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Initialize engine version: 5.6.

1p1 (74c1f4917542)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2)
Vendor: NVIDIA
VRAM: 4059 MB
Driver: 21.21.13.7892
Begin MonoManager ReloadAssembly
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Loading D:\Gwent\Gwent_Data\Managed\UnityEngine.dll into Unity Child Domain
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Loading D:\Gwent\Gwent_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child
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Loading D:\Gwent\Gwent_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
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Loading D:\Gwent\Gwent_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
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Loading D:\Gwent\Gwent_Data\Managed\DOTween50.dll into Unity Child Domain
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Loading D:\Gwent\Gwent_Data\Managed\GalaxyCSharp.dll into Unity Child Domain
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Loading D:\Gwent\Gwent_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain
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Loading D:\Gwent\Gwent_Data\Managed\CompositeLogger.dll into Unity Child Domain
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Loading D:\Gwent\Gwent_Data\Managed\ConsoleLogger.dll into Unity Child Domain
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Loading D:\Gwent\Gwent_Data\Managed\GalaxyAuthenticator.dll into Unity Child Domain
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Loading D:\Gwent\Gwent_Data\Managed\GalaxyConnector.dll into Unity Child Domain
Platform assembly: D:\Gwent\Gwent_Data\Managed\ICSharpCode.SharpZipLib.dll (this
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Loading D:\Gwent\Gwent_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child
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Platform assembly: D:\Gwent\Gwent_Data\Managed\LinqTools.dll (this message is
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Loading D:\Gwent\Gwent_Data\Managed\LinqTools.dll into Unity Child Domain
Platform assembly: D:\Gwent\Gwent_Data\Managed\Localization.dll (this message is
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Loading D:\Gwent\Gwent_Data\Managed\Localization.dll into Unity Child Domain
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Loading D:\Gwent\Gwent_Data\Managed\log4net.dll into Unity Child Domain
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Loading D:\Gwent\Gwent_Data\Managed\Log4NetLogger.dll into Unity Child Domain
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Loading D:\Gwent\Gwent_Data\Managed\MemoryLogger.dll into Unity Child Domain
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Loading D:\Gwent\Gwent_Data\Managed\OfflineAuthenticator.dll into Unity Child
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Loading D:\Gwent\Gwent_Data\Managed\RedLogger.dll into Unity Child Domain
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Loading D:\Gwent\Gwent_Data\Managed\RedNetwork.dll into Unity Child Domain
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Loading D:\Gwent\Gwent_Data\Managed\RedTools.dll into Unity Child Domain
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Loading D:\Gwent\Gwent_Data\Managed\SocketsConnector.dll into Unity Child Domain
Platform assembly: D:\Gwent\Gwent_Data\Managed\UnityLogger.dll (this message is
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Loading D:\Gwent\Gwent_Data\Managed\UnityLogger.dll into Unity Child Domain
Platform assembly: D:\Gwent\Gwent_Data\Managed\websocket-sharp.dll (this message is
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Loading D:\Gwent\Gwent_Data\Managed\websocket-sharp.dll into Unity Child Domain
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message is harmless)
Loading D:\Gwent\Gwent_Data\Managed\WebSocketsConnector.dll into Unity Child Domain
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Loading D:\Gwent\Gwent_Data\Managed\Rewired_Core.dll into Unity Child Domain
Platform assembly: D:\Gwent\Gwent_Data\Managed\Rewired_Windows_Lib.dll (this
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Loading D:\Gwent\Gwent_Data\Managed\Rewired_Windows_Lib.dll into Unity Child Domain
- Completed reload, in 0.312 seconds
Platform assembly: D:\Gwent\Gwent_Data\Managed\System.Core.dll (this message is
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Platform assembly: D:\Gwent\Gwent_Data\Managed\System.dll (this message is
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<RI> Initializing input.
<RI> Input initialized.
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initialized touch support.
UnloadTime: 4.189461 ms
Platform assembly: D:\Gwent\Gwent_Data\Managed\System.Xml.dll (this message is
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Platform assembly: D:\Gwent\Gwent_Data\Managed\System.Web.Extensions.dll (this
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Platform assembly: D:\Gwent\Gwent_Data\Managed\System.Web.dll (this message is
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Platform assembly: D:\Gwent\Gwent_Data\Managed\System.Data.dll (this message is
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[Rewired DEBUG] In Rewired.InputManager.DetectPlatform()

(Filename:
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Line: 51)

[Rewired DEBUG] BEFORE

(Filename:
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Line: 51)

[Rewired DEBUG] dataFiles: ControllerDataFiles (Rewired.Data.ControllerDataFiles)

(Filename:
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Line: 51)

[Rewired DEBUG] userData: Rewired.Data.UserData

(Filename:
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Line: 51)

[Rewired DEBUG] editorPlatform: None

(Filename:
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Line: 51)

[Rewired DEBUG] platform: Unknown

(Filename:
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Line: 51)

[Rewired DEBUG] webPlayerPlatform: None

(Filename:
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Line: 51)

[Rewired DEBUG] isEditor: False

(Filename:
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Line: 51)

[Rewired DEBUG] #UNITY_STANDALONE_WIN

(Filename:
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Line: 51)

[Rewired DEBUG] AFTER

(Filename:
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Line: 51)

[Rewired DEBUG] dataFiles: ControllerDataFiles (Rewired.Data.ControllerDataFiles)

(Filename:
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Line: 51)

[Rewired DEBUG] userData: Rewired.Data.UserData

(Filename:
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Line: 51)

[Rewired DEBUG] editorPlatform: None

(Filename:
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Line: 51)

[Rewired DEBUG] platform: Windows

(Filename:
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Line: 51)

[Rewired DEBUG] webPlayerPlatform: None

(Filename:
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Line: 51)

[Rewired DEBUG] isEditor: False

(Filename:
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Line: 51)

Non platform assembly: data-0000000021AEB010 (this message is harmless)


Fallback handler could not load library D:/Gwent/Gwent_Data/Mono/data-
0000000021AEB010.dll
Non platform assembly: data-0000000021778010 (this message is harmless)
Fallback handler could not load library D:/Gwent/Gwent_Data/Mono/data-
0000000021778010.dll
Non platform assembly: data-0000000014CE3040 (this message is harmless)
Fallback handler could not load library D:/Gwent/Gwent_Data/Mono/data-
0000000014CE3040.dll
Rewired: Searching for compatible XInput library...
Rewired: Found Xinput1_4.dll.
Platform assembly: D:\Gwent\Gwent_Data\Managed\System.Configuration.dll (this
message is harmless)
Setting ServicePointManager.DefaultConnectionLimit from 2 to 20480

(Filename:
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Line: 51)

Setting ServicePointManager.MaxServicePoints from 0 to 0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Set Network type to: WebSockets

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Loading WebSockets with Galaxy

(Filename:
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Line: 51)

Initializing GOG Galaxy locally, dllPath: D:/Gwent/Gwent_Data\Plugins, configPath:


D:/Gwent/Gwent_Data/StreamingAssets/Galaxy/prod

(Filename:
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Line: 51)

GOG language is: english

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GOG language is: english

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Platform assembly: D:\Gwent\Gwent_Data\Managed\System.Xml.Linq.dll (this message is


harmless)
Platform assembly: D:\Gwent\Gwent_Data\Managed\System.Runtime.Serialization.dll
(this message is harmless)
GOG language is: english
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Service settings] AccessTokenServiceAddress = https://auth.gog.com

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Service settings] ProfileServiceAddress = https://seawolf-profile.gog.com

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Service settings] DeckServiceAddress = https://seawolf-deck.gog.com

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Service settings] MatchMakingServiceAddress = https://seawolf-matchmaking.gog.com

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Service settings] ServerManagerServiceAddress = https://seawolf-server-


manager.gog.com

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Service settings] GameLogServiceAddress = https://seawolf-games-log.gog.com

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Service settings] InventoryServiceAddress = https://seawolf-inventory.gog.com

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Service settings] ShopServiceAddress = https://seawolf-shop.gog.com

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Service settings] RankServiceAddress = https://seawolf-rankings.gog.com

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
[Service settings] RewardsServiceAddress = https://seawolf-rewards.gog.com

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Service settings] NotificationServiceAdress = https://notifications.gog.com

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Service settings] GogApiServiceAddress = https://api.gog.com

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Service settings] ConfigServiceAddress = https://seawolf-config.gog.com

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Service settings] LiveDataServiceAddress = https://seawolf-config.gog.com

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Service settings] NewsServiceAddress = https://seawolf-config.gog.com

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[RewiredInputWrapper] Adding controller: Keyboard

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[RewiredInputWrapper] Adding controller: Mouse

(Filename:
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Line: 51)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.

(Filename: Line: 462)

Changing input prefix to "": No there are no joysticks or settings

(Filename:
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Line: 51)

WwiseUnity: Initialize sound engine ...


(Filename:
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Line: 51)

WwiseUnity: Sound engine initialized.

