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Initialize engine version: 4.6.

1f1 (d1db7a1b5196)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [aticfx32.dll 8.17.10.1124]
Renderer: ATI Radeon HD 4290
Vendor: ATI
VRAM: 611 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=0 RAWZ=0
NULL=0 RESZ=1 SlowINTZ=1
Begin MonoManager ReloadAssembly
Platform assembly:
D:\DOWNLOAD\skyrogue\skyrogue_demo\skyrogue_demo_Data\Managed\UnityEngine.dll (this
message is harmless)
Loading
D:\DOWNLOAD\skyrogue\skyrogue_demo\skyrogue_demo_Data\Managed\UnityEngine.dll into
Unity Child Domain
Platform assembly:
D:\DOWNLOAD\skyrogue\skyrogue_demo\skyrogue_demo_Data\Managed\Assembly-CSharp-
firstpass.dll (this message is harmless)
Loading D:\DOWNLOAD\skyrogue\skyrogue_demo\skyrogue_demo_Data\Managed\Assembly-
CSharp-firstpass.dll into Unity Child Domain
Platform assembly:
D:\DOWNLOAD\skyrogue\skyrogue_demo\skyrogue_demo_Data\Managed\Assembly-CSharp.dll
(this message is harmless)
Loading D:\DOWNLOAD\skyrogue\skyrogue_demo\skyrogue_demo_Data\Managed\Assembly-
CSharp.dll into Unity Child Domain
Platform assembly:
D:\DOWNLOAD\skyrogue\skyrogue_demo\skyrogue_demo_Data\Managed\Assembly-UnityScript-
firstpass.dll (this message is harmless)
Loading D:\DOWNLOAD\skyrogue\skyrogue_demo\skyrogue_demo_Data\Managed\Assembly-
UnityScript-firstpass.dll into Unity Child Domain
Platform assembly:
D:\DOWNLOAD\skyrogue\skyrogue_demo\skyrogue_demo_Data\Managed\UnityEngine.UI.dll
(this message is harmless)
Loading
D:\DOWNLOAD\skyrogue\skyrogue_demo\skyrogue_demo_Data\Managed\UnityEngine.UI.dll
into Unity Child Domain
Platform assembly:
D:\DOWNLOAD\skyrogue\skyrogue_demo\skyrogue_demo_Data\Managed\libnoise.dll (this
message is harmless)
Loading D:\DOWNLOAD\skyrogue\skyrogue_demo\skyrogue_demo_Data\Managed\libnoise.dll
into Unity Child Domain
Platform assembly:
D:\DOWNLOAD\skyrogue\skyrogue_demo\skyrogue_demo_Data\Managed\LitJson.dll (this
message is harmless)
Loading D:\DOWNLOAD\skyrogue\skyrogue_demo\skyrogue_demo_Data\Managed\LitJson.dll
into Unity Child Domain
Platform assembly:
D:\DOWNLOAD\skyrogue\skyrogue_demo\skyrogue_demo_Data\Managed\TinyJSON.dll (this
message is harmless)
Loading D:\DOWNLOAD\skyrogue\skyrogue_demo\skyrogue_demo_Data\Managed\TinyJSON.dll
into Unity Child Domain
Platform assembly:
D:\DOWNLOAD\skyrogue\skyrogue_demo\skyrogue_demo_Data\Managed\BenDi.FortuneVoronoi.
dll (this message is harmless)
Loading
D:\DOWNLOAD\skyrogue\skyrogue_demo\skyrogue_demo_Data\Managed\BenDi.FortuneVoronoi.
dll into Unity Child Domain
Platform assembly:
D:\DOWNLOAD\skyrogue\skyrogue_demo\skyrogue_demo_Data\Managed\NGenerics.dll (this
message is harmless)
Loading D:\DOWNLOAD\skyrogue\skyrogue_demo\skyrogue_demo_Data\Managed\NGenerics.dll
into Unity Child Domain
Platform assembly:
D:\DOWNLOAD\skyrogue\skyrogue_demo\skyrogue_demo_Data\Managed\XInputDotNetPure.dll
(this message is harmless)
Loading
D:\DOWNLOAD\skyrogue\skyrogue_demo\skyrogue_demo_Data\Managed\XInputDotNetPure.dll
into Unity Child Domain
- Completed reload, in 0.893 seconds
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.
<RI> Input initialized.
Platform assembly:
D:\DOWNLOAD\skyrogue\skyrogue_demo\skyrogue_demo_Data\Managed\System.Core.dll (this
message is harmless)
Platform assembly:
D:\DOWNLOAD\skyrogue\skyrogue_demo\skyrogue_demo_Data\Managed\System.dll (this
message is harmless)
UnloadTime: 0.431688 ms
MOD: aeros dir doesn't exist! :
D:/DOWNLOAD/skyrogue/skyrogue_demo/skyrogue_demo_Data/../Mod/Aeros/

