORMATION
Symbol Set
Code: 25
Code: 212700
CENTRE
POINT
Search
DIP POSITION Anchor Points. This
symbol requires one
anchor point. The
Symbol Set centre point defines/is
Code: 25
Code: 213000 D P CENTRE
POINT
the centre of the
symbol. D P
Size/Shape. Static.
Orientation. The
symbol is typically
centred over the
desired location.
SEARCH
Static/Dynamic: S
Symbol Set
Code: 25 CENTRE
Code: 213100 POINT
SEARCH AREA
Symbol Set
Code: 25
Code: 213200 S A CENTRE
S A
POINT
SEARCH CENTRE
Symbol Set
Code: 25
Code: 213300
CENTRE
POINT
NAVIGATIONAL
REFERENCE
POINT
CENTRE
Symbol Set POINT
Code: 25
Code: 213400
Sonobuoys
SONOBUOY Anchor Points. This
symbol requires one
anchor point. The
Symbol Set point defines the
Code: 25 T centre of the circle.
99
Code: 213500 H CENTRE HOT
Size/Shape. Static.
POINT The diameter of the
circle should be 1/2
the height of the
symbol.
AMBIENT NOISE
SONOBUOY
Orientation. The
symbols centre point
Symbol Set T is typically centred
Code: 25 over the desired
H CENTRE location. The symbol
99
Code: 213501 A POINT shall be oriented HOT
upright.
A
Static/Dynamic: S
AIR
TRANSPORTABLE
COMMUNICATION
(ATAC)
H CENTRE HOT
Symbol Set
Code: 25
T POINT
T
Code: 213502
BARRA
BATHYTHERMO-
GRAPH
TRANSMITTING
SONOBUOY (BT) 99
T
HOT
Symbol Set H CENTRE
Code: 25 B POINT B
Code: 213504
COMMAND
ACTIVE MULTI-
BEAM SONOBUOY CENTRE
(CAMBS) POINT
COMMAND
ACTIVE
SONOBUOY
DIRECTIONAL
COMMAND H HOT
ACTIVE CENTRE
C POINT
SONOBUOY C
SYSTEM (CASS)
Symbol Set
Code: 25
Code: 213506
DIRECTIONAL
FREQUENCY
ANALYSING AND
RECORDING T 99
(DIFAR) HOT
H CENTRE
Symbol Set
D POINT
D
Code: 25
Code: 213507
DIRECTIONAL
COMMAND
ACTIVE
SONOBUOY T
99
SYSTEM (DICASS) H HOT
CENTRE
Symbol Set
S POINT
S
Code: 25
Code: 213508
EXPENDABLE
RELIABLE
ACOUSTIC PATH
SONOBUOY
(ERAPS)
H CENTRE
HOT
Symbol Set E POINT
Code: 25 E
Code: 213509
EXPIRED
SONOBUOY
Symbol Set
Code: 25
Code: 213510 CENTRE
POINT
KINGPIN
SONOBUOY
Symbol Set
Code: 25 HOT
Code: 213511 H CENTRE
K POINT K
LOW FREQUENCY
ANALYSIS AND
RECORDING
(LOFAR)
SONOBUOY HOT
H CENTRE
Symbol Set L POINT L
Code: 25
Code: 213512
PATTERN
CENTRE
SONOBUOY
RANGE ONLY
SONOBUOY
Symbol Set
Code: 25 HOT
Code: 213514 H CENTRE
R POINT R
E
VERTICAL LINE
ARRAY
DIRECTIONAL
FREQUENCY T 99
ANALYSIS AND HOT
RECORDING H CENTRE
(DIFAR) V POINT V
SONOBUOY
Symbol Set
Code: 25
Code: 213515
Reference Points
REFERENCE Anchor Points. This
POINT symbol requires one
anchor point. The
centre point defines/is
Symbol Set CENTRE
the centre of the
Code: 25 POINT symbol.
Code: 213600
Size/Shape. Static.
Orientation. The
symbol is typically
SPECIAL POINT centred over the
desired location.
Symbol Set
Code: 25 CENTRE Static/Dynamic: S
POINT
Code: 213700
NAVIGATIONAL
REFERENCE
POINT
CENTRE
Symbol Set POINT
Code: 25
Code: 213800
DATA LINK
REFERENCE
POINT
CENTRE
Symbol Set POINT
Code: 25
Code: 213900 D D
FORWARD
OBSERVER /
SPOTTER
POSITION
Symbol Set
Code: 25
Code: 214000
CENTRE POINT
VITAL AREA
CENTRE
Symbol Set
Code: 25
Code: 214100
CENTRE POINT
CORRIDOR TAB
POINT
Symbol Set
Code: 25 CENTRE
POINT
Code: 214300
ENY ENY
MARSHALL POINT
Symbol Set
Code: 25 CENTRE
POINT
Code: 214400
M M
POSITION AND
INTENDED
MOVEMENT (PIM)
CENTRE
Symbol Set POINT
Code: 25
Code: 214500 P P
PRE-LANDFALL
WAYPOINT
ESTIMATED
POSITION (EP)
Symbol Set
Code: 25
EP EP
Code: 214700 CENTRE
POINT
WAYPOINT
Symbol Set
Code: 25 CENTRE
POINT
Code: 214800
W W
Subsurface Stations
GENERAL Anchor Points. This
SUBSURFACE symbol requires one
W - W1 anchor point. The
STATION centre point defines/is
020300ZMAY08 -
T 090500ZMAY08
the centre of the
Symbol Set symbol.
Code: 25
Code: 214900 CENTRE Size/Shape. Static.
POINT
Orientation. The
symbol is typically
centred over the
SUBMARINE desired location.
SUBSURFACE
STATION Static/Dynamic: S
Symbol Set
Code: 25 SS
Code: 215000 CENTRE
POINT
SUBMARINE
ANTISUBMARINE
WARFARE
SUBSURFACE
STATION
UNMANNED
UNDERWATER
VEHICLE
SUBSURFACE
STATION
ANTISUBMARINE
WARFARE (ASW)
UNMANNED ASW
UNDERWATER
VEHICLE
SUBSURFACE
STATION CENTRE
POINT
Symbol Set
Code: 25
Code: 215300
MINE WARFARE
UNMANNED
UNDERWATER
VEHICLE
SUBSURFACE
STATION
CENTRE
Symbol Set POINT
Code: 25
Code: 215400
SURFACE
WARFARE
UNMANNED SUW
UNDERWATER
VEHICLE
SUBSURFACE
STATION CENTRE
POINT
Symbol Set
Code: 25
Code: 215500
Surface Stations
GENERAL Anchor Points. This
SURFACE symbol requires one
W - W1 anchor point. The
STATION centre point defines/is
020300ZMAY08 -
090500ZMAY08
T the centre of the
Symbol Set symbol.
Code: 25
Code: 215600 CENTRE Size/Shape. Static.
POINT
Orientation. The
symbol is typically
ANTISUBMARINE centred over the
desired location.
WARFARE (ASW)
SURFACE
STATION ASW Static/Dynamic: S
ASW
Symbol Set CENTRE
Code: 25 POINT
Code: 215700
MINE WARFARE
SURFACE
STATION
Symbol Set
MW MW
Code: 25 CENTRE
Code: 215800 POINT
NON-COMBATANT
SURFACE
STATION
NC NC
Symbol Set
Code: 25 CENTRE
Code: 215900 POINT
PICKET SURFACE
STATION
Symbol Set
PK PK
Code: 25
CENTRE
Code: 216000 POINT
RENDEZVOUS
SURFACE
STATION
RZ RZ
Symbol Set
Code: 25 CENTRE
POINT
Code: 216100
REPLENISHMENT
AT SEA SURFACE
STATION
RAS RAS
Symbol Set
Code: 25 CENTRE
POINT
Code: 216200
RESCUE
SURFACE
STATION
RS RS
Symbol Set
Code: 25 CENTRE
POINT
Code: 216300
SURFACE
WARFARE
SURFACE
STATION
SUW SUW
Symbol Set CENTRE
POINT
Code: 25
Code: 216400
UNMANNED
UNDERWATER
VEHICLE
SURFACE
STATION
Symbol Set
CENTRE
Code: 25 CENTER
POINT
POINT
Code: 216500
ANTISUBMARINE
WARFARE (ASW)
UNMANNED
UNDERWATER ASW
VEHICLE
SURFACE
STATION
CENTRE
POINT
Symbol Set
Code: 25
Code: 216600
MINE WARFARE
UNMANNED
UNDERWATER
VEHICLE
SURFACE
STATION
CENTRE
Symbol Set POINT
Code: 25
Code: 216700
REMOTE MULTI-
MISSION VEHICLE
UNMANNED RMV
UNDERWATER
VEHICLE
SURFACE
STATION
CENTRE
POINT
Symbol Set
Code: 25
Code: 216800
SURFACE
WARFARE
UNMANNED SUW
UNDERWATER
VEHICLE
SURFACE
STATION
CENTRE
Symbol Set POINT
Code: 25
Code: 216900
SHORE CONTROL
STATION
Symbol Set
Code: 25
Code: 217000 HOMEPLATE
H
CENTRE
POINT
Routes
GENERAL ROUTE Anchor Points. This
CENTRE symbol requires one
POINT anchor point. The
Symbol Set centre point defines/is
Code: 25 the centre of the
Code: 217100 symbol.
Size/Shape. Static.
Orientation. The
symbol is typically
DIVERSION centred over the
ROUTE CENTRE desired location.
POINT
Symbol Set Static/Dynamic: S
Code: 25
Code: 217200
D
D
POSITION AND
INTENDED
CENTRE
MOVEMENT (PIM)
POINT
ROUTE
Symbol Set
Code: 25
Code: 217300
P
P
PICKET ROUTE
CENTRE
Symbol Set POINT
Code: 25
Code: 217400
PK
PK
POINT R ROUTE CENTRE
POINT
Symbol Set
Code: 25
Code: 217500
R
R
RENDEZVOUS CENTRE
ROUTE POINT
Symbol Set
Code: 25
Code: 217600
RZ
RZ
WAYPOINT CENTRE
ROUTE POINT
Symbol Set
Code: 25
Code: 217700
W
W
CLUTTER,
STATIONARY OR
CEASE CENTRE
REPORTING POINT
Symbol Set
Code: 25
Code: 217800
TENTATIVE OR
PROVISIONAL
TRACK CENTRE
POINT
Symbol Set
Code: 25
Code: 217900
Emergency
DISTRESSED Anchor Points. This
VESSEL symbol requires one
anchor point. The
anchor point defines
Symbol Set the midpoint of the
Code: 25 symbols base.
Code: 218000
Size/Shape. Static.
CENTRE
ANCHOR Orientation. The
POINT symbol will typically
POINT
be oriented upright.
DITCHED Static/Dynamic: S
AIRCRAFT/DOWN
ED AIRCRAFT
Symbol Set
Code: 25
Code: 218100
CENTRE
ANCHOR
POINT
POINT
PERSON IN
WATER/
BAILOUT
Symbol Set
Code: 25
Code: 218200
CENTRE
ANCHOR
POINT
POINT
Hazard
ICEBERG Anchor Points. This
symbol requires one
anchor point. The
Symbol Set centre point defines/is
Code: 25 the centre of the
Code: 218300 symbol.
Size/Shape. Static.
Static/Dynamic: S
Size/Shape. The
symbol varies only in
length.
Orientation.
Orientation is
determined by the
anchor points.
Static/Dynamic: D
Size/Shape. Static.
Static/Dynamic: S
CENTRE
POINT
Static/Dynamic: S
BOTTOM
RETURN/ NON-
MINE, MINE-LIKE
BOTTOM OBJECT
(NOMBO)/
INSTALLATION/
MANMADE
CENTRE
ANCHOR
Symbol Set POINT
POINT
Code: 25
Code: 218800
Orientation. The
graphic is typically
centred over the
desired location.
Static/Dynamic: S
BOTTOM Static/Dynamic: S
RETURN/NON-
MILCO, WRECK,
DANGEROUS
Symbol Set
Code: 25
Code: 219100
CENTRE
POINT
BOTTOM
RETURN/NON-
MILCO, WRECK,
NON DANGEROUS
Symbol Set
Code: 25
Code: 219200
CENTRE
POINT
MARITIME
CONTROL LINES There is no associated
symbol. It is included for
Symbol Set N/A
training or hierarchical
Code: 25 explanation purposes.
Code: 220000
BEARING LINE Anchor Points. This
PT. 2 graphic requires two
anchor points. Points
Symbol Set 1 and 2 define the
Code: 25 H
endpoints of the
Code: 220100 symbol.
B B
Size/Shape. The
symbol varies only in
length.
PT. 1
BEARING LINE,
PT. 2
ELECTRONIC
WARFARE MSL
H
Symbol Set
EW EW
Code: 25
Code: 220102
PT. 1
BEARING LINE,
PT. 2
ACOUSTIC
H L3-ACT
Symbol Set
Code: 25
A A
Code: 220103
PT. 1
BEARING LINE,
PT. 2
ACOUSTIC
(AMBIGUOUS) L3-ACT
H
Symbol Set
A A
Code: 25
Code: 220104
PT. 1
BEARING LINE,
PT. 2
TORPEDO
Symbol Set H
Code: 25
T T
Code: 220105
PT. 1
BEARING LINE,
PT. 2
ELECTRO-
OPTICAL
INTERCEPT H
Symbol Set O O
Code: 25
Code: 220106
PT. 1
BEARING LINE,
PT. 2
JAMMER
H PAT-1
Symbol Set
Code: 25
J J
Code: 220107
PT. 1
BEARING LINE,
PT. 2
RADIO DIRECTION
FINDER (RDF) PAT-1
H
Symbol Set
Code: 25 RDF RDF
Code: 220108
Static/Dynamic: D
PT. 1
DECEPTION
There is no associated
Symbol Set symbol. It is included for
N/A
Code: 25 training or hierarchical
explanation purposes.
Code: 230000
DECOY/DUMMY Anchor Points.
This symbol
requires 3 anchor
Symbol Set points. Point 1
PT 1
Code: 25 defines the vertex
Code: 230100 of the symbol and
points 2 and 3
PT 2 A PT 3
define its
endpoints.
Size/Shape.
Points 1, 2 and 3
determine the
length of the lines
connecting them.
The line defined
by points 1 and 2
is typically the
same length as
the line between
points 2 and 3.
Orientation.
Orientation is
determined by the
anchor points.
Static/Dynamic: D
3. Lines should have this labelling on both ends of the line and repeated as often
as necessary for clarity along any line that passes through many boundaries.
4. Table 8-15 below lists Fire Support Coordination Control Measures symbols.
FIRE AREAS
There is no associated symbol.
Symbol Set It is included for training or
N/A
Code: 25 hierarchical explanation
purposes.
Code: 240000
AIRSPACE
COORDINATION
AREA (ACA) There is no associated symbol.
It is included for training or
N/A
Symbol Set hierarchical explanation
Code: 25 purposes.
Code: 240100
AIRSPACE Anchor Points.
COORDINATION This graphic
requires at least
AREA (ACA) - three anchor
IRREGULAR ACA points to define
the boundary of
ACA
Symbol Set T the area. Add as 53ID(M)
many points as MIN ALT 500 FT AGL
Code: 25 necessary to
MIN ALT X MAX ALT 3000 FT AGL
Code: 240101 accurately reflect GRID NK2312 to NK3013
MAX ALT X1 the area's size and
shape. 281400ZAPR08 -
Y-Y 281530ZAPR08
Size/Shape.
W - W1 Determined by the
anchor points. The
information fields
should be
moveable and
scalable as a
block within the
area.
Orientation. Not
applicable.
Static/Dynamic: D
Shape:
Rectangle. The
information fields
should be
moveable and
scalable.
Orientation. As
determined by the
anchor points.
Static/Dynamic: D
Orientation. Not
applicable.
Static/Dynamic: D
FREE FIRE
AREA (FFA) There is no associated symbol.
It is included for training or
Symbol Set N/A
hierarchical explanation
Code: 25 purposes.
Code: 240200
FREE FIRE Anchor Points.
AREA (FFA) - This graphic
requires at least
IRREGULAR three anchor
FFA points to define FFA
Symbol Set the boundary of X CORPS
T the area. Add as 031230ZMAY07-
Code: 25
many points as 072330ZMAY07
Code: 240201 W - W1 necessary to
accurately reflect
the area's size and
shape.
Size/Shape.
Determined by the
anchor points. The
information fields
should be
moveable and
scalable as a
block within the
area.
Orientation. Not
applicable.
Static/Dynamic: D
Size/Shape. Size:
As determined by
the anchor points.
The anchor points
determine the
length of the
rectangle. The
width, defined in
meters, will
determine the
width of the
rectangle.
Shape:
Rectangle. The
information fields
should be
moveable and
scalable.
Orientation. As
determined by the
anchor points.
Static/Dynamic: D
Orientation. Not
applicable.
Static/Dynamic: D
NO FIRE AREA
(NFA) There is no associated symbol.
It is included for training or
Symbol Set N/A
hierarchical explanation
Code: 25 purposes.
Code: 240300
NO FIRE AREA Anchor Points.
(NFA) - This graphic
requires at least
IRREGULAR three anchor
NFA
points to define NFA
Symbol Set T the boundary of X CORPS
Code: 25 the area. Add as 051030-051600Z
many points as
Code: 240301 W - W1 necessary to
accurately reflect
the area's size and
shape.
Size/Shape.
Determined by the
anchor points. The
information fields
should be
moveable and
scalable as a
block within the
area.
Orientation. Not
applicable.
Static/Dynamic: D
Size/Shape. Size:
As determined by
the anchor points.
The anchor points
determine the
length of the
rectangle. The
width, defined in
meters, will
determine the
width of the
rectangle. Shape:
Rectangle. The
information fields
should be
moveable and
scalable.
Orientation. As
determined by the
anchor points.
Static/Dynamic: D
Orientation. Not
applicable.
Static/Dynamic: D
RESTRICTED
FIRE AREA
(RFA) There is no associated symbol.
It is included for training or
N/A
Symbol Set hierarchical explanation
Code: 25 purposes.
Code: 240400
Size/Shape.
Determined by the
anchor points. The
information fields
should be
moveable and
scalable as a
block within the
area.
Orientation. Not
applicable.
Static/Dynamic: D
Size/Shape. Size:
As determined by
the anchor points.
The anchor points
determine the
length of the
rectangle. The
width, defined in
meters, will
determine the
width of the
rectangle.
Shape:
Rectangle. The
information fields
should be
moveable and
scalable.
Orientation. As
determined by the
anchor points.
Static/Dynamic: D
Orientation. Not
applicable.
Static/Dynamic: D
POSITION AREA
FOR ARTILLERY
(PAA) There is no associated symbol.
