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of the ins: Z| Ainights {LIES om = | A Ce SS Available NO) download as PDFs at FANGAERIAN CITY STATES PU aiid de wWHURLD a A. campaign sourcebook for HackMaster. This book describes the various countries and regions of Garweeze Wurld. Pages 2 through 27 deal with those countries warranting full page treatment, pages 28 through 31 feature full color maps showing the political landscape, and 32 through 34 present a ‘Cyclopedia of the Realms. /\N Ce (ATLAS; : The Garweeze Wurld Atlas contains 40 pages of full-color maps ’ presenting Garweeze Wurld in greater detail than the Gazetteer. The Atlas finishes with an alphabetical index of all the major towns, cities and countries mentioned in the Atlas and the Gazetteer. ‘Sample page from the Garweeze Wurld Atlas es Ase Y COMPANY & Y ae” Soar or AN FOR ALL SESSIONS A MAN For ALL Sy ‘Tue KODT DevetorMenr Teams SE : ee JouLy R. BLACKBURN * BRIAN JELKE Campana ge Raced SrevE JOHANSSON * Davi S. KENZER aN 230% wp azine (SSN 1526407) ipl pee TABLE OF CONTENTS TE Tipe Sn Ane 1 : fai 5 ae pid a Sn) DEPARTMENTS: Lost Game Saf 54 Anois Te (Cries fom the Acc 2 Siena eee | NT 4 | Tony Digan 6 SIL W Greenwood Ave Tales from the Table” 58 Summon Web Scryer” ean i es Face OR 59 by Keath Newguirt hee: fon (12 fae) i onky $15.00 Gaming Repore” fom Gamingitportcom .......66 Disks of Wondrous Power” $i Conk a US $400] Cine ss Bld Moco 6 TTomsrbe sndadhekormonsy| Back Room at the Games Pit” 75 Of the Shelf” i Unie pres Keres at) Weird Ps Bulletin Board”... ae eee y Se 2 Brians Small Press Picks ae Pepe a e KODT Subscriptions, Parting Shots™ ........ ‘ 80 saonikailes 511 W Greaood Ave. Rewer 2 Suen G07 | GAMEMASTERS’ WORKSHOP™. ot i a abd Vin, MaveCard, : i ‘THE STRIPS: by the Cina Specs ‘AmEx oe Dace cal aun, your] My Fist Campaign z Al mete 4 4 once | Al Thing Magic”. 40° The hilviag Cay 18 Teck es Bek puss lac] The Good th Bad andthe Ugly” A: Syeegeneras 6 inscecerofthisisacorcuruebate | Rustlers of the Night™ .. 47 The Wonder Boy 28 aoe Deadly Trapping” 48 One-Two Punches” n Intermec jolly@kenzerco.com ul i i gia iso ‘Trulsm of the Desk ae = HOMEBREW: tlon@lenercacom (all other! Dungeons: Ready nb Co ingotie), Wok Wile Web| Pe Sere Oak es 2 68 ee ee Fury Knights by Nah D Ch n a REGULAR COLUMNS: ‘A Gamet’s Rant on Movies Count Down by the Brith Grn 2 by ah Aner 3 56 RPG Blues: 80 nee ov vg Diwan Thai yas acide ecard by ol R, Babar way back 1990 ‘ef || lor sl icant vo rastigars iaain bop ty SSS EE ah a eh gh Te ty up ae a ea ee theca atu, witng ad drawing KODT niet onl ita othe past undies ofan have contibuel to the bet oe the TERS ROUT E'Tub de Kags tre goer bed cag ly fal Daca meer, See Bae or Baan evr inagined. sen aid | ""°°Zgqmma 98° tide and the Team ks forward to sing where the gang ak: dem ex oe nat Nghe eno (apr Lancet ad nis See & QS s1g59e 003" DE deck any wick oe Coe abate cel riphene od apy ee han 8 CRIES FROM THE ATTIC OKay, SO I'VE STARTED SOMETHING HERE... n last issue's editorial | [| about bumping into the guy who inspired the Black Hands character, Nitro Fergueson, Someone | had gamed with just briefly - | - over 24 years ago. It would seem I've unwittingly sec something into motion. ‘The response that editori- al generated was pretty amaz- ing. Apparently readers really enjoyed the small glimpse into the history behind the strips, So much in fact thac many of you wrote me to ask for more of the same on some of the other characters. I guess I shouldn't be surprised by such interest. Five years ago when my buddy Lew Herring and I made a trek down to Muncie to do a store signing at the Wizard's Attic a strange thing happened. After introducing myself to the guy behind the count- er, I pointed to Lew and said, “Oh, this is my friend, Lew Herring.” ‘The clerk paused for a moment (I'm not making this up), picked up a four sider and asked Lew to oll it. We were both battled until he explained, “You wrote, “If you ever run into Lew Herring ask him how you should read a four sider!” Indeed he was right — in the introduction to Tales from the Vault a year or so previously I had written just that after pointing out that Lew was the inspiration for Bob Herzog. Funny thing is, at the time I didn't think anyone really read those introductions, I've learned since how wrong | was, I suppose it’s actually fitting to poke abour KODTs early history considering how the comic is quickly approaching its 100th issue. So for the next few issues as we count