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DungeonsandDragons5 EditionCheatSheet

AbilitiesandSkills(BR57)
Combat(BR69)
Glossary
BR4
Youhavea score from320foreachofyour Combatismadeupof rounds ,whichrepresent6 Advantage Rolltwice,andtakethehigherroll.
abilities.Youwillalsohavean abilitymodifier
, secondsoftime.Duringa round ,everycharacter Forapassiveskill,add5.
whichwillrangefrom5to+5orso. andcreaturegetsa turn .Onyour turn ,youcan
BR9
move andtakean action .Yourmovementcanbe ArmorClass(AC) Anumberrepresentinghow
Strength(STR) Physicalpowerandforce. usedatanytimeonyourturn,andcanbesplitup harditistodealdamagetosomething.Usually
Athletics climbing,jumping,swimming, aswell.Someabilitiesletyoutakea bonus yourarmorbonus(or10ifunarmored)+ DEX
grappling action ,andwilldetailwhatyoucandowithit.You modifier.
alsogetone reaction perround.
BR58
Dexterity(DEX) Agility,reflexes,balance Contest Youandanopponenteachmake
Acrobatics Balancing,acrobaticstunts Round=Turn(Move,Action,BonusAction) skillchecks .Whoeverstotalishigherwinsthe
SleightofHand Concealingobjects, +Reaction contest.
pickpocketing
(BR70)
Stealth Movingsilently,hidingfromenemies MovementOptions DifficultyCheck(DC) Anumberrepresentingthe
Running moveuptoyourspeed difficultyofatask.
Constitution(CON) Physicalendurance,
Climbing,Swimming,orCrawling moveat
BR4
toughness halfspeed. Disadvantage Rolltwice,andtakethelower

Jumping Requiresa10ft.runningstart roll.Forapassiveskill,subtract5.
Intelligence(INT) Booksmarts,knowledge LongJump jumpuptoyour STR scorein
BR7
Arcana Knowledgeaboutmagic feet. HitDice(HD) Theamountisdeterminedby
History Knowledgeabouthistory
HighJump jumpupto3+ STR modifier yourlevel(s),andthedieisdeterminedbyyour
Investigation Lookingforcluesandmaking class(es).UsedtorecoverhealthduringShort
(BR71)
deductionsonthoseclues. ActionsinCombat Rests.
Nature Knowledgeaboutnature,plants, Attack Seebelow.
BR7
animals CastaSpell Choosewhichspelltocast,then HitPoints(HP) Howhealthyyouare.When
Religion Knowledgeaboutreligion determinetargets,damage,etc youtakedamage,yousubtractfromyour current
Dash Doubleyourspeedforthisturn.Youcan hitpoints.
Wisdom(WIS) Streetsmarts,reasoningand stillsplityourmovementupbefore/between/after
deduction youraction(s). Immune Youtakenodamage.
AnimalHandling Calminganimals,mounts Disengage Your Move doesnotprovoke
BR69
InsightDeterminetrueintentions,detectlies attacksofopportunity Initiative Makea DEX check.Thisdetermines
Medicine Diagnoseillness,stabilizedying Dodge Allattacksagainstyouhave inwhatordercharactersandcreaturestaketheir
person disadvantage ,andallDEXchecksyoumakehave turnsduringcombat.
Perception Spot,hear,ordetectthings. advantage untilyournextturn.
BR35
Survival Followtracks,hunt,predictweather Help Thetargetyouhelpgets advantage on Inspiration GrantedbytheDMfor
theirattackrollorcheck. spectacularroleplaying.YoumayuseInspiration
Charisma(CHA) Forceofcharacter,persuasion, Hide MakeaDexterity(Stealth)checkto togainadvantageononeattackroll,savingthrow,
likeability,influence concealyourself. orabilitycheck..
Deception Lying,misleading Ready Prepareanactiontobetakenata
BR67
Intimidation Influencebythreatening,physical certaintime.e.g.Whenanythingroundsthe LongRest Afullnightsrest.Recoverspell
violence,featsofstrength cornerofthathall,Illthrowmyjavelinatitsface! slots,HP ,andhalfofyour HitDice ,aswellasany
Performance Entertainment,dance,acting, Search Findsomething.MayrequireaWisdom otherspecialclassresources.
storytelling (Perception)check
BR74
Persuasion Influencebytact,socialgraces UseanObject OpportunityAttack Whenacreaturewithin
your reach movesaway,youcanuseyour
(BR73)
WeaponAttackAbilityModifiers MakingaWeaponAttack (BR73)
reaction tomakea melee attack.
Normally,youuse STRformeleeweapons,and 1) Decideonaweapontoattackwith.
BR59
DEX forrangedweapons.Ifaweaponhasthe 2) Rollad20. PassiveCheck Anabilitycheckthatdoesnt
finesse property,youcanuseDEXinstead.Ifa a) Ifitsa20,youautomatically usearoll.Your passivescore isequalto10+all
meleeweaponhasthe thrown property,youcan hit.Thisisa criticalhit . applicablemodifiers(abilitymodifiers,proficiency,
makearangedattackwithitinstead,usingthe b) Ifitsa1,youautomatically advantage/disadvantage).
sameabilityscoreyouwoulduseforamelee miss.
BR7
attack. 3) Ifyouare proficient intheweapon,add Proficient AddyourProficiencyBonustoany
your proficiencybonus . rollsforthisskill/attack/etc
UnconsciousandDying(BR76)
4) Addtheappropriateabilitymodifier(see
BR73
AttackAbilityModifiers ). Reach Theareathatyoucanmakemelee
Ifyoudropto0HP,youare unconscious .Each
5) Ifthisnumbermeetsorexceedsthe attacksin.Usuallya5ft.radius.
turnyoumustmakea deathsavingthrow(DST) :
targets AC ,you hit
!
Rollad20.If10orhigher,yousucceedotherwise, BR75
6) Rolldamage.Ifthiswasa criticalhit , Resistance Youtakehalfdamage.
youfail.Threesuccessesmeansyou stabilize.
rolltwiceandadd.
Threefailuresmeanyou die
.A1countsastwo BR4
7) Addthesameabilitymodifieryouused SavingThrow Rollad20,andaddyourAbility
failures.Ifyourolla20,youregain1HP(and
instep4. Modifiertotheroll.Ifyouare proficient,addyour
regainconsciousness).
8) Youdealthatmuchdamage! proficiencybonus.


