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Dark Souls II: Scholar of the First 933 ratings


Sin 100% Achievement Guide
By Pink Monkey

Praise the Achievements!

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Basics
Pre-Note: While Dark Souls II and Dark Souls II: Scholar of the First Sin share several similarities, but
the primary difference is the location of items. If you're playing the base version, please see the related
guides at the bottom of the guide.

This is Dark Souls - Die for the rst time.

Welcome to Dark Souls!

This section will cover some basics of how Dark Souls 2 works that is important to this guide.

Stat Respec
You can respec your stats using the Soul Vessel. It'll reset your character to the base level and base
stats based on your starting class. Your souls remain unchanged while being given the same number
of stat points you've leveled up. Below are required stats if you only want to respec just once.

Licia of Lindelt - 30 Faith to receive Saint's Set and Chime


Carhillion of the Fold - 8 Intelligence to engage speech; 30 Intelligence for Northern Ritual Band +1
Felken the Outcast - 8 Faith/8 Intelligence to engage speech; 20/20 required for Sunset Staff
without killing him for Assassination Quest.
Straid of Olaphis - 3 Faith/3 Intelligence to shop and trade; requires a Fragrant Branch of Yore
Cromwell the Pardoner - 35 Faith for Ring of Resistance

Soul Vessel Location


1. The most common Soul Vessel is located in the chest in the basement of Majula mansion.
2. Crestfallen Saulden gives you one after you get at least 4 exiles to Majula
3. Two are located inside a chest in Drangleic Castle, where you nd a guy strapped to a door.
4. Wooden Chest behind a Pharros' Contraption illusory door.
5. Wooden Chest before the second bonre in Undead Crypt, drop down the gap instead of going
through the doorway
6. Corpse loot in Memory of Orro
There are a few more not listed.

Soul Memory Tiers & Multiplayer Items


Multiplayer/Coop
Dark Souls II uses an interface known as Soul Memory which contains every single soul you've ever
earned during your playthrough and places you in tiers and provides the structure for matchmaking.
This goes for player invasions and player summons.

Straid of Olaphis sells the Agape Ring which absorbs all souls earned by the player and thus preventing
you from gaining souls and prevents your soul memory from increasing. Using this ring helps you
balance your souls with someone you want to play coop with should you have too much and have them
catch up to you.

Soul Memory Tiers and Multiplayer Items courtesy of DSII Wiki [darksouls2.wiki.fextralife.com]

Tier Soul Memory Range

1 0 - 9,999

2 10,000 - 19,999

3 20,000 - 29,999

4 30,000 - 39,999

5 40,000 - 49,999

6 50,000 - 69,999

7 70,000 - 89,999

8 90,000 - 109,999

9 110,000 - 129,999

10 130,000 - 149,999

11 150,000 - 179,999

12 180,000 - 209,999

13 210,000 - 239,999

14 240,000 - 269,999

15 270,000 - 299,999

16 300,000 - 349,999
17 350,000 - 399,999

18 400,000 - 449,999

19 450,000 - 499,999

20 500,000 - 599,999

21 600,000 - 699,999

22 700,000 - 799,999

23 800,000 - 899,999

24 900,000 - 999,999

25 1,000,000 - 1,099,999

26 1,100,000 - 1,199,999

27 1,200,000 - 1,299,999

28 1,300,000 - 1,399,999

29 1,400,000 - 1,499,999

30 1,500,000 - 1,749,999

31 1,750,000 - 1,999,999

32 2,000,000 - 2,249,999

33 2,250,000 - 2,499,999

34 2,500,000 - 2,749,999

35 2,750,000 - 2,999,999

36 3,000,000 - 4,999,999

37 5,000,000 - 6,999,999

38 7,000,000 - 8,999,999

39 9,000,000 - 11,999,999

40 12,000,000 - 14,999,999

41 15,000,000 - 19,999,999

42 20,000,000 - 29,999,999

43 30,000,000 - 44,999,999

44 45,000,000 - 999,999,999

Multiplayer Items
Multiplayer Items each have specic properties in interacting with other players in the game. The
ranges are based on your current tier and you can go up or down from your tier.
Multiplayer Item Down Range Up Range

White Sign Soapstone -3 +1


White Sign Soapstone w/ Name-Engraved Ring -6 +4

Small White Sign Soapstone -4 +2

Small White Sign Soapstone w/ Name-Engraved Ring -7 +5

Red Sign Soapstone -5 +2

Dragon Eye -5 +5

Cracked Red Eye Orb 0 +4

Cracked Blue Eye Orb -3 +3

Bell Keeper's Seal -1 +3

Walkthrough - Introduction
This Storyline guide will point you where you should or shouldn't go while mentioning the required
items for all the achievements for Dark Souls II.

Tutorials
Self Recollection - Reclaim flesh and set out as an Undead

This achievement is awarded as you nish creating your character during the tutorials. May
be your rst achievement provided you somehow didn't die before this.

Majula
After you exit the tutorials, you'll nd yourself in Majula.

Covenant of the Meek can be obtained through Crestfallen Saulden.


Covenant of the Fittest can be obtained through the Victor's Stone.
An Estus Flask Shard can be obtained by attacking the rock at the well.
The 'Welcome' gesture is given by Crestfallen Saulden. (Gesture Maestro)

Forest of Fallen Giants


From the path you took to get to Majula, there should be a tunnel pathing under you which leads to your
next area.

Merchant Hag Melentia is located here. Exhaust her dialogue to relocate her to Majula. (Gathering
of Exiles). She also sells the rst of many required Fragrant Branch of Yore (12,000 souls).
Small White Sign Soapstone in room above Cardinal Tower bonre
Estus Flask Shard on a body where you ght the OPTIONAL Pursuer ght (just outside the
exploded wall up a ladder) near the Cardinal Tower bonre
Great Soul Arrow sorcery in the ballista room
Titanite Slab in the Pharros lockstone contraption under ballista room (Supreme Weapon)
White Sign Soapstone given by Pate after escaping his trap
Cale the Cartographer is here; exhaust dialogue to gain access to Majula Mansion and return here
to relocate him after you've cleared the basement. (Curious Map/Gathering of Exiles)
Door before boss ght requires 'Iron Key' from Iron Keep. (Important later)
Pursuer Boss; you can ght him on the platform (one time occurrence) or ght him in his natural
spot. There was a door before the last fog in the area with a giant sword in the wall that you can
walk on, requires the Soldier Key (see below). This leads to the Pursuer ght should you not have
killed him earlier. Required to complete the game, can be saved for later.
Last Giant - Defeat the Last Giant

This is the main boss for the Forest of Fallen Giants and has two NPC summons available.
If you got through Pate's trap successfully and exhausted his dialogue, then his sign will be
before the fog gate. Sellsword Luet's shade summon is also in the same area.

Upon beating the Last Giant, you will be awarded the Soldier Key which opens three doors.
1. Door to the Pursuer
2. Door to the fourth bonre; Soldier's Rest
3. Door to the King's Gate for Memory of Vammar

After that, your next task is to collect all four Great Souls. Pick any section you wish or follow this guide
chronologically.

Walkthrough - Lost Sinner Primal Bonre [1/4]


From Majula, head towards the stone pathway next to the cliff closer to the Mansion. This will lead to a
rotunda with a mechanism. The path leads you to Heide's Tower of Flame.

Heide's Tower of Flame

There are two switches you want to activate in this area which alters the boss area to be easier
Switch 1: Behind the Old Knight after the gate
Switch 2: Near the door of the circular room you enter after the gate
After the second switch, head to your right for the end of the area.
Masterless Glencour can be summoned; a red phantom guards his sign. Shade Sellsword Lute is
also available
Licia of Lindeldt is located after the boss ght. Exhaust her dialogue for Gathering of Exiles.
Cathedral of Blue

From the second switch of Heide's Tower of Flame, head to the left this time.
When you aggro the Heide Knight at the top of the stairs, bring him down and dispatch of him. You
do not want to ght him on the stairs due to the dragon. Once the Knight is down, sprint to the
dragon as fast as possible. You may need to have your shield up should you run too slow.
After the dragon is defeated, you can lower the drawbridge to ght the Old Dragonslayer
After the boss, you can light the bonre down the stairs.
At the balcony, Blue Sentinel Targray leads the Blue Sentinels covenant and you can get the
Protector's Covenant achievement as well as the Duel Bow gesture if you have a Token of Fidelity.
Token of Fidelity can be obtained by defeating a boss in co-op while not a member of the Heirs of
the Sun or the corpse loot next to the Bridge Approach bonre in Huntsman's Corpse
No Man's Wharf

First instance of Lucatiel's Quest: After you cross the docks and meet the rst set of stairs, she's
up the rst set then in the building to the left. Exhaust her dialogue. Allows her to be summoned
later in this level.
After going all the way up, you'll nd a bell to ring that calls the ship to the docks.
On the way down, there is a house with poison jars inside and a chest. The chest has a 'Fragrant
Branch of Yore'.
After descending back to the docks on the opposite side of the bonre, kick the bridge down to
set the shortcut.
Take the other dock path close to the bridge shortcut and you will nd Carhillion of the Fold. You
need 8 INT for him to talk to you (only need it once, not everytime). Exhaust his dialogue for him to
move to Majula (Gathering of Exiles). He sells sorcery spells.
Taking the dock route to the ship, before the docks narrow, Lucatiel's sign will be on the corner to
the right. She can be easily used as bait against the Flexile Sentry.
Flexile Sentry will be the boss on the boat.
After the boss, head up the ladder and you'll see a map and a chest containing the Fireball
Pyromancy.
Use the map to go to Lost Bastille.
Lost Bastille

Activate the Exile Holding Cell bonre, and proceed up the stairs and to the drop down. Continue
left and the alley contains an Estus Flask Shard. Pull the lever to open the gate.
At the top of the stairs, an undead jailer will kick an explosive barrel down the stairs. You want this
barrel to hit the giant crack in the wall to blow up the wall to gain access to Steady Hand McDuff
and the bonre. If the barrel doesn't explode, push it to the wall, then ignite with re. Access the
bonre and warp to 'A Tower Apart' bonre.
Now from the 'A Tower Apart' bonre:
Once at the bonre, light it up and loot the chests. You will nd the Dull Ember required for 'Smith
for Life' achievement.
Once you leave the area, you can head straight passed the Undead Jailer. You'll want to break the
boxes in front of the door as it's jamming it shut (use a rebomb if you're on the other side.)
In this tower are two important things: The rst is Lucatiel's second spot. Exhaust her dialogue
here so she can be summoned during Sinner's Rise. She is not available for summon for the boss
of this area. The second is the chest which contains two things: Antiquated Key and a Fragrant
Branch of Yore. The former is used to open doors on the other side of the castle.
At Steady Hand McDuff, giving him the Dull Ember allows you to use his services as well as his
shop. If you have souls to spend, spend 14,000 on upgrades, repairs, infusions then talk to McDuff
again for the 'Smith for Life' achievement.
Before you walked straight to the tower, you could cross some rubble onto another platform of the
castle. Take this route and use a Fragrant Branch of Yore on the guy blocking the doorway. Going
down the stairs instead of left through the doorway will yield you some loot, but both lead to the
boss fog gate.
You can summon Pilgrim Bellclaire inside one of the prison cells for the boss ght.
There are 3 Ruin Sentinels you have to ght, if you have trouble dealing with three at once, simply
stay on the platform you end up on as you enter the fog gate so you can dispatch the rst one.
After the rst one, another one may jump, or both. They attack as they jump up so be wary.
Boss Soul trades for Heavy Homing Soul Arrow with Straid.
After the boss ght, all of the walls for illusory doors. They're all opened with the conrm key. One
of the rooms will have a ladder in it, climb up and open the chest for the Hush Sorcery.
Continue into the next room minding the explosive mummy and to the Servants' Quarters bonre.
Head over to the doorway and outside. If you go to the edge of the broken bridge and break the
boxes, you'll nd the Bastille Key which is required for Sinner's Rise and may help accessing
McDuff if you can't get the barrel to roll in your favor.
Continue until you meet up with a gate, but instead head up stairs where you see a bunch of
mummies. Dispatch of them and head to the middle cell where Straid of Olaphis is. You need 3
intelligence and 3 faith in order to talk to him. You should have another Fragrant Branch of Yore
with you. See respective mastery section. He also possesses the Mock gesture for Gesture
Maestro as well.
Belfry Luna
Belfry Luna isn't quite required in order to 100% this, but depending how you play, we'll go through it
anyways.

