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Jael Sharra

Arch Priestess of the Legacian Imperium, First Wife of Yaksha Serpentis, Companion Immortal
of Yaksha Serpentis, Lady of Lust, Maiden of Pain, Serpent Mother, Founder of the Crimson
Tower, Founder of New Luxor Ink, Founder of the Bank of Viperia, Founder of the Need/Want
Spa & Brothel

Intermediate Deity (Divine Rank 12)


Symbol: Coiled cobra
Home Plane: Hell
Alignment: Lawful Evil
Portfolio: Lust, agony, ambition, beauty, body modification, desire, domination, fertility, hurt,
murder, pain, poison, prostitution, secrets, seduction, sexuality, snakes, suffering, temptation,
torment, torture, vampirism
Worshipers: Assassins, bards, beguilers, courtesans, drow, evil dragons, evil reptiles, fighters,
hedonists, necromancers, prostitutes, rogues, sensualists, sexual partners, slavers, snake cults,
sorcerers, spies, the depraved, torturers, tyrants, wizards, and vampires
Cleric Alignments: LE, LN, NE
Domains: Charm, Darkness, Death, Law, Trickery
Subdomains: Innuendo, Lust, Night, Slavery, Undead
Favored Weapon: Katana

Jael Sharra (CR 101)


XP
Female advanced elite drow noble culebra cleric 20/temptress 20/lady of serpents 10/hierophant
10
LE Medium undead (augmented humanoid, elf, extraplanar)
Init +64; Senses darkvision, divine senses, lifesense, scent; Perception +102
Aura divine aura (600 ft., DC 52)
Languages Can speak, read, and write all languages; telepathy 100 ft.

AC 139, touch 89, flat-footed 138 (+25 armor, +30 deflection, +30 Dex, +12 divine, +1 dodge,
+25 natural, +6 profane)
hp 10560 (50d20 + 1500 plus 140) [x4] or 21120 hp within her divine realm; fast healing 30
Fort +66, Ref +66, Will +66; +2 vs. enchantment
Defensive Abilities channel resistance +24, hard to kill, mythic saving throws, uncanny dodge,
unstoppable; DR 30/epic, good and silver; Immune cold, electricity, divine immunities, undead
traits; Resist acid 20, fire 10; SR 72
Weaknesses culebra weaknesses, nymphomania, sexual sadism

Speed 270 ft., fly 180 ft. (good)


Melee +25 everdancing keen speed katana +91/+91/+86/+81 (1d8+55/15-20) or slam +65
(3d6+30 plus energy drain) or 2 claws +65 (3d6+30) or wing buffet +60 (1d4+15)
Special Attacks alluring gaze, art of distraction, blood drain (DC 34, 3d6 Con), channel negative
energy 33/day (DC 62, 10d6), command serpents at will, courtesans claws, create culebra,
divine potency (3, Cleric), divine potency (3, Lady of Serpents), domains, domain powers,
dominate (DC 82), inspire, inspired spell, mythic power (23/day, surge +1d12), outrageous
flattery (DC 62), salient divine abilities, sneak attack +5d6, vampire salient abilities, veiled in
darkness (DC 62)
Spell-Like Abilities (CL 62nd; concentration +96)
Constant detect magic
At will align weapon (law only), animate dead, binding (DC 60), blindness/deafness
(only to cause blindness) (DC 54), calm emotions (DC 54), cause fear (DC 53), charm
monster (DC 57), charm person (DC 53), commune, confusion (DC 56), control weather,
create greater undead, create undead, dancing lights, death knell (DC 54), death ward,
deeper darkness, demand (DC 60), destruction (DC 59), detect poison, detect thoughts
(DC 54), dictum (DC 59), disguise self, dispel chaos, dominate person (DC 57), dominate
monster (DC 61), dream, energy drain (DC 61), enervation, etherealness, faerie fire,
false vision, feather fall, geas/quest, ghoul touch (DC 54), greater dispel magic, greater
shadow evocation (DC 60), greater teleport, heroism, hold monster (DC 58), insanity
(DC 59), invisibility, levitate, magic circle against chaos, magic jar (DC 57), mass
invisibility, mass suggestion (DC 58), mislead (DC 58), nightmare (DC 57), nondetection,
obscuring mist, orders wrath (DC 56), polymorph, power word blind, protection from
chaos, screen (DC 59), sending, shades (DC 61), shadow conjuration (DC 56), shadow
walk, shapechange, shield of law, slay living (DC 57), sleep (DC 53), sow thought (DC
53), suggestion (DC 55), summon monster V (summons 1d3 shadows), summon monster
IX (law spell only), telekinesis, time stop, tongues, touch of idiocy, wail of the banshee
(DC 61)
12/day wish (DC 61)
1/day divine favor, dispel magic
Cleric Spells/Day 4/16/16/15/11/11/11/10/10/10 (CL 32nd; concentration +66)
Lady of Serpents Spells/Day 14/14/13/8 (CL 22nd; concentration +56)

