Вы находитесь на странице: 1из 108

INSIDE!

IN THE MAG: CGW'S LEGENDARY ANNUAL HANDS-ON REPORT

DUNGEONS

101 Free & DRAGONS


ONLINE:
STORMREACH
PLAY THE DEMOS! PC GAMES WE SAW DUNGEONS
AND DRAGONS!

The PC Gaming Authority

CGW'S LEGENDARY ANNUAL


FOR OVER 20 YEARS
ISSUE 260

101 FREE
PC GAMES
SHOOTERS PUZZLES PLATFORMERS AND MORE!
WE TELL YOU WHERE TO FIND 'EM ALL!

FIRST LOOK

CRYSIS
MORE EXPLOSIVE ACTION
FROM THE MAKERS OF FAR CRY!

SPECIAL REPORT:
FIRST
MOD SUMMIT L
THE WORLDS LEADING GOTHOOK!
YAY! T
HE S
IC 3
MODMAKERS DISCUSS PLAYE INGLE-
R
THE FUTURE OF RETU RPG
RNS!
PAGE
PC GAMING 18>

ON THE DISC REVIEWED


TM

THE YEARS
MARCH 2006 ISSUE 260

STAR WARS
Display Until March 21
$8.99 U.S. $9.99 Canada

EMPIRE AT WAR DEMO! FIRST 5-STAR


GAME IS ONE

>
PLUS: HOT HALF-LIFE 2 AND DOOM 3
MAPS AND MODS! YOUVE NEVER
BIG TRAILERS: SPLINTER CELL HEARD OF
DOUBLE AGENT, THE GODFATHER! SEE PAGE 87 CGW.1UP.COM
THE FATE OF THE ENTIRE
ARE YOU

THE FLEETS
Do you quickly build a fleet of TIE
fighters and swarm the enemy
before they gain strength? Or
take time and build a more THE ELEMENTS
powerful fleet of Star Destroyers? Do you wait until after the ice
storm and lose the element
of surprise? Or do you take
advantage of low visibility and
attack when they least expect it?

THE ARMIES
Do you crush bases under the
feet of AT-ATs and risk losing
a few? Or do you call down
ships from space and bomb
them back to the Stone Age?

Will you repeat Star Wars history or change it forever? Play Star Wars : Empire at War and
test your strategic mettle in an epic fight to control the entire Star Wars galaxy. As the Ultimate
Galactic Commander, jump right into battle without wasting time on tedious resource gathering.
Lead the Rebel Alliance in a quest to overthrow the Empire. Or choose the dark side, and use
Darth Vader and the Death Star to crush the Rebellion. Either way, every soldier, battalion and
fleet are yours to control. Make Star Wars history. Get your copy today. www.empireatwar.com

Game experience may change during online play.


GALAXY IS IN YOUR HANDS.
READY?

THE WEAPON
Do you protect the Death Star
and reveal it at a critical
moment? Or do you break out
your big gun first and use Rebel
planets for target practice?

THE CREATURES
Do you attack head-on and risk
massive casualties? Or flank
the enemy, circle around and
hope any rancors you meet
along the way arent hungry?

THE TROOPS
Do you use guerilla tactics,
conser ve resources and slowly
pick off enemy forces? Or do
you go for broke and overwhelm
the enemy with a sea of troops?

LucasArts and the LucasArts logo are registered trademarks of Lucasfilm Ltd. 2006 Lucasfilm Entertainment Company Ltd. or Lucasfilm Ltd. & or TM as indicated. All rights reserved. GameSpy and the Powered by GameSpy
design are trademarks of GameSpy Industries, Inc. All rights reserved. Main image is a dramatized rendering. Not actual game play.
CONTENTS
MARCH 2006 ISSUE #260

30

56

72
18

87
 COVER STORY

CRYSIS
This month, CGW delivers the goods
on Far Cry developer Cryteks next
big game. In this exclusive preview,

72
First look
we ask questions such as Will
every Crytek game have Cry in
the title?

10 Letters
We love our readersespecially with some fava
beans and a nice Chianti.
56 101 Free Games 8 Editorial
Countless hours spent searching for the best and Can it be true? Is CGW forgoing this years 16 Radar
newest free games got us wonderingwhy do eagerly awaited Game of the Year awards? Our Roleplayers who learn life lessons from the
people pay $50 a pop for crap when they can find stalwart editor-in-chief explains why it might not people they play on PC, a fan-made Kings
plenty of equally badand freecrap online? be so bad. Quest tribute game, everything that matters in
modding, exclusive previews, and more!

81 Reviews
25 to Life! WWII Tank Commander! Legion
Arena! Try to contain whatever excitement you
may be feeling. Better yet, do yourself a favor
and just keep playing World of WarCraft instead.
82 25 to Life
18 26 83 MX vs. ATV Unleashed
84 Empire Earth II: The Art of Supremacy
Gothic 3 mod summit 85 Star Chamber: The Harbinger Saga
85 Legion Arena
86 WWII Tank Commander
86 Cuban Missile Crisis: The Aftermath
87 Ticket to Ride

90 Tech
Get ready for a geek rumble: This months tech
section features a CPU throwdown. AMDs new
Athlon 64 FX-60 steps into the ring to defend

44 38 its title against Intels latest challenger. Do you


want Intel inside?

neotokyo Public Access

6 > COMPUTER GAMING WORLD


GAME INDEX
82 25 to Life
72 Crysis
86 Cuban Missile Crisis: The Aftermath
30 Dungeons & Dragons Online: Stormreach
84 Empire Earth II: The Art of Supremacy
18 Gothic 3
85 Legion Arena
36 LOTR: The Battle for Middle-earth II
83 MX vs. ATV Unleashed
44 Neotokyo
30 Neverwinter Nights 2
20 Paradise
22 Prince of Persia: The Two Thrones
28 The Silver Lining
29 The Sims 2: Open for Business
85 Star Chamber: The Harbinger Saga
87 Ticket to Ride
86 WWII Tank Commander

94
56
101 Free Games
Tom vs. Bruce

94 Tom vs. Bruce 98 Scorched Earth


Tom, Bruce, and editor-in-chief Jeff Green all A tale told by an idiot, full of sound and fury,
have a Ticket to Ride. signifying nothing.

97
on the disc

THIS MONTH
82 83 ON 1UP.COM
1UPVS2005.1UP.COM
25 to Life MX vs. ATV UNLEASHED
The 1UP staff takes a look back at some
of the most noteworthyand infamous
events of 2005.
PREY.1UP.COM
Pumped for Prey? Get the latest hands-on
details on this long-awaited game in
1UP.coms world-exclusive Prey cover story!
WOWBLOGS.1UP.COM
Got some good World of WarCraft sto-

88 90 ries to share? Enter this competition for


the best WOW blog, and you may win a
Blizzard-branded iPod Nano!
Ultima V: Lazarus Tech

CGW.1UP.COM < 7
STAFF

EDITORIAL 260

BEST EDITORIAL OF THE YEAR!


TM

EDITORIAL DEPARTMENT
Editor-in-Chief Jeff Green
Managing Editor Kristen Salvatore
Senior Editor Darren Gladstone
Editor Ryan Scott
When awards get tiring Editor Shawn Elliott
Disc Producer Logan Parr
DESIGN
A FUNNY THING HAPPENED ON OUR WAY TO DECID- Art Director Michael Jennings
Associate Art Director Sean DallasKidd
ing our 2005 Game of the Year awards: We decided CONTRIBUTING EDITORS
Loyd Case, Tom Chick, Robert Coffey, Jason Cross, Bruce Geryk
Founder Russell Sipe
not to hand any out. Now, please, dont spaz. Dont ZIFF DAVIS MEDIA GAME GROUP
torch our office. And dont, under any circumstances, President Scott C. McCarthy
Vice President of Sales Scott McDaniel
interpret this as some kind of sign about PC gam- VP of Operations and Business Development Bill Daniher
Vice President and Editorial Director John Davison
Group Creative Director Simon Cox
ing, this magazine, or our commitment to either. COPY DESK
The fact is that there were more than enough wor- Copy Chief Tom Edwards
Copy Editor Greg Ford
Copy Editor Susie Ochs
thy contenders for awards, as PC gaming enjoyed a PRODUCTION
Senior Production Manager Anne Marie Miguel
solid year of awesome, original titles. No, the deci- Production Manager Monica Brent
sion had nothing to do with the games themselves, SALES
Vice President of Sales Scott McDaniel
but more with just, well, the Reality of Magazines Senior Director of Advertising Sales Marci Yamaguchi
TERRITORY MANAGERS AND ACCOUNT EXECS
Today. That reality being: By the time you read this, you will already have read GAMING ACCOUNTS
Northwest
roughly 250 other best of the year articles, and you probably dont need to Regional Sales Director Amy Mishra
Account Executive Brent Martyn
see another one. I know I sure dont. Southwest
Southern California and Arizona
The CGW editors did actually gather, as we do every year, to pick out the Regional Sales Director Leslie C. Gelfand
Account Executive Rita Kline
East
awards: one for every game genre, numerous special awards, and an overall Game AL, AR, CO, CT, DE, FL, GA, IA, ID, IN, KS, KY, LA, MA, ME, MI, MN,
MO, MS, MT, NC, ND, NE, NH, NJ, NM, NV, NY, OH, OK, OR, PA, RI,
of the Year. But after meeting for roughly three hours and picking most of the win- SC, SD, TN, TX, UT, VA, VT, WA, WI, WV, WY, Canada
Regional Sales Manager Andrew Reedman
ners, we realized that, frankly, we were bored already just talking about it, let alone Account Executive Jessica Reback
CONSUMER ACCOUNTS
having to sit down to write it all up. Really, at this point in time, is it of any practical Senior Director of Consumer Advertising Sales Marc Callison
West Regional Sales Director Laura Hill
use for yet another list to spell out what we all know already? Yeah, big surprise: East Regional Sales Director Bruce Kaplan
Account Executive Jessica Reinert
Automotive - Detroit Regional Sales Manager Ken Stubblefield
Battlefield 2 ruled. So did Guild Wars, F.E.A.R., Call of Duty 2, and the many other Promotions Manager Wendy Donohue
Senior Advertising Coordinator Tipler Ubbelohde
games you could easily guess would have made it onto our best-of list. Administrative Assistant Lynn Fortunato
Sales Assistant Tiffany Orf
So why point out the obvious? Why phone in the same article the way lazy 1UP.COM
Editor-in-Chief Sam Kennedy
game magazines always do? Answer: Were not going to. So there. Make your Senior Manager of Client Services Alex Jakovleski
Senior Manager of Ad Operations Adam Carey
own list. And then lets talk about Audience Development Manager Nopadon Wongpakdee
Advertising Campaign Coordinator LeAnne Hsu
something more interesting. MARKETING
(But if you must know, here is TEAM CGW Senior Director Rey Ledda
Research Director May Tong
PR Manager Jason Freidenfelds
my personal top 5 for 2005: Indigo KRISTEN SALVATORE
Marketing Coordinator Vanessa Alvarado
Marketing Graphic Designer Drew Hathaway
To contact Sales & Advertising, please call (415) 547-8000
Prophecy, Splinter Cell Chaos MANAGING EDITOR
ZIFF DAVIS MEDIA, INC.
Theory, Civilization IV, Call of Duty 2, My favorite games this year: Need for Chairman & CEO Robert F. Callahan
Speed: Most Wanted, Indigo Prophecy, President, COO & Interim CFO Bart W. Catalane
Chief Financial Officer Mark Moyer
and F.E.A.R. Happy now?) and The Managing Editor Says: Obey! Executive Vice President & Chief Content Officer
Michael J. Miller
/JEFF GREEN EDITOR-IN-CHIEF Oh waitthat last ones not on the Executive Vice President, Licensing and Legal Affairs, General
PC.... Counsel & Secretary Gregory Barton
Now Playing: Prince of Persia: The Two PRESIDENTS
Now Playing: Splinter Cell Chaos Theory, Ticket to Ride Scott C. McCarthy (Game Group)
Thrones, with your mind Sloan Seymour (Enterprise Group)
1UP.com Blog: cgwjeff.1UP.com Jason Young (Consumer Tech/Small Business Group)
1UP.com Blog: kristenss.1UP.com
SENIOR VICE PRESIDENTS
Jasmine Alexander (Technology & Sales Operations)
Kenneth Beach (Corporate Sales)
Jim Louderback (Editorial Director, Consumer/Small Business Group)
DARREN GLADSTONE RYAN SCOTT Angelo Mandarano (Sales and Marketing, Internet)
Martha Schwartz (Custom Solutions Group)
SENIOR EDITOR (FEATURES) EDITOR (REVIEWS) Elda Vale (Research/Market Intelligence & Corporate Marketing)
What a great year for truly innova- To no ones surprise, my 2005 PC game Michael Vizard (Editorial Director, Enterprise Group)
VICE PRESIDENTS
tive games! My top five: Battlefield of the year is Guild Wars. But Ive also Ira Becker (Internet)
2, Brothers in Arms: Earned in Blood, been spending an awful lot of time lately Aiden Colie (CTO, Ziff Davis Internet)
Bill Daniher (Ops and Business Development, Game Group)
Darwinia, F.E.A.R., and Indigo Prophecy. on fan-run Ultima Online shards. And Civ John Davison (Editorial Director, Game Group)
IV is getting awfully addicting, too. Sara DeCarlo (Consumer Marketing & Database Management)
Now Playing: With Firefox in search of Aaron Goldberg (Market Experts)
the ultimate freeware, the fool Now Playing: Civilization IV, Ticket to Ride, Barry Harrigan (Internet)
Ultima Online (www.uogamers.com) Kristin Holmes (International Licensing)
1UP.com Blog: cgw_gizmo.1UP.com Michael Krieger (Market Experts)
1UP.com Blog: cgw-ryan.1UP.com Rick Lehrbaum (Internet)
Carlos Lugo (Production)
Eric Lundquist (Editor-in-Chief, eWEEK)
Chris Maginn (Internet)
Jim McCabe (PC Magazine)
SHAWN ELLIOTT LOGAN PARR Scott McDaniel (Sales, Game Group)
Paul OReilly (Event Marketing Group)
EDITOR (PREVIEWS) DISC PRODUCER Ellen Pearlman Editor-in-Chief, CIO Insight)
Beth Repeta (Human Resources)
Top five faves of 05, in no particular My favorite games of 05 are: Gun, Call Stephen Sutton (Audience Development, Consumer/Small Business)
order: Battlefield 2, Brothers in Arms: of Duty 2, and Indigo Prophecy. Stephen Veith (Enterprise Group Publishing Director)
Monica Vila (Event Marketing Group)
Road to Hill 30, F.E.A.R., Call of Duty 2, Now Playing: Condemned: Criminal Randy Zane (Corporate Communications)
and Guild Wars. Origins and Prince of Persia: The Two IT West Coast, Senior Technical Analyst Bill Schmelzer
Desktop Administrator Nick Kalister
Now Playing: SWAT 4 Thrones
Contact anyone on this masthead via e-mail using
1UP.com Blog: egmshawn.1UP.com 1UP.com Blog: logans_run.1UP.com firstname_lastname@ziffdavis.com
PERMISSIONS
Copyright 2004 Ziff Davis Media. All rights reserved. Reproduction in whole or in
part without permission is prohibited. For permission to reuse material in this publica-
tion (or on this website) or to use our logo, e-mail permissions@ziffdavis.com. For
reprints, contact FosteReprints at 866-879-9144.
SUBSCRIPTIONS
For subscription service questions, address changes, or to order, please contact us
at: Web: http://service.computergamingworld.com (for customer service) or http://
MICHAEL JENNINGS SEAN DALLASKIDD subscribe.computergamingworld.com (to order); Phone: U.S. and Canada (800) 827-
ART DIRECTOR ASSOCIATE ART DIRECTOR 4450 or (850) 682-7624, elsewhere (303) 604-7445; Mail: Computer Gaming World,
P.O. Box 57167, Boulder CO 80322-7167 (please include your mailing label with any
correspondence as it contains information that will expedite processing); Fax: U.S.
F.E.A.R. and City of Villains each took a Yeah, I like gamesgot a problem with and Canada (850) 683-4094, elsewhere (303) 604-0518; E-mail (please type your
full name and the address at which you subscribe): subhelp@computergaming.com.
few weekends off my life, so in addition that? My 2005 favorites: City of Villains, Subscriptions: The one-year subscription rate is $19.97 or $34.97 with CD-ROM.
Computer Gaming World is published monthly, with occasional exceptions: A special
to being my favorite games of 05, they Madden NFL 06, Stubbs the Zombie, issue may count as a subscription issue, a combined or expanded issue may count
as two subscription issues, and there may sometimes be an extra issue. Outside
probably also qualify as some kind of anything with scorpions. the U.S., add $16 per year for surface mail, U.S. funds only. Please allow 4-6 weeks
before receiving your first issue as well as for any subscription changes to take place
techno substance abuse. Either way, Now Playing: City of Villains on an existing subscription. Back Issues: Back issues are $8 each in the U.S., $10
each elsewhere (subject to availability). Prepayment is required. Make checks payable
they were serious fun. 1UP.com Blog: The_dallaskidd.1UP.com to Computer Gaming World. Mail your requests to: Back Issues, Ziff Davis Media Inc.,
P.O. Box 53131, Boulder, CO 80322-3131. Mailing lists: We sometimes make lists of
Now Playing: Indigo Prophecy our customers available to mailers of goods and services that may interest you. If you
do not wish to receive their mailings, please write to us at: Computer Gaming World,
1UP.com Blog: cgw_jennings.1UP.com P.O. Box 57167, Boulder, CO 80322-7167.

8 >COMPUTER GAMING WORLD


ISSUE 260 Letters DEAR CGW,
DROP DEAD.
LOVE, YOU

HOLY MOLY!
We love hearing from you, dear readers,
so your overwhelming response to the
story in our February issue on evangeli-
cal groups spreading their message via
online games (God Mode) was most
welcome. In fact, your missives continue
to pour in even as we go to press on
this issue, so while were able to publish
only a few letters here, check back next
month for an extended Letters section
with plenty of space devoted to your
many responses on the topic.

TAKE THAT, JACK THOMPSON


God Modegreat article! I appreciate CGWs
unbiased reporting on this subject. I find all too
often gamers and agnosticism and especially
atheism seem synonymous. I am a Christian the issue sticking it to a guy who made a game at it. I really want to keep things going in a positive
who loves blowing things up in videogames. I can about scorpions, and who, from what I gathered direction with Ziffespecially [in preparation] for our
execute a great head shot or massive explosion in your interview, doesnt even know youre mak- new blockbuster game coming out in 2006.
that takes the lives of many [in-game] innocents, ing fun of him. Wow, that took guts. Regards,
but I cant stomach real violence and cant fathom Greg Chatham Upset Marketing Dude #6452
the mind that could. I will continue to play violent
games, as a Christian. My gaming will never sepa- Interestingly, most of the positive letters to Translation: Were upset about your review
rate me from my love of Jesus Christ, just as my this piece came from those who identified score, but if youd like to rereview it with a bet-
gaming will never separate me from real life or my themselves as religious, while the nega- ter score or perhaps give our upcoming crappy
self-proclaimed soundness of mind. God bless. tive ones came from those who thought we budget game the equivalent of an 80-90 percent
Griffin Smith should have pressed harder. Our goal was score so we can get a good box quote, it will
simply to shed light on the phenomenon. Its make us happier and wed be more inclined to
OVERCOMPENSATING? US? up to you to decide whether its good or bad. offer you some exclusive coverage on another
WTF?!?! Given the current media climate, I respect upcoming game that actually may not suck.
your decision to treat the subject of religion as SHADY BUSINESS Uh, no.
objectively as possible [in your God Mode story]. I just wanted to let you know that the article for our
However, you overcompensated. What exactly
does it mean to have the Department of Homeland
game in your magazine was really damaging and
quite mean-spirited. Your reviewer tore the game DEPARTMENT
Security monitor ones guild? How does someone
arrange that, and how dare they assume that any-
apart because he did not like the campaign mode
or story and then gave us the lowest score the
OF CORRECTIONS
one playing games on the Internet is just looking to game has received in over 200 reviews internation- X most definitely did not mark the spot in
abduct young boys? Are taxpayer dollars involved? ally. To say the least, we are very disappointed, and our Mystery Shopper story [CGW #259,
If a guild requires background checks for its offi- as [we are] a smaller studio, it is one-sided articles pg. 40]. Our apologies to gaming boutique
cers, how do we know they arent secretly investi- like this that can bury you for good. WidowPC, which does actually offer a 30-day
gating everyone else who signs up? What are the I am hoping in the future that we get a fairer unconditional money-back guarantee and a
safeguards they take to avoid promoting the wrong shake than this as, like I said, this was, to us, zero-dead-pixel policy on notebooks. It was
types of people, and who are the wrong people a very mean-spirited article, and the owner of marked incorrectly on the grid.
theyre referring to, anyhow? Im also wondering our company wants me to exclude Ziff from all
how WOW is less based on the concept of honor reviews and ad spends from now on. I told him
than a game like BF2, where youre keeping a kill that was a bit drastic, but he is livid, and I mean
score thats based on a historical event where real really livid. I really wish you could rereview the
people died? game or take a look at the scoring based on what
I think you really dropped the ball here. Youre was left out of the article.
the premier gaming magazine, the only print pub- If not, perhaps we can get things going again as
lication that demonstrates any sense of perspec- we have a cool new budget game coming out soon.
tive on the hobby, and you didnt challenge these We think it is a strong 80-90 percent title, especially
jerks on their statements at all. Instead, you spent at this price point, and would like you to take a look

SPEAK UP!
Look CGW, I I feel the love. And What the hell is on You hate us. You love us. You will send
really like your that love is EGM. page 28 [CGW #259] us $1 million in small, unmarked bills if
magazine a lot, Thank you for from the ESRB? You you ever want to see your puppy again.
OK? loving me, EGM. have no idea how Prove your blind devotion by spewing

MAIL Bryan
(aka Yogi)
Ryan, in an e-mail
to CGW
pissed I am.
Recon
some of your bile and e-mailing
cgwletters@ziffdavis.com today. Youll be
BYTES a better person for it.

10 > COMPUTER GAMING WORLD


set your sights
on total

Dell is one of the rst PC makers


to bring a 30" display to market.

Unleash raw power with the muscular


Awesome NEW 30" Widescreen Flat Panel $ 2199 XPS 600 Desktop starting at $1799
Product appearance altered for photo. See Dells website for available congurations.

PRICING/AVAILABILITY: Prices, specications, availability and terms of offers may change without notice. Taxes, fees, shipping, handling and any applicable restocking charges are extra
and vary. Offers may be combined with other select offers or discounts. Valid for U.S. Dell Home Systems Co. new purchases only. Dell cannot be responsible for pricing or other errors, and
reserves the right to cancel orders arising from such errors. TRADEMARKS/COPYRIGHT NOTICES: Intel, Intel logo, Intel Inside, Intel Inside logo, Celeron, Celeron Inside, Centrino, the Centrino
logo, Intel Core, Core Inside, Intel SpeedStep, Intel Viiv, Intel Xeon, Itanium, Itanium Inside, Pentium, and Pentium Inside are trademarks or registered trademarks of Intel Corporation or its
subsidiaries in the United States and other countries. Microsoft and Windows are registered trademarks of Microsoft Corporation. 2005 Dell Inc. All rights reserved.
domination
You game to slay, spank, pwn, dominate, conquer and destroy. Thats why XPS machines
come loaded with some of the latest Intel Pentium D Processors and cutting-edge NVIDIA
SLI x16 graphics capabilities to get the job done. Theyre also backed by a specially trained
XPS tech support squad. With weaponry this erce, youve got everything you need to keep all
the other victory-hungry adrenaline junkies wondering what hit them. So arm yourself with XPS.
Anything else is like bringing recrackers to a frag ght.

Dell recommends Windows


XP Media Center Edition

Dell Your totally stocked weapons cache.


From the deadliest gear to killer new games like
Ataris TimeShift, Dells got what you need to have
a totally killer PC experience. Arm yourself and
prepare for action.

Visit dell.com/gaming
Your source for instant gratication.

Mobilize and conquer with the widescreen


XPS M170 Notebook starting at $2399

Ready to dominate? Visit dell.com/cgw


or call 1-800-433-2392 ITS A
For hearing/speech impaired: 1-877-DELL-TTY (toll-free)
0208
ISSUE 260 RADAR NEWS,
PREVIEWS,
AND SPICY OPINION,
EVERY MONTH

NOT-SO-SPLIT
PERSONALITIES
Learning lessons from the virtual people we play

16 > COMPUTER GAMING WORLD


postmortem interviews preview

INSIDE Prince of Persia


Morning-after talk with the
Mod Summit
All-angles roundtable talk on
D&D Online
Neverwinter Nights 2 and D&D
makers of Prince of Persia: art of mod-making. Online: Stormreacha double

22 The Two Thrones.


26 30 dose of Dungeons & Dragons.

smith hired hit men to assassinate Moya. This,


culture she thought, is like living in a different country or

>
LIKE CHEWBACCA, ANNIE PLATOFF, A dominant culture. Without wanting to trivialize rac-
42-year-old librarian at the University of ism, she says, While I knew that this wasnt real,
California, Santa Barbara, is a Wookiee. it affected me. Moyas life has helped me better
Unlike many of the walking carpets populating appreciate what its like to be the target of racist
MMO Star Wars Galaxies planets, however, her attention; its made me much more sensitive to
character Moya is complete and internally consis- these issues in real life.
tent. Platoff, or Moya as it were, is a roleplayer. Feeding the loop in which her day-to-day identity
According to some so-called roleplayers, average intertwines with that of her fantasy figure, Platoff
RPG addicts dont really play roles. Defining iden- says she looked to the lives of Holocaust survivor
tity with statistics alone (40,000 experience points, Simon Wiesenthal and the exiled Tibetan Dalai CARPETERIA
2,000 gold), they say, is akin to sizing someone up Lama for influence. Neither perpetuates hate
Roleplayer Annie Platoff says millions of
by counting the Abercrombie items in her closet. against those who wronged their people, she
credits and hundreds of artifacts from gen-
Substance is something else, something neither says, and I think that Moya, too, has accom- erous donors make her Wookiee Cultural
accumulated through grinding nor acquired on plished more for the Wookiee cause with his muse- Center the must-see museum in Galaxies:
auction sites. ums than he could have with his bowcaster. Aside from the WCC in Symphonia, we
While still a toddler, Moya lost his loved ones to also have the Wookiee Hall of Fame, the
slave traders. Later, as an adolescent, he decided ARE WE WHAT WE PLAY? Kashyyykian Museum of Tatooine, and the
he owed a life debt to those who saved him ( la Other lessons Platoff says shes learned while role- Kashyyykian Roadshowa traveling exhibit
Chewies commitment to Han Solo) and offered to playing are less loadedIt puts me in touch with that I can move from city to city.
fight for the Rebellion. At first xenophobic and wary Internet culture and the college-age crowdbut
of non-Wookiees, by degrees he warmed up to no less interesting. And shes not alone. Before
others, became a musician, formed the group Def beginning his double life as Fissel in World of
Stars, and founded the city of Symphonia and, in WarCraft, Carl Hutchens described himself as by RULES OF THE ROLE
it, a Wookiee Cultural Center. (Visit the WCCs web- the book and superserious. His droll, wisecracking Roleplaying rules change from com-
site at wookieecenter.home.mindspring.com.) gnome mage who hurls puns along with explosive munity to community, but most groups
No, we arent quoting the big book of secondary spells, taught him the defusing power of humor. follow a few guidelines.
Star Wars stories. Platoff created the character, his Fissel helps me blow things off and laugh at what
habits, his history. Splitting her personality between could otherwise become stressful situations in real Your character has to have come
virtual and actual selves, she is and isnt him: I life, he says. As a lead chef, Ive seen the differ- from somewhere. He neednt
trained in museum studies but work as a librarian, ence in how people react to me when I can crack have a glorious past, but then, he
and since librarians make a lot more money than a joke under certain high-pressure circumstances. shouldnt have popped into being
curators, Moyas museums are outlets through Humor is a powerful tool. with the click of a Create Character
which I pursue a profession I otherwise couldnt Similarly, Jason Mack says his go-getter of a button, either.
afford to. When I do in-game museum work, I actu- Galaxies character has influenced his identity.
ally use my real-life museum trainingthat applies Before, I lacked that attitude. I was right there in Accents often make sense in
to exhibit creation, label writing, educational activity line, bleary-eyed at the coffee pot, just begging certain contexts (e.g., Scottish-
coordination, and the ethics of dealing with dona- to get through the day without incident. One day, sounding dwarves and the
tions and museum property. Moya would never however, I discovered that from [my characters] Jamaican patois of trolls in World
use WCC funds for his own benefit. viewpoint, I could look forward to everyday chal- of WarCraft), but an accent alone
lenges. Now, I welcome it when someone comes does not create a character.
GENTLE GIANT along with a huge project for me; that way I can
That roleplayers alter egos often reflect and act handle it well and be proud of the accomplishment, Avoid dramatic irony (i.e., letting
as outlets for their real-life interests isnt surpris- much as my character would when going three on that you know what your char-
ing. But what about when it works the other way rounds with HK-47. acter could not). If you must bring
around? When the fiction influences the facts of Whats striking about self-professed roleplayers in some outside infosay, that
the roleplayers real life? When a librarian learns such as Platoff and Hutchens and Mack is how one in five krilldor dragons drops
from the person she plays on a PC? grounded they seem, how, rather than conflating a dorkrill sabersay your charac-
It started with name calling, Platoff says, fur fantasy with reality, they readily reflect on what ter heard a rumor from someone
face, overgrown Ewok, and fleabag. I dont they give to and get from games and how fact and sometime that such and such
mind when friends affectionately call me fuzzy, fiction can inform and enrich one another. You might be somewhere.
but these guys got in my face and harassed me. could call what I do extreme, confesses Platoff,
And then there are the stereotypes about Wookiees and some people I encounter probably think Stay thick skinned. When some-
being violent and irrationalpeople love to quote Im convinced I am a Wookiee. In fact, whenever one talks trash or starts flirting, it
the Star Wars line about letting the Wookiee win someone suggests as much, I just smile, knowing could have nothing to do with the
and say things like, Oh, dont pull my arms off. Ive done a good job playing the part. Then, I log person playing and everything to
As a woman, Platoff says she knew discrimina- off, walk away from the keyboard, and return to the do with the character he is playing.
tion, but this was different. In a way, she was expe- real world. I like both my real and virtual lives. What
riencing it directly, as when an antagonistic armor more could I want? / Shawn Elliott Learn the ways of the world youre
living in. Find out more about an
MMORPGs backstory in its man-

>> PEOPLE I ENCOUNTER PROBABLY THINK


IM CONVINCED I AM A WOOKIEE.
ROLEPLAYER ANNIE PLATOFF
ual or on its website (e.g., www.
worldofwarcraft.com/info/story/
chapter1.html).

CGW.1UP.COM < 17
RADAR GOTHIC 3

GOTHIC 3
That other orcs-versus-humans series

PUBLISHER: Aspyr DEVELOPER: Piranha Bytes GENRE: RPG RELEASE DATE: TBD

designer Kai Rosenkranz. And while were admits the team listened carefully to first-per-
Preview not using a physics system as a gameplay son control feedback to eliminate many of the

>
BIG HITS IN GERMANY BUT BUSTS element where everything can be pushed or old systems flaws. Everything is drag-and-
beyond, the Gothic RPGs slipped under pulled, in some situations players can now drop now, and combat can be controlled with
the radar Stateside. Sporting grizzled make use of realistically calculated physics. nothing but the mouse.
graphics and a lousy interface, the first two Magical gravity guns are out, in other words,
were tough-love treks for the dedicated and but Rosenkranz says that items (or bodies) MAN OF MYRTANA
diehard alone. A complex low-fantasy story can drop down a staircase and the collision Capitalizing on its stock in trade, Gothic 3
further disaffected RPGers weaned on oper- detection works perfectly. Weve upped the spins the story of another nameless fellow
atic dragon-dungeon-missile-magic, though detail level tenfold using a tool that churns who starts as a greenhorn and becomes a
a select few recognized the game for what it out vast amounts of trees and bushes with hero in the end. Actually, we never planned
did get right: pre-Oblivion (multiform, evolving) minimal render time. any sequels, notes Rosenkranz. But since
A.I., the deepest dynamic social hierarchies to Dont confuse render with random, though. everyone loved our protagonist from the origi-
grace an RPG, and not-mere-hype alternate Every single polygon in Gothic 3 is 100 percent nal Gothic, hes been our mainstay for the fol-
play-styles and endings. With the third install- handmade. And the interface for interacting low-ups. And now hes off the island. About
ment slated for delivery this year, we cornered with the environment has been completely time. Finally hauling tail off said island (it was
German developer Piranha Bytes for a sitrep. reworked, too. In the first and second games, called Irdorath) and sailing for the mainland
Topping Gothic 3s list of from-the-ground- everything save panning your view was a (three times the size of Gothic IIs), Piranha
ups is the new feature-stacked Genome finger-gnarling key press, including combat. Bytes intends to escalate the series clichd
engine. Our engine is now 90 percent pro- Most experienced RPG players liked the key- humans-versus-orcs story in entirely untypical
prietary, says in-house composer and sound board interface, defends Rosenkranz, but he ways. Essentially, the kingdom of Myrtana
is shattered by the war against the orcs,

>
EVERYTHING IS DRAG-AND-DROP NOW, explains Rosenkranz. By the time the player
arrives, the orcs are about to the deliver the
AND COMBAT CAN BE CONTROLLED WITH death blow. Theyre basically enslaving the

NOTHING BUT THE MOUSE. human race.


Common enough plot fodder, but thats
KAI ROSENKRANZ, COMPOSER too simple a reading. Like the earlier games,

18 > COMPUTER GAMING WORLD


GOTHIC 3 RADAR
s?
Mount ssed
pa
vs have ts
The de t, and moun e
g m en y, th
ju d
a p p arentl
t; na
are ou m of Myrta
kingdo ologically
g e
isn t iendly
rider fr
horse ation: tree
(tra n sl g !) .
omin
es, inc
branch

NPCs go about their daily business with


even more elaborate day and night schedules
for your interactive pleasure.

Youll have to decide whether to help the


humans or the orcs in a war thats been
brewing since the original Gothic.

