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Technology Standard Addressed: 3d. build knowledge by actively exploring real-world issues and problems,
developing ideas and theories and pursuing answers and solutions; 6c. communicate complex ideas clearly
and effectively by creating or using a variety of digital objects such as visualizations, models or simulations;
6d. publish or present content that customizes the message and medium for their intended audiences; 7c.
contribute constructively to project teams, assuming various roles and responsibilities to work effectively
toward a common goal; 7d. explore local and global issues and use collaborative technologies to work with
others to investigate solutions
Lesson idea implementation: In an earlier lesson, students considered how scientists use functions to
compare similar processes. Moving from a computational understanding of the relationship between two
functions, students will work from the teachers model video to make their own. In a video created in
PowerPoint, the teacher will demonstrate how she 1) wrote her own word problem to create and compare at
least two related functions 2) how she solved the problem in at least two separate ways (e.g. algebraically,
graphically, pictorially, etc.) and 3) how she made a video to share her learning with the class. The students
will follow the educators model to design their own problems and videos. Unlike the teachers video (which
explored a scientific issue from the past), students will consider scientific questions that interest them. After
watching the teachers video, the students will work in groups to make a short narrated PowerPoint video to
practice using the PowerPoint software. The last 20 minutes of the class, students will brainstorm in groups to
design their problem. Subsequent homework time and another class session will be planned to help students
to complete their work. Students will have one week to complete the assignment.
Summer 2017_SJB
Basic Productivity Tools (BPT)
The students videos will be assessed by the quality of their technology use (is there in-sync sound, can the
video be played) and the number and correctness of their approaches (did they use at least two, did they
correctly solve the problem). . At the end of the unit, their video project will be used to provide their peers
with additional tutorials on using functions to solve problems. The activity will extend student learning as they
must understand and apply content lessons in order to take on the role of a professional educator by
analyzing a problem, evaluating how to best solve it, and finally by creating tools for their own classroom.
During the process students will turn in drafts of their problem and solutions, and then their final video. They
will receive both teacher and peer feedback throughout.
Summer 2017_SJB