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Rebel Dave’s Vehicle Cards.

These cards have been designed to emulate the style of Fantasy Flight Games NPC cards.
The idea being.. You have NPC stats on one card, and the ship stats on another… for those sudden but inevitable dog fights!

This is a fan made supplement for use with the Star Wars Role-playing Game series published by Fantasy Flight Games.
No Copyright Infringement is Intended
This is a Free Publication and not intended for sale.
DESIGN.
These cards have been designed to be the same size as a standard playing card (63.5x88.9mm - Poker card size, same as FFG’s NPC Cards), while I have used
A4 Paper size to work on (and this document displays in), I have designed them within the boundaries of US Letter paper, so they should fit on both A4 Paper
and Standard US Letter (For those in the world that use this size in their printers).
You should be able to print them “actual size” and they should fit on the page without any issues, for those using Letter paper any ‘loss’ with this setting will
be blank space at the ends of the page. (Oh and when printing, make sure to exclude this page, or everything will nerf up!). I recommend using heavy stock
card, and then clip the corners to round them off. I recommend printing on heavy stock card (300+gsm).
The cards have been designed as double sided and everything should line up (I’ve tested this on a commercial Xerox machine and my home Inkjet)
All images were sourced via Google, or submitted by others. All credit is intended to the original artists. If any image has been used without permission, please
inform me so I can either; A: give credit on this page, or if preferred, B: remove the image from the document.
If you do a google/ebay search for “Corner Punch” “Corner Rounder” or similar, you can find a cheap punch to round off the corners accurately and neatly.
WITH THANKS TO:
Brad Knowles - For his assistance and advice on colour support in the form of fonts, feedback and support.
Ian Houlihan - For his never ending support, putting up with my incessant questions, and his never failing and constantly honest feedback on everything I do.
WAVE 1
Wave 1 Includes the most iconic Starfighters of the Original Trilogy, (and the TIE Defender because I needed one more);
A/B/X/Y Wings
TIEs LN/I/B/D (Fighter, Interceptor, Bomber, Defender)
Wave 2 is coming soon.. But right now I couldn't tell you which ships will be in it!
BTL-A4 / BTL-S3 “Y-WING” STARFIGHTER T-65B “X-WING” STARFIGHTER TIE/LN STARFIGHTER TIE/IN INTERCEPTOR

DEF: FORE/PORT/STARBOARD/AFT DEF: FORE/PORT/STARBOARD/AFT DEF: FORE/PORT/STARBOARD/AFT DEF: FORE/PORT/STARBOARD/AFT

3 4 +0 1 - - 1 3 5 +1 1 - - 1 3 5 +3 0 - - 0 3 6 +3 0 - - 0
SILHOUETTE SPEED HANDLING SILHOUETTE SPEED HANDLING SILHOUETTE SPEED HANDLING SILHOUETTE SPEED HANDLING
SENSOR RANGE: Close SENSOR RANGE: Close SENSOR RANGE: Close SENSOR RANGE: Close

HT THRESHOLD SS THRESHOLD ARMOR HT THRESHOLD SS THRESHOLD ARMOR HT THRESHOLD SS THRESHOLD ARMOR HT THRESHOLD SS THRESHOLD ARMOR

12 10 3 10 10 3 6 8 2 6 10 2
SHIP’S COMPLEMENT: One Pilot (One Gunner S3) SHIP’S COMPLEMENT: One Pilot, One Astromech SHIP’S COMPLEMENT: One Pilot SHIP’S COMPLEMENT: One Pilot
HYPERDRIVE: Primary: Class 1, Backup: None HYPERDRIVE: Primary: Class 1, Backup: None HYPERDRIVE: None HYPERDRIVE: None
NAVICOMPUTER: None - Astromech Droid Socket NAVICOMPUTER: None - Astromech Droid Socket NAVICOMPUTER: None NAVICOMPUTER: None
CONSUMABLES: One Week CONSUMABLES: One Week CONSUMABLES: Two Days CONSUMABLES: Two Days
PASSENGER CAPACITY: 0 PASSENGER CAPACITY: 0 PASSENGER CAPACITY: 0 PASSENGER CAPACITY: 0
ENCUMBRANCE CAPACITY: 10 ENCUMBRANCE CAPACITY: 10 ENCUMBRANCE CAPACITY: 4 ENCUMBRANCE CAPACITY: 4