Gothic 3 gives you concrete antiplot options. form freedom, Gothic 3s expansiveness is
Want to save humanitys sorry selfish butt? Go focused. That also means youre still not rolling
for it. But you can also side with the orcs or a scratchboard character. All Gothic games
just tell both sides to get bent. In fact, even have one thing in common, says Rosenkranz.
the alternate paths are now decidedly skewed. Theyre RPGs without the character genera-
In contrast to the previous Gothic games, tion at start-up. From Gothic 3s outset, your
were not nailing you down in terms of how nameless self already sports a list of talents.
you achieve your goals, says Rosenkranz, Thereafter, its up to you to shape and person-
highlighting new extensions to the series alize the character by expanding all the usual
already open-ended story system. Once a skills, plus a host of new ones. In addition to
quest is accepted, you can freely decide the the principal weapon and fighting talents, youll
best way to solve it. So, for example, the now find a variety of small skills that work like
game continuously checks if youve done perks, Rozenkranz continues. Thats brand
something related to a certain quest, i.e., new, like, for example, extra damage against
finding an item, talking to a character about orcs, two-weapon combat, or shields.
something, and so on. If a number of abstract No discussion of a Gothic game would be
conditions are fulfilled, the quest is considered complete without an A.I. drill-down. Peek in A new graphics engine ushers the series into
next-gen territoryplayers have three times as
finished. According to Rosenkranz, complet- someones house or draw your weapon in much terrain to explore as in Gothic II.
ing certain quests will synergistically activate public in the prior games and youd score a
further plot points and spin the story out in stern talking-to. Stubborn players got a sword gain followers. If he wins over enough people in
a very nonlinear way. Weve taken care to in the gullet. We gave our original A.I. a major a city, he might trigger a revolution and expel or
ensure you never feel overwhelmed by too overhaul, says Rosenkranz. In addition to kill the occupying orcs. The global level, on the
many options, like dispatching someone who the human-to-human level, weve added two other hand, plies the huge, panoramic events
reminds you of the overall goal, explains new layers: regional and global. Rosenkranz that affect things like major plot checkpoints
Rosenkranz. But the question then becomes, defines the regional layer as covering townwide and war outcomes.
whom will you trust? attitudes and events for a specific region. So Comprising a cast of 1,000 unique characters
Sounds like a certain other massively non- whenever the hero manages to fall out of favor and 75 kilometers of densely forested terrain,
linear RPG (read: The Elder Scrolls IV ), but with the inhabitants of a town, this is being han- Gothic 3 has next-gen freeform play on the
dont confuse Piranha Bytes design approach dled by the regional layer, he explains. In time, brainand hopefully in the final product when
with Bethesdas. While both toy with multi- the protagonist might use his persuasiveness to it ships later this year./ Matt Peckham

CGW.1UP.COM < 19
RADAR PARADISE

FROM SYBERIA
TO PARADISE
Story time with adventure game maestro Benot Sokal
PUBLISHER: Ubisoft DEVELOPER: White Birds Productions GENRE: Adventure RELEASE DATE: Spring 2006

Preview which houses a mixture of Arabian and


traditional African cultures across four dis-

>
AFTER THE SLAM-DUNK CRITICAL tinct regions. The tale picks up in the city of
success of last years Indigo Prophecy, Madargane, where an amnesiac young woman
you could say that future entries in the named Ann Smith has just survived a harrow-
adventure game genre have a pretty high ing plane crash. MOVIE MAGIC
bar to clear. Benot Sokal, designer of the The circumstances behind Anns arrival If it werent so clich at this point, wed com-
acclaimed Syberia games, sees this as a in Maurania form the driving force behind pare Paradise to an interactive movie, Sokal
plusthough hes quick to point out that his Paradises plot. She wakes up in a princes muses. We want players to feel the kinds of
next adventure game, Paradise, paints palace, Sokal explains. The prince tells Ann emotions that good movies generate, along
a distinctly different picture in terms that the only way for her to escape from the with [a sense of] wonder about whats next,
of atmosphere. country is to head south, as the airport and how the story will end, and what will happen to
Its a very good game, Sokal says of the [northward] routes are controlled by rebel- the heroine.
Indigo Prophecy, but its ambience is [far dif- lious forces who oppose [the countrys] cruel The unfolding story also involves some puz-
ferent] than what were trying to create [with dictator. The prince agrees to help her if she zlesbut Sokal sees this as a strictly second-
Paradise]. Paradise takes place in Africabut does a small favor for himwhich involves ary element of his design. In our games, he
not exactly the Africa were all familiar with. taking a mysterious leopard along for the jour- says, it is the story that drives the playernot
Sokals managed to conjure up an entire fic- ney and eventually freeing the majestic beast the puzzles. Therefore, players arent necessar-
tional African country for his story: Maurania, back into the wild. ily challenged by the difficulty of the puzzles,
PARADISE RADAR
an
Duckm
ru
ise gu
Parad kal also
So
Benot the French Adventure
d
create Inspecteur
comic o, which
Ca ard the exploits
n
gaming
meets animal
BRAINTEASERS
icles uck activismdo it Puzzles make or break any adventure game
chron rd-boiled d
a
of a h tective. for the kitties!
de and according to publisher Ubisoft, we wont
be going through the typical push the button
to open the door so you can flip the switch
and lower the bridge rigmarole with Paradise.
For the uninitiated, Benot Sokals puzzles
are intuitively woven into an artistic frame-
work, Ubisoft producer Ashley Bushore
explains. You feel like youre in the story
itself, assisting to spin out Sokals tale.
Though [some puzzles] seem a bit abstract
on their own, taken in the context of Sokals
fantasy world, theyre really pretty mild. Most
are quite instinctive.

but rather are [encouraged] to have fun while notes that the game has already spawned
watching the story [unfold]. Sokal also points a graphic novel, with a novelization and a
out that We try to build logical puzzles. For mobile-phone version in the pipeline. We
example, if you leave the city in a car, youll believe in stories, says Sokal. Our vision is
need to [repair] it, find fuel, and then forge to go where the image goes. Who knows?
a passport. Tomorrow, Paradise could be a movie. One
The storycentric design philosophy seems word of advice, Mr. Sokal: Boycott Uwe Boll if
to be working well for Paradise so far, as Sokal that happens, eh?/Ryan Scott

>
IF IT WERENT SO CLICH AT THIS POINT,
WE WOULD COMPARE PARADISE TO AN
INTERACTIVE MOVIE.
BENOT SOKAL, AUTHOR/ART DIRECTOR, WHITE BIRDS PRODUCTIONS
RADAR POSTMORTEM

POSTMORTEM:
PRINCE OF PERSIA:
THE TWO THRONES
Producer Ben Mattes tells a tale of two princes

system, the chariot races, and a new playable


Interview character, the Dark Prince, in The Two Thrones.
CGW: Looking back on the trilogy you just
completed, how close do you feel you came CGW: Was the idea of splitting gameplay
to realizing the vision you had at the start? between the Prince and his dark alter ego
Ben Mattes: We came very close to what we inspired by the original Prince of Persia
envisioned in terms of how the Prince was sequel, 1993s The Shadow and the Flame,
going to evolve in the three episodes, from in which the Prince has to die at one point
a young and nave character to a seasoned and then play the rest of the game as a
warrior. There are a lot of features and ideas shadow version of himself?
we had to cut for lack of time, but thats how BM: Yes, its a tribute somehow. In The
every creative process goes! You have about Shadow and the Flame, though, the Prince
a million ideas at first, and you have to keep and his alter ego eventually unite and form
only the best and most feasible ones. one person; in The Two Thrones, the Prince
ultimately chooses to ignore his dark side.
CGW: What kind of feedback did you He does not kill him; he does not accept him.
get after the previous game, The Warrior He just stops listening to him. Its our way of
Within, whose ramped-up gore earned the showing how he reaches his maturity.
first M rating in the series history?
BM: The feedback we got about the more CGW: Watching the old flick The Crimson
mature art direction was either very enthusiastic Pirate the other day, we noticed some
or very critical, depending on fans likes and scenes couldve come straight from a
dislikes. But what was most important to us Prince of Persia game. Did you scour classic
was that the completely new combat system we movies to get ideas for cool moves? And did
implemented was really well received. Players some poor stuntman in a motion-capture
didnt ask for more changes to the core game- suit have to reproduce them for the game?
play after Warrior Within. Their main requests BM: Yes, weve been inspired by classic
were to bring Farah back and to return to a Hollywood adventure movies, but also by
more Persian atmosphere in the music. other types of cinema, such as Asian kung fu
movies with their incredible choreographed
CGW: What was the genesis of the speed combat. And no, we did not use any motion
kill option you added in The Two Thrones? capture for the Prince. We left it in the hands
BM: We wanted to push the Princes athletic of our very gifted animators./
skills a step further. The speed kill system
makes the most of the Princes acrobatics, and
because its only possible [to pull off] if the Prince
has not been noticed by patrolling enemies, it
also adds a bit of strategy to the overall action.

CGW: When youre designing the third game


in a successful trilogy (never mind the sixth
game in this now-legendary series), how do
you continue giving players something they
havent seen before?
BM: For each game, weve tried to come up
with new ideas: an innovative time-control fea-
ture in Sands of Time; a completely new fight Royal
pain
system in Warrior Within; and the speed kill Our fa
vorite
Albert
. There prince:
ticular s n
reason o par-

>>
, really.
WEVE BEEN INSPIRED BY CLASSIC
HOLLYWOOD ADVENTURE MOVIES....
PRODUCER BEN MATTES

22 > COMPUTER GAMING WORLD


Winner, Best RPG of E3
Game Critics Award, GameSpot, IGN, GameSpy,
Xbox Evolved, Console Gold, Daily Game, Games Domain

One look at Oblivion will shatter your


conceptions about what is possible in a
video game.
GameInformer

The biggest title for the


Xbox 360, and the one Im
most looking forward to.
GamePro Magazine

Oblivion is, at this time, the best-looking


game I have ever seen in my life.
Xbox.com

To call the graphics amazing is


an extraordinary understatement.
GameSpy

The RPG for the Next Generation

The Elder Scrolls IV: Oblivion 2005 Bethesda Softworks LLC, a ZeniMax Media company. The Elder Scrolls, Oblivion, Oblivion character and place names, Bethesda Game Studios, Bethesda Softworks, ZeniMax and their related logos are registered trademarks or trademarks of ZeniMax Media Inc. 2K Games and
he 2K Games logo are registered trademarks or trademarks of Take-Two Interactive Software Inc. Microsoft, Xbox, Xbox 360, and the Xbox logos are either registered trademarks or trademarks of Microsoft Corporation in the United States and/or other countries and are used under license from owner. All Rights Reserved.
RADAR BAD MMO IDEAS

WORST.
stran
ger
Yknow
, we th
almost ink we
pr d
Gaylen efer Lord

IDEAS.
s Scorpi
Slayer on
to so
these ga me of
mes.

EVER.
GREATEST MISSES
Check out some other,
stranger pitch meetings
in the NCsoft offices.
Think youve seen some bad games?
THE FOREIGN OBJECTS GAME
It could be worse The pitch: You know, this was the first
pitch Id ever sat in where Ive heard the
sentence, And then you have sex with the
toaster! during a game overview, says
Gaffney of a sex-based MMO pitch that
came from a prominent game developer.
Please, no jokes about dinging, leveling
up, or looking for SM.

WATERSHIP DOWN INNNNN


SPAAAAAACE (BUT WITH SNAKES)
The pitch: Ever wanted to roleplay as a
talking alien snake on another planet?
Same here! But hey, consider Katamari
Damacy. If a game about rolling up
garbage into giant balls and shooting
them into space can become popular,
anything is possible.
slightly gamey
THE CRYING GAME

>
JEREMY GAFFNEY HAS HEARD IT ALL. nies, ran at about 1.5 frames per second. Thats The pitch: One guy came in pitching a
Technically, thats his job as vice president barely faster than a View-Master reel of Its the WWI online real-time collectible card
of product development at NCsoft. This Great Pumpkin, Charlie Brown. game flight simulator. Not exactly the
gaming talent scout is constantly looking for new Gaffney says: I actually felt bad for the poor best genres to start trying to mesh
MMOs, ferreting out interesting new concepts investor, who had put millions of his own money together. After Gaffney gently told him
and then making the good ones a reality. Its behind the game. He was desperately trying to that the idea might not be salable, the
these searches that helped uncover a gem like convince himself it was a good idea and a good pitchman began sobbing. Says Gaffney,
City of Heroes. Auto Assault is another prime demo while he was pitching it. He wasnt fooling We sat around the table somewhat
example, and more projects are secretly perco- anyone; that was obvious. I just have no idea awkwardly after that.
lating in development as you read this. how he got sold on the game to begin with, or
But to ferret out these finds, Gaffney sifts how he felt after seeing what his investments THE GPS GAME
through about 100 different game proposals a had wroughtbut you could see a panicked The pitch: Take virtual cross-country road
year. Weve heard all sorts of strange stuff, sadness in his eyes throughout the entire pitch. trips. You drive in real time across the
he says. Whats amazing isnt how odd some After the meeting, I ran down the hall to United States. Therefore, you can play 30-
of these ideas are; its that the people pitching [Richard] Garriotts office. We always play practi- plus hours, see the world, and never get
them think theyre really good. A majority of cal jokes on each other, so I figured that this off your ass. Does that mean someone
the meetings Gaffney suffers through are freaky, was the ultimate joke and he had totally nailed else can drive for you to power-level?
funny, painfully sad, or a combination of all three. me. Sadly, it was no jokehe really had no idea
What is the most painfully bad experience that what I was talking about. It was a 100 percent THE POWERPOINT GAME
comes to mind? legitimate pitch. The pitch: Why bother with an actual game
The game: Alien Infestation (name changed to Hey, weve all been n00bies at some point. when all you need is a business plan?
protect the innocentand the insane) I respect anyone who has the guts to take your Gaffney says: I sat through an entire 1.5-
The pitch: Aliens have infiltrated the Earth! ideas and get in front of a bunch of industry hour pitch from two business guys, true
How, you ask? By infesting the wildlife and insid- execs and make your pitch. Weve seen many suits, who had left a major game publisher
iously making them dance. So the next trick is good pitches, a lot of bad ones, and a few William to do their own thing. During the first hour
figuring out how to stop cows, rabbits, and such Hung pitches in there for good measure. Its and a half, they spoke with great enthusi-
from uncontrollably cutting a rug. The solution: sometimes tricky to see the fine, fine line between asm about their great model of funding for
use force poles to cut off the saucers signal. innovation and outright insanity. I dont want any- the game, a complex setup involvingmy
Of course, you battle through dance. one to feel picked on, and I wish every game the eyes glazed over, toocompletion bond-
ILLUSTRATIONS BY RORY MANION

If you thought the pitch was bad, the game best. Its painful enough to reject titlesits one ing, warrants, and an obscure variety of
looked worse. The artwork was lousy and the of the toughest parts of the joband if someone insurance options. At the end of the busi-
technology was god-awful. With its busted ani- can make a pitch work that I didnt like, more ness discussion, I asked, Well, what is the
mations, the demo, featuring break-dancing bun- power to them!/Darren Gladstone game about? Their answer: Well, its a
science fiction thing. Do we have a deal?

>> FILE THIS STORY UNDER TRUTH IS


WAAAAAY STRANGER THAN FICTION.
Yes, the sum total game portion of the
pitch was, Its a science fiction thing.

24 > COMPUTER GAMING WORLD


of your
w it h a few errorists,
attle few t
nline b unt down a niper rifle, n p
ry o iendshi
a ch pals. You h with your s ach other i e rule of fr
ee
closest f some heads to stalk
e ly on live.
w of sion inb ow Six, on to get out a
lo vi Ra t
b night rld of you wan
and use k. In the wo r back if
the dar : watch you
applies

Engineered specifically for the PC with


enhanced graphics, unnerving AI, and classic,
pulse-pounding close-quarter battles.

The total multiplayer experience, including


signature Co-op and Deathmatch modes, plus
all-new class-based gameplay

Featuring new cutting-edge technology like


motion sensors, surveillance PDAs, and
42 customizable weapons.

Blood
Language RAINBOWSIXGAME.COM
Violence

2006 Red Storm Entertainment. All Rights Reserved. Rainbow Six, Rainbow Six Lockdown, Red Storm, and the Red Storm logo are trademarks of Red Storm
Entertainment in the U.S. and/or other countries. Ubisoft, Ubi.com, the Soldier Icon, and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S. and/or other
countries. Red Storm Entertainment, Inc. is a Ubisoft Entertainment company. Software platform logo TM and IEMA 2003.
RADAR MOD SUMMIT

ILLUSTRATION BY ALEJANDRO CHAVETTA


LEGEND
STATESMEN, Part 1
Guys who make the games
that get modded.
SUCCESS STORIES, Part 2
One-time modders whove
made it.
UPSTARTS, Part 3

MOD SUMMIT
Promising mod-makers

BONUS!
Get the exten
ded ver-
sion of Mod
Summit at
modsummit.1
UP.com.

An all-angles roundtable talk on the art of modmaking

>
SOME MODS ARE AMAZINGGAMES THAT CHANGE THE LANDSCAPE ALMOST FROM THE MOMENT THEIR WEB LINKS FIRST APPEAR
pasted in instant-messenger windows and on message boards. And since the success of packaged and price-tagged software is
often settled in advance, we want these potential Counter-Strikes of tomorrow to achieve the unexpected, partly because the popu-
list conditions behind their creationfrequently involving networking students whove never met face-to-faceinspire such sympathy.
We like the little guys. But then, the big guys do, too.
From auspicious up-and-comers, to one-time mod authors whove already made big breaks, to major developers without whose sanction and sup-
port mod communities could not exist, weve assembled the voices of those involved at every level to sound off on the state of the art./Shawn Elliott

26 > COMPUTER GAMING WORLD


MOD SUMMIT RADAR

Statesmen
CGW: Stakes are getting higher, and more
PARTICIPANTS: PART 1
people are now involved in creating any given
game. Are the big names having a harder time
generating and seeing through fresh and inde-
pendent ideas? Are mod teams the new source
for outrageous variety?
Jeff Morris: Being a big name requires
repeated commercial success. That implies sticking
to things that youre reasonably sure can achieve
commercial success. Modmakers, on the other Jeff Morris Lars Gustavsson Erik Johnson Robert Duffy
hand, dont have those sorts of restraints, and so Producer Creative director Product manager Lead programmer
Epic Games DICE Valve Id Software
[they] can often be a great source of originality.
Lars Gustavsson: [Current conditions] call
for a much more controlled environment where for games that still sell tens of thousands of units a RD: [Grins] Yesthere was this ashlight-on-the-
you arent fooling around and hoping you have month right now. And weve made it free for anyone pistol mod for Doom 3.
something that might work in the end. Dividing the who wants to use it, even for a commercial prod-
production schedule into different phases is impor- uct. A mod or development team can download the CGW: What puts a project on your radar?
tant. Its in the initial phase that we pick up totally Quake III Arena source code, develop a product on JM: Public release. Ive read too many design docs
out-there ideas and dont limit ourselves. Then, later it, sell it, and not have to pay us a dime as long as to get existed about a website with concept art and
on, we do a reality check and decide what doesnt they make their code publicly available as well. a world bible.
t or cant be done. Erik Johnson: There really isnt a limitas long
Robert Duffy: We always try to do things or not as were helping to grow their community in a CGW: Anything about the modders lot that
do things for the right reasons. In most cases where meaningful way. This could range from pointing our you envy?
we dont do something, it isnt because of publisher customers to them in Steam news updates to help- JM: The modders world is free, though that free-
pressure or nancial pressure. Every day of devel- ing with distribution on Steam. dom can be its biggest pitfall. As irksome as it can
opment you decide whether or not a feature or be to cut a feature because of deadlines, those
idea should be implemented based on hundreds of CGW: Say youre positive a publisher wont deadlines keep us focused on the goal of ship-
factorsyour teams capabilities, technology limita- support an idea of yours. Would you consider ping the game. A favorite saying of mine is that
tions, time to implement, etc. Removing the money giving it to a modder, if only to get it out there? no one wants to read a poem by someone who
side of the business doesnt make these decisions JM: Its an interesting, if unrealistic, idea. Everyone doesnt know how to write a grammatically correct
go away. Theyre all issues that mod teams must who plays games has a million great ideas. The paragraph. In other words, you need to know how
consider, [too]. trick isnt coming up with a great idea, its imple- to make a game from beginning to end before you
menting any idea to the point that someone else can really appreciate and take advantage of the lib-
CGW: Is it in developers interests to make can enjoy it. erty associated with no deadlines, burn rates, etc.
easily modified engines? LG: Interesting point. I always keep my thoughts RD: Complete freedom to try new ideas without
JM: Player-created content keeps products on up my sleeve since I think that all ideas can be having to worry too much about production sched-
store shelves. It pretrains potential hires, can gen- sold, only it requires the right time and presentation. ules and the intense scrutiny most triple-A titles are
erate great mainstream press, and is a wonderful Still, Im close to the guys doing Desert Combat, subjected to.
feedback mechanism for fans. The downsides, and I truly enjoyed working with them. Wed been EJ: The mod community has the exibility to take
however, are pretty potent. One is opening your thinking about the same problems, only from two risks that traditional development studios arent
game up to vulnerabilities. You also have the poten- different angles. For me, it was, Will we have time willing or able to take for a variety of reasons. Its
tial of copyrighted material showing up in your to put support in for this feature? Their approach their primary advantage, and the teams that are
game, requiring some sophistication on the part of was, How can we use existing elements to make able to recognize this are the ones that tend to be
IP holders to appreciate that the original developer this happen? And thats something weve learned the most successful. Now, they also have to deal
isnt responsible. And the ability to differentiate here: Rather than always asking your program- with a number of challenges that we dont, not the
between developer and mod content can become mers for more support, try thinking like a modder least of which is physical proximity to the rest of
even more troublesome. If the quality of the latter is and using what you have at hand. But back to the their team. The mod community tends to evolve at
inconsistent and consumers think its your compa- beginning: If I had an idea that I think they could a faster rate than the professional development
nys work, it can reect poorly on your franchise. deliver on, and that I, for various reasons, couldnt, community, though, and were already seeing some
then Id trust them to make something of it. teams that are actually software development com-
CGW: How far are you willing to go to help a RD: Yes, although we typically dont rely on pub- panies building games in their spare time. Given the
group with its mod and/or game derivative? lishers to make primary decisions on our technol- ability to take those kinds of projects to market with
JM: Epic has done virtually everything it can to ogy or design. This would be a decision about Steam, Id expect to see more than a few software
help modmakers. This includes mailing lists that our whether or not we thought the idea made sense developers moonlighting from their real jobs and
programmers and content people read daily, mil- within our own game. If its a great idea, wed prob- building products.
lion-dollar contests to motivate and provide struc- ably hold onto it for a future opportunity, though.
ture, implementing feature requests and bug xes, EJ: I dont see any shortage of ideas among mod CGW: Have you considered something along
video tutorials with our partners at 3DBuzz, and teams, so we tend to focus on delivering support the lines of Steam to showcase and make mods
even training events like Unreal University. for the mod communitybe that updating the more accessible?
RD: This past August we released the source code SDK [software development kit], helping spread JM: Were investigating a number of new ways
for Quake III Arena. Understand that this is ids word about their creations, or simply answering to put player-created content into our customers
most successful technology platform evergames an e-mail. hands for our upcoming products. Installing and
using it have sold over 10 million units worldwide switching between mods and the core game has
and generated over $250 million of industry revenue CGW: Ever see a mod and wonder, why didnt not been as easy as it should have been in the past
worldwidenot to mention its the core technology we do that? with Unreal, so were going to be addressing that
in UT2007.

>> THE MODDERS WORLD IS FREE, THOUGH


FREEDOM CAN BE ITS PITFALL.
JEFF MORRIS, PRODUCER, EPIC GAMES
RD: Internally, id hasnt looked into developing
something like this on its own, but digital distribu-
tion is going to grow as a prominent method of
product delivery. >

CGW.1UP.COM < 26a


N EG OT I AT E?
$10 rebate for The Godfather DVD Collection in every game.*
Blood and Gore Game software 2006 Electronic Arts Inc. Electronic Arts, EA and the EA logo are
trademarks or registered trademarks of Electronic Arts Inc. in the U.S. and/or other countries.
Intense Violence All Rights Reserved. , and 2006 Paramount Pictures. All Rights Reserved. PSP
is a trademark and PlayStation and the PS Family logo are registered trademarks of
Strong Language Sony Computer Entertainment Inc. Memory Stick Duo may be required (sold separately).
Microsoft, Xbox and the Xbox logos are either registered trademarks or trademarks of
Suggestive Themes Microsoft Corporation in the U.S. and/or in other countries and are used under license from
Microsoft. All other trademarks are the property of their respective owners. EA is an
Electronic Arts brand. *For a limited time only, offer expires 4/30/06.
HOW W I L L YOU PLAY THE GOD FATHER? 03.2006
G O D FATH ER .EA.CO M
IN T IMIDAT E?
RADAR MOD SUMMIT

PARTICIPANTS: PART 2

John Gibson Alan Wilson Joe Halper John Morello II Paul Wedgwoo
President Vice president Production lead Animator Lead designer
Tripwire Interactive Tripwire Interactive Desert Combat Day of Defeat Splash Damage

ability to communicate about and iterate on designs CGW: Would you say youre more concerned
Success stories much faster than youll nd at any company. with making things easier for mod teams that
CGW: Would you say your perspective as However, with Valve we get to watch the greatest follow in your footsteps?
one-time modders whove found success is minds in the industry at work, and weve learned a AW: While we may be the start of a new wave in
different from developers whove taken the lot from them. some respects (which does sound desperately
traditional path? Are you more inclined to PW: With Enemy Territory: Quake Wars, our design arrogant, I know), what weve really done is remind
innovate? goals remain exactly the samegeneratively evolv- the industry that theres all this talent out there. That
John Gibson: Ive been on both sidesand ing class-based multiplayer combat. What has talent may be inexperienced by industry standards,
I would absolutely say that we are more apt to changed is our approach, and the biggest inuence but its far more prepared to take risks and try new
innovate than a traditional development studio. on this has been how much weve learned from id. and radical ideas.
A pack mentality seems to permeate much of Were far more condent debating issues involving While some areas of the industry are throwing
the established game industry. I saw it at the game mechanics and are somewhat less likely to ever more money into development budgets, gam-
studio where I worked and have seen it else- sponsor a bad idea. Also, were far more analyti- ers simply want entertaining games at a reasonable
where. We saw it when we started pitching Red cal now. When we started out, we sometimes felt price. Big production values dont guarantee fun
Orchestra to publishers. Any elements of our a need to amass an impressive portfolio of stuff to games. Combine that with the new routes to mar-
game that went outside of established norms show off. That said, we still havent acquired the ket that are opening up, and you realize that this
were the very things publishers wanted to cut. knack of using terms like franchise, product, or is potentially a great time for small and innovative
And that was out of the question for us. Wed SKU with straight faces. teams to break in.
rather push the boundaries and reinvent them JM: We denitely do share our experience
than conform to them. CGW: Top advice for mod teams still in the with those here at Valve who work on the SDK.
Paul Wedgwood: Our inexperience means trenches? However, I will say that making a mod today is
were probably more likely to try something JG: Try to pick an appropriate engine for your harder than it was when we did it. Sometimes
new, and quite possibly mess it up, but fortune mod. If youre doing a total conversion with vastly people, modders and players alike, forget about
favors the brave. The great thing is that id different functionality than the game whose engine the man hours and money that go into phenomenal
Software and Activision are very exible and youre modding, make sure and stick to something retail games and put too much pressure on making
supportive, so providing were prepared to cut with a good SDK such as [the] Unreal or Source a megamod from the start. Pretty high-poly models
something that isnt working out (regardless [engines]. If youre merely replacing models and and high-res textures dont determine how much
of the effort weve invested), theyre generally artwork, then something like the Battleeld series fun something is.
happy with us trying new things. might be the best choice.
AW: Listen to what players like about your mod, CGW: Have you ever had your mod further
CGW: What, if anything, has going corporate listen to what stops people [from] playing itboth modded by someone else? Do you support
done to your design philosophy? offer important information. But balance that by modding of your mods?
JG: Well, I wish I could say it hasnt changed remembering what your own aims are. AW: I dont see any reason why people shouldnt
at all, but that wouldnt be the truth. You do Joe Halper: Keep a steady schedule (we do so. We encouraged mappers to make new
have to be more mindful of a broader audi- released Desert Combat every 45 days). Itll material for Red Orchestra, as it immediately
ence. Still, Id say we have an incredibly strong help you both internally with development and enhanced the mod. But one thing Ive discovered
rebellious streak. externally with the fan base. At the beginning of is this: People can be very protective of their work,
Alan Wilson: One of the key elements that the 45-day development cycle, wed give each and I think it has a lot to do with the amount of
we started hitting the team with at an early member goals for the next release, which also effort put into the creative process. They do get
stage is get it right the first time. That mat- gave fans a time frame to play the [previous] upset when someone butchers their work or claims
ters in the mod world, but not so much. You build, post opinions, and anticipate the next some derivative as their own.
can try something and change it. But being release. The level of excitement was so intense JM: A couple Day of Defeat: Source mods are cur-
corporate means that we cant have that at the week of each release that our website rently in the works. Its great as long as they stay
luxury; we cant be casual. It leads to some and e-mail would go down for days. within the guidelines of the end-user license agree-
heated debate, since the old try this and JM: Dont try and make the greatest game of ment that ships with all Half-Life games. Im looking
change it if it doesnt work way simply wont all time out of the gate. Take your good ideas, forward to one [particular] Pacic Theater mod.
cut it now. It also makes you more efficient, pick the smallest set that denes your game PW: Yes, and absolutely. Iterative revision and
as you arent continually tinkering with and the best, and get it working. Then, when you renement is almost as important as innovation in
reworking things. get that out the door and working, add the game design and development. Iteration is far eas-
John Morello II: Going corporate has such next few features and release those. Release ier for a mod team, too. We cant wait to see what
a negative sound to it. [With modding comes] the early, release often, iterate quickly. modmakers do with Enemy Territory: Quake Wars.

>> PRETTY HIGH-POLY MODELS AND HIGH-RES TEXTURES DONT


DETERMINE HOW MUCH FUN SOMETHING IS.
JOHN MORELLO II, ANIMATOR, DAY OF DEFEAT
26h > COMPUTER GAMING WORLD
MOD SUMMIT RADAR

PARTICIPANTS: PART 3

Garry Newman Thearrel McKinney Robert Crouch Justin Harvey Andrew Spearin Adam Foster
Modmaker Lead designer Project manager Lead programmer Project director Mapmaker
Garrys Mod Lost Marine Dystopia Neotokyo Insurgency Minerva

not reply to serious issues and other developers people use Gmod to create wallpaper and comics.
Upstarts respond to not so serious issues. Its important to We also actively support people creating third-party
CGW: Would you say youre less risk averse connect with your community, but theres a ip side maps for Dystopia and are about to relaunch a
than some major publishers in terms of trying to that, too. Many modders expect way too much mapping contest with cash prizes.
new and untested things? from developers. Truth be told, developersdont AS: Half-Life mods, from Day of Defeat to Counter-
Garry Newman: Denitely. Having nothing to owe anyone anything. Strike to Firearms, all had strong third-party com-
lose is one of the huge strengths of making a mod. RC: Valve was wonderful during our development munities that created new models and maps, and I
Thearrel McKinney: If a mod team spends a of Dystopia. They ew four of our team [members] hope the same goes for Insurgency.
year creating a completely new type of game and it to Seattle to spend a week working on our game in
doesnt go over well within the community, its OK. their ofce. CGW: Any genres that have better modding
They can either improve that title or move on to AS: Working with Valve is a pleasure. Mods get tools overall or that are easier to mod for?
something else entirely. much more exposure as a result of Steam news AF: Perhaps FPSes in particular are the most
Robert Crouch: Investors and publishers see updates. For instance, when Insurgency was fea- versatile. Chalk it up to John Carmacks workthe
innovative product as a massive nancial risk. tured in a July 2005 update, our website had over Quake design of having a general-purpose engine
Without a proven market, theyre hardly going to 100,000 unique visitors within four days and ended with game-specic logic contained in a separate
sign big contracts and give developers free reign up with over 130,000 unique visitors for that month. module seems to have been quite inuential. In
to create anything out of the ordinary. As modders, many games, the engine is synonymous with the
we risk only our own spare time, and even if our CGW: What can devs do to make your life game logic, with no real separation between where
projects fail to pick up players, weve still gained easier all around? one ends and the other begins.
valuable experience. GN: Examples, examples, examples. People
Justin Harvey: The nature of the risk is differ- wanted to mod, not start from scratch. CGW: Is an immediate wide release with
ent. If no one plays our project, it can be incredibly RC: 1) Release timely updates to SDK code bases. potentially more bugs better for the mod format
disheartening. Maybe our emotional investment is 2) Provide marketing and advertising for mods. in terms of finding and squashing bugs?
greater because our work is a labor of love. 3) Help with distribution of mod content. GN: The community does the testingnot the con-
Andrew Spearin: Perhaps were able to AF: Accurate documentation on using design tools sumer. And a mod is never nishedthis is some-
explore areas publishers might not want to. For is essential. thing that I think a lot of modders forget. These
instance, Insurgency is set in present-day Iraq. The things dont need to be perfect. The community
trend seems to be to base games such as Joint CGW: Are mod toolkits getting more or less enjoys playing iterations as they evolve.
Operations, Battleeld 2, and the Clancy stuff on easy to pick up? RC: We held off on a public release until we had a
real locations but ctional conicts. GN: Whats getting harder is creating highly very polished demo version ready. First impressions
Adam Foster: We dont have to deal with focus detailed content like maps and models. count. Players often say things like, I think Ill wait
groups insisting on lowering things to some lowest RC: The learning curve for any dev kit is denitely until its out of beta, and then never take the time
common denominator. My rst Minerva maps are going to be directly linked to the complexity of the to try the mod again.
fairly straightforward, but I have some much more engine its [made] for. Countering this is the fact that
outlandish ideas for the future. One dispenses with professional developers are releasing more docu- CGW: How do you handle feedback?
combat entirelyat which point, those hypothetical mentation and offering higher levels of support. AF: One message I received shortly after releasing
focus groups are violently scribbling in their note- JH: Again, documentation is key. A large part of the rst Minerva map outlined some plot failings
books with red ballpoint. I couldnt care less. Epics business is engine licensing, and theyve and omissions. These were questions a player
spent a great deal of time and effort documenting should have been asking, so I worked out some
CGW: Garry, would you wager that Garrys their development tools. answers, which Ill slowly reveal in subsequent
Mod or something like it could succeed as maps. Constructive criticism is brilliant. I only wish
stand-alone software at retail? CGW: Have you ever had your mod further Id get more of it.
GN: I dont think anyone would release a real modded by someone else? Do you support GN: Not to sound bigheaded, but Ive never
sandbox game like Gmodtheyd have to base modding of your mods? focused on positive feedback because Ive always
some sort of game around it. That said, Steam- TM: Im not supportive of people modding another known that the features I added were awesome,
like distribution systems are changing how retail persons projects, especially without permission. I otherwise I wouldnt have added them. I paid more
works and reducing the risks. Valve made it clear suppose Id be more supportive if they were inter- attention to negative feedback. A lot of it made
that the option is there if I want to start charging for ested in working with the original modmaker. me think, Im making this mod for free, be f***ing
my mod, but I cant imagine it bringing in enough RC: Recently, someone approached us, asking for grateful, but eventually it drove me to make it so
money to risk killing the community, so I refused. permission to export Dystopias player models to they didnt have anything to bitch about. Now the
Plus, its buggy as hell and Id be embarrassed to Garrys Mod. We said sureits an excellent way to feedback is Garry is gay, which is a good sign
charge for it. show off our artists wonderful work, since so many that theyve run out of arguments./

>
CGW: How supportive have developers been if INVESTORS AND PUBLISHERS SEE INNO-
you had questions or design obstacles?
TM: That denitely varies from development house
VATIVE PRODUCT AS A MASSIVE FINAN-
to development house. Ive had some developers CIAL RISK. ROBERT CROUCH, PROJECT MANAGER, DYSTOPIA
CGW.1UP.COM < 27
RADAR KINGS QUEST Free to be

KINGS RANSOM
The Silver Lin
ing will
be released
in three
parts as fre
eware. Want
to find more
freebies?
Check out ou
r
the 101 best picks for
free games
on page 56
.

The rise, fall, and rebirth of a Kings Quest tribute game


Even royalty has to occasionally
deal with crazy panhandlers.

Beautys first date with Beast had a shaky


start. But over aperitifs, both realized they
shared a passion for the Teen Wolf movies.
ON THE
DISC
EXCLUSIVE
VIDEOS!

PUBLISHER: Phoenix Online Studios DEVELOPER: Phoenix Online Studios RELEASE DATE: Mid-2006

big concern was evaluating [Kings Quest Project director Csar Bittar says The Silver
Back from the dead IX] to ensure it wouldnt harm the series Lining does much with drama and character
development. The proof: mindful chin-stroking.