(Filename:
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Line: 51)

Unable to open archive file:


D:/Gwent/Gwent_Data/StreamingAssets/AssetBundles/Localization/en-
US/audio.cam.tut001.en-US

(Filename: Line: 483)

[ServiceEvents] Register onInternetLost

(Filename:
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Line: 51)

[WordFilterManager] OnServicesInitialized

(Filename:
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Line: 51)

Current device: Mouse

(Filename:
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Line: 51)

[MemoryManager] Start unloading unused assets, allocated memory: 55

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 6 Unused Serialized files (Serialized files now loaded: 5)


[UIPrefabHolder] InitAsync start

(Filename:
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Line: 51)

Unloading 48 unused Assets to reduce memory usage. Loaded Objects now: 16428.
Total: 90.051224 ms (FindLiveObjects: 1.290772 ms CreateObjectMapping: 1.122632 ms
MarkObjects: 87.336746 ms DeleteObjects: 0.299283 ms)

[MemoryManager] End unloading unused assets, allocated memory: 54, allocated memory
diff: -1, unloading time: 00:00:00.2540354

(Filename:
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Line: 51)
[UIPrefabHolder] InitAsync end

(Filename:
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Line: 51)

Skipping scene asset bundle load!

(Filename:
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Line: 51)

[SceneController] Registered scene with name: LoginScreen

(Filename:
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Line: 51)

[UIPrefabHolder] OnSceneUnloadStart: SplashScreen

(Filename:
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Line: 51)

[UIPrefabHolder] OnSceneUnloadEnd: SplashScreen

(Filename:
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Line: 51)

[SceneController] - Attempting to unload scene with name: SplashScreen

(Filename:
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Line: 51)

[SceneController] - Successfully unloaded scene with name: SplashScreen

(Filename:
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Line: 51)

[MemoryManager] Start unloading unused assets, allocated memory: 60

(Filename:
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Line: 51)

Unloading 2 Unused Serialized files (Serialized files now loaded: 5)


[MemoryManager] Already unloading unused assets: 0

(Filename:
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Line: 51)

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 24418.
Total: 136.014877 ms (FindLiveObjects: 2.369010 ms CreateObjectMapping: 3.852926 ms
MarkObjects: 129.059158 ms DeleteObjects: 0.732517 ms)

[MemoryManager] End unloading unused assets, allocated memory: 60, allocated memory
diff: 0, unloading time: 00:00:00.1405213

(Filename:
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Line: 51)

Loading asset bundles from pending node: LoginScreen

(Filename:
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Line: 51)

[UIPrefabHolder] OnSceneLoadStart: LoginScreen

(Filename:
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Line: 51)

[UIPrefabHolder] OnSceneLoadEnd: LoginScreen

(Filename:
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Line: 51)

Loading asset bundles from pending node: LoginScreen

(Filename:
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Line: 51)

[UIPrefabHolder] OnSceneLoadStart: LoginScreen

(Filename:
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Line: 51)

[UIPrefabHolder] OnSceneLoadEnd: LoginScreen

(Filename:
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Line: 51)

[SceneController] - Starting scene Load with name: LoginScreen

(Filename:
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Line: 51)

[SceneController] - Finished loading scene with name: LoginScreen

(Filename:
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Line: 51)

Setting up 4 worker threads for Enlighten.


Thread -> id: 29e8 -> priority: 1
Thread -> id: 108c -> priority: 1
Thread -> id: 20a0 -> priority: 1
Thread -> id: b00 -> priority: 1
[Singleton] Dynamically creating an object - it will have default data!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

MakeRequestWithTimeoutRepeat: GET https://seawolf-


config.gog.com/game/0.9.10_YRvdbcMfxsPSiv1dsk7h/config.json?_version=11, opId:
242217708172797035

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Request for url https://seawolf-


config.gog.com/game/0.9.10_YRvdbcMfxsPSiv1dsk7h/config.json?_version=11 GET

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

---------------------- Device has switched to: Keyboard --------------------------

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Response https://seawolf-
config.gog.com/game/0.9.10_YRvdbcMfxsPSiv1dsk7h/config.json?_version=11 result:
GET, code: 200, opId: 242217708172797035, ip: null, connect: 1437.2974 ms, read: 0
ms

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Connect] LogInToGalaxy ...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Signing into GOG Galaxy

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GOG Auth success! 50187576053210248

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[GOG] LogInImpl.LogInSuccess
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[SessionManager] Registering for OtherSessionStarted event

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[SessionManager] Registering for OtherSessionStarted event

(Filename:
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Line: 51)

[Connect] User logged in using: WebSockets

(Filename:
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Line: 51)

[ServiceEvents] Enqueue event NetworkInterfaceUp

(Filename:
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Line: 51)

[DownloadingDefinitions] - Loading local definitions

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Platform assembly: D:\Gwent\Gwent_Data\Managed\Mono.Security.dll (this message is


harmless)
Loaded preference from online [collection_first_time_popup_seen:1]

(Filename:
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Line: 51)

Loaded preference from online [collection_milling_unlocked_popup_seen:1]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[DownloadingDefinitions] - Reading definitions

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[DownloadingDefinitions] - Initialize definitions bundle: 32


[718EB1D42A2AFB417714E2B7B71A1314775804C0]

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GOG language is: english

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

MakeRequestWithTimeoutRepeat: GET https://seawolf-deck.gog.com/card_definitions?


_version=11&_data_version=32, opId: 242217705172797035

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Request for url https://seawolf-deck.gog.com/card_definitions?


_version=11&_data_version=32 GET

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Response https://seawolf-deck.gog.com/card_definitions?_version=11&_data_version=32
result: GET, code: 200, opId: 242217705172797035, ip: null, connect: 902.7257 ms,
read: 0 ms

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

MakeRequestWithTimeoutRepeat: GET https://seawolf-


profile.gog.com/users/50187576053210248?_version=11, opId: 242217706172797035

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Request for url https://seawolf-profile.gog.com/users/50187576053210248?_version=11


GET

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Response https://seawolf-profile.gog.com/users/50187576053210248?_version=11
result: GET, code: 200, opId: 242217706172797035, ip: null, connect: 7111.6287 ms,
read: 0 ms

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[ProfileManager] progress bar expires 9/5/2017 7:59:59 AM, left 13:18:05

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[ProfileManager] last known progress {"crown_pieces":0}


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[ProfileManager] store progress {"crown_pieces":0}

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

MakeRequestWithTimeoutRepeat: GET https://seawolf-rankings.gog.com/seasons?


page=1&_version=11&_data_version=32, opId: 242217714172797035

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Request for url https://seawolf-rankings.gog.com/seasons?


page=1&_version=11&_data_version=32 GET

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Response https://seawolf-rankings.gog.com/seasons?
page=1&_version=11&_data_version=32 result: GET, code: 200, opId:
242217714172797035, ip: null, connect: 1686.6589 ms, read: 0 ms

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

MakeRequestWithTimeoutRepeat: GET https://seawolf-


rankings.gog.com/rankings/seasons?is_current=1?page=1&_version=11&_data_version=32,
opId: 2422177151103985953

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Request for url https://seawolf-rankings.gog.com/rankings/seasons?is_current=1?


page=1&_version=11&_data_version=32 GET

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Response https://seawolf-rankings.gog.com/rankings/seasons?is_current=1?
page=1&_version=11&_data_version=32 result: GET, code: 200, opId:
2422177151103985953, ip: null, connect: 1098.2538 ms, read: 0 ms

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

MakeRequestWithTimeoutRepeat: GET https://seawolf-


rankings.gog.com/users/50187576053210248/seasons?
season_ids=426110101826156956,428342436361515345&_version=11&_data_version=32,
opId: 24221771776868887

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Request for url https://seawolf-rankings.gog.com/users/50187576053210248/seasons?


season_ids=426110101826156956,428342436361515345&_version=11&_data_version=32 GET

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Response https://seawolf-rankings.gog.com/users/50187576053210248/seasons?
season_ids=426110101826156956,428342436361515345&_version=11&_data_version=32
result: GET, code: 200, opId: 24221771776868887, ip: null, connect: 866.9435 ms,
read: 0 ms

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

MakeRequestWithTimeoutRepeat: POST https://seawolf-


profile.gog.com/users/50187576053210248/heartbeat?
login=true&logout=false&_version=11&_data_version=32, opId: 2422177171103985953

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Request for url https://seawolf-profile.gog.com/users/50187576053210248/heartbeat?


login=true&logout=false&_version=11&_data_version=32 POST

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Telemetry] Could not include base currency parameters in event, because Inventory
Manager is not initialized!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

JSON from RECORD EVENT!:{"eventName":"gameStarted","eventParams":


{"clientVersion":"0.9.10","dataVer":"32","userLocale":"en_ZZ","userLevel":32,"userS
core":0,"userXP":742,"platform":"PC_CLIENT","sdkVersion":"Unity SDK
v4.3.0"},"userID":"50187576053210248","sessionID":"e20e81a7-88ee-4465-8e78-
51718f4f4cb3","eventUUID":"f0ef6057-470b-4140-8482-
18cb93cdea0e","eventTimestamp":"2017-09-04 10:41:57.931"}

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Telemetry] Could not include base currency parameters in event, because Inventory
Manager is not initialized!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