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Wrote to
D:/DOWNLOAD/skyrogue/skyrogue_demo/skyrogue_demo_Data/../Save/PlayerProfile.sav

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Unloading 9 Unused Serialized files (Serialized files now loaded: 0 / Dirty


serialized files: 0)

Unloading 880 unused Assets to reduce memory usage. Loaded Objects now: 2167.
Total: 5.769378 ms (FindLiveObjects: 0.240533 ms CreateObjectMapping: 0.066977 ms
MarkObjects: 0.962133 ms DeleteObjects: 3.904756 ms)

No jukebox found!

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

generated world 1625871634

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

menu chooser submit!

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)
Game mode set to: Default

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Tutorial Status: True

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

UnloadTime: 29.854004 ms
Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty
serialized files: 0)

Unloading 524 unused Assets to reduce memory usage. Loaded Objects now: 2671.
Total: 4.173644 ms (FindLiveObjects: 0.247377 ms CreateObjectMapping: 0.156933 ms
MarkObjects: 1.326355 ms DeleteObjects: 1.716977 ms)

mouse sensitivity set from controls.ini: 0.2

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

MOD: aeros dir doesn't exist! :


D:/DOWNLOAD/skyrogue/skyrogue_demo/skyrogue_demo_Data/../Mod/Aeros/

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Couldn't update workshop items, is this intentional? PreflightChooser

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Difficulty set to: 3

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Rejected world with too little land: 0.251875

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Rejected world with too little land: 0.07375

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Rejected world with too little land: 0.17125


(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Rejected world with too little land: 0.21125

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Rejected world with too little land: 0.235625

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Rejected world with too little land: 0.265625

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Rejected world with too little land: 0.206875

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Rejected world with too little land: 0.265

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Rejected world with too little land: 0.224375

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

generated world 1114228362

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Updated GUISlotAssigner fighter: Aeroplane_aerowing

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Wrote to
D:/DOWNLOAD/skyrogue/skyrogue_demo/skyrogue_demo_Data/../Save/PlayerProgress_1.sav

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)
Wrote to
D:/DOWNLOAD/skyrogue/skyrogue_demo/skyrogue_demo_Data/../Save/PlayerPermanentProgre
ss.sav

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

menu chooser submit!

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

slot chooser activated! 1

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

assign item to slot: weapon_aam-mirv

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Wrote to
D:/DOWNLOAD/skyrogue/skyrogue_demo/skyrogue_demo_Data/../Save/PlayerProgress_1.sav

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Wrote to
D:/DOWNLOAD/skyrogue/skyrogue_demo/skyrogue_demo_Data/../Save/PlayerProfile.sav

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Cached binding miss for GUITemplate 'slot_1', key 'shortName', searching for one
now...

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Cached binding miss for GUITemplate 'slot_4', key 'shortName', searching for one
now...

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Skipping null binding on GUITemplate: compassBlip(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Skipping null binding on GUITemplate: compassBlip(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Skipping null binding on GUITemplate: reticle_next(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Skipping null binding on GUITemplate: reticle_next(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Skipping null binding on GUITemplate: reticle_next(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

air_carrier(Clone) scrambling (3/3) fighters to intercept: Player

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Round robin targets : 1

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : air_carrier(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : air_carrier(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : air_carrier(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : air_carrier(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : air_carrier(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : air_carrier(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_1(Clone) lost target! : Player

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

air_carrier(Clone) scrambling (3/3) fighters to intercept: Player

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Round robin targets : 1

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : air_carrier(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : air_carrier(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : air_carrier(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : air_carrier(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : air_carrier(Clone)