>
ON NOVEMBER 14, 2005, AN IMPAS- [reputation].
sioned plea went out to the gaming Upon receiving a demo build of the game, a
community: Save Kings Quest IX! number of bona fide KQ vets took the code to
Thats right, Kings Quest. There hasnt been see what they thoughtand according to VU
a new entry in the classic adventure series Games director of PR Marcus Beer, everyone

WHAT IS THE SILVER


since 1997, but a group of dedicated fans was impressed with the work. Says Beer:
took it upon themselves to make a sequel. [Bittar and company] are so enthusiastic
Not for profit. Not for glory. Just to give back
to the series they loved.
about the project and the Kings Quest fran-
chise that it made our interaction with them a
LINING ABOUT?
Over four years, 50 people scattered across pleasure. Im glad to see that KQs interesting Csar Bittar, project director at Phoenix
the globe have worked with fanatical devotion characters and stories will get a new lease on Online Studios, explains what this tribute to
on Kings Quest IXwriters, programmers, life thanks to Csar and his team. Kings Quest is all about:
actors, animators, artistsand it almost came Even the series creators, Ken and Roberta First, its a pure adventure game that
to a screeching halt when Vivendi Universal Williams, have been aware of the project. we wanted to bring into the 21st century.
Games legal department issued a cease-and- Were honored and think its great that The story has a darker, more mature plot
desist letter. After all, a group of people was people still like Kings Quest. When we saw [than previous games in the series]. It is
using VUs intellectual property without per- the demo, it was somewhat emotional for us. somewhere between Lord of the Rings,
mission. Kings Quest IX was over. That was the one moment since leaving Sierra Final Fantasy, and, well, Kings Quest. Were
that I really wished I were back in the indus- exploring a lot of the world and backstory
RETURN OF THE KING try, says Mr. Williams. Were happy that the from the Kings Quest games.
As the team complied and tried working with team has found a way to keep going. Hes Taking all the loose ends from the series
VU Games on an agreement, graphic-adven- speaking of the fact that in order to avoid and binding them together into a single
ture fans like Matt Compton (www.savekqix IP conflicts, the developers had to give the thread will span a thousand years with a
.org) staged a grassroots writing campaign to game a new and very appropriate titleThe prophecy that involves the whole Daventry
save the game. Silver Lining. However, he warns, now family. Two secret societies, the Black Cloak
At first we all were sad and shocked, but comes the hard partproducing a game. (which we learned of during KQ6) and the
at the same time amazed, says KQ9s PR With a green light and a new studio name, Silver Cloak, are vying for power.
director Saydmell Salazar. We didnt expect Phoenix Online Studios, Bittar is back in busi- What I love about the game, though, isnt
this [level of] attention, but the fans give us ness. The first of three installments, when the storyits the characters. We studied
motivation to go on. Due to the overwhelm- ready, will go to VUs legal department and past games and took into account every-
ing support and even mainstream media cov- a product manager for approval. After that, thing thats happened, showing what has
erage, VU saw itself dealing with something Phoenix Online Studios will make TSL avail- happened to people. Even the undeveloped
they didnt expectand they have been great able for a free download. Hopefully, well have characters that just passed through the
about it, Salazar adds. part one in our hands by mid-2006. original series get much deeper treatment
Project director Csar Bittar says, [VUs] /Darren Gladstone here. The plan is to have many rich and fully
developed personalities. Theyll each have

>> ITS GREAT THAT PEOPLE STILL LIKE problems and demons, figurative and literal,

KINGS QUEST.KEN WILLIAMS, SERIES COCREATOR to overcome.

28 > COMPUTER GAMING WORLD


YES, MORE SIMS RADAR

And that is where lesbian robot babies


come from.

You mean, your


name is Mary, too?

THE SIMS 2:
OPEN FOR BUSINESS
Yeah, its back again. There is no escape
PUBLISHER: Electronic Arts DEVELOPER: Maxis GENRE: Strategy RELEASE DATE: Winter 2006

Business is essentially a game within the game,


Preview giving you a whole new set of goals to pursue.

>
ACK! NOT ANOTHER SIMS EXPANSION! Now, instead of watching the clock spin ahead
OK, but before you turn the page, we just as the game fast-forwards through business
have two words for you: lesbian robots. hours, you can actually go to work in the game
Yeah, thats right. Just when you thought the (because we dont get enough of that in our real
ubiquitous, gazillion-selling series might have lives) and micromanage your business operation,
nothing left to offer, Maxis has come up with a from setting up the lot to creating items to hiring,
virtually indispensable new feature: girl-on-girl training, and firing employees. If youre success-
robot action. ful, Sim citizens will become loyal, returning cus-
Oddly enough, this expansion is not ostensibly tomers, helping you rake it in and possibly even
being marketed with this as the primary bul- quit that regular career track of yours.
let point. No, The Sims 2: Open for Business is Of course, if youre a failure, you can always
actually about something much more mundane: comfort yourself at home with those robots. As
making money. With this expansion, your Sims part of the expansion, your Sims can learn how
can go into business for themselves, earning to build a variety of itemsincluding robotsthat
bucketloads of extra simoleans to supplement they can either sell or keep for themselves. The
or replace their regular careers. In the demo we great thing about robots is that not only are they
played, our Sims created a pathetic one-man inherently cool (because theyre robots), but they
lemonade stand, a popular floral shop with a can also do your housework for you, be friends
bevy of paid employees, and a makeshift outdoor with you, and even, um, get extremely close to
beauty salon on our front lawn, where we pro- you, in a romantic kinda way, if youre into that
ceeded to give passersby the worst haircuts and sort of thing. One word of advice, though: Dont
makeovers of their tiny digital lives. invite them into the hot tub with you. The results
As with other Sims expansions, Open for might be unpleasant for all involved. /Jeff Green

>
BEFORE YOU TURN THE PAGE, WE
JUST HAVE TWO WORDS FOR YOU:
LESBIAN ROBOTS.
CGW.1UP.COM < 29
RADAR D&D ONLINE

DUNGEONS & DR
STORMREACH
Why is this dungeon different from all other dungeons?

PUBLISHER: Atari
DEVELOPER: Turbine
Preview GENRE: MMORPG
RELEASE DATE: February 28, 2006

>
Were hardly the first to men-
tion the upcoming MMO set
in the Dungeons & Dragons
universe, but that doesnt mean we
havent been watching the games
development with great interest.
After all, a D&D pedigree is like
geek insta-cred. Be that as it may,
we cant help but wonder: Outside
of the (admittedly exciting) heritage,
whats going to set Dungeons &
Dragons Online: Stormreach apart
from the gagglenay, the glutof
other fantasy-based MMOs already
out or about to emerge? Outside
of the in-quest narration of a dul-
cet-throated Dungeon Master, what
will we find in DDO that we wont
find in, say, another fantasy-based
MMORPG that millions of people
are currently playing and that we
probably dont need to name here?
Heres what the Turbine team told
us to look forand what we actu-
ally saw during a recent high-level
quest in the DDO beta. /

AUTHENTIC D&D We saw: A slower, more deliberately paced MMO than the
Turbine says: The game is based on the Dungeons & Dragons norm, and in this respect its definitely faithful to the D&D spirit.
version 3.5 core rules, with nine classes and five races, including But whether thats a good thing or not depends on how difficult
the Eberron Warforged race (like the character on the right in the you like your MMOs to be. The voice and text narration was nice
screen above). Every attempt is being made to duplicate the feel enough and brought back happy pen-and-paper memories, but
of a real Dungeons & Dragons session, with a Dungeon Master like all in-game narration, it was also easy enough to just blow by
setting the tone and narrating the scene during your adventures. and ignore completely.

30 > COMPUTER GAMING WORLD


D&D ONLINE RADAR

AGONS ONLINE:
ACTION/COMBAT
Turbine says: While your characters stats are obviously important in
affecting combat and other actions, you can actually use twitch skills to
influence and improve combat results. By blocking, tumbling, and stay-
ing active in combat with your mouse and keyboard, you have a greater
chance of beating A.I. enemies.
We saw: Lots of random jumping and tumbling and frantic mouse-click-
ing as we tried to beat the skeletons, spiders, and other monsters in our
path. It was certainly more engaging, on a visceral level, than the I hit you,
now you hit me turn-taking of other MMO combat, which can usually be
done with a sandwich in one hand and/or a game of FreeCell running in a
separate window. On the other hand, it was hard to tell how much our fran-
tic clicking and dodging were really helping. And it was equally hard to tell
how necessary they were.

>
BEATING DUNGEONS REQUIRES THE
SKILLS OF MULTIPLE PARTY MEMBERS
OF DIFFERENT CLASSES.
CGW.1UP.COM < 31
RADAR D&D ONLINE

NEVERWINTER
NIGHTS 2
Two minutes with NWN2s producer

>
WHILE TURBINE SLAVES AWAY
on Dungeons & Dragons Online:
Stormreach, Obsidian Entertainment
(developers of Knights of the Old Republic II)
is working equally hard on getting this years
other blockbuster D&D game, Neverwinter
Nights 2, out the door.
Like BioWares original game, Neverwinter
Nights 2 is twofold: a single-player RPG and a
toolset for letting players create D&D modules
they can share with other players around the
world. We caught up with Obsidian producer
Chris Parker to ask him some questions about
the new toolset for user-created modules.
jas!
No nin so CGW: Is this Neverwinter Nights 2 toolset an
is
looting raft.
Ninja upgrade of the original games Aurora tool-
of WarC em
World o t sy st
lo
DDOs sure to set? Or is it a whole new deal?
s trea f your
assign e r o
each m
em b
pleting
Parker: Obsidian rewrote the NWN2 toolset
so com means
party, lw a ys from scratch. The basic functionality is similar to
u e st a are.
a q fair sh
g your that of the original toolset, but there are many
gettin
advancements and improvements that make it
faster, easier, and more powerful to work with.

>> DDOS NINE CLASS-


ES AND FIVE RACES
INCLUDE THE EBERRON
CGW: Well, thats good, because the original
toolset was notoriously difficult to use.
Parker: BioWare had the difficult task of balanc-
ing ease of use while still maintaining flexibility for
WARFORGED RACE. the user. The NWN2 toolset is fundamentally very
similar to the original toolset, so those familiar
with the original will be able to hit the ground
running. But for those new to the toolset, weve
tried to decrease the learning curve with a
streamlined interface and various wizards.

CGW: What are the biggest changes users


can expect to see?
Parker: Like I said, its been redesigned to allow
much faster, easier development. Windows are
no longer modal, so if youre looking at a conver-
sation, for example, you can easily flip back and
forth to other parts of your module.
The classic example of NWN1s modal difficulty
is a scenario in which youre writing a script and
you need a tag. In the original toolset, before
you could go look up that tag, you had to close
the script you were working on, and if the script
was from a conversation file, you had to close
that, too. Then you had to open the properties
of the blueprint, copy the tag, close the proper-
ADVENTURING ties, and then go find and reopen the script you
Turbine says: Pacing and teamwork are a must. Successful parties consist of characters of were working on. All of that is a thing of the
diverse races and classes filling roles that will be essential to conquering dungeons. Dungeons past nowyou can have scripts, conversations,
will present physical obstacles not seen in other gameslike trapsthat will require careful object properties, and area files all available
planning and coordination from party members. Quest rewards and loot will be divided up and simultaneously, and viewing the properties of an
reserved for specific party members, based on character class. (No more ninja looting!) object is a snap.
We saw: Dungeons that truly required the skills and abilities of multiple party members of Another significant change is the terrain editor.
different classes to beat. Tanks alone would have failed, as would spellcasters. One of the For natural, outdoor areas, NWN2 doesnt use tile
dungeons we visited was full of traps, like the one seen above, that could only be disabled by sets, but rather uses height-mapped terrain. This
our rogue; when the rogue died, it essentially ended the quest for all involved. But before his allows for an amazing variety of landscapes sim-
tragic death, the rogue was having a blast scouting ahead of the party, searching for traps, ply by using brushes to contour and texture the
and disabling them before the party advancedjust like in a real D&D game. And opening the
terrain. Rolling hills, arctic tundra, deserts, coastal
treasure chest after finally beating a different dungeon yielded rewards specifically reserved for
regions, mountainsall this and more can be
each of us. Yay!
easily crafted with the new terrain editor./

32 > COMPUTER GAMING WORLD


Play more games. Have more fun.
Get
Get great
great gaming
gaming performance
performance onon
the
the GAMER'S
GAMER'S POWER
POWER featuring
featuring the
the Intel
Intel

Pentium
Pentium 4 Processor with HT Technology.
4 Processor with HT Technology.

WWW.iBUYPOWER.COM
ml-turbo $ 1249 G-600 $ 1399
~ 15.4 Wide Screen WXGA TFT LCD ~ 15.4 Wide Screen WXGA TFT LCD
1280X800 Display 1280X800 Display
~ Intel Centrino Mobile Technology ~ Intel Centrino Mobile Technology
Intel Pentium M Processor Intel Pentium M Processor
Intel PRO/Wireless 802.11a/b/g Intel PRO/Wireless 802.11a/b/g
~ Intel 915GM Chipset ~ Intel 915PM Chipset
~ MXM NVIDIA GeFoce 6600 GO ~ Mobile ATI Radeon X700
256MB DDR Video Card 256MB DDR Video
(User Upgradable) ~ 1024MB DDR-400 Memory
~ 512MB PC-4200 DDR2 Memory ~ 80GB 5400RPM Hard Drive
~ Serial-ATA 60GB Hard Drive ~ Removable 8x DVDR/RW Drive
~ Removable 8x DVDR/RW Drive ~ Gb Ethernet LAN & 56K Modem
~ Gb Ethernet LAN & 56K Modem ~ Build-in TV-Tuner with Remote Control
~ 3x USB 2.0 Ports ~ 4x USB 2.0 Ports
Intel Pentium M Processor 740 ~ 1X Firewire IEEE-1394 Ports Intel Pentium M Processor 740 ~ 1X Firewire IEEE-1394 Ports
(2MB L2Cache, 1.73GHz, 533Mhz FSB) $ 1249 ~ 4-in-1 Build-in Media Card Reader (2MB L2Cache, 1.73GHz, 533Mhz FSB) $ 1399 ~ 4-in-1 Build-in Media Card Reader
Intel Pentium M Processor 750 ~ Microsoft Windows XP Home Edition Intel Pentium M Processor 750 ~ Microsoft Windows XP Home Edition
(2MB L2Cache, 1.86GHz, 533Mhz FSB) $ 1289 ~ Free 1-Year i-Care Deluxe (2MB L2Cache, 1.86GHz, 533Mhz FSB) $ 1459
~ Free 1-Year i-Care Deluxe
Intel Pentium M Processor 760 24/7 Phone Support Intel Pentium M Processor 760 24/7 Phone Support
(2MB L2Cache, 2.0GHz, 533Mhz FSB) $ 1359 ~ High Performance Li-ion Battery (2MB L2Cache, 2.0GHz, 533Mhz FSB) $ 1509
~ High Performance Li-ion Battery
Intel Pentium M Processor 770 Intel Pentium M Processor 770
~ FREE Deluxe Carrying Case
(2MB L2Cache, 2.13GHz, 533Mhz FSB) $ 1489 (2MB L2Cache, 2.13GHz, 533Mhz FSB) $ 1649

Power Best Buy $ 599 Gamer EX $ 1109


~ NZXT Guardian Mid-Tower Case ~ Raidmax RX-9 Gaming Case
+ See Through Window + Neon Light with Remote Controlled Bootup
~ Intel i945 Chipset MB w/ 16X PCI-Express ~ Intel i945 Chipset MB w/ 16X PCI-Express
~ Corsair 512MB DDR2-667 Memory ~ Corsair 1024MB DDR2-667 Memory
~ Serial-ATA 200GB 7200RPM Hard Drive ~ Serial-ATA 200GB 7200RPM Hard Drive
~ 16x Double Layer DVDR/RW Drive ~ 16x Double Layer DVDR/RW Drive

~ 128MB ATI Radeon X300SE ~ 16x DVD-ROM Drive
16X PCI Express Video -
Powered by Powercolor ~ NVIDIA GeForce 6800GS 256MB
16X PCI Express Video Card
~ 6-in-1 Media Reader
~ 8-Channel Surround 3D Premium Sound
~ 8-Channel Surround 3D Premium Sound
~ 10/100/1000 MBps Ethernet LAN
~ 600Watt Subwoofer Speakers
~ Cintre RW-6510 5.1 Surround Speakers
Intel Pentium 4 630 Processor with HT Technology ~ 10/100/1000 MBps Ethernet LAN Intel Pentium 4 640 Processor with HT Technology ~ Logitech Multimedia Keyboard
(2MB L2 Cache, 3.0 Ghz, 800 Mhz FSB) $ 599 ~ Logitech Multimedia Keyboard (2MB L2 Cache, 3.2 Ghz, 800 Mhz FSB) $ 1109 & Optical Mouse
Intel Pentium 4 640 Processor with HT Technology & Optical Mouse Intel Pentium 4 650 Processor with HT Technology ~ Microsoft Windows XP Home Edition
(2MB L2 Cache, 3.2 Ghz, 800 Mhz FSB) $ 649 ~ FREE 1-Year 24/7 i-Care Deluxe (2MB L2 Cache, 3.4 Ghz, 800 Mhz FSB) $ 1169
Intel Pentium 4 650 Processor with HT Technology Technical Support + On-Site Service Intel Pentium 4 660 Processor with HT Technology ~ FREE Wireless 802.11g 54MBps
Network Adapter
(2MB L2 Cache, 3.4 Ghz, 800 Mhz FSB) $ 709 (2MB L2 Cache, 3.6 Ghz, 800 Mhz FSB) $ 1309
Intel Pentium 4 660 Processor with HT Technology Intel Pentium 4 670 Processor with HT Technology ~ FREE 1-Year 24/7 i-Care Deluxe
Technical Support + On-Site Service
(2MB L2 Cache, 3.6 Ghz, 800 Mhz FSB) $ 849 (2MB L2 Cache, 3.8 Ghz, 800 Mhz FSB) $ 1539

Gamers Power $ 1179 DREAM 2006 $ 1389


~ Raidmax Ninja Gaming Case ~ Raidmax X-1 Gaming Case
~ iBuypower Liquid Cooling Technology ~ iBuypower Liquid Cooling Technology
~ NVIDIA nForce4 SLI Chip ~ NVIDIA nForce4 SLI Chip
Dual PCI Express Motherboard Dual PCI Express Motherboard
~ Corsair 1024MB DDR2-667 Memory ~ Corsair 1024MB DDR2-667 Memory
~ Serial-ATA 250GB 7200RPM Hard Drive ~ Serial-ATA 250GB 7200RPM Hard Drive
w/ 8MB Cache w/ 8MB Cache
~ 16x Double Layer DVDR/RW Drive ~ 16x Double Layer DVDR/RW Drive
~ 16x DVD-ROM Drive ~ 16x DVD-ROM Drive
~ 2X NVIDIA GeForce 6600 256MB ~ NVIDIA GeForce 7800GT 256MB
16X PCI Express Video Card DDR3 16X PCI Express Video Card
- SLI Enabled
~ 8-Channel Surround 3D Premium Sound
~ 8-Channel Surround 3D Premium Sound
~ 10/100/1000 MBps Ethernet LAN
~ 10/100/1000 MBps Ethernet LAN
~ Logitech X-530 5.1 Surround Sound Speakers
~ Cintre RW-6510 5.1 Surround Speakers
~ Logitech Multimedia Keyboard
~ Logitech Multimedia Keyboard & Optical Mouse
Intel Pentium D 920 Processor & Optical Mouse Intel Pentium D 920 Processor
(2MB Cache, 2.8 Ghz, 800 Mhz FSB) $ 1179 (2MB Cache, 2.8 Ghz, 800 Mhz FSB) $ 1389 ~ Microsoft Windows XP Home Edition
~ Microsoft Windows XP Home Edition
Intel Pentium D 930 Processor Intel Pentium D 930 Processor ~ FREE Wireless 802.11g 54MBps
(2MB Cache, 3.0 Ghz, 800 Mhz FSB) $ 1259 ~ FREE Wireless 802.11g 54MBps (2MB Cache, 3.0 Ghz, 800 Mhz FSB) $ 1469 Network Adapter
Network Adapter
Intel Pentium D 940 Processor Intel Pentium D 940 Processor ~ FREE 1-Year 24/7 i-Care Deluxe
(2MB Cache, 3.2 Ghz, 800 Mhz FSB) $ 1369 ~ FREE 1-Year 24/7 i-Care Deluxe (2MB Cache, 3.2 Ghz, 800 Mhz FSB) $ 1589 Technical Support + On-Site Service
Technical Support + On-Site Service

INTEL , the INTEL inside logo and Pentium

Order Toll Free 888. 462. 3899 are all registered trademarks and Centrino
is a trademark of INTEL Corporation
in the United State and other Countries.
Gamer-SLI
~ NVIDIA nForce4-SLI Chip Dual PCI-Express MB AMD Athlon 64 FX-60 Processor $ 2479
~ Microsoft Windows XP Home Edition AMD Athlon 64 X2 4600+ Processor $ 1989
~ iBuypower Ninja Gaming Case AMD Athlon 64 X2 4400+ Processor $ 1859
with CPU Liquid Cooling System
AMD Athlon 64 X2 4200+ Processor $ 1749
~ Corsair 1024MB DDR400 Memory
AMD Athlon 64 4000+ Processor $ 1699
~ Serial-ATA 300GB 7200RPM Hard Drive
AMD Athlon 64 3700+ Processor $ 1589
~ 16x Double Layer DVDR/RW Drive
~ 16X DVD-ROM Drive
AMD Athlon 64 3500+ Processor $ 1549
~ 2X NVIDIA GeForce 7800GT PCI Express 256MB
Video Cards - SLI Enabled
~ 8 Channel Surround 3D Premium Sound
~ Creative Inspire 8 Channel Surround Sound Speakers
~ 10/100/1000 MBps Ethernet LAN
~ Logitec Multimedia Office Keyboard; Opcital Mouse
~ Free Wireless 802.11g 54MBps Network Adapter
~ Free 1-Year 24/7 i-Care Deluxe Technical Support
+ On-Site Service
~ Upgrade to Sicuro RW-670XL 5.1 Crazy Lighting
Speaker System Add $189

$ 1549

Provides
Provides leading-edge
leading-edge 32-bit
32-bit performance
performance for for music,
music,
video,
video, and
and games
games and
and is
is ready
ready for
for future
future 64-bit
64-bit software.
software.

Improves
Improves security
security against
against certain
certain types
types ofof viruses,
viruses,
with
with Enhanced
Enhanced Virus
Virus Protection
Protection for Microsoft Windows
for Microsoft Windows XP
XP SP2.
SP2.

Conserves power and operates quietly with AMD CoolnQuiet technology.


Conserves power and operates quietly with AMD CoolnQuiet technology.

Features
Features HyperTransport
HyperTransport technology
technology forfor improved
improved multitasking
multitasking performance.
performance.

Battalion
CL - Turbo Battalion (AMD)
S- Turbo
~ 15.4 Wide Screen 16:10 WXGA TFT LCD 1280x800 Display ~ 15.4 Wide Screen16:10 WXGA TFT LCD 1280x800 Display
~ AMD Turion 64 Mobile Technology ~ AMD Mobile Athlon 64 Processor with HyperTransport Technology
- AMD PowerNow! Technology ~ Microsoft Windows XP Home Edition
- HyperTransport Technology
- Ehanced Virus Protection Technology ~ Mobile ATI Radeon 9700 PRO 128MB DDR Video
~ Microsoft Windows XP Home Edition ~ 512MB DDR-400 Memory

~ Mobile ATI Radeon X700 128MB DDR Video ~ Removable 8x DVDR/RW / CD-RW Drive

~ 1024MB DDR-400 Memory ~ 40GB 5400RPM Ultra-ATA100 Hard Drive

~ Removable 8x DVDR/RW / CD-RW Drive ~ 10/100Mb Ethernet LAN & 56K Modem

~ 60GB 5400RPM Ultra-ATA100 Hard Drive ~ Wireless 802.11g 54MBps Mini-PCI Network

~ 10/100Mb Ethernet LAN & 56K Modem ~ 3x USB 2.0 & 1x Firewire IEEE-1394 Ports

~ Wireless 802.11g 54MBps Mini-PCI Network ~ 3-in-1 Build-in Media Card Reader

~ 4x USB 2.0 & 1x Firewire IEEE-1394 Ports; 3-in-1 Build-in Media Card Reader ~ Free 1-Year i-Care Deluxe 24/7 Phone Support

~ Free 1-Year i-Care Deluxe 24/7 Phone Support ~ Choice of 6 Exclusive Reflective Colors

~ High Performance Li-Ion Battery ~ High Performance Li-Ion Battery

~ Free Deluxe Carrying Case ~ Free Deluxe Carrying Case

$ 1245 $ 1039
AMD Turion 64 Mobile Technology MT-40 Processor $ 1359 Mobile AMD Athlon 64 3700+ Processor $ 1169
AMD Turion 64 Mobile Technology MT-37 Processor $ 1319 Mobile AMD Athlon 64 3400+ Processor $ 1095
AMD Turion 64 Mobile Technology MT-34 Processor $ 1289 Mobile AMD Athlon 64 3200+ Processor $ 1079
AMD Turion 64 Mobile Technology MT-30 Processor $ 1245 Mobile AMD Athlon 64 3000+ Processor $ 1039

Order Toll Free 888. 462. 3899


iBUYPOWER NOW SHIPS TO CANADA!

The
The AMD
AMD Athlon
Athlon X2
X2 dual-core
dual-core processor
processor
enables
enables everyone
everyone to
to do
do more
more in
in less
less time
time by
by
delivering
delivering exceptional
exceptional multi-tasking
multi-tasking capabilities
capabilities
and
and increased
increased performance
performance on on digital
digital media.
media.

Dual-core
Dual-core technology
technology isis like
like having
having
one
one processor
processor responsible
responsible for for running
running programs
programs
in
in the
the background
background while
while aa second
second runs
runs
the
the applications
applications you
you want
want toto work
work on.
on.
The
The AMD
AMD Athlon
Athlon 64
64 X2
X2 dual-core
dual-core processor
processor
brings
brings true
true parallel
parallel processing
processing to to the
the desktop
desktop
and
and can
can increase
increase computing
computing performance
performance by by
up
up to
to 80%.
80%.

BARGAIN 64 $ 609 Value Pro $ 979



~ NVIDIA nForce4 SLI Chip
~ NVIDIA nForce4 SLI Chip
Dual PCI Express Motherboard Dual PCI Express Motherboard
~ NZXT Trinity Mid-Tower Case ~ Microsoft Windows XP Home Edition
+ See Through Window + Neon Light
~ NZXT Trinity Mid-Tower Case
~ Corsair 512MB DDR400 Memory
~ Corsair 1024MB DDR400 Memory
~ Serial-ATA 160GB 7200RPM Hard Drive
~ Serial-ATA 200GB 7200RPM Hard Drive
~ 16x DVD-ROM Drive
~ 16x Double Layer DVDR/RW Drive
~ 52x32x52 CD-RW Drive
~ NVIDIA GeForce 6200 w/ TurboCache
~ NVIDIA GeForce 6600 256MB 256MB 16X PCI Express Video Card
16X PCI Express Video Card
~ 8-Channel Surround 3D Premium Sound
~ 8-Channel Surround 3D Premium Sound
~ 10/100/1000 MBps Ethernet LAN
~ 10/100/1000 MBps Ethernet LAN
~ 600Watt Surround Sound Speakers
~ 600Watt Surround Sound Speakers
~ 17 ViewSonic VA712B LCD Monitor
~ Logitech Multimedia Keyboard
& Optical Mouse
AMD Athlon 64 3200+ Processor $ 979 ~ Logitech Multimedia Keyboard
& Optical Mouse
AMD Athlon 64 3200+ Processor $ 609 ~ FREE 1-Year 24/7 i-Care Deluxe AMD Athlon 64 3500+ Processor $ 999
Technical Support + On-Site Service ~ FREE Wireless 802.11g 54MBps
AMD Athlon 64 3500+ Processor $ 659 AMD Athlon 64 3700+ Processor $ 1109 Network Adapter
~ Add ViewSonic VX924 19 LCD Xtreme
AMD Athlon 64 3700+ Processor $ 699 4ms video for ultimate gaming @ $ 449 AMD Athlon 64 4000+ Processor $ 1179 ~ FREE 1-Year 24/7 i-Care Deluxe
Technical Support + On-Site Service
AMD Athlon 64 4000+ Processor $ 769 AMD Athlon 64 X2 4200+ Processor $ 1239

GAMER FX $ 899 BACK TO SCHOOL 64 $ 999


~ NVIDIA nForce4 SLI Chip ~ NVIDIA nForce4 SLI Chip
Dual PCI Express Motherboard Silver Dual PCI Express Motherboard
~ Microsoft Windows XP Home Edition ~ Microsoft Windows XP Home Edition
~ Raidmax X-1 Gaming Case Yellow ~ NZXT Guardian Mid-Tower Case
+ See Through Window + Neon Light

~ iBuypower Liquid Cooling Technology
Green ~ Corsair 1024MB DDR400 Memory
~ Corsair 1024MB DDR400 Memory
~ Serial-ATA 250GB 7200RPM Hard Drive
~ Serial-ATA 200GB 7200RPM Hard Drive
Blue ~ 16x Double Layer DVDR/RW Drive
~ 16x Double Layer DVDR/RW Drive
~ 16x DVD-ROM Drive
~ 6-in-1 Media Card Reader
Black ~ ATI Radeon X800GTO 256MB
~ 2X NVIDIA GeForce 6600 256MB 16X PCI Express Video Card -
16X PCI Express Video - SLI Enabled Powered by Powercolor
~ 8-Channel Surround 3D Premium Sound ~ 8-Channel Surround 3D Premium Sound
~ 10/100/1000 MBps Ethernet LAN ~ 10/100/1000 MBps Ethernet LAN
AMD Athlon 64 3200+ Processor $ 899 ~ 600Watt Surround Sound Speakers AMD Athlon 64 3500+ Processor $ 999 ~ Cintre RW-6510 5.1 Surround Speakers
AMD Athlon 64 3500+ Processor $ 939 ~ Logitech Multimedia Keyboard AMD Athlon 64 3700+ Processor $ 1039 ~ Logitech Multimedia Keyboard
& Optical Mouse & Optical Mouse
AMD Athlon 64 3700+ Processor $ 989 ~ FREE Wireless 802.11g 54MBps AMD Athlon 64 4000+ Processor $ 1109
~ FREE Wireless 802.11g 54MBps
AMD Athlon 64 X2 3800+ Processor $ 1049 Network Adapter AMD Athlon 64 X2 3800+ Processor $ 1109 Network Adapter
~ FREE 1-Year 24/7 i-Care Deluxe ~ FREE 1-Year 24/7 i-Care Deluxe
AMD Athlon 64 X2 4200+ Processor $ 1119 Technical Support + On-Site Service AMD Athlon 64 X2 4200+ Processor $ 1179
Technical Support + On-Site Service

Night Dreamer FX $ 1299 ZILLION FX $ 1319



~ NVIDIA nForce4 SLI Chip
~ NVIDIA nForce4 SLI Chip
Silver
Dual PCI Express Motherboard Dual PCI Express Motherboard
~ Microsoft Windows XP Home Edition ~ Microsoft Windows XP Home Edition
Yellow
~ Raidmax Ninja Gaming Case ~ Raidmax RX-9 Gaming Case
with Remote Controlled Bootup
~ iBuypower Liquid Cooling Technology
Red ~ Corsair 1024MB DDR400 Memory
~ Corsair 1024MB DDR400 Memory
~ Serial-ATA 300GB 7200RPM Hard Drive
~ Serial-ATA 250GB 7200RPM Hard Drive
w/ 8MB Cache Blue ~ 16x Double Layer DVDR/RW Drive
~ 16x Double Layer DVDR/RW Drive ~ 16x DVD-ROM Drive
~ 16x DVD-ROM Drive Black ~ NVIDIA GeForce 7800GTX 256MB
DDR3 16X PCI Express Video Card
~ 2X NVIDIA GeForce 6800GS 256MB
DDR3 16X PCI Express Video Card ~ 8-Channel Surround 3D Premium Sound
- SLI Enabled
~ 10/100/1000 MBps Ethernet LAN
~ 8-Channel Surround 3D Premium Sound
~ Logitech Multimedia Keyboard
~ 10/100/1000 MBps Ethernet LAN & Optical Mouse
~ Logitech X-530 5.1 Surround Sound Speakers ~ FREE Wireless 802.11g 54MBps
~ Logitech Multimedia Keyboard
AMD Athlon 64 3500+ Processor $ 1319 Network Adapter
AMD Athlon 64 3500+ Processor $ 1299 & Optical Mouse AMD Athlon 64 3700+ Processor $ 1369 ~ FREE 1-Year 24/7 i-Care Deluxe
Technical Support + On-Site Service
AMD Athlon 64 3700+ Processor $ 1349 ~ FREE Wireless 802.11g 54MBps AMD Athlon 64 4000+ Processor $ 1439
Network Adapter ~ Upgrade to Sicuro RW360XL 2.1
AMD Athlon 64 4000+ Processor $ 1419 AMD Athlon 64 X2 4200+ Processor $ 1509 Lighting Speakers Add $75
~ FREE 1-Year 24/7 i-Care Deluxe
AMD Athlon 64 X2 4200+ Processor $ 1489 Technical Support + On-Site Service AMD Athlon 64 X2 4400+ Processor $ 1609
AMD Athlon 64 X2 4400+ Processor $ 1589 AMD Athlon 64 FX-60 Processor $ 2269

WWW.iBUYPOWER.COM
RADAR MIDDLE-EARTH II

THE BATTLE FOR


MIDDLE-EARTH II
Keep it secret, keep it safe: There are two games here!

PUBLISHER: Electronic Arts DEVELOPER: EALA RELEASE DATE: March 2006

faction across the boards 38 territories in an


PREVIEW
attempt to beat opponents under a variety of vic-

>
ONE COULD REASONABLY ARGUE, AT tory conditions (capture players starting cities,
this point in time, that The Lord of the conquer at least 20 territories, eliminate all your
Rings franchise is now done. The opponents territories, or capture and hold pre-
movies, as awesome as they may be, are over. defined strongholdsincluding Helms Deep and
Merry is now a heroin addict on Lost. But in Minas Tirithfor three turns).
the videogame world, franchisesespecially Upon attacking another territory, youll have
hardcore nerd magnets like LOTRtend to live the option of either autoresolving the combat or
forever. So, surprising to absolutely no one, playing it out in real time. If you choose the lat-
Electronic Arts is getting set to release The Battle ter, youll fight it out on one of the 38 unique RTS
for Middle-earth II, a sequel to last years pretty maps, and typical battles, according to Ajami,
good RTS. And if all this sounds less than enthu- could last from 45 minutes to two hoursin An overhead view of the War of the Ring
siastic so far, thats because, well, were being other words, the length of a regular RTS game. Grey Havens map. Wheres Tom Bombadil?
honest with you. We were having trouble muster-
ing up excitement this time around...that is, until FOR FRODO!
we saw the new games War of the Ring mode. Once a territory is yours, you can do more than
just gloat about it to your opponents. Among
MAP QUEST your options, you can choose to train new units,
Many of the designers on the team are board recruit minor heroes, build structures like forts for
game fans, says associate producer Amer increased defense or barracks to generate new
Ajami. So, along with the main game, we armies, or upgrade structures to strengthen your
wanted to include a full-fledged metagame existing armies. Oh, and when we said that War
based on true board game rules. And thats of the Ring was completely separate from the
what War of the Ring is: a stand-alone Risk- main RTS game, we lied. A little. Hitting certain
style, turn-based digital board game that milestones in War of the Ring matches (like uni-
ships in the box but is completely separate fying all the areas of a certain region) will unlock
This preview screen, which pops up before
each battle, lets you autoresolve or fight.
from the main RTS game. awards or bonuses in the main game. So the
In War of the Ring mode, which can be played incentive is there to at least give it a shot.
single or multiplayer, you play on a beautifully But whats interesting to us is that War of the
rendered overhead map of Middle-earth, try- Ring is the kind of simple, easy-to-understand
ing to conquer territories one by one. You can mainstream game that casual gamers, intrigued
play as one of the six factions from the RTS by the movies, might comprehend and appreci-
game: men of the West, elves, dwarves, goblins, ate more than the main game itself. Actually,
Mordor, and Isengard. A hero unit (who can that might be true of us hardcore nerds, too.
be exported out to the main game) leads your / Jeff What about second breakfast? Green

THE LOTR MOVIES ARE OVER. MERRY


> IS NOW A HEROIN ADDICT ON LOST. BUT
FRANCHISES TEND TO LIVE FOREVER.
36 > COMPUTER GAMING WORLD
You can build barracks on a territory to
queue up more military units to join your army.
F eel the jaw dropping power
of the AMD Athlon 64 FX
processor, designed to make all
your games play hyper fast,
super high res and totally
immersive.
AMD Turion 64 Mobile
Technology is the perfect
combination of speed, size and
power efficiency.

