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Initialize engine version: 5.6.

3p4 (fbe8bd37d7fa)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce GTX 950M (ID=0x139a)
Vendor: NVIDIA
VRAM: 2019 MB
Driver: 23.21.13.8813
Begin MonoManager ReloadAssembly
Platform assembly: D:\60 Seconds\60Seconds_Data\Managed\UnityEngine.dll (this
message is harmless)
Loading D:\60 Seconds\60Seconds_Data\Managed\UnityEngine.dll into Unity Child
Domain
Platform assembly: D:\60 Seconds\60Seconds_Data\Managed\Assembly-CSharp-
firstpass.dll (this message is harmless)
Loading D:\60 Seconds\60Seconds_Data\Managed\Assembly-CSharp-firstpass.dll into
Unity Child Domain
Platform assembly: D:\60 Seconds\60Seconds_Data\Managed\Assembly-CSharp.dll (this
message is harmless)
Loading D:\60 Seconds\60Seconds_Data\Managed\Assembly-CSharp.dll into Unity Child
Domain
Platform assembly: D:\60 Seconds\60Seconds_Data\Managed\UnityEngine.UI.dll (this
message is harmless)
Loading D:\60 Seconds\60Seconds_Data\Managed\UnityEngine.UI.dll into Unity Child
Domain
Platform assembly: D:\60 Seconds\60Seconds_Data\Managed\UnityEngine.Networking.dll
(this message is harmless)
Loading D:\60 Seconds\60Seconds_Data\Managed\UnityEngine.Networking.dll into Unity
Child Domain
Platform assembly: D:\60 Seconds\60Seconds_Data\Managed\dfScriptLite.dll (this
message is harmless)
Loading D:\60 Seconds\60Seconds_Data\Managed\dfScriptLite.dll into Unity Child
Domain
Platform assembly: D:\60 Seconds\60Seconds_Data\Managed\System.Drawing.dll (this
message is harmless)
Loading D:\60 Seconds\60Seconds_Data\Managed\System.Drawing.dll into Unity Child
Domain
Platform assembly: D:\60 Seconds\60Seconds_Data\Managed\System.Windows.Forms.dll
(this message is harmless)
Loading D:\60 Seconds\60Seconds_Data\Managed\System.Windows.Forms.dll into Unity
Child Domain
- Completed reload, in 0.129 seconds
Platform assembly: D:\60 Seconds\60Seconds_Data\Managed\System.Core.dll (this
message is harmless)
Platform assembly: D:\60 Seconds\60Seconds_Data\Managed\System.dll (this message is
harmless)
<RI> Initializing input.
<RI> Input initialized.
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initialized touch support.
UnloadTime: 1.178347 ms
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 5.888975 ms

Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 866.
Total: 0.614635 ms (FindLiveObjects: 0.044212 ms CreateObjectMapping: 0.021316 ms
MarkObjects: 0.531736 ms DeleteObjects: 0.016974 ms)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 3.689787 ms

Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 1031.
Total: 0.874385 ms (FindLiveObjects: 0.038686 ms CreateObjectMapping: 0.032370 ms
MarkObjects: 0.791486 ms DeleteObjects: 0.011053 ms)

Unloading 5 Unused Serialized files (Serialized files now loaded: 0)


UnloadTime: 9.596131 ms
The referenced script on this Behaviour (Game Object 'Camera') is missing!

(Filename: Line: 1744)

The referenced script on this Behaviour (Game Object 'Camera') is missing!

(Filename: Line: 1744)

Unloading 35 unused Assets to reduce memory usage. Loaded Objects now: 18090.
Total: 15.151539 ms (FindLiveObjects: 0.927677 ms CreateObjectMapping: 1.108081 ms
MarkObjects: 13.058146 ms DeleteObjects: 0.057239 ms)

Setting up 4 worker threads for Enlighten.


Thread -> id: 26d0 -> priority: 1
Thread -> id: 1e44 -> priority: 1
Thread -> id: 2f34 -> priority: 1
Thread -> id: 24f4 -> priority: 1

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