Anydamageyoutakecountsasafailed DST .Ifa BR67
Makinga spellattack isidenticaltomakinga ShortRest Aboutanhourofdowntime.Can
creaturelandsa criticalhit
onyou,itcountsas
weaponattack ,exceptforthefollowing: spend HitDice torecoverHP.
twofailed DSTs.
Alwaysaddyour proficiencybonus in
BR4
step3.Youarealways proficient in Ability/SkillCheck Rollad20,andaddyour
Ifyourtotaldamagebeyond0HPmatchesor
spellcasting. Ability/SkillBonustotheroll.Ifyoumeetorexceed
exceedsyourtotalHP,you die
.
Useyour spellcastingability instep4 theDC ,yousucceed.

Dontaddyour spellcastingability to
BR75
yourdamageinstep7. Vulnerable Youtakedoubledamage.
BR##refertopagenumbersintheBasicRules

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DungeonsandDragons5 EditionCheatSheet

AbilitiesandSkills(PHB173)
Combat(PHB189)
Glossary
PHB173
Youhavea score from320foreachofyour Combatismadeupof rounds ,whichrepresent6 Advantage Rolltwice,andtakethehigher
abilities.Youwillalsohavean abilitymodifier
, secondsoftime.Duringa round ,everycharacter roll.Fora passivecheck ,add5.
whichwillrangefrom5to+5orso. andcreaturegetsa turn .Onyour turn ,youcan
PHB14
move andtakean action .Yourmovementcanbe ArmorClass(AC) Anumberrepresenting
Strength(STR) Physicalpowerandforce. usedatanytimeonyourturn,andcanbesplitup howharditistodealdamagetosomething.
Athletics climbing,jumping,swimming, aswell.Someabilitiesletyoutakea bonus Usuallyyourarmorbonus(or10ifunarmored)+
grappling action ,andwilldetailwhatyoucandowithit.You DEX modifier.
alsogetone reaction perround.
PHB174
Dexterity(DEX) Agility,reflexes,balance Contest Youandanopponenteachmake
Acrobatics Balancing,acrobaticstunts Round=Turn(Move,Action,BonusAction) skillchecks .Whoeverstotalishigherwinsthe
SleightofHand Concealingobjects, +Reaction contest.
pickpocketing
(PHB190)
Stealth Movingsilently,hidingfromenemies MovementOptions DifficultyCheck(DC) Anumberrepresentingthe
Running moveuptoyourspeed difficultyofatask.
Constitution(CON) Physicalendurance,
Climbing,Swimming,orCrawling moveat
PHB173
toughness halfspeed. Disadvantage Rolltwice,andtakethelower
(PHB182)