It is included for training or
N/A
Symbol Set hierarchical explanation
Code: 25 purposes.
Code: 240500
Size/Shape. Size:
As determined by
the anchor points.
The anchor points
determine the
length of the
rectangle. The
width, defined in
meters, will
determine the
width of the
rectangle.
Shape:
Rectangle. The
information fields
should be
moveable and
scalable.
Orientation. As
determined by the
anchor points.
Static/Dynamic: D
Orientation. Not
applicable.
Static/Dynamic: D
Size/Shape.
Determined by the
anchor points. The
information fields
should be
moveable and
scalable as a
block within the
area.
Orientation. Not
applicable.
Static/Dynamic: D
FIRE LINES
There is no associated symbol.
Symbol Set It is included for training or
N/A
Code: 25 hierarchical explanation
purposes.
Code: 260000
Size/Shape. The
first and last
anchor points
determine the The end-of line information will typically be
length of the line. posted at the ends of the line as it is shown
in the example.
Orientation.
Orientation is
determined by the
anchor points.
Static/Dynamic: D
Size/Shape: The
first and last
anchor points
determine the
length of the line.
The line
information will be
posted once at the
centre of the line
as it is displayed
on the screen.
Orientation:
Orientation is
determined by the
order in which the
anchor points are
entered.
Static/Dynamic: D
Size/Shape. The
first and last
BATTLEFIELD anchor points
BCL T BCL T determine the
COORDINATION length of the line.
LINE
W - W1 W - W1
Orientation.
Symbol Set PT 1 PT 2 Orientation is
Code: 25 determined by the
anchor points.
Code: 260400
Static/Dynamic: D
RESTRICTIVE
RFL T RFL T
FIRE LINE
W - W1 W - W1
Symbol Set
Code: 25 PT 1 PT 2
Code: 260500
Code: 25 PT 1 PT 2 Up to 298
additional points
Code: 260600 Note 1. MFP shall be displayed once at can be added to
the approximate centre of the overall extend the line.
length of the Munition Flight Path. The first point
(point 1) defines
Note 2. The MFP begins at a weapon the start point. The
system/surface-to-surface fires unit and last point defines
terminates at a target. the endpoint. The
points are
numbered
Note 3. The effective DTG of the MFP is sequentially
the shot/launch time of the projectile. The beginning with
expiration DTG of the MFP is the point one (1), in
splash/time of impact of the projectile. increments of one.
DTGs are not required to be displayed. If
the DTG is displayed, it shall be displayed
one time mid-way between Point 1 and Size/Shape. The
midpoint of the graphic. anchor points
define the size
and shape.
Note 4. The 3D display of a MFP requires
a height value for each anchor point.
Orientation. The
orientation is
determined by the
anchor points.
Static/Dynamic: D
Point Targets
POINT
TARGETS There is no associated symbol.
It is included for training or
Symbol Set N/A
hierarchical explanation
Code: 25 purposes.
Code: 240600
POINT OR Anchor Points.
SINGLE PT 1 This symbol
AP requires one AA0001
TARGET anchor point. The
centre point
Symbol Set X H defines/is the 25 MISSILE LAUNCHER
Code: 25 centre of the
symbol.
Code: 240601
NUCLEAR Size/Shape.
Static.
TARGET PT 1
AP AA0777
Orientation. The
Symbol Set symbol is typically
Code: 25 centred over the
Code: 240602 desired location.
Static/Dynamic: S
Code: 240603
Size/Shape:
Static.
Length is 2x the
CENTRE size of height.
POINT
Orientation: The
symbol is centred
over the desired
location. The
symbol shall be
oriented upright.
Static/Dynamic: S.
LINEAR
TARGETS There is no associated symbol.
It is included for training or
Symbol Set N/A
hierarchical explanation
Code: 25 purposes.
Code: 240700
LINEAR TARGET Anchor Points.
AP This symbol LA2961
requires two
Symbol Set anchor points.
Code: 25 Points 1 and 2
Code: 240701 define the
endpoints of the
PT 1 PT 2 symbol.
AREA TARGETS
There is no associated symbol.
Symbol Set It is included for training or
N/A
Code: 25 hierarchical explanation
purposes.
Code: 240800
Size/Shape.
Determined by the
anchor points. The
information fields
should be
moveable and
scalable as a
block within the
area.
Orientation. Not
applicable.
Static/Dynamic: D
Orientation. As
determined by the
Target Attitude (in
mils).
Static/Dynamic: D
Orientation. Not
applicable.
Static/Dynamic: D
Orientation. As
determined by the
anchor points.
The centre point of
the area, shall
always have the
target symbol with
the same upright
orientation.
Static/Dynamic: D
IF1005
area will KL0001
encompass two or
more Fire Support
Linear Targets symbols
T
(point/single C7F
target, nuclear KF2019
TARGET
DESIGNATOR
TARGET target, circular
DESIGNATOR
target, rectangular
target, or area KF2525 KF2287
TARGET
DESIGNATOR target).
The naming
convention
determines
Area Targets whether the area M9W
T describes a series
or group of UA0127
UA0227
TARGET TARGET
targets.
DESIGNATOR DESIGNATOR
NUMBER UA0177
NUMBER Static/Dynamic: D
TARGET
DESIGNATOR
NUMBER
V2P
FC6705 FC6706
FC6704
Symbol Set
BOMB Size/Shape. BOMB
Code: 25 Determined by the
Code: 240808 anchor points. The
information field
should be
moveable and
scalable as a
block within the
area.
Orientation. Not
applicable.
Static/Dynamic: D
CENTRE Size/Shape.
POINT Static.
Orientation. The
symbol is typically
centred over the
desired location.
Static/Dynamic: D
FIRE SUPPORT
AREA There is no associated symbol.
It is included for training or
Symbol Set N/A
hierarchical explanation
Code: 25 purposes.
Code: 241000
Size/Shape.
Determined by the
anchor points. The
information fields
should be
moveable and
scalable as a
block within the
area.
Orientation. Not
applicable.
Static/Dynamic: D
Size/Shape. Size:
As determined by
the anchor points.
The anchor points
determine the
length of the
rectangle. The
width, defined in
meters, will
determine the
width of the
rectangle. Shape:
Rectangle. The
information fields
should be
moveable and
scalable.
Orientation. As
determined by the
anchor points.
Static/Dynamic: D
Orientation. Not
applicable.
Static/Dynamic: D
Field Artillery
FIRES POINTS
There is no associated symbol.
Symbol Set It is included for training or
N/A
Code: 25 hierarchical explanation
purposes.
Code: 250000
Size/Shape.
Static.
Orientation. The
ANCHOR symbol will
POINT typically be
oriented upright.
2
Symbol Set H
Code: 25 070700ZMAR08 -
W - T 110500ZMAR08 3
Code: 250200 W1 HP HP
ANCHOR
POINT
LAUNCH POINT
6
Symbol Set H
Code: 25 100200ZAUG08 -
W - T 110800ZAUG08 4
Code: 250300 W1 LP LP
ANCHOR
POINT
RELOAD POINT
H
6
Symbol Set W - T 061000ZNOV08 -
Code: 25 W1 RLP 120800ZNOV08 B
Code: 250400 RLP
ANCHOR
POINT
SURVEY
CONTROL H 2
POINT W - T 030300ZDEC08 -
W1 SCP 050400ZDEC08 12
Symbol Set SCP
Code: 25
Code: 250500
ANCHOR
POINT
ARTILLERY
TARGET
INTELLIGENCE
ZONE (ATI) There is no associated symbol. It
is included for training or N/A
Symbol Set hierarchical explanation purposes.
Code: 25
Code: 241100
ARTILLERY Anchor Points. This
TARGET symbol requires a
W - W1 minimum of three
INTELLIGENCE 020300ZDEC08 -
ATI T (3) and a maximum 090500ZDEC08
ZONE (ATI), of six (6) anchor ATI MND (N)
IRREGULAR points to define the
boundary of the
area. The anchor
Symbol Set points shall be
Code: 25 sequentially
Code: 241101 numbered, in
increments of one
(1), beginning with
point one (1).
Size/Shape.
Determined by the
anchor points. The
information fields
should be
moveable and
scalable within the
area.
Orientation. Not
applicable.
Static/Dynamic: D
Size/Shape. Size:
As determined by
the anchor points.
The anchor points
determine the
length of the
rectangle. The
width, defined in
meters, will
determine the width
of the rectangle.
Shape: Rectangle.
The information
fields should be
moveable and
scalable.
Orientation. As
determined by the
anchor points.
Static/Dynamic: D
Orientation. Not
applicable.
Static/Dynamic: D
Size/Shape.
Determined by the
anchor points. The
information fields
should be
moveable and
scalable within the
area.
Orientation. Not
applicable.
Static/Dynamic: D
Size/Shape. Size:
As determined by
the anchor points.
The anchor points
determine the
length of the
rectangle. The
width, defined in
meters, will
determine the width
of the rectangle.
Shape: Rectangle.
The information
fields should be
moveable and
scalable.
Orientation. As
determined by the
anchor points.
Static/Dynamic: D
Orientation. Not
applicable.
Static/Dynamic: D
CENSOR ZONE
There is no associated symbol. It
Symbol Set is included for training or N/A
Code: 25 hierarchical explanation purposes.
Code: 241300
CENSOR ZONE, Anchor Points. This
IRREGULAR symbol requires a
W - W1 020300ZDEC08 -
CENSOR ZONE minimum of three 090500ZDEC08
(3) and a maximum CENSOR ZONE
Symbol Set T of six (6) anchor SCHOOL
Code: 25 points to define the
boundary of the
Code: 241301 area. The anchor
points shall be
sequentially
numbered, in
increments of one
(1), beginning with
point one (1).
Size/Shape.
Determined by the
anchor points. The
information fields
should be
moveable and
scalable within the
area.
Orientation. Not
applicable.
Static/Dynamic: D
Size/Shape. Size:
As determined by
the anchor points.
The anchor points
determine the
length of the
rectangle. The
width, defined in
meters, will
determine the width
of the rectangle.
Shape: Rectangle.
The information
fields should be
moveable and
scalable.
Orientation. As
determined by the
anchor points.
Static/Dynamic: D
Orientation. Not
applicable.
Static/Dynamic: D
CRITICAL
FRIENDLY ZONE
(CFZ) There is no associated symbol. It
is included for training or N/A
Symbol Set hierarchical explanation purposes.
Code: 25
Code: 241400
CRITICAL Anchor Points. This
FRIENDLY ZONE symbol requires a
020300ZDEC08 -
W - W1 minimum of three
(CFZ), CF ZONE 090500ZDEC08
CF ZONE
(3) and a maximum
IRREGULAR of six (6) anchor
T GREEN
points to define the
Symbol Set boundary of the
area. The anchor
Code: 25 points shall be
Code: 241401 sequentially
numbered, in
increments of one
(1), beginning with
point one (1).
Size/Shape.
Determined by the
anchor points. The
information fields
should be
moveable and
scalable within the
area.
Orientation. Not
applicable.
Static/Dynamic: D
Size/Shape. Size:
As determined by
the anchor points.
The anchor points
determine the
length of the
rectangle. The
width, defined in
meters, will
determine the width
of the rectangle.
Shape: Rectangle.
The information
fields should be
moveable and
scalable.
Orientation. As
determined by the
anchor points.
Static/Dynamic: D
Orientation. Not
applicable.
Static/Dynamic: D
DEAD SPACE
AREA
There is no associated symbol. It
Symbol Set is included for training or N/A
Code: 25 hierarchical explanation purposes.
Code: 241500
DEAD SPACE Anchor Points. This
AREA, symbol requires a
060300ZNOV07 -
W - W1 minimum of three
IRREGULAR DA (3) and a maximum
090500ZNOV07 DA
T of six (6) anchor
1/7 FA
Symbol Set points to define the
Code: 25 boundary of the
area. The anchor
Code: 241501 points shall be
sequentially
numbered, in
increments of one
(1), beginning with
point one (1).
Size/Shape.
Determined by the
anchor points. The
information fields
should be
moveable and
scalable within the
area.
Orientation. Not
applicable.
Static/Dynamic: D
Size/Shape. Size:
As determined by
the anchor points.
The anchor points
determine the
length of the
rectangle. The
width, defined in
meters, will
determine the width
of the rectangle.
Shape: Rectangle.
The information
fields should be
moveable and
scalable.
Orientation. As
determined by the
anchor points.
Static/Dynamic: D
W -
DA one (1) anchor
060300ZNOV07 -
point and a radius. 090500ZNOV07
Symbol Set Point 1 defines the
W1 T DA
Code: 25 PT 1 centre point of the
symbol.
Code: 241503 1/7 FA
Size/Shape. Size:
The radius defines
the size. Shape:
Circle. The
information fields
should be scalable
within the circle.
Orientation. Not
applicable.
Static/Dynamic: D
SENSOR ZONE
There is no associated symbol. It
Symbol Set is included for training or N/A
Code: 25 hierarchical explanation purposes.
Code: 241600
SENSOR ZONE, Anchor Points. This
IRREGULAR symbol requires a
W - W1 020300ZDEC08 -
minimum of three 090500ZDEC08
SENSOR ZONE (3) and a maximum SENSOR ZONE
Symbol Set of six (6) anchor
Code: 25 T points to define the
Q37
boundary of the
Code: 241601 area. The anchor
points shall be
sequentially
numbered, in
increments of one
(1), beginning with
point one (1).
Size/Shape.
Determined by the
anchor points. The
information fields
should be
moveable and
scalable within the
area.
Orientation. Not
applicable.
Static/Dynamic: D
Size/Shape. Size:
As determined by
the anchor points.
The anchor points
determine the
length of the
rectangle. The
width, defined in
meters, will
determine the width
of the rectangle.
Shape: Rectangle.
The information
fields should be
moveable and
scalable.
Orientation. As
determined by the
anchor points.
Static/Dynamic: D
Orientation. Not
applicable.
Static/Dynamic: D
TARGET BUILD-
UP AREA
There is no associated symbol. It
Symbol Set is included for training or N/A
Code: 25 hierarchical explanation purposes.
Code: 241700
TARGET BUILD- Anchor Points. This
UP AREA, symbol requires a
W - W1 020300ZJUL08 -
minimum of three
IRREGULAR TBA (3) and a maximum
090500ZJUL08 TBA
T of six (6) anchor TANK
Symbol Set points to define the
Code: 25 boundary of the
area. The anchor
Code: 241701 points shall be
sequentially
numbered, in
increments of one
(1), beginning with
point one (1).
Size/Shape.
Determined by the
anchor points. The
information fields
should be
moveable and
scalable within the
area.
Orientation. Not
applicable.
Static/Dynamic: D
Size/Shape. Size:
As determined by
the anchor points.
The anchor points
determine the
length of the
rectangle. The
width, defined in
meters, will
determine the width
of the rectangle.
Shape: Rectangle.
The information
fields should be
moveable and
scalable.
Orientation. As
determined by the
anchor points.
Static/Dynamic: D
Orientation. Not
applicable.
Static/Dynamic: D
TARGET VALUE
AREA
There is no associated symbol. It
Symbol Set is included for training or N/A
Code: 25 hierarchical explanation purposes.
Code: 241800
TARGET VALUE Anchor Points. This
AREA, symbol requires a
020300ZAPR08 -
W - W1 minimum of three
IRREGULAR TVAR (3) and a maximum
090500ZAPR08
TVAR
T of six (6) anchor SCUD
Symbol Set points to define the
Code: 25 boundary of the
area. The anchor
Code: 241801 points shall be
sequentially
numbered, in
increments of one
(1), beginning with
point one (1).
Size/Shape.
Determined by the
anchor points. The
information fields
should be
moveable and
scalable within the
area.
Orientation. Not
applicable.
Static/Dynamic: D
Size/Shape. Size:
As determined by
the anchor points.
The anchor points
determine the
length of the
rectangle. The
width, defined in
meters, will
determine the width
of the rectangle.
Shape: Rectangle.
The information
fields should be
moveable and
scalable.
Orientation. As
determined by the
anchor points.
Static/Dynamic: D
Orientation. Not
applicable.
Static/Dynamic: D
ZONE OF
RESPONSIBILITY
There is no associated symbol. It
Symbol Set is included for training or N/A
Code: 25 hierarchical explanation purposes.
Code: 241900
ZONE OF Anchor Points. This
RESPONSIBILITY, symbol requires a
020300ZMAY08 -
W - W1 minimum of three
IRREGULAR ZOR
(3) and a maximum
090500ZMAY08 ZOR
T of six (6) anchor 3BDE 4ID
Symbol Set points to define the
Code: 25 boundary of the
area. The anchor
Code: 241901 points shall be
sequentially
numbered, in
increments of one
(1), beginning with
point one (1).
Size/Shape.
Determined by the
anchor points. The
information fields
should be
moveable and
scalable within the
area.
Orientation. Not
applicable.
Static/Dynamic: D
Size/Shape. Size:
As determined by
the anchor points.
The anchor points
determine the
length of the
rectangle. The
width, defined in
meters, will
determine the width
of the rectangle.
Shape: Rectangle.
The information
fields should be
moveable and
scalable.
Orientation. As
determined by the
anchor points.
Static/Dynamic: D
Orientation. Not
applicable.
Static/Dynamic: D
Size/Shape.
Determined by the
anchor points. The
information fields
should be
moveable and
scalable within the
area.
Orientation. Not
applicable.
Static/Dynamic: D
Code: 242100
MIN RG AM Size/Shape. MIN RG 1200
ALT X Shapes are ALT GL
Static/Dynamic: D
Orientation. Centre
point is typically
centred over the
known location of a
weapon or target
acquisition system.
The orientation
may change as the
object moves or
changes.
Static/Dynamic: D
KILL BOX
Size/Shape.
Determined by the
anchor points. The
information fields
should be
moveable and
scalable within the
area.
Orientation. Not
applicable.
Static/Dynamic: D
Size/Shape. Size:
As determined by
the anchor points.
The anchor points
determine the
length of the
rectangle. The
width, defined in
meters, will
determine the width
of the rectangle.
Shape: Rectangle.
The information
fields should be
moveable and
scalable.
Orientation. As
determined by the
anchor points.
Static/Dynamic: D
Orientation. Not
applicable.
Static/Dynamic: D
Size/Shape.
Determined by the
anchor points. The
information fields
should be
moveable and
scalable within the
area.
Orientation. Not
applicable.
Static/Dynamic: D
Size/Shape. Size:
As determined by
the anchor points.
The anchor points
determine the
length of the
rectangle. The
width, defined in
meters, will
determine the width
of the rectangle.
Shape: Rectangle.
The information
fields should be
moveable and
scalable.
Orientation. As
determined by the
anchor points.
Static/Dynamic: D
Orientation. Not
applicable.
