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Name: Diana D.

Manlulu
Course: BSA-2
Schedule: Mon 1:00-3:00
Professor: Benjohn Gumasing
FUTSAL
1. History of Futsal
Futsal has been played in Motevideo, Uruguay, in 1930 when Juan Carlos
Ceriani has made a version of the football team of 5. He played in the courts of
the walled basketball arena. In Brazil, this version has been developed on the
streets Sao Paulo, & finally a rule book has been publishe. Futsal spread across
South America, FIFUSA ( Federacion Internacional de Futibol de Salon) was
performed in 1971, together with the World Championships. FUTSAL derived
from the Spanish or Portugese word for soccer FUTbol or FUTibol, and the
French or Spanish word for indoor SALon or SALa. The term was sdopted by
U.S. Futsal since it incudes initials fUtSAl (USA). The term was trademarked in the
United States after U.S Futsal changed its corporate name within the state of
California.
2. Facilities and Equipment
A. THE PLAYING COURT

B. The Ball
Size #4 Bounce: 55-65 cm on first bounce
Circumference: 62-64 cm Material: Leather or other suitable
Weight: 390-430 grams material (i.e., not dangerous
leave as they please; goalkeeper
substitutions can only be made
C.Number of Players when the ball is out of play and with
Minimum Number of Players to Start a referee's consent)
Match: 5, one of whom shall be a
goalkeeper D. Players' Equipment
Minimum Number of Players to Usual Equipment: Numbered shirts,
Finish Match: 3 shorts, socks, protective shin-guards
Maximum Number of Substitutes: 7 and footwear with rubber soles
Substitution Limit: None
Substitution Method: "Flying
substitution" (all players but the
goalkeeper enter and

3. Terminologies

o Attacker: A player whose job is o Cross: A pass played across


to play the ball forward the face of a goal.
towards the opponent's goal
area to create a scoring o Defender: A player whose job
opportunity. is to stop the opposition
attacking players from goal
o Back Pass: A pass that a scoring.
player makes back toward
their own goal, usually made o Dribble: Keeping control of the
back to the goalkeeper. ball while running.

o Ball Carrier: The player in o Foul: Any illegal play.


possession of the ball. o Goal Area: The rectangular
o Center Spot: The spot marked area in front of the goal in
at the center of the field from which the goalkeeper may
which the kickoff is made. handle the ball. It is also
known as the 18-yard box
o Corner Flag: The flag marking because of its dimensions.
each of the four corners of the
field. o Goal Kick: A goal kick is
awarded to the defending
o Corner Kick: A free kick taken team when the ball is played
from the corner of the field by over the goal line by the
an attacker. attacking team. It can taken
by any player
o attackers and defenders. o Striker: An attacking player
whose job is to finish attacking
o Nearpost: The goalpost plays by scoring a goal.
nearest the ball.
o Sweeper: A defensive player
o Red Card: A red card is issued whose job is to roam behind
to a player when that player the other defenders.
has committed a serious
infraction or has been issued o Yellow Card: A yellow card is
with two yellow cards within held up by a referee to signal
the same game. The red card a caution for a minor
held up by the referee to infringement.
signal that a player is being
sent off. The player sent off o Zone Defense: A defensive
cannot be replaced. system where defenders mark
a designated area of the field
o Shot: A kick, header, or any of play instead of tracking
intended deflection of the ball players across the field.
toward a goal by a player
attempting to score a goal.

4. How to Play the Game

A. Duration of the Game


Duration: Two equal periods of 20 minutes; clock stopped whenever ball is out of
play. Time can be prolonged only to take a penalty kick.
Time-outs: 1 per team per half; none in extra time
Half-time: Maximum of 15 minutes

B. The Start of Play


Procedure: Coin toss followed by kickoff; opposing team waits outside
center circle; ball deemed in play once it has been touched; the
kicker shall not touch ball before someone else touches it; ensuing kick-
offs taken after goals scored and at start of second half.