JSON from RECORD EVENT!:{"eventName":"clientDevice","eventParams":{"deviceName":"To


be filled by O.E.M. (To be filled by
O.E.M.)","deviceType":"PC","hardwareVersion":"To be filled by O.E.M. (To be filled
by
O.E.M.)","operatingSystem":"WINDOWS","operatingSystemVersion":"10","timezoneOffset"
:"+08","userLanguage":"en","userLevel":32,"userScore":0,"userXP":742,"platform":"PC
_CLIENT","sdkVersion":"Unity SDK
v4.3.0"},"userID":"50187576053210248","sessionID":"e20e81a7-88ee-4465-8e78-
51718f4f4cb3","eventUUID":"9de47ebe-ec48-4564-87d6-
366050a2d999","eventTimestamp":"2017-09-04 10:41:57.939"}

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[SOCIAL] Initialize galaxy providers

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[GFP] Get friends

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[GFP] Get friends invitations

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Performance] RedNetworkManager.ProcessData was invoked after 1.9 sec. since last


call

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

OnFriendList changed, probably somebody deleted us or only initial callback

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Response https://seawolf-profile.gog.com/users/50187576053210248/heartbeat?
login=true&logout=false&_version=11&_data_version=32 result: POST, code: 200, opId:
2422177171103985953, ip: null, connect: 2277.7509 ms, read: 0 ms

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

MakeRequestWithTimeoutRepeat: GET https://seawolf-games-


log.gog.com/users/50187576053210248/opponents?limit=5&_version=11, opId:
242217720172797035

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Request for url https://seawolf-games-


log.gog.com/users/50187576053210248/opponents?limit=5&_version=11 GET

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

heartBeat retry time: 47908

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Response https://seawolf-games-log.gog.com/users/50187576053210248/opponents?
limit=5&_version=11 result: GET, code: 200, opId: 242217720172797035, ip: null,
connect: 1910.9048 ms, read: 0 ms

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

MakeRequestWithTimeoutRepeat: GET https://seawolf-


deck.gog.com/users/50187576053210248/cards?_version=11&_data_version=32, opId:
242217722172797035

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Request for url https://seawolf-deck.gog.com/users/50187576053210248/cards?


_version=11&_data_version=32 GET

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Create new contact [50216702670289470:yurixxia//Unknown/Unknown/Unknown/GOG/

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Create new contact [50187353897096766://Unknown/Unknown/Unknown/GOG/

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Create new contact [50275619631988198://Unknown/Unknown/Unknown/GOG/

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Create new contact [50299519041007393://Unknown/Unknown/Unknown/GOG/

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Create new contact [50187691844600581://Unknown/Unknown/Unknown/GOG/

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Create new contact [49944629658518158://Unknown/Unknown/Unknown/GOG/

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Response https://seawolf-deck.gog.com/users/50187576053210248/cards?
_version=11&_data_version=32 result: GET, code: 200, opId: 242217722172797035, ip:
null, connect: 572.346 ms, read: 0 ms

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

MakeRequestWithTimeoutRepeat: GET https://seawolf-


inventory.gog.com/users/50216702670289470/public?_version=11&_data_version=32,
opId: 242217722172797035

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Request for url https://seawolf-inventory.gog.com/users/50216702670289470/public?


_version=11&_data_version=32 GET

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Response https://seawolf-inventory.gog.com/users/50216702670289470/public?
_version=11&_data_version=32 result: GET, code: 200, opId: 242217722172797035, ip:
null, connect: 477.9408 ms, read: 0 ms

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

MakeRequestWithTimeoutRepeat: GET https://seawolf-


inventory.gog.com/users/50187353897096766/public?_version=11&_data_version=32,
opId: 2422177231103985953

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Request for url https://seawolf-inventory.gog.com/users/50187353897096766/public?


_version=11&_data_version=32 GET

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Vanity] Cannot find Vanity asset with id : 0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Response https://seawolf-inventory.gog.com/users/50187353897096766/public?
_version=11&_data_version=32 result: GET, code: 200, opId: 2422177231103985953, ip:
null, connect: 462.6061 ms, read: 0 ms

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

MakeRequestWithTimeoutRepeat: GET https://seawolf-


inventory.gog.com/users/50275619631988198/public?_version=11&_data_version=32,
opId: 24221772376868887

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Request for url https://seawolf-inventory.gog.com/users/50275619631988198/public?


_version=11&_data_version=32 GET

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Response https://seawolf-inventory.gog.com/users/50275619631988198/public?
_version=11&_data_version=32 result: GET, code: 200, opId: 24221772376868887, ip:
null, connect: 369.7656 ms, read: 0 ms

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

MakeRequestWithTimeoutRepeat: GET https://seawolf-


inventory.gog.com/users/50299519041007393/public?_version=11&_data_version=32,
opId: 242217724422454436

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Request for url https://seawolf-inventory.gog.com/users/50299519041007393/public?


_version=11&_data_version=32 GET

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Response https://seawolf-inventory.gog.com/users/50299519041007393/public?
_version=11&_data_version=32 result: GET, code: 200, opId: 242217724422454436, ip:
null, connect: 323.9495 ms, read: 0 ms

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

MakeRequestWithTimeoutRepeat: GET https://seawolf-


inventory.gog.com/users/50187691844600581/public?_version=11&_data_version=32,
opId: 2422177241742688070

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Request for url https://seawolf-inventory.gog.com/users/50187691844600581/public?


_version=11&_data_version=32 GET

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Response https://seawolf-inventory.gog.com/users/50187691844600581/public?
_version=11&_data_version=32 result: GET, code: 200, opId: 2422177241742688070, ip:
null, connect: 339.5339 ms, read: 0 ms

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

MakeRequestWithTimeoutRepeat: GET https://seawolf-


inventory.gog.com/users/49944629658518158/public?_version=11&_data_version=32,
opId: 242217724247119463

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Request for url https://seawolf-inventory.gog.com/users/49944629658518158/public?


_version=11&_data_version=32 GET

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Response https://seawolf-inventory.gog.com/users/49944629658518158/public?
_version=11&_data_version=32 result: GET, code: 200, opId: 242217724247119463, ip:
null, connect: 329.6754 ms, read: 0 ms

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

MakeRequestWithTimeoutRepeat: GET https://seawolf-


deck.gog.com/users/50187576053210248/decks?_version=11&_data_version=32, opId:
2422177251103985953

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Request for url https://seawolf-deck.gog.com/users/50187576053210248/decks?


_version=11&_data_version=32 GET

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Vanity] Cannot find Vanity asset with id : 0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Response https://seawolf-deck.gog.com/users/50187576053210248/decks?
_version=11&_data_version=32 result: GET, code: 200, opId: 2422177251103985953, ip:
null, connect: 416.8954 ms, read: 0 ms

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[GwentUnity.CardAppearenceFactory] Initializing...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[GwentUnity.CardAppearenceFactory] Updating quality to: High...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[GwentUnity.CardAppearenceFactory] Updated quality to: High, time: 0s

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[GwentUnity.CardAppearenceFactory] Initialized in 0.1153946s

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[GwentUnity.CardMeshRegistry] Initializing...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Performance] RedNetworkManager.ProcessData was invoked after 2.4 sec. since last


call

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
[GwentUnity.CardMeshRegistry] Updating quality to: High...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[GwentUnity.CardMeshRegistry] Updated quality to: High, time: 0.1724777s

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[GwentUnity.CardMeshRegistry] Initialized in 0.6780853s

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[GwentUnity.CardFrontRegistry] Initializing...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[GwentUnity.CardFrontRegistry] Updating quality to: High...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[GwentUnity.CardFrontRegistry] Updated quality to: High, time: 0.05704498s

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[GwentUnity.CardFrontRegistry] Initialized in 0.1519165s

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[GwentUnity.CardIconsManager] Initializing...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[GwentUnity.CardIconsManager] Updating quality to: High...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[GwentUnity.CardIconsManager] Updated quality to: High, time: 0s

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[GwentUnity.CardIconsManager] Initialized in 0.05923462s

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[GwentUnity.AsyncManagers] Initializing...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[GwentUnity.AsyncManagers] Updating quality to: High...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[GwentUnity.AsyncManagers] Updated quality to: High, time: 0s

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[GwentUnity.AsyncManagers] Initialized in 0s

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[GwentUnity.TexturesManager] Initializing...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[GwentUnity.TexturesManager] Updating quality to: High...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[GwentUnity.TexturesManager] Updated quality to: High, time: 0.06222534s

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[GwentUnity.TexturesManager] Initialized in 0.1505432s

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

MakeRequestWithTimeoutRepeat: GET https://seawolf-


shop.gog.com/platforms/GOG/products?language=en-
US&user_id=50187576053210248&_version=11&_data_version=32, opId: 242217728172797035
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Request for url https://seawolf-shop.gog.com/platforms/GOG/products?language=en-


US&user_id=50187576053210248&_version=11&_data_version=32 GET

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Response https://seawolf-shop.gog.com/platforms/GOG/products?language=en-
US&user_id=50187576053210248&_version=11&_data_version=32 result: GET, code: 200,
opId: 242217728172797035, ip: null, connect: 2027.8102 ms, read: 0 ms

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

MakeRequestWithTimeoutRepeat: GET https://seawolf-


shop.gog.com/users/50187576053210248/products?_version=11&_data_version=32, opId:
2422177301103985953

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Request for url https://seawolf-shop.gog.com/users/50187576053210248/products?


