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September 2017
Augmented and virtual reality wont just b e for creating
engagement opportunities for audiences, but will also b e an
integral part of the design process. In other words, VR and
AR can be just as useful behind the curtain as in front o f it.
Fashion
a p p a r e l s and b e a u t y
industry in AR and VR
Both virtual and augmented reality was
first used for gaming, but now
companies are seeing an untapped
potential to reach audiences who use
these platforms. Marketers have to go
where their audiences are and
augmented reality gives them
opportunities to interact with their
audiences in brand new ways.
Fe w sectors who hav e realized t h e
po t e nt i al o f AR/VR are ed uc ati on,
he al t h care, marketi n g,
journal i s m, travel, real estate,
a u t o m o t i v e and retail. E arl i er this
ye ar G o o g l e d e buted what it
ac c urat e ly called G o o g l e
Card bo ard , a g i m m i c k y
c a r d b o a r d design along with an
app that would turn a
s m a r t p h o n e i nt o an Oc ul us Ri ft -
s t yl e virtual reality m e c h a n i s m .
Now you know the potential of AR and VR in Branding.
What next?