Вы находитесь на странице: 1из 2

GRUPA A GRUPA B GRUPA C- Jump & Leaps GRUPA D

Push-up =0.1 Straddle support = 0.2 1/1 air turn =0.3 Split roll= 0.3
Straddle support 1/1
Leg push-up =0.2 2/1 air turns= 0.5 Pancake =0.2
turn = 0.4
Straddle support 2/1
Arm push-up =0.3 1/2 air turn to split =0.3 Vertical split = 0.1
turns or more = 0.6
1 arm 1 leg push up=0.4 Moldovan = 0.6 1/1 air turn to split =0.4 Free vertical split =0.2
Lctu ( 1 arm 1/1
1 1/2 air turn to split = Free vertical split whit 1/1
Balama = 0.2 turn straddle support =
0.5 = 0.4
0.6
1 leg lateral push up=0.3 L- support=0.2 2/1 air turn to split =0.6 1/1 turn =0.2
L- support 1/1 turn =
1 arm 1 leg lateral push =0.5 Free fall airborne =0.3 2/1= turns
0.4
straddle V- support = Free fall 1/2 twist 3/1 turns = 0.6 (1080
Hinge push up= 0.2
0.3 airborne= 0.4 grade )
Free fall 1/1 twist 1/1 turn to vertical split
1 leg hinge push up= 0.3 V-support 1/1 turn =0.5
airborne =0.5 =0.3
V- support (apropiat)= 2/1 turns to vertical split
1 arm hinge push up=0.4 Gainer 1/2 twist =0.4
0.5 =0.5
1/1 turn to free vertical
1 arm 1 leg hinge push up =0.5 High v-support =0.8 Tuck jump= 0.2
split = 0.4
High V-support 1/1 2/1 turns to free vertical
Wenson push up =0.2 1/1 turn jump =0.4
turn = 1.0 split = 0.6
Wenson hinge push up sau 2/1 (720 ) turns tuck 1/1 turn with leg orizontal
Planche =0.6
wenson lateral push up =0.3 jump =0.6 =0.5
1/1 turn with leg at
Explosive A- frame=0.4 Tuck jump to split = 0.3 horizontal to vertical split
= 0.6
1/2 tuck jump to split
Explosive A-frame 1/2 turn =0.6 Balance 1/1 turn= 0.4
=0.4
1/1 (360) tuck jump to
High V-support =0.5 Balance 2/1 turns =0.6
split =0.5
Tuck jump to push-up Balance 1/1 turn to free
Helicopter = 0.4
=0.4 vertical split = 0.6
Helicopter to wenson = 0.5 Cossack jump = 0.3 Illusion = 0.4
1/1 turn cossack jump = Illusion to vertical split =
Helicopter to split = 0.4
0.5 0.5
Cossack jump to split Illusion to free vertical
=0.4 split =0.6
1/2 turn cossack jump to
Free illusion = 0.5
split = 0.5
1/1 turn cossack jump to Free illusion to vertical
split =0.6 split = 0.6
Cossack jump to push-up Free illusion to free
=0.5 vertical split = 0.7
Cossack jump 1/2 twist
to push up= 0.6
Pike jump = 0.4
1/1 turn pike jump =0.6
Pike jump to push up
=0.6
Straddle jump =0.4
1/1 turn straddle jump =
0.6
Straddle jump to split
=0.5
1/2 turn straddle jump to
split =0.6
Frontal split jump = 0.4
Straddle jump to push up
=0.6
Split jump =0.4
1/1 turn split jump = 0.6
Split jump to split = 0.5
Split jump switch to split
= 0.6
Split jump to push up =
0.6

Вам также может понравиться