Jumping
Requiresa10ft.runningstart roll.Fora passivecheck ,subtract5.
Intelligence(INT) Booksmarts,knowledge LongJump jumpuptoyour STR scorein
PHB12
Arcana Knowledgeaboutmagic feet. HitDice(HD) Theamountisdeterminedby
History Knowledgeabouthistory
HighJump jumpupto3+ STR modifier yourlevel(s),andthedieisdeterminedbyyour
Investigation Lookingforcluesandmaking class(es).UsedtorecoverhealthduringShort
(PHB192)
deductionsonthoseclues. ActionsinCombat Rests.
Nature Knowledgeaboutnature,plants, Attack Seebelow.
PHB12
animals CastaSpell Choosewhichspelltocast,then HitPoints(HP) Howhealthyyouare.When
Religion Knowledgeaboutreligion determinetargets,damage,etc youtakedamage,yousubtractfromyour current
Dash Doubleyourspeedforthisturn.Youcan hitpoints.
Wisdom(WIS) Streetsmarts,reasoningand stillsplityourmovementupbefore/between/after
deduction youraction(s). Immune Youtakenodamage.
AnimalHandling Calminganimals,mounts Disengage Your Move doesnotprovoke
PHB189
InsightDeterminetrueintentions,detectlies attacksofopportunity Initiative Makea DEX check.This
Medicine Diagnoseillness,stabilizedying Dodge Allattacksagainstyouhave determinesinwhatordercharactersandcreatures
person disadvantage ,andallDEXchecksyoumakehave taketheirturnsduringcombat.
Perception Spot,hear,ordetectthings. advantage untilyournextturn.
PHB125
Survival Followtracks,hunt,predictweather Help Thetargetyouhelpgets advantage on Inspiration GrantedbytheDMfor
theirattackrollorcheck. spectacularroleplaying.YoumayuseInspiration
Charisma(CHA) Forceofcharacter,persuasion, Hide MakeaDexterity(Stealth)checkto togainadvantageononeattackroll,savingthrow,
likeability,influence concealyourself. orabilitycheck..
Deception Lying,misleading Ready Prepareanactiontobetakenata
PHB186
Intimidation Influencebythreatening,physical certaintime.e.g.Whenanythingroundsthe LongRest Afullnightsrest.Recoverspell
violence,featsofstrength cornerofthathall,Illthrowmyjavelinatitsface! slots,HP ,andhalfofyour HitDice,aswellasany
Performance Entertainment,dance,acting, Search Findsomething.MayrequireaWisdom otherspecialclassresources.
storytelling (Perception)check
PHB195
Persuasion Influencebytact,socialgraces UseanObject OpportunityAttack Whenacreaturewithin
your reach movesaway,youcanuseyour
WeaponAttackAbilityModifiers MakingaWeaponAttack (PHB193)
reaction tomakea melee attack.
(PHB194) 1) Decideonaweapontoattackwith.
PHB175
2) Rollad20. PassiveCheck Anabilitycheckthatdoesnt
Normally,youuse STRformeleeweapons,and
a) Ifitsa20,youautomatically usearoll.Your passivescore isequalto10+all
DEX forrangedweapons.Ifaweaponhasthe
hit.Thisisa criticalhit . applicablemodifiers(abilitymodifiers,proficiency,
finesse property,youcanuseDEXinstead.Ifa
b) Ifitsa1,youautomatically advantage/disadvantage).
meleeweaponhasthe thrown property,youcan
miss.
makearangedattackwithitinstead,usingthe PHB173
3) Ifyouare proficient intheweapon,add Proficient AddyourProficiencyBonusto
sameabilityscoreyouwoulduseforamelee
your proficiencybonus . anyrollsforthisskill/attack/etc
attack.
4) Addtheappropriateabilitymodifier(see
PHB195
AttackAbilityModifiers ). Reach Theareathatyoucanmakemelee
UnconsciousandDying(PHB197)
5) Ifthisnumbermeetsorexceedsthe attacksin.Usuallya5ft.radius.
Ifyoudropto0HP,youare unconscious .Each targets AC ,you hit
!
turnyoumustmakea deathsavingthrow(DST) : 6) Rolldamage.Ifthiswasa criticalhit , Resistance PHB197

Youtakehalfdamage.
Rollad20.If10orhigher,yousucceedotherwise, rolltwiceandadd.
youfail.Threesuccessesmeansyou stabilize. 7) Addthesameabilitymodifieryouused SavingThrow PHB179
Rollad20,andaddyour
Threefailuresmeanyou die
.A1countsastwo instep4. AbilityModifiertotheroll.Ifyouare proficient
,add
failures.Ifyourolla20,youregain1HP(and 8) Youdealthatmuchdamage! yourproficiencybonus.
regainconsciousness).
Makinga spellattack isidenticaltomakinga ShortRest PHB186
Aboutanhourofdowntime.Can
Anydamageyoutakecountsasafailed DST .Ifa weaponattack ,exceptforthefollowing: spend HitDice torecoverHP.
creaturelandsa criticalhit
onyou,itcountsas Alwaysaddyour proficiencybonus in
twofailed DSTs. step3.Youarealways proficient in Ability/SkillCheck PHB174
Rollad20,andadd
spellcasting. yourAbility/SkillBonustotheroll.Ifyoumeetor
Ifyourtotaldamagebeyond0HPmatchesor Useyour spellcastingability instep4 exceedthe DC ,yousucceed.
exceedsyourtotalHP,you die
. Dontaddyour spellcastingability to
yourdamageinstep7. Vulnerable PHB197
Youtakedoubledamage.

PHB###refertopagenumbersinthePlayers
Handbook

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DungeonsandDragons5 EditionCheatSheet

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