C. Ball in and out of Play D. Method of Scoring


Ball out of play: When it has wholly When the whole of the ball has passed
crossed the goal line or touchline; over the goal line, between the goal
when the game has been stopped posts and under the crossbar (except
by a referee; when the ball hits the by illegal means).
ceiling (restart: kick-in at the place
closest to where the ball touched E. Fouls and Misconduct
the ceiling). Direct free kick awarded when a
Lines: Touchlines and goal lines are player intentionally commits any of
considered inside the playing area. the following 11 offenses (penalty
kick awarded when infringement
takes place in penalty area)
kicking or attempting to kick an obstruction
opponent charging the goalkeeper in the
tripping an opponent penalty area (i.e., goalkeeper
jumping at an opponent charge)
charging an opponent in a violent goalkeeper throws ball directly over
or dangerous manner the halfway-line (without it first
charging an opponent from behind touching his own side of the
striking, attempting to strike, or pitch or any player)
spitting at an opponent goalkeeper picks up or touches
holding an opponent with his hands a back pass
pushing an opponent goalkeeper picks up or touches
charging an opponent with with his hands a kick-in from a
shoulder (i.e., shoulder charge) teammate
sliding at an opponent (i.e., sliding goalkeeper controls the ball with
tackle) any part of his body for more
handling the ball (except than 4 seconds
goalkeeper) goalkeeper touches with any part
of his body a back pass that has
Indirect free kick awarded when any of been played back to him
the following 8 offenses is committed before the ball has (1) crossed
(kick taken from the 6-meter line when the
infringement takes halfway-line or (2) been
place in penalty area): touched by an opponent
dangerous play (e.g. attempting to
kick ball held by goalkeeper)

5. Officiating
A. Main Referee
Duties: Enforce the laws, apply the advantage rule, keep a record of all
incidents before, during and after game, stop game when
deemed necessary, caution or expel players guilty of misconduct, violent
conduct or other ungentlemanly behavior.
Position: The side opposite to the player benches
Power Unique to Main Referee: Can overrule Assistant Referee's calls.

B. Second Referee
Duties: Same as Main Referee, with the addition of keeping a check on the2-minute
punishment period after a player has been sent off, ensuring that substitutions
are carried out properly, and keeping a check on the 1-minute time-out.
Position: The same side as the player benches

D. Timekeeper
Duties: Start game clock after kick-off, stop it when the ball is out of play, and restart
it after all restarts; keep a check on 2-minute punishment for sending off;
indicate end of first half and match with some sort of sound; record time-outs
and fouls (and indicate
when a team has exceeded the 5-foul limit); record game stoppages, scorers,
players cautioned and sent off, and other information relevant to the game.
Position: Outside halfway line on the same side as the substitution zone (i.e., the
players' bench side)

Players shall be cautioned (i.e., shown yellow card) when:


a substituting player enters the pitch from an incorrect position or before the
player he is substituting has entirely left the pitch
he persistently infringes the Laws of the Game
he shows dissent with any decision of the referee
he is guilty of ungentlemanly conduct
These 4 yellow-card offenses are punishable by an indirect free kick taken from
the point of infringement (or from the 6-meter line
when the infringement takes place in penalty area).
Players shall be sent off (i.e., shown the red card) for:
(a) serious foul play
(b) violent conduct
(c) foul or abusive language
(d) second instance of cautionable offense (i.e., second yellow card)
(e) intentionally impeding a clear goal opportunity (e.g. through a "professional
foul")
(f) intentionally impeding a clear goal opportunity in the penalty area by
handling the ball
Direct free kicks (or penalty kicks) accompany the expulsion for (a), (b), (e) and (f);
indirect free kicks, for (c) and (d) (from the 6-meter line
when the infringement takes place in the penalty area).

