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have made
rest or moving in it equilibrium contact with each other
1st the vector sum of all acting on a body must be equal to 1. PERFECTLY INELASTIC COLLISION
zero - tow colliding objects stricks together after collision
- maximum KE is lost
2nd sum of all torque acting on a body equal to zero
2. PARTLY ELASTIC COLLSION
- two colliding objects do not meet a common velocity
after collision
Work the product of the force and the distance through - some KE is lost
which force act. 3. PERFECTLY ELASTIC COLLISION
- velocity of the two bodies has some magnitude
before and after collision
MKS n.m = joule
CGS- dynes.cm = ergs
FPS- lbs.ft = ft-lb
1 watt = joule/sec
1 joule = n.m
1killowatt = 1000 watts
1Hp= 746 watts
MOMENTUM
mass in motion
tendency of an object to move in its direction of travel
unless acted upon by a net force
product mass and its velocity
inertia in motion
ex. Riding a bicycle