Str 70, Dex 70, Con , Int 60, Wis 70, Cha 70, App 84
Base Atk +23; CMB +53; CMD 130
Feats Addictive Coitus (DC 102)B, AlertnessB, Bolster ResistanceB, Combat ReflexesB,
ContortionistB, CorpsecrafterB, Craft ConstructB, Craft OozeB, Cytherea ModeB, Dark SpeechB,
Daunting PresenceB, Dazzling Display (Ahem!, 33/day)B, Deadly ChillB, Death MasterB,
Disciple of DarknessB, DodgeB, Enduring LifeB, Evil BrandB, Graft Flesh (undead)B, Graft Flesh
(yuan-ti)B, Great FortitudeB, Hardened FleshB, Improved InitiativeB, Iron WillB, Lasting LifeB,
LichlovedB, LifesenseB, Lightning ReflexesB, Martial Weapon Proficiency (katana)B,
Necromantic Might B, Necromantic PresenceB, Nimble BonesB, Sex AppealB, SkankB, Skill Focus
(perform [flirtation])B, Tomb-Born FortitudeB, Tomb-Tainted SoulB, ToughnessB, True BelieverB,
Undead LeadershipB, Vampire HunterB, Blind-Fight, Brew Fleshcrafting Poison, Brew Potion,
Craft Magic Arms and Armor, Craft Wondrous Item, Daylight Adaptation, Disarming Looks,
Endurance, Exotic Weapon Proficiency (katana), Fertile (squirter), Inscribe Magical Tattoo,
Inscribe Rune, Leadership, Limber, Persuasive, Physical Perfection, Pleasing Physique, Quick
Draw, Quick Recovery, Sacrificial Mastery, Seductive (males), Sexual Training, Weapon Focus
(katana)
Epic Feats Epic ReflexesB, Improved Combat ReflexesB, Superior InitiativeB, Epic Leadership,
Polyglot
Mythic Feats Mythic CrafterB, Mythic LeadershipB, ToughnessB
Skills Strength +92, Dexterity +92, Constitution +62, Intelligence +87, Wisdom +92, Charisma
+92, Appearance +99; Racial Modifiers +10 Perception, +8 Bluff, +8 Hide, +8 Move Silently,
+8 Sense Motive, +4 Concentration
Special Qualities above suspicion, admirers, amazing initiative, binding contract, change shape
(constrictor snake or venomous snake, beast shape II), critical hits, dance of desire 5/day (DC
102), display of charisma, display of dexterity, divine traits (Intermediate Deity), divine vessel,
enhanced ability (Appearance), force of will, gaseous form, glorious, godly realm ( ft.), grant
spells, immortality, legendary hero, mind fog (DC 83), poison use, potent distillation,
recuperation, savoir-faire, secret, seductive art +5, seductive savant +20 (Perform), serpentine
reflexes, spider climb, spontaneous casting of divine spells, use weakness as strength, weapon
familiarity
Treasure +25 everdancing keen speed katana, belt of rapid gestation, black powder (12 barrels),
bloodletters kit, bracers of epic armor +25, crafters tools, daylight ring, drow poison (5 doses),
elixir of love (10, DC 14), herbalists kit, makeup kit, masterwork appraisers tools, obsidian
unholy symbol, piercing kit, portable hole, potion of lust (10, DC 14), ring of interplanetary
teleportation (5/day, minor artifact, gift from Midgard Zero), rod of vibration, scarification kit,
sex toy kit, spell component pouch, tattoo equipment

