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The Unseelie, is the title given to the creatures, dark fae, and
other wild abominations that live in the realm of the soulless.
These beings are powerful, dark forces of chaotic energy, that
follow the beliefs of their King.
It wasn't always this way, because at one point the
Seelie, Unseelie and humanity all lived together on Earth. This
was until the great war took place and the kingdoms were split
into three. The realm of the soulless, a dark and toxic place of
death and decay, the realm of the souls, a bright and annoying
place of sunshine and goody-goodies, and Earth, where the
weak and pathetic humans live in ignorance.
Once the worlds were split, very few possessed the
power to jump from world to world, meaning all the angry dark
creatures were stuck living in a world together. As you can
imagine, if not for the Dark King's guidance, all would have
turned to chaos. However, under his rule a hierarchy of power
and a social order was established.
The realm of the soulless may be dark, with a black
sun and oil-like water, but it is filled with the greatest power Unseelie Disadvantages:
source of all time, corrupt human souls. With the power of Moon Curse: You are always in your human form and are
souls, the Unseelie was able to create structures of great unable to shift, 1 pt flaw (Lunaris only)
magnitude, castles, empires, kingdoms.
And this arrangement worked for a long time, but Traitor: You betrayed the others of your kind in some way
recently, less souls have been filtering to the realm of the and are now hated. If this betrayal was minor, you receive
soulless. More souls were being cleansed and purified resulting a -100 on all social skills when dealing with another
in a smaller food source for the Unseelie. Unseelie of your race. 1 pt flaw; If this betrayal is major,
In addition, the soul of their King was pulled from his you are actively hunted, with a kill on sight mandate by
body and cast out of this world by a group of traitors working your clan. Others of your race will attack without
for the Seelie. Weakened from hunger and without a leader, the hesitation. 2 pt flaw.
Unseelie began to fall back into chaos.
So, when a dark god of chaos approached the Unseelie Shiftless: You are stuck in your true form and may not
court with a plan to cause a bit of chaos in the human realm shift into another form. 1 pt flaw, 2 pt for changlings
the Unseelie were happy to help. The resulting effect was more (Mortums, Lunaris, and Changlings only)
than they hoped for.
When the first demon broke through the barrier
between the abyss and Earth, it had an additional
consequence. It weakened the barrier between all worlds and
the Unseelie loved it. Now able to push through they have
began to plunge into the chaos that is now the human world,
devouring everything they wish.
That is not to say all Unseelie are so primally
motivated, some just like the freedom, some came for the
battle, and some came to taste demonic souls. Regardless, they
are now here, and the world is forever changed by it.
Unseelie Races:
Ankou: +2 level modifier
Changling: +1 level modifier
Lunaris: +2 level modifier
Mortum: +2 level modifier
Unseelie Advantages:
Timeless: Does not age and cannot die from old age. 2Pt Cost
History: The Ankou have been at the top of society and instrumental
in every major unseelie war. In the order of hierarchy, they are
ranked just below the T'dias, as the highest position attainable by
any race in the realm of the soulless.
When the first demons were summoned and the war against
humanity raged, they sent through their Lunaris troupes to clear Blood need: Ankou must consume at least 1 cup of blood a day to retain his
the battlefield before entering the war zone themselves. This isn't to regeneration. Failing to ingest a cup of blood results in the Ankou having
say they are not capable, as Ankou tend to be psychics and magic an effective regeneration rate of 1.
users of extraordinary power. However, to quote their leader Why
jump into danger when you can just sick the dogs? Regenerative boost: Ankou are unnaturally quick healing, gaining a +3
to their regeneration level as well as considered to have enhanced psychic
Racial Traits : and magic regeneration. They regain 1 PP every ten min, and regain
Gifted soul: +1 to any 1 physical stat, +1 to any one mental stat double zeon.
Mind Control: This spell works similar to that of the spell Natural Supernaturally bound: Ankou must have either psychic or magic access.
Control except, that they only can dominate human beings with a This means they must purchase one of the two with advantage points.
gnosis rating of 0. The subject is allowed a MR with a difficulty of 120.
Unlike the spell, this ability cannot be maintained and lasts for no Ki Resistance: Ankou are unnatural beings and are unable to harness
longer than 1 day. They may only have one person controlled at a the true potential of Ki. In game terms this means they cannot take Use
time, but may end a mind control at any point to activate a new of Ki.
bond.
Beautiful: appearance is a 9 and cannot be reduced by disadvantages
Racial Traits:
Nature agility: Changlings bond with nature makes them
exceptionally quick in nature. While in a forest, jungle, or other
wooded area their movement speed is considered 4 higher than
normal and their mobility isn't hindered by greenery.