(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : air_carrier(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_1(Clone) lost target! : Player

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Round robin targets : 1

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : air_carrier(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : air_carrier(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : air_carrier(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : air_carrier(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : air_carrier(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : air_carrier(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

air_carrier(Clone) scrambling (3/3) fighters to intercept: Player


(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_1(Clone) lost target! : Player

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

air_carrier(Clone) scrambling (3/3) fighters to intercept: Player

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Round robin targets : 1

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : air_carrier(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : air_carrier(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : air_carrier(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : air_carrier(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : air_carrier(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : air_carrier(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)
air_carrier(Clone) scrambling (3/3) fighters to intercept: Player

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_1(Clone) lost target! : Player

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_1(Clone) lost target! : air_carrier(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_1(Clone) lost target! : air_carrier(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_1(Clone) lost target! : air_carrier(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_1(Clone) lost target! : air_carrier(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_1(Clone) lost target! : air_carrier(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_1(Clone) lost target! : air_carrier(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Bandit down! : air_carrier(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Bandit down! : air_carrier(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)
KILL: Player destroyed air_carrier(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

kill count: 1 x CARRIER

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Wrote to
D:/DOWNLOAD/skyrogue/skyrogue_demo/skyrogue_demo_Data/../Save/PlayerProgress_1.sav

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Wrote to
D:/DOWNLOAD/skyrogue/skyrogue_demo/skyrogue_demo_Data/../Save/PlayerPermanentProgre
ss.sav

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_1(Clone) lost target! : Player

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Splash down : air_carrier(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Splash down : air_carrier(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_1(Clone) lost target! : Player

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_1(Clone) lost target! : Aeroplane_drone(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Bandit down! : Aeroplane_drone(Clone)


(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

KILL: Player destroyed Aeroplane_drone(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

kill count: 1 x DRONE-M

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Wrote to
D:/DOWNLOAD/skyrogue/skyrogue_demo/skyrogue_demo_Data/../Save/PlayerProgress_1.sav

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Wrote to
D:/DOWNLOAD/skyrogue/skyrogue_demo/skyrogue_demo_Data/../Save/PlayerPermanentProgre
ss.sav

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_1(Clone) lost target! : Aeroplane_drone(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Splash down : Aeroplane_drone(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_1(Clone) lost target! : Player

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_1(Clone) lost target! : Player

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_1(Clone) lost target! : Player

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_1(Clone) lost target! : Player

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

KILL: Player destroyed Tower_aaa

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

kill count: 1 x SAM

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Wrote to
D:/DOWNLOAD/skyrogue/skyrogue_demo/skyrogue_demo_Data/../Save/PlayerProgress_1.sav

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Wrote to
D:/DOWNLOAD/skyrogue/skyrogue_demo/skyrogue_demo_Data/../Save/PlayerPermanentProgre
ss.sav

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_1(Clone) lost target! : Player

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_1(Clone) lost target! : Player

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Round robin targets : 2

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_1(Clone) lost target! : Player

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)
missile_1(Clone) lost target! : Player

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : center_command

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : Tower_aaa

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : Tower_aaa

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : center_command

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : center_command

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : Tower_aaa

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_1(Clone) lost target! : Player

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_1(Clone) lost target! : Player

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_1(Clone) lost target! : Player

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_1(Clone) lost target! : Player

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_1(Clone) lost target! : Player

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_1(Clone) lost target! : Player

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_1(Clone) lost target! : Player

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_1(Clone) lost target! : Player

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_1(Clone) lost target! : Player

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_1(Clone) lost target! : Player

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Bandit down! : Player

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Player Died :(

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

DELETED
D:/DOWNLOAD/skyrogue/skyrogue_demo/skyrogue_demo_Data/../Save/PlayerProgress_1.sav
(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_1(Clone) lost target! : Player

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_1(Clone) lost target! : Player

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Splash down : Player

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Wrote to
D:/DOWNLOAD/skyrogue/skyrogue_demo/skyrogue_demo_Data/../Save/PlayerProgress_1.sav

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Wrote to
D:/DOWNLOAD/skyrogue/skyrogue_demo/skyrogue_demo_Data/../Save/PlayerPermanentProgre
ss.sav

