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Digital Drawing Specifications for Plats/Surveys

Submitted within Metropolitan Utilities District

Overview

The M.U.D. GIS program has prepared a set of CAD standards for the digital
submittal of subdivision plat drawings and/or surveys. The GIS program will be
working with developers and cities to institute these standards. The purpose of
defining these standards is to allow M.U.D. to import the survey data directly into
their geographic information system (GIS). Adherence to the standards will allow
for quicker updates of M.U.D.s GIS data files.
In general, a GIS is a geographic database whose graphic elements are directly
tied to non-graphic tabular database records. The graphics and databases are
so intrinsically tied that changing the graphics alters the database records, while
altering the database may alter the graphic display. There are significant
differences between M.U.D.s GIS and data stored in a CAD-generated drawing
file. Certain data standards must be met to ensure that data prepared with a
standard CAD package, such as MicroStation or AutoCAD, can be quickly and
easily converted into the M.U.D.s GIS data format.

Following is the reserved level list that specifies the type of data to be drawn on
each of the reserved levels: name, line type, color, width, font and text size
specifications for any levels to be used in the description and filing of a survey
within M.U.D. In addition to the level specifications, some general specifications
apply, as shown below.

General Specifications

All surveys submitted within M.U.D. will use Nebraska State Plane Coordinates
(NAD 83).
All surveys submitted will have ties to two section corners or corners.
All submitted drawings will be submitted in either DGN or DWG formats.
No other data will be drawn on the reserved layers except those specified.
Unspecified data may be added to the drawing file placed non-reserved layer
No symbology, block, or text may be drawn on a reserved layer except those
line, block, and text elements specified below.
Closure is critical for converting the CAD data into a GIS format; includes
subdivision, lot, block, & other boundaries.
All text elements will be inserted as center unless otherwise specified. In addition,
each text element should be located near the center of the feature that it
represents; for example, lot number should be located near the center of the lot.
All line types and colors are based off of Microstation settings, ie: color 3, style 0,
etc.
CAD Level Specifications

Block Boundary

Level Name: BlkBound


Geometry: Line or Pline
Line Type: Style 0, Continuous
Width: 1.0
Color: 0 (White, RGB 255,255,255)

This line or set of lines creates the outer boundary of each block within a subdivision. Block
boundaries are generally formed by a combination of right-of-way lines and the
subdivision boundary.

Block Number

Level Name: BlkNum


Geometry: Text String
Font: Arial
Text Height: Unspecified
Color: 0 (White, RGB 255,255,255)

The block number should appear once for every block boundary polygon. If there are no
blocks within the subdivision, this layer should be left blank.

Contour Lines (Major)

Level Name: ContLnMjr


Geometry: Line or Pline
Line Type: Style 0, Continuous
Width: 5.0
Color: 7 (Cyan, RGB 0,255,255)

This line or set of lines create all the major contour lines, ie: 1065, 1070, 1075, 1080, etc.

Contour Lines (Minor)

Level Name: ContLnMnr


Geometry: Line or Pline
Line Type: Style 0, Continuous
Width: 1.0
Color: 7 (Cyan, RGB 0,255,255)

This line or set of lines create all the minor contour lines, ie: 1062, 1073, 1084, 1091, etc.
Existing Buildings

Level Name: ExBldg


Geometry: Line or Pline
Line Type: Style 0, Continuous
Width: 1.0
Color: 144 (Gray, RGB 120,120,120)

This line or set of lines create all the buildings, ie: buildings, houses, sheds, garages, etc.
Existing Paving

Level Name: ExPav


Geometry: Line or Pline
Line Type: Style 0, Continuous
Width: 3.0
Color: 0 (White, RGB 255,255,255)

This line or set of lines create all the existing paving. Examples would be, but not limited to,
curbs, gutters, sidewalks, driveways, paths, etc.

Existing R.O.W. Lines

Level Name: ExROW


Geometry: Line or Pline
Line Type: Style 4, Phantom
Width: 3.0
Color: 3 (Red, RGB 255,0,0)

Lines to be entered on this level are those that are R.O.W. lines and lines that separate one
lot from another.
Existing Sanitary Sewer Lines

Level Name: ExSanSwr


Geometry: Line or Pline
Line Type: Style Sanitary Sewer
Width: 1.0
Color: 144 (Gray, RGB 120,120,120)

This line or set of lines create all the existing sanitary sewer lines.

Existing Sanitary Sewer Text

Level Name: ExSanSwrTxt


Geometry: Text String
Font Type: Arial
Text Height: .08 Text Width: .08
Color: 144 (Gray, RGB 120,120,120)

Any descriptive text that describes the existing sanitary sewer or attributes connected to it.

Existing Storm Sewer Lines

Level Name: ExStormSwr


Geometry: Line or Pline
Line Type: Style Storm Sewer
Width: 1.0
Color: 144 (Gray, RGB 120,120,120)

This line or set of lines create all the existing storm sewer lines.
Existing Storm Sewer Text

Level Name: ExStormSwrTxt


Geometry: Text String
Font Type: Arial
Text Height: .08 Text Width: .08
Color: 144 (Gray, RGB 120,120,120)

Any descriptive text that describes the existing storm sewer or attributes connected to it.