Changling:
Appearance: As shapeshifters they can alter their
appearance to fit their needs, making them impossible to
describe accurately
The few have ever seen the true appearance of a
Changling, describe them as odd, beautiful creatures
adorned by nature. They are bound to the earth and love
to live in nature.
Polaris-lunaris : Bonded to the new moon, they take on the physical traits of
bears. This makes their shifted forms resemble that of black, brown, polar, etc
bears. They grow the largest when they shift and gain the greatest strength.
They make for great leaders and generals, because although they do
not typically form packs, their power has earned the respect of the other three
clans.
Shifted features: +2 STR, +1 CON
Chimera-lunaris : This clan, was once though of as the strongest, but after a
millennium of war, their clan is now extinct.
Shifted features: they are the only tribe able to freely shift between the
forms. When in a form, they gain the moon tie that belongs to that clan.
Basic traits:
Natural weapons : all clans possess the ability to grow claws or teeth. They
retain this power even when not shifted. This is considered their partial shifted
form, and is not weakened by the moon phase. These natural attacks deal STR +
40 base damage.
Lunaris Transformation: They all have a shifted form, that in addition to gaining the
bonuses listed with their type also receive the following; -10 magic and psychic
Appearance: As an unseelie race from the realm of the soulless, the resistance, -2 INT, -2 WP. In addition, on the three nights that represent the
Lunaris possess spectacular gifts. They are a shapeshifting race that pinnacle of their moon phase they receive and additional +1 to all shifted
specializes in taking on bestial traits. These traits differ depending on features and on the three nights that are the pinnacle of the opposite type,
type of Lunaris. While in their human form, Lunaris blend in to human they cannot shift at all. Shapeshifting is an active action.
society. When they shift however, they take on the appearance of their type
of Lunaris. Animal senses: They possess animalistic traits that enhance their senses. This
grants them a +1 PER and if they take the advantage Acute senses, they
History: Throughout unseelie history, Lunaris have been a warrior race. The receive a +40 bonus instead of the normal +30.
first Lunaris is supposedly the origin for the legend of fenris. He was a
ferocious beast able to shift freely between his forms. His children Damage resistance: As a creature made for battle, they have toughened their
however possessed a single form they were able to shift into. This is with bodies, making them impenetrable to weak attacks. They receive damage Barrier
the exception of the chimera type. They could freely shift, but as the equal to their base presence + double their gnosis.
youngest they were eradicated by the others.
The remaining four formed their own clans, and developed their Base gnosis : 5 Level modifier : +2
own personal style In general all Lunaris serve the ankou as warriors and
guards
Tigre-lunaris : tied to the waxing moon, the Tigre-lunaris are a cat-like
race, Their shifted forms mirror that of a type of cat, lion, Siberian tiger,
panther, etc. When in their human form they tend to be tall with hair and
skin that leans towards their cat type.
They are aggressive and although they can work in packs it is
uncommon for alpha-males to group together. They are not well liked
among other lunaris because their quick tempers often ends in pointless
brawls.
Shifted Features: +2 DEX, +1 STR
Lupin-Lunaris : Bound to the full moon, these are seen as your traditional
'were-wolfs, with wolf-like features. Their human forms can vary, but they
Mortum:
Appearance: Typically, Mortums
have a normal human
appearance, except that they lean
towards the tall slender side.
This changes however when a
Mortum is near a dying soul.
When a Mortum is near
a dying soul their appearance
shifts, revealing their true form,
if only for a few moments.
During this time, they appear
grotesque and partially skeletal,
with exposed muscle tissue and
tendons.
Seelie Advantages:
Timeless: Does not age and cannot die from old age. 2Pt Cost
Seelie Disadvantages:
Outcast: You betrayed the others of your kind when you fled to
Earth to help the humans without permission, you receive a
-100 on all social skills when dealing with another Seelie.
Earth Powers:
Stone Skin: +2 all AT
Air Powers:
Speed of the wind: +1 AGI
Water Powers:
Absorb Knowledge: may read an entire book of up to 1000
pages instantaneously. Needs 80 Memorize to retain all the
knowledge.
Racial Traits:
Elemental Binding: choose 1 racial trait from each of your
elements.
History: They were the first to demand a split between the Seelie
and Unseelie, after all they had been the adjudicators for
thousands of years and there is only so much chaos and
destruction they could watch.
War after war, they saw the Ankou and others kill,
destroy and devour every human soul they could find. Good
souls, pure souls were consumed by these creatures of darkness
and their thirst for more power. Just be done with it already. Split
the worlds and let the animals rip each other apart.
Racial Traits:
Perfect body: +1 DEX, +1 STR, +1 POW
Radial Traits:
Pure Mind: +1 INT, +1 POW