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3. Obey all traffic laws like you would in real life. No speeding or driving recklessly.
4. When a situation is in progress, you may not interfere in that situation unless you
were originally a part of it.
9. You may not flee from officers in the following types of vehicles
a. Super Cars
b. Sports Cars
c. Sport Bikes
d. Any cars with Performance Mods
If you flee from officers in a Non-Flee vehicle, you will lose your privilege to drive
that vehicle and you will risk a suspension and fined depending on the severity of
the offense.
10. When on a foot chase and you were shot by a Flare and the officer said
TASED, you MUST stop where you are, crouch down and wait for the officer to
push you. Failure to do so will result in you being double fined and possibly
removed from the lobby.
11. If you need assistance with DMV, please contact the following admins for
assistance:
a. Attacki
b. Im Bullets
13. All Emergency Services must be in the Zello channels in order to be considered
on shift.
14. All players who wish to fly a plane must have done the following:
a. Taken a FAA approved test/training course
b. Have the Zello FAA Channel.
If caught in an aircraft unauthorized, you WILL be shot down.
15. Officers reserve the right to match the attacker's firepower if they are using
heavier weapons than the police.
16. While the vehicle is at the tow lot, that player is banned from driving that vehicle
whatsoever during the roleplay. After 5 games, the vehicle will be destroyed and
the player will not be able to register that vehicle again unless the plate is
changed. If the player causes problems in that vehicle or if the vehicle is non-
flee, then the player will risk a 1 game suspension for violation of bylaws.
Let's have a good game and in the event you have any questions, please feel
free to contact any admin, anytime for assistance. In the event you cant reach an
admin on the GTA phone, please send a party invite to that admin as soon as
possible. Please respect the host and honor the bylaws to its entirety during the
roleplay as this helps create a safe and fun environment for you and others. I will
announce shortly the area of the map we play in but regardless of the area please
keep an adequate amount of spacing with other players and keep game chat
volume to a minimum. Thank you and enjoy the roleplay.
Fire Vehicles
Stations
Station 1-Vinewood Hills (HQ) Station 2-Davis
Station 3- Murrieta Heights Station 4-Sandy Shores Station 5-Paleto Bay
Ranking:
1. Chief
2. Assistant Chief
3. Captain
4. Lieutenant
5. Firefighter/EMT/Rescue Technician
6. Air Medic/Air Pilot (senior ranking officers only)
Training Policies
All members must complete training before being eligible to be in any fire vehicle.
All trainings will be held by the fire chief or the officer that is appointed by the fire
chief.
Upon completion of the OPFE Fire Academy the recruits will be placed on a
probation period of 2-3 weeks.
All members will be required to be checked off on apparatus before being able to
drive them on emergency calls.
Police Vehicles
Weapons
All Officers- Available up to a Class 3 Weapons Permit.
Situations
All officers have TWO lives in situations
Civilians only have ONE life
Only SWAT Operators are allowed to use explosives without the intention of
killing, use Homing Missiles to shoot down unauthorized aircraft, and use Military
Grade vehicles to control situations. No other use for these vehicles will be
permitted
If A Civilian asks for a badge number, the officer is REQUIRED to provide one,
no questions asked
If a civilian resists presentation of ID, they are to be placed into a squad car and
a supervisor MUST be dispatched to the location in order to help handle
situation.
Uniforms
Regular Officer
Blue Tucked Shirt
Black Suit Pants
Black Work Boots
Black Tie
Standard Black Bulletproof Vest
Optional Glasses
Grey Earpiece
Upper Rank
White Tucked Shirt
Black Suit Pants
Black Boots
Black Bulletproof Vest
Grey Earpiece
Optional Hat
Optional Glasses
Black Tie
Cadets
Black Tucked Shirt
Black Suit Pants
Black Boots
Black Bulletproof vest
Gray earpiece
Black Tie
Optional Hat
Optional Glasses
FBI
Overview: The FBI consist of the Detective Bureau and the SWAT team. The purpose of
the Detective Bureau is to investigate large crimes including but not limited to:
Homicides, Rapes, Murders, Suicides, Robberies, etc.