Static/Dynamic: D
PROTECTION
AREAS
There is no associated symbol. It
Symbol Set is included for training or N/A
Code: 25 hierarchical explanation purposes.
Code: 270000
OBSTACLE BELT Anchor Points: This
symbol requires at
least three anchor
Symbol Set points to define the
3-4CAV
Code: 25 boundary of the
Code: 270100
T area. Add as many
points as necessary
to accurately reflect
the areas size and
shape.
Size/Shape:
OBSTACLE ZONE
Determined by the
anchor points. The
Symbol Set information fields
Code: 25 should be
Code: 270200 T moveable and
scalable as a block
within the area. 5-7 RAR
Orientation: Not
applicable.
OBSTACLE FREE
Static/Dynamic: D
ZONE
Symbol Set
Code: 25 FREE FREE
Code: 270300
T 2 EN BN
W - W1 011730ZOCT07
030900ZNOV07
OBSTACLE
RESTRICTED
ZONE
Symbol Set
Code: 25 1AD(USA)
Code: 270400 210700ZMAY07
250900ZMAY07
OBSTACLE
EFFECTS
There is no associated symbol. It
Symbol Set is included for training or N/A
Code: 25 hierarchical explanation purposes.
Code: 270500
Orientation. The
head of the T
typically faces
enemy forces.
Static/Dynamic: D
Orientation: The
arrows point away
from enemy forces.
Static/Dynamic: D
Size/Shape: Points
Note: From the tip of the arrow to the back 1 and 2 determine
of the irregular part of the symbol indicates the length of the
where enemy advance is slowed by symbol, which
obstacles. varies only in
length.
Orientation: The
orientation is
determined by the
anchor points.
Static/Dynamic: D
Orientation: The
rear of the symbol
identifies the
enemys location
and the arrow
points in the
direction the
obstacle should
force the enemy to
turn.
Static/Dynamic: D
OBSTACLE
BYPASS
There is no associated symbol. It
Symbol Set is included for training or N/A
Code: 25 hierarchical explanation purposes.
Code: 270600
OBSTACLE Anchor Points. This
BYPASS EASY symbol requires
three anchor points.
PT 1
Points 1 and 2
Symbol Set PT 3 define the tips of
Code: 25 the arrowheads and
point 3 defines the
Code: 270601 rear of the symbol.
PT 2 Size/Shape. Points
1 and 2 determine
the symbols height
OBSTACLE and point 3
BYPASS determines its
length. The vertical
DIFFICULT PT 1 line at the rear of
PT 3 the symbol will be
Symbol Set the same length as
Code: 25 the opening.
OBSTACLE Static/Dynamic: D
BYPASS
IMPOSSIBLE PT 1
PT 3
Symbol Set
Code: 25
Code: 270603
PT 2
PT PT Size/Shape.
2 4 Determined by the
W - W1 anchor points.
Orientation. Not
applicable.
Static/Dynamic: D
ROADBLOCKS,
CRATERS AND
BLOWN BRIDGES There is no associated symbol. It
is included for training or N/A
Symbol Set hierarchical explanation purposes.
Code: 25
Code: 271200
PLANNED Anchor Points. This
PT 1 symbol requires
three anchor points.
Symbol Set Points 1 and 2
Code: 25 define the
Code: 271201 endpoints of the
PT 3 symbol and point 3
defines the location
of one side of the
symbol.
PT 2 Size/Shape. Points
1 and 2 determine
the centreline of the
symbol and point 3
EXPLOSIVES, determines its
STATE OF PT 1 width.
READINESS 1
(SAFE) Orientation.
Orientation is
PT 3 determined by the
Symbol Set anchor points.
Code: 25
Code: 271202 Static/Dynamic: D
PT 2
EXPLOSIVES,
STATE OF PT 1
READINESS 2
(ARMED BUT
PASSABLE)
PT 3
Symbol Set
Code: 25
Code: 271203
PT 2
ROADBLOCK
COMPLETE PT 1
(EXECUTED)
Symbol Set
Code: 25 PT 3
Code: 271204
PT 2
PROTECTION
POINTS
There is no associated symbol. It
Symbol Set is included for training or N/A
Code: 25 hierarchical explanation purposes.
Code: 280000
ABATIS Anchor Points. This
symbol requires at
least two anchor
Symbol Set points, points 1 and
Code: 25 2, to define the line.
Code: 280100 PT 1 PT 2 Additional points
can be defined to
extend the line.
Size/Shape. The
first and last anchor
points determine
the length of the
line. The size of the
tooth does not
change.
Orientation.
Orientation is
determined by the
anchor points.
Static/Dynamic: D
PROTECTION
LINES
There is no associated symbol. It
Symbol Set is included for training or N/A
Code: 25 hierarchical explanation purposes.
Code: 290000
OBSTACLE LINE Anchor Points. This
symbol requires at
least two anchor
Symbol Set
T
points, points 1 and 1-3 IN
Code: 25 2, to define the line.
Code: 290100 PT 1 PT 2 Additional points
can be defined to
extend the line.
Size/Shape. The
first and last anchor
points determine
the length of the
line.
Orientation.
Orientation is
determined by the
order in which the
anchor points are
entered.
Static/Dynamic: D
ANTITANK
OBSTACLES
There is no associated symbol. It
Symbol Set is included for training or N/A
Code: 25 hierarchical explanation purposes.
Code: 290200
PT 2
Orientation.
Orientation is
determined by the
anchor points. The
teeth typically point
toward enemy
forces.
Static/Dynamic: D
Size/Shape. The
first and last anchor
points determine
the length of the
line.
Orientation.
Orientation is
determined by the
anchor points. The
teeth typically point
toward enemy
forces.
Static/Dynamic: D
WIRE OBSTACLES
There is no associated symbol. It
Symbol Set is included for training or N/A
Code: 25 hierarchical explanation purposes.
Code: 290300
UNSPECIFIED Anchor Points. This
symbol requires at
least two anchor
Symbol Set points, points 1 and
Code: 25 PT 2 PT 1 2, to define the line.
Code: 290301 Additional points
can be defined to
SINGLE FENCE extend the line.
Size/Shape. The
first and last anchor
Symbol Set points determine
PT 2 PT 1
Code: 25 the length of the
Code: 290302 line.
Orientation.
DOUBLE FENCE Orientation is
determined by the
order in which the
Symbol Set anchor points are
PT 2 PT 1
Code: 25 entered.
Code: 290303 Static/Dynamic: D
DOUBLE APRON
FENCE
PT 2 PT 1
Symbol Set
Code: 25
Code: 290304
Symbol Set
Code: 25 PT 2 PT 1
Code: 290305
HIGH WIRE
FENCE
Symbol Set PT 2 PT 1
Code: 25
Code: 290306
SINGLE
CONCERTINA
Symbol Set PT 2 PT 1
Code: 25
Code: 290307
DOUBLE STRAND
CONCERTINA
Symbol Set PT 2 PT 1
Code: 25
Code: 290308
TRIPLE STRAND
CONCERTINA
Symbol Set PT 2 PT 1
Code: 25
Code: 290309
Size/Shape. Points
1 and 2 determine
the length of the
120600ZFEB07
symbol, which
PT 2 varies only in
length. The lines of
the arrowhead will
form an acute
W - W1 angle.
Orientation.
Orientation is
determined by the
anchor points.
Static/Dynamic: D
Land Mines
In land mine warfare, an explosive ammunition designed to be placed under, on or near the ground or other
surface area and to be actuated by the presence, proximity or contact of a person, land vehicle, aircraft or boat,
including landing craft.
MINEFIELD
There is no associated symbol. It
Symbol Set is included for training or N/A
Code: 25 hierarchical explanation purposes.
Code: 270700
Static/Dynamic: S
DUMMY
MINEFIELD
Symbol Set
Code: 25
Code: 270705
DUMMY
MINEFIELD,
DYNAMIC
Symbol Set
Code: 25
Code: 270706
Orientation. Not
applicable.
Static/Dynamic: D
A M points as necessary
M to accurately reflect M
the areas size and
shape.
M
Size/Shape:
W Determined by the
anchor points. The
Note: The A field (graphics) will be filled information fields
with the type of mine(s) contained in the should be
minefield (see mine types listed in this moveable and
appendix). If only scatterable mines are scalable as a block
within the minefield, the H field will be filled within the area.
with an S; a +S will be used if there is a
mix of scatterable and other mines as Orientation: Not
appropriate and a self-destruct time will be applicable.
posted in the W field for the scatterable
mines. If an offset location indicator is
used with this symbol, the indicator will Static/Dynamic: D
point to the centre of mass of the minefield.
DECOY MINED
M
AREA M
M
Symbol Set M M
M
Code: 25
Code: 270900 M
M
Note: The A field (graphics) will be filled
with the type of mine(s) contained in the
minefield (see mine types listed in this
appendix). If only scatterable mines are
within the minefield, the H field will be filled
with an S; a +S will be used if there is a
mix of scatterable and other mines as
appropriate and a self-destruct time will be
posted in the W field for the scatterable
mines. If an offset location indicator is
used with this symbol, the indicator will
point to the centre of mass of the minefield.
DECOY MINED
AREA, FENCED
Symbol Set
Code: 25
Code: 270901
UNEXPLODED
EXPLOSIVE
ORDNANCE (UXO)
UXO UXO UXO UXO
AREA
Symbol Set
Code: 25
Code: 271000
ANTITANK MINE
ANTITANK MINE
WITH ANTI-
HANDLING CENTRE
DEVICE POINT
Symbol Set
Code: 25
Code: 280400
WIDE AREA
ANTITANK MINE
CENTRE
POINT
Symbol Set
Code: 25
Code: 280500
UNSPECIFIED
MINE
CENTRE
Symbol Set POINT
Code: 25
Code: 280600
Orientation. The
symbol is typically
centred over the
desired location.
Static/Dynamic: S
TETRAHEDRONS,
DRAGONS TEETH,
AND OTHER
SIMILAR
OBSTACLES There is no associated symbol. It
is included for training or N/A
hierarchical explanation purposes.
Symbol Set
Code: 25
Code: 281900
FIXED AND
PREFABRICATED
Symbol Set
Code: 25
Code: 281901
MOVABLE
Symbol Set
Code: 25
Code: 281902
MOVABLE AND
PREFABRICATED
Symbol Set
Code: 25
Code: 281903
Orientation. Not
applicable.
Size/Shape. Points
1 and 2 determine
the length of the
vertical, straight-
line portion of the
symbol and point 3
determines its
width. The distance
between the line
connecting points 1
and 2 and point 3 is
the radius of the 90
degree arc at the
bottom of the
symbol.
Orientation.
Orientation is
determined by the
anchor points.
Static/Dynamic: D
VERTICAL
OBSTRUCTIONS
There is no associated symbol. It
Symbol Set is included for training or N/A
Code: 25 hierarchical explanation purposes.
Code: 282000
TOWER, LOW Anchor Points. This
symbol requires
one anchor point;
Symbol Set the point defines
Code: 25 the circle at the
Code: 282001 base of the tower.
Size/Shape. The
Note: Towers less than
symbol is a high-
1000 Ft AGL
angle cone.
Orientation. The
symbol will remain
upright.
Static/Dynamic: D
TOWER, HIGH
Symbol Set
Code: 25
Code: 282002
Size/Shape. The
first and last anchor
points determine
the length of the
line.
Orientation.
Orientation is
determined by the
anchor points.
Static/Dynamic: D
Orientation. Not
applicable.
Static/Dynamic: D
Orientation.
Orientation is
determined by the
anchor points.
Static/Dynamic: D
FORD EASY
PT 3
Symbol Set
Code: 25
Code: 271500
PT 1 PT 2
FORD DIFFICULT
PT 3
Symbol Set
Code: 25
Code: 271600
PT 1 PT 2
ANCHOR Static/Dynamic: S
POINT
Orientation.
Orientation is
determined by the
anchor points.
Static/Dynamic: D
Size/Shape. Points
1 and 2 determine
the length of the
symbol, which
PT 2 varies only in
length. The lines of
the arrowhead will
form an acute
angle.
Orientation.
Orientation is
determined by the
anchor points.
Static/Dynamic: D
2. Table 8-19 below lists Field Fortification Obstacle Control Measures symbols.
BELOW
GROUND
SHELTER CENTRE
POINT
Symbol Set
Code: 25
Code:
281100
FORT
Symbol Set
CENTRE
Code: 25 POINT
Code:
281200
Size/Shape. The
first and last
anchor points
determine the
length of the line.
Orientation.
Orientation is
determined by the
anchor points.
Static/
Dynamic: D
Orientation.
Orientation is
determined by the
anchor points.
Static/Dynamic: D
Contaminated Areas
BIOLOGICAL Anchor Points.
CONTAMINATED This symbol
requires at least
AREA B three anchor points B
to define the
Symbol Set boundary of the
Code: 25 area. Add as many
points as
Code: 271700 necessary to
accurately reflect
the areas size and
BIOLOGICAL shape.
CONTAMINATED
Size/Shape.
AREA TOXIC B B
Determined by the
INDUSTRIAL anchor points. The
MATERIAL symbol should be
T moveable and T
scalable as a block
Symbol Set within the area.
Code: 25
Code: 271701 Orientation. Not
applicable.
CHEMICAL
CONTAMINATED Static/Dynamic: D
AREA C C
Symbol Set
Code: 25
Code: 271800
CHEMICALLY
CONTAMINATED
AREA TOXIC C C
INDUSTRIAL
MATERIAL T T
Symbol Set
Code: 25
Code: 271801
NUCLEAR
CONTAMINATED
AREA N N
Symbol Set
Code: 25
Code: 271900
RADIOLOGICAL
CONTAMINATED
AREA R R
Symbol Set
Code: 25
Code: 272000
RADIOLOGICAL
CONTAMINATED
AREA TOXIC R R
INDUSTRIAL
MATERIAL T T
Symbol Set
Code: 25
Code: 272001
Static/Dynamic: D
Size/Shape:
Determined by the
anchor points. The
information fields
should be
moveable and
scalable as a block
within the area.
Orientation: Not
applicable.
Static/Dynamic: D
BIOLOGICAL
EVENT 1
C 211400ZNOV07 B ANTHRAX
Symbol Set W B H
Code: 25
LETTER ENY
Code: 281400
DT03071952
T N
Y ANCHOR
POINT
BIOLOGICAL
TOXIC C 1
INDUSTRIAL
W B H 211400ZNOV07 B ANTHRAX
MATERIAL
NUCLEAR EVENT
C 1
Symbol Set
Code: 25 092100ZFEB07 N 3.5KT
W N H
Code: 281500 XRAY SOURCE
V
IED ENY
T N SL12071962
Y ANCHOR
POINT
NUCLEAR
FALLOUT 1
PRODUCING C 291000ZFEB08 N 1MT
EVENT
W N H B61
Symbol Set
V BOMB ENY
Code: 25
Code: 281600 JK01041973
T N
Y ANCHOR
POINT
RADIOLOGICAL
EVENT C
1
R 092100ZMAR08 R H
Symbol Set W H
Code: 25
Code: 281700 IED ENY
T N
ME11201970
Y ANCHOR
POINT
RADIOLOGICAL
TOXIC C
1
INDUSTRIAL 092100ZAPR09
R R H
MATERIAL W H
Symbol Set T T
IED ENY
Code: 25 T N
Code: 281701 AE01231974
Y ANCHOR
POINT
Decontamination Points/Sites
GENERAL Anchor Points.
DE- This symbol
H requires one
CONTAMINATION anchor point. The
5
POINT/SITE W - T point defines the 030200ZOCT08 -
W1 DCN tip of the inverted
050700ZOCT08 8
Symbol Set cone. DCN
Code: 25 T1
Code: 281800
Size/Shape. Static. 2BDE
Orientation. The
symbol will
typically be
ANCHOR oriented upright.
POINT
Static/Dynamic: S
ALTERNATE
DE- 5
H
CONTAMINATION
POINT/SITE W - T 030200ZSEP08 -
DCN 050700ZSEP08 8A
W1
ALT DCN
Symbol Set
Code: 25
ALT
T1
Code: 281801 6ABB
ANCHOR
POINT
EQUIPMENT DE-
CONTAMINATION WHEELED
H
POINT/SITE
W - 030200ZMAY08 -
T L
W1
DCN 050700ZMAY08 DCN
Symbol Set
Code: 25
E E
Code: 281802 T1 41CB
ANCHOR
POINT
TROOP DE-
CONTAMINATION 3
H
POINT/SITE
W - T 030200ZSEP08 -
DCN 050700ZSEP08
RC(W)
Symbol Set W1
T DCN
Code: 25
T1
T
Code: 281803
212CB
ANCHOR
POINT
EQUIPMENT /
TROOP DE- CONTRACTOR
CONTAMINATION H OPERATED
POINT/SITE W - T 210700ZAPR08 -
DCN 071800ZMAY08 DCN
MND(S)
W1
Symbol Set
E/T E/T
Code: 25
T1 DEU
Code: 281804
ANCHOR
POINT
OPERATIONAL
DE- 6
H
CONTAMINATION
W - 030200ZMAY08 -
POINT/SITE T V
DCN 050700ZMAY08 DCN
W1
O
Symbol Set O
Code: 25
T1 ACO
Code: 281805
ANCHOR
POINT
THOROUGH DE-
CONTAMINATION MEDICAL
POINT/SITE H
W - 030200ZMAY08 -
T E
DCN 050700ZMAY08 DCN
Symbol Set W1
TH
Code: 25 TH
Code: 281806 T1 1CB
ANCHOR
POINT
MAIN EQUIPMENT
DE- 8
CONTAMINATION H
W - 030200ZMAY08 -
POINT/SITE DCN T 050700ZMAY08 DCN 2
W1 (M) (M)
Symbol Set E
Code: 25
E
E
Code: 281807 T1 2COY
ANCHOR
POINT
FORWARD
TROOP DE- 3
H
CONTAMINATION
W - 030200ZMAY08 -
POINT/SITE DCN T 050700ZMAY08 DCN 2A
W1 (F) (F)
Symbol Set T
Code: 25
T
Code: 281808 T1 1/2COY
ANCHOR
POINT
WOUNDED
PERSONNEL DE- 7
CONTAMINATION H
030200ZMAY08 -
SITE W - DCN T DCN 2UK
050700ZMAY08
W1 W W
Symbol Set
Code: 25
T1 4CBRN
Code: 281809
ANCHOR
POINT
SUSTAINMENT
POINTS There is no associated
symbol. It is included for
Symbol Set N/A N/A
training or hierarchical
Code: 25 explanation purposes.
Code: 320000
AMBULANCE
POINT There is no associated
symbol. It is included for N/A N/A
Symbol Set training or hierarchical
Code: 25 explanation purposes.
Code: 320100
AMBULANCE Anchor Points.