A/SF-01 “B-WING” HEAVY STARFIGHTER RZ-1 “A-WING” LIGHT INTERCEPTOR TIE/SA TACTICAL BOMBER TIE/D DEFENDER

DEF: FORE/PORT/STARBOARD/AFT DEF: FORE/PORT/STARBOARD/AFT DEF: FORE/PORT/STARBOARD/AFT DEF: FORE/PORT/STARBOARD/AFT

3 4 -1 2 - - 1 3 6 +3 1 - - 0 3 4 +0 0 - - 0 3 4 +2 1 - - 1
SILHOUETTE SPEED HANDLING SILHOUETTE SPEED HANDLING SILHOUETTE SPEED HANDLING SILHOUETTE SPEED HANDLING
SENSOR RANGE: Close SENSOR RANGE: Medium SENSOR RANGE: Close SENSOR RANGE: Close

HT THRESHOLD SS THRESHOLD ARMOR HT THRESHOLD SS THRESHOLD ARMOR HT THRESHOLD SS THRESHOLD ARMOR HT THRESHOLD SS THRESHOLD ARMOR

15 6 3 6 6 2 9 8 3 10 10 3
SHIP’S COMPLEMENT: One Pilot SHIP’S COMPLEMENT: One Pilot SHIP’S COMPLEMENT: One Pilot SHIP’S COMPLEMENT: One Pilot
HYPERDRIVE: Primary: Class 2, Backup: None HYPERDRIVE: Primary: Class 1, Backup: None HYPERDRIVE: None HYPERDRIVE: Primary: Class 2, Backup: None
NAVICOMPUTER: Yes NAVICOMPUTER: Yes NAVICOMPUTER: None NAVICOMPUTER: Yes
CONSUMABLES: One Week CONSUMABLES: One Week CONSUMABLES: Two Days CONSUMABLES: One Week
PASSENGER CAPACITY: 0 PASSENGER CAPACITY: 0 PASSENGER CAPACITY: 0 PASSENGER CAPACITY: 0
ENCUMBRANCE CAPACITY: 15 ENCUMBRANCE CAPACITY: 4 ENCUMBRANCE CAPACITY: 10 ENCUMBRANCE CAPACITY: 5
WEAPONS: WEAPONS: WEAPONS: WEAPONS:
Wingtip-Mounted Medium Laser Cannons Forward-Mounted Medium Laser Cannons Wingtip-Mounted Medium Laser Cannons Turret-Mounted Twin Light Ion Cannons
(Fire Arc Forward; Damage 6; Critical 3; Range (Fire Arc Forward; Damage 6; Critical 3; Range (Fire Arc Forward; Damage 6; Critical 3; Range (Fire Arc Forward (Fire Arc All for S3 Variants);
[Close]; Linked 3) [Close]; Linked 1) [Close]; Linked 3) Damage 5; Critical 4; Range [Close]; Ion; Linked
1)
Forward-Mounted Proton Torpedo Launchers
(Fire Arc Forward; Damage 8, Critical 2, Range
[Short]; Blast 6; Breach 6, Guided 2; Limited Forward-Mounted Medium Laser Cannons
Ammo 6; Linked 1; Slow-Firing 1). (Fire Arc Forward; Damage 6; Critical 3; Range
[Close]; Linked 1)

Forward-Mounted Proton Torpedo Launchers


(Fire Arc Forward; Damage 8; Critical 2; Range
[Short]; Blast 6; Breach 6; Guided 2; Limited
Ammo 8; Linked 1; Slow-Firing 1)

