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Background Summary
CLIENT:
<Game name> is a challenging psychological game, which needs
the player to form their own strategy and critical thinking.
PRODUCTS OR SERVICES:
-Psychological challenging board game or card game
WEAKNESS
> Many kids are more into digital games
> There are many already wellknown competitors.
>
OPORTUNITY
> Help kids aware of their ability in critical and strategic thinking
and help them exercise it.
>
THREATS
> card games are everratted.
> Some kids might not to understand the game.
OVERVIEW
Project:
Identity design for
Design Component:
Identity design, stationery system, and collateral items.
DRIVERS
Top Three objectives.
> To exercise kids ability of strategic and critical thinking
> Built confidence to be able to ask critical questions
> help children to overcome thier shyness and self doubt
AUDIENCE
<GAME NAME> IS TALKING TO:
kids to young adult.
TONE
TONE OF VOICE
> Palyful
> Easy to understand
> strategy and critical exercise
MESSAGE
WITH THIS PIECE, <GAME NAME> IS SAYING:
a game is not always useless a nd waste of time.
DELIVERABLES
Brand Identity:
> Logo
> Brand Guideline
> Packaging
Stationery System:
> Business Card
> Letterhead
> Sticker
Collateral Design:
> Price Tag
FORMAT PARAMETERS
To Be Decided
LIMITATIONS
Fun and interesting design