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

UnloadTime: 76.333656 ms
Unloading 10 Unused Serialized files (Serialized files now loaded: 0 / Dirty
serialized files: 0)

Unloading 1317 unused Assets to reduce memory usage. Loaded Objects now: 3175.
Total: 6.286134 ms (FindLiveObjects: 0.362266 ms CreateObjectMapping: 0.272311 ms
MarkObjects: 1.598177 ms DeleteObjects: 3.420267 ms)

Fallback handler could not load library


D:/DOWNLOAD/skyrogue/skyrogue_demo/skyrogue_demo_Data/Mono/XInputInterface
Fallback handler could not load library
D:/DOWNLOAD/skyrogue/skyrogue_demo/skyrogue_demo_Data/Mono/.\XInputInterface
Fallback handler could not load library
D:/DOWNLOAD/skyrogue/skyrogue_demo/skyrogue_demo_Data/Mono/XInputInterface
Fallback handler could not load library
D:/DOWNLOAD/skyrogue/skyrogue_demo/skyrogue_demo_Data/Mono/libXInputInterface
Fallback handler could not load library
D:/DOWNLOAD/skyrogue/skyrogue_demo/skyrogue_demo_Data/Mono/.\libXInputInterface
Fallback handler could not load library
D:/DOWNLOAD/skyrogue/skyrogue_demo/skyrogue_demo_Data/Mono/libXInputInterface
Fallback handler could not load library
D:/DOWNLOAD/skyrogue/skyrogue_demo/skyrogue_demo_Data/Mono/XInputInterface
Fallback handler could not load library
D:/DOWNLOAD/skyrogue/skyrogue_demo/skyrogue_demo_Data/Mono/.\XInputInterface
Fallback handler could not load library
D:/DOWNLOAD/skyrogue/skyrogue_demo/skyrogue_demo_Data/Mono/XInputInterface
Fallback handler could not load library
D:/DOWNLOAD/skyrogue/skyrogue_demo/skyrogue_demo_Data/Mono/libXInputInterface
Fallback handler could not load library
D:/DOWNLOAD/skyrogue/skyrogue_demo/skyrogue_demo_Data/Mono/.\libXInputInterface
Fallback handler could not load library
D:/DOWNLOAD/skyrogue/skyrogue_demo/skyrogue_demo_Data/Mono/libXInputInterface
mouse sensitivity set from controls.ini: 0.2

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

MOD: aeros dir doesn't exist! :


D:/DOWNLOAD/skyrogue/skyrogue_demo/skyrogue_demo_Data/../Mod/Aeros/

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Couldn't update workshop items, is this intentional? PreflightChooser

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Difficulty set to: 3

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Rejected world with too little land: 0.214375

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Rejected world with too little land: 0.123125

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Rejected world with too little land: 0.240625

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

generated world 2042532585

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)
Updated GUISlotAssigner fighter: Aeroplane_aerowing

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Wrote to
D:/DOWNLOAD/skyrogue/skyrogue_demo/skyrogue_demo_Data/../Save/PlayerProgress_1.sav

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Wrote to
D:/DOWNLOAD/skyrogue/skyrogue_demo/skyrogue_demo_Data/../Save/PlayerPermanentProgre
ss.sav

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

menu chooser submit!

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

slot chooser activated! 1

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

assign item to slot: weapon_aam-mirv

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Wrote to
D:/DOWNLOAD/skyrogue/skyrogue_demo/skyrogue_demo_Data/../Save/PlayerProgress_1.sav

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Wrote to
D:/DOWNLOAD/skyrogue/skyrogue_demo/skyrogue_demo_Data/../Save/PlayerProfile.sav

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Cached binding miss for GUITemplate 'slot_1', key 'shortName', searching for one
now...

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)
Cached binding miss for GUITemplate 'slot_4', key 'shortName', searching for one
now...