down toward that important milestone we'll be looking back at some of real life characters who inspired the the personalitics you've come to know over the years in the strips, Before doing so however, I'd like to point out chat just because Bob Herzog is a slacker who is bullied by his dad and works in a game store in exchange for free swag does- nt mean you should give Lew strange looks if you ever meet him. To be sure there's a ‘little’ of Bob in there, but Lew is actually a very energetic and successful career-minded individual who isn't nearly as wrapped up in games as Bob. (We'll learn more about Lew next month and how he inspired Bob by the way). And if you ever meet Joel Bozell (the guy Brian VanHoose is based on) you'll immediately notice he’s thin as a rail and has black hair (not red), Oh, and T've never known him to flip a table in his life (although Lew did flip a table once ~ which is what inspired the time honored tradition of ‘table flipping’ in KODT). So take everything you read here with a grain of salt when it comes to comparing the characters to the real people who loosely inspired them, ‘This issue we're going to be dealing with che character of Sara Felton — the level headed, serious minded role- 2 playing cousin of B.A, Felton. Anyone who has been following KODT since the beginning knows the strip started out with something noticeably missing from the charac- ter line up — a female gamer. It seems strange now looking back, but the fact is the first three years of KODT’s run in Shadis Magazine deale with JUST the four guys, B.A, Dave, Bob and Brian, Shortly after the first issue of Knights of the Dinner Table hit the streets in the summer of 1994, | was work- ing the booth at Origins wien Dana Blankenship from Steve Jackson Games walked up to me. “Love the comic!” she said holding up her copy proud- ly to be signed. Then she quickly followed with, “How come you don't have a female gamer representing?” Srey PRE) aac : A “Because | can't draw women.” | admitted. “You need a girl at the table!” she shot back as I hand- ed her issue back to her. John Zinser [my partner at the time] who was standing nearby simply shrugged as Dana looked to him to back her up. “He can't draw women.” he apologized, “What can I ay? Dana was having none of that. “You need a woman in the strip!” she said pointing a finger at me before heading off to her booth. “[ think she was serious. Sounds like you need to put a woman in the strip.” John commented apparently amused by the confused look on my face. ‘Well, alter hearing the same demand a dozen times from as many readers throughout the rest of that summer it slowly sunk in that maybe KODT did need to be ‘rep- resenting’ when it came to female gamers, When it came time to solicit the cover art for KODT #2, [told Jason Holmgren (the cover artist) that weld be adding a female character to the line up. My plan was simple. I'd have him draw a female char- acter on the cover and | would then use it as a guide to cre- ate the character using MY drawing style in the strips. When Jason asked what the character should look like | didn't need to think on it for more than a second, [turned to the only female gamer I knew at the time for my inspiration — my wife, Barbara. Now, before I tell you about the Barb-Sara connection lec me point out I'm entering dangerous territory here. Barb has been helping out with the magazine for years (even going back to the early SHADIS days) as a shadow editor of sorts. She's the person I've always read new strips to for & first reaction. The person I've always most trusted to tell me if something I've written is a keeper or a “try again’ piece, (Well, that’s half true -- I can always trust the other guys in the KODT D-Team to be brutally honest to the point of bringing me to tears but that’s another story). Continued from page 6 CREDITS. PUBLISHER Kenzer and Company ; Eprror-tn-CHIEF Jolly R. Blackburn __ jolly@kenzerco.com ASSISTANT Eptror Barbara Blackburn Barh@kenzereo.com / PRODUCTION MANAGER Steve Johansson SALES AND MARKETING Jennifer Kenzer jennifer@kenzerco.com ADVERTISING LIAISON Jonathan Albin 303-588-8335 SUBSCRIPTION SERVICES orders@kenzerco.com Strip WRITING Jolly R. Blackburn Brian Jelke Steve Johansson David S, Kenzer Koprt Strip Art Jolly Blackburn _ Cover ART Chris Moreno CONTRIBUTING ARTISTS Peter Delgado, Jr, Brendon Fraim Brian Fraim The Brothers Grinn Craig Zipse Dave Reeder Issue #97: A Man for all Sessions™ Grey Ghost Press, Inc. www.fudgerpg.com