From the Servants' Quarters bonre, head down the ladder. You'll be confronted by a Pursuer.
Place a Pharros Lockstone into the contraption to reveal a illusory door that leads to Belfry Luna.
Once you step onto the bridge, you're susceptible to grey phantom invasions, up to 3 per life.
Once inside, you can speak to the dwarf to the right until he offers you to join the Bell Keepers and
unlocking the 'Clangorous Covenant' achievement.
Head up the stairs and go up the ladder and pull the lever to open the gate that leads to the boss.
Head down and go through the boss gate.
Masterless Glencour has a summoning sign under one of the stairs.
Should you opt for online play for Rank 2 in the Bell Keepers, then this area is perfect for that. If
not, see Belfry Sol for an easier farming method.

Sinner's Rise
This is the separate tower near Straid's cell. Simply cross the bridge and go up for a bonre. Else, go
down.

Once you head down the lift, you will immediately see Lucatiel's Summoning sign. Be wary as
there are a few large beasts as well as the Flexile Sentry in the water.
After navigating to the gates, use the Bastille Key. Cross the catwalk over the water and open up
both doors and light the oil to illuminate the boss room.
The Lost Sinner is an easy boss ght if you lit up the right allowing you to lock on.
After the ght, open up the chest for another Fragrant Branch of Yore then use light the Primal
Bonre.

Sinner's Bonre - Light the primal bonre in Sinner's Rise.

1 down, 3 to go.

Walkthrough - Iron Keep Primal Bonre [2/4]


Huntsman's Copse
With Licia of Lindelt moved to Majula, she'll be in the rotunda and you can pay her 2,000 souls to move
the gate allowing you to access Huntsman's Copse.

The rst NPC you'll meet is Felken the Outcast. Should you have 8 Faith/Intelligence, you can
access his shop with hex spells. 20 Faith/Intelligence will get you his Sunset Staff w/o killing him.
Continue on the path until you reach the second bonre of the area. Across the bridge gap is a
Token of Fidelity and a Pharros Lockstone.
Continue along the cliff side and cross the bridge. Head straight and you'll notice some loot in a
hut to the right. Inside the hut is a Syan Knight and the Soul Spear sorcery (1 of 2).
Straight ahead is Bashful Ray's shade summoning. From there, go up the hill and the hut to the left
will have the lever that lowers the bridge.
Before the bridge, you'll see a hut to your right with a hole in the roof. A Sublime Bone Dust is
inside.
Across the bridge is another hut with a bonre and Creighton. You will need the Undead Lockaway
Key in order to open this area. Creighton offers the 'Fist Pump' gesture for Gesture Maestro.
Cross the smaller bridge and you'll see a path diverge up the hill. Take that hill path and you'll nd
the Undead Lockaway Key at the top on a body. Return to Creighton to pickup the gesture and
head to the boss area.
The only available summon for the area was Bashful Ray so you can bring him along if you want.
The Skeleton Lords themselves aren't an issue, but each one you kill summons tons of skeletons
including the every so annoying pinwheels. Only tip is to kill one lord at a time while dispatching
the smaller underlings.
Undead Purgatory
Starting from the Bridge Approach bonre in Huntsman's Copse.

After the rst bridge, take the right where you'll cross tons of dark warriors. Then cross the bridge
where you will be invaded.
No possible summons for this boss. Use the divots in the wall to dodge the Chariot each time it
passes. There are two necromancers that will keep reviving the skeletons so take them out then
the skeletons. Get to the end of the path to close the gate on the chariot then nish him off.
After the boss ght, you'll nd Titchy Gren who leads the Brotherhood of Blood as well as sells
pyromancy. You'll need a Token of Spite to get her to talk which can be found in a chest before
The Gutter.

Harvest Valley

After arriving in Harvest Valley, you'll nd Stone Trader Chloanne at the top of the peak. Exhaust
her dialogue to relocate her to Majula (Gathering of Exiles).
Nothing of importance so you can make your way to the second bonre after the gate. From here,
the second set of poison mist contains the Chameleon sorcery. This is its only appearance.
Across the wooden bridge then take the path left to discover the Heirs of the Sun Covenant. Talk
to the altar until it asks you to join for the 'Brilliant Covenant' achievement. The altar will also teach
you the fabled 'Praise the Sun' gesture for Gesture Maestro.
If you have spare poison moss, you can take the further path into Earthen Peak down lower to
meet up with Lucatiel in a room. Exhaust her dialogue to move her to her next location.
Otherwise, go ahead and ght the Covetous Demon. You can shoot the pots inside to drop
undeads and bait him into eating them while you dish out damage.
Earthen Peak

Once in, there isn't any required loot. So continue across the bridge minding the ranged enemies to
parallel bridge. At the end, you'll nd a summon sign for Devotee Scarlet. Head up and you will see
a wind mill and a fog gate with a bonre. Light the windmill on re to drain all poison.
If you didn't talk to Lucatiel before the Covetous Demon due to the poison, the poison is now
drained thus making it much safer to traverse.
Now head up the stairs and head out the door way. You can summon Bashful Ray and break the
wooden fence and head left to nd Laddersmith Gilligan. Pay him 2,000 souls then exhaust his
dialogue to move him in Majula (Gathering of Exiles). He also teaches you 'Prostration' gesture for
Gesture Maestro.
Go back into the doorway and up the ladder. Take the narrow path and up the stairs. You can go
up stairs and get the bonre behind the illusory doors or go ahead and ght the boss. Jester
Thomas summon sign is near the stairs.

Iron Keep - Part 1


In Iron Keep, you'll notice quite a bit of lava. So be prepared for re defenses should you need them.

Go straight across the bridge and open the doors. You will be ambushed by some invaders. To the
right is Magerold of Lanar who leads the Dragon Covenant, but you cannot access it.
In the main room, you'll notice some loot under a flaming bull head. You can no longer take it
without dying, but you do need it later on so place a mental note here. It's the Iron Key.
Head into the next room and out the door. You should be able to see a bridge in mid air and a lever
down straight ahead. Pull the lever in order to lower one side of the bridge and cross the bridge.
If you have not talked to Lucatiel in Black Gulch, this guide hasn't been there yet, then chances are
you won't have a summon sign for her at the end of the bridge. If you need to summon her here,
then skip to the Black Gulch section then return here.
Smelter demon has some pretty strong attacks, but has no real health of its own. The only note is
that you cannot drag out this ght and his re aura does do damage.

Belfry Sol
You're going to need a Pharros Lockstone in order to access Belfry Sol. From the Ironheath Hall bonre,
head into the door way and across the bridge. Head into the room to the left and use the Pharros
Lockstone to reveal a ladder that leads you to the Belfry Sol bonre.

Head up the ladder and should you skip Belfry Luna, you can join the Bell Keepers here and get the
'Clangorous Covenant' achievement.
Overall a very short area, but go in make sure to pull the lever near the towers to ring the bell and
lift the gate.
At the end of the area, you'll nd a chest with the Immolation pyromancy.

Iron Keep - Part 2


You can continue in Iron Keep right after Belfry Sol, or you can start from Ironheath Hall bonre.

The key thing to note here is the Chaos Storm pyromancy. In the second room with the lever that
lowers and raises the platforms, you will notice a chest in the back left. To access this, you'll need
to combine the Smelter Demon armor purchasable from Maughlin the Armorer in Majula, the urns
of water at the very top, and either flash sweat pyromancy or small orange blurrs. Do the urns last
and make sure to clear out the mobs so you have a clear path. Once that's all done, roll through
the urns then drop down twice to the lava path and then run towards the chest. Heal when
necessary.
Once you get that, proceed in the area until you reach the re-breathing bull mechanisms. There is
a ladder to the left in the back that leads to a phantom and another ladder. Climb that for a bonre
and then pull the lever to disable the re.
Manhunter O'harrah's summoning sign is at the bottom of the ladders. Head into the next area and
you'll be at the Old Iron King.
Chances are, your summon is probably going to get wrecked by the Old Iron King, or he gets
knocked off so you're better off learning his attack pattern as they're easy to dodge.
After the ght, head down and light the primal bonre.

Iron Keep Bonre - Light the primal bonre in the Iron Keep.

2 down, 2 to go.

Walkthrough - Black Gulch Primal Bonre [3/4]


The Pit
You will have to revisit this area later on as there are some important items in here once you've
retrieved the Forgotten Key.

It's probably important that you have Laddersmith Gilligan in Majula so you can buy ladders that
makes going down much easier. He sells three ladders: 500 souls, 3,500 souls, and 12,000 souls.
You'll also want the Silvercat Ring so you can drop down without losing too much health. You can
also unequip armor/weapons to lower damages.
To skip Grave of Saints, go down the 12,000 soul ladder and then drop down until you nd the
doorway.
You need Grave of Saints for two reasons, so head down the 3,500 soul ladder or the 500 soul
ladder. Or no ladder if you can survive the fall. The rst doorway you see will lead to Grave of
Saints.
Grave of Saints

Once you step foot in here, you're fair game to be summoned into a world hosted by a member of
the Rat King covenant so be careful.
The only unique loot is the Whisper of Despair hex. Once you get to the bridges, use a Pharros
Lockstone on the spot where a bridge could drop down at. Head across the bridge, and up the
stairs will be the hex spell on a body.
Head to the end of the level with the bonre. Large AoE attacks are extremely useful and you do
need this boss soul to trade for Toxic Mist with Straid.
After ghting the Royal Rat Vanguard, enter the next area and you should see the Rat King on
some bones. Talk to him for the Rat King Covenant and the 'Gnawing Covenant' achievement.