This symbol
EXCHANGE POINT 3
H requires one
anchor point. The 030200ZMAY08 -
Symbol Set W - T point defines the 1
050700ZMAY08
Code: 25 W1 AXP tip of the inverted
AXP
cone.
Code: 320101
T1 Size/Shape. 4077
Static.
Orientation. The
symbol will
typically be
ANCHOR oriented upright.
POINT
Static/ Dynamic: S
AMBULANCE
CONTROL POINT H 6
P
Symbol Set W - T T 100200ZAUG15 -
8
Code: 25 W1 ACP 1
110800ZAUG15 ACP
Code: 320102
T1
5
ANCHOR
POINT
AMBULANCE LOAD
POINT H 3
Symbol Set W - T 100200ZAUG15 -
4
Code: 25 W1 ALP 110800ZAUG15 ALP
Code: 320103
T1
2
ANCHOR
POINT
AMBULANCE
RELAY POINT H 2
W -
Symbol Set T 100200ZAUG15 -
3
Code: 25 W1 ARP 110800ZAUG15 ARP
Code: 320104
T1
1
ANCHOR
POINT
AMMUNITION
SUPPLY POINT H AVIATION
W - T 030200ZMAY08 - RC(W)
Symbol Set W1 ASP 050700ZMAY08
Code: 25 ASP
Code: 320200 T1
MNSE
ANCHOR
POINT
AMMUNITION
TRANSFER AND H
SMALL
HOLDING POINT W - T ARMS
W1 ATP
Symbol Set 030200ZMAY08 -
050700ZMAY08 4
Code: 25 T1
Code: 320300
ATP
RC(C)
ANCHOR
POINT
CANNIBALIZATION
POINT H 9
W - T 030200ZMAY08 -
Symbol Set CAN 6X
W1 050700ZMAY08
Code: 25 CAN
Code: 320400 T1
12
ANCHOR
POINT
CASUALTY
COLLECTION H 5
POINT W - T 030200ZMAY08 - RED
W1 CCP 050700ZMAY08
Symbol Set CCP
Code: 25 T1
Code: 320500 3BDE
ANCHOR
POINT
CIVILIAN
COLLECTION H 3
POINT W - T 030200ZMAY08 -
CIV 5B
W1 050700ZMAY08
Symbol Set CIV
Code: 25 T1
Code: 320600
UN
ANCHOR
POINT
DETAINEE
COLLECTION H 3
POINT W - 3
T 120700ZMAR08 -
W1 DET 211800ZMAR08 DET
Symbol Set
Code: 25 T1 2MP
Code: 320700
ANCHOR
POINT
ENEMY PRISONER
OF WAR (EPW) H 2
COLLECTION W - T 030200ZMAY08 - T
POINT W1 EPW 050700ZMAY08 EPW
Symbol Set T1
Code: 25 ISAF
Code: 320800
ANCHOR
POINT
LOGISTICS
RELEASE POINT H 5
(LRP) W - 10
T 030200ZMAY08 -
W1 LRP 050700ZMAY08 LRP
Symbol Set
Code: 25 T1
2ID
Code: 320900
ANCHOR
POINT
MAINTENANCE
COLLECTION H
POINT (MCP) 1
W - T
MCP 030200ZMAY08 -
N
W1
Symbol Set
Code: 25
050700ZMAY08 MCP
T1
Code: 321000 RC(E)
ANCHOR
POINT
MEDICAL
EVACUATION H 2
(MEDEVAC) PICK- W -
MEP T 030200ZMAY08 - US
UP POINT
W1 050700ZMAY08 MEP
Symbol Set
Code: 25 T1
Code: 321100 3
ANCHOR
POINT
REARM, REFUEL
AND RESUPPLY H
POINT (R3P) 8
W - T
R3P 030200ZMAY08 - C
W1
Symbol Set
Code: 25
050700ZMAY08 R3P
T1
Code: 321200 1
ANCHOR
POINT
REFUEL ON THE
MOVE (ROM) H
POINT 2
W - T
ROM 030200ZMAY08 - 8MAR
W1
Symbol Set
Code: 25 T1
050700ZMAY08 ROM
Code: 321300 7
ANCHOR
POINT
TRAFFIC
CONTROL POST H
(TCP) MSR1
W - T
W1 TCP 030200ZMAY08 - RC(N)
Symbol Set 050700ZMAY08 TCP
Code: 25 T1
Code: 321400 3MP
ANCHOR
POINT
TRAILER
TRANSFER POINT H
(TTP) 4
W - T
W1 TTP 030200ZMAY08 - 7A
Symbol Set
T1
050700ZMAY08 TT
Code: 25
Code: 321500 P
MNSE
ANCHOR
POINT
UNIT
MAINTENANCE
H 9
COLLECTION
POINT (UMCP) W - T 030200ZMAY08 - 1
W1 UMCP 050700ZMAY08
Symbol Set UMCP
Code: 25 T1
2-6IN
Code: 321600
ANCHOR
POINT
1. A Supply Control Measure is a point, area or line that is used to support any
point where supplies are issued in detail.
2. Supply points follow the format as shown above with a modification to the
symbol. As with the symbol for supply units, there is an additional line placed toward
the bottom of the box. When building points, the name/type of the point is
abbreviated and positioned inside the top part of the point symbol in Field A. For
some supply symbols this may be a graphic icon.
3. STANAG 2961 provides comparison charts for NATO and NATO nation
classes of supply.
Orientation. The
symbol will
typically be
ANCHOR oriented upright.
POINT
Static/Dynamic: S
NATO
CLASS I
H 7
Symbol Set W - T 2
Code: 25
Code: 321701
W1 I 030200ZMAY08 -
050700ZMAY08
I
T1
3SUST
ANCHOR
POINT
NATO
CLASS II
H 1
Symbol Set W - T 3
030200ZMAY08 -
Code: 25
Code: 321702
W1 II 050700ZMAY08
II
T1
MNSE
ANCHOR
POINT
NATO
CLASS III
H 3
Symbol Set W - 5S
T
Code: 25 W1 III 030200ZMAY08 -
050700ZMAY08
III
Code: 321703
T1
RC(E)
ANCHOR
POINT
NATO
CLASS IV
H 4
Symbol Set W - T 7
030200ZMAY08 -
Code: 25
Code: 321704
W1 IV 050700ZMAY08
IV
T1
412EN
ANCHOR
POINT
NATO
CLASS V
H >20MM
Symbol Set W - 6A
T 030200ZMAY08 -
Code: 25 W1 050700ZMAY08
Code: 321705
T1
55ORD
ANCHOR
POINT
NATO
MULTIPLE
SUPPLY CLASS H 6
POINT. W - T 14
A/A1/A2 030200ZAPR08 -
W1
Symbol Set
050700ZAPR08 I/III/V
Code: 25 T1
Code: 321706 ISAF
ANCHOR
POINT
US CLASS I
H 6
Symbol Set
Code: 25 W - T 14
030200ZAPR08 -
Code: 321707 W1 050700ZAPR08
ANCHOR
POINT
US CLASS II
H 6
Symbol Set
Code: 25 W - T 14
030200ZAPR08 -
II
Code: 321708 W1 050700ZAPR08
II
ANCHOR
POINT
US CLASS III
H 6
Symbol Set
Code: 25 W - T 14
030200ZAPR08 -
Code: 321709 W1 050700ZAPR08
ANCHOR
POINT
US CLASS IV
H 6
Symbol Set
Code: 25 W - T 14
030200ZAPR08 -
Code: 321710 W1 050700ZAPR08
ANCHOR
POINT
US CLASS V
H 6
Symbol Set
Code: 25 W - 14
T 030200ZAPR08 -
Code: 321711 W1 050700ZAPR08
ANCHOR
POINT
US CLASS VI
H 6
Symbol Set
Code: 25 W - 14
T 030200ZAPR08 -
Code: 321712 W1 050700ZAPR08
ANCHOR
POINT
US CLASS VII
H 6
Symbol Set
Code: 25 W - 14
T 030200ZAPR08 -
Code: 321713 W1 050700ZAPR08
ANCHOR
POINT
US CLASS VIII
H 6
Symbol Set
Code: 25 W - 14
T 030200ZAPR08 -
Code: 321714 W1 050700ZAPR08
ANCHOR
POINT
US CLASS IX
H 6
Symbol Set
Code: 25 W - 14
T 030200ZAPR08 -
Code: 321715 W1 050700ZAPR08
ANCHOR
POINT
US CLASS X
H 6
Symbol Set
Code: 25 W - 14
T 030200ZAPR08 -
W1 050700ZAPR08
Code: 321716
CA CA
ANCHOR
POINT
MEDICAL
SUPPLY POINT
H 1
W -
Symbol Set T 030200ZAPR08 - MND
Code: 25 W1 050700ZAPR08
Code: 321800
T1
2 MED
ANCHOR
POINT
Convoy
A group of vehicles organized for the purpose of control and orderly movement with or without escort
protection.
SUSTAINMENT
AREAS There is no associated symbol.
It is included for training or
Symbol Set N/A
hierarchical explanation
Code: 25 purposes.
Code: 310000
DETAINEE Anchor Points.
HOLDING AREA This symbol
DETAINEE requires at least DETAINEE
HOLDING AREA three anchor HOLDING AREA
Symbol Set points to define the
Code: 25 T boundary of the GB
area. Add as many
Code: 310100 points as
necessary to
ENEMY accurately reflect
the areas size and
PRISONER OF shape. EPW
EPW
WAR HOLDING HOLDING AREA
HOLDING AREA
AREA Size/Shape.
T Determined by the 15MP
Symbol Set anchor points.
Code: 25
Orientation. Not
Code: 310200
FORWARD applicable.
ARMING AND
REFUELLING FARP Static/Dynamic: D FARP
POINT (FARP)
T 2AVN
Symbol Set
Code: 25
Code: 310300
REFUGEE
HOLDING AREA
REFUGEE REFUGEE
HOLDING AREA HOLDING AREA
Symbol Set
Code: 25 T 8MEB
Code: 310400
Support Area
REGIMENTAL Anchor Points.
SUPPORT This symbol
requires at least
AREA three anchor
RSA points to define the RSA
Symbol Set boundary of the
Code: 25 area. Add as many
points as
Code: 310500 necessary to
accurately reflect
Brigade Support the areas size and
Area (BSA) shape.
Orientation. Not
applicable.
Static/Dynamic: D
Static/Dynamic: D
Supply Route
MAIN SUPPLY Anchor Points.
ROUTE (MSR) This symbol MSR CAMEL
requires at least
MSR T two anchor points
Symbol Set to define the line.
Code: 25 Additional points
Code: 330300 can be defined to
PT 1 PT 2 PT N extend and shape
the line.
Size/Shape. The
ONE WAY first and last
anchor points
TRAFFIC
MSR T determine the
MSR 3
length of the line.
Symbol Set The line segment
Code: 25 between each pair
of anchor points
Code: 330301 will repeat all
PT 1 PT 2 information
PT N associated with
the line segment.
TWO WAY
Orientation.
TRAFFIC MSR T Orientation is MSR SUMMER
determined by the
Symbol Set anchor points.
Code: 25 Supply routes
normally follow
Code: 330302 established roads.
Therefore, anchor
PT 1 PT 2 PT N
points normally
follow the shape of
the road.
ALTERNATING
TRAFFIC
MSR T
Static/Dynamic: D MSR 1
Symbol Set ALT
Code: 25
ALT
Code: 330303
PT 1 PT 2
ALTERNATE
SUPPLY
ROUTE (ASR)
ASR T
ASR DONKEY
Symbol Set
Code: 25 PT 2 PT N
PT 1
Code: 330400
ONE WAY
TRAFFIC ASR T MSR 3
Symbol Set
Code: 25
Code: 330401 PT 2 PT N
PT 1
TWO WAY
TRAFFIC ASR T MSR SUMMER
Symbol Set
Code: 25
Code: 330402
PT 1 PT 2 PT N
ALTERNATING
TRAFFIC ASR T MSR 1
Symbol Set ALT ALT
Code: 25
Code: 330403
PT 1 PT 2
INTELLIGENCE
LINES
There is no associated symbol. It is
Symbol Set included for training or hierarchical N/A
Code: 25 explanation purposes.
Code: 300000
INTELLIGENCE Anchor Points.
COORDINATION This symbol
ICL requires at least
LINE (ICL) T ICL T two points, points
1 and 2, to define
Symbol Set W - W1 W - W1 the line. Additional
Code: 25 points can be
PT 1 PT defined to extend
Code: 300100 2 the line.
Size/Shape. The
first and last
anchor points
determine the
length of the line.
The end-of line
information will
typically be posted
at the ends of the
line as it is
displayed on the
screen.
Orientation.
Orientation is
determined by the
order in which the
anchor points are
entered.
Static/Dynamic: D
NATURAL SPACE
DEBRIS SMALL
N/A None
Symbol Set
Code: 25
Code: 350201
NATURAL SPACE
DEBRIS MEDIUM
N/A None
Symbol Set
Code: 25
Code: 350202
NATURAL SPACE
DEBRIS BIG
N/A None
Symbol Set
Code: 25
Code: 350203
Table 8-25 provides a list of abbreviations and acronyms for echelons and functional
organizations to be used with boundaries.
Battalion BN 7BN
Company COY ACOY or 2COY
Platoon PLT 2PLT
Team TM BTM
Table 8-25: Abbreviations and Acronyms for use with Boundaries.
Table 8-26 provides a list of abbreviations and acronyms for unit functions to be
used with Control Measures.
Function Abbreviation
/Acronyms
Air Defence ADA
Antitank/Anti-armour AT
Armour AR
Aviation AVN
Chemical Biological Radiological Nuclear (CBRN) CB
Civil Affairs CA
Combined Arms CAR
Counterintelligence CI
Electronic Warfare EW
Engineer EN
Explosive Ordnance Disposal EOD
Field Artillery FA
Infantry IN
Logistics LOG
Maintenance MNT
Medical MED
Military Intelligence MI
Military Police MP
Naval NAV
Ordnance ORD
Quartermaster QM
Reconnaissance REC
Signal SIG
Special Forces/ SF
Special Operations Force SOF
Surveillance SUR
Sustainment SUST
Transportation TPT
Table 8-26: Abbreviation and Acronyms used in Control Measure Symbols for
Unit Functions.
The Tactical Mission Task and Mission Task Verb symbols in Appendix A to Chapter
8 are the graphical representations of many of the Tactical Mission Task verbs. Not
all Tactical Mission Tasks and Mission Task verbs have an associated symbol.
Tactical Mission Task and Mission Task Verb symbols are for use in course of action
sketches, synchronization matrices, and manoeuvre sketches. They do not replace
any part of the operation order. The Tactical Mission Task Verb symbols should be
scaled to fit the map scale and size of unit for which they are being used. The
examples shown in Table 8-A-1 are for illustration purposes only. (This Appendix
supports STANAG 2287.)
MISSION
TASKS
There is no associated symbol.
Symbol Set It is included for training or
Code: 25 Static/Dynamic: N/A N/A
hierarchical explanation
Code: 340000 purposes.
Size/Shape. Points 1
and 2 determine the
length of the vertical
line. Points 2 and 3
determine the length
of the horizontal line,
which will project
perpendicularly from
the midpoint of the
vertical line.
Static/Dynamic: D
Size/Shape. Points 1
and 2 determine the
symbols height and
point 3 determines its
length. The vertical
line at the rear of the
symbol will be the
same height as the
opening and parallel
to it.
Orientation. The
opening defines the
span of the breach
and typically faces
enemy forces.
Static/Dynamic: D
Size/Shape. Points 1
and 2 determine the
symbols height and
point 3 determines its
length. The vertical
line at the rear of the
symbol will be the
same height as the
opening and parallel
CANALIZE to it.
Size/Shape. Points 1
and 2 determine the
symbols height and
point 3 determines its
length. The spacing
between the symbols
arrows will stay
proportional to the
symbols height. The
tip of the middle
arrowhead will be at
the midpoint of the
vertical line. The
arrows will stay
perpendicular to the
vertical line,
regardless of the
rotational orientation
of the symbol as a
whole.
Orientation. The
arrows typically point
toward enemy forces.
Static/Dynamic: D
Size/Shape. Points 1
COUNTER through N-1 determine
ATTACK BY the symbols
FIRE centreline and Point N
determines the width.
Symbol Set
Code: 25 Orientation. The
arrowhead typically
Code: 340700 points toward enemy
forces.
Note: The
dashed lines in Static/Dynamic: D
this graphic shall
be displayed in
present and
anticipated
status.
Size/Shape. Points 1
and 2 determine the
length of the straight
line portion of the
symbol.
Point 3 defines which
side of the line the arc
is on and the diameter
of the arc.
Static/Dynamic: D
Orientation. The
symbol is typically
centred over the
desired location.
Static/Dynamic: S
Size/Shape. Points 1
and 2 determine the
height of the graphic
and point 3
determines its length.
The spacing between
the graphics arrows
will stay proportional
to the graphics
vertical line. The
length of the short
arrows will remain in
proportion to the
length of the longest
arrow. The arrows are
perpendicular to the
baseline (vertical line)
and parallel to each
other.
Orientation. The
arrows typically point
toward enemy forces.
Static/Dynamic: D
Size/Shape. Points 1
and 2 determine the
length of the graphic,
which varies only in
length.
Static/Dynamic: D
Symbol Set
Code: 25
Code: 341300
Size/Shape. There
should be 45 degrees
of angular separation
between the two
arrows.
Orientation. The
symbol is typically
centred over the
desired location.
Static/Dynamic: S
Size/Shape. The
radius will be long
enough for the symbol
to encompass the
UEI(s) or feature(s)
being isolated. The
opening will be a
30 degree arc of the
circle.
Orientation. The
opening will be on the
friendly side of the
symbol.
Static/Dynamic: D
Size/Shape. Static.
Note: The
dashed lines in
this graphic shall Orientation. The
be displayed in symbol is typically
present and centred over the
anticipated desired location.
status.
Static/Dynamic: S
Size/Shape. Points 1
and 2 will determine a
radius that is long
enough for the symbol
to encompass the
feature(s) being
occupied. The
opening will be a 30-
degree arc of the
circle.
Orientation. The
opening will on the
friendly side of the
control measure
Static/Dynamic: D
Size/Shape. Points 1
and 2 determine the
height of the symbol
and point 3
determines its length.
The arrow will project
perpendicularly from
the midpoint of the
vertical line.
Static/Dynamic: D
Size/Shape. Points 1
and 2 and points 3
and 4 determine the
length of each arrow.
Points 2 and 3 shall
be connected by a
smooth, curved line.
Orientation.
Determined by the
anchor points. The
unit being relieved is
typically located at the
base of the curve and
the unit performing the
relief is typically
located at the end of
the symbol. The
arrowhead typically
points to the location
the relieved unit
should move to.