NETBALL
1. History
Netball started out as a form of basketball before it evolved into the game we
know today. In 1891 in Springfield, Massachusetts, a man called James
Naismith invented an indoor game designed for "high-spirited" young men at
the School for Christian Workers, now known as the YMCA.
A year later, the sport was modified for women as part of a bid to progress
women's participation in sport, and so formed women's basketball. Different
variations of the sport then began to arise across the United States and in
England until, in England, an entirely new sport was formed altogether known
as 'Netball'.
From the first game in England in 1895, was played at Madame Ostenburg's
college and the first codified rules of netball followed at the start of the
twentieth century. It was also around this time the sport began to grow in
popularity across the UK. Grass roots Netball has come a long way, yet it still
remains an amateur game. Below, Newitts takes a look at the history of netball.
2. Facilities and Equipment
A. Court the court is rectangular in shape and is level and firm.
The surface should be wooden (preferably sprung wooden) but may consist of
other material provided it is safe to play on.The two longer sides are called side
lines and measure 30.5 m (100 ft). The two shorter sides are called goal lines and
measure 15.25 m (50 ft). Two lines parallel to the goal lines divide the court into
three equal areas. These lines are called transverse lines. The middle area is
called the centre third and the two end areas are the goal thirds. A circle 0.9 m
(3 ft) in diameter is located in the centre of the court. This is called the centre
circle. A goal circle is located at each end of the court. This is a semi-circle of
radius 4.9 m (16 ft) whose centre is the mid-point of the outside of the goal line.
All lines (preferably white) are 50 mm (2 in) wide and are part of the court area
they outline.
B. Court Surround
The court surround is rectangular in its outer shape and it surrounds the court.
The distance between the edge of the court surround and the goal lines and
side lines is 3.05 m (10 ft).
C. Field of Play
The field of play is rectangular in shape and consists of the court and the court
surround. During play only on-court players and umpires are permitted in the
field of play.
D. Playing Enclosure
A bench zone is located immediately adjacent to the field of play. The official
bench, umpires bench and team benches are all located on one side of the
court in the bench zone.
The playing enclosure consists of the field of play and the bench zone. Entry to
the playing enclosure during a match is limited to those persons with official
event accreditation.
If desired, an equivalent zone on the opposite side of the court may also be
included in the playing enclosure. This zone is to be used by media and other
technical officials as needed.
E. Goalposts
A vertical metal pole 65-100 mm (2.5-4 in) in diameter and 3.05 m (10 ft) high.
The pole is:Inserted in the ground or sleeved beneath the floor so when it is
knocked there is a minimal amount of movement and it remains stable Placed
so the back of the pole is at the outside edge of the goal line.
Covered with padding of uniform thickness not more than 50 mm (2 in) thick
and extending the full length of the pole.
A horizontal metal ring made of steel rod 15 mm (5/8 in) in diameter with an
internal diameter of 380 mm (15 in).
A horizontal metal bar of length 150 mm (6 in), projecting from the front edge at
the top of the pole, to which the ring is attached.
A net (preferably white) fitted to the ring, clearly visible and open at top and
bottom.
F. Ball G. Players
The match ball which is spherical in During a match players must wear:
shape: Registered playing uniform and
Measures 690-710 mm (27-28 in) in suitable sports footwear (spiked soles
circumference and weighs 400-450 g are not allowed)
(14-16 oz) Playing position initials 150 mm (6 in)
Is made of leather, rubber or suitable high which must be clearly visible
synthetic material is inflated to a and worn above the waist, front and
pressure of 76-83 kPa (11-12 psi). back.
The same match ball is used The playing positions and initials are:
throughout a match. A spare ball Goal Shooter (GS), Goal Attack
must be at the official bench and (GA), Wing Attack (WA), Centre (C),
the umpire may order its use in the Wing Defence (WD),
event of damage to the match ball Goal Defence (GD) and Goal
or blood on the ball. Keeper (GK).
The umpires check all match balls All players have specified areas of
before play starts. the court where they are allowed to
play.
3. Terminologies
Attacking Team- Team in possession of the ball
Center Circle - The small circle in the center of the netball court
Center Pass - The first pass used to started the game and restart after every goal
that is scored
Contact - Any action that results in players touching or bumping into each other
Defending Team - The team not in possession of the ball
Dodging -The art of moving from side to side to confuse the opponent before
sprinting off to catch the ball
Feed -Any pass made to the shooters within the shooting circle
Footwork rule -This is the rule unique to netball which limits the movement of the
player's feet after catching the ball
Goal Third -The end third of the shooting area which contains the goal or
shooting circle
What does IFNA stand for? The International Federation of Netball Association
Landing Foot - The first foot to be grounded after catching the ball
Marking - The art of staying close to an opponent to prevent her from catching
the ball
Offside - When a player makes contact with a part of the court which is not
included in her own playing area.
Out of court - The ball is deemed to be out of court when it makes contact with
the ground outside the court or any object or person outside the court
Pivot - When the landing foot stays grounded and the player turns on the spot in
order to face and throw in another direction
Shooting Circle - The marked circle which the shooters must land in before
attempting to make a goal
Sidelines - the lines down the side of the court making boundaries of play
Substitution - When one player comes off the court and is replaced by another
player
Simultaneous Contact - When two players from opposite sides bump into each
other and the umpire cannot decide who made the first contact
Transverse Lines -The lines on the court that divide them into thirds
Warm up - Exercises that are done to prepare the body for the more extreme
activities to come
Warm down - This is the opposite of warm up in that it helps the body to come
back to its normal state.