The Gutter

Following the Grave of Saints and dropping down a ton, you'll end up on a bridge with a Crystal
Lizard. Under you are explosive mummies and you can see the Great Heal miracle on the ground
(1 of 2 locations).
Once down, you can go through the tunnels and descend some ladders. At the bottom will be a
chest containing a Token of Spite required for joining the Brotherhood of Blood in the Undead
Purgatory.
Upon entering the Gutter, you'll be in a near pitch black area so you may want to bring a torch with
you to light up all the scones.
Once you reach the second bonre, go back to the area with all the ladders. Go down the ladder
with the pots blocking it. Dropping down will lead you to some pots and then a chest with the
Great Club. Drop down some more for the Dark Fog hex.
From there, climb down. You'll notice some spiky pots. Do not attack them as they're lled with
corrosive acid. Break them from afar with iron arrows, or urns. Drop down and loot the Fragrant
Branch of Yore. Head through the fog gate.
Black Gulch

To the left is the rst bonre. Continue down the path. All these statues you see, they all shoot
poison so you will have to break a majority of them. At the bottom of the slope before you even
encounter the rst poison pool, you can drop down off the cliff and onto a platform leading to a
tunnel.
Inside the tunnel will be Lucatiel provided you kept up with her side mission til now. Exhaust her
dialogue to move her to her nal location in Aldia's Keep as well as make her available to summon
later on in this level.
Go up and drop down. Head to your right and into the cave for Great Magic Weapon sorcery in the
chest.
Go back out and down. You can summon both Bashful Ray and Manhunter O'harrah near the pots
and in between the razorbacks. The corpse near the rst razorback will have the Scraps of Life
hex.
After the second razorback, you can actually drop down once more. The rst drop will lead you to
a stone door that requires the Forgotten Key and has Darkgiver Grandahl behind it for the Pilgrims
of Dark.
From the spot you landed, drop down once more into a cave. This cave will lead to two Forgotten
Giants. Kill them for a Soul of the Giant as well as the Forgotten Key.
Take the cage elevator back up and you'll be in the wider lower part of the level. You will also be
invaded by a pair of woodlands. Don't forget to revisit the locked door to talk to Darkgiver Grandahl
and get your second condition to join the Pilgrims of Dark.
Head straight to the edge and you'll notice a cave with a small ledge path you can walk on. Use a
Fragrant Branch of Yore and proceed to the bonre. Lucatiel's summoning sign will also be next to
the bonre.
Proceed to ght The Rotten behind the giant fog gate. Lucatiel has a high chance of dying here
due to both the Rotten's potent attack and the lava pits so you'll want to dish out damage fast or
summon additional NPCs/players to help.
After that, there is a fairly well hidden cave that leads to a chest. Then the primal bonre
afterwards.
There is also a portal that leads to the rst DLC: Crown of the Sunken King. This will be mentioned
later on.

Gulch Bonre - Light the primal bonre in the Black Gulch.

3 down, 1 to go.

Walkthrough - Brightstone Cove Tseldora Primal Bonre [4/4]


Shaded Woods
You should buy the Ring of Whispers from Sweet Shalquoir. From Majula, there is a woody door that
leads to a building. Take that path.

Outside of the building will be Benhart of Jugo, exhaust his dialogue.


Head inside and use a Fragrant Branch of Yore on Rosabeth of Mela.
After she's back to normal, she will request clothing. Anything works and you only need one. After
that, exhaust her dialogue then go back to Majula to prevent killing her in the following encounter.
(Gathering of Exiles)

Change of Clothes - Give Rosabeth of Mela something to wear

Once you make it back, talk to Benhart again who will give the 'Joy' gesture for Gesture Maestro.
Exhaust his dialogue to progress his sidequest.
Follow the path to the next bonre with three split paths. Take the foggy path.
In the fog, follow the left wall until you reach a ton of broken rubble on the ground. On top of the
rubble you should see some red cloth. It is Vengarl's head.

Reflections on Disembodiment - Inherit equipment from the head of Vengarl.

Exhaust his dialogue to receive his helmet and the achievement.


Talk to him again and learn his 'Decapitate' gesture. How ironic.
After that, again follow the left wall and make a mental note of the ground. Should you get lost,
you want to be going up hill. If you went the right way, you should be seeing the fog dissipate.
In the Shaded Ruins, you will nd a bonre. There is a petried Lion mage near by who holds the
Fang Key required to save Ornifex that's at the bottom of the bigger broken wooden pit.
However, you want to head left into the building with the cursed pots and the ghost warrior. Go
passed them and you should arrive at a sand pit. Equip the Ring of Whispers and talk to the giant
manscorpion named Tark. Once you clear the area boss for Shaded Woods, you pickup the 'Warm-
up' gesture from him. This also lets you summon Tark. Either walk back or go forward if you have
enough Fragrant Branch of Yore.
Head back to the main area and go straight ahead with the barrels. Break the barrels down and
open the chest for the Repair sorcery. This is its only occurrence.
If you want to access Weaponsmith Ornifex, walk over the wooden boards and open the door.
Head over to the buildings, walk passed the building and look for some planks on the ground.
Walk over them to drop down to Darkgiver Grandahl. This is his second position.
Head up the hill to the fog gate. Tark's summoning sign will be here as well.
For the most part, Scorpioness Najka is easy especially while using Tark as bait.
Door of Pharros
In Scholar of the First Sin, this area is no longer required as the door above Gavlan's nal spot is now
automatically opened. However, you still need the Royal Rat Authority's boss soul.

After climbing up the ladder, the corpse ahead has the Twisted Barricade hex.
Once you reach the second bonre, you'll be next to the boss arena. The boss is fairly difculty
depending your build. It's strong against casters but weak against melee builds. Just take out the
smaller rats as soon as possible then concentrate of the giant rat.
Brightstone Cove Tseldora

The most important part of this area is to simply summon Benhart of Jugo whose summoning
sign is in one of the bigger tents.
You'll just need to take Benhart all the way to Prowling Magus & Congregation which is an
extremely easy ght.
After the boss area, walk out the doorway. To your right is a bonre. To your left up the ladder is
Cromwell the Pardoner who you may need for specic miracles or hexes.
You can skip most of the level by rolling down the rock platforms to reach the sand.
Continue through the door and through the next sandy area. Head straight up and into the
building. The only note here is the door on the right has the Great Fireball pyromancy opened by
the Brightstone Key dropped after the next boss.
Manhunter O'harrah's summoning sign is on the left side of this room.
Head through the gate and up the ladder then drop down onto the webs. There are tons of spiders
around this area. At the bottom there is a summoning sign for Ashen Knight Boyd behind a pillar.
Only note about Duke's Dear Freja is that you can only attack one of her two faces. Also after the
boss ght, be sure to examine the red glowing cloud near the ledge to embrace the Great Soul.
Next room you can kill the Duke for a Fragrant Branch of Yore and the Brightstone Key.
Continue and light the primal bonre.

Brightstone Bonre - Light the primal bonre in Brightstone Cove Tseldora.

4/4 Done. Shrine of Winter activated.

Walkthrough - Ashen Mist Heart


Drangleic Castle
From the Shaded Ruins crossroad bonre, take the path that's opposite of the fog. It'll lead you to the
Shrine of Winter. Simply go forward and you'll end up at Drangleic Castle.

At the gates, you need to kill enemies near the two statues to sacrice their souls to animate the
statues. To the far left of the gate is the Great Combustion pyromancy in a chest.
Once inside, you will nd Chancellor Wellager midway up the stairs. Exhaust his dialogue and learn
the 'This One's Me' gesture for Gesture Maestro.
In the King's Gate bonre room, you'll notice tons of stone statues and 6 doors. The only two
doors you need to worry about are the farthest door on the left and the closest door on the right.
Farthest door on the left leads to the third and nal location of Pilgrims of Dark. He should allow
you to join now and obtain the 'Abysmal Covenant' achievement. There's also a bonre down here.
Behind the door closest on the right, allows you to progress the area. Inside the room you will nd
the Frozen Flower which is required to access the Ivory King DLC.
Continue through the level until you reach the throne room with Nashandra. Exhaust her dialogue
and proceed to the boss room with the Twin Dragonriders. Easy ght.
After the Twin Dragonriders, you'll be at Central Drangleic and you should see Benhart of Jugo
sitting at the wall. Exhaust his dialogue to progress his sidequest.
Go up the ladder and proceed through the door with the statues inside. The statues were removed
because it was too hard apparently, so go through the next door and lure one of the headless
manikin opponents into the previous room and kill him off near the statue to activate the elevator.
Soul Greatsword sorcery located inside the chest. Unique spawn.
Proceed to the next area with the foyer. One of the chests on the balconies is a mimic, the other is
the Firestorm pyromancy; not unique.
Once the elevator is activated, return to the Central Drangleic bonre and the elevator should have
gone down. Take it up. inside you'll nd the Key to King's Passage and the Strong Magic Shield
sorcery in the chests.
Go back down and go through King's Passage. Benhart's summoning sign is on the left right
before the boss gate. As for the Looking Glass Knight, his shield repels all projectile attacks and
can also summon an npc or player to help him.

Looking Glass Knight - Defeat Looking Glass Knight

After the ght, they merged the two chests into one. Open the remaining chest to receive Soul Bolt
sorcery and then head down the elevator. Unique spawn.

Shrine of Amana

After the second bonre, you'll encounter an Ogre. Behind the Ogre is a chest containing Sunlight
Blade. This is not unique, sold by Straid after the Undead Crypt.
After the third hut, inside the water is Fire Tempest pyromancy. While this isn't a unique spawn, it
is by far the easiest method to obtain it. There is a chest you have to navigate to that's after the
hut and towards the right.
After the third bonre and the cave with the
corrosive mists, you'll encounter a circular arena
with pillars. You will nd the Homing Crystal
Soulmass sorcery on a corpse near a broken
pillar.
Continue on until you reach the boss.

Undead Crypt

Advance until you see someone asking you to not produce light, and do not produce light. Walk in
and head to your right to nd Grave Warden Agdayne. Exhausting his dialogue gives access to his
shop, the 'Have Mercy' gesture, and his summon sign later on. His rarest spell is the Warmth
pyromancy followed by the Soul Spear sorcery.
Continue in the level until you reach the second bonre. Destroy the grave looking statues to
prevent pyromancers from spawning.
After the hallway with the two greatshield enemies, you'll drop down into a trap. The path you want
to go has a line down the middle of the path. There are illusory walls with a Pharros contraption,
use it to nd the Pharros door with the Great Lightning Spear miracle inside; not unique.
Continue on and pull the lever to unlock the shortcut. Proceed to the boss gate.
Grave Warden Agdayne's summoning sign is located to the left before the stairs to the boss gate.
After the boss ght, you can actually still ght King Vendrick and he still is weak during the rst
encounter. However, you need to deal bleed damage or use corrosive acids to trigger the boss
ght; otherwise, he ignores you. Pick up the King's Ring on the corpse.

King's Ring - Acquire the King's Ring


This will give you the ability to open all King's Gate.

Aldia's Keep
You'll have to go through the King's Gate in Shaded Woods at the fork bonre, opposite path of the fog
path.

