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ARCHAEOLOGY
KERSTIN KOWARIK
NATURALHISTORY MUSEUM VIENNA
AUSTRIAN ACADEMY OF SCIENCES
The Prehistoric Department/NHM Vienna and the Vienna Technical University have
been working on simulating prehistoric mining in the salt mines of Hallstatt since 2007
(Kowarik et al. 2010)
Model
A model is a simplification smaller, less detailed, less
complex, or all of these together of some other
structure or system. (Gilbert / Troitzsch 2009: 2)
II. General Remarks
6 Kerstin Kowarik Agent-based Modelling in Archaeology 03.03.2011
Modelling
One creates some kind of simplified representation of
social reality that serves to express as clearly as
possible the way in which one believes that reality
operates. (Gilbert 2008: 2)
II. General Remarks
7 Kerstin Kowarik Agent-based Modelling in Archaeology 03.03.2011
Benefits
Mathematical and computer modelling require precision
Every aspect of the model needs to be laid out precisely.
Model building highlights logical gaps and data gaps in the
verbal model.
Relationships between system parts need to be identified
and described in detail.
II. General Remarks
8 Kerstin Kowarik Agent-based Modelling in Archaeology 03.03.2011
Simulation
Here:simulations = computer-based simulations
A particular type of modelling
II. General Remarks
9 Kerstin Kowarik Agent-based Modelling in Archaeology 03.03.2011
Complex Systems
Systems that are composed of many different parts
System behaviour cannot be explained by reduction to
its component parts.
Interaction of the system parts leads to new and
unpredictable behaviour on system level -> emergence
System behaviour cannot be explained through simple
cause and effect relations -> non-linear
III. Agent-based Modelling
11 Kerstin Kowarik Agent-based Modelling in Archaeology 03.03.2011
Traffic
Agents
Agents are either separate computer programs or, more
commonly, distinct parts of a program that are used to
represent social actors individual people, organizations
such as firms, or bodies such as nation-states. (Gilbert
2008: 5)
Agents can interact intelligently with their environment,
be it social or other.
III. Agent-based Modelling (ABM)
16 Kerstin Kowarik Agent-based Modelling in Archaeology 03.03.2011
Performance
Motion
Communication
Action
Memory
Policy
III. Agent-based Modelling (ABM)
17 Kerstin Kowarik Agent-based Modelling in Archaeology 03.03.2011
Environment
Virtualworld in which agents interact
Most commonly a geographic space with features such
as houses, different soil types
Spatially
specific
Not comparable to GIS-environments!
Applications
Socio-ecological dynamics
Spatial processes
Adaptation
Social interaction
Emergence of social complexity
Evolution of sociality
Decision making
IV. ABM in Archaeology
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Prevailing issues
spatial processes
socio-ecological dynamics in relation with culture change
land use
resource management
ABMs with a strong emphasis on inter-agent relations
and/or situated in non-geographic environments are rare
Geographic Space in ABM
Elaborate Data Collection
Very simple surfaces
Combining ABM and GIS one focus of actual research
IV. ABM in Archaeology
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Comparable ABMs
ENKIMDU: Modelling Bronze Age Communities in Upper
Mesopotamia (Wilkinson 2007)
Objective:model the impact of ecological stress on farming,
herding and trade behaviour (Griffin / Stanish 2007: 3)
http://www.dis.anl.gov/projects/enkimdu.html
Lake Titicaca Basin
The model (...) was designed to explain the role of
agriculture, competition, and trade leading to the political
consolidation observed in the Titicaca Basin. (Griffin /
Stanish 2007: 2)
IV. ABM in Archaeology
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Possibilities
Explore our ideas about the past
Experiment with those ideas
Hypothesis testing
Maybe filling in some gaps
But
Time, effort, data
Epistemological problems
Modelling philosophy:
Real world models vs Stylized models
Exploration vs Prediction
References
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Altaweel Mark (2006). Adressing the Structures and Dynamics of Modeled Human Ecologies. In: J. Clark
/ J. Hagemeister (eds.), Digital Discovery: Exploring New Frontiers in Human Heritage [CAA 2006.
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30-41.
Dean, Jeffrey S. / Gumerman, George J. / Epstein, Joshua M. / Axtell, Robert L. / Swedlund, Alan C.
/ Parker, Miles T. / McCarroll, Steven (1999). Unterstanding Anasazi Culture Change Through Agent-
Based Modelling. In: Timothy A. Kohler / Georg J. Gummerman (eds), Dynamics in Human and Primate
Societies. Agent-Based Modeling of social and spatial processes. Pp. 179-207. New York Oxford:
Oxford University Press.
Doran, Jim / Palmer, Mike / Gilbert, Nigel / Mellars, Paul (1994). The EOS Project: Modeling Upper
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up. Washington DC Cambridge: The Brookings Institution Press and MIT Press.
Gilbert, Nigel (2008). Agent-Based Models. Quantitative Applications in the Social Sciences 153.
Gilbert, Nigel / Troitzsch, Klaus G. (2009). Simulation for the social scientist. Berkshire: Open University
Press.
Graham, Shawn (2009). Behaviour Space: Simulating Roman Social Life and Civil Violence . Digital
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References
41 Kerstin Kowarik Agent-based Modelling in Archaeology 03.03.2011
Griffin, Arthur F. / Stanish, Charles (2007). An Agent-based Model of Prehistoric Settlement Patterns
and Political Consolidation in the Lake Titicaca Basin of Peru and Bolivia. Structure and Dynamics, 2(2).
http://www.escholarship.org/uc/item/2zd1t887 .
Janssen, Marco A. (2009). 'Understanding Artificial Anasazi'. Journal of Artificial Societies and Social
Simulation 12(4)13 http://jasss.soc.surrey.ac.uk/12/4/13.html.
Kowarik, Kerstin / Reschreiter, Hans / Wurzer, Gabriel (2010). Modeling a mine. Agentbased
Modeling, Systemdynamics and Experimental Archaeology applied to the Bronze Age Saltmines of
Hallstatt. In: Mining in European History and its Impact on Environment and Human Societies. Proceedings
for the 1st Mining in European History-Conference of the SFB-HIMAT. Pp: 199-208. Innsbruck: University
Press.
Liao, Tim F. (2008). Series Editors Introduction. In: Nigel Gilbert,Agent-Based Models. Quantitative
Applications in the Social Sciences 153. Pp. IX-X.
Premo, Luke S. (2008). Exploring behavioral terra incognita with archaeological agent-based models.
In: B. Frischer / A. Dakouri-Hild (eds.), Beyond Illustration: 2D and 3D Technologies as Tools of Discovery in
Archaeology. Pp. 46-56. British Archaeological Reports International Series 1805. Oxford: ArchaeoPress.
Wilkinson, Tony J. Et al. (2007). Modeling Settlement Systems in a dynamic Environment, Case Studies
from Mesopotamia. In: Timothy A. Kohler / Sander E. van der Leeuw (eds.), The Model-Based Archaeology
of Socionatural Systems. Pp. 175-208. Santa Fe: School for Advance Research Press.
Woolridge, Michael / Jennings, Nicholas (1995). Intelligent Agents: Theory and Practice. The Knowledge
Engineering Review 10(2). Pp. 115-152.
Further Reading
42 Kerstin Kowarik Agent-based Modelling in Archaeology 03.03.2011