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MDL Material Creation with Substance Designer 5.

GTC JAPAN 2016

Immanuel Martin - Business Development Manager APAC, Allegorithmic Masahiro Nakajima, Born Digital
Software company specialized
in 3D texturing

The reference
in the gaming industry

Rapidly expanding towards


design and architecture
industries
Courtesy of Hyundai
Courtesy of Hyundai
OUR TECHNOLOGY
A format natively supported by all major engines and tools
The industry standard for PBR materials in real time

GAME ENGINES MODELING & ANIMATION RENDERERS


A COMPREHENSIVE TOOLSET

SOFTWARE CONTENT
SUBSTANCE DESIGNER 5.5
MATERIAL AUTHORING SOFTWARE
MDL AUTHORING
Before After
THE ULTIMATE MATERIAL WORKFLOW
Combine Substance and MDL

+ =

Courtesy of Hyundai
Substance MDL
Procedural texture definition Multi layer physically based Create, combine, scan or invent any material
Scan post-treatment description
Substance Designer 5.5
Agenda

- MDL Graph
- Material creation: MDL + Substance
- Carpaint use-case: material simplification for different usages
- Material export
- Results
Substance Designer 5.5
MDL graph

- Iray integration & MDL support (import, tweak and preset export) since Substance
Designer 5.3
- Introduction of a new type of graph in Substance Designer 5.5: MDL graph to
create new materials
- To achieve advanced effects, Substance can be combined with MDL and have
complete control over your materials
- Export materials from Substance Designer to in any software supporting MDL or
not
Substance Designer 5.5
Material creation: MDL + Substance

- MDL users can with Substance explore new patterns, subtle variations of all the
aspects of your materials
- Substance users can with MDL explore new types of materials, multi-layered, more
complex effects and render it in Iray as a reference
- For both, Substance Designer can become the Material Hub where a material is
defined once and simplified to achieve consistent results in different technologies
or products
Substance Designer 5.5
Material Export

- MDL + Substance support: same result as in Substance Designer and ability to


tweak substance parameters
- MDL support: same result but substances will be exported as textures with no
tweak
- Substance support: Different but consistent result and ability to tweak substance
parameters. MDL features need to be approximated in Substance when possible
and can be adjusted dynamically
- No support: Different but consistent result and substances will be exported as
textures with no tweak. If material graph, the effects can be matched, if only
material presets, need to provide the right texture export
Substance Designer 5.5
Demo
Substance Designer 5.5
Material Export: Iray
Substance Designer 5.5
Material Export: SD OpenGL
Substance Designer 5.5
Material Export: UE4
Substance Designer 5.5
Material Export: Keyshot
Substance Designer 5.5
Material Export

SD Iray SD OpenGL UE4 Keyshot


Substance Designer 5.5
Results
Substance Designer 5.5
Questions ?

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