Static/Dynamic: D
Size/Shape. Points 1
and 2 determine the
length of the straight
line portion of the
symbol. Point 3
defines which side of
the line the arc is on
and the diameter of
the arc.
Static/Dynamic: D
Size/Shape. Points 1
and 2 will determine a
radius that is long
enough for the graphic
to encompass the
feature(s) being
secured. The opening
will be a 30-degree
arc of the circle.
Orientation. The
opening will be on the
friendly side of the
graphic.
Static/Dynamic: D
SECURITY
There is no associated symbol.
Symbol Set It is included for training or
N/A
Code: 25 hierarchical explanation
purposes.
Code: 342200
Size/Shape. Where
four points are
available
Points 1 and 2 and
Points 3 and 4
determine the length
of the arrows. Where
three points are
available Points 1 and
2 and points 1 and 3
determine the length
of the arrows. The
length and orientation
GUARD of the arrows can vary
independently.
Symbol Set
Code: 25 Orientation.
Orientation is
Code: 342202 determined by the
anchor points. The
arrowheads may
touch other graphics
that define the limits of
the task. The tactical
symbol indicator is
centred between point
2 and point 3 when
four points are in use
or centred on Point 1
when three points are
Static/Dynamic: D
SCREEN
Symbol Set
Code: 25
Code: 342203
Size/Shape. Where
four points are
available
Points 1 and 2 define
the size of the circle,
which should be
adjusted as needed to
contain the unit
assigned the task.
Point 3 controls the
curvature of the arc.
Point 4 defines the
end of the arrow.
Where three points
are available Points 1
and 2 are connected
by a 90 degree arc.
The circle will at least
be large enough to
accommodate a
tactical symbol. Point
3 indicates on which
side of the line the arc
is placed.
Orientation. The
arrowhead identifies
the location/object to
be seized and the
circle identifies the
unit(s) assigned the
task. See paragraph
5.3.11 for options to
accommodate multiple
units.
Static/Dynamic: D
Size/Shape. Points 1
and 2 determine the
length of the straight
line portion of the
symbol. Point 3
WITHDRAW defines which side of
UNDER the line the arc is on
PRESSURE and the diameter of
the arc.
Symbol Set
Code: 25 Orientation. The arrow
points in the direction
Code: 342500 of the action. The tip
of the arrowhead may
indicate the location
where the action is to
conclude. The units
current location is
typically represented
at the base of the arc.
The 180 degree
circular arc is always
perpendicular to the
line.
Static/Dynamic: D
9.1. SCOPE
9.1.1. Purpose
1. All meteorological parameters are strictly related to both time and space, and
they could represent observations or forecasts. Therefore, it is recommended to
display these sets in a separate layer.
a. Static Amplifiers. An amplifier whose size and placement are fixed and
remain constant.
Image 6
CLOUD COVERAGE
No icon is associated with this entity.
Static/Dynamic: N/A N/A It is for hierarchical purposes only.
Symbol Set Code: 45
Code: 150000
CLOUD COVERAGE
CLOUD COVERAGE
SYMBOLS
No icon is associated with this entity.
N/A It is for hierarchical purposes only.
Static/Dynamic: N/A
Symbol Set Code: 45
Code: 150100
CLOUD COVERAGE Anchor Points. This graphic requires
CLOUD COVERAGE one anchor point. The centre point
defines the centre of the graphic.
SYMBOLS
CLEAR SKY Size/Shape. Scalable.
Colour: Black
CLOUD COVERAGE Anchor Points. This graphic requires
CLOUD COVERAGE one anchor point. The centre point
defines the centre of the graphic.
SYMBOLS
FEW COVERAGE Size/Shape. Scalable.
Colour: Black
Colour: Black
CLOUD COVERAGE Anchor Points. This graphic requires
CLOUD COVERAGE one anchor point. The centre point
defines the centre of the graphic.
SYMBOLS
BROKEN COVERAGE Size/Shape. Scalable.
Colour: Black
CLOUD COVERAGE Anchor Points. This graphic requires
CLOUD COVERAGE one anchor point. The centre point
defines the centre of the graphic.
SYMBOLS
OVERCAST COVERAGE Size/Shape. Scalable.
Colour: Black
CLOUD COVERAGE Anchor Points. This graphic requires
CLOUD COVERAGE one anchor point. The centre point
defines the centre of the graphic.
SYMBOLS
SKY TOTALLY OR Size/Shape. Scalable.
PARTIALLY OBSCURED
Orientation. The graphic is centred
over the location of the reported
Static/Dynamic: D cloud cover.
Symbol Set Code: 45
Code: 150106
Colour: Black
ATMOSPHERIC SYMBOLS
RAIN
No icon is associated with this entity.
Static/Dynamic: S N/A It is for hierarchical purposes only.
Symbol Set Code: 45
Code: 160100
Colour: Green
Colour: Green
ATMOSPHERIC SYMBOLS Anchor Points. This graphic requires
RAIN one anchor point. The centre point
defines the centre of the graphic.
INTERMITTENT
MODERATE Size/Shape. Scalable.
Colour: Green
Colour: Green
ATMOSPHERIC SYMBOLS Anchor Points. This graphic requires
RAIN one anchor point. The centre point
defines the centre of the graphic.
INTERMITTENT HEAVY
Size/Shape. Scalable.
Static/Dynamic: S
Symbol Set Code: 45 Orientation. The graphic is centred
over the location of the reported
Code: 160105 conditions.
Colour: Green
Colour: Green
ATMOSPHERIC SYMBOLS
FREEZING RAIN
No icon is associated with this entity.
N/A It is for hierarchical purposes only.
Static/Dynamic: N/A
Symbol Set Code: 45
Code: 160200
Colour: Red
Colour: Red
ATMOSPHERIC SYMBOLS
RAIN SHOWERS
No icon is associated with this entity.
N/A It is for hierarchical purposes only.
Static/Dynamic: N/A
Symbol Set Code: 45
Code: 160300
ATMOSPHERIC SYMBOLS Anchor Points. This graphic requires
RAIN SHOWERS one anchor point. The centre point
defines the centre of the graphic.
LIGHT
Size/Shape. Scalable.
Static/Dynamic: S
Symbol Set Code: 45 Orientation. The graphic is centred
over the location of the reported
Code: 160301 conditions.
Colour: Green
Colour: Green
Colour: Green
ATMOSPHERIC SYMBOLS
DRIZZLE
No icon is associated with this entity.
N/A It is for hierarchical purposes only.
Static/Dynamic: N/A
Symbol Set Code: 45
Code: 160400
ATMOSPHERIC SYMBOLS Anchor Points. This graphic requires
DRIZZLE one anchor point. The centre point
defines the centre of the graphic.
INTERMITTENT LIGHT
Size/Shape. Scalable.
Static/Dynamic: S
Symbol Set Code: 45 Orientation. The graphic is centred
over the location of the reported
Code: 160401 conditions.
Colour: Green
Colour: Green
ATMOSPHERIC SYMBOLS Anchor Points. This graphic requires
DRIZZLE one anchor point. The centre point
defines the centre of the graphic.
INTERMITTENT
MODERATE Size/Shape. Scalable.
Colour: Green
ATMOSPHERIC SYMBOLS Anchor Points. This graphic requires
DRIZZLE one anchor point. The centre point
defines the centre of the graphic.
INTERMITTENT
MODERATE/CONTINUOUS Size/Shape. Scalable.
MODERATE
Orientation. The graphic is centred
over the location of the reported
Static/Dynamic: S conditions.
Symbol Set Code: 45
Code: 160404
Colour: Green
ATMOSPHERIC SYMBOLS Anchor Points. This graphic requires
DRIZZLE one anchor point. The centre point
defines the centre of the graphic.
INTERMITTENT HEAVY
Size/Shape. Scalable.
Static/Dynamic: S
Symbol Set Code: 45 Orientation. The graphic is centred
over the location of the reported
Code: 160405 conditions.
Colour: Green
Colour: Green
ATMOSPHERIC SYMBOLS
FREEZING DRIZZLE
No icon is associated with this entity.
N/A It is for hierarchical purposes only.
Static/Dynamic: N/A
Symbol Set Code: 45
Code: 160500
ATMOSPHERIC SYMBOLS Anchor Points. This graphic requires
FREEZING DRIZZLE one anchor point. The centre point
defines the centre of the graphic.
LIGHT
Size/Shape. Scalable.
Static/Dynamic: S
Symbol Set Code: 45 Orientation. The graphic is centred
over the location of the reported
Code: 160501 conditions.
Colour: Red
Colour: Red
ATMOSPHERIC SYMBOLS
RAIN AND SNOW MIXED
No icon is associated with this entity.
N/A It is for hierarchical purposes only.
Static/Dynamic: N/A
Symbol Set Code: 45
Code: 160600
Colour: Green
ATMOSPHERIC SYMBOLS Anchor Points. This graphic requires
RAIN AND SNOW MIXED one anchor point. The centre point
defines the centre of the graphic.
RAIN OR DRIZZLE AND
SNOW MODERATE/HEAVY Size/Shape. Scalable.
Colour: Green
ATMOSPHERIC SYMBOLS Anchor Points. This graphic requires
RAIN AND SNOW MIXED one anchor point. The centre point
defines the centre of the graphic.
RAIN AND SNOW
SHOWERS LIGHT Size/Shape. Scalable.
Colour: Green
ATMOSPHERIC SYMBOLS Anchor Points. This graphic requires
RAIN AND SNOW MIXED one anchor point. The centre point
defines the centre of the graphic.
RAIN AND SNOW
SHOWERS - Size/Shape. Scalable.
MODERATE/HEAVY
Orientation. The graphic is centred
over the location of the reported
Static/Dynamic: S conditions.
Symbol Set Code: 45
Code: 160604
Colour: Green
Colour: Green
Colour: Green
ATMOSPHERIC SYMBOLS Anchor Points. This graphic requires
SNOW one anchor point. The centre point
defines the centre of the graphic.
INTERMITTENT
MODERATE Size/Shape. Scalable.
Colour: Green
Colour: Green
ATMOSPHERIC SYMBOLS Anchor Points. This graphic requires
SNOW one anchor point. The centre point
defines the centre of the graphic.
INTERMITTENT HEAVY
Size/Shape. Scalable.
Static/Dynamic: S
Symbol Set Code: 45 Orientation. The graphic is centred
over the location of the reported
Code: 160705 conditions.
Colour: Green
Colour: Green
ATMOSPHERIC SYMBOLS Anchor Points. This graphic requires
SNOW one anchor point. The centre point
defines the centre of the graphic.
BLOWING SNOW -
LIGHT/MODERATE Size/Shape. Scalable.
Colour: Green
Colour: Green
ATMOSPHERIC SYMBOLS Anchor Points. This graphic requires
SNOW GRAINS one anchor point. The centre point
defines the centre of the graphic.
ATMOSPHERIC SYMBOLS
SNOW SHOWERS
No icon is associated with this entity.
N/A It is for hierarchical purposes only.
Static/Dynamic: N/A
Symbol Set Code: 45
Code: 160900
ATMOSPHERIC SYMBOLS Anchor Points. This graphic requires
SNOW SHOWERS one anchor point. The centre point
defines the centre of the graphic.
LIGHT
Size/Shape. Scalable.
Static/Dynamic: S
Symbol Set Code: 45 Orientation. The graphic is centred
over the location of the reported
Code: 160901 conditions.
Colour: Green
ATMOSPHERIC SYMBOLS
HAIL
No icon is associated with this entity.
Static/Dynamic: N/A N/A It is for hierarchical purposes only.
Symbol Set Code: 45
Code: 161000
Colour: Red
ATMOSPHERIC SYMBOLS Anchor Points. This graphic requires
HAIL one anchor point. The centre point
defines the centre of the graphic.
MODERATE/HEAVY NOT
ASSOCIATED WITH Size/Shape. Scalable.
THUNDER
Orientation. The graphic is centred
over the location of the reported
Static/Dynamic: S conditions.
Symbol Set Code: 45
Code: 161002
Colour: Red
Colour: Red
ATMOSPHERIC SYMBOLS
ICE PELLETS (SLEET)
No icon is associated with this entity.
N/A It is for hierarchical purposes only.
Static/Dynamic: N/A
Symbol Set Code: 45
Code: 161200
ATMOSPHERIC SYMBOLS Anchor Points. This graphic requires
ICE PELLETS (SLEET one anchor point. The centre point
defines the centre of the graphic.
LIGHT
Size/Shape. Scalable.
Static/Dynamic: S
Symbol Set Code: 45 Orientation. The graphic is centred
over the location of the reported
Code: 161201 conditions.
Colour: Red
Colour: Red
ATMOSPHERIC SYMBOLS Anchor Points. This graphic requires
ICE PELLETS (SLEET one anchor point. The centre point
defines the centre of the graphic.
HEAVY
Size/Shape. Scalable.
Static/Dynamic: S
Symbol Set Code: 45 Orientation. The graphic is centred
over the location of the reported
Code: 161203 conditions.
Colour: Red
Colour: Red
ATMOSPHERIC SYMBOLS Anchor Points. This graphic requires
STORMS one anchor point. The centre point
defines the centre of the graphic.
THUNDERSTORM LIGHT
TO MODERATE WITH Size/Shape. Scalable.
RAIN/SNOW - NO HAIL
Orientation. The graphic is centred
over the location of the reported
Static/Dynamic: S conditions.
Symbol Set Code: 45
Code: 161402
Colour: Red
Colour: Red
Colour: Red
ATMOSPHERIC SYMBOLS Anchor Points. This graphic requires
STORMS one anchor point. The centre point
defines the centre of the graphic.
THUNDERSTORM
HEAVY - WITH HAIL Size/Shape. Scalable.
Colour: Red
ATMOSPHERIC SYMBOLS Anchor Points. This graphic requires
STORMS one anchor point. The centre point
defines the centre of the graphic.
FUNNEL CLOUD
(TORNADO/WATERSPOUT) Size/Shape. Scalable.
Colour: Red
Colour: Red
Colour: Red
ATMOSPHERIC SYMBOLS
FOG
No icon is associated with this entity.
N/A It is for hierarchical purposes only.
Static/Dynamic: N/A
Symbol Set Code: 45
Code: 161500
ATMOSPHERIC SYMBOLS Anchor Points. This graphic requires
FOG one anchor point. The centre point
defines the centre of the graphic.
SHALLOW PATCHES
Size/Shape. Scalable.
Static/Dynamic: S
Symbol Set Code: 45 Orientation. The graphic is centred
over the location of the reported
Code: 161501 conditions.
Colour: Yellow
Colour: Yellow
Colour: Yellow
Colour: Yellow
Colour: Yellow
Colour: Red
Colour: Red
ATMOSPHERIC SYMBOLS Anchor Points. This graphic requires
MIST one anchor point. The centre point
defines the centre of the graphic.
ATMOSPHERIC SYMBOLS
DUST OR SAND
No icon is associated with this entity.
Static/Dynamic: N/A N/A It is for hierarchical purposes only.
Symbol Set Code: 45
Code: 161900
Colour: Brown
Colour: Brown
Colour: Brown
Colour: Brown
ATMOSPHERIC SYMBOLS
TROPICAL STORM
SYSTEMS
No icon is associated with this entity.
N/A It is for hierarchical purposes only.
Static/Dynamic: N/A
Symbol Set Code: 45
Code: 162000
ATMOSPHERIC SYMBOLS Anchor Points. This graphic requires
TROPICAL STORM one anchor point. The centre point
defines the centre of the graphic.
SYSTEMS
TROPICAL DEPRESSION Size/Shape. Scalable.
Colour: Red/Purple/Black
Colour: Green
BOUNDED AREAS OF
ATMOSPHERIC
No icon is associated with this entity.
N/A It is for hierarchical purposes only.
Static/Dynamic: N/A
Symbol Set Code: 45
Code: 170000
Colour: Green
BOUNDED AREAS OF Anchor Points. This graphic requires
ATMOSPHERIC at least three anchor points to define
the boundary of the area. Add as
LIQUID PRECIPITATION - many points as necessary to
NON-CONVECTIVE accurately reflect the area's size and
CONTINUOUS OR shape.
INTERMITTENT
Size/Shape. Determined by the
LIQUID PRECIPITATION anchor points.
CONVECTIVE
Orientation. Not applicable.
Static/Dynamic: S
Symbol Set Code: 45
Code: 170501
Colour: Green
BOUNDED AREAS OF Anchor Points. This graphic requires
ATMOSPHERIC at least three anchor points to define
the boundary of the area. Add as
FREEZING/FROZEN many points as necessary to
PRECIPITATION accurately reflect the area's size and
shape.
Static/Dynamic: S
Size/Shape. Determined by the
Symbol Set Code: 45 anchor points.
Code: 170600
Orientation. Not applicable.
Colour: Red
ISOPLETHS
No icon is associated with this entity.
Static/Dynamic: N/A N/A It is for hierarchical purposes only.
Symbol Set Code: 45
Code: 180000
ISOPLETHS Anchor Points. This graphic requires
ISOBAR SURFACE at least two anchor points, points 1
and 2, to define the line. Additional
points can be defined to extend the
Static/Dynamic: D line.
Symbol Set Code: 45
Code: 180100 Size/Shape. Scalable/Curve.
Static/Dynamic: S
Symbol Set Code: 45
Code: 190101
Colour: Black
STATE OF THE GROUND Anchor Points. This graphic requires
WITHOUT SNOW OR one anchor point. The centre point
defines the centre of the graphic.
MEASURABLE ICE COVER
SURFACE MOIST Size/Shape. Scalable.
Colour: Black
STATE OF THE GROUND Anchor Points. This graphic requires
WITHOUT SNOW OR one anchor point. The centre point
defines the centre of the graphic.
MEASURABLE ICE COVER
SURFACE WET, Size/Shape. Scalable.
STANDING WATER IN
SMALL OR LARGE POOLS Orientation. The graphic is typically
centred over the desired location.
Static/Dynamic: S
Symbol Set Code: 45
Code: 190103
Colour: Black
Colour: Black
STATE OF THE GROUND Anchor Points. This graphic requires
WITHOUT SNOW OR one anchor point. The centre point
defines the centre of the graphic.
MEASURABLE ICE COVER
SURFACE FROZEN Size/Shape. Scalable.
Colour: Black
STATE OF THE GROUND Anchor Points. This graphic requires
WITHOUT SNOW OR one anchor point. The centre point
defines the centre of the graphic.
MEASURABLE ICE COVER
GLAZE (THIN ICE) ON Size/Shape. Scalable.
GROUND
Orientation. The graphic is typically
centred over the desired location.
Static/Dynamic: S
Symbol Set Code: 45
Code: 190106
Colour: Black
STATE OF THE GROUND Anchor Points. This graphic requires
WITHOUT SNOW OR one anchor point. The centre point
defines the centre of the graphic.