Amazing Initiative (1/round) (Ex) As a free action, use 1 mythic power to gain an extra
standard action (can't be used to cast a spell).
Display of Charisma (Su) As a free action, she can expend one use of mythic power to attempt
a feat of Charisma, gaining a +20 circumstance bonus on one Charisma-based skill check or
Charisma ability check.
Display of Dexterity (Su) As a free action, she can expend one use of mythic power to attempt a
feat of Dexterity, gaining a +20 circumstance bonus on one Dexterity-based skill check or
Dexterity ability check.
Divine Immunities (Ex) Jael is unaffected by natural effects such as: ability damage, disease,
natural elements (cold, drowning, fire, lava, lightning etc.), poison and so forth. She can still be
affected by magical cold, magical disease, magical fire etc.
Divine Senses (Ex) The senses of Jael are ten times superior to that of a drow noble.
Divine Traits (Intermediate Deity) (Ex) As an intermediate deity, Jael gains a +12 divine bonus
to: armor class; attack rolls; checks (ability checks, caster level checks, skill checks, turning
checks); difficulty class (for any special abilities, spell-like abilities, spells); initiative; saving
throws and spell resistance.
Divine Vessel (Ex) Whenever she cast a spell that targets one or more non-mythic creatures,
those creatures must roll twice for any saving throws associated with the spell and take the lower
result. Whenever she is healed of hit point damage by a spell or effect, she is healed for the
maximum possible amount. Once per round when she takes more than 20 points of damage
(after damage reduction is applied), she regains one use of mythic power.
Domain Powers Anything to Please 11/day (DC 62), Bleeding Touch 33/day (10 rounds),
Charming Smile 20 rounds/day (DC 62), Copycat 33/day, Dazing Touch 33/day, Deaths
Embrace, Deaths Kiss 33/day (10 rounds), Eyes of Darkness 10 rounds/day, Fools Privilege
13/day, Masters Illusion (10 rounds, DC 62), Masters Yoke 11/day (DC 62, 10 rounds), Night
Hunter 33/day (10 rounds), Staff of Order 11/day (10 rounds), Touch of Darkness 33/day (10
rounds), Touch of Law 33/day
Force of Will (Ex) As an immediate action, use 1 mythic power to reroll any d20, or force non-
mythic to reroll.
Godly Realm The size of her godly realm is a 600 foot radius. Within that area she can impose a
divine penalty to any or all characters (even more powerful deities) equal to -12.
Grant Spells (Su) Jael can grant spells of any level.
Hard to Kill (Ex) She automatically stabilizes when dying, and only dies at -140 hp.
Immortality (Ex) Jael does not age, requires no air to breathe, no food or drink, nor sleep. If she
is killed, he will return to life 24 hours later, regardless of the condition of her body or the means
by which she was killed. When she returns to life, she isnt treated as if she had rested, and
doesn't regain the use of abilities that recharge with rest until she next rest. She can be killed only
by a coup de grace or critical hit made with an artifact.
Inspired Spell (Su) She can expend one use of mythic power to cast any one divine spell,
treating her caster level as 2 levels higher. This spell must be on her divine spell list (or her
domain spell list) and must be of a spell level that she can cast using that divine spellcasting
class. Using this ability does not expend a prepared spell or available spell slot. She can apply
any metamagic feats she knows to this spell, but its total spell slot level must be a slot level she
can normally cast.
Legendary Hero (Su) One use of mythic power is regained each hr.
Mythic Saving Throws (Ex) A successful save negates all effects from a non-mythic source.
Recuperation (Ex) Fully heal after 8 hrs rest, use 1 mythic power and 1 hr to heal half and
restore all non-mythic abilities.
Salient Divine Abilities MavenB, Call Creatures (up to 12 devils/day, each with up to 12 HD),
Extra Domain (Darkness), Extra Domain (Trickery), Multifaceted (5), Nescient, Omnicompetent,
Polymorph, Shapechange
Unstoppable (Ex) As a free action, use 1 mythic power to end one listed condition on yourself.
Vampire Salient Abilities Energy Drain (6 negative levels), Improved Domination (2100 ft.
range, 6 opponents), Pillage of Blood (ranged touch attack, 60 ft. range, DC 82), Seductive (-6
penalty to all Will saves against her culebra special abilities), Spell-Like Abilities, Telepathic,
Winged.

Description: Jael appears as an adult drow female of unearthly beauty with a pair of immense,
draconic wings (12 wingspan). She has very long white hair, blood red eyes, and ivory white
skin. She stands 59 tall and weighs 147 pounds. She has an hourglass figure (36DDD-25-36), a
hot round buttocks and a perfectly toned body. Her vagina is capable of taking in an object of up
to 10 in length. She commonly dresses in diaphanous robes made of spiders silk and wears a
Serpentis signet ring and 3 silver anklets embedded with tiny hematites.

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