Detective Uniform
Black Suit
Any Colored Tie
Rules
used for investigative purposes
All Police Training rules apply
Must be in a FIB vehicle unless on assignment
Required to have PD training
Must be in proper uniforms
Must call in for a Police Officer during a traffic stop
Must get approval from Attorney General or President to enter the
property of another person
-SWAT Commander
Rules
Activation Only
Must have basic PD training
Must follow training protocols
When not dispatched, persons are on PD
Trainers are the Commissioner and SWAT Commander
Must be over the age of 13 to join
Uniform
Black Combat Tops
Black Team Pants
Black Bulletproof Vest
Black Tactical Gloves
Black Bulletproof Helmet
LCD Earpiece
Optional Glasses
Vehicles
Deputy Commissioner
Weapons Class: Class 3
Vehicles: Any Vehicle including POVs
Dispatcher
Sergeant
Weapon Class: Class
Vehicles: Any Vehicles including POVs
Detective
Corporal
Weapons Class: Class 3 Vehicles: Standard Police Vehicles
Detective
Officer
Weapons Class: Class 3
Vehicles: Crown Vic, Police Taurus, Bravado Buffalo S (POV)
Cadet
Weapons Class: Class 3
Vehicles: Crown Vic, Police Taurus
Rules on POVs
1. Must get approval to drive them from the highest ranking officer
2. Detectives can only use them when on assignment
3. Only used by off-duty officers when responding to emergency calls
Department of Motor Vehicles
Licenses offered
Weapons Permits
Class 1- Concealed Carry- Contact administration for course
Class 2- Business Use- Contact administration for course
Class 3- Security Use- Contact administration for course
Drivers Licenses
Commercial Driver's License (CDL) for Businesses and large vehicles.
Boat Licenses.
Motorcycle Licenses.
Group Operation Licenses
Security Business
Gang/Group
Paramilitary Organization
Pilot Licenses:
Private License: Allows for Helicopters and Propeller Planes.
Commercial License: Allows for ANY plane except for ones with weapons.
Register Vehicle
When talking to the representative tell him/her that you would like to register a
vehicle you must have a VALID Driver's License. Once all that checks out, tell
the representative what vehicle you are registering or bring the vehicle to the
person at the DMV so they can enter the proper information.
If you get approval to drive the vehicle without it being registered in the
DMV system, it is considered Non-Flee until it is entered into the system.
Administration By-Laws
Administrative Roles
Associate Directors: These are the people who are in charge of clan operations
when the Director is unavailable. To simplify their job, they are the Director when
he/she isnt present.
Assistant Directors: They have the Right of Control or lack of better terms, can
distribute suspensions, and vote on and make major clan rules. Assistant
Directors are in-charge of crucial spreadsheet elements and assist members in
whatever way possible.
Secretaries: Secretaries are persons who help run the games but carry the
power of normal members but have special privileges to OPFE systems. They
can only recommend new things to Admins and make proposals but do not carry
the Right of Control.
Member Representatives: These are the people who are regular members who
are chosen to aid the admins in whatever job they may have for them. Whether it
be train a member in something, or simply send a message to someone.
Senior Admins
Director: Attacki
Associate Directors
SupRapanTha - Member Affairs
lm Bullets - Administrative Affairs
SkullMaster1125 - Extraordinary Affairs
Assistant Directors
Lead Secretary:
NFA By-laws
The Purpose of the NFA is for regulation of the air traffic. This also means ATC will be
used across the San Andreas map. The Regions are divided into 3 regions. Los Santos,
Blaine County, Paleto Bay. The regulations are as follows:
Civilian By-laws
Jobs
Civilians are expected to get a job within their first 3 games.
Members are limited a MAXIMUM of 3 jobs at one time.
Required to be done for a minimum of 30 minutes during the roleplay.
If you dont have a job, please contact the Labor Department of Interior
Department for help.
Gangs/Groups
In order to operate a gang or group you must get permission from the admin
team.
You must have a Gang/Group license to operate the group.
If you use the crew to kill repeatedly, you will lose the license and possibly
suspended for 1 game.
A Gang/Group is considered to be:
A Cartel
Private Military Group
Private Police Organization
Security Businesses
A Biker Gang
Any form of a standard gang that as an established Safe House
Groups are only allowed to have 4 people working at one time
People involved in a group are required to have another job besides the group.
Tickets
The Ticketing System is as follows:
Ticket: One Strike
Misdemeanor: Two Strikes
Felony: Three Strikes
Fleeing in a NFL: Four Strikes
After a total of 10 Tickets, a player will get their license suspended for a minimum
of 2 games depending on the severity of the tickets.
After 3 felonies are committed, a player's weapons license will be suspended for
3 games depending on the severity.
Police Situations
Must contact the admin appointed to approve situations.
Civilians only get one life per situations.
Civilians must wait at least 5 minutes before doing another situation.
Only 4 civilians are allowed to participate in a situation.
Civilians participating in the situation MUST be DIRECTLY involved in the
situation, meaning nobody can join in after the situation started.
If killed, the player is NOT allowed to return to the situation.
Cancellation of situations is determined by the leader or civilian admin.