MEASURABLE ICE COVER
LOOSE DRY DUST OR Size/Shape. Scalable.
SAND NOT COVERING
GROUND COMPLETELY Orientation. The graphic is typically
centred over the desired location.
Static/Dynamic: S
Symbol Set Code: 45
Code: 190107
Colour: Black
Colour: Black
STATE OF THE GROUND Anchor Points. This graphic requires
WITHOUT SNOW OR one anchor point. The centre point
defines the centre of the graphic.
MEASURABLE ICE COVER
MODERATE/THICK LOOSE Size/Shape. Scalable.
DRY DUST OR SAND
COVERING GROUND Orientation. The graphic is typically
centred over the desired location.
COMPLETELY
Static/Dynamic: S
Symbol Set Code: 45
Code: 190109
Colour: Black
STATE OF THE GROUND Anchor Points. This graphic requires
WITHOUT SNOW OR one anchor point. The centre point
defines the centre of the graphic.
MEASURABLE ICE COVER
EXTREMELY DRY WITH Size/Shape. Scalable.
CRACKS
Orientation. The graphic is typically
centred over the desired location.
Static/Dynamic: S
Symbol Set Code: 45
Code: 190110
Colour: Black
STATE OF THE GROUND
WITH SNOW OR
MEASURABLE ICE COVER
No icon is associated with this entity.
N/A It is for hierarchical purposes only.
Static/Dynamic: N/A
Symbol Set Code: 45
Code: 190200
Colour: Black
STATE OF THE GROUND Anchor Points. This graphic requires
WITH SNOW OR one anchor point. The centre point
defines the centre of the graphic.
MEASURABLE ICE COVER
COMPACT OR WET Size/Shape. Scalable.
SNOW (WITH OR WITHOUT
ICE) COVERING LESS THAN Orientation. The graphic is typically
centred over the desired location.
ONE-HALF OF GROUND
Static/Dynamic: S
Symbol Set Code: 45
Code: 190202
Colour: Black
STATE OF THE GROUND Anchor Points. This graphic requires
WITH SNOW OR one anchor point. The centre point
defines the centre of the graphic.
MEASURABLE ICE COVER
COMPACT OR WET Size/Shape. Scalable.
SNOW (WITH OR WITHOUT
ICE) COVERING AT LEAST Orientation. The graphic is typically
centred over the desired location.
ONE-HALF GROUND, BUT
GROUND NOT
COMPLETELY COVERED
Static/Dynamic: S
Symbol Set Code: 45
Code: 190203
Colour: Black
Static/Dynamic: S
Symbol Set Code: 45
Code: 190204
Colour: Black
STATE OF THE GROUND Anchor Points. This graphic requires
WITH SNOW OR one anchor point. The centre point
defines the centre of the graphic.
MEASURABLE ICE COVER
UNEVEN LAYER OF Size/Shape. Scalable.
COMPACT OR WET SNOW
COVERING GROUND Orientation. The graphic is typically
centred over the desired location.
COMPLETELY
Static/Dynamic: S
Symbol Set Code: 45
Code: 190205
Colour: Black
STATE OF THE GROUND Anchor Points. This graphic requires
WITH SNOW OR one anchor point. The centre point
defines the centre of the graphic.
MEASURABLE ICE COVER
LOOSE DRY SNOW Size/Shape. Scalable.
COVERING LESS THAN
ONE-HALF OF GROUND Orientation. The graphic is typically
centred over the desired location.
Static/Dynamic: S
Symbol Set Code: 45
Code: 190206
Colour: Black
Static/Dynamic: S
Symbol Set Code: 45
Code: 190207
Colour: Black
STATE OF THE GROUND Anchor Points. This graphic requires
WITH SNOW OR one anchor point. The centre point
defines the centre of the graphic.
MEASURABLE ICE COVER
EVEN LAYER OF LOOSE Size/Shape. Scalable.
DRY SNOW COVERING
GROUND COMPLETELY Orientation. The graphic is typically
centred over the desired location.
Static/Dynamic: S
Symbol Set Code: 45
Code: 190208
Colour: Black
STATE OF THE GROUND Anchor Points. This graphic requires
WITH SNOW OR one anchor point. The centre point
defines the centre of the graphic.
MEASURABLE ICE COVER
UNEVEN LAYER OF Size/Shape. Scalable.
LOOSE DRY SNOW
COVERING GROUND Orientation. The graphic is typically
centred over the desired location.
COMPLETELY
Static/Dynamic: S
Symbol Set Code: 45
Code: 190209
Colour: Black
Colour: Black
Table 9-1: Atmospheric Icons.
A.1. Purpose
This annex outlines the procedures for developing Symbol Identification Codes
(SIDC) for symbols in APP-6(D). The SIDC codes listed shall be used for machine-
to-machine processing.
A SIDC is a numeric code that uniquely identifies the elements needed to build an
APP-6(D)-compliant symbol. The SIDC provides the capability to exchange symbol
information in a bandwidth efficient manner. It is given to an established symbol by
the SSMC/JSP only.
2. A Version Extension Flag (VEF) is used to indicate that the optional third set
of ten SIDC digits is being used:
b. When used in a simple list SIDC field, the VEF shall be the last value in
that field. As examples, the VEF is value 9 in the one digit Status field and
value 99 in the 2 digit Symbol Set field.
c. When a SIDC field is 2 bits but is not a simple list (the 2 digits each
have discrete but related values which combine to allow 10 sets each with 10
values), either the first or second digit shall be capable of being set to 9 to
represent the VEF. An example of this is the Unit Echelon/Equipment
Mobility/Naval Towed Array Amplifier field where the first digit expresses
echelon, mobility or naval towed array and the second digit is used to express
a value related to the first digit and also has a VEF of 9 for each second digit
list of values.
1 1 0 7 0 0 0 0 0 0
21 22 23 24 25 26 27 28 29 30
SYMBOLOGY SYMBOLOGY SPECIFIED BY THE SYMBOLOGY
ORIGINATOR ORIGINATOR ORIGINATOR
IDENTIFIER SYMBOL SET
A.5. Version
The version is comprised of two digits and identifies a version change for the SIDC
which occurs when there is a change in an established icon, modifier, or drawing rule
for a Control Measures symbol. Subsequent changes will create further version
changes for the SIDC. The basis for all symbol versions in all sets is APP-6.
Description Code
No changes to joint military symbology 10
Any subsequent changes to joint military symbology 1139
Note: The first, second, and third sets of SIDC digits can each be represented in a computer system with a
single 32 bit unsigned integer. The supported range of values for a 32 bit unsigned integer is 0 to
4,294,967,295. In order to allow nine (9) as the largest value for each digit (for extension flag purposes) and
to ensure each of the ten digits is easily parsed, the allowable range of values for each part of the SIDC
must be 1,000,000,000 to 3,999,999,999.
1. Standard Identity is comprised of two digits. The first digit represents the
context of the symbol and the second digit reflects the Standard Identities in Chapter
1. The following are the entries for Standard Identity:
Description Code
UNKNOWN 00
AIR 01
AIR MISSILE 02
SPACE 05
SPACE MISSILE* 06
LAND UNIT 10
LAND CIVILIAN UNIT/ORGANIZATION 11
LAND EQUIPMENT 15
LAND INSTALLATIONS 20
CONTROL MEASURE 25
DISMOUNTED INDIVIDUAL 27
SEA SURFACE 30
SEA SUBSURFACE 35
MINE WARFARE 36
ACTIVITY/EVENT 40
ATMOSPHERIC (METEOROLOGICAL) 45
OCEANOGRAPHIC* 46
METEOROLOGICAL SPACE* 47
SIGNALS INTELLIGENCE SPACE* 50
SIGNALS INTELLIGENCE AIR* 51
SIGNALS INTELLIGENCE LAND* 52
SIGNALS INTELLIGENCE SURFACE* 53
SIGNALS INTELLIGENCE 54
SUBSURFACE*
CYBERSPACE SPACE* 60
CYBERSPACE AIR* 61
CYBERSPACE LAND* 62
CYBERSPACE SURFACE* 63
CYBERSPACE SUBSURFACE* 64
RESERVED FOR FUTURE USE 03-04, 07-09, 12-14, 16-19, 21-24, 26-29,
31-34, 37-39, 41-44, 48-49, 55-59, and 65-
98
VERSION EXTENSION FLAG 99
Note: * indicates symbol set used by US only and included in the Table for information and to account for all
values.
Table A-4: Symbol Set.
3. See Table A-5 for the relationships between dimensions and symbol sets and
terminology. Domains used in MIL-STD-2525(D) cut across Dimensions. MIL-STD-
2525C also refers to the concept of a Battle Dimension (Air, Space, Ground, Sea
Surface, Sea Subsurface, SOF, Other, and Unknown), and so, for clarity, Table A-5
also shows the relationships between the older concept of Battle Dimension and the
newer concepts of Domain, Dimension, and Symbol Set.
A.8. Status
Description Code
PRESENT 0
PLANNED/ANTICIPATED/SUSPECT 1
PRESENT/FULLY CAPABLE 2
PRESENT/DAMAGED 3
PRESENT/DESTROYED 4
PRESENT/FULL TO CAPACITY 5
RESERVED FOR FUTURE USE 6-8
VERSION EXTENSION FLAG 9
Table A-6: Status
Description Code
NOT APPLICABLE 0
FEINT/DUMMY 1
HEADQUARTERS 2
FEINT/DUMMY HEADQUARTERS 3
TASK FORCE 4
FEINT/DUMMY TASK FORCE 5
TASK FORCE HEADQUARTERS 6
FEINT/DUMMY TASK FORCE 7
HEADQUARTERS
RESERVED FOR FUTURE USE 8
VERSION EXTENSION FLAG 9
Table A-7: Headquarters/Task Force/Dummy
LEADERSHIP INDICATOR 7
1. These digits define the icon and modifier contents of each symbol set:
2. If an entity is "Unspecified", then the remainder of the second set of ten digits
shall be set to 0.
3. Icons are the innermost part of a symbol. A symbol is, at most, composed of
one and only one icon or compound icon. Icons are fully defined in in section 1.2.
The SIDC structure is organized using a logical three-tier hierarchy based on first,
second and third order military functions; each tier (military function level) is
expressed using a pair of digits. A first order military function is expressed as an
Entity. Where there are second order military functions associated with a first order
military function, these are expressed as Entity Types. Similarly, if a second order
military function has related third order military functions, these are expressed as
Entity Subtypes. The placement of the digits representing Entity, Entity Type and
Entity Subtype can be seen in Figure A-1. Some entities and entity types are used
purely for hierarchical purposes, these are never associated with an actual physical
icon (an individual svg graphic file) and thus are never intended to be displayed.
Most entities and entity types, however, and all entity subtypes, are associated with
a single physical icon (an individual svg file). The icon used to represent a SIDC
should be that associated with the highest level of detail available i.e. the one that
reflects a non-zero-zero value at the most discriminating (i.e., lowest order) of the
Entity, Entity Type and Entity Subtype values. When the icon to be used is a full
frame icon (see section 1.2.) so by definition it touches the edge of the frame it is
drawn within, one of four graphic (svg) files needs to be used, based on the
Standard Identity group of the given SIDC.
3 = Friend
10 = Land Unit
2 = Headquarters
3 = Friend
16 = Echelon at brigade or below, battalion/squadron
1003100216, 1204010051
1. The third ten digit set of the symbol identification codes is to accommodate
national modifications/additions that are not included in APP-6. In particular, when a
nation (or approved entity) has a need to transfer symbol information to another
allied country/system then the third ten digit set provides an approved method to
achieve this capability. The third ten digit set starts with a three digit number pre-
assigned to nations (Table A-9 below) which indicates to a recipient the Symbology
Originator Identifier. The three digit identifiers for Symbology Originators are
sourced from ISO 3166 Country Codes.3 The fourth digit is to be used by the
Symbology Originator to identify a particular symbol set. The remaining six digits are
available for whatever use the Symbology Originator decides. To correctly interpret
a complete 30-digit SIDC, requires the Symbology Originator utilizing the third ten
digit set to provide amplifying documentation to recipients. The third ten digit set
should not be used to reinterpret an approved APP-6 symbol.
3 The US is adopting the GENC for SIDC Country Codes. Whilst the GENC is a profile of ISO 3166,
there may be differences in the codes of some geopolitical entities.
Entity, Entity Type, Entity Subtype and Sector 1 and Sector 2 Modifier are each
comprised of two digits. The Tables in this section are organised by symbol sets.
Air (01)
Decoy 130200
Manual
140000 From MIL-STD-2525.
Track
Intensive Care 34
Electronic Attack (EA) 35 From MIL-STD-2525.
Space (05)
Unspecified
000000
Military
Military For training or
110000 hierarchical purposes
only
Space Vehicle 110100
ReEntry Vehicle 110200
Planet Lander 110300
Orbiter Shuttle 110400
Capsule 110500
Satellite, General 110600
Satellite 110700
Antisatellite Weapon 110800
Astronomical Satellite 110900
Biosatellite 111000
Communications Satellite 111100
Earth Observation Satellite 111200
Miniaturized Satellite 111300
Navigational Satellite 111400
Reconnaissance Satellite 111500
Space Station 111600
Tethered Satellite 111700
Weather Satellite 111800
Space Launched Vehicle
111900 From MIL-STD-2525.
(SLV)
Civilian For training or
120000 hierarchical purposes
only
Biosatellite 120500
Communications Satellite 120600
Earth Observation Satellite 120700
Miniaturized Satellite 120800
Navigational Satellite 120900
Space Station 121000
Tethered Satellite 121100
Weather Satellite 121200
Manual Track 130000 From MIL-STD-2525.
Armour/Armoured/Mechaniz
120500
ed/SelfPropelled/ Tracked
Reconnaissance/Cavalry/Sc
120501 From MIL-STD-2525.
out
Amphibious 120502 From MIL-STD-2525.
Army Aviation/Aviation
120600
Rotary Wing
Reconnaissance 120601 From MIL-STD-2525.
Combat 120900
Combined Arms 121000
Infantry 121100
Amphibious 121101 From MIL-STD-2525.
Armoured/Mechanized/Trac
121102 From MIL-STD-2525.
ked
Main Gun System 121103 From MIL-STD-2525.
Underwater Demolition
121805 From MIL-STD-2525.
Team
Unmanned Aerial Systems 121900
For training or
130000 hierarchical purposes
Fires only
Air Defence 130100
Main Gun System 130101 From MIL-STD-2525.
Survey 130900
For training or
140000 hierarchical purposes
Protection only
Chemical Biological
Radiological Nuclear 140100
Defence
Mechanized 140101 From MIL-STD-2525.
Combat Support
140200
(Manoeuvre Enhancement)
Criminal Investigation
140300
Division
Diving 140400
Dog 140500
Drilling 140600
Engineer 140700
Mechanized 140701
Motorized 140702 From MIL-STD-2525.
Explosive Ordnance
140800
Disposal (EOD)
Field Camp Construction 140900
Fire Fighting/Fire Protection 141000
Geospatial
Support/Geospatial 141100
Information Support
Military Police 141200
Mine 141300
Mine Clearing 141400
Transportation 163600
US Supply Class I 163700 From MIL-STD-2525.
Water 164700
Water Purification 164800
Broadcast 164900 From MIL-STD-2525.
For training or
170000 hierarchical purposes
Naval only
Naval 170100
For training or
Named 180000 hierarchical purposes
Headquarters only
Allied Command Europe
Rapid Reaction Corps 180100
(ARRC)
Allied Command Operations 180200
International Security
180300
Assistance Force (ISAF)
Multinational (MN) 180400
Emergency Medical
111000 From MIL-STD-2525.
Operation
Rifle 110100
Single Shot Rifle 110101
Semiautomatic Rifle 110102
Automatic Rifle 110103
Machine Gun 110200
Light 110201
Medium 110202
Heavy 110203
Grenade Launcher 110300
Light 110301
Medium 110302
Heavy 110303
Flame Thrower 110400
Air Defence Gun 110500
Light 110501
Medium 110502
Heavy 110503
Antitank Gun 110600
Light 110601
Medium 110602
Heavy 110603
Direct Fire Gun 110700
Light 110701
Medium 110702
Heavy 110703
Heavy 111107
Heavy, TLAR 111108 From MIL-STD-2525.
Antitank Missile
111200
Launcher
Light 111201
Medium 111202
Heavy 111203
Surface-to-Surface
111300
Missile Launcher
Light 111301
Armoured 120100
Armoured Fighting Vehicle 120101
Armoured Fighting Vehicle
120102
Command and Control
Armoured Personnel Carrier 120103
Armoured Personnel Carrier
120104
Ambulance
Armoured Engineer
131300 From MIL-STD-2525.
Recon Vehicle (AERV)
Backhoe 131400 From MIL-STD-2525.
Utility 140100
Medical 140200
Medical Evacuation
140300
(MEDEVAC)
Mobile Emergency
140400
Physician
Bus 140500
SemiTrailer and
140600
Truck
Light 140601
Medium 140602
Locomotive 150100
Railcar 150200
For training or
Civilian Vehicles 160000 hierarchical purposes
only
Simplification of MIL-
Automobile 160100
STD-2525 icon TBD.
Simplification of MIL-
Compact 160101
STD-2525 icon TBD.
Simplification of MIL-
Midsize 160102
STD-2525 icon TBD.
Simplification of MIL-
Sedan 160103
STD-2525 icon TBD.
Simplification of MIL-
Open-Bed Truck 160200
STD-2525 icon TBD.
Simplification of MIL-
Pickup 160201
STD-2525 icon TBD.
Simplification of MIL-
Small 160202
STD-2525 icon TBD.
Simplification of MIL-
Large 160203
STD-2525 icon TBD.
Law
170000 From MIL-STD-2525.
Enforcement
Bureau of Alcohol,
Tobacco, Firearms
and Explosives (ATF) 170100 From MIL-STD-2525.
(Department of
Justice)
Border Patrol 170200 From MIL-STD-2525.
Drug Enforcement
170400 From MIL-STD-2525.
Administration (DEA)
Department of Justice Simplification of MIL-
170500
(DOJ) STD-2525 icon TBD.
Federal Bureau of
170600 From MIL-STD-2525.
Investigation (FBI)
Police 170700 From MIL-STD-2525.
Sustainment
201200 From MIL-STD-2525.
Shipments
Tent 201300 From MIL-STD-2525.
Unit Deployment
201400 From MIL-STD-2525.
Shipments
Emergency Medical
201500 From MIL-STD-2525.
Operation
Medical Evacuation
201501 From MIL-STD-2525.
Helicopter
For training or
Land Mines 210000 hierarchical purposes
only
Sensor 220100
Sensor Emplaced 220200
Radar 220300
Emergency
230000 From MIL-STD-2525.
Operation
Simplification of MIL-
Ambulance 230100
STD-2525 icon TBD.