The Deryni Adventure Game The Eleven icinndoree A perennial favorite of fans of medieval fantasy, the Deryni = This full color map series of fantasy novels presents a rich world of magic and pea of Gwynedd and the = intrigue and high adventure. The Deryni ig “Eleven Kingdoms” Adventure Game details the kingdom of Bee) area of the Deryni Gwynedd as a campaign setting for 2 world also shows a medieval fantasy adventures, using the [iam map of the city of Fudge game system, Also in the works E Rhemuth and the Deryni Magic and the Atlas of the Eleven [i Si} plan for St. George’s Kingdoms. (Deryni is a trademark of cathedral. The map Katherine Kurtz, used under license.) measures 24" by 36". 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W. www.nobleknight.com va B, 13 Calgary, AB, T3C OK2 : 18105 SW TV Hwy (403)245-2121 Whore the Out-of-Print Aloha OR 97006 set ert Gag ad is Available Again www.rainy-day-games.com | “Stiencs Hllon & Pantasy souk 8 ™= SPACE-CRIME CONTINUUM 92 KING STREET, NORTHAMPTON MA Ordering: | WAREHOUSE 23 MENTION THIS AD FOR www.warehouse23.com 10% OFF YOUR ORDER! \Gamesine@aol.com WWW.SPACECRIME.COM T . Eprron's Nore: The nail ut never seems By ne sro Bch and every ker, itis nota posible to give apes reply. So even if your le it pub lished or if you dont ge a dre expose, rer asd Jou ARE being beard. Remember, KODT isan interactive magaine. We swan yo, the renew be nvolied. So hep yours goto, sought and opinions (cnsrucve and oth cerwite) coming. Opinions expresed by readers are not necewarily shared by the editor or Kenzer and Company Plewe be esare that due space comers, seme leer have ben edited aio rimmed. — Jl @: The GMis Always Right Hier BE oe eo players. e's abou time! Extremely sting and welldone conclusion eo the Carvin’ Marvin saga. T don't know how you sas ae doing, but KODT magein ses be the roleplaying mag ane o read thse days But you delve a thick and rch produc every sont, with a vate of material and your anode is wo far saying honest and fun, Thanks CW, Purves Rockin’ Conciusi ODT #95 was a wonderfl conclusion to an iting storyline! I really enjoyed. the “Tremble tryin and fl tha Nico's portaal of the sword was gre. 1 wonder if Justina hado't purged her honor whether she would have been able to master the sword during the “meld- Our Readers Talk Back! ing of the souls” Who knows? Maybe if Justina’ honoris rescore, she might Javea chance aiaking consol ofthe sword Si Marvin can animate corpses, B.A. might not have to worry about gang's new PCs avoiding Marvin but scooping up other measure. Of ours thar assumes that they can't turn the corpse wield ing Marvin, Keep up the good work; I'm looking forward 10 Issue #96, David Rakonite ANU s: Sugar And Dice...? Acie i bia el ye cover of issue 96 (Sugar and Dice) think the character, Sara would be apilled at she was por tuayed. Following the lines and composition ofthe paneing, Breything about i is meant to draw the feader eye to her brass Sara is portrayed in the strips asa female who ownplays her sexuality. She’ ll business when it comes to gaming. Something ve alvays apprecaed about you as creators. You definitely understand yomen, Let jus sy, Fn dsppoinced Such exploction i common inthe mainstream comics and I've always lke the fax that is been Targely abscene in my favorite gaming magazin. "Normally, {wouldnt bother even writing into say anything but you've always been posting reader complaint, Ifenough readers feel the way, do pr aps youll think ewice before running such a cover Rachel Myers Thanks for sting the tie swt in, Rachel. Sony you found she character port of Sore fferive. [was a bie surpried when several readers ‘eo in 0 mesma compl Lie bs Weird Pee (90) and BA, Felton (95) cw ce, Chris Morena’ cave aay dea lt of com Te think becaaethey are rendered bit more va fncally shan prevvis covers end ares mach ca ature as portraits. So readers to wend to rect abit ‘mare hen they ee characte hee grown to know and lve over the course decade suddenly searing at them. Sort of ke ein an actor priay Batman for theft time — not everyones going to approve ofthe ew interpretation A lt of readers commented onthe KODT disce~ sion oad (euaskencereacom) about the caver as uel a through mail No evergone sens to age Tn imeresed in eing what readers think of the next inlet inthe series (Deve Basel). — Jolly &: Kudos to Chris Moreno... inc off, [love the comic. Is always been my favorite eomie but lately (the lst thee ot four isues or) the comic relly