4. HOW TO PLAY THE GAME


Methods of Playing the Ball (iii) Without having possession of
the ball a player may:
(i) To gain possession a player (a) Bat or bounce the ball to
may: another player but may not bat it
(a) Catch the ball with one or deliberately at another
both hands player
(b) Roll the ball to oneself (b) Tip the ball in an uncontrolled
(c) Catch the ball if it rebounds manner once or more than once,
from the goalpost. then either catch the
ball or bat or bounce it to
(ii) A player who has possession of another player
the ball may throw or bounce it in (c) Bat the ball once before
any direction to another either catching the ball or batting
player with one or both hands. or bouncing it to another
The player with the ball: player
(a) May not throw it deliberately (d) Bounce the ball once before
at another player either catching the ball or batting
(b) May not roll it to another or bouncing it to
player another player.
(c) Must release the ball within 3
seconds (iv) A player may not deliberately:
(d) After releasing the ball, may (a) Kick the ball
not replay the ball until it has (b) Fall on the ball to gain
been touched by another possession
player or it rebounds from the (c) Strike the ball with a fist.
goalpost. Sanction: Free pass
(v) A player who falls to the
ground while holding the ball
must regain footing before (a) Gain possession of the ball
playing while lying, sitting or kneeling on
the ball and release it within 3 the ground
seconds of first catching it. (b) Throw or play the ball while
A player may not: lying, sitting or kneeling on the
ground.
(vi) A player may not use the goalpost to regain balance or as a support to
recover the ball.

5. OFFICIALS
A. TECHNICAL OFFICIALS
The technical officials are two scorers, two timekeepers and any other officials
specified for the event. Only the scorers and timekeepers are seated at the
official bench.
Scorers - The scorers are jointly responsible for keeping an accurate record of
the score.
Before the start of play the scorers record the names of all players (including
playing
positions for the start of play) and team officials.
Timekeepers - The timekeepers are jointly responsible for ensuring that each
playing period and each interval is of the correct length of time.
B. MATCH OFFICIALS - The match officials are two umpires and a reserve umpire
C. Team Officials - A team may have up to five team officials. These will include
a coach and at least one primary care person.

VOLLEYBALL
1. History

The game of volleyball, originally called mintonette, was invented in 1895 by


William G. Morgan after the invention of basketball only four years before.
Morgan, a graduate of the Springfield College of the YMCA, designed the
game to be a combination of basketball, baseball, tennis, and handball.The first
volleyball net, borrowed from tennis, was only 66 high (though you need to
remember that the average American was shorter in the nineteenth
century).The offensive style of setting and spiking was first demonstrated in the
Philippines in 1916. Over the years that followed, it became clear that standard
rules were needed for tournament play, and thus the USVBA (United States
Volleyball Association) was formed in 1928.

2. Facilities and Equipment

A. Volleyball Court Dimensions - The Volleyball court is 60 feet by 30 feet in total.


The net in placed in the center of the court, making each side of the net 30 feet
by 30 feet.
B. Center Line - A center line is marked at the center of the court dividing it
equally into 30 feet squares, above which the net is placed.

Attack Line - An attack line is marked 10 feet of each side of the center line.

Service Line - A service line, the area from which the server may serve the
volleyball, is marked 10 feet inside the right sideline on each back line.

The Net -The net is placed directly above the center line, 7 feet 4 inches above
the ground for women and 8 feet above the ground for men.

Poles - Volleyball poles should be set at 36 feet apart, 3 feet further out from the
sidelines.

