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Halfling

Hunter

Gav
Mustering Out

0 1,300

8/6 16/12 24/18

18 55. 16 30. 49. 28 27 35


1
15... 5. 10.. 5.
18 70 16 35 59 33 27 35

1 10 1 3 4 0 0 3
*3...
1 14 3 4/3 0 1 3

1 1

Halfling Rifle 40 Gun 4 36/72 2 Imp, Unr

Hand Axe 35 - SB 6/- - -

Dagger 5 - SB-3 6/- - -

1 1

Leather Jack 35 Body, Arms 1

Leather Leggings 10 Legs 1


- Acute Hearing +20% Perception Tests for hearing

- Marksman +5% to starting BS (marked)

- Night Vision See in natural darkness - 30 yrds

Rover - Resistance to Chaos +10% to WP Tests vs Chaos


- SW Gunpowder Can use Gunpowder Weapons

Hardy +1 to starting Wounds (marked)

Lightning Reflexes +5% to starting Ag (marked)

Rover +10% to Concelament & Silent


Move Tests in rural areas
Rapid Reload Reload time for Missile Weapons
halved
Very Resilient +5% to starting T (marked)


Acute Hearing,
Night Vision


Rover

Slingbag 5 All marked * in or hanging from



Slingbag
Blanket* 5
Tinderbox* 5
- A.Know Gin Trap* 20
Genealogy INT

- C.Know Halflings Snares (x5)* 10


INT

- Speak Halfling

Fish Hook & Line* 2
INT
- Speak Reikspiel Shot Pouch (x2) 22 10 shots/pouch

INT
- Trade Farmer Waxed pouch (x2) 4 Gunpowder - 10 shots/pouch
S

Follow Trail
INT

Secret Signs
Ranger INT

Set Trap

AG

FEL

FEL

FEL
Encumbrance: 198/160
FEL

FEL

FEL
1
FEL
5
FEL
25
FEL

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