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Name: Soloman Haile Virtue: Fortitude Clan: Gangrel

Player: Steven O'Brien Vice: Wrath Bloodline: -Gangrel


Chronicle: Concept: Paladin/barkeep Covenant: VII

Attributes
POWER Intelligence ●
OOOOO Strength ●●●●
OOOOO Presence ●●
OOOOO
FINESSE Wits ●●●
OOOOO Dexterity ●●
OOOOO Manipulation ●●
OOOOO

RESISTANCE Resolve ●●
OOOOO Stamina ●●●●
OOOOO Composure ●●●
OOOOO

Skills Other Traits


Mental Disciplines Health
(-3 Unskilled) _______________
Protean ●●●
OOOOO ●●●● ●●●●●
OOOOOOOOOOOO
Academics________● OOOOO _______________
Resilience ●●
OOOOO ¨¨¨¨¨¨¨¨¨¨¨¨
Crafts___________OOOOO _______________OOOOO Willpower
Computer________
hacking ●●
OOOOO _______________OOOOO
Investigation______●●
OOOOO _______________OOOOO ●●●●●●
OOOOOOOOOO
Medicine_________● OOOOO _______________OOOOO ¨¨¨¨¨¨¨¨¨¨
Occult__________● OOOOO _______________OOOOO Blood Potency
Politics__________OOOOO _______________OOOOO
Science__________● OOOOO _______________OOOOO ●●●
OOOOOOOOOO
Vitae
Physical Merits ¨¨¨¨¨¨¨¨¨¨
■■■■■■■■
(-1 Unskilled) _______________ ¨¨¨¨¨¨¨¨¨¨
● Vitae Per Turn:____
Masquerade (Criminal) OOOOO 1
Athletics_________●●
OOOOO _______________
Requiem (Enforcer) ●
OOOOO
Brawl___________ _______________
claws ●●●●●
OOOOO
Drive___________OOOOO
Fast Reflexes
_______________
Haven* (4) Lancea San
●●
OOOOO
●●●●●
OOOOO
Humanity
Firearms_________OOOOO _______________
Organisation (Bar) ●●
OOOOO 10______________O
Larceny__________●●
OOOOO _______________
Herd ●●
OOOOO 9______________ O
Stealth__________●OOOOO _______________
Resources ●
OOOOO 8______________ O
Survival__________●
OOOOO _______________OOOOO 7______________ O

Weaponry________OOOOO _______________OOOOO 6______________ O
5______________ O
Social Flaws 4______________ O
3______________ O
(-1 Unskilled) _____________________ 2______________ O
Animal Ken______● OOOOO _____________________ 1______________ O
Empathy_________● OOOOO _____________________
Expression________OOOOO Size:_____________
5
Intimidation______● Speed:____________
OOOOO
Persuasion________●
OOOOO
Clan Weakness 11
Defense:__________
2
Socialize_________OOOOO _____________________
No 10 again on wits or intellect and 1's Armor:___________
Kevlar 2/3
Streetwise________●
OOOOO _____________________
rolled cancel success Initiative Mod:______
7(6)
Subterfuge________●
OOOOO _____________________ Experience:________
1

Attributes 5/4/3•Skills 11/7/4 (+3 Specialties)•Clan (+1 bonus Attribute; see p. 92)•Covenant•Blood Potency 1 (May be increased with
Merit points)•Disciplines 3 (Two dots must be in-clan)•Merits 7•(Buying the fifth dot in Attributes, Skills or Merits costs two points)•Health
= Stamina + Size•Willpower = Resolve + Composure•Size = 5 for adult human-sized Kindred•Defense = Lowest of Dexterity or
Wits•Initiative Mod = Dexterity + Composure•Speed = Strength + Dexterity +5•Starting Humanity = 7•Vitae = d10 roll

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