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Skipping null binding on GUITemplate: reticle_next(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Skipping null binding on GUITemplate: reticle_next(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Skipping null binding on GUITemplate: reticle_next(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Skipping null binding on GUITemplate: compassBlip(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Skipping null binding on GUITemplate: compassBlip(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

air_carrier(Clone) scrambling (3/3) fighters to intercept: Player

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_1(Clone) lost target! : Player

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

air_carrier(Clone) scrambling (3/3) fighters to intercept: Player

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Round robin targets : 1

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : air_carrier(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : air_carrier(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : air_carrier(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : air_carrier(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : air_carrier(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : air_carrier(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

air_carrier(Clone) scrambling (3/3) fighters to intercept: Player

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_1(Clone) lost target! : Player

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Round robin targets : 1

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : air_carrier(Clone)


(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : air_carrier(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : air_carrier(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : air_carrier(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : air_carrier(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : air_carrier(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

air_carrier(Clone) scrambling (3/3) fighters to intercept: Player

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_1(Clone) lost target! : Player

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_1(Clone) lost target! : Player

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_1(Clone) lost target! : Player

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Round robin targets : 1


(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : air_carrier(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : air_carrier(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : air_carrier(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : air_carrier(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : air_carrier(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : air_carrier(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

air_carrier(Clone) scrambling (3/3) fighters to intercept: Player

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_1(Clone) lost target! : Player

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Round robin targets : 1

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)
missile_mirv_stage2(Clone) lost target! : air_carrier(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : air_carrier(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : air_carrier(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Bandit down! : air_carrier(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Bandit down! : air_carrier(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

KILL: Player destroyed air_carrier(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

kill count: 1 x CARRIER

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Wrote to
D:/DOWNLOAD/skyrogue/skyrogue_demo/skyrogue_demo_Data/../Save/PlayerProgress_1.sav

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Wrote to
D:/DOWNLOAD/skyrogue/skyrogue_demo/skyrogue_demo_Data/../Save/PlayerPermanentProgre
ss.sav

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : air_carrier(Clone)


(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : air_carrier(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : air_carrier(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_1(Clone) lost target! : Player

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_1(Clone) lost target! : Player

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_1(Clone) lost target! : Player

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Splash down : air_carrier(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Splash down : air_carrier(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_1(Clone) lost target! : Player

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_1(Clone) lost target! : Player

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_1(Clone) lost target! : Player


(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

semi-active homing: owner lost target!

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_aam_mirv(Clone) lost target! : Aeroplane_drone(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Round robin targets : 2

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : Aeroplane_drone(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : Aeroplane_drone(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Bandit down! : Aeroplane_drone(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

KILL: Player destroyed Aeroplane_drone(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

kill count: 1 x DRONE-M

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Wrote to
D:/DOWNLOAD/skyrogue/skyrogue_demo/skyrogue_demo_Data/../Save/PlayerProgress_1.sav

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)
Wrote to
D:/DOWNLOAD/skyrogue/skyrogue_demo/skyrogue_demo_Data/../Save/PlayerPermanentProgre
ss.sav

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : Aeroplane_drone(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Bandit down! : Aeroplane_drone(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

KILL: Player destroyed Aeroplane_drone(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

kill count: 2 x DRONE-M

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Wrote to
D:/DOWNLOAD/skyrogue/skyrogue_demo/skyrogue_demo_Data/../Save/PlayerProgress_1.sav

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Wrote to
D:/DOWNLOAD/skyrogue/skyrogue_demo/skyrogue_demo_Data/../Save/PlayerPermanentProgre
ss.sav

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : Aeroplane_drone(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : Aeroplane_drone(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)
missile_mirv_stage2(Clone) lost target! : Aeroplane_drone(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_1(Clone) lost target! : Player

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Splash down : Aeroplane_drone(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Splash down : Aeroplane_drone(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_1(Clone) lost target! : Player

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

semi-active homing: owner lost target!

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_aam_mirv(Clone) lost target! : Aeroplane_drone(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Round robin targets : 1

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : Aeroplane_drone(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : Aeroplane_drone(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : Aeroplane_drone(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : Aeroplane_drone(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : Aeroplane_drone(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : Aeroplane_drone(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Round robin targets : 1

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_1(Clone) lost target! : Player

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : Aeroplane_drone(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Bandit down! : Aeroplane_drone(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

KILL: Player destroyed Aeroplane_drone(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

kill count: 3 x DRONE-M

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Wrote to
D:/DOWNLOAD/skyrogue/skyrogue_demo/skyrogue_demo_Data/../Save/PlayerProgress_1.sav

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Wrote to
D:/DOWNLOAD/skyrogue/skyrogue_demo/skyrogue_demo_Data/../Save/PlayerPermanentProgre
ss.sav

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : Aeroplane_drone(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : Aeroplane_drone(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : Aeroplane_drone(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : Aeroplane_drone(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_mirv_stage2(Clone) lost target! : Aeroplane_drone(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Splash down : Aeroplane_drone(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Round robin targets : 0

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)
Critical hit!

