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Профессиональный Документы
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Historical Buildings
INDEX TERMS: H.5.2 [Information Interfaces and Presentation]: Figure 1. Tall structures destroying landscape and invisible depth.
User InterfacesGraphical User Interface
2 AR-BASED INVISIBLE HEIGHT EVALUATION METHOD
1 INTRODUCTION
The main idea of the proposed method is as follows. The user can
Preserving singular landscapes such as historical buildings, observe the landscape object under consideration from multiple
temples, shrines, churches, bridges, and natural sceneries is viewpoints with a HMD and a video camera connected to a PC,
important. Recently, destructions of good landscapes from the AR system displays gridded virtual vertical scales which show
multiple viewpoints due to construction of high rise buildings elevations from the ground level and which are located behind the
have been reported. To prevent landscape destruction and to landscape object, on the HMD with overlapped real video images.
preserve singular landscape, regulation of height of buildings and The user, then, captures the image and observes the maximum
other structures both in and outside of the landscape preservation height that does not disturb the landscape for each virtual vertical
area can be enforced. In order to properly set the height regulation, scale. This process is iterated for various viewpoints, and
it is necessary to evaluate the maximum height that does not appropriate maximum height for each location behind the
disturb the landscape, which is called invisible depth or skyline- landscape object is determined. Then, virtual vertical, maximum
preserving height [1] as shown in Figure 1, for all the points height scale models that should not disturb the landscape are
behind the specific objects making good landscape. This task is generated and the user confirms whether the virtual objects are
not so simple because the terrain elevations of surrounding area surely invisible, while walking around the multiple viewpoints
vary from place to place. Conventional manual methods such as and wearing the AR system.
A prototype system was developed based on the proposed
methodology using ARToolKit [3]. Since the scale of the AR
* Address: 2-1 Yamadaoka, Suita, Osaka, 565-0871, Japan. environment is very large, a 900x900mm marker was made.
Email: yabuki@see.eng.osaka-u.ac.jp Virtual vertical scale was developed as an OpenGL virtual object.
The shape of each scale is a rectangular solid which consists of
multiple 5m-depth colored layers. Each layer has different color
IEEE International Symposium on Mixed and Augmented Reality 2010 so that the user can read the height of the scale. In addition, the
Science and Technolgy Proceedings
13 -16 October, Seoul, Korea scale object must be see-through. Otherwise the scales would
978-1-4244-9346-3/10/$26.00 2010 IEEE
281
cover the target buildings and the user could not read the
maximum invisible elevation for each scale.
5 CONCLUSION
In order to preserve singular landscape, regulation of height of
newly designed structures is necessary. A new method was
proposed for evaluating invisible height of future buildings from
multiple viewpoints using AR technology. A prototype system
was developed and the errors were evaluated. A sample
demonstration application was executed and the feasibility of the
method was confirmed.
Currently, we are investigating a multiple marker method to
Figure 3. Marker, real building, and virtual object (Distance: 428m)
enhance the accuracy and stability, and are improving the user
interface, especially the color-coded cuboids.
4 APPLICATION EXPERIMENT FOR DEMONSTRATION
REFERENCES
To demonstrate the proposed methodology and the developed
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Center and adjacent Gymnastic Hall of Osaka University were Landscapes, MIT Press, 1988.
selected as an experimental landscape preservation target. 50m [2] Thomas, B.H., Augmented Reality Visualisation Facilitating the
grid was drawn on the campus map and the elevation of each grid Architectural Process, Mixed Reality in Architecture, Design and
was measured. Figure 5 shows the virtual scales on the gridded Construction, 105-118, Springer, 2009.
campus terrain model. Then, the horizontally flat and open square [3] H. Kato, M. Billinghurst, Marker Tracking and HMD Calibration for
in front of the center and the hall was selected as a viewpoint as a Video-Based Augmented Reality Conferencing System,
shown in Figure 6. The marker was installed at the square. Figure Proceedings of the 2nd International Workshop on Augmented
6 (left) shows a captured image of a row of virtual scales and real Reality, San Francisco, CA, USA, 1999.
image. Figure 6 (right) shows a captured image of a row of CG [4] Abawi, D.F., Bienwald, J., Dorner, R., Accuracy in Optical Tracking
scales of which height are invisible from the viewpoint. with Fiducial Markers: An Accuracy Function for ARToolKit,
Proceedings of the 3rd ISMAR, 2004.
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