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Breakfast, plain – 5 cp

Breakfast, elaborate – 2 sp

Dinner, plain – 5 sp

Dinner, elaborate – 8 sp

Dinner, 7 course – 2 gp

Supper, plain – 3sp

Supper, elaborate – 7 sp

Common Drink (per pint)

Ale – 2 sp

Ale, special – 8 sp

Beer, small – 5 cp

Beer, heavy – 1 sp

Mead – 8 sp

Mead, special brew – 15 sp

Squalid Food (3 cp) Humble pie (filled with tripe or cow heel) Acorn soup Rice and peas Green chili stew Grilled snake and macadamia Frogs on skewers Onion soup Lizard gruel with nutbread Crisped worm skewers and potatoes Warm round loaves of dark nutbread

Poor Food (6 cp) Strong yellow-green cheeses Porridge Mushroom stew with corn bread Leg of mutton and goose eggs Beef stew and sourdough Squash and fish soup Mutton meatloaf Rabbit and baked pumpkin Bread-bowl stew Hot beet soup and fresh bread Bog-beetle dumplings Wayfarer's cake Cooked wolf steak Wren pot pie and cattail soup Thistle salad with roasted grubs Barbecued gopher legs on a stick

Modest Food (3 sp) Grilled wild boar chops Broiled salmon and potatoes Roast chicken and potatoes Smoked sausage, goose eggs and dates Cheese pie and onion soup Baked boar and greens Minted pea soup Baked goat flankingRabbit stew and willow crackers Lemming and berry soup

Comfortable Food (8 sp) Honey braised boar ribs Venison and bean stew Buffaloaf and honeyed corn Rack of lamb platter Pork chop & curds Elven bread Baked loin of pork with gravy Roasted cod and mashed potatoes Beef steak and kidney pie Clams and garlic Toasted delfarnbread with spiced snail-butter Grayling prawns poached with plovers’ eggs in garlic butter Cedar planked salmon

Wealthy Food (2 gp) Baked pheasant with leeks Smoked salmon and wild berries Chocolate covered ants and roast pelican Barbecued tiger fish and papaya Roast chicken with thyme Stuffed trout, cabbage, succotash and plum pudding Braised beef and pears with ginger Meerkat dumplings with sage

Arristocratic Food (4 gp) Roast stag in antler sauce Poached and peppered quail eggs Spiced monkey tail and cashews Roast heron and chopped sundew Lobster in tomato cream sauce Crab-stuffed lobster tail Roast pheasant in oyster sauce Poached duck with farro Fried ostrich and egg omelet


Monster Food (for Hobgoblins, Orcs, etc) Crunchy critters and grub pudding Smashed guts and cabbage Not-so-old rice in sour goat’s milk Fried chunks and lard bread Salted eyes and carrot ends Bone and blood mix stew Lettuce, liver, and lung pie

Elven Food

> Vegetables


Leek (also chives, hotwhips [spring onions], searshoots [wild Faerûnian vine onions]: These last are a staple of elven cuisine, and if left to dry until fall, can grow as hot as garlic, but never give elves "garlic breath")


Coushoots (the green, growing "new" shoots of certain forest vines, such as Chokevine and Thaelthorn)

Greenspear (asparagus, a staple with many elves, both raw and steamed with herbs)

Various ferns, from fiddleheads to stewed broadleaves

Brownbuds (brown Faerûnian wild forest radishes)

> Fruits

Many sorts of berries


Roseapple (a mild-flavored apple-like fruit that grows at the thorny junctures of a particular sort of forest vine, the "rosethorn," that grows abundantly in the Heartlands)

Aelfengrape Fruit (A handful of these provides the nourishment equivalent to an entire meal

> Soups (usually served cold)



Blalatha (certain mushrooms, diced and then boiled)

Darblalatha (certain mushrooms, diced, then fried with leeks, and then the mixed result is boiled)

Haendur (simmered glow worms, seasoned with particular sharp-tasting leaves)