_version=11&_data_version=32 GET

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Response https://seawolf-shop.gog.com/users/50187576053210248/products?
_version=11&_data_version=32 result: GET, code: 200, opId: 2422177301103985953, ip:
null, connect: 696.3252 ms, read: 0 ms

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

MakeRequestWithTimeoutRepeat: PUT https://seawolf-shop.gog.com/transactions?


user_id=50187576053210248&_version=11&_data_version=32, opId: 24221773176868887

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Request for url https://seawolf-shop.gog.com/transactions?


user_id=50187576053210248&_version=11&_data_version=32 PUT

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

---------------------- Device has switched to: Mouse --------------------------


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Response https://seawolf-shop.gog.com/transactions?
user_id=50187576053210248&_version=11&_data_version=32&_method=PUT result: POST,
code: 200, opId: 24221773176868887, ip: null, connect: 711.6339 ms, read: 0 ms

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

MakeRequestWithTimeoutRepeat: GET https://seawolf-rewards.gog.com/rewards?


_version=11&_data_version=32, opId: 2422177321498453221

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Request for url https://seawolf-rewards.gog.com/rewards?


_version=11&_data_version=32 GET

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Response https://seawolf-rewards.gog.com/rewards?_version=11&_data_version=32
result: GET, code: 200, opId: 2422177321498453221, ip: null, connect: 1623.6128 ms,
read: 0 ms

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[InGameNewsDataLoader] Cache initialization from file.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[InGameNewsCacheStatus] Cache initialization.

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[INGAMENEWSMODELMANAGER] initialization over, starting Immediates acquisition

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[InGameNewsDataLoader] acquiring through web service InGameNewsConfiguration

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

MakeRequestWithTimeoutRepeat: GET https://seawolf-


config.gog.com/game/0.9.10_YRvdbcMfxsPSiv1dsk7h/news.json?_version=11, opId:
242217734172797035

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Request for url https://seawolf-


config.gog.com/game/0.9.10_YRvdbcMfxsPSiv1dsk7h/news.json?_version=11 GET

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[INGAMENEWSMODELMANAGER] InGameNewsVisualizationRegistry was acquired

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[InGameNewsParser] VisualizedRegistry ready to be parsed

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[INGAMENEWSMODELMANAGER] InGameNewsVisualizationRegistry was parsed

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Response https://seawolf-config.gog.com/game/0.9.10_YRvdbcMfxsPSiv1dsk7h/news.json?
_version=11 result: GET, code: 200, opId: 242217734172797035, ip: null, connect:
710.6947 ms, read: 0 ms

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[INGAMENEWSMODELMANAGER] InGameNewsConfiguration was acquired

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[INGAMENEWSMODELMANAGER] InGameNewsConfiguration was parsed

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[INGAMENEWSMODELMANAGER] immediates downloaded

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[INGAMENEWSMODELMANAGER-GetResource] called InGameNewsConfiguration cached address


would be
C:/Users/user/AppData/Local/Temp/CDProjektRED/Gwent\InGameNews\InGameNewsConfigurat
ion.en-US IsCacheable=False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[INGAMENEWSMODELMANAGER-GetResource] InGameNewsConfiguration has status:Ready

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[INGAMENEWSMODELMANAGER-GetResource] ready:InGameNewsConfiguration

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[InGameNewsDataLoader] Cache update called with version 7 / 7

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[IngameNews - layoutcalculator] immediates ready

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[INGAMENEWSMODELMANAGER-GetResource] called InGameNewsConfiguration cached address


would be
C:/Users/user/AppData/Local/Temp/CDProjektRED/Gwent\InGameNews\InGameNewsConfigurat
ion.en-US IsCacheable=False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[INGAMENEWSMODELMANAGER-GetResource] InGameNewsConfiguration has status:Ready

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[INGAMENEWSMODELMANAGER-GetResource] ready:InGameNewsConfiguration

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[IngameNews - layoutcalculator] OnConfigurationReady

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
[IngameNews] layour ready!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[INGAMENEWSMODELMANAGER] regular download started

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[InGameNewsDataLoader] acquiring through web service


InGameNewsMenuImagesAssetBundle

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[InGameNewsDataLoader] wich is cacheable

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[InGameNewsDataLoader] cache should exist for InGameNewsMenuImagesAssetBundle

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[InGameNews data loader] tempcache reading for InGameNewsMenuImagesAssetBundle


path=C:/Users/user/AppData/Local/Temp/CDProjektRED/Gwent\InGameNews\InGameNewsMenuI
magesAssetBundle.en-US

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[INGAMENEWSMODELMANAGER] InGameNewsMenuImagesAssetBundle was acquired

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[InGameNewsParser] InGameNewsMenuImagesAssetBundle ready to be parsed

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

MakeRequestWithTimeoutRepeat: GET https://seawolf-


inventory.gog.com/item_definitions?_version=11&_data_version=32, opId:
2422177341177955688

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Request for url https://seawolf-inventory.gog.com/item_definitions?
_version=11&_data_version=32 GET

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[InGameNewsParser] InGameNewsMenuImagesAssetBundle bundle loaded event triggered


with isReady=True bundleWrapper==null?False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[INGAMENEWSMODELMANAGER] InGameNewsMenuImagesAssetBundle was parsed

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Response https://seawolf-inventory.gog.com/item_definitions?
_version=11&_data_version=32 result: GET, code: 200, opId: 2422177341177955688, ip:
null, connect: 311.6554 ms, read: 0 ms

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

MakeRequestWithTimeoutRepeat: GET https://seawolf-


inventory.gog.com/item_definitions?page=2&_version=11&_data_version=32, opId:
2422177351700014896

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Request for url https://seawolf-inventory.gog.com/item_definitions?


page=2&_version=11&_data_version=32 GET

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Response https://seawolf-inventory.gog.com/item_definitions?
page=2&_version=11&_data_version=32 result: GET, code: 200, opId:
2422177351700014896, ip: null, connect: 322.4569 ms, read: 0 ms

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

MakeRequestWithTimeoutRepeat: GET https://seawolf-


inventory.gog.com/users/50187576053210248/currencies?_version=11, opId:
2422177351039706265

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Request for url https://seawolf-
inventory.gog.com/users/50187576053210248/currencies?_version=11 GET

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Response https://seawolf-inventory.gog.com/users/50187576053210248/currencies?
_version=11 result: GET, code: 200, opId: 2422177351039706265, ip: null, connect:
355.2531 ms, read: 0 ms

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

MakeRequestWithTimeoutRepeat: GET https://seawolf-


inventory.gog.com/users/50187576053210248/items?_version=11&_data_version=32, opId:
242217736358420322

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Request for url https://seawolf-inventory.gog.com/users/50187576053210248/items?


_version=11&_data_version=32 GET

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Response https://seawolf-inventory.gog.com/users/50187576053210248/items?
_version=11&_data_version=32 result: GET, code: 200, opId: 242217736358420322, ip:
null, connect: 338.2651 ms, read: 0 ms

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Platform assembly: D:\Gwent\Gwent_Data\Managed\System.Transactions.dll (this


message is harmless)
Platform assembly: D:\Gwent\Gwent_Data\Managed\Mono.Data.Tds.dll (this message is
harmless)
Platform assembly: D:\Gwent\Gwent_Data\Managed\System.Drawing.dll (this message is
harmless)
Platform assembly: D:\Gwent\Gwent_Data\Managed\System.Web.Services.dll (this
message is harmless)
Platform assembly: D:\Gwent\Gwent_Data\Managed\System.Data.Linq.dll (this message
is harmless)
[SceneController] Registered scene with name: MainMenu

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[UIPrefabHolder] OnSceneUnloadStart: LoginScreen

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
[UIPrefabHolder] OnSceneUnloadEnd: LoginScreen

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[SceneController] - Attempting to unload scene with name: LoginScreen

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[SceneController] - Successfully unloaded scene with name: LoginScreen

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[MemoryManager] Start unloading unused assets, allocated memory: 186

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 4 Unused Serialized files (Serialized files now loaded: 777)

Unloading 950 unused Assets to reduce memory usage. Loaded Objects now: 27529.
Total: 429.167755 ms (FindLiveObjects: 2.346812 ms CreateObjectMapping: 2.290170 ms
MarkObjects: 418.369019 ms DeleteObjects: 6.159171 ms)

[MemoryManager] End unloading unused assets, allocated memory: 185, allocated


memory diff: -1, unloading time: 00:00:00.4325597

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Loading asset bundles from pending node: MainMenu

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[UIPrefabHolder] OnSceneLoadStart: MainMenu

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[UIPrefabHolder] OnSceneLoadEnd: MainMenu

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Loading asset bundles from pending node: MainMenu