Ceiling Height - The minimum ceiling height should be 23 feet, though they
should preferably be higher.
3. Terminologies

A. Volleyball Game (Set) A point is the result of a rally. Points


A volleyball game or set is played to are scored in various ways - by
a predetermined number of points. players committing faults, ball
Games must be won by at least 2 landing in , ball landing out ,
points. For example, if a game is etc.
being played to 25 points, if a 24-24
tie occurs, the game isn t over until E. Volleyball Rally
a team leads by 2 points. A rally is the time between the serve
and the end of the play. In some
B. Volleyball Match volleyball terminology a rally is
Matches are a made up of games. synonymous with volley.
Match play usually consists of
competing until one team wins 2 out F. Volley
of 3 or 3 out of 5 games. A volley is keeping the ball in play
and returning it to your opponent
C. Playing Fault without committing any playing
A fault is a violation of the rules. The faults.
result of a fault is a point. Examples
of playing faults are: team hits the G. Rally Scoring
ball 4 times without returning it back When a match is played with the
over the net, a player contacts the rule of sideout scoring, every rally
ball 2 consecutive times, a player results in a point being scored, either
touches the net when blocking or by the team serving or the team
attacking, a player catches and receiving.
throws the ball.
H. Side Out
D. Point When the receiving team wins the
rally it is called a side out. The I. Sideout Scoring
receiving team then must rotate When a match is played with sideout
positions. Now they are the serving scoring, a point is only scored by the
team. team that is currently serving.

4. HOW TO PLAY THE GAME


When volleyball was first invented, it was much different from the game today.
You could have as many players as you wanted on each team. There were nine
innings per game, with three outs per innning. There was also no limit on the
number of hits of the ball on each side of the court. Here are the basic rules of
volleyball today.
Volleyball is played by two teams of six players on a court divided by a
net.
The object of the game is to send the ball over the net so that the
opposing team cannot return the ball or prevent it from hitting the
ground in their court.
Each team has three hits to attempt to return the ball.
The ball is put in play by a serve that is hit by the server over the net to
the opponent.
When the receiving team wins a volley, it gains the right to serve, and
the players rotate one position clockwise.
When the serving team wins a volley, it wins a point and the right to
continue serving.
The ball must clear the net on a serve.
A game is played to 21 points or some other agreed upon number. The
team that wins the best two out of three games wins the match.
Terms and Lingo
Ace - When the ball is served to the other team and no one touches it.
Sideout - When the team that served the ball makes a mistake, causing
the ball to go to the other team.
Roof - When a player jumps above the height of the net and blocks the
ball.
Dig - When a player makes a save from a very difficult spike.
Kill - When a team spikes the ball and it ends in either a point or a
sideout.

5. OFFICIATING
each team and notifies the referees
A. Scorers if the lineup wasn;t received on
time.
The official scorer keeps track of the
score throughout the volleyball B. Line Judges
game. Before the game begins the
scorer notes the starting lineup of
At least two, and as many as four, determines the call and the has the
line judges monitor each game. The final say. After making a call, no
line judges stand at the corners of player or other referee can argue
the court watching the lines to the call, although a formal protest
indicate whether a ball in play falls in can be placed with the scorer.
or out of the court.
D. Second Referee

The second referee works to assist


C. First Referee the first referee throughout the
game. If for some reason the first
The first referee stands on the referee referee cant finish her duties, the
stand and controls the play of the second referee may take the place
entire game. Whatever issues arise of the first referee.
during the game, the first referee

BASKETBALL
In contrast to other sports, basketball has a clear origin. It is not the evolution
from an ancient game or another sport and the inventor is well known: Dr.
James Naismith.
Naismith was born in 1861 in Ramsay township, Ontario, Canada. He graduated
as a physician at McGill University in Montreal and was primarily interested in
sports physiology.
In 1891, while working as a physical education teacher at the YMCA
International Training School (today, Springfield College) in the United States,
Naismith was faced with the problem of finding in 14 days an indoor game to
provide "athletic distraction" for the students at the School for Christian Workers
(Naismith was also a Presbyterian minister).
After discarding the idea of adapting outdoor games like soccer and lacrosse,
Naismith recalled the concept of a game of his school days known as duck-on-
a-rock that involved accuracy attempting to knock a "duck" off the top of a
large rock by tossing another rock at it.
Starting from there, Naismith developed a set of 13 rules that gave origin to the
game of basketball.
Of course it was not exactly as we know it today. The first game was played with
a soccer ball and two peach baskets nailed 10-feet high used as goals, on a
court just half the size of a present-day court. The baskets retained their bottoms
so balls scored into the basket had to be poked out with a long dowel each
time and dribbling (bouncing of the ball up and down while moving) was not
part of the original game.
The sport was an instant success and thanks to the initial impulse received by the
YMCA movement, basketball's popularity quickly grew nationwide and was
introduced in many nations. Although Naismith never saw the game develop
into the spectacular game we know these days, he had the honor to witness
basketball become an Olympic sport at the 1936 Games held in Berlin.
2. FACILITIES AND EQUIPMENT
The ball is round and the outer casing should be either leather, rubber or other
suitable synthetic material. Its circumference should be between 75 and 78cm
(29.5 and 30.25 in) and its weight between 600 and 650gm (20 and 22oz).
Backstop unit it should have either eight (8) or twelve (12) seams, not exceeding
6.35 mm in width.