AEON-8010
 ASUS A8N SLI Premium Motherboard
 Corsair XMS 1 GB Dual Channel DDR400 Memory
 NVIDIA GeForce 7800GT PCI Express with 256MB
DDR3 Video
 250GB Serial ATA 7200 RPM Hard Drive
 16x Dual Layer DVD+/-RW Drive; 16x DVD-ROM
 LEXA Gaming Case with Liquid Cooling System
 NVIDIA nForce 4 8-Channel Surround Sound
 Gb Network LAN
 Microsoft Windows XP Home Edition

AMD Athlon 64 FX-60 Processor $ 2359


AMD Athlon 64 X2 4600+ Processor $ 1799
AMD Athlon 64 X2 4400+ Processor $ 1699
AMD Athlon 64 X2 4200+ Processor $ 1589
AMD Athlon 64 X2 3800+ Processor $ 1509

AEON-8015
 ASUS A8N SLI Premium Motherboard
 Corsair XMS 1 GB Dual Channel DDR400 Memory
 SLI Dual NVIDIA GeForce 6800GS PCI Express
with 256MB DDR3 Video
 300GB Serial ATA 7200 RPM Hard Drive
 16x Dual Layer DVD+/-RW Drive; 16x DVD-ROM
 LEXA Gaming Case with Liquid Cooling System
 NVIDIA nForce 4 8-Channel Surround Sound
 Gb Network LAN
 Microsoft Windows XP Home Edition

AMD Athlon 64 FX-60 Processor $ 2529


AMD Athlon 64 X2 4600+ Processor $ 1969
AMD Athlon 64 X2 4400+ Processor $ 1869
AMD Athlon 64 X2 4200+ Processor $ 1749
AMD Athlon 64 X2 3800+ Processor $ 1679

Aeoncraft Turion 64 Notebook


SS
RADAR PUBLIC ACCESS

CE
IC AC
BL
PU > ep ulse
of PC
-ga ming f r i n ge c
ulture

ger on th Gamemakers make the games. We buy em. But what


A fin happens next isnt necessarily what anyone expects,
especially when a game goes online./Shawn Elliott

HE SAID/
HE SAID
>
PRO TIP: NEVER SHARE YOUR MMO
character account info with anyone,
especially a pal eagerly promising
assistance. The two-sided tale of cyber
chums Andrew Sigma and Brendan
Monkeysama proves the point.
Monkeysama: Hip-deep in World of
WarCrafts grueling honor grind, Sigma said he
had to do homework or something. Being both
selfless and magnanimous, I offered to play his
Alliance avatar while he was away. He thanked
me and handed over the account info.
After a while, I went back onto my account
and marshaled my funds. I found someone
who could make a wedding dress, commis-
sioned one, and bought a bunch of booze. I
then mailed it all to Sigma before getting back
into his game. Next, I went to the bank, where I
deposited his hearthstone and transporter (the
two ways to warp in WOW ). Wearing the wed-
ding dress and holding the bags with booze, I
headed to the Hordes capital city.
Sneaking in, I alarmed a low-level Horde
and eluded a sweeping search. I then got
sloshed and made my way to the roof of their
auction house, right in plain sight, and logged
out. Now, as soon as Sigma started WarCraft,
hed see himself wearing a wedding dress, in
the Horde capital city, very tipsy, and without a
way to get home.
Sigma: So, to my surprise, I log in to
see my rogue in a wedding dress, loca-
tion: Orgrimmar. Oh, joy. I immediately open
my bags to hearth back, but of course, my
hearthstone is missing. Then I tried my trans-
porter to Everlook, and that was missing, too,
along with my daggers! Luckily, Monkey left
me my mount, so I hopped on and sped out.

>
Being a good rogue, I took the zeppelins back SO, TO MY SURPRISE, I LOG IN
to Gromgol (man, I love stealth) and from
there made my way back to Booty Bay, where
TO SEE MY ROGUE IN A WEDDING
I got my hearthstone back. / DRESS, LOCATION: ORGRIMMAR. ANDREW SIGMA
38 > COMPUTER GAMING WORLD
PUBLIC ACCESS RADAR

We wa
nt you
G oi n g
to
fo r lo ve gr ea t le n gt h

+5 BAND
s
S en d yo of th e ga m e?
u
st or y to r co m m u n it
cg w le tt er y s
zi ff d av s@
is
P u b li c .c om , su b je ct
A cc es s. :

OF MARITAL
BLISS
>
HERES HOW SHERRY MYROW LEARNED TO STOP WORRYING
and start accommodating her hubbys MMO addiction: To under-
stand his point of view I started playingand managed to become
Undies (above) also available in XXXL.

Myrow has since gone back to MMORPGing and insists that hands-on
experience helps widows in more ways than one. For example, forum-
goer Lyoness writes, My man used to lieBaby, I cant pause this, Im
addicted myself! After a month, though, I quit cold turkey and created not safeand Id believe him, but now I can [tell] whether he actually
GamerWidow.com. The site, which aims to provide a portal for people in can press pause or not. Likewise, I know that when he says, Oh, Im
relationships with partners who pay more attention to leveling up than lov- just going to do this instance really quick, [it] means itll take him three
ing, has since attracted 476 members and saved at least two marriages. to four hours.
In both cases, says Myrow, the gamer widow showed the site to their In addition to its forums, Gamer Widow also hosts a weekly show-and-
gamer, and together [the three of us] worked through their problems. tell section, Widows Corner, and peddles cutesy shirts and undies. Not that
Myrow argues that widows and widowers arent as irked by their its all girly. Granted, we see more widows than widowers, but we still have
gamers gaming as they are by being neglected. Making your loved several of the latter on the site, Myrow says. In one case, a woman aban-
one feel like theyre top priority in your life is important, she explains. doned her husband and child for someone she met in-game. Its sad. /
A gamer has to be OK with letting his hero die when his

>
loved one needs him. The first time my husband was com- A GAMER HAS TO BE OK WITH
pletely OK with letting his character croak was momentous
for me. I felt important and special, and I had no problem
LETTING HIS HERO DIE WHEN HIS
with him playing for another four hours! LOVED ONE NEEDS HIM. SHERRY MYROW

ONCE YOU GO HORDE...


>
TO HELL WITH PRETTY HUMANS
Tristan Pope would rather we play
as World of WarCrafts ugly-on-the-
outside Horde. To persuade us to switch
sides, hes making a trio of tongue-in-cheek
propaganda clips and modeling em after
Apple Computers commercials (see them
at craftingworlds.com/switch). Horde has
always been the neglected, weaknot to
mention ugliestrace in the game, he
says. l33thaxxor is more likely to stick to a
stacked night elf than a tauren whose ass is
larger than the screen.
Pope says that so far, people like what they
see: The first installment has grossed over
500,000 downloads in less than a month./
Never-before-seen Electric Boogaloo footage!

CGW.1UP.COM < 39
The time for dull level grinding and one-key combat is
officially over. DUNGEONS & DRAGONS ONLINETM: StormreachTM
is the most dangerous and unique online game ever devised.
Prepare for a radical gaming experience that puts
you and your team in the middle of real-time
combat within unforgiving private dungeons.
Outwit, outfight and outsmart your
foes - or die trying (a lot).

Real Combat: Fight using Active Combat,


where skill matters and seconds count.

Real Danger: Use your brawn, stealth and


wits to survive unforgiving dungeons.

Real D&D: Experience classic D&D v3.5


races, classes, monsters and rules.

COMING SOON
WWW.DDO.COM
DUNGEONS & DRAGONS ONLINETM: StormreachTM interactive video game 2006 Atari, Inc. All Rights Reserved. Game technology and certain software 1995-2006 Turbine, Inc. and patents pending. All rights reserved. Dungeons & Dragons Online: Stormreach, Dungeons & Dragons Online,
Eberron, Stormreach, D&D and Wizards of the Coast and related logos are trademarks or registered trademarks of Wizards of the Coast Inc. in the U.S. and/or other jurisdictions, and are used with permission. Hasbro and its logo are trademarks or registered trademarks of Hasbro, Inc. in the U.S.
and/or other jurisdictions, and are used with permission. Atari and the Atari logo are trademarks owned by Atari Interactive, Inc. Turbine and the Turbine logo are trademarks or registered trademarks of Turbine, Inc. in the U.S. and/or other jurisdictions. The rating icons are trademarks of
the Entertainment Software Association. All other trademarks are the property of their respective owners.
RADAR GLADSTONED

GLADSTONED >
COLUMN
Recently, 250,000 people choked
Las Vegas, slowing the city to
a standstill. Many tried sneak-
ing into the Adult Entertainment
Expo. Everyone else attended
Senior editor Darren Gladstones monthly rant the Consumer Electronics Show.

some bernerdy visor). Intel spokesman Tasos


the 2006 dork report Forget iPod.
Kaiafas says hes seen it working in firsthand If you have

>
TO SUM UP CES IN FEWER THAN 20 tests. Itd sure be nice to see it working for a PC, get
myself, though. the Zen
words: huge 103-inch plasma displays, Vision: M.
video on demand anywhere you want it, Unfortunately, no PlayStation 3. At least the
and a PC so monstrous it eats babies. But you show featured plenty of peripherals. Fatal1ty
probably want something more specific. pimped a branded mouse; Razer fired back at
Logitechs G15 with the Tarantula, a keyboard
GAMING that actually encourages you to rip out the keys;
AMD unleashes the Athlon 64 FX-60 CPU (turn and I found a water-cooled mod for the Xbox
to page 90 for the review), Intel tries going 360. However, sadly, the only cool gaming
wireless with Viiv, Nvidias SLI tech is making peripheral was D-Links Secure Spot. Its not
its way to notebooks, and ATI hands out the sexy, per se, but this little box works in the back-
new Radeon X1900 graphics cards for test- ground, providing total network security from
ing (youll see those results next issue). First, harmful viruses, spam, pop-ups, spyware, and
though, let me answer the question, Whats other unwanted content. If it works, you can
it like having lunch with a billionaire? The fish free up system resources on your PC and let the
was a little cold. Secure Spot work as a gatekeeper.
While we ate, Michael Dell talked about
how seriously he is taking the gamer crowd THE FORMAT WARS
as he unveiled a special-edition XPS 600, the Heres a quick tale of the tape: HD-DVD can
Renegade. How serious can this machine be store 30GB of data on a dual-layered disc.
without an Athlon Blu-ray holds 50GB and has faster transfer
64 FX-60 under speeds. Seems like theres a cut-and-dry win-
the hood? Dell ner? Not so fast. HD-DVD players will go for
sure is determined at least $500 in March. Sound bad? Blu-ray
to try to impress players will cost at least twice as much. Even if

THE BEST THING


the hardcore. This Sony sells the PlayStation 3 for $500, its going
monster machine to be a HUGE loss leaderand will probably
is driven by an
overclocked Intel
be the default Blu-ray disc player people will
buy. Shrewd, but Sonys going to be eating
NOBODY SAW AT CES
Extreme Edition most of the costs. Something else to chew on: Product: Pleo
4.25GHz CPU, Microsoft announced that an external HD-DVD Manufacturer: UGOBE
a 10,000 rpm drive will plug into the Xbox 360s USB 2.0 port. Price: $200
1.5TB hard drive, Will there be room for more than one format? Release date: Q3 2006
and not one, not Who will win? Who remembers Betamax? Go
two, but four on, raise your hands. Everybody dreams
Nvidia GeForce of having a robot
MORE GIZMOLOGY
Dude! I had lunch with a 7800 GTX chips Then comes some of the wackiness: an Asian-
sidekick. Hell, Im
Dell...but the XPS was sick! working in Quad putting together
SLI. Somebody market LG 410 cell phone that works as a
my own booze-tot-
is compensating, but I dont care. I saw Call Breathalyzer (no drunk dialingYAY!), a $450
ing Vex robot, R2-
of Duty 2 running smooth as silk on Dells leather jacket with 40 pockets to hold gear, a
portable XM radio that can record 50 hours of Drink2. Those toy Robosapiens and
crispy new 30-inch LCD monitor at an amaz-
programming, and a Gibson guitar that doesnt goofy Sony AIBOs feel as artificial as they
ing 2650x1600 pixel resolution. Epics Mark
plug into an ampit jacks directly into your PC looklike some clumsy pile of plastic.
Rein couldnt stop talking about this machine
via a CAT5 line. Pleo, though, is a different story. What
and neither could I. Im just surprised that the
All of that sounds great, but only two items looks like a rubberized toy baby dinosaur
cooling solution for the XPS 600 kept this PC
from melting. How much will it cost? A lot, reached must-have status this year. First, (a camarasaurus, to be precise) is really a
says Dell. Now guys, when Dell says a lot, Creative Labs Zen Vision: M delivers a back- supersophisticated robot. With a learning
start running. My best guess is somewhere hand bitch-slap to Apples iPod with its sweet OS and biomechanically correct motors, it
near $7,000. colors, slick design, and 30GB for stashing moves and behaves as youderrexpect
Intels Viiv initiative, as I understand it, is all music, photos, and video (not to mention a a baby dinosaur to act. I guess. It can
about getting away from the PC and bring- gang of extra features like a built-in FM tuner). even interface with a PC. The parent
ing your music, videos, and games around Technofetishist PC owners, like myself, really company, UGOBE, has big plans for the
the house. According to Intels master plan, have no reason to buy a Mac-centric iPod. The futureeven working with game design-
you will one day be able to have a thin client other bit of cool kit to come out of CES wasnt ers. Imagine creating a character in The
device that receives a signal from your PC and even on the show floor. Sims and uploading it into an action fig-
displays games wherever you are (maybe on / Darren Gladstone
ure that plays with you. Just imagine the

>
potential if you loaded this technology into
CES, WHICH USUALLY IS A SNOREFEST a Real Doll! All right, settle down. When
FOR GAMERS, HAD LOTS OF INTERESTING these robots control the Earth in 50 years,
remember who told you about em first!
STUFF HAPPENING THIS YEAR. Got a bone to pick with Gladstone? E-mail him at
darren_gladstone@ziffdavis.com
42 > COMPUTER GAMING WORLD
pl I
us nc Pe
Ki lud rfec
ng es t
do o for
m rig N
of ina ew
Sk l E Pl
y ve ay
a rQu ers!
ll es
fo t
r $ II
29
.9
9

THE SKY IS NO
LONGER THE LIMIT.

Prove your power and prowess in Discover the evil plans of warring
exciting player-vs-player combat. Explore an undiscovered realm high above Norrath dragon lords and their minions all
with enormous oating islands, deadly jungles and while advancing through the new
ancient temples. Dangerous dragon battles and newly achievement system.
added player-vs-player action make EverQuest II and
Kingdom of SkyTM the perfect adventure for all
types of players to pick up and play.
Suggestive Themes
Use of Alcohol Try EQII FREE at www.trialoftheisle.com
Violence
www.everquest2.com
2006 Sony Computer Entertainment America Inc. EverQuest is a registered trademark and Kingdom of Sky is a trademark of Sony Computer Entertainment America Inc. SOE and the SOE logo are registered trademarks of Sony Online Entertainment Inc.
The software platform logo (TM and ) IEMA 2004. The ratings icon is a trademark of the Entertainment Software Association. The NVIDIA logo and the The way its meant to be played logo are registered trademarks or trademarks of NVIDIA
Corporation. All rights reserved. All other trademarks or trade names are properties of their respective owners.
RADAR NEOTOKYO

BASE GAME: Half-Life 2 DEVELOPER: Radi-8 GENRE: Shooter WEBSITE: www.neotokyohq.com RELEASE DATE: Summer

esspeedy scout, standard assault, and sturdy


Preview heavy trooperand complement and counter- Gizmos and countergizmos include thermo-

>
AS IN THE ANIME ITS NAME CONJURES, act one anothers strengths and weaknesses. optic camo and motion-detecting goggles.
Neotokyo is about to explodebut For instance, where light and nimble scouts
Akira this isnt. Thirty- to 40-some years can leap to otherwise inaccessible ledges, only
from nowwhen robots rule or all restaurants heavies can breach certain choke points. Plus,
are Taco Bell, depending on your chronom- a variety of vision modes further distinguishes
eterJapan drifts into sociopolitical strife. classes with cloak-and-danger play.
Many Japanese no longer feel that the con- Its a rochambeau relationship, Greer
stitution forbidding offensive military action is explains. Heavies spot the scouts thermo-
relevant, considering the reality of China, says optic camo with motion detection, scouts
managing director and lead programmer Justin move in dark areas with night vision, assault
Harvey. Following an unsuccessful power grab class picks up the heat signatures of heavies
by elements of the far right and portions of the with thermal vision, and so on.
military, the existing government forms a new Your performance in Neotokyos capture-
branch of the interior ministry, tasked with root- the-flag and capture-and-hold matches nets
ing out any further coup attempts. Neotokyo is you experience points to spend on 20-some
the fight between the National Security Force weapons ( la cash in Counter-Strike). Each
and a hardcore element of the military called weapon is cool in its own way, Harvey says.
the Jinrai. Its civil war at the highest levels for We have a sophisticated system with inde-
control of the countrys future. pendent penetration and damage factors,
In the end, however, the hawks-versus- and its possible for a bullet to enter and
doves stuff is more about scene setting than exit a players arm before entering his chest,
storytelling, an excuse for the makers of this effectively hitting him twice. Although in this
Half-Life 2 mod to stage team-based shoot- case, he adds, it would do less damage
outs on neon-collaged streets. (Im hoping due to the prior penetration. Its really cool Our bloom effect looks better than Valves
and runs a bit faster, Harvey brags.
theyre not too sci-fi and more subdued than to see it happen in the game./ Shawn Elliott

[THINK] RAINBOW SIX PLUS 30 YEARS OF


what you might expect from a futuristic
FPS, says modeler Leri Greer.)
In terms of combat, Harvey sees Neotokyo
as Rainbow Six plus 30 years of technological
advancement. Soldiers come in three class-
>> TECHNOLOGICAL ADVANCEMENT.
LEAD PROGRAMMER JUSTIN HARVEY
44 > COMPUTER GAMING WORLD
RADAR $100

100 BUCKS JBOOK

MINI-MART LA CARTE
$10, AMAZON.COM
We all love free stuff (hence the annual
JDVD

ENRON: THE SMARTEST


GUYS IN THE ROOM
$18, AMAZON.COM PIPELINE
ITS BURNING
A HOLE IN
YOUR POCKET.
GO SPEND IT

101 Free Games feature). Even more A company bilks the public out of Save some money for these
satisfying: turning your love of free and hundreds of millions of dollars annu- upcoming games
cheap food into an art form. Mini-Mart la Carte is ally, it flames out, and the company executives
the gourmands guide to Spam, Hostess cupcakes, walk away (nearly) scot-free. Years ago, these jerks FEBRUARY 2006 PUBLISHER
and Velveetainstructing you how to create mas- would get beheaded. Today, they get a fortune. Are American Conquest: Divided Nation CDV Software
terpieces for your next swanky white-trash cocktail we pissed? After seeing this documentary of the Battleground Europe: Tri Synergy
party. Bon apptit, yall! infamous Enron scandal, you will be, too. Based World War II Online

on the book of the same name, the film features Curious George Namco
JBOOK insider accounts and is backed up with audio- and Dungeons & Dragons Online: Atari
FREAKONOMICS videotapes revealing all of Enrons excesses. Stormreach

$15, AMAZON.COM Galactic Civilizations II: Dread Lords Stardock


The world fits together in some JMUSIC Heroes of Might and Magic V Ubisoft
strange ways. Who better to play WE ARE Marc Eckos Getting Up: Atari
this adult version of connect the dots SCIENTISTS: WITH Contents Under Pressure

than...an economist? Steven D. Levitt sees things LOVE AND SQUALOR Origin of the Species Tri Synergy
differently than most people, and this book logically $11, AMAZON.COM Rainbow Six: Lockdown Ubisoft
breaks down why the world works the way it does. Those of you paying close RF Online Codemasters
Heres a fun little side game to play while reading: attention to console-game soundtracks over Star Wars Empire at War LucasArts
Count the number of head-slap moments when you the past few months might have heard We Tycoon City: New York Atari
catch yourself saying, Of course! Are Scientists sneaking into EAs rotation. The
UFO: Extraterrestrials Tri Synergy
Brooklyn-born supernerd band may seem like
MARCH 2006
JPULP a Weezer rip-off gimmick, but its not. The 13
HATTER M: THE deftly polished pop-punk tunes whip around Call of Cthulhu:
Dark Corners of the Earth
2K Games

LOOKING GLASS WARS your ears for an issue-free 36 minutes. From the
Commandos Strike Force Eidos Interactive
$3.50, IMAGECOMICS.COM adrenaline buzz of Nobody Move, Nobody Get
Faces of War Ubisoft
What if Lewis Carrolls tales of Alice Hurt and This Scene Is Dead to the mopey
in Wonderland were real? Thats the Textbook, this trio drops musical science. Youd Fear & Respect Midway

mighty big supposition behind the book and this better take some notes. Full Spectrum Warrior: Ten Hammers THQ
comic series offshoot. Princess Alyss escapes the Ghost Recon Advanced Warfighter Ubisoft
horrors of war in her homeland by seeking refuge JMUSIC L.A. Rush Midway
in our world. Hatter M, one of her elite guards, is 13 & GOD: 13 & GOD Scarface: The World Is Yours VU Games
searching 19th-century Europe to protect Alyss from $14.50, AMAZON.COM TimeShift Atari
assassins. Think Wolverine, but with a top hat. When you try combining two
APRIL 2006
disparate musical styles, like
Auto Assault NCsoft
JPULP indie hip-hop and German elec-
THE WALKING DEAD tronica, you dont know what to expect. Expect Bad Day L.A. Enlight Interactive

$3, IMAGECOMICS.COM something amazing. 13 & God layers good ver- Paradise Ubisoft

Here they come, walking down the bal flow over ethereal electronic beats. It may Tomb Raider: Legend Eidos Interactive
street. They get the funniest looks not be for everyone, but you at least owe it to SPRING 2006
from every human they meet. Where yourself to give this a listen. Start with Men of Company of Heroes THQ
most zombie books focus on the utterly absurd Station or Tin Strong for a quick sample of Dreamfall: The Longest Journey Aspyr
gore of the dead rising, The Walking Dead follows the bands The Postal Servicelike delivery. The Elder Scrolls IV: Oblivion 2K Games
a group of survivors struggling to keep their sanity
The Godfather Electronic Arts
during a zombie apocalypse. Reading this is akin JSUDS
Guild Wars: Factions NCsoft
to tearing through a flesh-eating, soap-operatic SHOWER SHOCK
version of Lord of the Flies. $7, THINKGEEK.COM Half-Life 2: Aftermath Valve Software

Get up, you dirty bastard! You Hellgate: London Namco


JDVD need to kick-start a day of kick- Hitman: Blood Money Eidos Interactive
MIRRORMASK ing ass in games. No time to Jaws Unleashed Majesco
$18, AMAZON.COM swing by Starbucks? No need. Next time you Just Cause Eidos Interactive
This trippyand visually amazing hit the shower, lather up with the worlds only The Lord of the Rings: Electronic Arts
fractured fantasy tale is a collaboration caffeinated soap. No kidding. A few scrubs and The Battle for Middle-earth II
between Neil Gaiman (of Sandman youll be buzzingready to take on the world or Mage Knight: Apocalypse Namco
comic fame) and the Muppet factory known as the a couple clans. Its a little pricey at $7 a bar, but Rise of Nations: Rise of Legends Microsoft
Jim Henson Company (hey, after making Farscape, we STRONGLY recommend that all people plan- The Sims 2: Open for Business Electronic Arts
Labyrinth, and The Dark Crystal, anything is fair ning to attend the next QuakeCon invest in the
Snow 2K Games
game). With her mother deathly sick, Helena slips Costco-sized 10-pack for $38.
Splinter Cell Double Agent Ubisoft

Pocket Change: $0
into the bizarre dream world of her own drawings.
SWAT 4: The Stetchkov Syndicate VU Games
But what is real, and what is the dream?

46 > COMPUTER GAMING WORLD


RADAR ONLINE EVOLUTION

ONLINE EVOLUTION
Whats better: virtual thrill rides or virtual worlds?

UR
T FO
PAR CGW S
OF SSIVE
MA ONTH
M
SIX- TUDY
S

says. I think most designers would like to have dom is listed as one of an MMOs bullet points,
Alternate Realities breadthlots of different things to do, nonlin- you can be sure that justice rests in the players

>
MMO GAMES MEAN DIFFERENT THINGS earity, multiple paths of advancementas well handsat least to some extent. The days of
to different people. Thats why, if you take as depthsolid gameplay, hack-n-slash, craft- open PVP warfare ( la UO) have waned heavily,
a step back from the three-billionth orc ingbut the issue is, what do you focus on first? with Shadowbane coming in as the only popu-
youve slain, youll find two schools of thought From a production and scheduling standpoint, lar modern MMORPG to offer this degree of
when it comes to the modern MMO. On the one its really hard to give equal priority [to both]. unrestricted combat. Shadowbane designer and
hand you have painstakingly detailed and wide- Like in any other industry where millions are community manager Sean Dahlberg puts it into
open virtual worlds, while on the other youll find at stake, the developers of many MMOs play it perspective: Without the power to back up your
more traditional, quest-based RPGs. Sure, were safe. Games like World of WarCraft provide more words, what good is a well-acted swagger?
starting to see an increasing amount of overlap accessibility and direction in lieu of complete Shadowbane assistant community manager
as the genre continues to maturebut by and and total freedom, while virtual worlds such as Danielle Vanderlip backs up the pro-PVP argu-
large, online games remain handcuffed to these Eve Online offer more expansive, yet less easily ment. Anytime theres an unknown element of
two design mantras. defined, experiences that often present players what could be, it makes a game more exciting,
Brad McQuaid, CEO of Vanguard developer with extra barriers to successyou have to work she explains. The advantage to putting justice
Sigil Games (and codesigner of the original a little harder to get to the fun stuff, but once in the hands of the players is that players no
EverQuest) hits the nail on the head. This is thats done, you rarely run out of things to do. longer have to feel like victims unable to exact
what I call breadth versus depth, McQuaid Eve Online creative director Reynir Hardarson vengeance on others.
sees this as a good thing. In his opinion, The Plenty of players dont care about justice,
virtual-world approach is definitely the right thoughthey just want to kill the next monster
way to go, as it provides a much deeper experi- and level up without having to worry about
ence. Eve Online and Ultima Online still stand PlayaKilla1337 whacking them. UO began its
as the two best examples of virtual worlds to existence without any PVP moderation in place
date; in fact, UO forefather Richard Garriott, but eventually evolved in a drastically different
executive producer of NCsofts upcoming direction because, in the words of UO producer
Tabula Rasa, still sings the praises of the grand- Aaron Cohen, Games with nothing but noncon-
daddy of MMOs, saying, All non-UO MMOs sensual PVP tend to become more and more
have become horrific level-grinding games with hardcore, which limits their growth. Numbers
little else of value. Ouch. dont lie at the independently run MMOGchart
.com; the latest results show that Shadowbane
MORTAL COMBAT and Eve Online, both of which feature PVP play,
Several important elements separate the two are in the lowest tier of popularity by numbers.
Currently, Guild Wars does the best job of camps. The most controversial (and, some Some MMOs try to meet both sides halfway
breaking out of the box in which most of its
competitors exist.
would undoubtedly say, the most critical) factor: by concentrating largely on player-versus-envi-
player-versus-player interaction. When free- ronment gameplay while also offering some form

50 > COMPUTER GAMING WORLD


ONLINE EVOLUTION RADAR

of PVP incentive. World of WarCrafts solution and business-savvy gamers, but this type of nitysomething that turns up quite rarely in
came in last years Battlegrounds patch and its model provides a complexand potentially very most nonvirtual world MMOs, aside from the
introduction of several different PVP arenas into rewardingway to affect the game world. occasional auction houses and strong, estab-
the game. City of Heroesand its pseudo- Any way that players have control over the lished guilds. Beyond scheduled server events
sequel, City of Villainsevolved in much the world will ultimately make it a more immersive and the need to formulate groups for mutual
same way. PVP, when introduced as a voluntary experience for them, says EverQuest pro- gain or added protection in these quest-choked
feature that provides strong incentives for play- ducer Chris Lena. [But] you have to be careful MMOs, players generally dont have much of
ers to group and collaborate, can create exciting because, as we all know, players are exceed- an incentive to interact in-game on an ongoing,
and rewarding repeatable gameplay experi- ingly clever, and safety measures must be in large-scale basis.
ences, says COV producer Brian Clayton. place to keep the economy in check. Player-run A good example of a strong player-controlled
Mythic Entertainments Dark Age of Camelot economies are beneficial to the game, but only if economy in action calls to mind one of Eve
offers perhaps the most successful approach there is an economy still left to play with. Onlines most infamous tales (read it in full at
thus far, encouraging players to participate in Ultima Online has had its own share of in- static.circa1984.com/the-big-scam.html), which
PVP by pitting different in-game nations against game economic issues. According to Cohen, revolved around one players carefully executed
one another in an ongoing realm-versus-realm For many players, the game isnt about killing moneymaking scheme. He spent several months
struggle. Killing another character in an online monsters or levelingits about making money, negotiating with and befriending many powerful,
game is one of the most entertaining things [a negotiating, getting a good price for your well-respected players before springing >
player] can dobut being killed over and over waresin short, getting rich. Once you lock
by someone elses character really sucks, in a controlled economy, you kill free-market
remarks Mythic vice president Matt Firor. You capitalism.
have to find ways to protect players who dont Star Wars Galaxies senior producer Dallas
want to participate [in this type of action]. Dickinson looks at it differently. Join any online
Many vocal pro-PVP players tend to agree game six months after release and youre effec-
on the key sentiment here, which SOE chief tively a second-class citizen, he says. And the
creative officer (and outspoken MMO designer) steps you have to take to remedy that situation
Raph Koster sums up nicely: Without risk, [you seldom fall into the category of something one
get] no real sense of reward. And while Koster could consider to be fun.
speaks specifically of PVP, this line of thought Lineage IIs North American producer Adam
goes much further than that. Davidson goes one step further, pointing out
that I think weve seen over and over again that
ECONOMIC RISK whether or not the players should have control
Another more subtle yet equally important hall- of the economy, they almost always DO have What happened to you, Star Wars Galaxies?
You used to look like Leia. Not quite gold bikini
mark of a thriving virtual world: a free economy. control of the economy. Leia (more like bad-British-accent-and-cinnamon-
Some may argue that player-driven financial A flourishing economy provides one of the bun-hair Leia), but still Leia nonetheless. Now
you look like Chewbacca.
systems cater more toward early adopters cornerstones to a stable in-game commu-

CGW.1UP.COM < 51
RADAR ONLINE EVOLUTION

imitate certain key concepts from safer games


for the past three years, and SWG recently
underwent the MMO equivalent of a sex change
operation, trading its virtual-world atmosphere
for a comparatively unbending experiencean
act that left large portions of its existing fan base
in a state of livid shock. Dickinson defends his
products position, explaining that hardcore
gamers will always be the core of any MMOs
audience, but the more a game does to provide
easy-to-understand gameplay and fun, reward-
ing adventure to a broader market, the better off
we all are.
Meanwhile, niche titles like Shadowbane, Eve
Infamous moments in MMO history: Lord Britishs assassination during the Ultima Online beta (left),
and some idiot named Leeroy Jenkins getting his World of WarCraft group killed during a quest (right). Online, and Mankind manage to retain a devoted
Which person deserves the recognition? You decide. population of hardcore, freedom-loving players
unfazed by the candy-coated carnival rides that
> an impressively Machiavellian trap that success- in the upcoming Vanguard, claiming, Purely competing MMOs offer. Even the old-school
fully netted him a ludicrous sum of in-game cash. skill-based systems are often much harder to UO fans continue to play the game their way
Not a very moral storyyet an entertaining one, balance. You run the risk of one or a small sub- thanks to the existence of free, fan-run, and
made possible by the intricacies that Eve Onlines set of skill combinations being the bestand arguably superior servers. Meanwhile, Lineage II
virtual world offers. therefore the onlypreferred set of skills to pur- and Guild Wars show that with a little ingenuity,
sue. You actually run the risk of ending up with its still possible to be unique in this crowd.
THE HAMSTER WHEEL less variety than [what youd find in] a class- Will an MMO ever get everything right? Koster
Many MMO players dont care for that intricacy based system. sounds off: There is no everything right.
in the same way that many moviegoers dont Skill-based systems still have their supporters, Different games appeal to different people. For
care for fancy-pants subtitled French filmsand though, including SOEs Koster (whose two past any given batch of players, youre going to have
quest-heavy games cater to the lowest common games, Ultima Online and Star Wars Galaxies, a mix of tastes. We know that even the biggest
denominator. Like it or not, questing serves as both feature wholly skill-based systems). and most popular MMOs dont get everything
both ends and means, according to EverQuests Classes and levels are legacies from pen-and- right for everyone, because plenty of folks still
Lena. As a player, he says, you should be paper gaming that dont entirely suit the sorts of play the smaller ones. Thats how the world
working for a reward and you should have fun things that MMOs can do, Koster argues. We works. /Ryan Scott (with additional research
getting there. Without both elements, the con- have assumptions about MMOs; we usually think from Matthew Chase)
tent is just not complete. of them as basically large-scale RPGs. Thats
After creating Eve Online, Hardarson disagrees: not really all they are or can bethey offer much
In the core design of an MMO, the game world more than that. As long as we keep using sys-
should be totally playable without even a single tems that proceed from different assumptions, CGW SAYS:
>
quest in it. When you have that nailed down, its going to be harder to get different [types of] WE LOVE OUR VIRTUAL WORLDS.
adding quests will only improve the game. Many gameplay. However, were geeks like that,
games rely too heavily on their quest systems at SWGs Dickinson believes its all a matter of and judging from the direction this
the expense of other gameplay possibilities. player aptitude. While freedom is great for hard- genres heading in, most gamers prefer
Many MMOs also rely on inflexible character core gamers, he says, it can put most other to look at MMOs as hobbies instead of
development mechanics, instituting rigid class- players into unfun states, which just isnt a good lifestyles. Hardcore favorites like Ultima
based systems instead of the more versatile and place to be. Perhaps we shouldnt be distin- Online and Eve Online dont have the
open-ended skill-based evolution that games guishing between virtual worlds and traditionalist clearly defined structure that recent hits
like Ultima Online and Eve Online employ. The RPGs at all, but rather hardcore players and such as World of WarCraft and City of
advantage of an open-ended system: You can casual players. Heroes do, effectively rendering them the
always change your mind, and you can always antiquated PC gaming analogs of the Old
fix mistakes. But at the same time, this brand of TRAMMELED Westslowly being trampled by more
character development can greatly overwhelm PVP; PVE. Free economy; closed economy. modern advancements. PC gamers vote
players who just want to jump in and play. Open-ended mechanics; rigid mechanics. with their checkbooks, and as long as
When the player jumps into the game for the Together and separately, these dichotomies the majority vote goes to simplicity over
first time, it is vitally important that they know underscore an important reality in the MMO good old-fashioned depth, virtual worlds
what type of character they are creating; other- space: Increased liberty goes hand in hand with will continue to fade away like six-shoot-
wise, confusion can easily result, says Mythics increased complexity. Your average, everyday ers and saloon pianos.
Firor. When I play an MMO, I think, I want to be player just wants to get into the game world, not If the truly open game world is to suc-
a fighter or I want to be a mage. I dont think, go for a Ph.D.World of WarCrafts 5-million- ceed at all, it needs to strip away the
I want to be an open-ended character who can plus players stand as an undeniable testament barriers of entry that come with it. And
learn anythingand I think most MMO players to that. at that point, does it remain a wide-open
fall into this camp. In the never-ending race for higher subscriber virtual world? This can be the source of
The question of game balance also factors numbers, it comes as little surprise that most endless debate for chin-stroking philoso-
heavily into this particular debate. Sigils McQuaid developers avoid the risks inherent to full-on phy majorsand crusty game journal-
explains his choice to use a class-based system virtual worlds. UO has desperately attempted to istsbut the key is to find a way to make
it work without requiring players to earn a
degree in orcish culture and economics.