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[UIPrefabHolder] OnSceneLoadStart: MainMenu

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[UIPrefabHolder] OnSceneLoadEnd: MainMenu

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[SceneController] - Starting scene Load with name: MainMenu

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[SceneController] - Finished loading scene with name: MainMenu

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] DisposeUIElements

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[UISelectableMainMenu] ClearSocialMediaData

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] OnLayoutReady begins with news number=3

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] creating pane : Layout b_starterpacknews /


InternalLink - Big, is active=True...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] pane created: Layout b_starterpacknews / InternalLink


- Big, is active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
[AppMainMenuInGameNewsState] creating pane : Layout s_patchnotesnews / InternalLink
- Normal, is active=True...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] pane created: Layout s_patchnotesnews / InternalLink -


Normal, is active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] creating pane : Layout s_socialfeaturesnews /


InternalLink - Normal, is active=True...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] pane created: Layout s_socialfeaturesnews /


InternalLink - Normal, is active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] printDebugNewsList

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] Layout b_starterpacknews / InternalLink - Big, is


active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] Layout s_patchnotesnews / InternalLink - Normal, is


active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] Layout s_socialfeaturesnews / InternalLink - Normal,


is active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] printDebugSocialList

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] Layout facebook / BrowserLink - Icon, is active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] Layout twitch / BrowserLink - Icon, is active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] Layout reddit / BrowserLink - Icon, is active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] Layout twitter / BrowserLink - Icon, is active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] Layout youtube / BrowserLink - Icon, is active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] Layout forum / BrowserLink - Icon, is active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] creating pane : Layout facebook / BrowserLink - Icon,


is active=True...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] pane created: Layout facebook / BrowserLink - Icon, is


active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] creating pane : Layout twitch / BrowserLink - Icon, is


active=True...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
[AppMainMenuInGameNewsState] pane created: Layout twitch / BrowserLink - Icon, is
active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] creating pane : Layout reddit / BrowserLink - Icon, is


active=True...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] pane created: Layout reddit / BrowserLink - Icon, is


active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] creating pane : Layout twitter / BrowserLink - Icon,


is active=True...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] pane created: Layout twitter / BrowserLink - Icon, is


active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] creating pane : Layout youtube / BrowserLink - Icon,


is active=True...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] pane created: Layout youtube / BrowserLink - Icon, is


active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] creating pane : Layout forum / BrowserLink - Icon, is


active=True...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] pane created: Layout forum / BrowserLink - Icon, is


active=True
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action ShowForfeitWindow, but no callbacks


are bound to that action

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action ShowForfeitWindow, but no callbacks


are bound to that action

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action AcceptMenu, but no callbacks are
bound to that action

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[UISelectableMainMenu] SetSocialMediaGrid rowcount=3

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[INGAMENEWSMODELMANAGER-GetResource] called InGameNewsMenuImagesAssetBundle cached


address would be
C:/Users/user/AppData/Local/Temp/CDProjektRED/Gwent\InGameNews\InGameNewsMenuImages
AssetBundle.en-US IsCacheable=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[INGAMENEWSMODELMANAGER-GetResource] InGameNewsMenuImagesAssetBundle has


status:Ready

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[INGAMENEWSMODELMANAGER-GetResource] ready:InGameNewsMenuImagesAssetBundle

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] OnBundleReady

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
[AppMainMenuInGameNewsState] printDebugBundles - bundle contains6

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] downloaded item name assets/ingamenews/initial/en-


us/b_starterpacknews_image.jpg

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] downloaded item name assets/ingamenews/initial/en-


us/b_starterpacknews_text.json

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] downloaded item name assets/ingamenews/initial/en-


us/s_patchnotesnews_image.jpg

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] downloaded item name assets/ingamenews/initial/en-


us/s_patchnotesnews_text.json

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] downloaded item name assets/ingamenews/initial/en-


us/s_socialfeaturesnews_image.jpg

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] downloaded item name assets/ingamenews/initial/en-


us/s_socialfeaturesnews_text.json

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[INGAMENEWSMODELMANAGER-GetResource] called InGameNewsVisualizationRegistry cached


address would be
C:/Users/user/AppData/Local/Temp/CDProjektRED/Gwent\InGameNews\InGameNewsVisualizat
ionRegistry.en-US IsCacheable=False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[INGAMENEWSMODELMANAGER-GetResource] InGameNewsVisualizationRegistry has


status:Ready
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[INGAMENEWSMODELMANAGER-GetResource] ready:InGameNewsVisualizationRegistry

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GOGFriendInviteController-> Initialize

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AppMainMenuStateV2 -> StartListenToFriendInvites

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GOGFriendInviteController-> StartListenToGameInvites

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GOGFriendInviteController-> StartListenToGameInvites Successfully passed

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] OnEnterState

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Request room for contact


[50216702670289470:yurixxia/yurixxia/Friend/HasGwentAccount/Offline/GOG/

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]CanBeActive for Layer:"Base" set to:True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Request room id room 50216702670289470:yurixxia/roomID:50228661279839464

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Request history: roomID:50228661279839464

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] OnLeaveState

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]CanBeActive for Layer:"Base" set to:False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action ContentScrolledByWheel, but that


callback was not bound

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action ContentDraggingStart, but that


callback was not bound

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action ContentDraggingStop, but that


callback was not bound

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action ContentScrolledByWheel, but that


callback was not bound

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
Trying to unbind callback from intended action ContentDraggingStart, but that
callback was not bound

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action ContentDraggingStop, but that


callback was not bound

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action ContentScrolledByWheel, but that


callback was not bound

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action ContentDraggingStart, but that


callback was not bound

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action ContentDraggingStop, but that


callback was not bound

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]CanBeActive for Layer:"Base" set to:True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[SceneController] Registered scene with name: CosmeticCollection

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
[MemoryManager] Start unloading unused assets, allocated memory: 205

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 5 Unused Serialized files (Serialized files now loaded: 778)

Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 34332.
Total: 506.918732 ms (FindLiveObjects: 4.491807 ms CreateObjectMapping: 3.950391 ms
MarkObjects: 498.241028 ms DeleteObjects: 0.234477 ms)

[MemoryManager] End unloading unused assets, allocated memory: 204, allocated


memory diff: -1, unloading time: 00:00:00.5120739

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Loading asset bundles from first pending scene: CosmeticCollection

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[UIPrefabHolder] OnSceneLoadStart: CosmeticCollection

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[UIPrefabHolder] OnSceneLoadEnd: CosmeticCollection

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Loading asset bundles from first pending scene: CosmeticCollection

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[UIPrefabHolder] OnSceneLoadStart: CosmeticCollection

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[UIPrefabHolder] OnSceneLoadEnd: CosmeticCollection

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[SceneController] - Starting scene Load with name: CosmeticCollection

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[SceneController] - Finished loading scene with name: CosmeticCollection

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[VOICE_DEBUG] Stop ALL VOICES REQUESTED

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

MakeRequestWithTimeoutRepeat: PUT https://seawolf-


inventory.gog.com/users/50187576053210248/items/430429036095806545?
_version=11&_data_version=32, opId: 242217756427393640

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Request for url https://seawolf-


inventory.gog.com/users/50187576053210248/items/430429036095806545?
_version=11&_data_version=32 PUT

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Response https://seawolf-
inventory.gog.com/users/50187576053210248/items/430429036095806545?
_version=11&_data_version=32&_method=PUT result: POST, code: 200, opId:
242217756427393640, ip: null, connect: 385.9944 ms, read: 0 ms

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AvatarSuccesfully equipped !

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[SceneController] - Attempting to unload scene with name: CosmeticCollection


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[UIManager] Tried to register an already registered panel: PlayerInfoOverlay

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] DisposeUIElements

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] PrepareUI - direct call

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] OnLayoutReady begins with news number=3

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] creating pane : Layout b_starterpacknews /


InternalLink - Big, is active=True...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] pane created: Layout b_starterpacknews / InternalLink


- Big, is active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] creating pane : Layout s_patchnotesnews / InternalLink


- Normal, is active=True...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] pane created: Layout s_patchnotesnews / InternalLink -


Normal, is active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] creating pane : Layout s_socialfeaturesnews /


InternalLink - Normal, is active=True...
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] pane created: Layout s_socialfeaturesnews /


InternalLink - Normal, is active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] printDebugNewsList

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] Layout b_starterpacknews / InternalLink - Big, is


active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] Layout s_patchnotesnews / InternalLink - Normal, is


active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] Layout s_socialfeaturesnews / InternalLink - Normal,


is active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] printDebugSocialList

