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Here's a list of the GM commands available to us on RPH.

There might be more


listed, some which I haven't found, but here's a list regardless:
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.additem - adds an item into your inventory. It can be done by doing ".additem
<itemID> <how many> <bonusID>" where <itemID> is either the item's ID from wowhead,
or just shift-click the item in the chat. The <how many> is how many copies of the
item you want. The <bonusID> is which version of the item you want (LFR, normal,
heroic, mythic), but if you leave that out, it will by default add the NORMAL item
version.

The bonus ID values are:


451 - LFR
565 - normal
566 - heroic
567 - mythic

Example:
- I want to add a bag item called "Baggie" which is a 36 slot bag, with the item ID
500008 and I need 4 of them. I do this: .additem 500008 4
- I want the mythic version of "Purifier's Gloves", so I do this:
.additem 138310 1 567
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.additemset - adds an item set into your inventory. You can find the item set ID on
wowhead. Just go to: main page -> Database -> Item sets and you'll find the ID
number for the set.
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.announce - send a global message to all players (a global chat method)
.appear - teleport yourself to the specified player (either if you select them as
target, or if you type their name; example: .appear Lazulli)
.bank - opens up your bank window
.barbershop - summons the barbershop customization window anywhere you'd be
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.cheat - has several subcommands: casttime, cooldown, power, waterwalk, explore.
.cheat casttime - enables/disables spell cast time (if enabled makes every spell
instant)
.cheat cooldown - enables/disables spell cooldowns (if enabled removes all
cooldowns)
.cheat power - enables/disables spell costs, like mana, rage, energy
.cheat waterwalk - enables/disables walking on water
.cheat explore - explores every area of the map (in the region you currently are)
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.combatstop - if you're in combat and can't leave it, use this or enable GM mode
.cometome - makes the selected NPC come to your current location (this won't save
the new position to the Database. Upon restart or respawn, it will resume it's
original spawn place)
.commands - display all available commands relevant to your account level
.cooldown - removes any existant cooldowns on your spells
.dismount - if you're mounted, it will dismount you
.event - (correct syntax: .event activelist) it will display which game events are
currently active (example: Noblegarden, Winterveil, etc.)
.face - unknown what it does currently.
.gannounce - Advertise your guild in the guildAdvertismentChannel
.global - send a global message to all players (a global chat method)
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.gm on/off - Enables/cancels GM mode
.gm fly on/off - Enables/cancels flight
.gm ingame - displays a list of GMs active in-game (irrelevant for us)
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.go - Teleports the player to various places. It has the following subcommands:
creature, graveyard, grid, object, quest, taxinode, trigger, zonexy, xyz,
bugticket, complaintticket, suggestionticket. The only RELEVANT ones are: .go
object / .go xyz
.go object - teleports you to a game object. It is done so: .go object #object_guid
where "#gobject_guid" is a number, a unique number identifying the object you
selected. To select an object, just stand in it or right next to it, and do .gobj
select
.go xyz - teleports you to a certain point on the map you're in, given that you
know the x,y,z coordinates. It's way too complicated to be explained, and has very
few uses.
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.gobject - The command which handles game objects (everything from buildings, to
doors, clutter, small objects, structures, etc). It has the following subcommands:
activate, delete, rel, move, select, scale, autoselect, go, angle, makeatemplate,
multispawn, clone, tele, undo. It can be shortened to ".gobj". NOTE - all the
commands here work only if you select a game object first!
.gobj select - selects the current game object you are facing, or are inside of.
.gobj activate - activates the selected game object (not many uses)
.gobj delete - deletes the selected game objects
.gobj rel - moves the game object relative to your orientation in the direction
specified, like .xgps
.gobj move - moves selected game object the specified amount of yards in its own
orientation, in the direction specified. Example, after selecting the object, you
type this: .gobj move #yards f/b/l/r (where f / b / l / r - is front / back /
left / right).
-> example: .gobj move 3 b (moves the selected object 3 yards back)
.gobj scale - scales selected object (max size is 10, minimum size is 0.1 or less)
.gobj autoselect - toggles automaticly selecting the object once you spawn it (on
or off)
.gobj go -
.gobj angle -
.gobj maketemplate -
.gobj multispawn -
.gobj clone -
.gobj tele -
.gobj undo -
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.gold - adds max gold to your inventory
.gps - displays the information for a selected character or creature (yourself if
nothing is selected). Can also display the GPS info on a player's name without
selecting them. It includes the X, Y, Z position, orientation, map ID and zone ID.
.guild -
.help -
.learn -
.listfreeze -
.maxskill -
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.modify -
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.morph -
.myposition -
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.npc -
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.pandarenpickfaction -
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.phase -

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.playemote -
.playmusic -
.recall -
.refresh -
.repairitems -
.respawn -
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.rp -

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.save -
.sendtabard -
.setmissile -
.sysmessages -
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.tele -
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.toggleannounce -
.toggleglobal -
.togglerpannounce -
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.topfive -
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.unaura -
.unlearn -
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