Blackbark (literally, the stewed bark of four or five different sorts of forest bushes; tastes and looks a little like a thick beef stew)

Snake (four sorts, beheaded and then boiled until skins separate from flesh; skins, like heads, are discarded)

> Meat and Fish Dishes (some elves eat flesh, some do not)

Seared Rabbit

Thaenwing (spiced-and-diced grouse, partridge, quail, and woodguth [wild turkey]; most elves are revolted at the thought of eating owls, whom they deem "intelligent souls," and believe dining on raptors brings misfortune on oneself and one's kin)

Silvereyes (fish stew, of silverflash and other small forest stream fish)

Sornstag (roasted hotspice [equivalent of curried] venison)

Surkyl (beaver: belly-slashed to insert leek and herbs, then rolled in clay and fire-baked, to remove hide and quills with hardened mud shell)

Hooroun (moose, always marinated with particular herbs to counteract the natural seasonal tastes of spruce in winter and spring [when moose have been eating evergreen tips] and swamp in summer and fall [when moose have been grazing on swamp vegetation])

Lulleth (muskrat and equivalents [from shrews and voles to "branchcats," which are a tree- climbing Faerûnian cross between a mink and a raccoon], usually simmered into a thick stew; most elves dislike boar, but when they do eat it, treat it in this same way)

Groundsnake (beheaded and roasted on skewers over a fire)

> Trail Food

Various nuts and dried berries

Mintnut cheese

Taece (fire-dried tiny forest-stream fish, that look a little like brown, finger-length sardines, contain a lot of fat, and are "crunched" [eaten whole, bones and all])

Marruth (sometimes disparagingly called "root pies" by dwarves and humans): pastries into which cooked spiced and herbed mashes of vegetables have been baked, and then let cool, and then rolled into rallow leaves (heavy, oily, waterproof broadleaves) to keep them from rotting, and carried for eating cold when on the move

> Deserts

Mint jelly

Tarts made of various berries, sweetened with a mash of berry juices

> Quaffs/Slakes (non-alcoholic)

Sprucebark quaff (cleanses palate/freshens breath before meals and after)


Various berry-juice drinks (unfermented)


Cheap Drinks

Grog (rum with water, maybe with lemon or lime)

Dregs and water ("dregs" are defined as the sediment in a liquid, such as wine or coffee)

Goblin spit ale

Orc Kragg: Very powerful, nauseates non-goblinoids. Popular among orcs and goblinoids.

Goblin Thudrud: Has the "taste and smell of a rotting cow that caught fire." Goblinoids and some barbarians like it.

Turnip wine

Miller’s moonshine

Ale (4sp for a mug)

Dwarven ale

Pulsch Brown Ale: Halflings make this. It has a pleasant, nutty flavor.

Moon Mountain Ale: Very popular drink from the Moon Mountain Brewery

Spiced ale

King’s ale

Trollbane ale

Common Wine (2 sp for a pitcher)

Desert star wine

Wight wine

Rice wine

Fine Wine (10 gp a bottle)

Fey wine

Wild orchid wine

Lotus leaf wine

Stonesulder wine: This yellow-hued, sharp-flavored liquid is made by the sap from demon plants from the Abyss, which is then fermented in wooden barrels.

Aelfengrape wine: This elven drink is extraordinarily potent but doesn't have a refined taste.

Martikov Old Stomp: (Wizard of Wines logo)

Red Dragon Crush: (Wizard of Wines logo)

Grapesmash No. 3: (Wizard of Wines logo)

Elven Aleeian Wine: Grapes plucked from wild vines deep in the forest. Takes several months to create one batch.

Dwarven Garnet Wine: Made from grapes high in the mountains.

Non-Alcoholic Drinks

Willow tea

Black tupelo tea

Plum leaf tea

Crowberry cider

Apricot cider

Plum cider

Cranberry cider

Spiced apple cider

Assorted Other Drinks

Cactus spirits

Dragonbite Bitter: Exceptionally dark beer. Recipe is centuries old, only the Dragonbite Brewery makes it.