The Backboard and Rim -The regulation height above the ground for the rim
(hoop) is 10 feet, and the rim is 18 inches in diameter. Backboards are 6 feet
wide (72 inches) by 42 inches tall, with the inner square being 24 inches wide by
18 inches tall.

The Foul Line - For all size courts the 'foul line' is 15 feet in front of the backboard.

The Key - The key is 12 feet wide, and is the same for all basketball courts. The
backboard extends 4 feet out over the baseline into the key. A half circle of
diameter 6 foot extends from the foul line away from the basket to complete
the key.

The 3 Point Line (Arc) - For NBA Basketball Courts the 3 point arc is 22 feet to the
center of the rim on the sides with a straight line extending out 16 feet 9 inches
from the baseline. Past those points the line extends out 23 feet 9 inches from
the center of the rim.

Line Markings - All line markings on the floor are 2 inches wide and can vary in
color.

3. TERMINOLOGIES
Assist -- You will often see in a players stats a certain number of assists. These are
passes that subsequently result in a goal being scored

o Back Court -- The defensive zone for each team.

o Defensive rebound -- A rebound caught by defenders.

o Double Team -- When two defenders mark one attacker, usually their best
player.

4. HOW TO PLAY THE GAME

1. The ball may be thrown in any direction with one or both hands.
2. The ball may be batted in any direction with one or both hands, but never
with the fist.
3. A player cannot run with the ball. The player must throw it from the spot
on which he catches it, allowance to be made for a man running at
good speed.
4. The ball must be held in or between the hands. The arms or body must not
be used for holding it.
5. No shouldering, holding, pushing, striking or tripping in any way of an
opponent. The first infringement of this rule by any person shall count as a
foul; the second shall disqualify him until the next goal is made or, if there
was evident intent to injure the person, for the whole of the game. No
substitution shall be allowed.
6. A foul is striking at the ball with the fist, violations of Rules 3 and 4 and such
as described in Rule 5.
7. If either side make three consecutive fouls it shall count as a goal for the
opponents (consecutive means without the opponents in the meantime
making a foul).
8. Goal shall be made when the ball is thrown or batted from the ground
into the basket and stays there, providing those defending the goal do
not touch or disturb the goal. If the ball rests on the edge and the
opponents move the basket, it shall count as a goal.
9. When the ball goes out of bounds, it shall be thrown into the field and
played by the first person touching it. In case of dispute the umpire shall
throw it straight into the field. The thrower-in is allowed five seconds. If he
holds it longer, it shall go to the opponent. If any side persists in delaying
the game, the umpire shall call a foul on them.
10. The umpire shall be judge of the men and shall note the fouls and notify
the referee when three consecutive fouls have been made. He shall have
the power to disqualify men according to Rule 5.
11. The referee shall be the judge of the ball and decide when it is in play in
bounds, to which side it belongs, and shall keep the time. He shall decide
when a goal has been made and keep account of the goals with any
other duties that are usually performed by a referee.
12. The time shall be two 15-minute halves with five minutes' rest between.
13. The side making the most goals in that time shall be declared the winners

5.Officiating

The makeup of the officiating corps is strictly a matter of choice. The minimum
number is five: a referee, an umpire, a scorer, a timer and a shot-clock operator.
In some cases, eight officials are used in a lineup comprising a referee, two
umpires, a shot-clock operator, two scorers and two timers.