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] Layout facebook / BrowserLink - Icon, is active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] Layout twitch / BrowserLink - Icon, is active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] Layout reddit / BrowserLink - Icon, is active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] Layout twitter / BrowserLink - Icon, is active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] Layout youtube / BrowserLink - Icon, is active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] Layout forum / BrowserLink - Icon, is active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] creating pane : Layout facebook / BrowserLink - Icon,


is active=True...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] pane created: Layout facebook / BrowserLink - Icon, is


active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] creating pane : Layout twitch / BrowserLink - Icon, is


active=True...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] pane created: Layout twitch / BrowserLink - Icon, is


active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] creating pane : Layout reddit / BrowserLink - Icon, is


active=True...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] pane created: Layout reddit / BrowserLink - Icon, is


active=True
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] creating pane : Layout twitter / BrowserLink - Icon,


is active=True...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] pane created: Layout twitter / BrowserLink - Icon, is


active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] creating pane : Layout youtube / BrowserLink - Icon,


is active=True...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] pane created: Layout youtube / BrowserLink - Icon, is


active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] creating pane : Layout forum / BrowserLink - Icon, is


active=True...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] pane created: Layout forum / BrowserLink - Icon, is


active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[INGAMENEWSMODELMANAGER-GetResource] called InGameNewsMenuImagesAssetBundle cached


address would be
C:/Users/user/AppData/Local/Temp/CDProjektRED/Gwent\InGameNews\InGameNewsMenuImages
AssetBundle.en-US IsCacheable=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[INGAMENEWSMODELMANAGER-GetResource] InGameNewsMenuImagesAssetBundle has


status:Ready

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[INGAMENEWSMODELMANAGER-GetResource] ready:InGameNewsMenuImagesAssetBundle

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] OnBundleReady

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] printDebugBundles - bundle contains6

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] downloaded item name assets/ingamenews/initial/en-


us/b_starterpacknews_image.jpg

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] downloaded item name assets/ingamenews/initial/en-


us/b_starterpacknews_text.json

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] downloaded item name assets/ingamenews/initial/en-


us/s_patchnotesnews_image.jpg

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] downloaded item name assets/ingamenews/initial/en-


us/s_patchnotesnews_text.json

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] downloaded item name assets/ingamenews/initial/en-


us/s_socialfeaturesnews_image.jpg

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] downloaded item name assets/ingamenews/initial/en-


us/s_socialfeaturesnews_text.json
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[INGAMENEWSMODELMANAGER-GetResource] called InGameNewsVisualizationRegistry cached


address would be
C:/Users/user/AppData/Local/Temp/CDProjektRED/Gwent\InGameNews\InGameNewsVisualizat
ionRegistry.en-US IsCacheable=False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[INGAMENEWSMODELMANAGER-GetResource] InGameNewsVisualizationRegistry has


status:Ready

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[INGAMENEWSMODELMANAGER-GetResource] ready:InGameNewsVisualizationRegistry

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action ShowForfeitWindow, but no callbacks


are bound to that action

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action ShowForfeitWindow, but no callbacks


are bound to that action

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action AcceptMenu, but that callback was
not bound

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[UISelectableMainMenu] SetSocialMediaGrid rowcount=3

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AppMainMenuStateV2 -> StartListenToFriendInvites

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
GOGFriendInviteController-> StartListenToGameInvites

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[SceneController] - Successfully unloaded scene with name: CosmeticCollection

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[SceneController] - Succcessfully unloaded scene with name: CosmeticCollection

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[MemoryManager] Start unloading unused assets, allocated memory: 231

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 4 Unused Serialized files (Serialized files now loaded: 781)


[MemoryManager] Already unloading unused assets: 0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 1800 unused Assets to reduce memory usage. Loaded Objects now: 49025.
Total: 625.404724 ms (FindLiveObjects: 5.686900 ms CreateObjectMapping: 6.004044 ms
MarkObjects: 609.073486 ms DeleteObjects: 4.639025 ms)

[VOICE_DEBUG] Stop ALL VOICES REQUESTED

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[MemoryManager] End unloading unused assets, allocated memory: 227, allocated


memory diff: -3, unloading time: 00:00:00.7011000

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Performance] RedNetworkManager.ProcessData was invoked after 1.1 sec. since last


call

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Skipping scene asset bundle load!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]CanBeActive for Layer:"Base" set to:False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]CanBeActive for Layer:"Base" set to:True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[SceneController] Registered scene with name: CardManagementScene

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[MemoryManager] Start unloading unused assets, allocated memory: 223

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 0 Unused Serialized files (Serialized files now loaded: 781)

Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 39040.
Total: 594.523132 ms (FindLiveObjects: 4.126441 ms CreateObjectMapping: 4.902333 ms
MarkObjects: 585.246094 ms DeleteObjects: 0.246213 ms)

[MemoryManager] End unloading unused assets, allocated memory: 223, allocated


memory diff: 0, unloading time: 00:00:00.6000725
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Loading asset bundles from first pending scene: CardManagementScene

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[UIPrefabHolder] OnSceneLoadStart: CardManagementScene

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[UIPrefabHolder] OnSceneLoadEnd: CardManagementScene

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Loading asset bundles from first pending scene: CardManagementScene

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[UIPrefabHolder] OnSceneLoadStart: CardManagementScene

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[UIPrefabHolder] OnSceneLoadEnd: CardManagementScene

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[SceneController] - Starting scene Load with name: CardManagementScene

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action CollectionResetFilters, but no


callbacks are bound to that action

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action CollectionResetFilters, but no


callbacks are bound to that action

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action CollectionResetFilters, but no


callbacks are bound to that action

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Loading of collection took 734.4853 ms

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action CollectionResetFilters, but no


callbacks are bound to that action

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Performance] RedNetworkManager.ProcessData was invoked after 1.1 sec. since last


call

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[SceneController] - Finished loading scene with name: CardManagementScene

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action CollectionResetFilters, but no


callbacks are bound to that action

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action CollectionResetFilters, but no


callbacks are bound to that action

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action CollectionResetFilters, but no


callbacks are bound to that action

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object 'Pivot') is missing!

(Filename: Line: 1743)

Cannot find icon texture: countdown_icon.png

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '20030001') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '20030001') is missing!

(Filename: Line: 1743)

Cannot find icon texture: countdown_icon.png

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]CanBeActive for Layer:"FullScreenPanel" set to:True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action CollectionCardPreviewUpgrade, but no


callbacks are bound to that action

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:FullScreenPanel


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]CanBeActive for Layer:"FullScreenPanel" set to:False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]CanBeActive for Layer:"FullScreenPanel" set to:True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action CollectionCardPreviewUpgrade, but


that callback was not bound

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
[CrimsonUI]CanBeActive for Layer:"FullScreenPanel" set to:False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]CanBeActive for Layer:"FullScreenPanel" set to:True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action CollectionCardPreviewUpgrade, but


that callback was not bound

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]CanBeActive for Layer:"FullScreenPanel" set to:False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]CanBeActive for Layer:"FullScreenPanel" set to:True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action CollectionCardPreviewUpgrade, but


that callback was not bound

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]CanBeActive for Layer:"FullScreenPanel" set to:False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:FullScreenPanel


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action CollectionResetFilters, but no


callbacks are bound to that action

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action CollectionResetFilters, but no


callbacks are bound to that action

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action CollectionResetFilters, but no


callbacks are bound to that action

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action CollectionResetFilters, but no


callbacks are bound to that action

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Cannot find icon texture: countdown_icon.png

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Cannot find icon texture: countdown_icon.png

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

---------------------- Device has switched to: Keyboard --------------------------

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

---------------------- Device has switched to: Mouse --------------------------


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action CollectionResetFilters, but no


callbacks are bound to that action

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action CollectionResetFilters, but no


callbacks are bound to that action

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Cannot find icon texture: countdown_icon.png

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action CollectionResetFilters, but no


callbacks are bound to that action

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action CollectionResetFilters, but no


callbacks are bound to that action

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action CollectionResetFilters, but no


callbacks are bound to that action

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action CollectionResetFilters, but no


callbacks are bound to that action

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Cannot find icon texture: countdown_icon.png

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

CameraPositionUVRemap not set up correctly. Shuting down!


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Cannot find icon texture: countdown_icon.png

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]CanBeActive for Layer:"FullScreenPanel" set to:True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action CollectionCardPreviewUpgrade, but


that callback was not bound

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]CanBeActive for Layer:"FullScreenPanel" set to:False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
[CrimsonUI]The following layer has become the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Cannot find icon texture: countdown_icon.png

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]CanBeActive for Layer:"FullScreenPanel" set to:True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action CollectionCardPreviewUpgrade, but


that callback was not bound

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]CanBeActive for Layer:"FullScreenPanel" set to:False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]CanBeActive for Layer:"FullScreenPanel" set to:True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action CollectionCardPreviewUpgrade, but


that callback was not bound

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]CanBeActive for Layer:"FullScreenPanel" set to:False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:Base


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action CollectionResetFilters, but no


callbacks are bound to that action

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action CollectionResetFilters, but no


callbacks are bound to that action

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Cannot find icon texture: countdown_icon.png

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action CollectionResetFilters, but no


callbacks are bound to that action

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action CollectionResetFilters, but no


callbacks are bound to that action

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Cannot find icon texture: countdown_icon.png

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

CameraPositionUVRemap not set up correctly. Shuting down!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Cannot find icon texture: countdown_icon.png

