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INTRODUCTION

1. What are different software package used in CAD. Give specification


of CAD work station.
2. What are the advantages of CAD in design? Explain application of
Computers to the design process.
3. Define and explain Bresenham’s algorithm.
4. Explain IGES graphic standard in detail with structure.
5. Define computer aided design. Compare computer aided design and
conventional design with a neat sketch/block diagram. State the
different applications of CAD in an engineering field. Justify the need
of CAD in engineering area.
6. Distinguish Between Conventional Design and Computer Aided
Design.
7. System with CAD architecture.
8. Discuss: Raster scan and Frame Buffer.
9. What is graphic standard? Explain different CAD standards
10. What is CAD database? Explain the advantage of database with
popular database models.
11. Discuss the reasons for implementing CAD. Also draw a diagram
showing product cycle with the implementation of CAD.
12. Write Bresenham’s algorithm for generation of line also indicate
which raster locations would be chosen by Bresenham’s algorithm
when scan converting a line from screen co-ordinate (1, 0) to (10, 3).
13. Describe the structure of an IGES file and compare IGES and PDES.
14. Discuss Initial Graphics Exchange Specification (IEGS) data
exchange format.
15. Write a Breshnham’s algorithm for line having slop more than 45°
For a circle having radius 8, plot the pixels by Breshnham’s algorithm
in first quadrant from x = 0 to x = r √¯2.
16. What is Data Structure; explain how it is useful to CAD.
17. Explain conversion of graphic information to part program.
18. What is LISP? Explain with suitable example.
19. Give your Comments on the need for standardization in Computer
Graphics. Briefly discuss about various graphics standards available.
20. Describe the structure of an IGES file and compare IGES and PDES.
21. Explain DDA algorithm for generation of line.
22. Identify the pixel locations that will be chosen by the DDA algorithm
while scan converting a line from screen coordinate (10, 30) to (19,
36).
23.Give your Comments on the need for standardisation in Computer
Graphics.

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