Lucatiel's ending is here. MAKE SURE NOT TO TALK TO HER UNLESS YOU'VE COMPLETED HER
SIDE QUEST. If she is here, then you've completed the dialogue portion of the side quest. However,
in order to inherit her equips, you must have summoned her at least 3 threes with her surviving
each encounter. See 'Lucatiel' section for more details.
Enter Aldia's Keep and the dragon will not automatically hostile. In Scholar of the First Sin, he will
activate upon lighting up all four scones throughout the area and defeating each red phantom that
spawns as a result. The dragon also holds Aldia's Key now as well. Not required.
Quick note: Do not pull the lever under the staircase.
If you go straight and to the right, you will nd Royal Sorcerer Navlaan. If you are human, he tells
you to go away. If you are hollowed, he will ask you to kill various NPCs in his stead. This is
required, see the Clean-up section of the walkthrough. Recommended to do later in the game.
On the top floor on the right, a chest contains the Great Magic Barrier miracle. Not a unique
spawn. Sold by Chancellor Wellager.
Proceed to the next area with the gates. On the left you will nd a door. Enter and go down. A
bonre is hidden midway down the stairs on the left. Inside the corrosive pit, you will nd the Soul
Geyser sorcery. After dispatching the dogs inside, unequip your equips and loot. This is a unique
spawn.
Continue on the level. There are a few ambushing ogres through walls so be careful. The doors on
the right are accessed with Aldia's Key.
There are no summons for the Guardian Dragon. His attacks are simple, dodge his re and attack
when he's down.

Dragon Aerie/Dragon Shrine

Speak with Emerald Herald to receive the Aged Feather.


Scholar of the First Sin already has the ladder knocked down at its only bonre and you are free to
skip this area by going up the ladder and crossing the slide to the end and enter Dragon Shrine
after crossing the bridge
Once you head up, pass the rst Old Knight and at the second Old Knight, take the path to the left
and go up stairs. Cross the bridge towards the tower and then drop down on the side. You'll know
you took the right path if Dragonfang Villard invades you. Head up the spiral staircase and you can
loot the Petried Egg. Return to Magerold of Lanar in Iron Keep to join the Dragon Remnants
covenant.
Drop down on the ledge and look to your right for the Crystal Magic Weapon sorcery in a chest.
Proceed to the end of the area and talk to the Ancient Dragon for the Ashen Mist Heart.
Ancient Dragon - Acquire Ashen Mist Heart

Walkthrough - Finale
Now that you have the Ashen Mist Heart, we're going to take out Vendrick before reaching the end of
the game.

Black Gulch Revisited

This area depends if you've already taken out the Elite Giants at the bottom of Black Gulch who
holds both Forgotten Key and Soul of a Giant.
If you have, ignore this portion.
If you haven't make your way from the second bonre in Black Gulch and drop down. Drop down
again into a tunnel and head through to nd two Elite Giants. Dispatch of them for the Forgotten
Key and the rst Soul of a Giant.
You can go in a loop and open the door with the forgotten key if you'd like to talk to Darkgiver
Grandahl for Pilgrims of Dark covenant.

Memory of Orro

The rst memory we're visiting is the area where you should have fought the Pursuer boss with
the bird's nest.
Speak to Benhart of Jugo here and exhaust his dialogue.
Enter the memory of the giant nearby to enter Memory of Orro. Timelimit is 5 minutes.
Once inside, you'll nd Benhart of Jugo sitting on the ground before the stairs. This is his nal
location, you can come by later when you've gained your third summon if you haven't already.
Exhausting his dialogue enables you to summon him for Memory of Jeigh.
There are no items related to achievements in here so you can run to the end and pick-up the Soul
of a Giant from the Giant's Corpse.
Memory of Jeigh

It's preferred to do Memory of Jeigh before doing Memory of Vammar so you do not have to revisit
Memory of Vammar for Captain Drummond's inheritance.
Head to the Cardinal Tower Bonre and go down the ladder. Cross the bridge, open the door with
the Soldier's Key then open the King's Gate with the King's Ring.
You can exclusively summon Benhart of Jugo or Captain Drummond provided you exhausted their
dialogues in their respective locations inside memories. For achievement purposes, we'd prefer
Benhart. You have 5 minutes for this area.
The entire level is just a bridge, you can run across the bridge and wait until the head starts rolling
as it'll do immense damage to Benhart as well as the bombardments. Rush across to the end to
encounter the Giant Lord. While the Giant Lord is easy, you are on a time limit and Benhart
could've sustained immense damage early on so dispatch quickly. He'll drop the Soul of a Giant.
Memory of Vammar

The giant is where you rst encountered Pate but on the otherside of the wall, not inside the trap.
Once in before you encounter some closed doors, Captain Drummond is on the ground. Exhaust
his dialogue and learn the 'Hurrah' gesture, the nal gesture for 'Gesture Maestro'. If you also
followed this guide, then you will also receive 'Holder of the Fort'.
Holder of the Fort - Inherit Captain Drummond's equipment

The only requirement is to have defeated the Giant Lord, so if you followed this guide you'll
get it. If not, revisit Drummond after you've done so.
Gesture Maestro - Learn all gesture

If you missed a gesture, you can visit the Gesture Maestro section to compare which one
you missed as well as gure out how you obtain it.

There is also nothing required here so you can get to the end to examine the Giant's corpse to
obtain the Soul of a Giant.

Ancient Dragon

If you revisit the boss room where you fought The Duke's Dear Freja, you can enter the petried
dragon's memory and obtain the Ancient Dragon's Soul which aptly describes the Ancient Dragon
in Dragon Shrine.
If you go to Dragon Shrine and kill the Ancient Dragon, he drops the fth and nal Soul of a Giant.
You do not need it, but you can.

King Vendrick

The whole purpose of collecting all those Soul of a Giant was to lower Vendrick's defenses.
Vendrick's default defense is 32x and each Soul of a Giant will decrease it by a multiple of 2. So
one Soul of a Giant lowers it to 16x, another to 8x, then 4x, then 2x, then nally to 1x.
Vendrick is fairly easy, just hug the leg opposite of his wielding hand.
First moveset is when he swings vertically down. If the second swing comes in succession, he will
not swing horizontally afterwards. If there is a pause between the two vertical swings, then he will
swing vertically.
Second moveset is when he starts with a horizontal swing. If he pauses too long, he will not swing
again.
Do not stand too far behind him, try to stand to his side that he's always rotating towards you until
you bait him to attack. If you do, he'll jump backwards.

Vendrick - Defeat Vendrick

Throne of Want

Now that Vendrick is gone, we can proceed to the nale. Head to King's Gate bonre in Drangleic
Castle. Open the King's Gate and head to the end.
You will be able to summon Benhart here if you need him for his sidequest.
Depending which attempt this is, you will have 3 boss ghts in succession with 4 bosses.
First ght is against the Throne Defender and Throne Watcher. The only thing I'll note here is that
you'll have to kill them in succession; otherwise, the other will get back up. Should you have
Benhart summoned, he will disappear after this.
Against Nashandra, swing at the curse mist to destroy them, otherwise easy ght.
Against Aldia, just be careful of where he warps, it'll glow red with re. Attack him when he's not
engulfed in flames as his defenses are lowered then.

The Heir - See the Ending

It'll unlock once you complete the credits.

Walkthrough - DLC
The sole purpose of attempting the DLC in terms of achievements is to obtain the additional spells now
required for Mastery.

Crown of the Sunken King


To enter the Sunken King DLC, you will need the Dragon Talon key item. Buy Laddersmith Gilligan's
12,000 soul ladder and climb down that ladder then up the metal ladder. Open the door and inside one
of the chest will be the Dragon Talon. DLC entrance is after Black Gulch primal bonre.

Before you reach the second bonre where you lift a ton of lifts at range, you will notice some
statues with red eyes. Break them then shoot at the lift contraption behind it. You'll be able to
cross into the cave with a tree that repairs equips for free. A corpse nearby will contain the
Promised Walk of Peace hex.
Before the bridge where the dragon crosses and burns the two enemies, instead of crossing the
bridge, go straight on the ledge behind the pots to nd the Focus Souls sorcery.
Inside Dragon Sanctum, you'll drop down to an area with spikes and a wheel contraption. You will
need iron arrows as the switch is behind the wheel so you have to reposition yourself three times
to hit the switch. Inside the contraption is the Denial miracle.
After you've obtained the Eternal Sanctum Key, go back to the beginning of Dragon Sanctum and
open the door. Go up the ladder and cross the bridge and head to the nal bonre of Shulva.
Activate the elevator and go down. On the way down or up, you can get off midway where there
are chests. Inside the chest will be the Dark Greatsword hex. You can go around if you get off on
the wrong side.
Crown of the Old Iron King
Note: In order to ght Sir Alonne, you will need the Ashen Mist Heart to enter the memory.
To enter the Old Iron King DLC, you need the Heavy Iron Key. First off you need the Iron Key which is the
early loot under the re-breathing bull statue in the rst area of Iron Keep. From there, go to where you
fought the Last Giant and you can now open the door. inside head straight ahead to the lizard near the
gap. The corpse holds the Heavy Iron Key. DLC entrance is after the Iron Keep primal bonre.

After ascending the stairs, you'll nd 6 smelter wedges on a body. Now this is a warning: I do not
know how Dark Souls II handles drops, but they tend to disappear if you don't loot an item. If the
Souls the Ashen Idol drops are drops instead of corpse loot, then that means dying twice would
make it disappear. So clear the area before looting to be safe.
Cross the chain link and light the rst bonre. You will meet your rst Ashen Idol. It's
recommended that you do not destroy this Ashen Idol just yet.
Continue in the level and you'll enter a corridor with the second Ashen Idol. You may destroy this
one. This is your 1st soul.
After dropping down a few ladders, you'll enter a room with an Iron Warrior as well as some Ashen
Warriors with an Ashen Idol in the back. Drop down head to your right into a separate room to nd
the 'Dance of Fire' pyromancy. You may destroy this Ashen Idol. This is your 2nd soul.
Proceed in the level where you end up outside again. You will see a tower to the left with a set of
stairs leading down after going down a ladder. The stairs leads to an Ashen Idol but leave it for
later.
Prior to getting the scepter, you'll climb down a ladder and be in a room with a bunch of doors.
Behind one of the doors is the Recollection hex on a corpse. You will be invaded as you go down
the ladder.
Head through the doorway to the Foyer bonre and proceed until you get the Scepter to activate
the elevators. Now you can head to the boss and use the 4 remaining Smelter wedges you have on
the 4 Ashen Idols surrounding the boss. If you don't disable them, they will heal the Fume Knight.
This is the 3rd to 6th soul.
You can summon two NPCs for the Fume Knight. After you defeat him, he will give you the 12th
piece of the Soul of Nadalia. This would be your 7th soul.
First off you'll need extra Smelter Wedges. From the Foyer bonre, head up the lift and take the
right. You'll be led into a curved hallway with re breathing bull heads. Run through it and go up
stairs. At the end of the hall is a chest with 4 smelter wedges.
From the Foyer Bonre, the door near the Scepter placement has an Ashen Idol inside. Go straight
in and to your left. Then the room on the right has the Fire Snake pyromancy. This is your 8th soul.
From the Foyer Bonre, go up the lift once, get off and head left and take that lift up. There will be
an Ashen Idol immediately in front of you as you get invaded by Prowlers. This is your 9th soul.
Continuing the path from the previous point, you'll nd an armor glowing in red (only if you have
the crown after the Fume Knight) and a bonre. Examine the armor to ght Sir Alonne to obtain
the 11th and nal Smelter Wedge.
Revisit the rst bonre and destroy the Ashen Idol. This is your 10th soul.
From the second bonre, head forward and the missing gap can be crossed with the elevator now.
Inside the doorway will be an Iron Warrior and the Ashen idol behind the 3rd door from the left.
This is your 11th soul.
From the Foyer bonre, head backwards and go down the stairs and across the chain link. There is
an Ashen Idol near the bottom of the tower. This is your 12th soul and nal soul.
Upon having the 12th soul, you receive the true soul and can trade with Straid for Outcry for 45,000
souls.