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action CollectionResetFilters, but no


callbacks are bound to that action
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action CollectionResetFilters, but no


callbacks are bound to that action

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]CanBeActive for Layer:"FullScreenPanel" set to:True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action CollectionCardPreviewUpgrade, but


that callback was not bound

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]CanBeActive for Layer:"FullScreenPanel" set to:False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Cannot find icon texture: countdown_icon.png

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]CanBeActive for Layer:"FullScreenPanel" set to:True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action CollectionCardPreviewUpgrade, but


that callback was not bound

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]CanBeActive for Layer:"FullScreenPanel" set to:False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:FullScreenPanel


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

---------------------- Device has switched to: Keyboard --------------------------

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

---------------------- Device has switched to: Mouse --------------------------

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

---------------------- Device has switched to: Keyboard --------------------------

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

---------------------- Device has switched to: Mouse --------------------------

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]CanBeActive for Layer:"FullScreenPanel" set to:True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action CollectionCardPreviewUpgrade, but


that callback was not bound

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
[CrimsonUI]The following layer is no longer the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]CanBeActive for Layer:"FullScreenPanel" set to:False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]CanBeActive for Layer:"FullScreenPanel" set to:True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Cannot find icon texture: countdown_icon.png

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action CollectionCardPreviewUpgrade, but


that callback was not bound

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]CanBeActive for Layer:"FullScreenPanel" set to:False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]CanBeActive for Layer:"FullScreenPanel" set to:True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action CollectionCardPreviewUpgrade, but


that callback was not bound

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:FullScreenPanel


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]CanBeActive for Layer:"FullScreenPanel" set to:False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]CanBeActive for Layer:"FullScreenPanel" set to:True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action CollectionCardPreviewUpgrade, but


that callback was not bound

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
[CrimsonUI]The following layer has become the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]CanBeActive for Layer:"FullScreenPanel" set to:False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]CanBeActive for Layer:"FullScreenPanel" set to:True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action CollectionCardPreviewUpgrade, but


that callback was not bound

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]CanBeActive for Layer:"FullScreenPanel" set to:False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]CanBeActive for Layer:"FullScreenPanel" set to:True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action CollectionCardPreviewUpgrade, but


that callback was not bound

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]CanBeActive for Layer:"FullScreenPanel" set to:False


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]CanBeActive for Layer:"FullScreenPanel" set to:True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action CollectionCardPreviewUpgrade, but


that callback was not bound

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]CanBeActive for Layer:"FullScreenPanel" set to:False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
[CrimsonUI]The following layer is no longer the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]CanBeActive for Layer:"FullScreenPanel" set to:True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action CollectionCardPreviewUpgrade, but


that callback was not bound

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]CanBeActive for Layer:"FullScreenPanel" set to:False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]CanBeActive for Layer:"FullScreenPanel" set to:True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action CollectionCardPreviewUpgrade, but


that callback was not bound

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]CanBeActive for Layer:"FullScreenPanel" set to:False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:Base


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]CanBeActive for Layer:"FullScreenPanel" set to:True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action CollectionCardPreviewUpgrade, but


that callback was not bound

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]CanBeActive for Layer:"FullScreenPanel" set to:False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
[CrimsonUI]CanBeActive for Layer:"FullScreenPanel" set to:True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action CollectionCardPreviewUpgrade, but


that callback was not bound

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]CanBeActive for Layer:"FullScreenPanel" set to:False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]CanBeActive for Layer:"FullScreenPanel" set to:True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action CollectionCardPreviewUpgrade, but


that callback was not bound

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]CanBeActive for Layer:"FullScreenPanel" set to:False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:FullScreenPanel

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

MakeRequestWithTimeoutRepeat: PUT https://seawolf-


deck.gog.com/users/50187576053210248/cards?_version=11&_data_version=32, opId:
242218525172797035

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Request for url https://seawolf-deck.gog.com/users/50187576053210248/cards?


_version=11&_data_version=32 PUT

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action CollectionToggleFilter, but that


callback was not bound

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action CollectionCloseFilters, but that


callback was not bound

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action NavigateMenuLeft, but that callback
was not bound

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action NavigateMenuRight, but that callback
was not bound

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action CollectionResetFilters, but no


callbacks are bound to that action

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action CollectionResetFilters, but no


callbacks are bound to that action

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[Soundbanks] - *************Will unload card soundbanks*************

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[SceneController] - Attempting to unload scene with name: CardManagementScene

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[UIManager] Tried to unregister an non registered panel: CardManagementShop

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[UIManager] Tried to unregister an non registered panel: PopupTransaction

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[SceneController] - Succcessfully unloaded scene with name: CardManagementScene

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] DisposeUIElements

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] PrepareUI - direct call

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] OnLayoutReady begins with news number=3

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] creating pane : Layout b_starterpacknews /


InternalLink - Big, is active=True...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] pane created: Layout b_starterpacknews / InternalLink


- Big, is active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] creating pane : Layout s_patchnotesnews / InternalLink


- Normal, is active=True...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] pane created: Layout s_patchnotesnews / InternalLink -


Normal, is active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] creating pane : Layout s_socialfeaturesnews /


InternalLink - Normal, is active=True...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] pane created: Layout s_socialfeaturesnews /


InternalLink - Normal, is active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] printDebugNewsList

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] Layout b_starterpacknews / InternalLink - Big, is


active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] Layout s_patchnotesnews / InternalLink - Normal, is


active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] Layout s_socialfeaturesnews / InternalLink - Normal,


is active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] printDebugSocialList

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
[AppMainMenuInGameNewsState] Layout facebook / BrowserLink - Icon, is active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] Layout twitch / BrowserLink - Icon, is active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] Layout reddit / BrowserLink - Icon, is active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] Layout twitter / BrowserLink - Icon, is active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] Layout youtube / BrowserLink - Icon, is active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] Layout forum / BrowserLink - Icon, is active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] creating pane : Layout facebook / BrowserLink - Icon,


is active=True...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] pane created: Layout facebook / BrowserLink - Icon, is


active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] creating pane : Layout twitch / BrowserLink - Icon, is


active=True...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] pane created: Layout twitch / BrowserLink - Icon, is


active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] creating pane : Layout reddit / BrowserLink - Icon, is


active=True...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] pane created: Layout reddit / BrowserLink - Icon, is


active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] creating pane : Layout twitter / BrowserLink - Icon,


is active=True...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] pane created: Layout twitter / BrowserLink - Icon, is


active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] creating pane : Layout youtube / BrowserLink - Icon,


is active=True...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] pane created: Layout youtube / BrowserLink - Icon, is


active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] creating pane : Layout forum / BrowserLink - Icon, is


active=True...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] pane created: Layout forum / BrowserLink - Icon, is


active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[INGAMENEWSMODELMANAGER-GetResource] called InGameNewsMenuImagesAssetBundle cached


address would be
C:/Users/user/AppData/Local/Temp/CDProjektRED/Gwent\InGameNews\InGameNewsMenuImages
AssetBundle.en-US IsCacheable=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[INGAMENEWSMODELMANAGER-GetResource] InGameNewsMenuImagesAssetBundle has


status:Ready

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[INGAMENEWSMODELMANAGER-GetResource] ready:InGameNewsMenuImagesAssetBundle

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] OnBundleReady

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] printDebugBundles - bundle contains6

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] downloaded item name assets/ingamenews/initial/en-


us/b_starterpacknews_image.jpg

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] downloaded item name assets/ingamenews/initial/en-


us/b_starterpacknews_text.json

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] downloaded item name assets/ingamenews/initial/en-


us/s_patchnotesnews_image.jpg

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] downloaded item name assets/ingamenews/initial/en-


us/s_patchnotesnews_text.json

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] downloaded item name assets/ingamenews/initial/en-


us/s_socialfeaturesnews_image.jpg

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] downloaded item name assets/ingamenews/initial/en-


us/s_socialfeaturesnews_text.json

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[INGAMENEWSMODELMANAGER-GetResource] called InGameNewsVisualizationRegistry cached


address would be
C:/Users/user/AppData/Local/Temp/CDProjektRED/Gwent\InGameNews\InGameNewsVisualizat
ionRegistry.en-US IsCacheable=False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[INGAMENEWSMODELMANAGER-GetResource] InGameNewsVisualizationRegistry has


status:Ready

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[INGAMENEWSMODELMANAGER-GetResource] ready:InGameNewsVisualizationRegistry

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action ShowForfeitWindow, but no callbacks


are bound to that action

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action ShowForfeitWindow, but no callbacks


are bound to that action

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action AcceptMenu, but that callback was
not bound
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[UISelectableMainMenu] SetSocialMediaGrid rowcount=3

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AppMainMenuStateV2 -> StartListenToFriendInvites

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

GOGFriendInviteController-> StartListenToGameInvites

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[SceneController] - Successfully unloaded scene with name: CardManagementScene

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[SceneController] Tried to unregister a scene that was not currently registered:


CardManagementScene

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[MemoryManager] Start unloading unused assets, allocated memory: 439

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 6 Unused Serialized files (Serialized files now loaded: 782)


[MemoryManager] Already unloading unused assets: 0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 20443 unused Assets to reduce memory usage. Loaded Objects now: 50302.
Total: 1420.548462 ms (FindLiveObjects: 7.053195 ms CreateObjectMapping: 8.555482
ms MarkObjects: 592.244690 ms DeleteObjects: 812.694092 ms)