>> THE ADVANTAGE TO PUTTING JUSTICE IN


THE HANDS OF THE PLAYERS IS THAT PLAY-
ERS NO LONGER HAVE TO FEEL LIKE VICTIMS
Our dream MMO might combine the
accessibility of WOW with the sheer
depth and openness of Eve Online, the
fluid character development of UO,
UNABLE TO EXACT VENGEANCE ON OTHERS. and the PVP structure of Shadowbane.
Anyone out there listening?
DANIELLE VANDERLIP, ASSISTANT COMMUNITY MANAGER, WOLFPACK STUDIOS
52 > COMPUTER GAMING WORLD
More fun while you get more done.
Get the power to do more at once with the Intel Pentium D processors dual execution cores
in The CYBERPOWER INFINITY 8000 DREAM .

CYBERPOWER RECOMMENDS WINDOWS XP


GAMER INFINITY 8000 DREAM $ 855

- NVIDIA nForce4 SLI Chipset MB - Intel High Denition 7.1 Surround Sound Intel Pentium D Processor 940

with Dual 16X PCI Express - Logitech X530 5.1 (2MB Cache, 3.2Ghz, 800 Mhz FSB) $ 1049
& Dual Core Technology Subwoofer Speaker System Intel Pentium D Processor 930
- GENUINE Windows XP - Logitech Deluxe 104 Keyboard
Home Edition with SP 2 (2MB Cache, 3.0Ghz, 800 Mhz FSB) $ 939
- Microsoft USB Optical IntelliMouse Intel Pentium D Processor 920
- Microsoft Works 8.0
- Turbo X-Cruiser Case 420Watt (2MB Cache, 2.8Ghz, 800 Mhz FSB) $ 855
- Corsair 512MB DDR2 667 with See Through Windows
Dual Channel Memory Intel Pentium 4 670 Processor with HT Technology
- Free First Year On Site Service
- 200GB 7200RPM 8MB Cache plus 24/7 Tech Support (2MB L2 Cache, 3.8 Ghz, 800 Mhz FSB) $ 1249
Serial ATA150 Hard Drive Intel Pentium 4 660 Processor with HT Technology
- Free 802.11G Wireless
- NVIDIA Geforce 6600 256MB DDR PCI Network Adaptor (2MB L2 Cache, 3.6 Ghz, 800 Mhz FSB) $ 1025
16X PCI Express Powered by Xmdia
Intel Pentium 4 650 Processor with HT Technology
- LG 16X DVD+-RW Drive
(2MB L2 Cache, 3.4 Ghz, 800 Mhz FSB) $ 885

GAMER INFINITY 9900 PRO $ 1649


- NVIDIA nForce4 SLI Chipset MB - LG 16x DVD +-RW Drive Intel Pentium D Processor 940
with Dual 16X PCI Express - LG 16X DVD-ROM (2MB Cache, 3.2Ghz, 800 Mhz FSB) $ 1849
& Dual Core Technology
- Intel High Denition 7.1 Surround Sound Intel Pentium D Processor 930
- GENUINE Windows XP
Professional X64 64Bit OS - Creative Cambridge Inspire P7800 7.1 (2MB Cache, 3.0Ghz, 800 Mhz FSB) $ 1729
Surround Sound System Intel Pentium D Processor 920
- Microsoft Works 8.0
- Logitech Deluxe 104 Keyboard (2MB Cache, 2.8Ghz, 800 Mhz FSB) $ 1649
- Corsair 1024MB DDR2 667
Dual Channel Memory - Microsoft Optical intelli Explorer Mouse Intel Pentium 4 670 Processor with HT Technology
- 250GB 7200RPM 8MB - Aluminum X-Navigator Server Tower Case (2MB L2 Cache, 3.8 Ghz, 800 Mhz FSB) $ 2049
Cache Serial ATA150 Hard Drive 420Watt w/ MOD See Through Windows
Intel Pentium 4 660 Processor with HT Technology
- (2) NVIDIA Geforce 7800 GT 256MB - Free First Year On Site Service
plus 24/7 Tech Support (2MB L2 Cache, 3.6 Ghz, 800 Mhz FSB) $ 1819
DDR3 16X PCI Express Powered by Xmdia,
Up to 2X the performance of a single - Free 802.11G Wireless Intel Pentium 4 650 Processor with HT Technology
graphics card solution PCI Network Adaptor (2MB L2 Cache, 3.4 Ghz, 800 Mhz FSB) $ 1679

GAMER XPLORER X5-6700 $ 1335


- Intel Centrino Mobile Technology - 8X DVD+-RW Drive Intel Pentium M Processor 780
Intel Pentium M Processor - 10/100 Network Card & 56K V.92 Modem (2MB L2 Cache, 2.26Ghz, 533 Mhz FSB) $ 1809
Intel PRO Wireless 802.11A/ B/ G - 3-in-1 Built-in Media Reader Intel Pentium M Processor 770
Networking (2MB L2 Cache, 2.13Ghz, 533 Mhz FSB) $ 1579
- 1 PCMCIA Type II Slot
Intel 915GM Chipset
- 1 Firewire IEEE 1394 & 3 USB 2.0 Ports Intel Pentium M Processor 760
- GENUINE Windows XP
Home Edition with SP 2 - 6 Hours Battery Life; Weight only 6.39 Lbs (2MB L2 Cache, 2.0Ghz, 533 Mhz FSB) $ 1439
- 1024MB DDR-II PC4200 533 Memory - Free Carrying Case Intel Pentium M Processor 750
- 80GB 5400RPM Serial ATA150 Hard Drive - 6 Custom Colors to Choose From (2MB L2 Cache, 1.86Ghz, 533 Mhz FSB) $ 1379
- Upgradeable MXM 16X PCI-Express - One Year 24/7 Toll Free Tech Support Intel Pentium M Processor 740
NVIDIA GeForce 6600 Go 256MB - Free Shipping (2MB L2 Cache, 1.73Ghz, 533 Mhz FSB) $ 1335
- 15.4 WSXGA TFT Display
1680X1050 Pixels

TOLL FREE 800


TOLL FREE 800 707
707 0393
0393 or
or WWW.CYBERPOWERPC.COM
WWW.CYBERPOWERPC.COM
Intel, Intel logo, Intel Inside, Intel Inside logo, Intel Centrino, Intel Centrino logo, Celeron, Intel Xeon, Intel SpeedStep, Itanium, Pentium, and Pentium III Xeon are trademarks or registered trademarks of Intel Corporation or its subsidiaries
in the United States and other countries. All prices are subject to change without notice or obligation. CyberPower is not responsible for any typographical and photographic errors. Copyright 2006 CyberPower. All rights reserved.
FEATURE

56 > COMPUTER GAMING WORLD


101 FREE GAMES

ILLUSTRATION BY JJOSHUA ELLINGSON, JOSHUAELLINGSON.COM


101 FREE GAMES FEATURE

INSIDE
GET EM!ON
THE DISC!
We could
freebies onnt cram all 101
disc, but we to this mon
ths
em. Watchdid fit a bunch of
for the icon..
..
= ON THE DISC

e guide
e
efinitiv ew fre
d n
The e best e Web
h h
to t es on t
gam

to
ant a
j u st w to pay
Y o u a n t r e
f i x . o n t w t , w h e i n g
our d ne k
g et y d you e Inter So, ta
y ou w an r t h f r e e. e s et
how ht no God f le for o ,w
a re g b or n
o n t c a m e r i T h a n k a v a i l a a n d p t
d g
You a new rivilege mom) patche
. is s pen
o u rs s
play r the p and its oading ecca. ss h ll find ut

>
fo ( l ntle b
lot ything d own ebie M of cou s. You mes, e
r m e t e a e
eve ak fro ing-fr resul e gam Web g cent fr
b re g a m t h e t f re p l e p e r
a t o g at i s es a co u 00 go to
ney in new d re 1 , free
a jour e look st and re, an ages a e here vorite
o n u r b e w a p o n r f a
u p at yo r the re few ure d of ou
Wh ing fo sha ext
h a little the n hen yo some e
c , n
r ods itles o hed. W links to ladsto
n
sea
em t c r
som of the gs atta om fo arren
G
t n .c
mos no stri es.1UP ast. /D
i t h a m r s p
w g yea
free
101 es from
gam

CGW.1UP.COM < 57
FEATURE 101 FREE GAMES

ACTION
Run, jump, and shoot
RUNMANS
MONSTER FRACAS
URL: http://coolmoose.net/v4/cmp.php
A giant monster is chasing you! Run for it!
Simple. Addictive. Fun.

AKUJI THE DEMON NANACA CRASH!! SDI


URL: http://www.1UP.com/do/feature?cId=313 URL: http://nanaca.narr.as/ URL: http://cinemaware.com/clsgame_sdi.asp
URL:
5544&did=1
This little Web game brought the office to a Dont forget this oldie-but-goodie in which
From Japan, the home of Castlevania and sushi, standstill for a couple days. This is the premise: you defend the Earth from space invaders.
comes a surprisingly good free platform game. Youre a schoolgirl on a bike. You have to slam Cinemaware opens its vault to bring you this
Dont mind the Japanesethink of it as a short into a guy at top speed and send him flying as classic action-strategy game.
break in the action.
SEA OF CHAOS
far as you can.

BLITZ 1941 OCULAR INK URL: http://www.digipen.edu/main/Gallery_


URL: http://www.blitz1941.com/Blitz.1941 Games_2004
URL: http://pistachioproductions.com/dart/
URL:
Where to even start with this acid-trip-induced
game? Lets see, youre a huge rolling eyeball.
Once you paint patterns on the ground, you can
do everything from teleporting to flinging rocks.
Sounds normal enough.

ROOM WAR
URL: http://www.acid-play.com/download/
room-war/

This MMO import is coming to America, and it


looks hot. Going back to WWII, you take com-
mand of vehicles, form clans, and wreak havoc. Take to the high seas, set sail, and blow the

CHAINSAW MANIAC
living crap out of anything that moves. Outfit
your boat and go through the brief single-player
URL: http://www.chainsawmaniac.com/ campaign or fight off the pirates on the Internet.
Its designed like those old-school Nintendo
Game & Watch handhelds; dodge left and right
to stab zombies.
SEIKLUS
URL: http://www.autofish.net/clysm/games/seiklus/

HIDDEN AND DANGEROUS Aliens are invading your bedroom! Get in your
Why is it that were attracted to strange games?
Well, maybe you need to try this for yourself.
URL: http://www.acid-play.com/download/ spaceship and defendyourcomputer?
This exploration game has you jumping over
hidden-and-dangerous/ Riiiiiight. Dont expect much gameplayits
snails and spelunking inside trees.
Hidden and Dangerous puts you in control of an elite more an interesting use of a 3D modeled room.
World War II squad that goes behind enemy lines.
Wait long enough after the original games release
and they make a deluxe version. Wait even longer
and you can download the game for free.
ROAD RAGE
HOT POTATO ONLINE MACHINES OF big differences are that there are no innocent

URL: http://www.hotpotatoonline.com/
DESTRUCTION bystanders and you dont ever get out of the
drivers seat. Earn bounties, bigger guns, and
URL: http://www.faind.com/file.asp?id=16 cooler ridesnot bad for shareware.
Gentlemen, start your engines. This free mul-
tiplayer death race is good for a quick fix of
burning rubberand opponents. WILD METAL COUNTRY
URL: http://www.rockstargames.com/classics/
MEXICAN MOTOR MAFIA wmc.html

URL: http://www.scienceoftomorrow.com/mmm_ Rockstar has done a lot more than just


main.htm release controversial games. Years before
Hit the road and remember to reload. This GTA, there was Wild Metal Country, now
highly styled top-down drive-by shooter is available for free on the companys website.
reminiscent of the early GTA games (dont Get in the cockpit of one of several tanks and
believe us? Check the screenshot below). The lay waste to the countryside.

If only every sport had a ball that comes with a


short fuse. This free action game has you hurl-
ing explosive spuds against bots or buddies.

JUMPER: REDUX
URL: http://www.helixgamesinc.com/
URL:
Theres nothing sophisticated about a tiny red
box of a creature that jumps over obstacles, but
that doesnt stop this game from being a good,
quick time killer. >Mexican Motor Mafia

58 > COMPUTER GAMING WORLD


This is it. The new Radeon X1800 series hands you the visual and performance
possibilities you only dreamed of from a PC graphics processor. It has been designed TM
with a radically new ultra-threaded core 3D architecture and with Shader Model 3.0,
unleashing the most mind-blowing gaming effects. Whats more, the X1800 introduces
ATIs revolutionary Avivo, our new reference for video and display perfection.

Think you can handle it all?

Go to ati.com/newradeon today to see our entire new line-up of products, including


our CrossFire compatible cards, for the ultimate multi-GPU solution.

2005, ATI Technologies Inc. All rights reserved. ATI, Avivo, CrossFire and Radeon are trademarks and/or registered trademarks of ATI Technologies Inc. ati.com
FEATURE 101 FREE GAMES

ADVENTURE/RPG
Living in a fantasy world

CAVE STORY ETERNAL DAUGHTER PROJECT JOE


URL: http://www.acid-play.com/download/cave-story/ URL:http://www.acid-play.com/download/
URL:
URL: http://www.adventuregamers.com/
eternal-daughter/
article/id,433
Addictive, fun, and in the vein of all those
early 90s Nintendo RPGs, Eternal Daughter
is a must-play bit of freeware, especially for
Nintendo fanboys.

FLIGHT OF THE AMAZON


QUEEN
URL: http://www.scummvm.org/
URL:
FOTAQ is a throwback to the simpler days of
LucasArts-style adventure games. This classic
has it all: crazy Nazi scientists, great dialogue,
You get it all right here. Action. Adventure. and lots of puns! If you want the whole experi-
RPG elements. Platforming. And it all comes in ence, download the CD version.
under 1MB. This demo of an adventure game in progress

DAIKATANAGAME BOY THE HITCHHIKERS GUIDE TO looks great, as long as you dont mind the fact

COLOR THE GALAXY that the adventure is almost over before its
begun. Still, download it now to get a sample of
URL:
URL: http://www.bbc.co.uk/radio4/hitchhikers/
URL: http://rome.ro/games_daikatana.htm
URL: things to come in the final game.
game_nolan.shtml

SAMOROST 2
Straight from the homepage of John Romero
comes his blessing to download the Game Boy
Color version of Daikatana. Heres the crazy URL: http://www.samorost2.net/
part: Its actually not bad for an adventure/RPG. This Flash graphic adventure has a unique style
all its own. The online experience will take you
DUNGEON SIEGE: to trippy alien worlds as you hunt and click
COPPERHEAD onscreen to see what happens next.
URL: http://www.planetcopperhead.com/main.htm
Proof that some good things can come from THE UR-QUAN MASTERS
URL: http://sc2.sourceforge.net/
Dungeon Siege, this sci-fi total conversion is a
See the stars! Ah, the classic Star Control
free game thats good enough to pay for. More
2, now back in an authentic, free emulation.
interesting news: A Copperhead take on Far Cry
Explore the universe, exploit trade tariffs, and
is also in the works. The classic Infocom text adventure is back, its
revel in interstellar combat. We wish more
an online Web game, and now, technically, its a
DUNGEON SIEGE: graphic adventure.
games like this were still around.

ULTIMA V: LAZARUS MOUNT & BLADE WEIRD WORLDS: RETURN


URL: http://www.u5lazarus.com/
More good things from Dungeon Siege. These
URL: http://www.taleworlds.com/mb_download.html TO INFINITE SPACE
guys have re-created the classic Ultima V with This isnt a typical RPG. Sure, its got your URL: http://www.shrapnelgames.com/digital_
standard stat building, but combat takes place eel/Weird_worlds/6.htm
this Dungeon Siege mod. We dug it so much
with third-person action. Its a little primitive but Wish granted! This tribute to Star Control 2 tries
that we gave it a review (check out page 88).
certainly worth the free download. and succeeds at capturing the flavor of the original
game but has vastly improved graphics.

MMORPGS WITH NO MONEY DOWN!


ANARCHY ONLINE FLY FOR FUN
URL: http://www.anarchy-online.com/ URL: http://flyff.gpotato.com/
This great sci-fi MMO game is blazing Looking for a free online way to get your
trails. The basic version is fully freeyou Diablo fix or just jonesing for some anime-
just need to deal with in-game ads and style fantasy? Grab a broomstick or hover-
billboards. Its just a little distracting when board and soar.
youre blowing away enemies and you see
Wanta Fanta? ads. MAPLESTORY
URL: http://www.mapleglobal.com (Internet
DOFUS Explorer only)
Yet another free MMO, MapleStory is sure to
URL: http://www.dofus.com
Entirely Flash-based and beautifully rendered, hook you with its deviously cute graphics, but
this tactical fantasy MMO is free to play on this 2D side-scroller isnt for all action seekers.

RUNUO SERVER
just about any PC. The screenshot to the right
shows what this will look like in your Web
URL: http://www.runuo.com
browser. The only real downside we can come
up with is its unfortunate name. Ultima Online isnt dead. Far from it. Download
this server program and you can give the clas-
>Dofus sic MMO a new home with this emulator.

60 > COMPUTER GAMING WORLD


INTRODUCING THE NEW WAY TO
BUY AND SELL
VIDEO GAMES!
Where buying
and selling is
part of the
game!

F R E E
LISTINGS

Create your own store


Featured product listings
Rating system
auctions for gamers by gamers www.gameswapzone.com Bulk uploading
PlayStation PS2 Xbox PSP GameCube N-Gage Game Boy PC Games DVDs and more
FEATURE 101 FREE GAMES

ARCADE
SUPER COSPLAY WAR
ULTRA
URL:
URL: http://go.to/alicuu
You ever see those pictures of anime or vid-
eogame fans who get all trussed up like their
Save yourself the quarter and a trip to the mall favorite characters? Yeah, well, apparently now
they are ready to throw down in a 2D fighting
game to settle who is the hardest of the hard-
AIR HOCKEY 3D GRAVITY DRIVE V1.0 core. The only thing you have to worry about
URL:
URL: http://avagames.net/airhockey/air- URL: http://www.elementxgames.com/index.html (besides laughing) is entering this password to
hockey-download.htm Raise your hand if you remember Turrican, the unlock the game: http://www.fkdigital.net.
game about a human in a robotic tux that can
jump and shoot at anything in its way. This is the SWITCHBALL
same concept, but it looks a whole lot better. URL:http://www.atomicelbow.com
URL:

ICY TOWER
URL: http://www.freelunchdesign.com/games.php
Theres nothing wrong with a short, mindless
arcade platformer, even if it features a main
character named Harold the Homeboy who
wants to climb the titular Icy Tower.

MIKI THE FIGHTING GIRL


URL: http://www.ausystem.org/muteki/
This 2D fighting game is still a work in progress,
This is about as straightforward as it gets: a 3D, but we had to include it in this list for one sim-
spacey version of arcade air hockey. ple reason: hot anime nurses beating the crap
out of each other.
ARM JOE
This cross between Super Monkey Ball and

URL: http://armjoe.hp.infoseek.co.jp/ArmJoe.htm NINJA LOVES PIRATE Marble Madness is a great little arcade puzzle
game. Using NovodeX physics software, its
Apparently, the French Revolution had its URL: http://student.gamemaker.nu/~patlil030/ also a great test of Ageias physics cardsif
share of strife. Yknowfireballs, dragon projects/ninjapirate.htm
they ever actually come out.
punches, and a flurry of kicks. This 2D fight- Like a Reeses Peanut Butter Cup, this action/
ing game is actually a messed-up take on Les
Miserables. Seriously.
platform/adventure game brings two of our VIRTUAL PINBALL
favorite thingsninjas and piratestogether at URL:http://www.vpforums.com/
URL:

BEATS OF RAGE
last. Prepare to kick it old school in this eight- Welcome back to the gray area of gaming: emula-
level demo. tion. Virtual Pinball and PinMAME are your gate-
ways to playing a little silver ball. The only prob-
ROCKETBOWL PLUS
URL: http://www.acid-play.com/download/
beats-of-rage/ lem is, it requires a little hunting to grab all the files
Double Dragon and Final Fighttwo clas- URL: http://www.largeanimal.com you need. Want the full story? Search Google for
sic beat-em-ups lost to the ages but far from Open courses and rocket-powered bowling Computer Gaming World: Pinball Wizards.
forgotten. You wont get much in the way of a balls: Thats our kind of game. If this crazy take

WHEN FPS
story here. Just pick one of three characters, on bowling were in your local bar, youd be
mash the buttons, lather, rinse, repeat. playing it until they kicked you out.

BMX PARK
URL: http://www.break.com/articles/bmxpark.html
Tony Hawks got nothing on this bit of webware.
RUMBLE BOX
URL: http://phackett.com/rumblebox/ GAMES GO FLAT
If youre aching to grind rails or pull off tricks on CODENAME: GORDON
your lunch break, BMX Park will give you that URL: http://www.halflife2d.com/
extreme buzz. Rad, dude! Yeah, 3D shooters are nice, but even
Gordon Freeman craves a little old-school
CRUSH! action every once in a while. While this may
URL: http://coolmoose.net/v4/cmp.php look like a flattened version of Half-Life, it
Remember that old arcade game Rampage? So feels more like the classic side-scrolling
do the guys who made this stylish experiment in shooter Contra.
mass destruction. Punch a building, chow down
on some civilians, and enjoy. HALO ZERO
DAD N ME
URL: http://www.halozero.new.fr/
Gordon isnt the only one going 2D. Here,
URL: http://www.newgrounds.com/portal/ This one looks like a bunch of balls and cubes Master Chief gets the Contra makeover
view/254456 in an arena version of Rock Em, Sock Em as well.
Is anything more fun than beating up little kids Robots. Beat the stuffing out of oncoming
on the playground? Didnt think so. From the geometry and climb out of the box. Sound
messed-up minds that brought you Alien Hominid simple? It is. Its also lots of fun.

SHOT ONLINE
comes a Final Fightstyle beat-em-up Web game
in which youre a muscle-bound kid who looks like
a cross between Jason and Hulk Hogan. URL: http://www.filefront.com
Time to go online against others and see if you can
DINER DASH shave some strokes off the back nine in this free
URL: http://www.playfirst.com/r/p1/game/dinerdash golf MMO. Yes, folks, its a real Cinderella story
Being a waitress sucks. Ask one sometime. out of nowhere. The only question on our minds,
Better yet, check out this simple, addictive bit though: Whos going to roleplay the gopher?
of shareware that improves upon the classic
arcade game Tapper.

62 > COMPUTER GAMING WORLD


FEATURE 101 FREE GAMES

FIRST-PERSON
SHOOTERS
When you need a bit of the ultraviolence

BATTLEFIELD 1942: BF40K HL2: EXTERMINATE


URL: http://www.battlefield40k.com/forums/ URL:
URL: http://varmvaffel.no-ip.com/varmvaffel/
If youve dabbled in the awesome Warhammer exterminate.htm
40,000 strategy games, its time to get your
hands dirty with some futuristic combat. This
mod proves that there is still some life for the
original Battlefield 1942.

BATTLEFIELD 2:
MERCENARIES V6.0
URL:
URL: http://www.mercenaries.dies-world.com/

Heres a mod thats about as simple as it


gets. Shoot anything that moves and just try
to survive for as long as possible.

HL2: COMBINE DESTINY Before Halo, Bungie cut its first-person-shooting


teeth with a game called Marathon. Want to see
URL:
URL: http://cd.bounced.de/
what the big deal was all about for Mac users?
The rebels hiding in Coonersville needed to be
Download the gamesand a Mac emulator.
Are your Battlefield battles not being all they can dealt with. First, the Combine fired headcrab
be? Mercenaries V6 adds a lot of extra tweaks canisters to clean out any resistance. Now, a
sweeper squad has to take care of the zombies.
RAINBOW SIX 3: IRON WRATH
to the already awesome Battlefield experience. :URL: http://www.fileplanet.com/154363/150000/

HL2: DAYHARD
Also be sure to grab the optimized map pack. fileinfo/Tom-Clancys-Rainbow-Six-3:-Iron-Wrath-
Expansion-%5BUS%5D---Requires-Key!

DOOM 3: CLASSIC DOOM :


URL: http://www.smanu85.it/public/site_
inside/dayhard/home.php?pag=news
Ubisoft delivers a fully free expansion for
URL:
URL: http://cdoom.d3files.com/ Rainbow Six 3, loaded with six new weapons
Thanks to this mod, everything people loved Everyone always talks about Gordon Freeman. and a new seven-mission campaign. We wish
about the original Doom is back, but with But does his brother, Morgan, ever get any more publishers backed up their fans like this.
a fresh coat of paint from the latest games credit? Nooooo! Check out this comedic mod.
WAR ROCK
HL2: DODGEBALL ALPHA 6
engine.
URL: http://warrock.net/
DOOM 3: DUNGEON DOOM URL: http://www.fileplanet.com
Those days of lobbing red rubber balls of doom
URL:
URL: http://doom3.filefront.com/file/
DungeonDOOM_XP;47406 in the school gym are back thanks to this mod
Turn Doom 3 into an action-RPG? Why the hell and the Havok physics in Half-Life 2.
not? This mod generates random mazes and
monsters to take down. HL2: DYSTOPIA
URL: http://www.dystopia-game.com/
URL:

DUCK DOOM DELUXE Cyberpunk team-based fighting at its finest, in


mod form. Play in the real world with guns or
URL:
URL: http://doom3.filefront.com/file/Duck_
DOOM;46598
as a hacker in cyberspace to accomplish goals.

MARATHON TRILOGY
URL: http://trilogyrelease.bungie.org
URL:

Take a look at this screenshot and keep one


thing in mind: This amazing find is a fully free
FPS game thats taking some potshots at
Battlefield 2. Just like the EA game you likely
paid $50 for, War Rock has stat tracking and
We cant think of a better way to shoot fowl a full complement of modern weapons. While
than with a BFG. Take the Nintendo classic its not quite ready to dethrone BF2, the price
Duck Hunt, add Dooms arsenal, and enjoy. is certainly right.

64 > COMPUTER GAMING WORLD


101 FREE GAMES FEATURE

PUZZLE GAMES
Riddle me this

BLOSSOM DYADIN but think of Solid Balance as a PC version of


Jengaminus the lameness.
URL:
URL: http://www.snowbeat.com/Games/ URL: http://www.dyadin.com/links.php
URL:
EpAuulukpZbFAXovsG.php Not recommended for the color-blind, this two-
player cooperative game requires two differently STRANGE ATTRACTORS
URL: http://www.ominousdev.com
hued creatures to work together to open doors
Heres an action-puzzle game that comes with
and beat levels by mixing pigments.
just one control input: the spacebar. Hit it and
MOLECULOUS you control the gravity between the ship and the
objects in the area.
URL:
URL: http://www.gametrust.com/moleculous/
Your lab partner is Dr. Von Leakentube for
Moleculous. Solve his addictive chemical puz- THE FOOLS ERRAND
zles alone or go head-to-head through the 40 URL: http://www.thefoolsgold.com/downloads/
games-windows.htm
mind-bending levels.
This classic collection of brain-breaking puzzles
SHAPES may not look pretty, but the important part is
that it will kill lots of time.
URL:
URL: http://www.acid-play.com/download/shapes/
The worlds a little too drab. Its up to you, the
Johnny Appleseed of games, to plant stuff and
Its kind of like a turn-based Tetris with claus-
trophobia as you try to cram odd shapes into a WHIZBALL!
URL:
URL: http://kids.discovery.com/games/
strategically kill critters so that you can bring small space. We love foreign objects!
whizzball/whizzball.html

SIEGE
color back to the world. Different, but stylish.
Those of you who want another shot at play-

DEADLY ROOMS OF DEATH URL:


URL: http://www.faind.com/file.asp?id=2 ing a game similar to the classic puzzler The
Siege rides that fine line between a strategy and Incredible Machine need only to look for
URL: http://www.drod.net/
a puzzle game. As a general, you summon unit WhizBall! on the Discovery Kids website.
How do you sum up DROD? Its not a puzzle
game, its not an action gameits a little of types by forming puzzle patterns.
ZOOMINES
both. The basic, free version is a 2D clas-
sic. DROD junkies will also be happy to know SOLID BALANCE URL:
URL: http://www.yakyak.org/viewtopic.php?t=34125
This poor mans (hey, it is free) version of the
URL:
URL: \http://solid-games.com/soga/
theres a 3D version available at tlkgames.com. PSP hit Lumines is funbut a little weak in the
solidbalance_en.htm
It takes a very steady handOK, wrong game, music department.

SHOOTERS
Blast first, ask questions later
MONO
URL:
URL:http://www.binaryzoo.com/games/mono/
Binaryzoo.com sums Mono up the best on its
website: part Asteroids, part Robotron, part
Paint Shop Pro. This game is a tripin more
ways than one. Drugs optional.

ROBOHORDE
ESCORT WING GUNZ: THE DUEL URL:
URL: http://www.fileplanet.com/159419/
URL: http://www.gunzonline.com/
URL: 150000/fileinfo/RoboBlitz-Demo-%5BUnreal-
URL: http://www.idevgames.com/contest/ 3.0-Engine%5D
downloads/details.php?file=26 This free MMO action-heavy shooter has been
Theres just something about simple top-down floating around the Web in Asia for a while. While This tech demo is meant to show off what Intels
shooters like Escort Wing.... Here, along with still a beta, this feels like a running, gunning ver- Hyper-Threading Technology can do. If youve
your allies, you protect carriers from incoming sion of what The Matrix Online shouldve been. got Intel inside, give this 3D take on Robotron
a shot.
enemy fire.
MAELSTROM 3.0
GLOBAL DEFENSE NETWORK URL: http://www.devolution.com/~slouken/ SPACE CORPS 5: DOOMSDAY
URL: : Maelstrom/ URL:http://spacecorps.bansheestudios.com/
URL:
URL: http://www.evertt.com/moreinfo_gdn.htm
Think Asteroids, but colorful and free. This is a simple interstellar shoot-out in which
space armadas try to blast each other into
space dust. Pick a side and wage war.

WEBSITE SHOOT-OUT
GUNROAR
PARSEC47
URL: http://www.asahl-net.orjp/~cs8k-cyu/index_e.html
All those console junkies are making a big stink about
Geometry Wars. Its a 2D shooting game with classy vector
GDN is a stationary skeet shoot. In some ways,
graphicsand people are paying for it on the Xbox 360. Let
it reminds us of the electronica shooter, Rez.
those poor suckers do whatever they want. Right here, we
Target incoming objects and enjoy the light
have two awesome shooters that you can download right
show. The added bonus is that your shots (and
now for free. Then, if you go to ABA Games site, there are
the explosions) make sweet music.
even more great games to choose from.

CGW.1UP.COM < 65
FEATURE 101 FREE GAMES

SIMULATIONS
ONline!
Go to 101freegames.1UP
.
com for a complete list
of
links, and other picks
we
couldnt squeeze into
Youre in control the magazine.

HACKER V3.1
URL: http://home.iprimus.com.au/chenluu/
hacker.html

SPACE CASES
ALLEGIANCE
URL: http://research.microsoft.com/research/
allegiance/
Microsofts multiplayer space shooter was
way ahead of its time. Strap into various
cockpits, form squadrons, and fight online
with this game now that its available for free.

SPACE MERCHANTS:
CONQUERORS
Lets get this straight. Youve watched
WarGames 200 times and you know that you
are sooo much more 3L33t than Matthew
Broderick. Prove it with this hacking sim.

HOT SHOT BUSINESS


URL: http://www.disney.go.com/hotshot/hsb.html

BLOCKLAND
URL:
URL: http://www.blockland.us/index.asp

Space Merchants follows in a long line of


spacefaring sims and impresses with its
amazing amount of style. The controls are
simple and the graphics are beautifulper-
Its a good thing that Disney is teaching kids fect for first-timers who want to think they
early on to run a business with this Web are Han Solo for at least 5 minutes. If only
gameits not like we want them to enjoy their it didnt take years to get between planets
You used to build elaborate Lego fortresses. youth. Still, this is an excellent business sim. in-system....
Nowby using this PC version of this child-
hood activityyou dont have to sweat losing STAR WRAITH 2
those blocks. ORE NO RYOMI 2: THE
RESTAURANT
URL: http://darkbasic.thegamecreators.com/
?m=showcase_view&i=64
GOLF? URL: http://www.vertigogaming.net/onrpage.htm
URL:
URL: http://www.golfquestionmark.com/

Honestly, we didnt even know how to catego- You ready to run your own restaurant into the If youve got what it takes to rip off Wing
rize this game. Youre tooling around in a vector ground? We sure are! Manage a fast-food joint, Commander.errbe an ace space pilot,
graphics cart. Cubist Tiger Woods action figures create recipes, and order advertisingall while then ride in Star Wraiths cockpit and try to
march along. Basically, this game consists of making sure the patrons are happy. Hell, there is survive in hostile territory. This freebie is a
screwed-up rounds of high-art golf. Take some even a bartending minigame where you master teaser for the rest of the series.
peyote and swing away. pouring the perfect pint.

66 > COMPUTER GAMING WORLD


FEATURE
FEATURE 101 FREE GAMES

STRATEGY
Chin-stroking masterminds need only apply

CURATOR DEFENSE This strategy-sim from the United


Nations World Food Programme has you
URL: http://www.davidbhowe.net/cd/
helping impoverished third-world nations
and shows you how to help.

GROUND CONTROL
URL: http://www.fileplanet.com/promotions/
groundcontrol/
This squad-based RTS doesnt get the
credit it should. Its got a decent design
and no resource-juggling BS, plus you
can download the full version of the game
for free. Theres even the promise that the
much-improved Ground Control II: Operation
Damn museum guests, always screwing up the
Exodus will be made available soon.
exhibits! Someone needs to put a stop to them.
Bet you never knew so many machine-gun tur-
rets were actually in an art gallery.
S.W.I.N.E.
URL: http://www.gamershell.com/download_

DEFENDER OF THE CROWN 11942.shtml

URL: http://cinemaware.com/clsgame_dotc.asp

the natives arent too pleased. There goes the


neighborhood in this slightly goofy RTS.

