Load Liberty Info Cannot find Liberty bank Story Unit Splitter = 1 Story Unit Hunter = 2 Story Unit Hydralisk Impaler Burrowed = 2 Story Unit Hydralisk Lurker Burrowed = 1 Story Unit Corpser = 1 Story Unit Vile = 2 Story Unit Carrion = 0 Story Unit Creeper = 0 Story Unit ArmyUnit/Name/SwarmHostSplitARooted = 2 Story Unit ArmyUnit/Name/SwarmHostSplitBRooted = 1 Story Unit Torrasque = 2 Story Unit Noxious = 1 Story Unit Raptor = 1 Story Unit Swarmling = 2 Story Unit Splitter = 1 Story Unit Hunter = 2 Story Unit Corpser = 1 Story Unit Vile = 2 Story Unit Impaler = 2 Story Unit Lurker = 1 Story Unit Brood Lord = 2 Story Unit Viper = 1 Story Unit Carrion = 2 Story Unit Creeper = 1 Story Unit Noxious = 1 Story Unit Torrasque = 2 Story Unit Raptor = 1 Story Unit Swarmling = 2 Load mission sections Update campaign data Open banks for save purpose Apply Tech Add Unit Type To Unit Help Panel InfestedAbomination History Store = True Add Unit Type To Unit Help Panel HotSHunterBurrowed History Store = True Add Unit Type To Unit Help Panel HydraliskImpalerBurrowed History Store = True Add Unit Type To Unit Help Panel RoachVileBurrowed History Store = True Add Unit Type To Unit Help Panel SwarmHostSplitARooted History Store = True Add Unit Type To Unit Help Panel HotSTorrasqueBurrowed History Store = True Add Unit Type To Unit Help Panel HotSSwarmling History Store = True Add Unit Type To Unit Help Panel HotSHunter History Store = True Add Unit Type To Unit Help Panel RoachVile History Store = True Add Unit Type To Unit Help Panel HydraliskImpaler History Store = True Add Unit Type To Unit Help Panel MutaliskBroodlord History Store = True Add Unit Type To Unit Help Panel SwarmHostSplitA History Store = True Add Unit Type To Unit Help Panel HotSTorrasque History Store = True Add Unit Type To Unit Help Panel Infestor History Store = True Add Unit Type To Unit Help Panel Queen History Store = True Add Unit Type To Unit Help Panel SpineCrawler History Store = True Add Unit Type To Unit Help Panel SporeCrawler History Store = True Add Unit Type To Unit Help Panel HotSSwarmlingBurrowed History Store = True UI options End game options Campaign Stats Bank Loaded Set story activity = 0 (Stopping 0) Moving to room 5 from 11 Set story activity = 1 (Stopping 0) Performing on exit transition save