Lot Dimensions

Level Name: LotDim


Geometry: Text String
Font: Arial
Text Height: .04 Text Width: .04
Color: 0 (White, RGB 255,255,255)

Any descriptive text that describes the dimension of a line element around the lot
perimeter.

Lot Numbers

Level Name: LotNum


Geometry: Text String
Font: Arial
Text Height: .1 Text Width: .1
Color: 0 (White, RGB 255,255,255)

The lot number should appear once for every lot. The lot number should be a text string
with an insertion point within the outer boundary of the lot it identifies.
Overhead Cable Lines

Level Name: OHC


Geometry: Line or Pline
Line Type: Style OHC
Width: 1.0
Color: 144 (Gray, RGB 120,120,120)

This line or set of lines create all the overhead cable lines.

Overhead Electric Power Lines

Level Name: OHE


Geometry: Line or Pline
Line Type: Style OHP
Width: 1.0
Color: 144 (Gray, RGB 120,120,120)

This line or set of lines create all the overhead electric power lines.

Overhead Telephone Lines

Level Name: OHT


Geometry: Line or Pline
Line Type: Style OHT
Width: 1.0
Color: 144 (Gray, RGB 120,120,120)

This line or set of lines create all the overhead telephone lines.

Property Owner

Level Name: PrptyOwnTxt


Geometry: Text String
Font: Arial
Text Height: .1 Text Width: .1
Color: 0 (White, RGB 255,255,255)

The property owner should appear once for every lot. The lot owner should be a text string
with an insertion point within the outer boundary of the lot it identifies.
Proposed Buildings

Level Name: PropBldg


Geometry: Line or Pline
Line Type: Style 0, Continuous
Width: 2.0
Color: 2 (Blue, RGB 0,0,255)

This line or set of lines create all the proposed buildings, ie: buildings, houses, sheds,
garages, etc.

Proposed Paving

Level Name: PropPav


Geometry: Line or Pline
Line Type: Style 0, Continuous
Width: 6.0
Color: 2 (Blue, RGB 0,0,255)

This line or set of lines create all the proposed paving. Examples would be, but not limited
to, curbs, gutters, sidewalks, driveways, paths, etc.
Proposed Sanitary Sewer

Level Name: PropSanSwr


Geometry: Line or Pline
Line Type: Style 0, Continuous
Width: 6.0
Color: 5 (Pink, RGB 255,0,255)

This line or set of lines create all the proposed sanitary sewers, manholes and inlets.

Proposed Sanitary Sewer Text

Level Name: PropSanSwrTxt


Geometry: Text String
Font Type: Arial
Text Height: .08 Text Width: .08
Color: 5 (Pink, RGB 255,0,255)

Any descriptive text that describes the proposed sanitary sewer or attributes connected to
it.

Proposed Storm Sewer

Level Name: PropStormSwr


Geometry: Line or Pline
Line Type: Style 0, Continuous
Width: 6.0
Color: 5 (Pink, RGB 255,0,255)

This line or set of lines create all the proposed storm sewers, manholes and inlets.
Proposed Storm Sewer Text

Level Name: PropStormSwrTxt


Geometry: Text String
Font Type: Arial
Text Height: .08 Text Width: .08
Color: 5 (Pink, RGB 255,0,255)

Any descriptive text that describes the proposed storm sewer or attributes connected to it.

R.O.W. Dimension

Level Name: ROWDim


Geometry: Text String
Font: Arial
Text Height: .06 Text Width: .06
Color: 0 (White, RGB 255,255,255)

The R.O.W. dimension should appear in each street at each intersection. If there are
changes in the R.O.W. between intersections, those areas should have a R.O.W. dimension
also.

Street Centerlines

Level Name: StrCenline


Geometry: Line or Pline
Line Type: Style 0, Continuous
Width: 1.0
Color: 0 (White, RGB 255,255,255)

This line or set of lines create all the street centerlines.


Street Names

Level Name: StrName


Geometry: Text String
Font: Arial Black
Text Height: .15 Text Width: .15
Color: 0 (White, RGB 255,255,255)

The street name should appear in each street.

Subdivision Names

Level Name: SubdName


Geometry: Text String
Font: Arial
Text Height: .2 Text Width: .2
Color: 0 (White, RGB 255,255,255)

The subdivision name should appear in each respective subdivision.

Trees and Shrubs

Level Name: Tree


Geometry: Line or Pline
Line Type: Style 0, Continuous
Width: 1.0
Color: 144 (Gray, RGB 120,120,120)

This line or set of lines create all of the trees, shrubs, bushes, etc.
Underground Cable

Level Name: UGC


Geometry: Line or Pline
Line Type: Style UGC
Width: 1.0
Color: 144 (Gray, RGB 120,120,120)

This line or set of lines create all of the underground cable utilities.

Underground Electric

Level Name: UGE


Geometry: Line or Pline
Line Type: Style UGE
Width: 1.0
Color: 144 (Gray, RGB 120,120,120)

This line or set of lines create all of the underground electric power cables.
Underground Telephone

Level Name: UGT


Geometry: Line or Pline
Line Type: Style UGT
Width: 1.0
Color: 144 (Gray, RGB 120,120,120)

This line or set of lines create all of the underground telephone cables.

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