Following the Command & Conquer school of


Take Risk and wrap it around a bunch of
RTS thought, this game is a little different: Here WARCRAFT III: DIVINE RIGHT
youre fending off attacks from an army of hos- URL: http://www.campaigncreations.org/
minigames. This simple notion is what made tile pigs. Cry havoc and let loose the hogs of warcraft/divineright/
DOTC a classic back in the days of the Amiga. war! Sorry about thatcouldnt resist.
Now you can grab the full game gratis.

FOOD FORCE TRIBAL TROUBLE


URL: http://tribaltrouble.com/
URL: http://www.food-force.com/
A gang of bloodthirstyand incredibly stupid
Who says that games cant be positive influences?
Vikings get stranded on a tropical island, and

This total conversion for WarCraft III sure is ambi-


tious. Four races square off, each thinking they are
the chosen ones. Throw in some multiplayer and
let the fun begin. The single-player campaign, while
not ready yet, should also be good.

WARHAMMER 40K:
DEPTH OF HERESY
BLACK CRUSADE
URL: http://dawnofwar.filefront.com/file/
Depth_of_Heresy_Black_Crusade;50626

Was the Winter Assault expansion not enough for


you? What? You want more? This mod fleshes
out the 40K universe with more units, abilities, and
weapons for both the space marines and the forc-
es of Chaos. Still not enough? The team promises
upgrades for more races in later updates./
>Food Force

68 > COMPUTER GAMING WORLD


METAL GEAR ACID 2 EXCLUSIVE: Groovy graphics, trippy 3D tactical action,
gun-toting girls in bikinis... What more can you ask for?

RESIDENT EVIL DS: Horror has a new home

ME & MY KATAMARI: Exclusive PSP debut preview

HOT LIST: 50 essential, influential mobile-game greats

SAY HI TO WI-FI: DS does it (Online)!

Only on Pocket Games: The Handheld Gaming Magazine


Pocket Games 19: Winter Issue On-Sale: NOW!

Available on newsstands where you find Electronic Gaming Monthly,


Official U.S. PlayStation Magazine and Computer Gaming World.

Look for more handheld gaming news on 1UP.com


Where Gamers Call Home.
GAMER ULTRA 9000 PRO $ 889
- NVIDIA nForce4 SLI Chipset MB - LG 16X DVD-ROM Drive AMD Athlon 64 X2 4400+ Processor $ 1195
with Dual 16X PCI Express - NVIDIA nForce 4 7.1 3-D Surround Sound AMD Athlon 64 X2 4200+ Processor $ 1089
- GENUINE Windows XP - 600Watt Subwoofer System
Home Edition with SP 2 AMD Athlon 64 X2 3800+ Processor $ 1015
- Logitech Deluxe 104 Keyboard
- Microsoft Works 8.0 AMD Athlon 64 4000+ Processor $ 1045
- Logitech Optical Wheel Mouse
- Corsair 1024MB PC3200 DDR400 Memory AMD Athlon 64 3500+ Processor $ 929
- Aluminum CoolerMaster Praetorian 730
- 250GB 7200RPM 8MB Cache Midtower Case 420Watt AMD Athlon 64 3200+ Processor $ 889
Serial ATA150 Hard Drive
- Free First Year On Site Service
- ATI Radeon X800GTO 256MB plus 24/7 Tech Support
16X PCI-Express Video Card
w/ Tv out & DVI Powered by PowerColor - Free 802.11G Wireless
PCI Network Adaptor
- LG 16X DVD+-RW Drive

GAMER ULTRA SLI ELITE $ 1089


- NVIDIA nForce4 SLI Chipset MB - LG 16X DVD-ROM Drive AMD Athlon 64 X2 4800+ Processor $ 1579
with Dual 16X PCI Express - NVIDIA nForce 4 7.1 3-D Surround Sound AMD Athlon 64 X2 4600+ Processor $ 1399
- GENUINE Windows XP - 600Watt Subwoofer System
Home Edition with SP 2 AMD Athlon 64 X2 4200+ Processor $ 1295
- Logitech Deluxe 104 Keyboard
- Microsoft Works 8.0 AMD Athlon 64 X2 3800+ Processor $ 1215
- Logitech Optical Wheel Mouse
- Corsair 1024MB PC3200 DDR400 Memory AMD Athlon 64 4000+ Processor $ 1245
- Turbo X-Cruiser Case 420Watt
- 250GB 7200RPM 8MB Cache with See Through Windows AMD Athlon 64 3500+ Processor $ 1129
Serial ATA150 Hard Drive
- 6 Cool Custom Colors to Choose From AMD Athlon 64 3200+ Processor $ 1089
- (2) NVIDIA Geforce 6800 XT 256MB
DDR3 Powered by Xmdia, Up to 2x the - Free First Year On Site Service
performance of a single graphics card plus 24/7 Tech Support
solution - Free 802.11G Wireless
- LG 16X DVD+-RW Drive PCI Network Adaptor

GAMER ULTRA SLI PRO $ 1665


- NVIDIA nForce4 SLI Chipset MB - LG 16X DVD-ROM AMD Athlon 64 FX-60 Processor $ 2589
with Dual 16X PCI Express - NVIDIA nForce 4 7.1 3-D Surround Sound AMD Athlon 64 X2 4800+ Processor $ 2115
- GENUINE Windows XP - Creative Cambridge Inspire P7800 7.1
Home Edition with SP 2 Surround Sound System
AMD Athlon 64 X2 4200+ Processor $ 1829
- Microsoft Works 8.0 - Logitech Deluxe 104 Keyboard AMD Athlon 64 X2 3800+ Processor $ 1749
- Corsair 2048MB PC3200 DDR400 Memory - Microsoft Optical intelli Explorer Mouse AMD Athlon 64 3500+ Processor $ 1665
- 250GB 7200RPM 8MB Cache - Asus Vento 3600 Xtreme Gaming Case
Serial ATA150 Hard Drive w/ 500Watt Power Supply
- (2) NVIDIA Geforce 7800 GT 256MB - Xtreme Liquid Cooling System
DDR3 16X PCI Express Powered by Xmdia,
Up to 2X the performance of a single - Free First Year On Site Service
graphics card solution plus 24/7 Tech Support
- LG 16X DVD+-RW Drive - Free 802.11G Wireless
PCI Network Adaptor

GAMER XPLORER-64 8000 $ 1039


- SIS Athlon 64 Chipset Motherboard - Wireless 802.11G 54Mbps Networking AMD Mobile Athlon 64 Processor 3700+ $ 1169
- GENUINE Windows XP - 3-in-1 Built-in Media Reader AMD Mobile Athlon 64 Processor 3400+ $ 1095
Home Edition with SP 2 - 1 Firewire IEEE 1394 & 4 USB 2.0 Ports
- 512MB PC3200 DDR400 Memory
AMD Mobile Athlon 64 Processor 3200+ $ 1049
- 1 PCMCIA Type II Slot
- 40GB Ultra ATA100 Hard Drive AMD Mobile Athlon 64 Processor 3000+ $ 1039
- Weight only 6.39 Lbs; Free Carrying Case
- Mobile ATI Radeon 9700 PRO - 5 Custom Colors to Choose From
128MB Video
- One Year 24/7 Toll Free Tech Support
- 15.4 WXGA Wide-Screen TFT Display
1280x800 Pixels - Free Shipping
- 8X DVD+-RW Drive
- 10/100 Network Card & 56K V.92 Modem

GAMER XPLORER-64 9700 $ 1245


- AMD Turion 64 Mobile Technology - 8X DVD+-RW Drive AMD Turion 64 Mobile Technology MT-40 $ 1359
-AMD PowerNow! Technology - 10/100 Network Card & 56K V.92 Modem
-HyperTransport Technology AMD Turion 64 Mobile Technology MT-37 $ 1319
-Enhanced Virus Protection Technology - Wireless 802.11G 54Mbps Networking
AMD Turion 64 Mobile Technology MT-34 $ 1289
- GENUINE Windows XP - 3-in-1 Built-in Media Reader
AMD Turion 64 Mobile Technology MT-32 $ 1249
Home Edition with SP 2 - 1 Firewire IEEE 1394 & 4 USB 2.0 Ports
AMD Turion 64 Mobile Technology MT-30 $ 1245
- 1024MB PC3200 DDR400 Memory - Weight only 6.39 Lbs
- 60 GB Ultra ATA100 Hard Drive - 6 Custom Colors to Choose From
- Mobile ATI X700 16X PCI-Express - One Year 24/7 Toll Free Tech Support
128MB Video - Free Shipping
- 15.4 WXGA Wide-Screen TFT Display
1280x800 Pixels

Provides leading-edge 32-bit performance for music, video, and games and is ready
for future 64-bit software
Improves security against certain types of viruses, with Enhanced Virus Protection
for Microsoft Windows XP SP2
Conserves power and operates quietly with AMD CoolnQuiet technology
Features HyperTransport technology for improved multitasking performance
AMD, the AMD Arrow logo, AMD Athlon, and combinations thereof are trademarks of Advanced Micro Devices, Inc.
All prices are subject to change without notice or obligation. CyberPower is not responsible for any typographical and photographic errors. Copyright 2006 CyberPower. All rights reserved.
GAMER ULTRA 7000 ELITE $ 639
- NVIDIA nForce4 SLI Chipset MB - 600Watt Subwoofer System AMD Athlon 64 X2 4400+ Processor $ 945
with Dual 16X PCI Express - Logitech Deluxe 104 Keyboard AMD Athlon 64 X2 4200+ Processor $ 839
- GENUINE Windows XP - Logitech Optical Wheel Mouse
Home Edition with SP 2 AMD Athlon 64 X2 3800+ Processor $ 759
- Turbo X-Cruiser Case 420Watt
- Microsoft Works 8.0 with See Through Windows AMD Athlon 64 3500+ Processor $ 679
- Corsair 512MB PC3200 DDR400 Memory - Free First Year On Site Service AMD Athlon 64 3200+ Processor $ 639
- 200GB 7200RPM 8MB Cache plus 24/7 Tech Support
Serial ATA150 Hard Drive - Upgrade to Sicuro RW360XL 2.1
- NVIDIA GeForce 6200 Turbo Cache Gaming Speakers for $75
Supporting 256MB Powered by Xmdia
- LG 16X DVD+-RW Drive
- NVIDIA nForce 4 7.1 3-D Surround Sound

GAMER ULTRA SLI BASIC $ 735


- NVIDIA nForce4 SLI Chipset MB - LG 16X DVD+-RW Drive AMD Athlon 64 FX-60 Processor $ 1699
with Dual 16X PCI Express - NVIDIA nForce 4 7.1 3-D Surround Sound AMD Athlon 64 X2 4600+ Processor $ 1145
- GENUINE Windows XP - 600Watt Subwoofer System
Home Edition with SP 2 AMD Athlon 64 X2 4400+ Processor $ 1055
- Logitech Deluxe 104 Keyboard
- Microsoft Works 8.0 AMD Athlon 64 X2 4200+ Processor $ 949
- Logitech Optical Wheel Mouse
- Corsair 512MB PC3200 DDR400 Memory AMD Athlon 64 X2 3800+ Processor $ 869
- Nzxt X-Nemesis Tower Case 425Watt
- 200GB 7200RPM 8MB Cache w/ MOD See Through Windows AMD Athlon 64 3500+ Processor $ 789
Serial ATA150 Hard Drive
- Free First Year On Site Service AMD Athlon 64 3200+ Processor $ 735
- (2) NVIDIA Geforce 6600 256MB plus 24/7 Tech Support
DDR3, 16X PCI Express w/ TV-Out
Powered by Xmdia, Up to 2x - Upgrade to Ultra X-Connect 500W ATX
the performance of a single graphics Power supply w/2 80mm Fans -
card solution Blue w/ UV Orange for $95

CYBERPOWER RECOMMENDS WINDOWS XP

The AMD Athlon X2 dual-core processor enables everyone to do more in less time by
delivering exceptional multi-tasking capabilities and increased performance on digital
media.
Dual-core technology is like having one processor responsible for running programs in
the background while a second runs the applications you want to work on.
The AMD Athlon 64 X2 dual-core processor brings true parallel processing to
the desktop and can increase computing performance by up to 80%.

TOLL FREE 800


TOLL FREE 800 707
707 0393
0393 or
or WWW.CYBERPOWERPC.COM
WWW.CYBERPOWERPC.COM
S
COVER STORY CRYSIS

YSI
CR k the
s
Kic rytek CKHAM
s
F
a
l
tire ar Cry
igh
nd follow
e fire
t th -up

E-S
s

O
C n th
HINGU h

plu
FO
t
RC e Sou ging i-
the
n terr
in C ATT P
E i
HER lands and izing tates
M P is S e Is s S
BY O PO ratly sunam first, nited l by
TR Sp t es U tol
K O US f the bbling strik e. The rial a titanic e
OO R o o a r ato os
ST st -g ore fla the -
S TL M ON e coa g city rth K sions e equ mps, ng rep h ram
FI R h n o h
Ten to t y ca ettl
i
5. A ff t eri l. N oug ack
201 hes o , trigg urmoi site. orce ilitar n uns sh thr to cr
s a h F m a i
cra na Se itical t cras Delta shift , and skirm bling

> ne
h
t
i
C to p ing
i n
sec
o
u
l
r
-d
t h
ro
e
n g a ke ard n
ppi nd m skyw talk a ils, sc on. >
sa
pla and HALO y cliff inous litarie ngle rysis
y ,
ly
i
ss
u
tra
d
is
r m
a

tor nters ked b uts om wo m wild j the C


n j t
cou t. Fla ture a as s and crets
g h u c r e e e
ni n str he a villag lks s
t
alie kets shing rial hu
an e fi t
l
b ckl res
h a rater
s ext
the

72 > COMPUTER GAMING WORLD


CRYSIS COVER STORY

Hollyw
ood
Values ?
The desi
gners cr
enough eated
conc
the alien ept art for
species
fuel five to
games,
Industria and
l Light &
vets cont Magic
ributed
the conc man
eptual id y of
eas.

CGW.1UP.COM < 73
COVER STORY CRYSIS

I V ERG
D ELEEIN
A NT T O S YT
EK
C
E ENT ,C
R
W ER
. N
O NU I V A LF I L M A D D E S
I G
S
R E A E Q E D A I S, L E
N O N C E N A T MAM
R ES E R I E N O M I J A C K
E P -
T HN E X S C A R

>
A NO
A

PUBLISHER: Electronic Arts WELCOME (BACK) TO THE JUNGLE


DEVELOPER: Crytek After Far Cry, Crytek took a hard look at its baby
GENRE: Action/Shooter and concluded that the follow-up project would
RELEASE DATE: Fall 2006
go one of two ways: accept and suppress Far

L
ike a dark horse demiurge, European Crys deficiencies, or reverse them entirely. The
developer Crytek jolted the industry choice was obvious. Since story was the weak-
in early 2004 when it loosed Far Cry est part of Far Cry, we decided our next game
on an unsuspecting press and public alike. needed to flip the idea of story around and make
Scoffing at the parade of rat-maze corridor- it, at the high level, mid levelany kind of level
creepers, ex-SEAL Jack Carvers gonzo- as exciting and central to the gameplay as pos-
horror island adventures flash-broiled our sible, says Yerli. Its the biggest change from
eyeballs with sunny tropical venues bap- Far Cry, the new story-driven approach, and the
tized in swaying palm fronds, lush lagoons, major strength of the entire project. That project
and shimmering white-sand beaches. Inside is finally ready to go public, but if youre thinking
was out and outside was in as we scur- Cryteks follow-up is just another bigger, better, Crysis does detailinside and out.
ried through paradise vast, brandishing our bolder sequel, you may be surprised.
machetes, cat-and-mousing with quick-wit- Say, for instance, the fact that Crysis isnt a be a more enigmatic character than Jack, but
ted mercs, and cackling madly at the unbri- sequel at all (its a Cry game, but not Far Cry hell still have some vocalizationhe wont be
dled audacity of the little international team 2), and the main character answers to Jake a mute, says Mamais. Were driving toward
from Coburg, Germany, that could. Dunn, not Jack Carver (you see the pattern more serious, more dramatic tones, because
Its not so little anymore. Cryteks staff here?). In Crysis, the aliens are on your radar its all about making the core story work, about
now tops 100 and includes artists, design- from the get-go. After their megacraft smacks engaging the player in more ways than the
ers, producers, programmers, and sound into an atoll, youre rapidly thrust into battle merely visceral. Mamais describes Far Cry as a
engineers from 23 countries (up from 16). with the North Koreans. As hostilities escalate, B movie and Crysis as its A-grade, older, wiser
Weve always tried to be different as a fun- the alien ship opens unexpectedly, generating sibling. Theres no reason we cant deliver an
damental principle, explains Crytek CEO a dome of supercooled air that flash-freezes experience equivalent to seeing an Oscar-nomi-
and president Cevat Yerli. We decided early everything in the vicinity. The initial idea was nated film, with a story and characters you can
on that no matter where we were located, to create a frozen paradise, explains Yerli, care about, or dramatic emotional moments, but
we should be international. Whether its the because its about freezing what people deem funny ones, too, he says.
organization, the way we work, our projects, as warm and interesting and inviting, making it
the technology we use, or our toolsets, we cold and unsettling and incongruous. BUBBLES OF JOY
try to approach everything we do uniquely. Lead designer Jack Mamais agrees but points Crytek hopes to lock up the usual lofty PR speak
Most fans of critical darling Far Cry would out that the original plan was to go tropical all by radicalizing the way you interact with Crysis
agree. Scrubbing trigger-play stereotypes from the way. Its funny working with Cevat because world. Many action games still double back on
its limber CryEngine, Crytek stole much thun- he always reverses what everybody else is their promises, teasing a panoply of optionsgo
der from powerhouses like id Software and doing, muses Mamais. When we were working where you will, do as you wantonly to periodi-
Valve. Still, Far Cry has its share of foibles. The on Far Cry, he said, Everybody has corridor- cally reach over and slap you back onto invisible
games first half sees you unceremoniously based gameplaylets do outdoor stuff, but in a rails, whether its plot-snapping NPC deaths or
chucked into an island sandbox swarming with way no one else has yet. So when we were look- simply circumstances in which obviously better
brutally cunning mercenaries, but later game- ing at making the new game, he said, Lets take choices are stubbornly scripted out to artificially
play devolves into sophomoric run-and-gun the jungle and freeze it. augment difficulty. We want players to create
hokum. And the clich-ridden story is often In Far Cry, Jack Carver is a talky, affable super- their own action story as they go, to take their
plain batty, careening from serious to silly with- stud. Jake Dunn, by contrast, leans decidedly time and assess a situation, and [to] explore their
out comfortably inhabiting either medium. toward a surly Sam Fisher. Jake is going to environment fully and comprehensively, says

74 > COMPUTER GAMING WORLD


CRYSIS COVER STORY

ARSENAL NOW

HUMANS
NANO-MUSCULAR SUIT: Think military-grade plastic or fiber,
specialized, stylized, and capable of stealth or slaughter. Based on
actual U.S. Department of Defense research into a future warrior
system, the suit works like a superpowered endoskeleton, allow-
ing you to divert energy to various parts of the suit and enhance
Mamais, noting that patience and thoroughness the performance of different parts of your body. The suit will also
have the ability to cling or walk on metallic surfaces throughout the
will reward characters with richer backstory.
environment, adds Crytek CEO Cevat Yerli, noting that some of the
Far Cry taught us that people will explore
aliens themselves may be covered in metal. You do the math.
to investigate something theyve learned. In
Crysis, people can completely blast through an THE SCAR: Your main weapon, a hybrid assault rifle using classic
area, ignoring extras and taking in the major 7.26 mm ammo and firing 600 rpm in standard assault rifle con-
brush strokes, but exploring and applying all figuration. Moddable to a sniper rifle or submachine gun with the
youve learned will allow you to see and do right attachments.
more. Say, for instance, you take the time to
examine somethingyou may be able to use XM102 ROCKET LAUNCHER: Shoulder-mounted, short-range anti-
a vehicle you couldnt before, and completely tank weapon (think LAW, but next generation and with targeting
new avenues will open up. features). Antivehicle, antihelicopter, and antigentle.
Another common criticism leveled at Far Cry
is that despite its open-ended environments, MX2014 SHOTGUN: No-nonsense pump-action shotgun, moddable
the plot often resembles an arbitrary chain with a reflex sight, targeting laser, or tactical flashlight.
of minibattles, with nothing to really link your
actions from one to the next. What players MPXA SUBMACHINE GUN: Short range, small rounds, easily pen-
didnt like was stopping at one bubble, then etrates Kevlar. Includes support for a laser-targeting system, reflex
having to go to the next, and the next, and so sight, silencer, and flashlight. Basically, its an Uzi on steroids.
on, explains Yerli. In Crysis, were extending
EM70 ELECTROMAGNETIC RIFLE: Accelerating a metal slug to
that concept so players can bypass a bubble,
eight times the speed of sound, and with a range measured in miles,
or if they approach a bubble in a certain way,
its your definitive heavy sniper weapon. We like to call it the vehicle
it may affect the other bubbles. Or if players sniper, says lead designer Jack Mamais, because thats what its
choose to switch the order of the bubbles, it good at taking out. If you can see it, you can hit it with the EM70.
may affect the end results down the path, so
theres now a kind of nonlinearity between the THE MINIGUN: This ones like you ripped the minigun off an
action bubbles themselves. Weaving through Avenger cannon, says Mamais. Your suit needs a certain amount
these bubbles like meshwork are concepts of strength to use it, because its very heavy, but its like a mini-
the team calls threats. For example, say an Avenger cannon off an A-10 attack jet.
important character dies in mission two. That
death can now have a game-changing impact
on mission five. We wanted to give the player ALIENS
options second by second, hour by hour, says MOLECULAR ACCELERATOR: Sucks the moisture out of the air
Yerli, so a player could get a message from and freezes it, then hyperaccelerates the frozen precipitate to
someone saying, Because you didnt take care superfast speeds using gravity manipulation. Think of a flechette
of this guy, we have to do this and this, and gauss rifle that fires unlimited rounds of ice crystals.
then the player says, Holythat was three
MOLECULAR ARRESTOR: Freeze ray that works against single
missions ago! Every character in Crysis has
or multiple targets. Turn your enemies into frozen blocks, switch
a journey related to the overall story line, and
weapons, and shatter away. Shrink-ray and foot-stomp, anyone?
depending on your actions, some of those
journeys may not be experienced. If the player
SINGULARITY CANNON: Shoots a miniature black hole that cre-
feels a sense of responsibility for these charac- ates a massive explosion. Youll actually see people getting
ters, then we did our job, says Yerli, because sucked in toward the black hole a little bit, says Mamais. This is
he understands that peoples lives do matter. > the aliens payloader.

CGW.1UP.COM < 75
COVER STORY CRYSIS

Stalk or storm a leaf-choked


jungle; Crysis rewards the
patient and gung-ho differently.

O T I N GC I ! TION
E Q UI D I , V I . INTERAC
W E R N I , V LAYERA.I
R A S E I S V ETEK, ON P
E P H A L LY CEO, CRY
T HT E R NDER AND
>>
I N L I, F O U N
R
VA T YE
C E

Advanced backlighting and shadow techniques create dramatically more lush environs over the course of real-time day/night cycles.

BUILDING THE PERFECT BEAST decisions and adjustments. MULTIPLAYER


In Far Cry, youre able to make choices or Lets say youre scouting the edge of an Crysis will ship with several multiplayer modes,
trigger A.I. activity based primarily on sound, enemy camp, with lots of weeds and grass including tactical deathmatch, tactical team
but this acts more like a switch than a slider, and maybe a few fallen trees around. In any deathmatch, and an Artifact component that
leading to an oft-voiced complaint about the other game, the most youd see might be a sounds a bit like Half-Life mod Science and
games difficulty level: A.I. responses are little vague artificial rustling, maybe some Industry. Think X-Com meets capture the flag.
typically all for one and one for all, escalat- treetops swaying in the wind. In Crysis, as Nabbing artifacts for your team opens research
ing minor subterfuge missteps to war-zone- you move through the bushes or the tree branches to enhance your abilities; likewise,
level brawl-outs. The old A.I. was based just leaves, theyll actually bend and stay bent stealing your opponents artifacts neuters their
on hearing and seeing, and from that it could appropriately and with the proper physics, analytical advantages. And the more you use
derive positions and react accordingly, and the A.I. can recognize that bending. On a certain piece of equipment, the more skilled
explains Yerli. In Crysis, the A.I. is now fully ferns, for example, or on bushes, explains you become, says Jack Mamais. Also, rank
aware of objects, such as vehicles, things Yerli, if the player hides in these, an A.I. up, rake in points, and you can actually redeem
youve destroyed, trees, and rocks, and it scout might see where the player walked them for weapons and vehicles. Factor in the
nanotech suit and things get wiggy, such as a
understands its relationship to those objects, and might backtrack the players trail a cer-
match that begins as mercs vs. spies morph-
allowing it to engage in far smarter tactical tain distance. Its not the player the A.I.s
ing fluidly into a mission-based convoy assault.

76 > COMPUTER GAMING WORLD


CRYSIS COVER STORY

ORDNANCE NOW,
GENERATION NEXT
>
Far Crys hyperarsenal is grounded firmly in contemporary weap-
ons theory, and the same principle applies to Crysis. The player
is essentially special ops rather than a battle-line unit, but hes
going to have the highest-tech equipment available, including custom-
izable weapons with add-ons like scopes and laser sights, explains
lead designer Jack Mamais. Weve also given you a nanotech suit.
You can decide whether you want a more combat- or stealth-[based]
experience, and the suit will adapt to the situation as you choose.
In other words, players can make themselves stronger or stealthier
according to their tactical preferences by reallocating energy to dif-
ferent parts of the suit. Think of the X-Wing shield system, says
Mamais. You have a power level and can devote power points to dif-
ferent things. Its almost like an RPG, with elements that youll pick up
as you explore and learn things.
Say you want to jump higher, for instance. The suit
can divert energy to the legs, which simultaneously
increases speed and strength, much like artificially
augmented muscles. Our original idea was to go from
a Delta Force to a Master Chief kind of guy, says Crytek
CEO Cevat Yerli. But we changed our minds early on and
decided to start with a guy whos more ninja than tank.
And Crytek wanted to make a hero people could cus-
tomize to their individual play style. Players can pimp
their ride any way they see fit, but just like loading
or firing a weapon, there are time costs involved.
So when you change the suit configuration, its
going to interrupt whatever youre doing.
Vehicles are still mostly under wraps,
but Crytek revealed two options: a heli-
copter and a tank. With the helicopter,
you can actually fly through the volumetric
clouds, says Mamais, hinting at spectacu-
lar sky battles. In terms of control, the
physics system is still the same, but weve
improved the process of designing vehicles
in our editor, so theyre much better by
default. Also, were adding compo-
nent damage so, for example, you
could give someone a flat tire
to decrease their speed, as
opposed to all-or-nothing
Like in Far Cry, the environments immobilization./
in Crysis are huge and continuous.

seeing, but the bent leaves or the bush rus- control or direct the group, and you engage
tling, allowing it to sneak up, stealth-style, with that in mind. overcome the challenge. The phrase were
to locate the source of the disturbance. In other words, its always beneficial for quoting internally is Veni, vidi, vici!
The same procedural A.I. processes that you to play smart, analyzing behavioral As with the Covenant ship in Halo or
govern the way you interact with your mini-ecosystems for takedown clues the omnipresent Citadel in Half-Life 2, its
human opponents also apply to the aliens. or to single out influential group leaders. inevitable that Crysis coup de smackdown
When you see an alien, you can, of course, According to Yerli, everything in Crysis is will require plunging into the enigmatic
approach [it] in traditional gaming fashion, about observation and inference, scrutiniz- alien structure itself. As for the aliens, its
says Yerli. You shoot, he shoots back, you ing and planning as opposed to just looking anyones guess. All we could pry out of the
dodge, he dodges, and you kill him, which for the quickest solitary drone to pop with obviously giddy design team is that the
is the sort of experience everyone else a head shot. The difference in gameplay aliens are cold-based life forms that flourish
offers. In Crysis, you can also pursue an with our approach, starting with Far Cry and in low-gravity environments. The alien is
outsmart strategy, in which you observe expanded greatly in Crysis, is the difference our top-secret effect, says Yerli. We went
a whole constellations dynamicmaybe between outreacting and outsmarting, says through hundreds of alien concepts to get
you look at individual behavior patterns, Yerli. Our approach is simple yet vastly the perfect one. Lets just say you wont be
or maybe you see someone who tends to more powerful: look, observe, and then you disappointed. >

CGW.1UP.COM < 77
COVER STORY CRYSIS

E
TIM
t In
Jus for
ase
rele up-
s
d u led is will ws
e s o
Sch ll, Cr y t Wind 0.
f a s o f X 1
this Micro irect
t D
por a and
Vis t

PRIMO PIZZA FACE


Render me this: The new engine sup-
ports texturespocked, pitted, and wrin-
kledon an unprecedented level. Dont
you wish Doom 3 looked this good?
Check out those pores!
(left) Enemy units work tactically as teamstraditional blind charges will invariably end in misery.

CRY ME AN ENGINE
>
To get the scoop on the new power SEAMLESS TRANSITIONS AND the wetness, the properties of physics on those
behind the throne, we sat down with MORE CHARACTERS ONSCREEN surfaces will change accordingly. The goal has
Crytek founder, CEO, and creative We could have made the level transitions been to create atmospheric changes relative to
director Cevat Yerli to talk about Cryteks seamless, but our research showed that its the environment that are as real as possible, so
latest wonder engine, the auspiciously actually better to give the player a break that means things like wind and rain physics,
named CryEngine 2. between levels. I know some might say this is day/night cycles, and tornadoes.
less immersive, but to tell a story, a break is
DUAL-CORE PROCESSOR SUPPORT actually a good thing. We can always tell better ZERO-GRAVITY ENVIRONMENTS
Not only [do we support] dual core, what stories with breaks. The engine itself supports The navigation system for zero-G is pretty
were doing is implementing a dynamic system up to 100 characters onscreen at once, but straightforward, so without elaborating on
that will assess how many cores or CPUs are depending on how many A.I. the character trig- the details, anyone should be able to sit right
available and scale the game accordingly. The gers, a more typical situation might involve 10 down and pick up the controls pretty easily.
idea is to increase the quality of the experi- to 20 [onscreen] simultaneously. The best way to conceptualize the system is to
ence, not the mechanics or the gameplay itself, think of the controls as derivative of how you
but rather the presentation. ENHANCED PHYSICS AND control a vehicle.
WEATHER DYNAMICS
INCREASED DRAW DISTANCE Weather patterns develop dynamically, so IMPROVED SAVE SYSTEM
The original CryEngine supported up to 1.2 while you play the game, the weather kicks in How about no save at all? You start from the
kilometers draw distance; CryEngine 2 and you can see cloud formations changing. beginning and have to go all the way to the
supports up to 2 kilometers draw distance. Youll witness a sort of darkness, and ambient end, or actually, if you die, you have to
light changing from all directions, because we reinstall the game! In all seriousness, the sys-
DESTRUCTIBLE ENVIRONMENTS wanted people to see the world transforming tem has been improved. Were going to add
Most objects will be entirely breakable at and really coming alive. So, for example, rain more checkpoints, but also theres going to
random points, so the basic line is, what looks and thunder might kick in, and the raindrops be a quicksave option, so yes, you can save
destructible, is destructible. will make surfaces wetter, and depending on anywhere./

>> THE GOAL HAS BEEN TO CREATE ATMOSPHERIC


CHANGES RELATIVE TO THE ENVIRONMENT THAT ARE
AS REAL AS POSSIBLE, SO THAT MEANS THINGS LIKE WIND
AND RAIN PHYSICS, DAY/NIGHT CYCLES, AND TORNADOES.
CEVAT YERLI, FOUNDER AND CEO, CRYTEK

78 > COMPUTER GAMING WORLD


ISSUE 260 REVIEWS OPINIONS YOU
CAN TRUST

84
CRAPTASTIC!
>
Whats with this early-2006 crap-a-
thon? Its as if game developers have
suddenly been given license to expel
every piece of bottom-rung garbage that
INSIDE
wasnt good enough for the holiday shop-
ping crowd. Just because were done play-
ing actually good games like Guild Wars,
Battlefield 2, and Civilization IV doesnt mean were lining
up to trawl the depths for whatever gaming-industry cast-
offs happen to be floating to the surface at the moment.
82
PIMP
Hey, I really had fun with Splinter Cell Chaos Theory.
25 to Life
Now its time for some Ready for execution.
WWII Tank Commander! REVIEW STANDARDS
Yeah, right. If we We review only final, gold, released-
wanted this kind of to-retail codeno betas or near-final,
entertainment, wed reviewable builds. We dont review
patches, with the notable exceptions
be pulling all-day of those for online games like MMOs
BloodRayne movie that autoupdate as a standard part of
marathons. >> their operation and those specifically
83
selected for our patch review page.
RIDE
We do this so we are reviewing exactly MX vs. ATV Unleashed
what you, the consumer, are buying. Zoom, zoom!
OUR RATING SCALE

4.5-5.0 Stars: 3.5-4.0 Stars: 2.5-3.0 Stars: 1.5-2.0 Stars: 0.0-1.0 Stars:
Excellent Good Average Weak Abysmal
Landmark products Certain limitations These games dont do Games with significant Games that should
and benchmarks for may hold these games anything exception- bugs or other funda- never have been
their entire genres. back, but they can ally well. We recom- mental design issues madelet alone pur-
Games achieving these still be enjoyed by the mend them strictly to that even genre fans chased. A zero-star
scores earn a CGW majority of the PC- the most hardcore of will have trouble game is bug-ridden
Editors Choice award. gaming populace. genre enthusiasts. coming to terms with. and unplayable.

< 81
CGW.1UP.COM <
CGW.1UP.COM
REVIEWS

During your brief stint as a cop, you can


arrest people instead of killing them. Including,
apparently, other officers you just rescued.

Ow! Stop shooting me! Cant you see that


Im dead?! And on fire? And plagued with
existential angst?