seems to be hitting on all yalnders. Maybe thats because he final payofE for the Doomsday Pack storyline was so huge and so dramatic (It would make a grat KODT novel adapration by the way), Now to the rea reason, in writing, Hoved LOVED the Sara cover. Simply beautiful. Twas ‘wondering ifthe origina i fo ale? ilove vo own ivand hang tin my gaming room. I noc how about taking a poster ou oft? ewer yt a Psi. [think the Moreno coves are nice change of pce (although I hope youl eventually stare run ning Vebanics work again). I nice tribute to the characters we love as you move toward the 100th Keep up the good wor George Ebb Sorry wo repre the rial has already ben sd George In us, Feomacted Chris abou buying it all Gor obvins reasons if ove read the edtorial this month). Sadly 1 was ee ‘Then eon no tal of ding pres shi baits «en intersting idea — Jelly &: Amazing Issue! (chstidieges Spe Heres ian formed a conga line of | How ro Contract US |} 2: via ONLINE FORUM — Just pop over to wwuckenzerco.com and visit our discussion forums )§ Se: via EMAIL — Send your strip ideas, reader mail, back room fodder and questions to mailbag@henzere.com, <@); via SNAIL MALL — Or write to-us at KODT clo KenzerCo, 511 W Greenwood Ave., Waukegan, 1. 60087. Issue #97: A Man for all Sessions” death nto che Meat Gaines Got sy, Sara cone was increible chink in in love. How ean a woman who dress so csvally sd not wear make up be so atective [think ie snus beth dc. One more thing while before 1 dose. The “Executioner fora Day thing 95% My vote isto lump the fricki executioner and aot to worry about. Seriously, you guys are doing an amazing job and put out the best gaming magarine ve, Don snuck cup, Fllowing your isin, Not the woe Haris. Ford & Human Side of Gaming waned owt in to sy that Telly appreciate the human-eentric mature of KODT, Ie sems ‘0 me that KODT focuses on the people - the gamers ~ and supplements on some fan gaming material I think thats one ofthe reasons chat 1 can't not ead the etal, an the eters secon of KODT cry issue. Tn some other gaming magarines, sem that the lees constamly fous on what was lame about the gaming content ofthe previous issue, wheres the KODT leters and editorial) seem to focus on the peopl who are out there gaming, and how gam- ing aces thei ive. Bren the tris themselves, (especialy the recent Bob and his dad sip) cally highlight gamers as people, with stengths, foibles, and hardships. Publctions and people who cake shemsces too seriously debate the sues surounding our hobby HELL YES, 1/M MADIL I'M HOPPING MADI! 1 I NEVER WOULD'A BOUGHT THOSE DAMN SHOES IF YOU'D DESCRIBED THEM PROPERLY. 808, THE FREE ANKLE WARMERS HE THREW IN SHOULD HAVE BEEN A B/G FRICKIN’ CLUE, as abstract concepts, and too rarely focus on the isis a they relate to rel human beings. sometimes get ribbed by my woman for ge= ting too mia afer reading the lees sscton of KODT. t's tue the way that gaming fess eo- ple’ ives relly ges to me. know ifs seen me ‘through some very tough times, In a recent leet, someone mentioned that tabletop RPG's would never be as popular a conse pater games, ising ome of the reasons asthe df fully of ging like-minded peopl together on a regular bats T ages ~ yee I think the greatest thing about amin is that ic isa great excuse for like-minded peopl o get cogether ona regular bass And the older you get, and the more complete your ife becomes, the more you need an excuse to a together 1 can't count the number of engagements, divorces, pregnancy announcements, graduations, and other important things have been announce at the gaming table. T've met many of my favorite people through this hobby. So, Jolly and Crew, thanks for reminding us very issu that gaming is about che people, Tim White Denver, CO @ ARant on Ish’ 95... ist, fanboy thanks forall che yeas of KODT and celated stuff As 2 gamer who dloesnthave a egular group, it's great way to keep in wouch with roleplaying when one isn't able o. Thave 1 comment on the atest sue (sh 95). 1 thought the end of che Tremble/Doomsday Pack story was relly powerful. I mean, the UTst are ‘ow filly gone. Those pannels where che Knights The HackMaster Combat Wheel Guaranteed to increase your HACK-ficency and make your player scream in terror. The single most useful HackMaster GM aid you'll ever buy. AVAILABLE NOW!! Ask for it at your favorite local gameshop AD THE OPERATING MANUAL Knights of the Dinner Table” Magazine * November, 2004

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