Fire Fighting/Fire
230200 From MIL-STD-2525.
Protection
Manual Track 240000 From MIL-STD-2525.
Ammunition and
110200 From MIL-STD-2525.
Explosives/Production
Ammunition Cache 110300
Armament Production 110400 From MIL-STD-2525.
Displaced Persons/
111901 From MIL-STD-2525.
Refugee/Evacuees Camp
Training Camp 111902 From MIL-STD-2525.
Drug Enforcement
112104 From MIL-STD-2525.
Administration (DEA)
Department of Justice Simplification of MIL-
112105
(DOJ) STD-2525 icon TBD.
Federal Bureau of
112106 From MIL-STD-2525.
Investigation (FBI)
Police 112107 From MIL-STD-2525.
Simplification of MIL-
Prison 112108
STD-2525 icon TBD.
Emergency Medical
112202 From MIL-STD-2525.
Operation
For training or
Infrastructure 120000 hierarchical purposes
only
Commercial Food
120103 From MIL-STD-2525.
Distribution Centre
Simplification of MIL-
Farm/Ranch 120104
STD-2525 icon TBD.
Economic Infrastructure
120204 From MIL-STD-2525.
Asset
Simplification of MIL-
Federal Reserve Bank 120205
STD-2525 icon TBD.
Simplification of MIL-
Financial Exchange 120206
STD-2525 icon TBD.
Pharmaceutical
120308 From MIL-STD-2525.
Manufacturer
Contaminated Hazardous Simplification of MIL-
120309
Waste Site STD-2525 icon TBD.
Simplification of MIL-
Toxic Release Inventory 120310
STD-2525 icon TBD.
Educational Facilities
120400 From MIL-STD-2525.
Infrastructure
College/University 120401 From MIL-STD-2525.
Energy Facility
120500 From MIL-STD-2525.
Infrastructure
Electric Power 120501
Generation Station 120502 From MIL-STD-2525.
Medical 120701
Medical Treatment Facility
120702
(Hospital)
Simplification of MIL-
120800
Military Infrastructure STD-2525 icon TBD.
Postal Services
120900 From MIL-STD-2525.
Infrastructure
Postal Distribution Centre 120901 From MIL-STD-2525.
Broadcast Transmitter
121201
Antennae
Telecommunications 121202
Telecommunications Tower 121203 From MIL-STD-2525.
Transportation
121300 From MIL-STD-2525.
Infrastructure
Airport/Air Base 121301
Air Traffic Control Facility 121302 From MIL-STD-2525.
Simplification of MIL-
121303
Bus Station STD-2525 icon TBD.
Simplification of MIL-
Pumping Station 121405
STD-2525 icon TBD.
Simplification of MIL-
Reservoir 121406
STD-2525 icon TBD.
Simplification of MIL-
Storage Tower 121407
STD-2525 icon TBD.
Simplification of MIL-
Surface Water Intake 121408
STD-2525 icon TBD.
Water 121410
Infantry 110101
Medical 110102
Reconnaissance 110103
Signal 110104
For training or
Activity/Task 110200 hierarchical purposes
only
Police 120101
Carrier 120100
Surface Combatant, Line 120200
Battleship 120201
Cruiser 120202
Destroyer 120203
Frigate 120204
Corvette 120205
Littoral Combatant Ship 120206
Amphibious Warfare Ship 120300
Amphibious Force Flagship
or Amphibious Command MIL-STD-2525 name
120301 is Amphibious
Ship Command Ship
Mine Countermeasures,
120406
Support Ship
Patrol Boat General MIL-STD-2525 name
120500 is Patrol Boat
Decoy 120600
Unmanned Surface Water
120700
Vehicle (USV)
Spdboat MIL-STD-2525 name
120800 is Speedboat
Civilian 140000
Merchant Ship, General MIL-STD-2525 name
140100 is Merchant Ship
Drifter 140201
Trawler 140202
MIL-STD-2525 name
Merchant, Dredger 140203 is Dredger
MILCO - General,
Confidence 140101 From MIL-STD-2525.
Level 1
MILCO - Bottom,
Confidence 140201 From MIL-STD-2525.
Level 1
MILCO - Bottom,
Confidence 140202 From MIL-STD-2525.
Level 2
MILCO - Bottom,
Confidence 140203 From MIL-STD-2525.
Level 3
MILCO - Bottom,
Confidence 140204 From MIL-STD-2525.
Level 4
MILCO - Bottom,
Confidence 140205 From MIL-STD-2525.
Level 5
MILCO - Moored 140300 From MIL-STD-2525.
MILCO - Moored,
Confidence 140301 From MIL-STD-2525.
Level 1
MILCO - Moored,
Confidence 140302 From MIL-STD-2525.
Level 2
MILCO - Moored,
Confidence 140303 From MIL-STD-2525.
Level 3
MILCO - Moored,
Confidence 140304 From MIL-STD-2525.
Level 4
MILCO - Floating,
Confidence 140401 From MIL-STD-2525.
Level 1
MILCO - Floating,
Confidence 140402 From MIL-STD-2525.
Level 2
MILCO - Floating,
Confidence 140403 From MIL-STD-2525.
Level 3
MILCO - Floating,
Confidence 140404 From MIL-STD-2525.
Level 4
MILCO - Floating,
Confidence 140405 From MIL-STD-2525.
Level 5
MineLike
Echo (MILEC), 150000 From MIL-STD-2525.
General
MineLike Echo, Bottom 150100 From MIL-STD-2525.
Negative
Reacquisition, 160000 From MIL-STD-2525.
General
Negative Reacquisition,
160100 From MIL-STD-2525.
Bottom
Negative Reacquisition,
160200 From MIL-STD-2525.
Moored
Negative Reacquisition,
160300 From MIL-STD-2525.
Floating
Obstructor 170000 From MIL-STD-2525.
General Mine
180000 From MIL-STD-2525.
Anchor
Activities (40)
Arrest 110101
Reserved for US
Arson 110102 Stability And Civil
Support Activities.
Explosion 110600
Grenade Explosion 110601 From MIL-STD-2525.
Demonstration 120100
For training or
Operation 130000 hierarchical purposes
only
Patrolling 130100
MIL-STD-2525 uses
PSYCHOLOGICAL the term Military
OPERATIONS 130200 Information Support
(PSYOPS) Operations (MSIO)
Atmospheric (45)
INTENTIONALLY BLANK
B.1. General
The data given in this Annex has been provided by each nation. The designations
assigned by the various nations to their formations/units are shown against the
agreed size symbols listed in Chapter 3, section 3.3.8., Table 3-6 of this document.
If a nation has no formation unit of the size indicated by the symbol, no designation
will be entered. Nations not yet included in this Annex are invited to provide their
unit designations. With a view to making this Annex easier to understand, each
military symbol is accompanied by a group number, which is explained at the end of
the Annex.
These group numbers should not be used outside the context of this STANAG. They
are not intended as definitions in themselves.
b. Group 2. A unit larger than a group 1 unit but smaller than a group 3
unit. Requires administrative and logistical support.
NATIONAL
GROUP SYMBOL REMARK COUNTRY
DESIGNATION
1
ALB
2
3
4 I
5 II
6 III
7
8
9
10
11
2
Section Sectie (1)
3
Peloton Peloton (1)
NATIONAL
GROUP SYMBOL REMARK COUNTRY
DESIGNATION
BGR
(1)
1
Razchet (Pae)
Ekipazh (E)
artilley, signals, air-defence
infantry, armour, reconnaissance,
engineers, signals
(1)
2
Otdelenie
()
infantry, reconnaissance, CBRN,
logistic, signals, engineers
(1)
3
Vzvod ()
infantry, armour, reconnaissance,
artillery, air-defence, engineers,
signals, CBRN, logistic,
(1)
Rota () infantry, armour reconnaissance,
4 I Batareja () signals, engineers, CBRN, logistic
artillery, air-defence
(1)
Bataliyon
infantry, armour reconnaissance,
5 II ()
signals, engineers, CBRN, logistic
Diviziyon ()
artillery, air-defence
(1)
infantry, armour reconnaissance,
6 III Polk ()
artillery, signals, engineers, CBRN,
logistic
(1)
7
Brigada () infantry, armour, artillery, engineers,
logistic
8
No equivalent (2)
Komandvane
9
()
(1), (3)
10
Armia () (1)
11
No equivalent (2)
NATIONAL
GROUP SYMBOL REMARK COUNTRY
DESIGNATION
CAN
1
Element smaller
than a Section
2
Section (1)
(1)
Platoon
3
Troop
Section
infantry
armour, artillery, engineers, signals
aviation
(1)
Company
infantry
Squadron
4 I Battery
armour, engineers
artillery
Flight
aviation
Battalion (1)
Regiment infantry
5 II armour, artillery, engineers, signals
Squadron aviation
(2)
Regiment
aviation
6 III Wing
established as required generally in
Group
support of joint operations
Brigade
7
Brigade group
Aviation group
(1)
8
Division (2)
9
Corps (2)
10
Army (2)
11
Army group (2)
NATIONAL
GROUP SYMBOL REMARK COUNTRY
DESIGNATION
1
Osdka, obsluha,
sekce
Element smaller than a
section CZE
2
Drustvo (1)
3
eta (1)
Rota (1)
4 I Baterie artillery, air defence
Roj aviation
Prapor (1)
5 II Oddil artillery, air defence
Letka aviation
Pluk (1)
6 III Leteck skupina aviation
Brigda (1)
7
Zakladna aviation
8
Divize (1)
9
Armdni sbar (1)
10
(2)
11
(2)
NATIONAL
GROUP SYMBOL REMARK COUNTRY
DESIGNATION
1
Trupp (1) DEU
2
Gruppe
Rotte
(1)
army aviation
3
Zug
Schwarm
(1)
army aviation
echelon of command/control or
Staffel
support elements
(1)
Kompanie
artillery, army air defence
Batterie
4 army aviation, air force, medical and
I Staffel
navy
Boot
navy
Inspektion
military school
Bataillon (1)
Abteilung army aviation
5
II Bootsgeschwader, navy
Schiff military school
Lehrgruppe medical
(1)
artillery, signal, army aviation,
Regiment engineers, army air defence, air
Kommando Schnelle mobile infantry, medical, CBRN
6
III Einsatzkrfte defence, logistics
Sanittsdienst (Kdo air force
SES) navy
Medical Service Rapid Reaction
Regiment; (MedSRRRegt)
(1)
logistics, armour, armoured infantry,
7
Brigade airborne infantry, air mechanized,
special forces, army combat support,
navy
Division
Kommando (1)
Sanittsdienstliche armour, armoured infantry, special
Einsatzuntersttzung operations, air mechanized
(Kdo SanEinsUstg) Operational Medical Support
8
Kommando Regionale
Sanittsuntersttzung
Command (OMSCOM)
Regional Medical Support Command
(Kdo RegSanUst) (MedSCOM)
Sanittsakademie der Bundeswehr Medical Academy
Bundeswehr (BwMedA)
(SanAkBw)
Korps
Kommando Operative (1)
Fhrung Eingreifkrfte Response Forces Operations
9
Kommando Operative
Fhrung
Command
air force
Luftstreitkrfte navy
Flottenkommando
Armee
Component Command
(2)
Einsatzfhrungskomm
Bundeswehr Operations Command
ando der Bundeswehr
10 Single Service Commands &
TSK FKdo und
Bundesmter
Departments
Bundeswehr Medical Service
Kommando
Headquarters (BwMSHQ)
Sanittsdienst der
Bundeswehr
Armeegruppe
11
Joint Force Command
(2)
NATIONAL
GROUP SYMBOL REMARK COUNTRY
DESIGNATION
1
Gruppe (1) DNK
2
Sektion (1)
3
Deling
(1)
7
Brigade (1)
8
Division (1)
9
Korps (1)
10
Arme (2)
11
Armegruppe (2)
NATIONAL
GROUP SYMBOL REMARK COUNTRY
DESIGNATION
1
Escuadra/Equipo
Patrulla
(1)
army air ESP
2
Peloton
3
Seccion
Compania (1)
Bateria artillery
4 I Escuadron armour
Subgrupo Tactico composite unit of mixed arms
Battallon (1)
5 II Grupo artillery, cavalry, services
Grupo Tactico composite unit of mixed arms
Regimiento (1)
6 III Agrupacion Tactica composite unit of mixed arms
Brigada
7
(1)
8
Division (1)
9
Cuerpo de Ejercito (1)
10
Ejercito (2)
11
Grupo de Ejercito (2)
NATIONAL
GROUP SYMBOL REMARK COUNTRY
DESIGNATION
EST
1
2
3
4 I
5 II
6 III
7
8
9
10
11
NATIONAL
GROUP SYMBOL REMARK COUNTRY
DESIGNATION
(1)
1
Equipe
Equipage
personnel responsible for
the operation of
equipment
FRA
2
Groupe
Patrouille
(1)
reconnaissance
3
Section
Peloton
(1)
armour and transportation units
Compagnie (1)
Batterie artillery
4 I Escadron armour and transportation units
Flight army aviation
Bataillon (1)
5 II Groupement (1) temporary unit
7
Brigade (1) logistic unit
8
Division (1)
9
Corps dArme (1)
10
Arme (1)
11
Groupe dArmes (2)
NATIONAL
SYMBOL REMARK COUNTRY
GROUP DESIGNATION
1
Section (1) GBR
2
(2)
(1)
Platoon
3
Troop
Flight
marines, armour, artillery, engineers,
signals, special air service, transport,
army air, RAF Regiment
Company
Squadron (1)
Battery armour, engineers, signals, special air
4 I Combat group. service, army air , transport, RAF
Squadron group, Regiment
Coy/Sqn group
Battalion (1)
Regiment armour, artillery, engineers, signals,
Field Ambulance special air service, army air
Armoured or Field medical
5 II workshop repair and recovery
Wing RAF Regiment
Battle group composite unit of mixed arms
Commando "marines"
6 III (2)
7
Field force/Brigade (1)
8
Division (1)
9
Corps (1)
10
(2)
11
Army Group (1)
NATIONAL
GROUP SYMBOL REMARK COUNTRY
DESIGNATION
1
Hemi-Homas
Stoecheon
Infantry
Infantry, armour GRC
2
Homas
Stoecheon
Infantry, armour, engineers, signals
artillery
3
Themoerea
Ulamos
infantry, engineers, signals
artillery, armour
Lochos infantry, engineers, signals
4 I Pyrovolarchia artillery
Ili armour
Taghma infantry, engineers, signals
5 II Mora artillery
Epilarchia armour
Stntagma infantry
Theoekissis machis armour
Merarchiakon )
6 III Pyrovolikon ) artillery
Homas Pyrovolikon )
Mahis )
7
Taxiarchia armour
8
Merarchia (1)
9
Soma stratou (1)
10
Stratia (1)
11
(2)
NATIONAL
GROUP SYMBOL REMARK COUNTRY
DESIGNATION
1
HRV
2
3
4 I
5 II
6 III
7
8
9
10
11
NATIONAL
GROUP SYMBOL REMARK COUNTRY
DESIGNATION
1
Rsleg
Repl gppr
(1) It does not exist as an
organic unit. HUN
2
Kezelszmlyzet
Raj
(1) armour, infantry
reconnaissance
3
Szakasz (1) armour, infantry, engineers, signals
Dandr
7
(1) infantry, logistics
8
Hadosztly (2)
9
Hadtest (1)
10
Hadsereg (2)
11
Hadseregcsoport (2)
NATIONAL
GROUP SYMBOL REMARK COUNTRY
DESIGNATION
1
ISL
2
3
4 I
5 II
6 III
7
8
9
10
11
Squadra (1)
1 Squadra pezzo
Equipaggio
artillery
tank and cavalry
ITA
This formation is not an organic unit. A
comparable unit is organized on a case by
2 Pattuglia case basis in accordance with the task.
The unit strength may range from group 1
to 3.
3
Plotone
Sezione
(1)
artillery, transport
Compagnia (1)
Squadrone cavalry, army aviation
4
I Batteria artillery
Autoreparto transport
Complesso minore combined arms company group
(1) infantry, signal, engineers, logistic,
Battaglione transport
Gruppo artillery
5
II Gruppo squaroni cavalry, army aviation
Autogruppo transport
Reparto combined arms battle group (battalion
level), headquarters units, medical
(1) In the Italian Army the regiment is
battalion sized.
6 III Reggimento
Grouping of combat support units
Combined arms battle group
7
Brigata (1)
Divisione
(1)
Comando Operativo
divisional headquarters are called
8 Intermedio
Comando dei Supporti
"Intermediate Operational Command"
CS and CCS headquarters of the
delle Forze Operative
Operational Land Forces Command
Terrestri
Corpo dArmata (1)
Comando Operativo The "Intermediate Operational
9
Intermedio
Comando Forze
Command "may be elevated to corps
level.
Operative Terrestri Operational Land Forces Command
10
Armata Applicable only time
NATIONAL
GROUP SYMBOL REMARK COUNTRY
DESIGNATION
LTU
1
Grandis
Grup
(1)
Artillery
2
Skyrius (1)
3
Brys
Ekipa, komanda, grup
(1)
Special forces
Kuopa (1)
4 I Baterija Artillery, Air defence
Grandis Air forces
Batalionas (1)
5 II Eskadril Air forces
Pulkas Land forces training unit only
6 III Rinktin National volunteer forces unit only
7
Brigada (1)
8
Karinis regionas Territorial (regional) organization
10
(2)
11
(2)
NATIONAL
GROUP SYMBOL REMARK COUNTRY
DESIGNATION
1
Equipe
(1)
LUX
2
Groupe
(1)
3
Section
(1)
(1)
4 I Compagnie
(1)
5 II Bataillon
7
Brigade (2)
8
Division (2)
9
Corps dArme (2)
10
Arme (2)
11
Groupe dArme (2)
NATIONAL
GROUP SYMBOL REMARK COUNTRY
DESIGNATION
LVA
1
2
3
4 I
5 II
6 III
7
8
9
10
11
NATIONAL
GROUP SYMBOL REMARK COUNTRY
DESIGNATION
(1)
services, cavalry
Groep
(reconnaissance)
1 Ploeg
Stuk
artillery, mortars with NLD
infantry
and cavalry
Detachement (1)
2 Groep cavalry,
Sectie artillery, armour
(1)
Peloton
anti aircraft artillery (except quad. 5 AAMG
3 Gevechtsbatterij
unit, designation "peloton")
Vlucht
army aviation
Compagnie (1)
Eskadron cavalry, armour, military police
4 I Batterij artillery, anti aircraft artillery
Squadron army aviation
(1)
Bataljon
artillery, anti aircraft artillery
Afdeling
army aviation
5 II Groep
civil defence
Colonne
services, indicates a non-organic formation
Commando
consisting of various group 3 and 4 units
exist only as a non-organic traditional
grouping of battalions of the same arm or
branch engineers
Regiment
(1)artillery ) indicates a non-organic
Geniegevechtsgroep
6 III Groep (2)
anti aircraft ) formation consisting of
artillery ) various group 4 and 5
units
signals )
services )
Brigade
(1)
Legerkorps artillerie
7
Legerkorps logistiek
artillery
services
commando
8
Divisie (1)
9
Legerkorps (1)
10
Leger (3)
11
Legergroep (3)
NATIONAL
GROUP SYMBOL REMARK COUNTRY
DESIGNATION
1
Lag (1) NOR
2
Gruppe (1)
3
Tropp (1)
Kompani (1)
Eskadron armour, cavalry
4 I Batteri artillery
Stridsgruppe composite unit of mixed arms
Bataljon (1)
5 II Stridsgruppe composite unit of mixed arms
9
Korps (2)
11
Arme-gruppe (2)
NATIONAL
GROUP SYMBOL REMARK COUNTRY
DESIGNATION
It does not exist as an
1
Element mniejszy ni
druyna
organic unit and is
structured each time in view
of a particular task.
