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personnel.
Welcome to bomb disposal guide. Your input code to start bomb disarming is:
78551
Please be aware that this guide is part of your training in disarming explosive
devices.
This guide will show aspects of certain bombs and what you must do and not do
with them.
INDEX:
PAGE: 2 - (Wires)
PAGE: 3 - (Buttons)
PAGE: 5 - (Hacking)
PAGE: 6 - (Batteries)
PAGE: 7 - (Fuses)
PAGE: 8 - (Lights)
Read carefully about what you have to do when certain factors come into effect.
Use the index as a guide to refer from different pages as certain aspects require your knowledge if another
aspect is in place. For example a certain type of wire may require you to read about if you can cut it or not but is
linked to a button. Then you must flick to the buttons page to see what you have to do with wires connected to
buttons and what colours they are and what else they are connected to.
Outlets are the special screws which bind wires. Consoles are small devices with numbers on
them. A layer of the bomb can only be moved once all requirements are met. These are noted
to you by a small red circles on the bottom right. Once a requirement is met it will turn green.
Sections are shown by the divide made by the blue electric tape. Things on one section will not
have any effect on another section.
WIRES: Wires MUST NOT be cut, if they are connected from outlet to outlet unless instructed.
Do not cut if two black wires Do not cut if a purple wire is Destroy if more than three red
YELLOW connect to the same outlet via
a console.
connected to same outlet via
same console.
wires connect the same outlet
together.
Cut if two consoles feed the Do not cut if a white wire is Remove if a red wire and green
BLACK same wire. interlaced in the same outlet
with a console attached.
wire connect the same outlet.
Only press if red / black or If only a red wire is connected If yellow or purple wires are
RED white wires are connected to
this button and only if at least
to and from button ensure you
cut the wire that isnt
connected ensure power going
to a console with an even
one outlet feeds a wire to it. connecting to an outlet. number has been taken out.
If multiple wires are Do not press if this button is If connected to two separate
BLUE connected to a blue button
ensure one of them is blue.
connected to a console. consoles then do not push.
Avoid pressing if green or If blue or yellow wires are If a red wire runs through then
GREEN white wires are connected to
this button.
connected ensure an outlet is
on either side of the button
its safe to press.
before pressing.
Can only be pressed if a wire If connected to three outlets If more than two outlets have
YELLOW of the same colour and either
a red / blue or green wire is
then do not push. the same coloured wired then
do not push.
connected.
If requested when circuitry is shown please see the diagram below for where weak spots are in the wires.
CODES:
Please find below the codes our team has cracked for you and when the codes
should be inputted: Codes can be entered in small lit up console boxes.
78551 To log into the main hub to initiate the bomb disarming
99462 Input if 1 green wire is connected to code console
18452 Input if 1 blue wire is connected to code console
78446 Input if 1 white wire is connected to code console
37844 Input if 1 yellow wire is connected to code console
94682 Input if 1 purple wire is connected to code console
24551 Input if 1 red wire is connected to code console
19764 Input if 1 brown wire is connected to code console
3498 Input if 1 green and 1 yellow wire is connected to code console
47851 Input if 1 blue wire and 1 black wire is connected to code console
55792 Input if 1 white wire and 1 purple wire is connected to code console
79988 Input if 1 yellow wire and 1 blue wire is connected to code console
23448 Input if 1 purple wire and 1 red wire is connected to code console
31574 Input if 1 red wire and 1 black wire is connected to code console
43811 Input if 1 black wire and 1 white wire is connected to code console
91477 Input if 1 yellow wire and 1 red wire is connected to code console
33465 Input if 1 brown wire and 1 red wire is connected to code console
11958 Input if 1 white wire and 1 red wire is connected to code console
34775 Input if 1 black wire and 1 green wire is connected to code console
13975 Input if 1 purple wire and 1 green wire is connected to code console
HACKING:
Certain terminals on bomb devices require a code that is accessed through a complex lettering
system. Our team has cracked the layout of how the codes work. Use this guide to help locate
the code numbers if displayed on screen. Some elements of hacking may involve wires.
Below is the guide on each type of known battery and what to do in the situation of removing, moving and
replacing. Some batteries are placed in spare recesses so they can be placed in empty sockets.
However special care has to be taken into when to take out and place in a fuse.
FUSE FUNCTION
Red lights that flash on and off mean the circuit board will overload. Do not cut
wires or press buttons if this is the case.
To turn off red lights locate the power relay entering a console with a number 1
on and cut the furthest section of wire to that console.
Blue lights indicate power is needed to that sector. Power can be acquired via a
battery.
Once the light comes on, that sector will override the circuitry preventing
unwanted explosions making it safe to cut wires, press buttons and so forth.