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character name player

Barbarian

class race alignment deity


CHARACTER RECORD SHEETS
level size age gender height weight eyes hair
ABILITY ABILITY DAMAGE HIT DIE
ABILITY NAME SCORE MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER TOTAL WOUNDS/CURRENT HP SUBDUAL DAMAGE REDUCTION TYPE SPEED
STR
strength
HP
hit points d12

DEX
dexterity
AC
armor class
= 10+ + + + + +
ARMOR SHIELD DEX SIZE NATURAL MISC MISS ARMOR SPELL
CON
constitution
TOTAL BONUS BONUS MODIFIER MODIFIER ARMOR MODIFIER CHANCE CHECK RESISTANCE
PENALTY

INT INITIATIVE SKILLS

CROSS-CLASS
modifier
= + MAX RANKS /
intelligence DEX MISC
TOTAL MODIFIER MODIFIER KEY SKILL ABILITY MISC
WIS SKILL NAME ABILITY MODIFIER MODIFIER RANKS MODIFIER
wisdom
BASEbonus
ATTACK
CHA
charisma
Alchemy int ______ = ______+______+______
Appraise r int ______ = ______+______+______
SAVING THROWS TOTAL BASE ABILITY MAGIC MISC. TEMPORARY Balance r dex* ______ = ______+______+______
SAVE MODIFIER MODIFIER MODIFIER MODIFIER conditional modifiers
Bluff r cha
FORTITUDE
(constitution)
= + + + + Climb r str*
______ = ______+______+______
______ = ______+______+______

REFLEX = + + + +
Concentration r con ______ = ______+______+______
(dexterity) Craft r ( ______________) int ______ = ______+______+______
WILL
(wisdom)
= + + + + Diplomacy r cha ______ = ______+______+______
Disable Device int ______ = ______+______+______
Disguise r cha ______ = ______+______+______
STR SIZE MISC TEMPORARY Escape Artist r dex* ______ = ______+______+______
TOTAL BASE ATTACK BONUS MODIFIER MODIFIER MODIFIER MODIFIER
Forgery r int
MELEE
attack bonus
= + + + + Gather Information r cha
______ = ______+______+______
______ = ______+______+______

RANGED
attack bonus
= + + + +

Handle Animal
Heal r
cha
wis
______ = ______+______+______
______ = ______+______+______
BASE ATTACK BONUS DEX SIZE MISC
TOTAL MODIFIER MODIFIER MODIFIER Hide r dex* ______ = ______+______+______
Innuendo wis ______ = ______+______+______
Intimidate r cha
WEAPON TOTAL ATTACK BONUS DAMAGE CRITICAL
______ = ______+______+______
Intuit Direction wis ______ = ______+______+______
Jump r str* ______ = ______+______+______
Knowledge (arcana) int ______ = ______+______+______
RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES
Knowledge (architecture
& engineering) int ______ = ______+______+______
Knowledge (geography) int ______ = ______+______+______
WEAPON TOTAL ATTACK BONUS DAMAGE CRITICAL Knowledge (history) int ______ = ______+______+______
Knowledge (local) int ______ = ______+______+______
Knowledge (nature) int ______ = ______+______+______
RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES Knowledge
(nobility & royalty) int ______ = ______+______+______
Knowledge (the planes) int ______ = ______+______+______
WEAPON TOTAL ATTACK BONUS DAMAGE CRITICAL Knowledge (religion) int ______ = ______+______+______
Listen r wis ______ = ______+______+______
Move Silently r dex* ______ = ______+______+______
RANGE WEIGHT TYPE SIZE SPECIAL PROPERTIES Open Lock dex ______ = ______+______+______
Perform r (____________)
( ______________________)
( ______________________) cha ______ = ______+______+______
ARMOR/PROTECTIVE ITEM Pick Pocket dex* ______ = ______+______+______
TYPE ARMOR BONUS MAX DEX BONUS
Profession( ___________) wis ______ = ______+______+______
Ride r ( _______________) dex ______ = ______+______+______
CHECK PENALTY SPELL FAILURE SPEED WEIGHT SPECIAL PROPERTIES Scry r [cant buy ranks] int 0
______ = ______+______+______
Search r int ______ = ______+______+______
Sense Motive r wis ______ = ______+______+______
Spellcraft int ______ = ______+______+______
SHIELD/PROTECTIVE ITEM ARMOR BONUS WEIGHT CHECK PENALTY SPELL FAILURE Spot r wis ______ = ______+______+______
Swim r str** ______ = ______+______+______
Tumble dex* ______ = ______+______+______
SPECIAL PROPERTIES
Use Rope r dex ______ = ______+______+______
Wilderness Lore r wis ______ = ______+______+______
_______________________ ____ ______ = ______+______+______
AMMUNITION
_______________________ ____ ______ = ______+______+______

_______________________ ____ ______ = ______+______+______

_______________________ ____ ______ = ______+______+______
Skills marked with r can be used normally even if the character has zero (0) skill ranks.
2000 Wizards of the Coast, Inc. All rights reserved. Made in the U.S.A. Permission granted to photocopy for personal use only. Skills marked with are cross-class skills. *armor check penalty, if any, applies.
** 1 per 5 lb. of gear.

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