Dwarfhead Stout: A powerful, "day to day" brew favored by warriors. Mostly found in dwarven communities.

Frenzywater: Extremely potent. Bottle may sometimes spontaneously burst into flame if left in sunlight. Might cause a berserker rage.

Gnome Golden Light: A lightweight beer with flowery accents.

Elven Mead: Elves use exotic honey in the forest to make this. Even dwarves like this drink.

Elven Moondrop: Exquisite drink made by experts using fresh dew and moonlight.

Moonslake: Minty halfling drink. Alcoholic apple cider that's been mixed with water in which crushed mint has been boiled, then strained out again. Cool taste, humans don't like the after- taste. Moon Mountain Dark: Full, nut-bitter beer beloved by halflings, gnomes and dwarves. Humans find it salty.

Moon Rum: Fiery, raw, red-purple in hue and little loved on its own.

Fharlanghn spirits

Swamplight spirits

Desert lily brandy

Berry brandy

Goat’s milk and brandy

Herb and mint tea with brandy

Peach wine

Tangerine brandy

Fireweed whiskey

Wanderer whiskey

Bacon beer

Dwarven double draft

Scorpionweed reserve

Corellon reserve

Moss mead

Lemon mead

Honeysuckle mead

Moradin mead

Silvermoon mead

Sundew mead

Glitter mead

Fire Mead (really spicy, recepy from orc tribes)


Underdark Food

Fluorescent fungus salad with cave grubs

Diced blind eel and deep salts

Amber lichen and softrock bread

Translucent crayfish stew

Crimson moss cakes and cave jelly

Crustacean broth with ironloaf

Roasted deep beetles with algae dip

Toasted salamander in mineral pepper

Arachnidumplings and fried fungus (Drow would not eat arachnidumplings, as they revere spiders)

Toadstool steak tainted with myconid essence

Lobe of grell

Deep rothe steak

Underdark Drinks

Shadow stein

Softrock spirits

Lichen liqueur

Mineral mead

Moradin mead

Algae ale

Deeps ale

Mushroom Wine: There are many different types made by Underdark dwellers.

Drow Spiderblood: Mushroom wine with a dose of venom from poisonous spiders. To get acclimated to this drink and not get poisoned, you need to drink a little bit each day for several months.

Mushroom moonshine

Fungus wine

Darklake Stout: This drink is a signature ale brewed by the Muzgardt clan of Duergar that live in the Underdark settlement of Gracklstugh in the Forgotten Realms

Planar Food

Feywine Raisins (15 gp) Fey grapes are so lush that even when they become raisins they retain their essence. If you put these in a goblet and stir, they instantly become wine.

Carceri snails (7 sp)

Poached stirge eggs (5 sp)

Boiled shank of bebilith (5 gp)

Blood Pudding

Death Cheese (10 gp) Made from catoblepas milk.

Bytopian Cheese: (1 gp/pound) Made from goat's milk. There's three types - blue, red and white. At night, the blue cheese glows in the dark and has a spicy flavor.

Fire Fruit: (2 sp) A fruit that is deadly to all but fire-resistant beings. This fruit comes from the plane of fire and it burns with a soft flame. You blow out the flame and then eat it immediately. Once extinguished, this fruit goes bad in minutes. Venders serve them with tongs.

Arborean Fireseeds: Snack foor from Arborea. Usually sold in sacks of a few dozen, when this seed comes into contact with water, including saliva, it erupts into a soft, harmless flame. Not enough to see by or burn, but it provides an interesting sensation in the mouth as it dissolves, having a vague smoky flavor to it.

Gar-Bar Root: This small treat is a rubbery material usually sold in small cubes that, when chewed, produce a strong, almost overpowering sweetness that quickly dulls over time. Gar- bar root is slightly addictive, though controllably so in most people, and is not meant to be swallowed.

Elysian Pears: The elysian pear is amongst the most flavorful breeds of pear in the planes, and treasured by epicures throughout the Outer Planes.