[MemoryManager] End unloading unused assets, allocated memory: 239, allocated


memory diff: -199, unloading time: 00:00:01.5211925

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
[Performance] RedNetworkManager.ProcessData was invoked after 1.4 sec. since last
call

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Skipping scene asset bundle load!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Response https://seawolf-deck.gog.com/users/50187576053210248/cards?
_version=11&_data_version=32&_method=PUT result: POST, code: 200, opId:
242218525172797035, ip: null, connect: 2150.2734 ms, read: 0 ms

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]CanBeActive for Layer:"Base" set to:False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]CanBeActive for Layer:"Base" set to:True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[SceneController] Registered scene with name: Challenges


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 0 Unused Serialized files (Serialized files now loaded: 782)


[MemoryManager] Start unloading unused assets, allocated memory: 234

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 92 unused Assets to reduce memory usage. Loaded Objects now: 46192.
Total: 635.219604 ms (FindLiveObjects: 3.991214 ms CreateObjectMapping: 5.776456 ms
MarkObjects: 608.986755 ms DeleteObjects: 16.464176 ms)

[MemoryManager] End unloading unused assets, allocated memory: 233, allocated


memory diff: 0, unloading time: 00:00:00.6395815

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Loading asset bundles from first pending scene: Challenges

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[UIPrefabHolder] OnSceneLoadStart: Challenges

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '') is missing!

(Filename: Line: 1743)


The referenced script on this Behaviour (Game Object 'Challenge View (2)') is
missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '') is missing!

(Filename: Line: 1743)

[UIPrefabHolder] OnSceneLoadEnd: Challenges

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Loading asset bundles from first pending scene: Challenges

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[UIPrefabHolder] OnSceneLoadStart: Challenges

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[UIPrefabHolder] OnSceneLoadEnd: Challenges

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[SceneController] - Starting scene Load with name: Challenges

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)


The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object '<null>') is missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Challenge View (2)') is
missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Challenge View (2)') is
missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Challenge View (1)') is
missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Challenge View (1)') is
missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Challenge View (2)') is
missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Challenge View (2)') is
missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Challenge View (1)') is
missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Challenge View (1)') is
missing!
(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Challenge View (1)') is
missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Challenge View (1)') is
missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Challenge View (1)') is
missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Challenge View (1)') is
missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Challenge View (2)') is
missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Challenge View (2)') is
missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Challenge View (2)') is
missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Challenge View (2)') is
missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Challenge View (2)') is
missing!

(Filename: Line: 1743)

The referenced script on this Behaviour (Game Object 'Challenge View (2)') is
missing!

(Filename: Line: 1743)

[SceneController] - Finished loading scene with name: Challenges

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:Base


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] DisposeUIElements

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] PrepareUI - direct call

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] OnLayoutReady begins with news number=3

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] creating pane : Layout b_starterpacknews /


InternalLink - Big, is active=True...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] pane created: Layout b_starterpacknews / InternalLink


- Big, is active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] creating pane : Layout s_patchnotesnews / InternalLink


- Normal, is active=True...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] pane created: Layout s_patchnotesnews / InternalLink -


Normal, is active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] creating pane : Layout s_socialfeaturesnews /


InternalLink - Normal, is active=True...
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] pane created: Layout s_socialfeaturesnews /


InternalLink - Normal, is active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] printDebugNewsList

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] Layout b_starterpacknews / InternalLink - Big, is


active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] Layout s_patchnotesnews / InternalLink - Normal, is


active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] Layout s_socialfeaturesnews / InternalLink - Normal,


is active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] printDebugSocialList

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] Layout facebook / BrowserLink - Icon, is active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] Layout twitch / BrowserLink - Icon, is active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] Layout reddit / BrowserLink - Icon, is active=True


(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] Layout twitter / BrowserLink - Icon, is active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] Layout youtube / BrowserLink - Icon, is active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] Layout forum / BrowserLink - Icon, is active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] creating pane : Layout facebook / BrowserLink - Icon,


is active=True...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] pane created: Layout facebook / BrowserLink - Icon, is


active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] creating pane : Layout twitch / BrowserLink - Icon, is


active=True...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] pane created: Layout twitch / BrowserLink - Icon, is


active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] creating pane : Layout reddit / BrowserLink - Icon, is


active=True...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] pane created: Layout reddit / BrowserLink - Icon, is


active=True
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] creating pane : Layout twitter / BrowserLink - Icon,


is active=True...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] pane created: Layout twitter / BrowserLink - Icon, is


active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] creating pane : Layout youtube / BrowserLink - Icon,


is active=True...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] pane created: Layout youtube / BrowserLink - Icon, is


active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] creating pane : Layout forum / BrowserLink - Icon, is


active=True...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] pane created: Layout forum / BrowserLink - Icon, is


active=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[INGAMENEWSMODELMANAGER-GetResource] called InGameNewsMenuImagesAssetBundle cached


address would be
C:/Users/user/AppData/Local/Temp/CDProjektRED/Gwent\InGameNews\InGameNewsMenuImages
AssetBundle.en-US IsCacheable=True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[INGAMENEWSMODELMANAGER-GetResource] InGameNewsMenuImagesAssetBundle has


status:Ready
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[INGAMENEWSMODELMANAGER-GetResource] ready:InGameNewsMenuImagesAssetBundle

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] OnBundleReady

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] printDebugBundles - bundle contains6

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] downloaded item name assets/ingamenews/initial/en-


us/b_starterpacknews_image.jpg

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] downloaded item name assets/ingamenews/initial/en-


us/b_starterpacknews_text.json

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] downloaded item name assets/ingamenews/initial/en-


us/s_patchnotesnews_image.jpg

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] downloaded item name assets/ingamenews/initial/en-


us/s_patchnotesnews_text.json

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] downloaded item name assets/ingamenews/initial/en-


us/s_socialfeaturesnews_image.jpg

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[AppMainMenuInGameNewsState] downloaded item name assets/ingamenews/initial/en-


us/s_socialfeaturesnews_text.json
(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[INGAMENEWSMODELMANAGER-GetResource] called InGameNewsVisualizationRegistry cached


address would be
C:/Users/user/AppData/Local/Temp/CDProjektRED/Gwent\InGameNews\InGameNewsVisualizat
ionRegistry.en-US IsCacheable=False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[INGAMENEWSMODELMANAGER-GetResource] InGameNewsVisualizationRegistry has


status:Ready

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[INGAMENEWSMODELMANAGER-GetResource] ready:InGameNewsVisualizationRegistry

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action ShowForfeitWindow, but no callbacks


are bound to that action

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action ShowForfeitWindow, but no callbacks


are bound to that action

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action AcceptMenu, but that callback was
not bound

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[UISelectableMainMenu] SetSocialMediaGrid rowcount=3

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

AppMainMenuStateV2 -> StartListenToFriendInvites

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)
GOGFriendInviteController-> StartListenToGameInvites

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[SceneController] - Attempting to unload scene with name: Challenges

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[SceneController] - Successfully unloaded scene with name: Challenges

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[SceneController] - Succcessfully unloaded scene with name: Challenges

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[MemoryManager] Start unloading unused assets, allocated memory: 246

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 4 Unused Serialized files (Serialized files now loaded: 784)


[MemoryManager] Already unloading unused assets: 0

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Unloading 36 unused Assets to reduce memory usage. Loaded Objects now: 59004.
Total: 634.150024 ms (FindLiveObjects: 5.338629 ms CreateObjectMapping: 6.333180 ms
MarkObjects: 622.044495 ms DeleteObjects: 0.432979 ms)

[MemoryManager] End unloading unused assets, allocated memory: 245, allocated


memory diff: -1, unloading time: 00:00:00.6475826

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Skipping scene asset bundle load!

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]CanBeActive for Layer:"Base" set to:False

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]CanBeActive for Layer:"Base" set to:True

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer is no longer the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

[CrimsonUI]The following layer has become the active layer:Base

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Trying to unbind callback from intended action AcceptSimplePopup, but that callback
was not bound

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

MakeRequestWithTimeoutRepeat: POST https://seawolf-


profile.gog.com/users/50187576053210248/heartbeat?
login=false&logout=true&_version=11&_data_version=32, opId: 24221854176868887

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Request for url https://seawolf-profile.gog.com/users/50187576053210248/heartbeat?


login=false&logout=true&_version=11&_data_version=32 POST

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

WWise Engine Uninitialized...

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

JSON from RECORD EVENT!:{"eventName":"gameEnded","eventParams":


{"platform":"PC_CLIENT","sdkVersion":"Unity SDK
v4.3.0"},"userID":"50187576053210248","sessionID":"e20e81a7-88ee-4465-8e78-
51718f4f4cb3","eventUUID":"572ae561-ca91-46ca-b239-
5fc2770b8479","eventTimestamp":"2017-09-04 10:55:43.062"}

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Destroying GalaxyInstance..

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

Destroy SocialController

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp
Line: 51)

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