POL
(1) infantry, reconnaissance, engineers,
Druyna
2
Zaoga
Dzialon
signals, air mobile
armour
artillery
3
Pluton
(1)
Kompania (1)
4 I Bateria artillery
Swadron air cavalry
Batalion (1)
5 II Dywizjon artillery
7
Brygada (1)
8
Dywizja (1)
9
Korpus (1)
10
(2)
11
(2)
NATIONAL
GROUP SYMBOL REMARK COUNTRY
DESIGNATION
1
Esquadra (1) PRT
2
Seccao (1)
3
Pelotao (1)
Companhia (1)
4 I Bateria artillery
Esquadrao cavalry and armour
Batalhao (1)
5 II Grupo cavalry, armour, artillery
Brigada (1)
7
Agrupamento special duties organization
8
Divisao (1)
9
Corps de exrcito (1)
10
Exrcito de campanha (2)
11
Grupo de exercitos (2)
NATIONAL
GROUP SYMBOL REMARK COUNTRY
DESIGNATION
ROU
1
Secie
2
Echip
Pies
Artillery.
3
Pluton
Secie
Artillery
Companie
4 I Baterie
Artillery
Batalion
5 II Divizion
Artillery
6 III Regiment
7
Brigad
8
Divizie
9
Corp de armat
10
Armat
11
NATIONAL
GROUP SYMBOL REMARK COUNTRY
DESIGNATION
SVK
1
2
3
4 I
5 II
6 III
7
8
9
10
11
NATIONAL
GROUP SYMBOL REMARK COUNTRY
DESIGNATION
SVN
1
2
3
4 I
5 II
6 III
7
8
9
10
11
NATIONAL
GROUP SYMBOL REMARK COUNTRY
DESIGNATION
1
Manga (1) TUR
2
Kisim (1)
3
Takim (1)
Blk (1)
4 I Batarya artillery
5 II Tabur (1)
Alay (muharebe
6 III grubu)
7
Tugay (1)
8
Tmen (1)
9
Kolordu (1)
10
Ordu (1)
11
Ordular grubu
NATIONAL
GROUP SYMBOL REMARK COUNTRY
DESIGNATION
1
Squad (1) USA
2
Section (1)
3
Platoon
Detachment
(1)
Special Forces, Military Police
Company (1)
4 I Battery artillery
Troop armoured cavalry, air cavalry
Battalion
5 II Squadron
armoured cavalry, air cavalry
7
Brigade (1)
8
Division (1)
9
Corps (1)
11
Army group (1)
INTENTIONALLY BLANK
ANNEX C. LEXICON
AA assembly area
AARROZ air-to-air restricted operations zone
AAW anti-air warfare
ACA airspace coordination area
AEW airborne early warning
AGI auxiliary group intelligence
ALT altitude
APC armoured personnel carrier
APOD airport of debarkation
APOE airport of embarkation
APP Allied procedural publiation
ASP ammunition supply point
ASR alternate supply route
ASUW antisurface warfare
ASW antisubmarine warfare
AUV autonomous underwater vehicle
BDZ base defence zone
BL bridgehead line
BSA brigade support area
C2 command and control
CBRN chemical, biological, radiological and nuclear
CBT combat
CIE Commission Internationale de lEclairage
CSAR combat search and rescue
DET detainee(s)
DIFAR directional frequency analysis and recording
DSA division support area
DTG date-time group
DZ drop zone
ENY enemy
EO electro-optical
EPLRS enhanced position location reporting system
EPW enemy prisoner of war
ERP engineer regulating point
EW electronic warfare
EZ extraction zone
FAADEZ forward area air defence engagement zone
FARP forward arming and refuelling point
FC funnel cloud
FCL final coordination line
FEBA forward edge of the battle area
FEZ fighter engagement zone
FFA free-fire area
FPF final protective fire
FSA fire support area
FSCL fire support coordination line
FSS fire support station
FSSL fire support safety line
GOV government
GPS global positioning system
HIDACZ high-density airspace control zone
HIMEZ high missile engagement zone
HL holding line
IFF identification, friend-or-foe
ISR intelligence, surveillance and reconnaissance
PR personnel recovery
PS personnel services
PUP pop-up point
PX passenger
PZ pick-up zone
R3P rearm, refuel, and resupply point
RFA restricted fire area
RFL restrictive fire line
RGB red, green, blue
RL release line
RLY rally point
ROM refuel on the move
ROZ restricted operating zone
RS rescue surface station
RSA regimental support area
RV re-entry vehicle
SAAFR standard use Army aircraft flight route
SAM surface-to-air missile
SAR search and rescue
SEAD suppression of enemy air defences
SHORADEZ short-range air defence engagement zone
SIF selective identification feature
SIGINT signals intelligence
SOF special operations force
SPOD seaport of debarkation
SPOE seaport of embarkation
STANAG NATO standardization agreement
SUB submarine
TAI target area of interest
TCP traffic control post
TF task force
TGT target
TRP target reference point
TS thunderstorm
TTP trailer transfer point
TV television
UAV unmanned aerial vehicle
UL ultra light
UMCP unit maintenance collection point
UUV unmanned underwater vehicle
UXO unexploded explosive ordnance
VSTOL vertical or short take-off and landing
WEZ weapon engagement zone
WFZ weapons free zone
WMO World Meteorological Organization
assumed friend
In identification, the designation given to a track, object or entity whose
characteristics, behaviour or origin indicate that it is a probable friend. (AAP-6)
attribute
A distinctive feature or characteristic such as line, shape, colour, texture (fill), edge,
mass, and value.
contact
Any discrete airborne, surface or subsurface object detected by electronic, acoustic,
and/or visual sensors. (AAP-6)
faker
A friendly track acting as a hostile for exercise purposes. (STANAG 1241)
field
A defined area in which a limited combination of alphanumeric and other characters,
indicators, and/or abbreviations are grouped,/ situated in an or established way
around a symbol/icon, line, area, point, or boundary and used for the purpose of to
providing additional information about the associated object or operational
environment geometry.
frame
The geometric border of a symbol that provides an indication of the affiliation, battle
dimension, and status of an operational object.
friend
In identification, the designation given to a track, object or entity belonging to a
declared, presumed or recognized friendly nation, faction or group. (AAP-6)
graphic
Any and all products of the cartographic and photogrammetric art. A graphic may be
either a map, chart, or mosaic or even a film-strip that was produced using
cartographic techniques. (AAP-6)
hostile
In identification, the designation given to a track, object or entity whose
characteristics, behaviour or origin indicate that it is a threat to friendly forces.
Designation as hostile does not necessarily imply clearance to engage. (AAP-6)
icon
The innermost part(s) of a symbol that provides a graphic representation of an
operational object. Icons can be either graphic or alphanumeric.
indicator
In intelligence usage, an item of information which reflects the intention or capability
of a potential enemy to adopt or reject a course of action. (AAP-6)
interoperability
The ability to act together coherently, effectively and efficiently to achieve Allied
tactical, operational and strategic objectives. (AAP-6)
joker
A friendly track or contact acting as a "suspect" track for exercise purposes only.
(STANAG 1241)
meteorological symbology
A structured set of symbols and graphics for the display of meteorological
information.
modifier
Optional text or graphics that provide additional information about a symbol or
tactical graphic.
neutral
In identification, the designation given to a track, object or entity whose
characteristics, behaviour, origin or nationality indicate that it is neither supporting
nor opposing friendly forces. (AAP-6)
operational environment
Factors and conditions that must be understood to successfully apply combat power,
protect the force and complete the mission.
operational symbology
Symbology used to plan and execute military operations in support of command,
control, communications, computers, and intelligence functions.
pending
Tracks which have not been subject to the identification process but which are
available for reporting. (STANAG 1241)
signals intelligence
The generic term used to describe communications intelligence and electronic
intelligence when there is no requirement to differentiate between these two types of
intelligence, or to represent fusion of the two. (AAP-6) Also called SIGINT.
status
A determination or declaration as to whether a track's or object's location or
battlefield environment is existing/present or is planned/anticipated at the time that
the symbol was generated or the time associated/presented with the symbol itself.
suspect
A track or contact which is potentially hostile because of its characteristics,
behaviour, origin, or nationality. (STANAG 1241)
symbol
An object that presents information.
track
A series of related contacts displayed on a data display console, other display
devices, or a plotting board. The actual path of an aircraft above, or a ship on, the
surface of the earth.
unknown
1. A code meaning information not available.
STANAG 2287 Task Verbs for Use in Planning and the Dissemination of Orders
Abatis 8-174
Above Ground Shelter 8-192
Accident 3-81, 7-40
Acoustic Countermeasure (Decoy) 8-82
Acoustic Fix 8-86
Action Area 8-32
Action Points (General) 8-20
Active Manoeuvre Area 8-78
Activity/Task 4-10, 4-12
Administrative 3-36
Adult Day Care 3-167
AEW Station 8-67
Aftershock 7-33
Agriculture and Food Infrastructure 3-154
Agriculture Laboratory 3-154
Aim Point 8-79
Air 2-26, 2-27, 7-32
Air Assault with Organic Lift 3-14
Air Control Point 8-65
Air Control Rendezvous 8-66
Air Corridor 8-58
Air Corridor with Multiple Segments 8-59
Air Cushioned 5-32
Air Defence 3-23
Air Defence Gun 3-92
Air Defence Gun - Heavy 3-93
Air Defence Gun - Light 3-93
Air Defence Gun - Medium 3-93
Air Defence Missile Launcher 3-97
Air Defence Missile Launcher - Heavy 3-99
Air Defence Missile Launcher Heavy, TLAR 3-99
Air Defence Missile Launcher - Light 3-97
Air Defence Missile Launcher Light, TELAR 3-98
Air Defence Missile Launcher Light, TLAR 3-98
Air Defence Missile Launcher - Medium 3-98
Air Defence Missile Launcher Medium, TELAR 3-99
Air Defence Missile Launcher Medium, TLAR 3-98
Air Detonation 8-81
Air Independent Propulsion 5-45
Air Mobile/Air Assault 3-49
Air Traffic Facility 3-169
Air Traffic Services/Airfield Operations 3-14
Air Transportable Communication (ATAC) 8-90
Air/Land Naval Gunfire Liaison 3-23
Airborne 3-62, 4-27
Electro-Optical 3-52
Emergency Collection Evacuation Point 7-18
Emergency Food Distribution 7-18
Emergency Incident Command Centre 7-19
Emergency Medical Operation 3-78, 3-131, 3-153, 7-20
Emergency Operation 3-46, 3-133, 3-153, 7-18
Emergency Operations Centre 7-19
Emergency Public Information Centre 7-19
Emergency Shelter 7-19
Emergency Staging Area 7-20
Emergency Water Distribution Centre 7-20
EMT Station Location 7-20
Encirclement 8-51
Enclosed Facility (Public Venue) 3-166
Enemy Known Boundary 8-10
Enemy Point 8-95
Enemy Prisoner of War (EPW) Collection Point 8-207
Enemy Prisoner of War Holding Area 8-216
Enemy Suspected or Templated Boundary 8-10
Energy Facility Infrastructure 3-161
Engagement Area (EA) 8-39
Engineer 3-29
Engineer Equipment Prodiction 3-147
Engineer Regulating Point 8-190
Engineer Vehicles and Equipment 3-110
Engineer Work Line 8-13
Enhanced 3-52
Enhanced Position Location Reporting System (EPLRS) 3-64
Entry Control Point 8-22
Entry Point 8-80
Environmental Protection 3-77
Environmental Report Location 5-68
Equipment 3-64
Equipment Decontamination Point/Site 8-200
Equipment Manufacture 3-147
Equipment/Troop Decontamination Point/Site 8-201
Escort 2-13, 2-20, 5-28
Estimated Position (EP) 8-96
Even Layer of Compact or Wet Snow Covering Ground Completely 9-60
Even Layer of Loose Dry Snow Covering Ground Completely 9-61
Evolved Sea Sparrow Missile (ESSM) 2-28
Execution (Wrongful Killing) 3-79, 7-39
Exercise Mine, Bottom 5-52
Exercise Mine, Floating 5-53
Exercise Mine, General 5-52
Exercise Mine, Moored 5-52
Exercise Mine, Rising 5-53
Exfiltration 7-17
Expendable 5-33, 5-47
Expendable Reliable Acoustic Path Sonobuoy (ERAPS) 8-91
Expired Sonobuoy 8-92
Explosion 7-14
Explosive Material 7-29
Explosive Ordnance Disposal (EOD) 3-30, 3-52, 4-10, 4-18
Explosives, State of Readiness 1 (Safe) 8-173
Explosives, State of Readiness 2 (armed but passable) 8-174
Extortion 7-8
Extraction Zone (EZ) 8-32
Extremely Dry with Cracks 9-58
Fall 9-18
Fall Then Rise Lower 9-17
Fall Then Steady 9-18
False 7-40
Farm/Ranch 3-155
Fast 5-32
Federal Bureau of Investigation (FBI) 3-47, 3-126, 3-151, 7-24
Federal Reserve Bank 3-157
Ferry 8-190
Ferry Terminal 3-169
Ferry Transporter 3-115
Few Coverage 9-26
Field Artillery 3-24
Field Artillery Observer 3-24, 4-10
Field Camp Construction 3-30
Fighter 2-8, 2-18
Fighter Engagement Zone (FEZ) 8-63
Fighter/Bomber 2-8, 2-22
Final Coordination Line 8-46
Final Protective Fire (FPF) 8-130
Finance 3-37
Financial Exchange 3-157
Find 7-40
Fire Areas 8-114
Fire Direction Centre 3-52
Fire Event 7-26
Fire Fighting Operation 7-22
Fire Fighting/Fire Protection 3-30, 3-133
Fire Hydrant 7-22
Fire Lines 8-125
Fire Origin 7-26
Fire Station 3-153, 7-22
Fire Support Area 8-135
Fire Support Area - Circular 8-138
Fire Support Area - Irregular 8-136
Ransack 7-10
Rape 3-79, 7-39
Rear Boundary 8-12
Rearm, Refuel and Resupply Point (R3P) 8-208
Recoilless Gun 3-95
Recoilless Gun - Heavy 3-95
Recoilless Gun - Light 3-95
Recoilless Gun - Medium 3-95
Reconnaissance 2-9, 2-20, 3-16, 3-17, 3-27, 3-30, 4-9
Reconnaissance and Surveillance 3-20
Reconnaissance Armoured 3-28
Reconnaissance Equipped 3-28
Reconnaissance Outpost 8-40
Reconnaissance Satellite 6-9
Reconnaissance/Cavalry/Scout 3-16
Reconnaissance/Cavalry/Scout 3-19
Recovery (Maintenance) 3-67
Recovery (Unmanned Systems) 3-67
Recreational Area 3-166
Recruitment 7-16
Rectangular Target 8-132
Rectangular Target Single Target 8-133
Re-entry Vehicle 6-7
Reference Point 8-93
Refuel 3-70
Refuel On the Move (ROM) Point 8-208
Refugee Holding Area 8-217
Regiment/Group 4-26
Regimental Support Area 8-217
Release Line 8-56
Release Point 8-25
Relief in Place (RIP) 8-237
Religious Institution 3-166
Religious Leader 7-37
Religious or Religious Organization 3-81
Religious Support 3-41
Reload Point 8-140
Remote Multimission Vehicle (RMV) 5-29
Remote Multi-Mission Vehicle Unmanned Underwater Vehicle Surface Station 8-100
Remote Piloted Vehicle (RPV) 2-13, 2-15
Remotely Piloted 5-33, 5-47
Rendezvous Route 8-102
Rendezvous Surface Station 8-99
Repair Ship 5-19
Replacement Holding Unit 3-41
Replenishment at Sea Surface Station 8-99
Replenishment Station 8-67
Screen 8-241
Screen Centre 8-84
Sea Air Land (SEAL) 3-20
Sea Anomaly (Wake, Current, Knuckle) 8-107
Sea Mine Decoy 5-55
Sea Mine Decoy, Bottom 5-56
Sea Mine Decoy, Moored 5-56
Sea Mine, Bottom 5-50
Sea Mine, Floating 5-51
Sea Mine, General 5-50
Sea Mine, Moored 5-50
Sea Mine, Other Position 5-51
Sea Mine, Rising 5-51
Sea Mine-Like 8-106
Sea Port/Naval Base 3-171
Sea-Base X-Band 5-30
Sea-Based X-Band (SBX) Radar 5-16
Seabed Installation Man-made Military 5-49
Seabed Installation Man-made Non-military 5-49
Seaport of Debarkation/ Seaport of Embarkation 3-42
Search 3-34, 3-35, 8-88
Search and Rescue 2-11, 2-21, 3-32, 3-56
Search Area 8-88
Search Area/Reconnaissance Area 8-54
Search Centre 8-89
Section 4-25
Secure 8-239
Security 3-31, 3-57, 4-11, 4-19, 8-239
Security Police (Air) 3-32
Sedan 3-119
Seize 8-242
SelfPropelled 3-24
Self-Propelled Tracked 3-26
Semiautomatic Rifle 3-90
Semi-Trailer and Truck 3-116
Semi-Trailer and Truck - Light 3-116
Sensor 3-36, 3-57, 3-132
Sensor Control Module (SCM) 3-57
Sensor Emplaced 3-132
Sensor Outpost/Listening Post 8-41
Sensor Zone 8-151
Sensor Zone, Circular 8-152
Sensor Zone, Irregular 8-151
Sensor Zone, Rectangular 8-152
Sensors 3-132
Series or Group of Targets 8-134
Service Branch 4-9