Crimson Lotus Petals: Brownish0red flakes that melt on your tongu, leaving n odd aftertaste. Makes some people a bit disriented.

Bytopian Shepherd's Bread: Aromatic, smells like carrots and almond. Sweet and light.

Shiftspice from Limbo: If you focus, you can modify the taste of the spice. If you don't, it tastes different every time.

Sea-Plums: Pitless, blue-green fruit. The rind is sour, meat is sweet combining for a pleasant meal.

Fiendspice: Known fiendspices include devilwort, goryenne, and mephosweat. These spices in normal conditions can be quite hazardous to mortals, wreaking havoc on their digestive processes and even causing damage in great enough quantities. However, in areas of natural blandness, such as the Ethereal Plane, the effects of these spices are subdued enough that they can be safely consumed by mortal beings.

Planar Drinks

Viperwine: A drink that demons enjoy, but is lethal to other humanoids. Sometimes humanoids will take an antidote before drinking it to avoid the lethal effects.

Fekk: A strong githzerai liquor.

Razorvine Wine: Made from the sharp vines that grow in the city of Sigil .

Malefic Mead: Made in an Abyssal brewery, lethal to non-demons. On a successful saving throw, the drinker will be violently ill or roaring drunk for extended periods of time.

Deva's Bile: Made in an Abyssal brewery, lethal to non-demons. On a successful saving throw, the drinker will be violently ill or roaring drunk for extended periods of time.

Baatezu Blood Wine: Lethal to non-humans.

Greengage Cider: A potent brew from the orchard of the halfling goddess Sheela Peryroyl. It is extremely powerful.

Starclear: A watered-down version of Sparkling Evermead (see "Assorted Other Drinks" list above) originally sold in The Infinite Staircase.

Arborean Wine: (130 gp/bottle) Made from giant grapes from Arborea. This intoxicates people twice as fast as normal wine.

Yellow Wurm Stout: Liquor made from soul larvae (worms with humanoid heads, they are what evil people become when they die). This is sold in The Grand Larva Emporium on Oinos, first layer of the Gray Waste of Hades.

Avner's Abyssal Ale: A heavy porter made in the Abyssal plane of Azzagrat.

Zelatar Zappf: A reddish lager made in the Abyssal plane of Azzagrat.

Abyss Alive and Kicking: A wheat brew with a live yeast made in the Abyssal plane of Azzagrat.

Firewine: (40 gold) Brewed from the Arborean fireseed, firewine is a strong, smoky-flavored wine. It is often consumed alongside fireseeds, as each enhances the flavors of the other when consumed together.

Ethereal Ale: This drink literally evaporates on the tongue of the one partaking of it, quenching thirst and providing a delightful intoxicating effect. Ethereal ale can be found at most higher- class taverns in Sigil.

Three-Ashes Tea: This beverage is a cold, bitter tea, said to aid in meditation. Popular with the Dustmen in Sigil.

Magic Food

Sweetheart's Confection (10 gp) A heart-shaped fey confection that is split into two halves and shared between lovers before they part company for a time. They gain an emotional bond until they see each other again, sensing the other's emotions.

Feybread Biscuit: This is hard but nutritional, and gives you extra hit points when you heal for the next 12 hours.

Droth: Also known as “demon’s blood,” droth is a black, sticky substance made from the blood of demons. When smeared on the eyes, it cures certain sorts of blindness in some individuals, and when ingested, it can help to cure diseases. It is also effective in battling green slime.

Moonhoney: The dung of Abyssal groundworms, it is a smoky-tasting and delicious. Its name comes from its consistency and appearance , and it gains sweetness in direct moonlight. It can neutralize poisons and is an ideal trail food for wayfarers of all kinds, who can readily carve it into handy chunks.

Blood Apricots: These grow in Hell or in places where a lot of blood has been spilled. The fruit is a rich orange-red and it grows darker if given a taste of blood. You can put your own blood in it (storing hit dice). Within 12 hours, whoever eats the fruit gains hit points.