Crown of the Ivory King


In order to enter the Ivory King DLC, you need the Frozen Flower. Should you not have it already by
following the guide, it's in Drangleic Castle after the King's Gate bonre. It's behind the rst gate on the
right on a corpse. DLC entrance is at Shrine of Winter.

Mental Note: Once you've entered the rst building, go downstairs and there is a doorway to the
right. The passage is blocked by a elevator with cofns. Soul Flash is in the chest on the other
side.
After the bonre where you drop down, you'll head up the stairs and into the next area. You can
actually go towards the upper snow area which leads back to the fountain area. Take the snow
ledge right and it'll lead you back to the area you were just except on top with a corpse loot. This is
the Dark Dance hex.
Continue in the level until you have to pull a lever to open a gate. One of these gateways has no
door and you can go in and pull a lever thus raising the elevator with cofns you saw earlier.
Once you're on the front balcony where you can see the rst bonre, go to the tower that's closest
to the beginning bridge. If you look up, you can see a doorway. There is an invisible ladder that you
can use that leads to the Splintering Lightning Spear miracle. It becomes visible if you have the
Eye of the Priestess.
Return to the rst bonre and run to the rst bonre and get the Soul Flash sorcery and thus
completing your DLC journey for spells.

Walkthrough - Clean-Up
Selfless Giver -
Max-out devotion to covenant.

There are two covenants that you must max out to get 100% in Dark Souls which are the
Pilgrims of Dark covenant and the Heirs of the Sun. The easiest covenant to complete is Way of the
Blue, but it's not required overall for 100% achievements.

Heirs of the Sun


- You need 30 sunlight medals in order to max out the Heirs of the Sun as well as pick up the Sunlight
Spear miracle. Unique occurence.
- Sunlight medals can be obtained by defeating bosses either as a member of the Heirs of the Sun or
by summoning a player who is a member of the Heirs of the Sun.
- Sunlight medals are dropped by Falconer Knights located in Things Betwixt (NG+) as well as the
Mounted Overseer in Harvest Valley. (The guys who launch dark magic balls at you).

Pilgrims of the Dark


- You have to complete Pilgrims of the Dark in order to obtain the Climax hex as it is a unique
occurrence in the game.
- To max out the covenant, you have to complete all 3 Abyss as well as the Darklurker boss. The rst
attempt at an abyss is free; every subsequent attempt costs a human efgy.
- To join, you must have spoken to Grandahl at all 3 locations rst.
- Location 1: Behind Forgotten Door in Black Gulch
From the second bonre, head backwards to the razorbacks and drop down off the cliff onto a ledge.
Go in and talk to Darkgiver Grandahl. Join if necessary. Enter the abyss, light the torch, defeat all
enemies and drop into the abyss.
- Location 2: In a pit at the end of Shaded Woods
From the Shaded Ruins bonre, you can run passed all the ghosts without aggroing them so just run
straight up the pit and turn right until you get to the bottom of the hill leading to Najka. Head straight
and there is a wooden plank straight ahead. Walking on it breaks and you'll fall right next to Darkgiver
Grandahl. Complete the Abyss.
- Location 3: Drangleic Castle third bonre
From the King's Gate bonre in Drangleic Castle, the far left soul door in the room with statues has a
Ruin Sentinel and a fragile flooring where you can drop down to the third bonre and Darkgiver
Grandahl. Complete the Abyss.
- Darklurker will appear right after you complete the third abyss and he is a boss ght. If you fail to
defeat him, you have to go through an entire abyss and then ght him again. Personally, I found the
Abyss in Shaded Woods to be the easiest for me.
- After you've defeated Darklurker, speak to Darkgiver Grandahl and he'll give you Resonant Soul, Great
Resonant Soul, and Climax hexes in their respective covenant rank of 1, 2, 3.

Curious Map - Light all the flames on the map in Majula.

You should already have Cale relocated to Majula and at this point in the walkthrough,
you've already beat the game and thus speaking to Cale should get his helmet and the
achievement.

Supreme Weapon - Reinforce a weapon to its limits.

All you need to do is get a regular type weapon to +10. You can infuse the weapon if you
like as it plays no part in influence the amount of materials you need. If a weapon requires
twinkling titanite, then you'll have to nd a different item to use.

Garrolous Miser - Inherit Laddersmith Gilligan's equipment

If you haven't gotten this, you can head to Majula and speak with Gilligan next to the pit.
Purchase his 12,000 soul ladder then exhaust his dialogue to receive the Melu Scimitar and
this achievement.

Walkthrough - Spells
Shop Spells
I essentially pointed out all spell locations you could get for free while you progressed through the
stages, but now we need to cover the rest and some that required revisiting. We'll go over the
purchases rst.

Licia of Lindelt

Heal for 1500 souls


Med Heal for 3000 souls
Great Heal Excerpt for 4500 souls
Replenishment for 3000 souls
Resplendent Life for 4500 souls
Caressing Prayer for 2000 souls
Force for 1800 souls
Lightning Spear for 6000 souls
Homeward for 2400 souls
Guidance for 3700 souls
Carhillion of the Fold
Soul Arrow for 1500 souls
Great Soul Arrow for 3000 souls
Heavy Soul Arrow for 2000 souls
Great Heavy Soul Arrow for 4500 souls
Shockwave for 1800 souls
Soul Spear Barrage for 2600 souls
Magic Weapon for 2000 souls
Yearn for 3000 souls
Rosabeth of Mela

Fireball for 1200 souls


Fire Orb for 3400 souls
Combustion for 1500 souls
Poison Mist for 3400 souls
Flash Sweat for 2300 souls
Iron Flesh for 3500 souls

Blue Sentinel Targray

Emit Force for 4200 souls


Heavenly Thunder for 3300 souls

Stone Trader Chloanne

Soul Appease for 8800 souls


Dead Again for 4000 souls

Straid of Olaphis

Homing Soul Arrow for 6500 souls


Strong Magic Shield for 6300 souls
Cast Light for 3000 souls
Unveil for 2200 souls
Sunlight Blade (after Undead Crypt) for 12,400 souls
Great Lightning Spear (after Undead Crypt) for 13,000 souls
Dark Orb for 600 souls
Dark Hail for 1500 souls
Dark Fog for 5200 souls
Afnity for 11,500 souls

Titchy Gren

Firestorm for 4500 souls


Great Combustion for 4800 souls
Fire Whip for 3800 souls
Magerold of Lanar

Fall Control for 4800 souls


Dark Hail for 1500 souls
Dark Storm for 4700 souls

Cromwell the Pardoner

Scraps of Life for 2200 souls


Great Heal for 8000 souls
Emit Force for 4200 souls
Heavenly Thunder for 3300 souls
Perseverance for 3500 souls
Felken the Outcast

Magic Barrier for 2700 souls


Dark Orb for 600 souls
Dark Weapon for 2700 souls
Resonant Soul for 1100 souls
Great Resonant Soul for 3400 souls
Resonant Flesh for 3400 souls
Resonant Weapon for 4000 souls

Weaponsmith Ornifex

Homing Soul Arrow for 6500 souls


Homing Soulmass for 6000 souls
Fall Control for 4800 souls
Chancellor Wellager

Great Magic Barrier for 9300 souls


Wrath of the Gods for 8200 souls (NG++)
Bountiful Sunlight for 11,000 souls (NG++)
Great Chaos Fireball (NG++)
Grave Warden Agdayne

Soul Spear for 12,000 souls


Soul Vortex for 10,400 souls
Soul Appease for 8,800 souls
Warmth for 5,200 souls

Darkgiver Grandahl

Cast Light for 3000 souls


Dark Orb for 600 souls
Dark Hail for 1500 souls
Darkstorm for 4700 souls
Profound Still for 13,000 souls
Royal Sorcerer Navlaan

Great Magic Weapon for 6000 souls


Strong Magic Shield for 6300 souls

Boss Soul Trading


List excludes NG+ souls and DLC souls. Those are in their respective sections.

Toxic Mist: Royal Rat Vanguard Soul (Grave of Saints)


Acid Surge: Royal Rat Authority Soul (Door of Pharros)
Sacred Oath: Soul of Velstadt (Undead Crypt)
Soul Shower: Scorpioness Najka Soul (Shaded Woods)
Heavy Homing Soul Arrow: Ruin Sentinel Soul (Lost Bastille)
Lifedrain Patch: Darklurker Soul (Pilgrims of Dark)
Repel: Giant Lord Soul (Memory of Jeigh)

Other Spells

Head to Aldia's Keep as a hollow and speak with Royal Sorcerer Navlaan under the staircase who
will ask you to assassinate specic NPCs in his stead proving so by showing specic items. This
guide will tell you how to do so without killing anyone.
1. Buy the Ladder Miniature from Gilligan's shop; receive Dispelling Ring
2. Complete Curious Map for Cale's Helmet; receive Simpleton's Spice
3. With 20 faith, speak with Felken for Sunset Staff; receive Forbidden Sun pyromancy
4. You already have the Aged Feather; receive Unleash Magic sorcery
Revisit the Pit in Majula, climb down ladder closest to Sweet Shalquoir. Climb up the ladder next to
it and open the door with the Forgotten Key. Inside you will nd Great Lightning Spear miracle.
After buying all the miracles you need from Licia of Lindelt, invade her using the Cracked Eye Orb.
Once you defeat her you will receive Soothing Sunlight miracle.
As a member of the Bell Keeper, you'll have to get to Rank 2 for Hidden Weapon sorcery which
consists of defeating 30 red phantoms or hosts. You can do it online, or offline. For offline go to
Belfry Sol and go up the ladder. If you go to the tower, at the bottom of the rst tower there's a
chance of a Mad Warrior spawning. Aged Feather or Homeward Bone recommended to reset
spawns. Memory trick no longer works so you have to check every time. Talk to the Dwarf see if
you ranked up.

Walkthrough - NG+ and NG++


Before we begin, I'll quickly cover which key items are reset or not reset upon entering NG+ and further.

Fragrant Branch of Yore will be removed from inventory.


All keys will be removed from inventory.
Aged Feather will not be removed from inventory.
Estus Flask upgrades will not be removed.
Soapstones will not be removed.
King's Ring will be removed from inventory.
Ashen Mist Heart will be removed from inventory.

NG+
To enter NG+ and further, you must return to the Far Fire bonre in Majula. Rest at the bonre and
select to begin a new journey to Drangleic.

