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Kobolds

Also see the kobold creature listing.

Kobolds are short, reptilian humanoids with cowardly and sadistic tendencies.

A kobold’s scaly skin ranges from dark rusty brown to a rusty black color. It has glowing red eyes.
Its tail is nonprehensile. Kobolds wear ragged clothing, favoring red and orange. A kobold is 2 to 2-
1/2 feet tall and weighs 35 to 45 pounds.

+2 Dexterity, –4 Strength, –2 Constitution.

Humanoid (Reptilian).

Small size: +1 bonus to Armor Class, +1 bonus on attack rolls, +4 bonus on Hide checks, –4 penalty
on grapple checks, lifting and carrying limits 3/4 of those of Medium characters.

A kobold’s base land speed is 30 feet.

Darkvision out to 60 feet.

+1 natural armor bonus.

Light Sensitivity (Ex): Kobolds are dazzled in bright sunlight or within the radius of a daylight spell.

+2 racial bonus on Craft (trapmaking), Profession (miner), and Search checks.

Automatic Language: Draconic. Bonus Languages: Common, Undercommon.

Favored Class: Sorcerer.

Level Adjustment: +0.

Goblins

Also see the goblin creature listing.

A goblin stands 3 to 3-1/2 feet tall and weigh 40 to 45 pounds. Its eyes are usually dull and glazed,
varying in color from red to yellow. A goblin’s skin color ranges from yellow through any shade of
orange to a deep red; usually all members of a single tribe are about the same color. Goblins wear
clothing of dark leather, tending toward drab, soiled-looking colors.

+2 Dexterity, –2 Strength, –2 Charisma.

Humanoid (Goblinoid).

Small size: +1 bonus to Armor Class, +1 bonus on attack rolls, +4 bonus on Hide checks, –4 penalty
on grapple checks, lifting and carrying limits 3/4 of those of Medium characters.
A goblin’s base land speed is 30 feet.

Darkvision out to 60 feet.

+4 racial bonus on Move Silently checks and Ride checks.

Automatic Languages: Common, Goblin. Bonus Languages: Draconic, Elven, Giant, Gnoll, Orc.

Favored Class: Rogue.

Level Adjustment: +0.

Orcs

Also see the orc creature listing.

An orc’s hair usually is black. It has lupine ears and reddish eyes. Orcs prefer wearing vivid colors
that many humans would consider unpleasant, such as blood red, mustard yellow, yellow-green,
and deep purple. Their equipment is dirty and unkempt. An adult male orc is a little over 6 feet tall
and weighs about 210 pounds.

Females are slightly smaller.

+4 Strength, –2 Intelligence, –2 Wisdom, –2 Charisma. An orc’s starting Intelligence score is always


at least 3. If this adjustment would lower the character’s score to 1 or 2, his score is nevertheless
3.

Humanoid (Orc).

Medium: As Medium creatures, orcs have no special bonuses or penalties due to their size.

An orc’s base land speed is 30 feet.

Darkvision: Orcs can see in the dark up to 60 feet. Darkvision is black and white only, but it is
otherwise like normal sight, and orcs can function just fine with no light at all.

Light Sensitivity: Orcs are dazzled in bright sunlight or within the radius of a daylight spell.

Automatic Languages: Common and Orc. Bonus Languages: Dwarven, Giant, Gnoll, Goblin,
Undercommon.

Favored Class: Barbarian. A multiclass orc’s barbarian class does not count when determining
whether he takes an experience point penalty.

Level Adjustment: +0.

Also see the pixie creature listing.

Pixies wear bright clothing, often including a cap and shoes with curled and pointed toes.

A pixie stands about 2-1/2 feet tall and weighs about 30 pounds.
–4 Strength, +8 Dexterity, +6 Intelligence, +4 Wisdom, +6 Charisma.

Fey

Small size: +1 bonus to Armor Class, +1 bonus on attack rolls, +4 bonus on Hide checks, –4 penalty
on grapple checks, lifting and carrying limits 3/4 those of Medium characters.

A pixie’s base land speed is 20 feet. It also has a fly speed of 60 feet (good).

Low-Light Vision

A pixie receives Dodge and Weapon Finesse as bonus feats.

+1 natural armor bonus.

Weapon and Armor Proficiency: A pixie is automatically proficient with the longbow, the short
sword, and all simple weapons.

Damage reduction (Su): 10/cold iron.

Greater Invisibility (Su): A pixie remains invisible even when it attacks. This ability is constant, but
the pixie can suppress or resume it as a free action.

Spell resistance equal to 15 + class levels.

Spell-Like Ability: 1/day—lesser confusion, dancing lights, detect chaos, detect good, detect evil,
detect law, detect thoughts, dispel magic, entangle, permanent image (visual and auditory
elements only). One pixie in ten can use irresistible dance once per day. Caster level 8th. The save
DCs are Charisma-based.

+2 racial bonus on Listen, Search, and Spot checks.

Automatic Languages: Common, Sylvan. Bonus Languages: Elven, Gnome, Halfling.

Favored Class: Sorcerer.

Level Adjustment: +4 (+6 if the pixie can use irresistible dance).