Fey Cherries: These grant protetion from evil to those who consume them. Once picked, it retains its property for a single day. The spell gentle repose can lengthen this. Fey cherry trees only create cherries once every decade, making these quite rare. A healthy sapling sells for 3,000 gold.

Flame Clove: (20 gp) A garlic herb infused with energy from the Elemental Plane of Fire. When blended into food, it can keep a meal hot for d4 days.

Stone Cheese: This appears to be a yellow disc 2 inches in diameter. When placed in boiling water for half a hour, the cheese swells to 14 inches in diameter and 5 inches thick. It tastes like sharp cheddar and is fresh for one week.

Everloaf: An enchanted loaf of bread. It always remains fresh. If half of the loaf is intact and the other half is eaten, it regenerates the missing bread in one hour. If you pour a liquid through a slice, the bread will detect poison by turning black.

Magic Drinks

Burning Bronze Rye: This are made in the City of Brass (home to the fire genies/efreet). The bottles are sold at three different ages: aged 15 years, 50 years and 500 years. The drink waters your eyes, chases away cold feelings and imbues you with fire resistance for a short time

Ghost Ale: This drink is popular in the Shadowfell. It is a dark ale that smells of musty soil but it is rich and inviting. When you drink it, you become slightly insubstantial (ignore difficult terrain and move through occupied spaces). If you drink 3 ghost ales in 5 minutes, you become unconscious for an hour. Your spirit leaves your body. It is invisible, has phasing and ignores damage (except radiant or fore). It

can't attack. If your spirit takes damage, you take that damage when you wake up.

Goodale: This gets its name from the fact that it is brewed in good-aligned monasteries. It reduces fatigue (on the exhaustion chart in 5e, perhaps).

Astral Mead: A sweet sparkling beverage that restores the body. A flask has the nutritional value of full day's worth of food and water. For 12 hours you have a +2 to endurance checks and gain extra hit points when healing.

Gorgondy Wine: A gnomish wine that offers glimpses of the past to those who drink it.

Sonata Wine (fey): You cannot describe the scent or taste of this wine, which fills your head with beautiful music. For 1 hour you have a beautiful singing voice

Sweet Water (20 gp) A small glob of white jelly that purifies toxic food and drink, removing any poison or disease after one minute.

Firebelly (10 gp for a flagon) A harsh liquor distilled by the inhabitants of cold climates. It keeps you from suffering the effects of the cold.

Burrfoot's Nut Brown Ale (20 gp for a flagon) A full-bodied ale originally created by a halfling named Nedelmeir Burrfoot. It produces a mild euphoria in drinkers that will mellow even the most taciturn dwarf.

Dwarven Grave Ale (50 gp for a flagon) When a great dwarven hero dies, skilled brewmasters are commissioned to create a signature ale to commemorate his passing. It is stored in barrels that have carvings of scenes of the dwarf's great deeds.

Mage's Brew (80 gp) A thick nutty liquor that increases one's concentration and has little to no aftereffect.

Evermead (200 gp for a glass) This pale golden liquor is favored by elves. Those who drink it are imbued with youthful vigor. It negates old age stat penalties for 12 hours.

Drowned Man Stout (300 gp) A full-bodied ale enjoyed by orcs and evil humanoids. The living enemies of the orcs would be sealed into a barrel . The orcs find that the resulting beer acquires a heady quality. This drink provides temporary hit points for 3 hours or until lost.

Beer of Eternity (750 gp) This beer is infused with radiant energy that actually would damage undead if they drank it. Living creatures who drink it become invisible to undead for 1 hour. It can also help with drained stats (in 3e terms it removes a negative level).

Oathbeer (3,000 gp) Dwarves drink this as part of a ceremony to seal a pact, or as a sign of friendship and devotion. All involved swear an oath before a priest, shed blood into the beer, and the cup passed around. Oathbeer binds the drinkers to the oath, as long as they partake of their own free will. Violating the pact brings a curse upon the oathbreaker.