Defeat Last Giant (buy Fragrant Branch of Yore from Merchant Hag Melentia)
Defeat Pursuer at Forest of Fallen Giants
Defeat Ruin Sentinels accessed through bird's nest (requires Branch) at Lost Bastille
Defeat The Lost Sinner [1/4] (loot Branch of Yore from chest afterwards)
Defeat Dragonrider at Heide's Tower of Flame and move Licia of Lindelt to Majula
Defeat Skeleton Lords in Huntsman's Copse
Defeat Covetous Demon in Harvest Valley/Earthen Peak
Defeat Mytha, the Baneful Queen in Earthen Peak and move Laddersmith Gilligan to Majula.
Buy Gilligan's 12,000 soul ladder, climb down and roll down to the Gutter and move to Black Gulch
while picking up the Fragrant Branch of Yore at the beginning of Black Gulch. [2/4]
Free Rosabeth and defeat Scorpionness Najka in Shaded Woods.
Defeat Prowling Magnus and Congregation in Brightstone Cove Tseldora.
Defeat The Duke's Dear Freja in Brightstone Cove Tseldora. Kill the duke for Fragrant Branch of
Yore.[3/4]
Defeat Smelter Demon in Iron Keep.
Defeat Old Iron King in Iron Keep. Loot Fragrant Branch of Yore. [4/4]
Free Straid in his cell and trade all four Old souls (NG+ of each Great Soul) for their respective
spells.
The Rotten drops the Old Dead One's Soul which trades for the Numbness Hex for 10,000 souls.
Bonre Ascetics can be used to obtain earlier at Black Gulch's second bonre. This is the nal Hex
of the game and you should unlock Master of Hexes. Soul relates to Gravelord Nito.
The Duke's Dear Freja drops the Old Paledrake Soul which trades for Crystal Soul Spear for 10,000
souls. Bonre Ascetics can be used on the third bonre in Brightstone Cove Tseldora. This is the
nal sorcery of the game and you should unlock Master of Sorcery. Soul relates to Seath the
Scaleless.
The Lost Sinner drops the Old Witch Soul which trades for the Flame Weapon pyromancy for 5,000
souls. Soul relates to the Bed of Chaos, or the Witch of Izalith.
The Old Iron King drops the Old King Soul which trades for the Binding Bolt miracle for 5,000
souls. While this should align with the nal king of Dark Souls, 4 Kings, it could refer to Gwyn.
Defeat the Twin Dragonriders and Looking Glass Knight at Drangleic Castle.
Defeat the Demon of Song in Shrine of Amana.
Defeat Velstadt, the Royal Aegis in Undead Crypt and pick up the King's Ring.
Defeat Guardian Dragon in Aldia's Keep.
Obtain Ashen Mist Heart in Dragon Shrine.
Defeat Giant Lord in Memory of Jeigh. Other memories not required.
Defeat Throne Defender, Throne Watcher, Nashandra, and Aldia in Throne of Want.

NG++

Defeat Last Giant (buy Fragrant Branch of Yore from Merchant Hag Melentia)
Defeat Pursuer at Forest of Fallen Giants
Defeat Ruin Sentinels accessed through bird's nest (requires Branch) at Lost Bastille
Defeat The Lost Sinner [1/4] (loot Branch of Yore from chest afterwards)
Defeat Dragonrider at Heide's Tower of Flame and move Licia of Lindelt to Majula
Defeat Skeleton Lords in Huntsman's Copse
Defeat Covetous Demon in Harvest Valley/Earthen Peak
Defeat Mytha, the Baneful Queen in Earthen Peak and move Laddersmith Gilligan to Majula.
Buy Gilligan's 12,000 soul ladder, climb down and roll down to the Gutter and move to Black Gulch
while picking up the Fragrant Branch of Yore at the beginning of Black Gulch. [2/4]
Free Rosabeth and defeat Scorpionness Najka in Shaded Woods.
Defeat Prowling Magnus and Congregation in Brightstone Cove Tseldora.
Defeat The Duke's Dear Freja in Brightstone Cove Tseldora. Kill the duke for Fragrant Branch of
Yore.[3/4]
Defeat Smelter Demon in Iron Keep.
Defeat Old Iron King in Iron Keep. Loot Fragrant Branch of Yore. [4/4]
Go to Drangleic Castle, exhaust Chancellor Wellager's dialogue. He now sells Wrath of the Gods,
Great Chaos Fireball and Bountiful Sunlight. The nal two spells of the game as you should unlock
both Master of Miracles and Master of Pyromancy.

The Dark Soul - Earn all achievements.

Congratulations!
Covenants
All covenant achievements only ask you to get the dialogue to ask you to join a covenant. You do NOT
need to join it and abandon your current covenant. It will unlock prior to then. Covenants will be listed
in a logical order which you can access them.

Covenant of the Meek - Discover the covenant of the meek


Name: Way of the Blue
NPC: Crestfallen Saulden
Location: Majula Monument
Rank Condition Reward

0 Join Blue Seal

1 Defeat 1 Invading Phantom Bloodbite Ring

2 Defeat 5 Invading Phantoms Hush Sorcery Spell

3 Defeat 10 Invading Phantoms Blue Tearstone Ring

A man is sitting at the top of the steps named Crestfallen Saulden. Talk to him and exhaust his
dialogue before requesting to join his covenant.

Covenant of the Fittest - Discover the covenant of the ttest


Name: Company of Champions
NPC: Victor's Stone
Location: Majula
Rank Condition Reward

0 Join Champion's Tablet

1 Offer 10 Awestones Great Magic Weapon

2 Offer 25 Awestones First Dragon Ring

3 Offer 50 Awestones Vanquisher's Seal

From the Majula monument, if you peer over the to the left, you'll notice a cliff path next to the path that
leads to Heide's Tower of Flame. At the end of that cliff is a corpse and an item as well as the Victor's
Stone.

Protector Covenant - Discover the covenant of the protectors


Name: Blue Sentinels
NPC: Blue Sentinel Targray
Location: Cathedral of Blue
Rank Condition Reward

0 Join with Token of Fidelity Guardian's Seal

1 50 Victories Spirit Tree Shield

2 150 Victories Wrath of the Gods

3 500 Victories Bountiful Sunlight, Targray's Set


Blue Sentinel Targray is on the balcony right after you defeat the Old Dragonrider. You must have a
Token of Fidelity in order to trigger dialogue with him. One can be obtained through co-op or a corpse
loot next to the Bridge Approach bonre in Huntsman's Corpse.

Gnawing Covenant - Discover the covenant of rodents


Name: Rat King Covenant
NPC: The Rat King
Location: Grave of Saints/Door of Pharros
Rank Condition Reward

0 Join Crest of the Rat

1 Offer 10 Rat Tails 10 Small Smooth & Silky Stone

2 Offer 20 Rat Tails 10 Smooth & Silky Stone

3 Offer 35 Rat Tails Slumbering Dragoncrest Ring

The Rat King appears in both the Grave of Saints and Door of Pharros right after each boss. So be
careful not to attack him. This also means you have to defeat at least one of the bosses.

Clangorous Covenant - Discover the clangorous covenant


Name: Bell Keepers
NPC: Dwarf
Location: Belfry Luna/Belfry Sol
Rank Condition Reward

0 Join Bell Keeper's Seal, 5 Rusted Coins

1 Defeat 10 Trespassers Titanite Slab

2 Defeat 30 Trespassers Hidden Weapon Sorcery

3 Defeat 100 Trespassers Bell Keeper Set

The dwarf sits at the start of each Belfry zone on a cabinet.

Sanguinary Covenant - Discover the covenant of the bloodthirsty


Name: Brotherhood of Blood
NPC: Titchy Gren
Location: Undead Purgatory
Rank Condition Reward

0 Join with Token of Spite Crest of Blood

1 50 Rank Points Curved Twinblade

2 150 Rank Points Crescent Sickle

3 500 Rank Points Great Chaos Fireball Pyromancy, Gren Set

After ghting the Executioner's Chariot, you can proceed upstairs to Titchy Gren. There is a bonre here
so you can easily access Titchy Gren and join should you not have a Token of Spite. One is right before
the Gutter. The rank points are net points; lose -1, win +1.

Brilliant Covenant - Discover a most brilliant covenant


Name: Heirs of the Sun
NPC: The Sun
Location: Harvest Valley
Rank Condition Reward

0 Join Sun Seal

1 Offer 10 Sunlight Medals Sunlight Parma

2 Offer 20 Sunlight Medals Sun Sword

3 Offer 30 Sunlight Medals Sunlight Spear Miracle

After the Mines bonre, proceed in the area until you're met with another set of poison mist pits. The
path on the other side leads to an altar with the covenant. Sunlight medals can be obtained by
completing bosses in Co-op as a member. Also dropped by Dark Magic Giants and Falconer Knights.

Abysmal Covenant - Discover the abysmal covenant


Name: Pilgrims of Dark
NPC: Darkgiver Grandahl
Location: Shaded Woods/Black Gulch/Drangleic Castle
Rank Condition Reward

0 Join Abyss Seal

1 Clear 1 Abyss Dungeon Resonant Soul Hex

2 Clear All 3 Abyss Dungeon Great Resonant Soul Hex

3 Defeat Darklurker Climax Hex, Xanthous Set

In order to join, you must nd him in all three locations.


Shaded Woods: Before the stone buildings before the hill to Najka, there is some wooden planks on the
ground (not the one near the ghosts, further down), walk on them to fall down onto Darkgiver Grandahl.
Black Gulch: Using the Forgotten Key, from the second bonre, you can see a platform under the edge
of the cliff. Drop down and enter the stone doorway.
Drangelic Castle: From the King's Gate bonre, there are 6 gates to open. The furthest gate on the left
has a fragile floor that leads you to the third bonre and Darkgiver Grandahl.

Covenant of Ancients - Discover an ancient covenant


Name: Dragon Remnants
NPC: Magerold of Lanar
Location: Iron Keep
Rank Condition Reward

0 Join with Petried Egg Dragon Eye, Ancient Dragon Seal

1 Offer 10 Dragon Scales Dragon Head Stone

2 Offer 20 Dragon Scales Dragon Torso Stone

3 Offer 30 Dragon Scales Black Dragon Greatsword

After obtaining the Petried Egg in Dragon Shrine, head back to Magerold of Lanar in Iron Keep
(merchant). He will let you join.
Curious Map
Curious Map - Light all the flames on the map in Majula.

In Forest of Fallen Giants, after climbing down the ladder from the Cardinal Tower bonre, go through
the fog gate and you'll nd yourself on a giant tree root. Drop down and progress to the cave. At the top
of the cave will be Cartographer Cale. Exhaust his dialogue for the House Key. Return to the Majula
Mansion, open the house then go to the basement and clear out the skeleton that's down there. 1
Skeleton spawns per bonre intensity at the Far Fire. After that, go back to Cale and relocate him to
Majula.

This achievement pretty much asks you to nish the game. Each number corresponds to a flame on
the map. I defeated Nashandra and Aldia at the same time on all instances of my game so I do not
know whether the requirement for the nal flame switched to Aldia or remains at Nashandra.
1. Defeat the Last Giant
2. Defeat the Lost Sinner
3. Defeat the Rotten
4. Defeat the Old Iron King
5. Defeat the Duke's Dear Freja
6. Obtain the King's Ring
7. Obtain the Ashen Mist Heart
8. Defeat Throne Defender and Throne Watcher (Credit to Idiotic for pointing it out)

After you've beat the nal boss, simply return to Cale in the basement and you'll get his helmet which
you need for Royal Sorcerer Navlaan's assassination quest.