MANUFACTURER: Sienar Fleet Systems MANUFACTURER: Sienar Fleet Systems MANUFACTURER: Incom Corporation MANUFACTURER: Keonsayr Manufacturing
COST/RARITY: 75,000 (R) / 5 COST/RARITY: 50,000 (R) / 4 COST/RARITY: 120,000 / 5 COST/RARITY: 80,000 / 4
HARD POINTS: 0 HARD POINTS: 0 HARD POINTS: 1 HARD POINTS: 1
A-CRB: 270 E-CRB: 257, A-CRB: 270, F-CRB: 261 A-CRB: 267, F-CRB: 261 E-CRB: 257, A-CRB: 268, F-CRB: 257

WEAPONS: WEAPONS: WEAPONS: WEAPONS:


Wingtip-Mounted Medium Laser Cannons Forward-Mounted Light Laser Cannons Forward-Mounted Light Laser Cannons Wingtip-Mounted Light Ion Cannons
(Fire Arc Forward; Damage 6; Critical 3; Range (Fire Arc Forward; Damage 5; Critical 3; Range (Fire Arc Forward; Damage 5; Critical 3; Range (Fire Arc Forward; Damage 5; Critical 4; Range
[Close]; Linked 3) [Close]; Linked 1) [Close]; Linked 1) [Close], Ion; Linked 1)

Cockpit-Mounted Twin Light Ion Cannons Forward-Mounted Launchers Forward-Mounted Concussion Missile Launchers Wingtip-Mounted Heavy Laser Cannon
(Fire Arc Forward; Damage 5; Critical 4; Range firing either: (Fire Arc Forward; Damage 6; Critical 3; Range (Fire Arc Forward; Damage 6; Critical 3; Range
[Close]; Ion; Linked 1) Concussion Missiles [Short]; Blast 4; Breach 4; Guided 3; Limited [Short])
(Fire Arc Forward; Damage 6; Critical 3; Range Ammo 6; Linked 1; Slow-Firing 1)
Cockpit-Mounted Concussion Missile Launchers [Short]; Blast 4; Breach 4; Guided 3; Limited Forward-Mounted Proton Torpedo Launchers
(Fire Arc Forward; Damage 6; Critical 3; Range Ammo 12; Linked 1; Slow-Firing 1) (Fire Arc Forward; Damage 8; Critical 2; Range
[Short]; Blast 4; Breach 4; Guided 3; Limited Or: SPECIAL: [Short]; Blast 6; Breach 6; Guided 2; Limited
Ammo 6; Linked 1; Slow-Firing 1) Proton Torpedoes Miradyne Ltd. 4X-Phantom Sensor Jammer Ammo 8; Linked 1; Slow-Firing 1)
(Fire Arc Forward; Damage 8; Critical 2; Range Blocks all sensors within range, counting its ship
[Short]; Blast 6; Breach 6; Guided 2; Limited or vehicle’s silhouette as one smaller when Cockpit-Mounted Autoblasters
Ammo 12; Linked 1; Slow-Firing 1) being fired at. Immediately notifies all ships in a (Fire Arc Forward; Damage 3; Critical 5; Range
star system, or within one hundred kilometers if [Close]; Auto-Fire)
Ventral-Mounted Proton Bomb Release Chute planetside, to the ship or vehicle’s existence.
(surface targets only)
(Fire Arc Down; Damage 7; Critical 2; Range
[Close]; Blast 7; Breach 8; Limited Ammo 16)

MANUFACTURER: Sienar Fleet Systems MANUFACTURER: Sienar Fleet Systems MANUFACTURER: Incom/Alliance Engineering MANUFACTURER: Slayn & Korpil
COST/RARITY: 300,000 (R) / 8 COST/RARITY: 110,000 (R) / 5 COST/RARITY: 150,000 / 6 COST/RARITY: 150,000 (R) / 6
HARD POINTS: 0 HARD POINTS: 0 HARD POINTS: 1 HARD POINTS: 1
SoT: 60 A-CRB: 272 A-CRB: 266 A-CRB: 268

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