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//******************************************************************************
// SERVER MAP DVAR LIST
//
// MP_CITI_BADLANDS (LINUX release) (3.24.15)
//******************************************************************************
//******************************************************************************
// This is a switchboard for the map Citi Badlands.
// Run this .cfg file with your Server if you want to change values of the map
frequently.
// This .cfg file is not necessary for running this map, as all Dvars already
have a default value pre-set.
// Use this .cfg file as a tool.
//
// To use this config with your server:
//
// Place "citi_badlands.cfg" in the same folder as, Server .cfg files.
// Then execute citi_badlands.cfg in Server.cfg file using this line: exec
citi_badlands.cfg
//******************************************************************************
//******************************************************************************
// SUPPORTED GAMETYPES (DM, WAR, KOTH, SD, SAB, DOM, CTF, CTFB, HTF)
//******************************************************************************
// Any Map issues please Email " deekc208(AT)gmail.com " (All Feedback Welcome)
// Note: Known Bugs: AC130 Gunship flies through Maps Hills.
//******************************************************************************
//******************************************************************************
// IMPORTANT NOTES:
//
// Default Player Models are Woodland.
// Desert Models were removed in this LINUX update.
//******************************************************************************
//******************************************************************************
//DVAR List of Switches for MP Citi Badlands
//******************************************************************************
//******************************************************************************
// 0 = Turret Disabled
// 1 = Turret Enabled
// DEFAULT (for all 3) = 1
//******************************************************************************
// 0 = Access to Cliffs
// 1 = Access to Cliffs Blocked
// DEFAULT = 1
//******************************************************************************
// FOG DVAR
// 0 = Off, No Fog
// 1 = Light Fog Haze
// 2 = Dark Fog Haze
// DEFAULT = 1
//******************************************************************************
//******************************************************************************
// 0 = Off, No Trains
// 1 = Both Trains Move along the tracks
// 2 = Both Trains Stationary
// 3 = One Train Stationary, one Train Moving
// 4 = (Opposite Trains) One Train Stationary, one Train Moving
// DEFAULT = 1
//******************************************************************************
//***************
//Wall Weapons:
//***************
// 0 = Off, No Weapons Room Gun Pickups
// 1 = On, Weapons Room Gun Pickups Allowed
// DEFAULT = 1
//***************
//Ammo Pickups:
//***************
// 0 = Off, No Ammo Pickups
// 1 = On, Ammo Pickups Allowed
// DEFAULT = 1
//***************
//C4 Pickups:
//***************
// 0 = Off, No C4 Pickups
// 1 = On, C4 Pickups Allowed
// DEFAULT = 1
//***************
//Claymore Pickups:
//***************
// 0 = Off, No Claymore Pickups
// 1 = On, Claymore Pickups Allowed
// DEFAULT = 1
//***************
//Grenade Pickups:
//***************
// 0 = Off, No Grenade Pickups
// 1 = On, Grenade Pickups Allowed
// DEFAULT = 1
//END