Garrulous Miser
Garrulous Miser - Inherit Laddersmith Gilligan's equipment

From the second bonre in Earthen Peak, head up the stairs and out the door and you
should notice wooden fences. Break the fence and head left to nd Gilligan. After nding
Gilligan at Earthen Peak, buy his ladder for 2,000 souls and exhaust his dialogue to relocate him to
Majula. Once he's in Majula, he will sell you ladders for the Pit. Buy the 12,000 ladder then talk to him to
receive the Melu Scimitar and this achievement.

Gathering of Exiles
Gathering of Exiles - Increase the Population of Majula

In short, this achievement wants you to nd all the NPCs that can be relocated and relocate
them to Majula. There are a total of 7 NPCs that can move to Majula for your convenience.

Merchant Hag Melentia


Location: Forest of Fallen Giants - She sits right next to the Cardinal Tower bonre. To relocate her to
Majula, simply exhaust her dialogue. She'll relocate to the wall near the Far Fire bonre.
Cartographer Cale
Location: Forest of Fallen Giants - He's in a cave right after descending the ladder from the Cardinal
Tower. When you climb up the root, you can drop down at the top of the root to the building under you.
The cliff has a cave in it with Cale inside.

Exhausting his dialogue the rst time gives you the House key for Majula's Mansion. Return to Majula,
enter the house and head to the basement. A skeleton will spawn for each bonre intensity Majula is
at. NG+ has 2, NG++ has 3, etc. Once the threat has been neutralized, return to Cale and exhaust his
dialogue and he'll relocate to inside the mansion.

Licia of Lindeldt
Location: Heide's Tower of Flame
Right after ghting the Dragonrider, head up the stairs and to the bonre. Licia will be staring off over
the water. Exhaust her dialogue and she'll relocate to Majula. Her location is the rotunda before you get
to Heide's Tower of Flame.

Carhillion of the Fold


Location: No Man's Wharf
Before you ever worry about Carhillion, in order to get him to talk, you need at least 8 Intelligence.
Otherwise he'll shrug you off and you won't be able to do much to him. Anywho, he's on the dock before
the boat right where you kick the bridge down to unlock the shortcut as No Man's Wharf only has 1
bonre at the very beginning. He relocates to the tree between the monument and Blacksmith Lengrist.

Rosabeth of Mela
Location: Shaded Woods
You're going to need a 'Fragrant Branch of Yore' for this one. You may also want a useless armor piece
as well. One is sold by Merchant Hag Melentia. From Majula, there is another cave entrance near the
path to Things Betwixt. From there, head through the linear path and you'll see a building with a man
sitting outside. Inside is a petried NPC, Rosabeth. Use the Fragrant Branch of Yore on her. Once she's
unpetried, you can also pick up Change of Clothes by giving her an equipment piece. Once you've
given her clothing, she'll relocate to the bottom of the steps to the monument.

Stone Trader Chloanne


Location: Harvest Valley
She's located at the ledge of the cliff at the beginning of Harvest Valley. Exhaust her dialogue to
relocate her to Majula. She is actually Lengrist's daughter and ironically she sits on the rock near his
workshop.

Laddersmith Gilligan
Location: Earthen Peak
From the second bonre of Earthen Peak, head up the stairs and out the doorway. Break down the
wooden fence and trace the ledge to nd Gilligan. Buy his 2,000 ladder then exhaust his dialogue. He
also has a gesture. He moves himself right around the pit in Majula.

Gesture Maestro
Gesture Maestro - Learn all gestures.

Welcome
NPC: Crestfallen Saulden (Majula)
Conditions: Exhaust his dialogue, then request to learn his gesture.

Duel Bow
NPC: Blue Sentinel Targray (Cathedral of Blue)
Conditions: Activate speech by having a Token of Fidelity; obtained either in The Pit or completing a
boss as a summon.

Joy
NPC: Benhart of Jugo (Shaded Woods)
Conditions: Unpetrify Rosabeth before the Shaded Woods, then speak with Benhart.

Mock
NPC: Straid (Lost Bastille)
Conditions: Rescue Straid from petrication, then rest at the bonre. After that, talk to Straid and
request to learn his gesture.

Fist Pump
NPC: Creighton of Mirrah (Huntsman's Corpse)
Conditions: Rescue Creighton in Huntsman's Corpse near the nal bonre using the Undead Lockaway
Key located at the top of a peak. Once you've freed him, talk to him to learn the gesture.

Praise the Sun!


NPC: Ruined Altar (Earthen Peak)
Conditions: Simply nd the altar for the Heirs of the Sun in Harvest Valley. Before entering Earthen
Peak, there is a path down left before you run into a bunch of jars after the rst hammer guy. The altar
has sun beaming onto it.

Prostration
NPC: Gilligan (Earthen Peak/Majula)
Conditions: Buy his ladder for 2,000 souls at Earthen Peak, then learn the gesture from him by request.
You may also want to exhaust his dialogue to move him to Majula.

Decapitate
NPC: Head of Vengarl (Shaded Woods)
Conditions: Simply nd the head of Vengarl inside the thick fog on the left path from the crossroad.
He's wearing red fabric; after listening to his story, you can learn his gesture.

Warmup
NPC: Manscorpion Tark (Shaded Woods)
Conditions: Talk to Tark with the Ring of Whispers equipped. Sweet Shalquoir (cat) in Majula sells this
ring. Must be after you beat Scorpioness Najka.
This One's Me
NPC: Chancellor Wellager (Drangleic Castle)
Conditions: Exhaust his dialogue until you can access his menu and learn his gesture.

Have Mercy!
NPC: Grave Warden Agdayne (Undead Crypt)
Conditions: Exhaust his dialogue and do not use any forms of light to prevent any hostility.

Hurrah
NPC: Captain Drummond (Memory of Vammar)
Conditions: Exhaust his dialogue to learn his gesture.

Lucatiel
Lucatiel - Inherit equipment from Lucatiel of Mirrah
The achievement 'Lucatiel' requires you to fulll two conditions in order to inherit her
equipment.

Dialogue 1: No Man's Wharf


Her position has indeed been moved from the rst bonre. She is now relocated inside a house early in
the area. After crossing the docks the rst time, you'll meet some stairs. The rst stop on the stairs,
you should see a brazier to light up and a house with stairs immediately inside. She is located inside.

Summon 1: No Man's Wharf


Must have corresponding dialogue: No Man's Wharf. Her summon sign has also been moved. Her old
summon sign was placed in front of a gate that you had to unlock. Gavlan, the Grym merchant, now
occupies that space while her summoning sign has been moved closer to the ship and on the docks.
It'll be on the corner of the dock before the last stretch leading to the ship.

Dialogue 2: Lost Bastille


She hasn't moved from her original spot; she's located in the tower after the Prison Guards. Simply
exhaust her dialogue.

Summon 2: Sinner's Rise


Must have corresponding dialogue: Lost Bastille. Once you reach Sinner's Rise, head down the lift. Her
summoning sign will be at the bottom before you enter the water portions. There is a good chance she
could die in this area, so you may want to clear it out before summoning. A Flexible Sentry spawns
here.

Dialogue 3: Harvest Valley/Earthen Peak


I personally call this Harvest Valley because it occurs before the Covetous Demon, but this is
technically inside Earthen Peak. She relocates from the Lower Earthen Peak bonre to the room before
the Covetous Demon. You may want to drain the poison pools before going down to her in the hallway
lled with poison. Doing the jump is not required, you can climb down in the previous room.

Dialogue 4: Black Gulch


She hasn't moved from her original spot; this spot is located in the early stages of Black Gulch before
you hit the water pools. Over off the cliff, there is a small ledge you can drop down to that leads to a
tunnel under the intended pathway. She'll be at the end of the tunnel. Exhaust her dialogue.

Summon 3: Black Gulch


Must have corresponding dialogue: Black Gulch. By tracing the cliff, you'll eventually nd a pathway
leading into a cave. The cave is blocked off by a petried enemy which you'll need a Fragrant Branch of
Yore to move; one was given before you dropped down to Black Gulch. Inside near the bonre will be
Lucatiel's sign.

Summon 4: Iron Keep


Must have at least 3 dialogues cleared. Her summoning sign appears right before the Smelter Demon
door surrounded by tons of archers.

Final Dialogue: Aldia's Keep


WARNING: Do not talk to her if you haven't cleared at least 3 summons. You will need all previous
dialogues. If you have no summons left to get to 3, then you may use a bonre ascetic to try it on a
higher NG+. Else, you'll have to wait til next playthrough to attempt it again. Once you're certain you're
ready, feel free to talk to her and viola!

Master of Hexes
Master of Hexes - Learn all Hexes
Hexes will be listed as they appear in your inventory thus making it easier to cross
reference. For Scholars of the First Sin, you do need the DLC Spells.

Spell Name Location Merchant Price

Dark Orb Straid/Felkin/Grandahl 600 Souls

Dark Hail Straid/Magerold/Darkdiver 1500 Souls

Dark Fog Straid of Olaphis 5200 Souls

Afnity Straid of Olaphis 11,500 Souls

Dead Again Stone Trader Chloanne 4000 Souls

Dark Weapon Felkin the Outcast 2700 Souls

Whisper of Despair Grave of Saints Across the valley; Pharros Lockstone

Repel Straid of Olaphis Giant Lord Soul

Twisted Barricade Door of Pharros Corpse loot at ladder

Numbness Straid of Olaphis Old Dead One's Soul (Rotten NG+)

Dark Greatsword Sunken King DLC See Walkthrough - DLC

Recollection Old Iron King DLC See Walkthrough - DLC

Scraps of Life Cromwell the Pardoner 2200 Souls

Darkstorm Magerold/Darkdiver 4700 Souls

Resonant Soul Felkin the Outcast 1100 Souls


Great Resonant Soul Felkin the Outcast 3400 Souls

Climax Pilgrims of Dark Rank 3

Resonant Flesh Felkin the Outcast 4000 Souls

Resonant Weapon Felkin the Outcast 4000 Souls

Lifedrain Patch Straid of Olaphis Darklurker Soul

Profound Still Darkdiver Grandahl 13,000 Souls

Promised Walk of Peace Sunken King DLC See Walkthrough - DLC

Dark Dance Ivory King DLC See Walkthrough - DLC

Master of Miracles
Master of Miracles - Learn all miracles
Miracles will be listed as they appear in your inventory thus making it easier to cross
reference. For Scholars of the First Sin, you do need the DLC Spells.