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_1(Clone) lost target! : Player

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_1(Clone) lost target! : Player

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_1(Clone) lost target! : Player

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_1(Clone) lost target! : Player

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Countermeasures distracted missile_1(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Countermeasures distracted missile_1(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Countermeasures distracted missile_1(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Countermeasures distracted missile_1(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_1(Clone) lost target! : bullet_flare_stage2(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_1(Clone) lost target! : bullet_flare_stage2(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_1(Clone) lost target! : bullet_flare_stage2(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_1(Clone) lost target! : bullet_flare_stage2(Clone)

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

KILL: Player destroyed Tower_aaa

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

kill count: 1 x SAM

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Wrote to
D:/DOWNLOAD/skyrogue/skyrogue_demo/skyrogue_demo_Data/../Save/PlayerProgress_1.sav

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Wrote to
D:/DOWNLOAD/skyrogue/skyrogue_demo/skyrogue_demo_Data/../Save/PlayerPermanentProgre
ss.sav

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_1(Clone) lost target! : Player

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

missile_1(Clone) lost target! : Player

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)
Bandit down! : Player

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Player Died :(

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

DELETED
D:/DOWNLOAD/skyrogue/skyrogue_demo/skyrogue_demo_Data/../Save/PlayerProgress_1.sav

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Splash down : Player

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Wrote to
D:/DOWNLOAD/skyrogue/skyrogue_demo/skyrogue_demo_Data/../Save/PlayerProgress_1.sav

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Wrote to
D:/DOWNLOAD/skyrogue/skyrogue_demo/skyrogue_demo_Data/../Save/PlayerPermanentProgre
ss.sav

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Wrote to
D:/DOWNLOAD/skyrogue/skyrogue_demo/skyrogue_demo_Data/../Save/PlayerProgress_1.sav

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Wrote to
D:/DOWNLOAD/skyrogue/skyrogue_demo/skyrogue_demo_Data/../Save/PlayerPermanentProgre
ss.sav

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

UnloadTime: 47.197338 ms
MOD: aeros dir doesn't exist! :
D:/DOWNLOAD/skyrogue/skyrogue_demo/skyrogue_demo_Data/../Mod/Aeros/
(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Wrote to
D:/DOWNLOAD/skyrogue/skyrogue_demo/skyrogue_demo_Data/../Save/PlayerProfile.sav

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty


serialized files: 0)

Unloading 1800 unused Assets to reduce memory usage. Loaded Objects now: 3293.
Total: 7.438445 ms (FindLiveObjects: 0.455644 ms CreateObjectMapping: 0.228311 ms
MarkObjects: 1.889555 ms DeleteObjects: 4.265067 ms)

UnloadTime: 4.927022 ms
MOD: aeros dir doesn't exist! :
D:/DOWNLOAD/skyrogue/skyrogue_demo/skyrogue_demo_Data/../Mod/Aeros/

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Wrote to
D:/DOWNLOAD/skyrogue/skyrogue_demo/skyrogue_demo_Data/../Save/PlayerProfile.sav

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty


serialized files: 0)

Unloading 496 unused Assets to reduce memory usage. Loaded Objects now: 3293.
Total: 4.312000 ms (FindLiveObjects: 0.325111 ms CreateObjectMapping: 0.132488 ms
MarkObjects: 2.218089 ms DeleteObjects: 0.941600 ms)

No jukebox found!

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

generated world -623239641

(Filename:
C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngine
Debug.cpp Line: 49)

NullReferenceException: Object reference not set to an instance of an object


at SkyRoguePlayer.OnPauseGame (Boolean paused) [0x00000] in <filename unknown>:0
at SkyRoguePlayer.Update () [0x00000] in <filename unknown>:0

(Filename: Line: -1)

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