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vf 2 = vi 2 + 2 a (xf xi)
vf = vi + a t
Projectile motion
2 sin2
Maximum height, h =
2
2 sin 2
Horizontal range, R =
Particle in equilibrium
F = 0
Wother forces - fk d = KE
Eint = fk d
CHAPTER 9: Linear Momentum and Collisions
Linear momentum
Linear momentum, p = mv
Impulsive force, F =
Impulse, I = p
Elastic collisions
22
v1f = ( 1 2) 1 + ( ) 2
1 + 2 1 + 2
21 2 1
v2f = ( ) 1 + ( ) 2
1 + 2 1 + 2
CHAPTER 10: Rotation of a Rigid Object About a Fixed Axis
f 2 = i 2 + 2 (f i)
f = i + t
Arc length, s = r
v = r
at = r
2
ac = = r 2
atotal = r 2 + 4 = 2 + 2
Torque
Torque, = Fd = F r sin
(Source: Physics For Scientists and Engineers with Modern Physics [pdf], Page 340)
Rigid Object under a Net Torque
Net torque, ext = I , whereby I is moment of inertia
Rotational Motion
1
Rotational kinetic energy, KER = I 2
2
Angular momentum, L = I
(Source: Physics For Scientists and Engineers with Modern Physics [pdf], Page 350)
(Source: Physics For Scientists and Engineers with Modern Physics [pdf], Page 340)
Fext = 0
ext = 0
1
Compressibility =
CHAPTER 13: Universal Gravitation
1 2
Gravitational Force, Fg = G ,
2
whereby G = 6.674 x 10-11 N m2 / kg2
Gravitational acceleration, g = ( +)2
Keplers laws
1. All planets move in elliptical orbits with the Sun at one focus
2. The radius vector drawn from the Sun to a planet sweeps out equal areas
in equal time intervals
3. The square of the orbital period of any planet is proportional to the cube
of the semimajor axis of the elliptical orbit
a2 = b 2 + c2
Eccentricity, e = , whereby 0 < e < 1 for ellipse
Escape speed
2
vesc =
P = P0 + gh
Archimedes principle
Magnitude of buoyant force = Weight of fluid displaced
Buoyant force, FB
FB = fluid g Vdisplaced = Mdisplaced g
Bernoullis equation
1
P + v2 + g y = constant
2