25 TO LIFE
It f#$%n sucks
Graffitithe sensible way to spend your time
when fleeing from squads of Tijuana hit men.

PUBLISHER: Eidos Interactive DEVELOPER: Avalanche Software GENRE: Action ESRB RATING: M REQUIRED: 1.4GHz CPU, 256MB RAM, 2.5GB hard drive space
RECOMMENDED: 2.4GHz CPU, 512MB RAM, 128MB videocard MULTIPLAYER: 2-16 players

>
I CAN REALLY RELATE TO 25 TO LIFE, insanely overwrought story that spews some to PC; and while you can take hostages to
perhaps more so than with any other drivel about a gangster named Freeze whos protect yourself, for some reason you cant
game. Not because my cushy subur- trying to go straight. But said story is vomited maneuver them through arbitrary doorways
ban life matches up all that well with that of out so artlessly that it makes those Cinemax or up or down staircases.
a murderous drug-dealing gangbanger, but late-night Jeff Fahey vehicles seem like Seriously: To make a more lazily constructed
because I have Tourettes syndromeand thus, Chekhov. And while the packaging and manual product, youd have to be in a coma. The
the games relentless torrent of profanity feels appear to offer a choice to play as either street concept of collision detection barely exists, as
eerily like Im talking to myself. Therefore, Im hood or cop, in truth you have to play as both, you cant hit enemies standing behind cars,
probably a lot less inclined to take offense since the story jumps among three charac- even if their heads are clear and theyre able
when, upon launching the game, it tells me ters in a halfhearted homage to Rashomon to hit you. The throwing physics arent any
to, hmmhow to say thisEngage in carnal (errexcuse me, Rashso-motherf***ing-mon). betteryou end up immolating yourself with
relations with yourself, my dusky friend, for you So much for choice. Molotov cocktails every time you stupidly try to
are an intestinally based conundrum as quick throw one at someone hiding behindoh, lets
to display excessive affection for your blessed WTF? say thin air. How lazy is 25 to Life? The final
mother as you are to gargle a rooster. Kindly 25 to Life accomplishes just one goal it sets fight finds you squaring off against your old
remove your maw from my reproductive organ for itself: to achieve the sort of notoriety that bossand five copies of some guy in a hat.
and, oh yesf*** you. Dear sir. gives games a bad name, la Grand Theft Then again, in a game where your characters
To play 25 to Life is to subject yourself Auto. But instead of garnering this infamy inexplicably have an enemy-revealing radar dis-
to the incessant, awkwardly self-conscious through edgy material and innovative game- play and where only certain pieces of pottery
swearing of middle school boys desperate to play, it does so by getting pretty much every break when hit with a rocket launcher, what do
appear tough in home economics class. Oh, single aspect of enjoyable gaming dead you expect? Ditto the obligatory and utterly
and that wet stuff dripping from your disc wrong. You wind up with unskippable, needless multiplayer. 25 to Life sets the gaming
drive as you play? Thats a delightful com- crappy in-engine cut-scenes in which charac- bar about as low as it can go. Then trips over
bination of clammy overcompensation and ters cradle invisible objects; youre forced to it. /Robert Coffey
flop sweat. endure painfully blurry FMV sequences that
This third-person shooter reeks of it, with an werent optimized for the jump from console Piece of shiznit.

VERDICT
>> TO MAKE A MORE LAZILY CONSTRUCTED
PRODUCT, YOUD HAVE TO BE IN A COMA.
82 > COMPUTER GAMING WORLD
REVIEWS

war-bl
og ger!
Check ou
Bruce Ger t columnist
grognard yks blog at
s.1UP.com

MX vs. ATVs helmet cam can induce vertigo LINE OF


ATTACK
in even the strongest men.

Your monthly guide


to hardcore war-gaming

MX VS. >
BATTLEFRONT.COM RELEASED FOUR
new campaigns for Down in Flames
over the holidays, so if you own the

ATV UNLEASHED
game, you should definitely log on and get
all the updates. And if you dont have it yet,
its definitely worth a look.
Paradox Entertainment signed an agree-
ment a while ago to publish a computer
version of Avalon Hills Squad Leader, and
Thrilling, spilling, and not completely fulfilling hopefully it turns out better than Paradoxs
dismal Diplomacy port. The real SL is actu-
PUBLISHER: THQ DEVELOPER: Rainbow Studios GENRE: Arcade Racing ESRB RATING: E REQUIRED: 1.2GHz ally already available for your PCalbeit
CPU, 256MB RAM, 1.2GB hard drive space RECOMMENDED: 2.4GHz CPU, 512MB RAM, gamepad, Internet only as a module for Rodney Kinneys
connection MULTIPLAYER: 2-6 players
VASSAL applet (www.vassalengine.org),

>
THQS OFF-ROAD MONSTER MX VS. ATV ultrarealistic and places so little emphasis on which allows you to play board games
Unleashed compensates for outwardly factors such as gravity and tire-to-track dynam- over the Internet. That just leaves the small
exhilarating, yet generic, driving dynam- ics that it makes you feel like youve landed problem of A.I.
ics and several key inconsistencies by delivering on the moon. Collision logic varies wildly from To the rescue comes programmer Lars
more variety and more sheer quantity than most instance to instance, and your artificially intel- Thuring, whos hard at work on an A.I.
of us could ever hope to explore. Indeed, the ligent foes remain blissfully unaware of your module for the game. You can find his proj-
games roster of bikes, vehicles, environments, presence. Vehicular damage is as nonexistent ect, JASL, at www.thuring.com/asl. Right
racing surfaces, modes, options, and stunts is as a setup garage and career mode, and mul- now you can play a version of the introduc-
just this side of infinite. But while that may be tiplayer events top out at just six entrants. The tory scenario, The Guards Counterattack,
enough for many players, those who lust for games stunt-loving, high-flying target audience by downloading the latest version of JASL
sophisticated physics, smart competitors, and will find a treatbut even they may eventually from Thurings website.
something more than a direct console port wont grow weary of its foibles./Gord Goble JASL definitely needs work, but it already
be nearly so satisfied. illustrates how such an incredibly complex
MX vs. ATV Unleashed feels haunt- game can seem very simple when you have
ingly similar to developer Rainbow Studios a computer implementing the rules for you.
Motocross Madness games. It keeps you in Those hoping for Paradox to stick to the
the air almost as much as on the ground, it rules when developing its version of this
favors button-clicking stunts and turn-on-a- landmark game should consider whether it
dime handling over tactical racing and skillful really would make for a good product, or
maneuvering, and it bounces you around and if this is just nostalgia for an era of war-
upside down like a beach ball at a rock con- gaming long gone.
cert. It begins as a roller-coaster festival of Look for an interview with Lars on my
thrills and certainly keeps you busy liberating 1UP.com blog later this month!
its colossal treasure trove of locked goodies, /Bruce Geryk
undertaking its numerous events and quickie Nothin better than a sharply dressed rider
in custom clothing.
challenges, and marveling at an incredible
number of gorgeous and gloriously lighted
environments. You can even craft your own Great short-term, crash-happy fodder
fully customizable courses via the easy-to- for airborne thrill seekers.
use track editor.
However, once you peel away the layers, you VERDICT
see the warts underneath. The biggest one: the
physics engine, which is far from the claimed

>> ONCE YOU PEEL AWAY THE LAYERS,


YOU SEE THE WARTS UNDERNEATH. To everyone whos ever wished for a good
PC port of Squad Leaderyoure in luck.

CGW.1UP.COM < 83
REVIEWS

You and what army? Oh, that army.

Playing king of the hill is easier when the


A.I. doesnt know enough to take the hill.

EMPIRE EARTH II:


THE ART OF
SUPREMACY
The art of supernumerary
The red on the blue. Red, arranged into
an army, wins.

PUBLISHER: Vivendi Universal DEVELOPER: Mad Doc Software GENRE: RTS ESRB RATING: T REQUIRED: 1.6GHz CPU, 256MB RAM, 1.5GB hard drive space, Empire Earth II
RECOMMENDED: 512MB RAM, 128MB videocard MULTIPLAYER: 2-10 players

>
THE SUBTITLE FOR THE NEW EMPIRE units a damage bonus. Along the same lines of their territory. Great ideabut like so many of
Earth II expansion pack, The Art of units having new ways to stand next to each Empire Earth IIs great ideas, its often lost in
Supremacy, has the ring of one-upman- other, any civilization can set up armies led by the micromanagement. The A.I. is still horrible,
ship youd expect in an expansion. Unfortunately, heroes. If you use a unit long enough, it can with the computer enjoying the advantageous
the actual game has no such thing. become a heroi.e., a supersized version of ability to finesse the overcomplicated economy.
Four new civilizations, only two of which itself with an H flag sticking out of it. Use The interface is still messy, and the graph-
bring anything fresh to the table, top Art of these to make armies, which are control groups ics are still uglynew lighting and explosion
Supremacys list of additions. The Masai with a damage bonus (aka one more thing to effects notwithstanding.
and the Zulubeing Africanget their own lose track of in all the micromanagement). The whole thing feels more like feature creep
African epoch powers and African wonders The new tug-of-war mode lines up a series in a box than an expansion pack. Even for
of the world, while the French and Russian of maps, giving the loser of the previous map fans of Empire Earth IIin fact, especially for
factions sit at the same table as all the other an advantage on the next one. You fight to fans of Empire Earth IIthe Art of Supremacy
Europeans. Everyones unique units continue push each other back and forth over this expansion provides a disappointing exercise
to differ only marginally from their nonunique series of maps, waging war with persistent in uninspired padding./Tom Chick
counterparts, except that the names of the units and bases. Push far enough to hit the
Zulu and Masai unique units are harder to end and youve won. Its a great way to draw
pronounce. The new civilization editor at out your playing time, with the caveat that
once provides an example of Empire Earth youre playing Empire Earth II. You can also
IIs flexibility and an indictment for how little draw out your playtime in larger multiplayer AFRICA ASCENDING
character the different sides have. Just pick games by swearing fealty to another player The Art of Supremacy features two Turning
your own bonuses, units, and powersthen when youve been beaten, which basically Point battles and three short campaigns
save them under whatever name you like. This means you continue running your conquered, with enough scripting tricks to keep them
hey, might as well roll your own! approach crippled economy while someone else plays interesting. But the futuristic Masai cam-
just goes to show how minimally your choice with your military units. This is probably the paign is actually pretty clever, putting these
of civilization impacts anything in a game so first time that Finland-ization has been con- nomadic people in charge of a new energy
source found only in Kenya. You go from
chock-full ofand choked withdetail. sidered a bullet point.
herding cattle to mining something more
precious than gold thats coveted by super-
A HERO AINT NOTHING NATIVE RESOLUTIONS
powers and corporations. Its every Third
BUT A BANNER New native tribes (i.e., minibases with mini
World countrys revenge fantasy!
The most groundbreaking new feature: a armies) can limit expansion but offer a boost
formation unique to the Zulu that gives their later in the game if you station a leader in
Feature creep in a box.

>
THIS IS PROBABLY THE FIRST TIME VERDICT
THAT FINLAND-IZATION HAS BEEN
CONSIDERED A BULLET POINT.
84 > COMPUTER GAMING WORLD
REVIEWS

STAR CHAMBER:
Star
what
The o
? ?
Cham riginal Star
penden ber was inde
2003 b tly published -

THE HARBINGER SAGA


y World
s Apartin
.

CCG with a twist


PUBLISHER: Matrix Games DEVELOPER: Worlds Apart GENRE: Strategy ESRB RATING: None REQUIRED: 1GHz
CPU, 128MB RAM, 250MB hard drive space RECOMMENDED: None MULTIPLAYER: 2-4 players

>
COLLECTIBLE CARD GAMES (CCGs) opponents home world. Artifact planets produce
often fall through the cracks in the floor culture points; accumulate 30 more points than
Make sure youre prepared to pay for your
new hobbyCCGs never come cheap.
of the PC gaming industry. But for those your opponent and you win. Finally, you can win
who pay attention to them, the cheap starter politically through a series of votes at the maps
decks hook you inand before you know it, Star Chamber. With multiple victory conditions,
youre scrounging between sofa cushions for as well as multiplayer games that accommodate
booster-pack money. The Matrix Gamespub- up to four players, SC offers greater depth and
lished Harbinger Saga, an update to 2003s far more variety than most CCGs.
Star Chamber, makes a remarkably good You get a decent deal with the basic SC
attempt at luring you into another downward package, too; it features a good tutorial, two
spiral of CCG addiction. single-player campaigns, and a couple of starter
Star Chamber freshens up the CCG genre by decks. Unfortunately, this isnt enough to make
blending traditional card play with a strategic the game really accessible to newcomers, as
game of planetary conquest. SC players take the weak starter decks lack some basic ele-
their turns simultaneously, and games unfold ments. With 10 different species and four differ- You can win the game through political
on maps made up of a series of planets and ent card series, itll take a lot of booster packs maneuvers by securing a majority vote.
a Star Chamber that provides the resources to get what you need to be competitiveespe-
necessary for victory. cially since most of your opponents have prob- A great CCG thatll be the black hole
Instead of mandating you to bash on your ably been playing for years. But those willing of your gaming dollars.
opponent until hes dead, SC offers three differ- to invest a bit of time, patience, and money
ent victory conditions. Control of industrial plan- will find a rich CCG that trumps pretty much VERDICT
ets gives you build points to create units for con- everything else currently availablein either
questyou can win militarily by capturing your electronic or cardboard form./Di Luo

LEGION ARENA
Historical strategy for dummies
PUBLISHER: Strategy First DEVELOPER: Slitherine Software GENRE: Strategy ESRB RATING: M
REQUIRED: 1GHz CPU, 256MB RAM, 1GB hard drive space RECOMMENDED: 512MB RAM, 128MB videocard
MULTIPLAYER: 2 players

>
LIKE AN EPISODE OF THE YOUNG You can issue additional commands to
Indiana Jones Chronicles, the sort-of- your units midfight (via an exhaustible sup-
turn-based and sort-of-real-time Legion ply of order points), but most of the games
Arena wants us to believe that learning is limited strategic value lies in the preparation Stances and movement orders matterunit
deployment is half the battle.
fun, as evidenced by the vaguely History itself, since you dont get much of a chance
Channellike narrations of the Roman Empires to change your mind once the troops start
conquests across Europe that youre treated to marching, and prep-time factors like ter-
after every few battles. Between this and the rain and unit placement play key roles in the
short premission text boxes that set up the cir- outcome. Skirmishes unfold quickly; a loss
cumstances of each skirmish, you dont exactly results in getting booted to the beginning of
get a gripping story here. the scenario, while victory earns you experi-
Who needs a story, though? This aint ence points, fame, and denari (currency),
WarCraft. On the contrary, strategy buffs might which are used to upgrade existing units,
be tempted to draw some knee-jerk parallels to heal wounded units, and purchase new
Rome: Total War, but Legion Arena bears little units, respectively. Then its off to the next
more than a superficial resemblance toand skirmishand the nextand once you finish
lacks the tactical depth ofmost strategy with Rome, you get to do it all over again in To battle! With any luck, my army wont run
games. Heres how the typical battle goes: the Celtic campaign. away like a bunch of pansies. After all, no
one likes to rumble without backup.
Deploy a general and several battalions (your Tactical freaks wont find much here to really
typical cavalry/infantry/spearman types) across challenge them, but Legion Arena might serve
the battlefield, give them stance and move as a good introduction for players unfamiliar Ultimately shallow, yet fun for what it is.
orders, click the Fight! button, and watch the with this type of strategy game. If nothing else,
warring armies collide. Yes, you may have grown its something that you can play in quick bursts VERDICT
up, but youre still doing the rough equivalent of without a lot of mind-boggling micromanage-
winding up toy soldiers and letting them go. ment getting in the way./Ryan Scott

CGW.1UP.COM < 85
REVIEWS
Did you kn
ow?
Developer Sy

WWII TANK COMMANDER


Entertainm lum
ent is respo
sible for su n-
ch classics
as Deer Hu
nter 3 and
Sportsmans
Paradise.

The lights are on, but no ones home


PUBLISHER: Merscom DEVELOPER: Sylum Entertainment GENRE: Action ESRB RATING: T REQUIRED: 1GHz CPU,
256MB RAM, 950MB hard drive space RECOMMENDED: 1.2GHz CPU, 512MB RAM, 1GB hard drive space,
128MB videocard MULTIPLAYER: None

>
IM HANGING OVER THE EDGE OF MY Hop in your Sherman, hover over its tur-
Shermans turretright over the lip. Fifty ret, use the keyboard to move and the mouse Take out bridges by simply eliminating the
yards ahead in the shell fog is another to swivel, and fire your 75 mm boomstick or enemy forces on the opposing side, at which
point scripted air strikes do the rest. Ho-hum.
M4. Hes got incoming at 3 oclock: German machine gun. Thereyouve mastered Tank
panzer. I swing my 75 mm around and bang Commanders entire control scheme. Ten mis-
away until I see nothing but blaze. Ive got sions long, it spins up maybe five hours of
this one covered, chirps the Shermans com- going toro toro with dozens of vegetable-A.I.
mander on my radio. Hes clear! I rumble for- villains, whacking bridges, and escorting a few
ward anyway, just to be sure. Suddenly his tank feckless compadres to safety.
explodes, black char jetting skywardbut the Half the time you cant tell friend from foe,
hostile was neutralized! WTF?! the A.I. can only sight a straight line (thus
No, its not the Al Qaeda version of World War firing uselessly into barriers), and an audio
II. Turns out saving Mr. Ive got it covered was crash bug graces the readme as a sound
never in the cards: Youre supposed to plunge driver issue. Come on, peoplefix the bugs,
forward and trigger the script before clobbering dont memorialize them. No check or save
the panzer. Oops. Tally another one of count- points, no sense of where people are when Fun with the AUI (artificial unintelligence)
less snarls in Sylums action-loony WWII Tank they radio for help, splash damage that kills block your friends and theyllblock back!
Commander that makes you beg for Lorne from up to 50 meters away, no multiplayer For hours!
Michaels to pop out from behind a flaming howit- whatsoeverneed to hear more? Stay away.
zer and chortle Just kidding (orwell, anything Stay very far away. Bad for 20 bucks, bad for zero bucks.
at all) to justify this waste of 20 bucks. /Matt Peckham
VERDICT
>> COME ON, PEOPLEFIX THE BUGS, DONT
MEMORIALIZE THEM.

CUBAN MISSILE CRISIS:


THE AFTERMATH
Buyer blockade
PUBLISHER: Strategy First DEVELOPER: G5 Software GENRE: RTS ESRB RATING: T REQUIRED: 1.7GHz CPU, 256MB RAM,
2GB hard drive space RECOMMENDED: 1.8GHz CPU, 512MB RAM MULTIPLAYER: 2 players

>
SPECULATIVE HISTORY IN GAMES IS universe yet fail to extend that same courtesy to
usually the irrelevant cellophane wrapping the variety of gameplay.
that gets hastily discarded in favor of com- If youre getting all excited about this so far
plex gameplay. But in the case of Cuban Missile and havent already looked at the final score, you
Crisis, we get a world destroyed by nuclear war can officially stop now. CMCs big problem: its CMCs opening cinematic: epic. The game
sparked by, yes, a Cuban missile crisisand you dismal real-time battles. The game doesnt sup- itself: actually kinda boring.
get to play RTS general with early Cold War toys port formations, so combat is a mess of fiddly
like the British Centurion and the Russian T-55. clicking and positioning, and the vehicle pathfind-
It makes for a nice change from the usual World ing can cause traffic jams in the middle of open
War II real-time-strategy landscape. fields. Whats worseeven if this were fixed, the
Likewise, the strategic layer between battles battles wouldnt be very interesting. They almost
allows you to move your troops using a turn- always amount to straightforward set-piece
based system, where capturing facilities gives affairs where the attacker predictably needs to
you the ability to buy new units, resupply your root out a dug-in defender. It gets old fast.
forces, and conduct better reconnaissance. Your Developer G5 Software should get credit for
troops also gain experience from battles, which making a game that uses every angle of its inter-
makes the campaignsalthough not really open- esting premise to try and break out of the genres
endedfeel at least somewhat persistent and rut. And if the actual battle engine were better,
dynamic. Four separate campaigns and a wide this would be a great game. It isnt, so its not.
Many scenarios essentially amount to
painful root-out-the-defender puzzles.
range of equipment help to expand the game /Bruce Geryk

Solidexcept for the core gameplay.

>
IF YOURE GETTING EXCITED ABOUT THIS AND
HAVENT ALREADY LOOKED AT THE FINAL VERDICT
SCORE, YOU CAN OFFICIALLY STOP NOW.
86 > COMPUTER GAMING WORLD
REVIEWS

TICKET TO RIDE
Casually irresistible
PUBLISHER: Days of Wonder DEVELOPER: Days of Wonder GENRE: Turn-based strategy ESRB RATING: E
REQUIRED: 1GHz CPU, 256MB RAM, 250MB hard drive space RECOMMENDED: None MULTIPLAYER: 2-5 players

>
BOARD GAME PORTS HAVE A PRETTY
dismal historyand Ticket to Ride just
might be the revolution. The original
cardboard version from creator Days of
Wonder (the same folks behind this port)
won numerous awards and sold hundreds of
thousands of copies in less than two years.
Perhaps the most amazing thing about the
game is that it may actually play better on
the PC. A first for the genre!
What at first appears to be a trivial card-
collecting game reveals itself as a contest of
The U.S. map has the fewest special rules
strategy, bluffs, and maneuversonce you and its the most popular one online.
play it a few dozen times. But because your
average game lasts about 15 minutes, this
wont take you all that long. Players compete
to connect routes between cities on maps of
the United States, Europe, and Switzerland;
the player who scores the most points for
length of routes and connected cities wins.
You can learn the game in almost as little
time as it took to read that sentence.
It takes a lot longer to stop playing once
you start, though, as this has to be one of the
most addicting little games since Bejeweled.
As you learn the routes and see what other The zoomed-in view isnt useful for much
players are up to, youll discover a whole dif- except admiring the scenery.
ferent level of depth. Games play quite differ-
ently with two players than they do with four
or five, and each map has its own distinct
feel, requiring new kinds of strategy.
Then you can go online and find yet anoth-
er level of competition. Ticket to Ride has a
robust online multiplayer community, and you
can quickly find a game at almost any time
of day (or night) thanks to the international
composition of the player base. Furthermore,
because games take so little time, its a per-
fect procrastination tool.
Ticket to Ride is a strategy purists dream The European map introduces tunnels,
game: It plays quickly, the tension level stays ferries, and stations.
high, and you have many ways to win (or
lose). This combination of qualities rarely The best surprise of the year so far.
comes across in most publicized titles yet
exists in abundance in this little gem, avail-
able only from the companys website at
VERDICT
www.daysofwonder.com. Dont keep it a
secret./Bruce Geryk

>> YOUR AVERAGE GAME LASTS


ABOUT 15 MINUTES.
CGW.1UP.COM < 87
REVIEWS

THE NEXT LEVEL


CGWs guide to the latest and greatest postrelease content

I hope shes not talking about her other


merchandise.

t
opmen
Devel ll
he r t ove
s spen
Lazaru years in

ULTIMA V: LAZARUS
five
pment.
develo

BASE GAME: Dungeon Siege DEVELOPER: Team Lazarus GENRE: RPG


WEBSITE: www.u5lazarus.com VERSION REVIEWED: 1.1A

>
OLD-TIME GAMERS LOVE GETTING NOS- REVISIONIST FANTASY
talgica fact made clear by the recent The Lazarus team didnt just do a straight port
surge in home-brew remakes of clas- of this content, thoughrather, it expanded the
sic PC games. Add one more to the list with story in all the right ways while still remaining
Ultima V: Lazarus, which utilizes the Dungeon true to the original Ultima V. Cleverly interwoven
Siege engine to create a modern PC version dialogue and nuanced plot subtleties abound,
of one of the best RPGs everthe fifth install- and the sumptuous hand-rendered artwork and
ment in the legendary Ultima series. character portraitsalong with the passionate
The main differences between the original musical scoreeasily immerse you enough to
Ultima V and Lazarus lie in the mechanical forgive the dated-looking 3D graphics in the
realm; classes, for instance, throw back to actual world environmentwhich really stem
their Ultima IV counterpartsinstead of just from Dungeon Siege itself showing its age.
fighters, bards, and mages, you get tinkers, Some things just cant be forgiven, though; The Ultima series trademark ethical quiz helps
druids, and paladins, too. But this works none of the aforementioned upsides means to determine your characters lot in life.
quite well with the expanded features that anything if you cant play the game reliably.
Dungeon Siege makes possible, such as the Horrendous amounts of technical glitches
ability to train up skillsexactly the sort of remain unfixed, ranging from critical buttons that
stuff youd want modernized. you cant click to completely fatal crashes that
Likewise, the stuff youd want untouched leave you spending most of your time loading
receives a careful eye toward preservation, saved games. Though Lazarus exists as a free,
most notably in the games story-line con- fan-created labor of love, these bugs utterly ruin
tent: For as long as anyone can remember, it like paint thinner splattered upon a masterfully
the realm of Britannia was ruled by Lord rendered canvas. To be perfectly clear, I cant
Britishand the virtuous examples set by the tear myself away from this gamebut it just
Avatar (thats you) served as a binding moral doesnt work the way it should.
code. But now, with British missing and Just as classic works of literature should be
feared dead, the once well-meaning inten- read by every student in school, Ultima V should I have at least four arrows sticking out of my
chest here. But dont worry, Im fine!
tions behind the regency of Lord Blackthorn be played by every RPG fanand once Lazarus
seem increasingly corrupted, leading him to gets patched more thoroughly, itll be a great
enforce maligned interpretations of the vir- modern alternative to the original game. With all the unpatched bugs, it currently
tues at the point of a sword. /Matthew Chase
reminds us more of Ultima IX.

VERDICT
>> I CANT TEAR MYSELF AWAY FROM THIS GAME
BUT IT JUST DOESNT WORK THE WAY IT SHOULD.
88 > COMPUTER GAMING WORLD
REVIEWS

REWIND
What should
you play today?
Names in blue
indicate Editors
Choice games
GAME ISSUE RATING GAME ISSUE RATING GAME ISSUE RATING

80 Days Feb 06 Earth 2160 Jan 06 RYL: Path of the Emperor Oct 05
Advent Rising Nov 05 ER Oct 05 Second Sight July/Aug 05
Agatha Christie: And Then Jan 06 F.E.A.R. Jan 06 Serious Sam II Dec 05
There Were None Fable: The Lost Chapters Nov 05 Shattered Union Jan 06
Age of Empires III Dec 05 Fantastic 4 Sept 05 The Sims 2: Nightlife Dec 05
Anglo-German War 39-45 Feb 06 Fate Sept 05 Sniper Elite Jan 06
Area 51 Sept 05 FlatOut Sept 05 Space Hack Feb 06
The Bards Tale Oct 05 Grand Theft Auto: Sept 05 Star Wars Battlefront II Jan 06
Baseball Mogul 2006 July/Aug 05 San Andreas
Star Wars Galaxies Feb 06
Battle of Britain II: Dec 05 GTR FIA Racing Oct 05
Starship Troopers Feb 06
Wings of Victory Guild Wars July/Aug 05
Stronghold 2 Sept 05
Battlefield 2 Sept 05 Gun Feb 06
Stubbs the Zombie in Feb 06
Battlefield 2: Feb 06 Hammer & Sickle Feb 06 Rebel Without a Pulse
Special Forces
Harry Potter and the Jan 06 Supremacy July/Aug 05
Black & White 2 Dec 05 Goblet of Fire
T-72: Balkans on Fire! Oct 05
Blitzkrieg 2 Dec 05 Heroes of the Pacific Jan 06
Tin Soldiers: Julius Caesar Sept 05
BloodRayne 2 Oct 05 Imperial Glory Sept 05
Tiger Woods PGA Tour 06 Dec 05
Bone: Out From Boneville Dec 05 Indigo Prophecy Dec 05
Total Overdose Jan 06
Brothers in Arms: Dec 05 King Kong Feb 06
Earned in Blood TrackMania Sunrise Sept 05
Law & Order: Jan 06
Call of Duty 2 Jan 06 Criminal Intent UFO: Aftershock Feb 06
City of Villains Feb 06 Lego Star Wars July/Aug 05 Vietcong 2 Feb 06
Civilization IV Jan 06 Madden NFL 06 Nov 05 Warhammer 40,000: Dawn Dec 05
of WarWinter Assault
Close Combat: July/Aug 05 The Matrix Online July/Aug 05
First to Fight WinSPMBT Nov 05
The Matrix: Path of Neo Feb 06
Codename: Panzers Nov 05 Worldwide Soccer Feb 06
Phase Two The Movies Jan 06 Manager 2006
Combat: Task Force 121 July/Aug 05 MVP Baseball 2005 July/Aug 05 X3: Reunion Feb 06
Cossacks II: July/Aug 05 Myst V: End of Ages Dec 05
Napoleonic Wars Need for Speed: Feb 06
Crown of Glory: Europe in Oct 05 Most Wanted
the Age of Napoleon NHL Eastside Hockey Jan 06
Darwinia Dec 05 Manager 2005

Day of Defeat: Source Dec 05 Pariah Sept 05

Diplomacy Dec 05 Prince of Persia: Feb 06


The Two Thrones
Doom 3: July/Aug 05
Resurrection of Evil Project: Snowblind July/Aug 05

Down in Flames Dec 05 Quake 4 Jan 06

Dragonshard Dec 05 Rag Doll Kung Fu Jan 06

DRIV3R July/Aug 05 Restricted Area Oct 05

Dungeon Lords Sept 05 Rome: Total War Dec 05


Barbarian Invasion
Dungeon Siege II Nov 05

 King Kong  Battlefield 2: Special Forces  Prince of Persia: The Two Thrones

CGW.1UP.COM < 89
ISSUE 260 TECH
MANUFACTURER: AMD
PRODUCT: AMD Athlon 64 FX-60 Dual-core Processor 
THE PART OF THE
MAGAZINE FOR FANS
OF BAR GRAPHS

MANUFACTURER: Intel
PRODUCT: Intel Pentium Extreme
Edition 955 Processor

vs.
AMDs FX-60 Hot and hotter,
marries the dual-core and we dont mean
expandability of the X2 series with in a Jennifer Connelly and
the raw power of the FX series. Nicole Kidman way.

>
SOMETIMES CHRISTMAS COMES Athlon 64 X2 4800+s speed
twicemore specifically, we were pretty but is 200MHz slower than its
excited to get both our Intel Pentium predecessor, the single-core
Extreme Edition 955 and AMD Athlon 64 FX-60 FX-57. Another way to think of
processor review kits for this issue. One thing we the FX-60 is like youre getting
can say: This particular competition heated up two FX-55s on a single chip.
quickly. Simply booting up the Intel CPU saw the Similar to the 4800+, the FX-
processor temp surge from 89 degrees Celsius 60 has 1MB of unshared L2
to 103 degrees Celsius, whereupon the system cache per core, and like the
promptly keeled over and begged for a ice pack. FX series chips, the FX-60 is
After we bribed Intels PR goons Dan Snyder and clock-unlocked, allowing users
Dave Salvator (as in CGW and ExtremeTech alum to ratchet up CPU perfor-
Dave Salvator) with Tootsie Rolls and tongue- mance with ease.
blistering office coffee, they brought us a new Intel
kit. Problem solved, sort of: The new motherboard BENCH-PRESSED
and CPU idled at around 60 degrees Celsiusnot Throwing down with the older
great, but at least stable, letting us get down to Extreme Edition 840 and a
business. Successfully navigating our benchmarks game-spanking Athlon 64 Under heavy loads, Presler runs hot. Really hot. Surface of the sun
hot. Here, we see it running at 95 degrees Celsius.
fuss-free, we can comfortably say AMD and Intels 4800+, the 955EE and FX-60
flagship CPUs are neck-and-neck in terms of per- clearly best their older siblings, with the 955EE edg- memory-read performance across the board. Both
formance, but the 955EE is a barn burnerliterally. ing ahead in a few of the system tests and the FX-60 the 4800+ and FX-60 also performed well in memory
Die-shrink the Prescott (840EE) architecture to mopping up when it comes to game performance. In writes using blocks larger than the L2 cache, likely
65nm, multiply by two, and you get Intels Presler our SYSmark 2004 SE test, which simulates real-life due to their integrated memory controllers.
(955EE), a dual-core CPU with twice the number workloads for both Internet content creation (ICC) Nothing beats real-world numbers, of course.
of transistors. The cores share a single 1,066MHz and office productivity (OP), Intels 955EE nearly In the 3ds Max 7 SPECapc test, both AMD CPUs
frontside bus, which tops the Pentium Extreme caught up with the 4800+, but AMDs FX-60 pulled simply own. Even with their SSE extensions
Edition 840s speed by 266MHz. The 955EE also ahead by a comfortable margin on the ICC test. enabled, the Pentium processors cant keep
trumps the aging 840EE with double the L2 cache. In PCMark05 (our other synthetic test), AMD fared up. For pure rendering, on the other hand, both
As a result, heat and the 955EE processor are poorly, while Intels new 955EE kicked out a much Intel CPUs pull well ahead of the 4800+, though
bosom buds, and while Intel suggests the 955EE better CPU score, probably because several of the AMDs muscular FX-60 manages to clock toe-to-
should peak at around 69 degrees Celsius full multithreading tests run more than two simultaneous toe with Intels 955EE. Using LightWave 8.5 for
throttle, we discovered thats not quite the case. tasks. Interestingly, AMDs 4800+ and FX-60s 4KB rendering and animation tests, its no contest,
In the other corner, AMD also makes the dual-core memory-write performance was substantially greater with both Intel processors besting AMDs CPUs
leap, as its FX-60 sports a pair of cores running at than Intels, most likely reflecting the difference in by hundreds of seconds. Next up is the Adobe
2.6GHz, which represents a 200MHz bump over the L1 cache size, though Intels CPUs offered superior After Effects 6.0 test, which was traditionally an

AMD VS. INTEL:


Captain Cool vs. Sergeant Swelter
90 > COMPUTER GAMING WORLD
>Tech Medics

> Players
This month:
Extreme t Gamepads, CPUs, and Civ
ech!
Want a ridicu
lously hard- 4this month weve got a little
core look at
ware in this
all the hard- bit of everything answered by
issue? Head
over to extre
where Loyd
metech.com
, Jason, and
, 93 our resident know-it-alls.
gang of geek a
s get down
to business.

GAME TESTS
Playable Resolution

Athlon 64 FX-60
28
Far Cry Call of Duty 2

132
INSIDE
Intel Pentium 105
Extreme Edition 955 33

Intel Pentium 99
Extreme Edition 840 33

Athlon 64 X2 4800+
29
129 92
Review
0 20 40 60 80 100 120 140 160 Budget Racer
Average fps (higher is better) ATIs X1600 price drop makes it worth a look.