Spell Name Location Merchant Price

Heal Licia of Lindelt 1500 Souls

Med Heal Licia of Lindelt 3000 Souls

Great Heal Excerpt Licia of Lindelt 4500 Souls

Great Heal Cromwell the Pardoner 8000 Souls

Soothing Sunlight Invade Licia of Lindelt Cracked Eye Orb

Replenishment Licia/Cromwell 3000 Souls

Resplendent Life Licia/Straid of Olaphis 4500 Souls

Bountiful Sunlight Chancellor Wellager (NG++) 11,000 Souls

Caressing Prayer Licia/Cromwell 2000 Souls

Force Licia/Cromwell 1800 Souls

Wrath of the Gods Chancellor Wellager (NG++) 8200 Souls

Emit Force Blue Sentinel Targray/Cromwell 4200 Souls

Heavenly Thunder Targray/Cromwell 3300 Souls

Lightning Spear Licia of Lindelt 6000 Souls

Great Lightning Spear Straid of Olaphis 13,000 Souls

Sunlight Spear Heirs of the Sun Rank 3

Soul Appease Stone Trader Chloanne 8800 Souls

Binding Bolt Straid of Olaphis Old King Soul (OIK NG+)


Magic Barrier Felken the Outcast 2700 Souls

Great Magic Barrier Chancellor Wellager 9300 Souls

Homeward Licia of Lindelt 2400 Souls

Guidance Licia of Lindelt 3700 Souls

Sacred Oath Straid of Olaphis Soul of Velstadt

Unveil Straid of Olaphis 2200 Souls

Perseverance Cromwell the Pardoner 3500 Souls

Sunlight Blade Straid of Olaphis 12,400 Souls

Denial Sunken King DLC See Walkthrough - DLC

Splintering Lightning Spear Ivory King DLC See Walkthrough - DLC

Master of Pyromancy
Master of Pyromancy - Learn all pyromancies
Pyromancies will be listed as they appear in your inventory thus making it easier to cross
reference. For Scholars of the First Sin, you do need the DLC Spells.

Spell Name Location Merchant Price

Fireball Rosabeth of Mela 1200 Souls

Fire Orb Rosabeth of Mela 3400 Souls

Great Fireball Brightstone Cove Tseldora Brightstone Key

Great Chaos Fireball Chancellor Wellager (NG++) 17,400 Souls

Firestorm Titchen Gren 4500 Souls

Fire Tempest Shrine of Amana Chest near Third Hut

Chaos Storm Iron Keep Chest on Lava post-Smelter

Combustion Rosabeth of Mela 1500 Souls

Great Combustion Titchy Gren 4800 Souls

Fire Whip Titchy Gren 3800 Souls

Poison Mist Rosabeth of Mela 3400 Souls

Toxic Mist Straid of Olaphis Royal Rat Vanguard Soul

Acid Surge Straid of Olaphis Royal Rat Authority Soul

Lingering Flame Straid of Olaphis 6700 Souls

Flame Swathe Straid of Olaphis 9500 Souls

Forbidden Sun Royal Sorcerer Navlaan Assassination Quest


Flame Weapon Straid of Olaphis Old Witch Soul (Lost Sinner NG+)

Flash Sweat Rosabeth of Mela 2300 Souls

Iron Flesh Rosabeth of Mela 3500 Souls

Warmth Grave Warden Agdayne 5200 Souls

Immolation Belfry Sol Chest at the end

Fire Snake Old Iron King DLC See Walkthrough - DLC

Dance of Fire Old Iron King DLC See Walkthrough - DLC

Outcry Old Iron King DLC See Walkthrough - DLC

Master of Sorcery
Master of Sorcery - Learn all sorceries
Sorcceries will be listed as they appear in your inventory thus making it easier to cross
reference. For Scholars of the First Sin, you do need the DLC Spells.

Spell Name Location Merchant Price

Soul Arrow Carhillion/Magerold 1500 Souls

Great Soul Arrow Carhillion/Magerold 3000 Souls

Heavy Soul Arrow Carhillion/Magerold 2000 Souls

Great Heavy Soul Arrow Carhillion/Magerold 4500 Souls

Homing Soul Arrow Straid/Ornifex 6500 Souls

Heavy Homing Soul Arrow Straid of Olaphis Ruin Sentinel Soul

Homing Soulmass Weaponsmith Ornifex 6000 Souls

Homing Crystal Soulmass Shrine of Amana Corpse Loot after 3rd Bonre

Soul Spear Grave Warden Agdayne 12,000 Souls

Crystal Soul Spear Straid of Olaphis Old Paledrake Soul (Duke's Dear Freja NG+)

Shockwave Carhillion of the Fold 1800 Souls

Soul Spear Barrage Carhillion of the Fold 2600 Souls

Soul Shower Straid of Olaphis Scorpioness Najka Soul

Soul Greatsword Drangleic Castle Chest after Elevator Statue Room

Soul Vortex Grave Warden Agdayne 10,400 Souls

Soul Bolt Drangleic Castle Chest after Looking Glass Knight

Soul Geyser Aldia's Keep Corrosive Acid Cage

Magic Weapon Carhillion of the Fold 2000 Souls


Great Magic Weapon Black Gulch First Cave after Bonre

Crystal Magic Weapon Dragon Shrine Chest on Ledge after Petried Egg

Strong Magic Shield Straid of Olaphis 6300 Souls

Yearn Carhillion of the Fold 3000 Souls

Hush Lost Bastille Ruin Sentinel Boss Room Illusory Room (Ladder)

Fall Control Ornifex/Magerold 4800 Souls

Hidden Weapon Bell Keepers Rank 2

Repair Shaded Woods Chest near Golden Lion Mage

Cast Light Straid/Grandahl 3000 Souls

Chameleon Harvest Valley Corpse Loot in 2nd Mist Pit

Unleash Magic Royal Sorcerer Navlaan Assassination Quest

Soul Flash Ivory King See Walkthrough - DLC

Focus Souls Sunken King See Walkthrough - DLC

Moonlight Greatsword
Moonlight Greatsword - Inherit Benhart of Jugo's equipment.
Just like Lucatiel, you'll also have to track down Benhart before he shows up as summons
and summon him a minimum of three times. Then engage his nal dialogue for his equips.
He has a bright blue greatsword, it's hard to miss him.

Dialogue 1: Shaded Woods


From Majula, head towards Shaded Woods. You'll meet a gate that's blocked by a petried statue who
is Rosabeth. Benhart will be sitting outside of this blinding to the left. He states that he can't get
passed the gate. Talk to him til he exhausts his dialogue.

Rescuing Rosabeth: To unpetrify an NPC, you need a Fragrant Branch of Yore. I believe the earliest
instance of one is the merchant from the Forest of Fallen Giants. She sells one for 12,000 souls (very
high for early game). Once you do buy it, feel free to save her. You'll need her for another achievement.

Dialogue 2: Shaded Woods (Same as 1)


Once you've saved Rosabeth, go back to Benhart. He'll thank you for solving his predicament and
award you the 'Joy' gesture. Exhaust his dialogue and you'll be done with him for a long time.

Summon 1: Brightstone Cove Tseldora


Provided you cleared his rst two dialogues, his summoning sign will be inside a tent near the rst
bonre of Brightstone Cove Tseldora. There aren't very many dangerous points in this are except the
fact that he can fall off of the cliff.

Dialogue 3: Drangleic Castle


After the Twin Dragonrider's boss, you'll be at the Central bonre and you'll see him sitting against the
wall. Exhaust his dialogue here for the Looking Glass ght.
Summon 2: Drangleic Castle
Right before the Looking Glass fog gate, his sign will be on the ground. Benhart has no trouble
surviving this ght and makes for a rather useful diversion; however, it may take a while before the
Looking Glass Knight changes his attention from you.

Dialogue 4: Forest of Fallen Giants


Between the Pursuer ofcial boss area and the giant corpse, Benhart will now be sitting near the steps
to the nest. Exhaust his dialogue here to enable him for the Memory of Jeigh ght.

Dialogue 5: Memory of Orro


Oddly enough, the memory near Benhart's sitting area isn't where you summon him. He appears in the
memory closest to him sitting on the ground. Exhaust his dialogue here. This is his nal location.

Summon 3: Memory of Jeigh


Should you visit Memory of Vammar before this and talk to Drummond, he will be available to summon
here; however, you cannot summon them both. Now in here, it is very easy for Benhart to die. The boss
isn't much of a problem, but a rolling statue head and bombardments are fairly effective on Benhart so
moving quickly is recommended.

Summon 4: Throne of Want


You can summon Benhart here until you ght Nashandra, so if you summoned him against Throne
Defender and Throne Watcher and you couldn't ght Nashandra at the time, you can summon him once
more. I do not know if this counts as two successful summons or they overlap.

Summon 5: Dragon's Rest (DLC - Crown of the Sunken King)


Right before the nal boss with Elana, you can summon Benhart here with his sign being situated right
next to some pillars in the same area as the boss fog gate.

Once you've nished the requirements of moving him to Memory of Orro and summoning him at least 3
times where he survives the ght, then head back to his spot in Memory of Orro and exhaust his
dialogue where he gives you his equipment and unlocking the achievement.

Smith for Life


Smith for Life - Inherit Steady Hand McDuff's equipment.
In Lost Bastille, the Bastille Key is on the ledge of the bridge right after the Servant's
Quarters bonre (post Ruin Sentinel). Alternatively bait the Undead Jailer to kick the barrel
into the wall thus breaking it to access both McDuff and the bonre. Scholar of the First Sin
removed the requirement of lighting up the brazier thus preventing this achievement from being
missable.

Secondly, the Dull Ember has been moved out of Iron Keep and into Lost Bastille. It's in a chest right
next to the bonre, A Tower Apart which is accessed from the Forest of Fallen Giants behind the
Pursuer. Use the nest to be transported. After you've received the Dull Ember, return it to McDuff and
he'll provide his services to you.

You need to spend 14,000 souls on SERVICES. Purchasing items does not count. Repair, reinforce, and
infuse are the only ones that count. After that, use his talk dialogue to receive a Titanite Slab and the
achievement. The Titanite Slab is useful for the Supreme Weapon achievement.

Supreme Weapon
Supreme Weapon - Reinforce a weapon to its limits.

All you need to do is get a regular type weapon to +10. You can infuse the weapon if you
like as it plays no part in influence the amount of materials you need. If a weapon requires
twinkling titanite, then you'll have to nd a different item to use.

Weapons can be upgraded by Blacksmith Lengrist in Majula, Steady Hand McDuff in Lost Bastille, or
Weaponsmith Ornifex in Brightstone Cove Tseldora.
Shards are sold innitely by Stone Trader Chloanne after beating Iron Keep.
Large Shards are sold innitely by Steady Hand McDuff
Chunks are sold innitely by Stone Trader Chloanne after beating Nashandra.
A slab is given as a result of the Smith for Life achievement.

+1: 1 Titanite Shard


+2: 2 Titanite Shards
+3: 3 Titanite Shards
+4: 1 Large Titanite Shard
+5: 2 Large Titanite Shards
+6: 3 Large Titanite Shards
+7: 1 Titanite Chunks
+8: 2 Titanite Chunks
+9: 3 Titanite Chunks
+10: 1 Titanite Slab

Related Guides

Dark Souls III 100% Achievement Guide


A Guide for DARK SOULS III
By: Pink Monkey
Prepare to achieve... one last time.

118 Comments < 1 >

Pink Monkey [author] 24 Feb @ 11:15am


I intend to make one for the Dx9 version, but haven't had time to get any progress in that. But in that
regards, not that I know of.

Comrade St. Nikolai 24 Feb @ 11:05am


Man, is there a guide like this for the DaS2 standard edition (non-SotFS)? This is exactly what I want -
just a list of only what I need to keep an eye out for when it comes to achievements, in the order that
I'll come across it.

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