>
THE COMPETITION BETWEEN AMD AND
INTEL IS HEATING UP AS INTEL CONTINUES
TO CLOSE THE PERFORMANCE GAP.
Intel hunting ground until the Athlon 64 X2 came
along, and here the FX-60 easily keeps pace with
the 955EE. Likewise with video encoding, where
and the AMD FX-60, which purred along under the
load at a balmy 55 degrees Celsius. Temperatures
regularly popping higher than 80 degrees Celsius
92
Review
its a dead heat between AMDs top-of-the-line are problematic and cause for concern (to say
dual-core CPU and Intels latest progeny. the least). Based on Intels own manufacturing Live, Hot Nerds
Games tell the same story weve been hearing data, we suspect the die shrink (i.e., the CPU get- Logitechs newest webcam is one of the best.
for some time now: AMD simply overwhelms Intel ting crammed into a tinier space on the chip) on
in most benchmarks. In Flight Simulator 2004, Far the 955EE resulted in severe hotspotting on the building one yourself immediately. At similar price
Cry, and Serious Sam II (high resolution, high detail), CPU, though Intel suggests most of the heat may points and with performance scores too close to
the FX-60 toasts Intels 955EE by a 4fps to 27fps be coming from the Intel D975XBX motherboard. call a winner, the main issue separating the Intels
spread. The exceptions are F.E.A.R., where the two Laying out CPU circuits is becoming more chal- 955EE from AMDs FX-60 is power draw and heat:
break even (though the FX-60 runs well ahead in lenging, and sources tell us that much of the The FX-60 is simply more efficient (meaning its
the low-res tests, indicating the high-res benchmark design of Intels next-generation CPU (code name: also the choice for overclockers). We salute the
is graphics-bound), and Call of Duty 2, which saw Conroe) revolves around spreading out the heat- Intel 955EEs solid numbers, but one furnace per
the 955EE slip a notable 5fps ahead of AMDs CPU. generating portions of the CPU. household is plenty./Loyd Case

$995
In summary, AMD still rules the gaming roost, but Does this mean rigs with the Intel 955EE proces-
depending on what youre playing, Intels 955EE is sor will replace your household heating system? Intel 955EE
nipping at its heels. Possibly not, if you buy off the prebuilt market.
Better performance than in the past
Companies like Gateway, HP, and other major but hotter than a hellfire BBQ. The
BORN TO BURN? OEMs have spent a lot of time designing their PC trick is keeping it cool.
If you recall the thermal issues we had with the first cases to dissipate heat adequately and quietly,
Intel 955EE we tested, you may be wondering how
its replacement fared, and unfortunately, the results
and a Dell XPS Renegade with an overclocked
4.26GHz Intel 955EE is right around the corner. If
VERDICT
arent pretty. Even the working 955EE CPU runs you still plan on building your own Presler system,
at high temperaturesnearly the boiling point, in be careful about choosing the right case and CPU
fact. Even under duress, AMDs FX-60 is a fridge cooler (consider yourself duly warned). Weve
by comparison. had great luck with the Zalman CNPS9500, for AMD FX-60 $1,031
At 5 percent CPU load, idle temps on our instance, but $65 more to keep your CPU happy
replacement 955EE ranged from 57 degrees seems excessive.
AMD no longer has the definitively
swifter CPU, but the FX-60 runs
Celsius to 62 degrees Celsius using the stock Intel If you want a dual-core system for everyday use,
much cooler than the Intel 955EE.
cooler, but when we loaded up PCMark05 and including fairly serious 3D gaming, the Athlon FX-
looped the CPU tests a few times, the tempera- 60 is probably the better pick. For specific appli-
ture hit an egg-incinerating 95 degrees Celsius. cations3D rendering, for exampleIntels new VERDICT
Compare this to the Intel 840EE, which clocked a CPU might fill the bill, but be sure to at least check
still-blistering 73 degrees Celsius during the test, out systems designed for the CPU rather than

BATTLEBOXES CGW.1UP.COM < 91


TECH

BETTER
LATE THAN
NEVER
Steep discounts make ATIs midrange  MANUFACTURER: ATI
card a decent buy PRODUCT: ATI Radeon X1600 XT

GS wake (though it was slightly faster

>
BACK IN OCTOBER 2005, ATI TROTTED of each. Still, the high core clock speed (almost in F.E.A.R. with AA and AF enabled).
out an entire family of products, from the 600MHz) and decent memory speed (effectively When priced directly against the 6800
high-performance (and wallet-blistering) 1.38GHz) are certainly encouraging. When ATI GS, the X1600 XT simply gave you no reason to
X1800 series to the entry/value-level X1300 lineup. launched the card at a not-worth-it price of $249, it buy it. Now that the cards cost has taken a dive
The last to hit the market was the X1600 series, was getting spanked by Nvidias comparably priced in such a short time, its main competition is the
which lies right down the middle in that $150-to- GeForce 6800 GS, but the price has since dropped GeForce 6600 GT, and the X1600 XT comes out
$200 price range where affordability best converges to a more reasonable $179 or so. looking pretty good. If you simply cant spend
with performanceand where most users spend The X1600 XT scored 5 percent faster than the $200 or more on a graphics card, this one is worth
their money. X800 XL (a popular older card that is comparably a serious look. But if you want our advice, cough
With a robust 12 pixel shader processors, ATIs priced) in 3DMark05, but when facing off against up another $30 or $40 and spring for that 6800
256MB Radeon X1600 XT ought to be a crack mid- the 6800 GS, it took dive after dive in games like GS. / Jason Cross
range player, considering that the companys flag-
ship X1800 XT only tallies 16. The trim from eight to
Half-Life 2 (31 percent slower), Doom 3 (22 percent
slower), Far Cry (24 percent slower), and Splinter ATI $179
five vertex shader units shouldnt hurt much, either. Cell Chaos Theory (19 percent slower). Prospects Recent price drops make this a pretty
Unfortunately, the numbers of texture address units were better for F.E.A.R. and Call of Duty 2, but even attractive low- to midrange card.
and raster operators take a dive, from six to four then the X1600 XT tended to ride the GeForce 6800

VERDICT
>> A GOOD BARGAIN, BUT COUGH UP $40
MORE FOR THAT 6800 GS.

LOOKING GOOD
One of the best webcams weve used

>
YEARS AGO, WEBCAMS WERE MOSTLY caves we call computer rooms. Its not a pana-
bergeeks toys, used to watch outside cea, but if your current cam shots look like a dark
traffic or the babys room and to power red, muddy mess, the Fusion can probably help.
those view hot girls now! amateur porn sites The Fusions caveats come in two flavors:
that love to spam us. Today, theyre expanding the flaky software and the price. A Video
person-to-person communications. However, Effects tool lets you superimpose silly graphics
theres a world of difference between a generic over your facial features, mapped to motion-
$20 plastic orb and a pro setup that can cost sensing tech, but the calibration and sync are
several times more. wonky, frequently breaking video avatars.
The Logitech QuickCam Fusion is the Instead of replacing my mug with a jolly gin-

>>
companys latest pitch toward the spectrums gerbread man, for instance, I got a nursery
THE QUICK- high end, promising improved image quality in rhyme with palsy.
CAM FUSION low light and higher-quality stills and videos.
Featuring a new 1.3-megapixel sensor for true
And at $100, the Fusion is one of the most
expensive webcams on the market. Serious
IS EXPENSIVE 1280x960 shots and a wider-angle lens, the users will find plenty to admire, but if you only
BUT GOOD. Fusion snaps a mean still picture, and you can
capture video at resolutions up to 640x480. As
fire up your cam once in a blue moon, you
should probably consider a less-expensive
far as audio, the software does a good job at model./ Jason Cross

$100
echo cancellationdont expect miracles, but
with reasonably low amounts of background QuickCam
noise, feedback isnt an issue. Balancing the
Well suited to LCD monitors, but
Fusion atop a monitorespecially an LCDis
MANUFACTURER: Logitech easy once you figure out how to work the
a bit expensive. If only the video
PRODUCT: Logitech QuickCam Fusion effects worked perfectly.
funky rubberized attachment.
True to its word, the Fusion does well in low-
light situations by using what Logitech calls
VERDICT
RightLight technology. With it, were supposed
to have better color and contrast in those dark

92 > COMPUTER GAMING WORLD


TECH MEDICS
Curing computers and charging your HMO since 1998
Q: My brother and I like to play each other in
Madden. But with only one gamepad, one of
supports dual-channel PC3200 memory,
but youre effectively running in single-
in this computer at some point in the future?
If so, will the motherboard require a CPU
us has to use the keyboard, making it practi- channel mode at only PC2700 speeds. driver update?
cally impossible to play an even match. Would Now, I hate suggesting that you spend even Tom Adams
it be possible to plug two gamepads into the more money, but getting 2x512MB or 2x1GB
same computer, so I can face my brother and identical memory modules will almost cer- A: Yes, Tom, its very likely. What youll
kick his ass? tainly improve your game performance and need to do is determine what motherboard
Daniel Singleton benchmark scores, perhaps by as much the Alienware system is using. Once you
a 15 percent. For a little extra credit, do do that, youll probably need to download
A: You bet. Assuming youre playing on a some online bargain shopping at places and install a new BIOS for the motherboard.
relatively recent system running Windows like techbargains.com. Now, this is not a task for the fainthearted
XP, you can hook up two gamepads if you and may void your warranty, so you might
have enough free USB ports. We also have to Q: I recently bought an e-GeForce 6600 GT check with Alienware first. Is your tech kung
throw in a quick plug for our current favorite AGP 128MB 8x. My friend has a Radeon 9800 fu strong enough for the task? If you are
controller: the Xbox 360 gamepad. Dont Pro, and people tell me the 6600 GT is bet- confident about your ability to update the
leave home without it. The real question, ter than a 9800 Pro. My friend says that he system BIOS, then youll also need to install
Daniel, is if you think thisll really keep your always gets 100fps flat on Counter-Strike. But the latest AMD CPU driver, which you can
brother from continuing to kick your ass. every time I play Counter-Strike with my 6600 find at http://www.amd.com/us-en/assets/
GT, I get 60fps. (My computer is similar to content_type/utilities/amdcpu.exe.
Q: Ive spent a pretty good part of my meager his.) What the hell is going on here?
salary as a teacher upgrading my rig. I have a Alan Diep Q: Whenever I get toward the late stages of
3GHz LGA 775 Prescott with HT and an X800 any game (like A.D. 2070 in Civilization IV), the
XL in an Asus P5GDC Deluxe motherboard. A: Maybe your friend is lying through his game really starts to chug and sometimes just
I heard that my RAM configuration could be teeth. Actually, it sounds to us like youve freezes on me. I have a P4 2.4GHz processor,
slowing me down. I currently have two gigs got V-sync enabled. When you run a game, 512MB (PC2700) RAM, and a 64MB GeForce4
of Crucial ValueRAM PC2700 (1x1GB and it often defaults to a 60Hz refresh rate for Ti 4200. What can I do to alleviate the problem?
2x512MB). Is there any problem with my setup the display. If V-sync (also known as sync
that could be causing problems? My com- every frame) is enabled, then your game A: I see youre playing Civ 4 with time
puter is really chugging on some parts of Age will never run faster than the refresh rate of victory turned off. At any rate, if you
of Empires III and other newer games. the display. You might check your display havent yet, you should update Civ 4 to the
Michael Foor control panel to see if the graphics card has 1.52 or later version. Part of the problem
a setting for disabling V-sync (most do). youre having, though, is with memory.
A: Hey, Teach, with all that fancy book Civilization IV likes it a lot better if you
learning, you got the right idea for the most Q: I have a 4-month-old Alienware system have at least 1GB of RAM. Secondly, you
part. The Pentium 4 processor is sensitive that contains only an AMD 3800 single-core can update the graphics card to something
to memory bandwidth. Your system likely CPU. Is it possible to drop an AMD dual core more current. The AGP GeForce 6600 GT
would be a relatively good jump for you,

>
and itll cost you about 140 bucks, tops,
THE REAL QUESTION, DANIEL, IS IF YOU according to pricewatch.com./Loyd Case
THINK USING A GAMEPAD WILL REALLY Got questions? Send them to
KEEP YOUR BROTHER FROM BEATING YOU. Tech_Medics@ziffdavis.com

CGW.1UP.COM < 93
ISSUE 260 TOM vs. BRUCE
DEVELOPER/PUBLISHER:
Days of Wonder
GENRE: Turn-based Strategy

Last M
onth..
The ro
le
.
s of B
Tom w ruce a
played ere tempora nd

TICKET TO RIDE
by Faye rily
and C Dunaw
a
respec te Blanche ay
tively, tt,
uncivil in a who
ized g ll
Civiliz ame o y
ation f
IV.

Train in vain? Tom and Bruce take on CGWs editor-in-chief in an online battle royale
TOM: Ticket to Ride is a board game that you being so boring. But the key is that to get the full game, youre more likely to be locked out of a
can also play on your PC. Either way, it rules (see effect of the game, you need to watch what every- crucial city if you draw more tickets later on in the
the review on page 87). The game is played on a body else is doing, keep track of the cards, and game. (On any given turn, you can claim a route
map of the United States (or Europe, wherever know what the possible tickets are. Otherwise, its between two cities, draw two new train cards, or
that is!), and the basic idea is that players collect just kind of a random card-collecting game. pick more destination tickets.) For this reason, Im
sets of colored train cards that they use over the JEFF: Planescape: Torment is boring? Can I fire keeping all three of my tickets: DuluthEl Paso (10
course of the game to claim routes between cit- him for that? And whats with this the key is to points), DenverEl Paso (four points), as well as
ies. The longer the routes, the more points you watch what everyone else is doing thing? WTF? L.A.Miami. With any luck I can keep everything
receive. In addition, all players have secret destina- Who plays that way? I cant even keep track of my connected and score the 10-point bonus at the
tion routesunknown to everyone elsewhich own cards, let alone everyone elses. If Bruce is end for longest continuous route.
are pairs of distant cities that will yield you bonus taking this game that seriously, we need to TOM: I hate my tickets. I drew CalgaryPhoenix,
points at the end of the game if you manage to link give him a few drinks or bong hits to even the Los AngelesChicago, and Sault Ste. Marie
them together. The problem is that the other play- playing field. Nashville. Forget Calgary to Phoenix. My best bet
ers are doing the same thing and might get in your TOM: In Ticket to Ride, Bruce is like that guy is to leave from L.A. and then drive up the middle
way, either inadvertently or vertently blocking you. from Crossing Over who will ask you a few ques- of the continent, zigging from Nashville to Chicago
And you lose points for any destination routes not tions and then tell you all sorts of details about to Sault Ste. Marie. Lots of short routes, lots of dif-
completed. So things can get pretty cutthroat. your dead grandmother. But Bruce doesnt have to ferent colors, lots of gray connections that could
This time, were joined by editor-in-chief Jeff ask you any questions. He just watches you pick be any color, and a name I dont even know how
Green, who is kind of our boss, but also like the one of the available face-up cards. And instead to pronounce. The bad news is that this is a bad
little brother who keeps asking if he can play. Hey, of telling you about your dead grandmother, hell
guys, that looks like fun, hell tell us after we turn casually announce exactly what ticket you have.
in an article. Maybe I could do one with you. For instance, if I pick up a black card, Bruce will
Normally, we brush him off by explaining that were correctly inform me that Im trying to connect Los
doing one of those complicated RTSes or maybe a Angeles and Miami. I then have to spend the rest
Napoleonic war game and that he wouldnt get it. of the game pretending Im not trying to connect
But Ticket to Ride has pretty trains and colors. So Los Angeles to Miami so that Bruce doesnt block
here he is. Its a difficult dynamic. Just imagine what me, all the while laying down trains that will con-
it would be like if you worked for your little brother. nect Los Angeles to Miami.
JEFF: Remember, guys, your little brother gets Also, I dont know what a bong is. In case my
to win or he has a tantrum. And reedits the article. mom is reading this.
BRUCE: Ticket to Ride has everything. BRUCE: I drew one of the big cross-country
Gambling, bluffing, second-guessing. All the stuff tickets with Los AngelesMiami, which gives Bruce launches his controversial Denver-
Phoenix gambit, which causes Jeff to cry.
that could have saved Planescape: Torment from me 20 points if I connect them. In a three-player

94 > COMPUTER GAMING WORLD


> Bruce Geryk > Tom Chick

> Players
When hes not writing about In addition to being one of
nerdy war games, Bruce the videogame industrys most
prolific freelance journalists,
TWO GAMERS Geryk spends his days put-
ting a hard-earned medical Tom also runs the popular
ENTER, ONE degree to good use. website QuarterToThree.com.
GAMER WINS

hand. The good news is that Bruce will never be


able to guess where Im going.
JEFF: I lucked out. Two of my three routes start
from the same city: Winnipeg. At least, I think thats
a city. You never know with Canada. Maybe its a
province or territory. Or moose sanctuary. In
any case, its a huge advantage in Ticket to Ride
if you can consolidate your destinations, so this is
great. And it also doesnt hurt that the other ends
of the routesLittle Rock and Houstonare close
by. At least I think theyre close. Honestly, Im from
California, so the rest of the country is just one big,
giant Wal-Mart full of mouth-breathers to me.
BRUCE: The most direct path from L.A. to
Miami has three six-card routes. These are the
longest in the game and are worth 15 points each. Dick Van Dyke
Short routes are worth fewer points, so a connec- clears the chat
tion with 12 trains in four three-train routes is worth profanity filter.
a lot less than a connection with 12 trains but two
six-train routes. By about half. Thats huge. I want The board is still empty. All were doing is hoard- succession right after me; Im pretty sure theyre
to grab all three, as thats 45 points. ing cards, apparently for some future game. I play not this coordinated. So I take L.A.El Paso
JEFF: Bruces nonstop number crunching over WinnipegDuluth for seven points. Go me. because Id rather have 15 points than four.
voice chat is giving me a headache. Dude, shut up. Jeff plays WinnipegDuluth (7) Bruce plays L.A.El Paso (15)
This is like playing multiplayer Excel. TOM: Bumblewhoa, whoa, wait, Jeff screwed JEFF: That was huge. Bruce is going to have a
BRUCE: The downside of having those juicy up my concentration by actually doing something! humongoid route here unless Tom and I block him.
routes on my ticket is that I need to pick up a lot In Duluth, no less, which is near Sault Ste. Marie. But only jerks block. Ill take my chances.
of matching sets of cards. If someone has the Hes trying to shut me out! Jeff plays Oklahoma CityLittle Rock (2)
same needs (or, even worse, is planning on using BRUCE: All of my card collecting has been TOM: Wait, I needed L.A.El Paso! Ive been
the same links), then it becomes a race. You really about making sure I can complete my L.A. to saving up black cards for the express purpose
have to watch what cards people are taking in Miami route, so if everybody starts playing around of connecting L.A. and El Paso! I deny Bruce the
order to gauge just how long to wait before starting Duluth and I have to go through Chicago, Im satisfaction of hearing me blow a gasket by turn-
to place trains. screwed, or at least Ill have to waste valuable ing off my microphone before cussing loudly and
JEFF: Its official: Tom and I are playing with turns drawing cards. stomping around. Thats what I get waiting for a
Rain Man. Bruce plays DuluthOmaha (2) last black card instead of parting with one of my
TOM: Since Im not like that guy in Crossing TOM: I manage to secure a little zigzag from precious rainbow locomotive wild cards. Fat lot of
Over, until trains get laid down, I cant begin to Sault Ste. Marie to Chicago, which leaves me a good its doing me now that I have to go through
guess whos going where. All I know for sure is that million ways to get down to Nashville and then Phoenix, which is where Bruce has worked his way
I want black and yellow cards so I can take that over to L.A. I heave a sigh of relief. Bruce tells me down from our Duluth hub. I try to cut him off, >
long route from L.A. to El Paso to Oklahoma City, to stop blowing into the microphone. And now Ive
and the only way I can keep this straight in my forgotten what I was doing. Something about drag-
head is to think bumblebees. onflies, I think.
BRUCE: Tom is drawing a lot of black cards, Tom plays DuluthChicago (4); Jeff plays
which I also need. He is also taking greens. Black DuluthHelena (15)
and green are usually a tip-off for L.A.Miami, BRUCE: Jeff is going west, and Tom is going
except I already have that card. A good second east. But the fact that he is going through Chicago
possibility is L.A.Chicago. That means were going makes me almost positive that one ticket is L.A.
to end up playing chicken for access to L.A. Chicago. Tom is an actor, and right now I suspect
TOM: Bumblebees. hes making like Kevin Spacey in that one movie
BRUCE: Tom is drawing some yellows, which where he made up all that stuff just by looking at
is more evidence that he has L.A.Chicago. I need that cops bulletin board.
to grab L.A.El Paso before he does or else Ill Bruce plays OmahaDenver (7); Tom plays Its getting mighty crowded in the midwest.
Hopefully theres enough hot dogs for everyone.
be taking the slow route through Phoenix. Both Sault Ste. MarieDuluth (4); Jeff plays Helena
Tom and Jeff kept two tickets, meaning that its Denver (7)
unlikely either one of them has tickets worth TOM: Hummingbirds.
much more total points than mine. This lets me Bruce plays DenverPhoenix (10); Jeff plays
concentrate on my mad skillz playing phat cards DenverOklahoma City (7)
for lewt. Thats talk I learned from Jeffs World of BRUCE: There are two ways out of L.A. going
WarCraft character. east: a short hop to Phoenix or the six-card link
TOM: Bumblebees. to El Paso. Tom needs one of these. Im gambling
JEFF: OK, I cant take it anymore. Weve been at that Tom and Jeff wont conspire to cut me off by
it for 15 minutes and all weve done is draw cards. playing L.A.Phoenix and PhoenixEl Paso in

>
WHOA, WHOA, WAIT, JEFF SCREWED UP
MY CONCENTRATION BY ACTUALLY DOING To some its a strategy game. To Jeff, its a
SOMETHING! neat drawing of pretty colored lines!

CGW.1UP.COM < 95
TOM VS. BRUCE

> but he just goes through his El Paso connec-


tion because that pansy Jeff Green doesnt bother
blocking him.
Tom plays L.A.Phoenix (4)
JEFF: Ahh! I should have blocked! I saw it com-
ing and I did nothing! The problem is that block-
ing in Ticket to Ride is akin to belching loudly on
a commuter train. Its just rude. Do that against
strangers online, and theyll swear at you, usually in
German, which is scary. Especially if youve been
bar mitzvahed, like me. Thats right: Im blaming
my lame nonmove on the Holocaust.
Bruce plays PhoenixEl Paso (4); Jeff plays
Little RockDallas (2)
BRUCE: OK, Tom is going L.A.Chicago. My
longest possible route is now only worth 39 points.
Its unlikely Ill be getting the 10-point bonus for the
longest route. Dammit, Tom! Stay out of L.A.! But

>
Im holding six red cards and seven greens, so Im
confident of completing the southern route if no
THIS IS JUST HORRIBLE. HORRIBLE. OH, THE
one takes HoustonNew Orleans. HUMANITY. OOPS, I FORGOT TO TURN OFF THE
JEFF: The biggest bummer about having north-
to-south destinations, like mine are, is that the
MICROPHONE.
routes only give you one or two points each, as already: MontrealNew Orleans. Even better, these random draw. Time to finish.
opposed to the gigantic east-to-west routes that guys are so busy trying to screw each other that Jeff plays Sault Ste. MarieToronto (2);
Bruce keeps claiming. Its a guaranteed way to theyre leaving me alone, making me feel confident Bruce plays St. LouisChicago (2); Tom plays
lose, unless you widely zigzag your way down, as I can do this. Its so cute the way they bicker! St. LouisPittsburgh (10)
Ive been trying to do. But now I have no choice Jeff plays WinnipegSault Ste. Marie (15) JEFF: I connect Toronto to Montreal and Im
but to claim these crappy little routes to finish BRUCE: Three orange cards are face up. I have now done with Canada. Thank goodness, because
off my destinations. And I do. Awesome. Thats two in my hand. Tom just grabbed a wild card, these moose smell pretty musky.
25 points in the bag, and I will have time to draw which means hes likely getting that fourth card to Bruce plays New OrleansAtlanta (7)
another ticket. go from Denver to Kansas City and save his route BRUCE: I play New OrleansAtlanta, which uses
Jeff plays DallasHouston (1); Bruce plays to Chicago. I take the two oranges just in case he up the last of my trains and means everyone gets
HoustonNew Orleans (2) forgets or gets confused and doesnt play that criti- one more turn.
BRUCE: Because Im probably going to lose cal move next time. TOM: Wait, what happened? Suddenly the game
longest route, I can use some trains for blocking. I TOM: I think Im pretty much playing spoiler now. is telling me I have one turn left! But, but, but...I
play Oklahoma CityKansas City just to force Tom If that. Ill just limp my way over toward Nashville as have plenty of trains left that I need to play to get
to go around. If I can grab some orange cards to best as I can, which means not very well. my measly two tickets connected. This is just hor-
block DenverKansas City, maybe I can cost Tom JEFF: Hey it looks like Bruce has made an out- rible. Horrible. Oh, the humanity. Oops, I forgot to
big points by blocking his L.A.Chicago run. That line of a little goldfish with all his green trains! Its turn off the microphone.
would knock him out of the running for sure. like a little green goldfish! Tom plays PittsburghChicago (4)
Bruce plays Oklahoma CityKansas City (2) Tom plays DenverKansas City (7) JEFF: Freakin Bruce! He ended the game! I
TOM: Theres an advantage to playing board BRUCE: Damn, Tom played it. That leaves me cant get to New Orleans! That means minus 13
games online instead of on a board. You dont with four oranges I can play, along with some points for not completing that last ticket! Gah! /
have to have a good poker face; you just have to wild cards and singles. I need to figure out who
know where your microphones mute button is. So
when Bruce plays Oklahoma CityKansas City, I
is ahead, because if its me, I need to end the
game as quickly as possible. Tom is way behind FINAL SCORE:
again deny him the gratification of any kind of reac- on points, so my competition is Jeff. He is the BRUCE 116 / JEFF 89 / TOM 62
tion from me by turning off my microphone. Then I only person with a third ticket, but hes 20 points
JEFF: Remember at the beginning when
throw a few pieces of furniture around. behind me. Assuming he gets longest route, hes
I said I get to win? Remember how cool
I might still be able to connect my initial tickets, 10 points behind me. He would need to complete
that sounded? Remember how I said Id
but only after working long ways around. This tickets worth 44 points, and he hasnt connected have the final edit? Check this out:
means I wont be able to draw additional tickets to any of the big-value routes like SeattleNew York
improve my score. So my strategy now is to quietly
pretend that I havent been shut out of the game.
or VancouverMontreal. And I have L.A.Miami. My
guess is that Im winning. Even if Im not, my only
FINAL SCORE:
JEFF: Life is good. My new destination card recourse would be to draw tickets and hope to get JEFF 10,409 / TOM 2 / BRUCE -51
is right in line with what I have on the board lucky, and Id hate to cost myself the game on a

Final game screens. Bruce (left) completes all three tickets and wins, while Jeff (middle) and Tom (right) each flub one. Verdict: Bruce sucks.

96 > COMPUTER GAMING WORLD


ISSUE 260 On THE DISC THE LATEST
AND GREATEST
PC DEMOS

>
This months DVD lets you decide the fate of a galaxy far, far away
with the Star Wars Empire at War demo. Also: Dont forget to check
out some of the great games that we covered in our annual 101 Free
Games featureweve thoughtfully included a selection of them on the
disc. Not enough? Then load up on the latest Half-Life 2 and Doom 3 mods!

STAR WARS WORLDWIDE SOCCER


EMPIRE AT WAR MANAGER 2006
The war for the Star Wars
galaxy is under your com-
Try your hand at playing as
a soccer team manger with
AD INDEX
mand in this demo. Play as this demo, which lets you 2K GAMES
ELDER SCROLLS OBLIVION . . . . . . . . . . . . . . . . . . . . . . . 23
the Empire or those trusty try out the game for a full
Rebelsand perhaps even six simulated months. AEONCRAFT COMPUTER
AEONCRAFT COMPUTER . . . . . . . . . . . . . . . . . . . . . . . . . 37
rewrite Star Wars history.
ANTEC
ANTEC . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47
SPLINTER CELL
EARTH 2160 DOUBLE AGENT
ATARI
TIMESHIFT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . DEMO, 48-49
Sample the fight for the The fourth Splinter Cell ATI TECHNOLOGIES INC.
survival of the human spe- game gives us a new twist R520 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59

cies after the destruction on the stealth-action series: CYBERPOWER INC


CYBERPOWER . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53, 70-71
of Earth in this months Agent Sam Fisher returns
timed demo. but whose side is he on? DELL COMPUTER CORP.
DELL HOME SYSTEMS. . . . . . . . . . . . . . . . . . . . . . . . . 14-15

ELECTRONIC ARTS
GODFATHER . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26B-26G

FREE GAMES BONNIES BOOKSTORE ELECTRONIC ARTS


LORD OF THE RINGS . . . . . . . . . . . . . . . . . . . . . . . 11, 12-13
We went all through the Net to find all PopCap has done it again with its latest
the good free games out there. Sample addictive word game. FULL SAIL REAL WORLD EDUCATION
EDUCATION . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29
some of our picks on this months disc.
UNREAL TOURNAMENT 2004 GAMELOFT
PRINCE OF PERSIA . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45
TIMESHIFT Update your game to the most current
GAMESWAP
This shooter looks promisingand well version and as a bonus get new death- CHIPS & BITS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99
have a demo for you next month! While match, assault, and CTF maps as well. GAMESWAP
you wait, go ahead and drool over this W00t! GAMESWAPZONE.COM . . . . . . . . . . . . . . . . . . . . . . . . . . . 61
sweet trailer. IBUYPOWER
QUAKE 4 MAP PACK IBUYPOWER . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33, 34-35
FULL SPECTRUM WARRIOR: Check out these hot new official maps LUCASARTS ENTERTAINMENT
TEN HAMMERS for even more fast-paced, intense multi- EMPIRE AT WAR . . . . . . . . . . . . . . . . . . . . . . . . . . DEMO, 4-5

Watch this trailer for the follow-up to player combat options. NCSOFT CORP.
GUILD WARS. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100
last years infantry squad command
game, which features all-new multiplayer THE SILVER LINING NEWEGG.COM
NEWEGG.COM . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54-55
modes, sniper units, and player-con- Formerly known as Kings Quest IX, this
trolled vehicles. unofficial sequel shows just how pas- SONY ONLINE ENTERTAINMENT
EQ2 EXPANSION . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43
sionate a group of fans can get.
STARDOCK
THE GODFATHER GALACTIC CIVILIZATIONS 2 . . . . . . . . . . . . . . . . . . . . . . . . 9
This game promises to put you in the HALF-LIFE 2 MODS
THQ INC.
world of the Mafia, and weve got some Want more out of your Half-Life 2? Reap FULL SPECTRUM WARRIOR . . . . . . . DEMO, 2-3, 50A-50B
trailers that should give you a taste of the benefits of the modding communitys
TURBINE GAMES
what your life of crime will be like. hard work. Thanks, guys! DUNGEONS & DRAGONS ONLINE . . . . . . . . . . . . . . . 40-41

UBISOFT ENTERTAINMENT
WIK & THE FABLE OF SOULS DOOM 3 MODS RAINBOW SIX LOCKDOWN . . . . . . . . . . . . . . . . . . . . . . . . 25

Enter a mysterious fairy-tale world in Whether you need Marine backup, feel UNIVERSITY OF ADVANCING TECHNOLOGY
this three-time 2005 Independent Games like playing chess, or want to give your EDUCATION . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87

Festival winner. game a little RPG shake-up, these mods VIVENDI UNIVERSAL GAMES
should help. EMPIRE EARTH II . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20-21

MYSTERY CASE FILES:


HUNTSVILLE BATTLEFIELD 2:
Heres a game for those who have MERCENARIES MOD
a keen eye for detail. Explore crime This latest mod from the Mercenaries
scenes for clues and solve mysteries team increases the map size and throws WANT THE DISC?
in this little gem. in aircraft and vehicles as well. DONT MISS OUT! UPGRADE YOUR SUBSCRIP-
TION TODAY BY CALLING 800-827-4450.

CGW.1UP.COM < 97
BECAUSE
WE HAVE
THE EXTRA
ISSUE 260 PAGE

COASTERS OF THE YEAR


The best of the worst
WHILE THE MARKETING DRONES OF THE GAMING INDUSTRY

ILLUSTRATION BY SEAN DALLASKIDD


no doubt lamented CGWs decision not to bestow end-of-the-
year awards, thus denying them the possibility of creating various
misleading Game of the Year game boxes for their titles (how I
hate those lying boxes and the way they dishonestly conflate an
Adventure Game of the Year awardwhich is practically on par
with a Least Sweaty Fat Girl awardinto a Game of the Year des-
ignation), there was at least one more person bemoaning the loss
of awards season. Me. Lets get our priorities straight: What the
hell about me?
Its not that Im so enamored of the end-of-the-year stress to
make an informed vote by playing all those award-worthy games
Id been meaning to play but had been too busy being narcotized
by Bejeweled 2 to bother installing. I can easily live without that
sort of pressure. But to forgo the annual joy of writing the Coaster
of the Year booby prize as I have for the last six years? To miss
out on likening a game to gargling fishhooks (Nocturne) or to a
delusional melon jumping from a tower (Daikatana)? Please, do
me a favor and put me into a sack full of Ebola-infected and pep-
permint-scented rats.
And while my wife, children, extended family, coworkers, neigh-
bors, casual acquaintances, and the federal government would
be only too happy to oblige stuffing me into that bag of diseased
and perfumed vermin, I am saved such an ignominiousthough
spectacularfate. I have this column. The streak is alivethough
I might not be after owning up to those write-ups. So before I go
into hiding from Sony Online, Mike Wilson, Gabe Newell, and oth-
ers, Id like to spread the loathing around a bit this year in a one-
last-gasp gesture of hateful largesse. Here are the games I deem
most deserving of scorn this year.
Hammer & Sickle: Its one thing not to live up to expectations,
but its another altogether to completely shatter faith in a com-
pany. So bravo to you, Hammer & Sickle, for successfully calling
into question Nival Interactives ability to make sound decisions by
supporting this third-party product. With Nival so blithely squan-
dering its Silent Storm legacy, one shudders to think what it will
do with its next game, Heroes of Might and Magic V. Will it land
>> SLAPPING TASTES GREAT ON
TOAST ON THE BOX WOULD
HAVE BEEN MORE HONEST. AND
that moribund franchise on the Coaster list all over again? PROBABLY MORE ENJOYABLE.
Dungeon Lords: Speaking of squandered legaciesyikes. The Matrix Online: All this game needs is a literal shark-hurdling sequence
Playing this game caused me actual, honest-to-God physical pain. While to make it complete. Its not that the game is so horrible (though boring, ugly,
Dungeon Lords is ostensibly a DW Bradley game, it plays more like a William and uninspired are nothing to brag about), but that its so incredibly unneces-
S. Burroughs game, in which the code had been feverishly scissored up into sary and ill timed. Whose idea was it to base a game upon a franchise that
millions of separate ones and zeros and then pasted together randomly. Not had not only peaked but embittered and disenchanted its fan base with some
only is the game broken to the point of unplayability, the games box lies to of the most disappointing movies ever? Such a monumentally poor decision
consumers by boasting of features (such as a minimap and the ability to run) is unprecedented in gaming.
utterly missing from the (un)finished product. Slapping Tastes great on toast Star Wars Galaxies: Uh, my bad. Apparently, such a monumentally poor
on the box would have been more honest. And actually eating the CD on decision had precedent, chiefly in this previous Coaster of the Year winner.
toast would have probably been more enjoyable. But SWG achieves the heretofore unachievable, crapping all over itself so
Starship Troopers: How best to describe this? Hmmcomplete, total s***. spectacularly that it lands on the list a sloppy second time. On the face of
Yeah, that about does it. it, redesigning the game to actually include things gamers might want this
Psychotoxic: This game sucked so hard that it was like a little black hole time aroundlike a modicum of enjoyabilitysounded great. But SWG is
in a box: In fact, if you want to visualize Psychotoxic, just imagine those por- all about sounding great and not being great: The new game is not only
table holes from Looney Tunes cartoons. Now, instead of Daffy Duck, imag- broken and buggy, it also infuriated what fans it did have by negating most
ine your money, your time, and your capacity to ever again experience joy everything those poor souls had achieved over the last two years. And it
or fulfillment vanishing down that hole. Actually, picture Daffy Duck, Foghorn still isnt fun. No more do-overs for you, SOE.
Leghorn, Tweety Bird, and everyone else disappearing, too. And once theyre That about covers it until next year. Come back in 12 months when I
in the hole theyre ripped apart by a thousand rusting meathooks. Thats compare 25 to Life to scrubbing your eyeballs with broken lightbulbs. See
Psychotoxic, the game so bad that it murdered Daffy Duck. you then. / Robert Coffey

Computer Gaming World (ISSN 0744-6667) is published monthly by Ziff Davis Media, Inc., 28 E. 28th St., New York, NY 10016. Periodicals postage paid at New York, NY 10016 and addi-
tional mailing offices. Ride along enclosed in MLCD, PSCD, UBCD, USCD and USC7 editions. Postmaster: Send address changes to Computer Gaming World, P.O. Box 57167, Boulder,
CO 80322-7167. Canadian GST registration number is 865286033. Publication Mail Agreement No. 40009221. Return Undeliverable Canadian Addresses to PO Box 503, RPO West Beaver
Creek, Richmond Hill, ON L4B 4R6. Printed in the U.S.A.

98 > COMPUTER GAMING WORLD


Love to Play Games?

1000s of Games and More!


Newly Updated Site.

www.chipsbits.com 802.434.6682
Toll-free: 800.699.4263 Fax: 802.329.2135
65 Millet St. Suite 203, Richmond, VT 05477

Вам также может понравиться