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Introducing...

CL4PTR4-P
Small, annoying and desiring respect…They shall pay! Come Minions!

Name:
Cl4t4-P, (Names needed)

Look
Box like? (Look needed)

Stats
Choose 1 set:
Cool-1 Hard+1 Hot=0 Sharp+1 Weird+2
Cool-1 Hard+1 Hot+1 Sharp=0 Weird+2
Cool=0 Hard-1 Hot+1 Sharp+1 Weird+2
Cool+1 Hard=0 Hot-1 Sharp+1 Weird+2

Health: 10 starting Health.


Melee Damage die: 1d4

Vice
Choose One
Anger: Get wound up when ignored/told to shut up
Revenge: Curse (or kill) who messed with your circuits (Other players can be targets)
Pride: Show you are useful and maybe respected

Drive
Choose One
Power: The virus tells you to do this…let’s listen
Knowledge: Trying to figure out human emotions
Fame: Earn respect! Be worshipped! Worshipped…like a Vault Hunter

ABILITY!
VAULTHUNTER.EXE
Roll d10 you have access to ability of that playbook. When utilising that Playbook roll+weird
instead of required stat.

Minor Programmes (Advanced Moves 2-5)


AllTheGuns.com: One gun of choice during combat gains +2 and any other is -1.
Guns cannot be switched when effect in place
KILLBOTTIME.XLS: Whenever enemy killed regain full health but lose 3 shield
Faultyprogramming.DOC: When damaging enemy with tag effect. All allies heal by
Hard+1 (Hard+3)
HIGHFIVE.TXT: Give high five if accepted gain +1 to damage roll. If not gain +2
RELOADING.MP4: Once turn ended if at +close tag to enemy both you and enemy
lose half gun damage.
YOU’REGONNALOVEME/HATEME.co.uk: If enemy killed all allies within +medium
range gain +2 Health, +1 hold but lose D type of ammo. (D type= Dice type for ammo)

Major Programmes (Vault Hunter Moves 6-10)


TRAPCARD.IEP: When you enter FFYL, all allies heal and enemies at +close suffer 3D
type damage of weapon being used. All other skills stack.
CLOSETOTHEEDGE.PNG: When ability activates gain +1 damage for every three
health lost.
FRIENDSAREAMAZING.JPEG: When ability used all allies gain +1 to all stats for
combat round.
HTTPTARGETPRACTISE: When in FFYL All enemies not in +melee or +close rush
your downed form. All allies gain +1 to hit
HTTPSSTINGER.TEMP: Base Melee damage increases +1 for every enemy killed up to
D8 and then add +1 to total of +3 until either end of combat or FFYL.
COMPANYPUNCH.COM: If you have killed five enemies in melee sixth person is
instant death, causes +messy, +loud, and any ally in +melee is FFYL and at +close to
+medium lode D Type Health. You are also FFYL

Class Mods
Vanquisher: +4 to health and adds +1 to all elemental affects
Knee Height Calamity: Increase Health by +8, allows reroll on ability chart. Reduces
shield by 4
Overload: Pick two character abliies for combat. Cannot use them in next combat and
all actions are at -2
Piñata: Roll D6 if other players guess incorrectly, free reload. If wrong lose 3 ammo in
next reload.

Kit
1 Awesome gun
2 Awesome Guns…Double the fun!
A Whacking tool (you detail)
Shield (Light: 1d10/ Heavy 1d12)
New-U account
ECHO Communicator
Fast Travel pass
Digistructing backpack
oddments worth 1-barter, or 100 cash
2 reloads for the gun or guns of your choice
Awesome Gun
Pistol (1d6, hand, close; 6Ammo. Maliwan, Torgue, Hyperion)
SMG (1d6, Hand, Close. Spray; 10ammo. Hyperion, Tediore, Maliwan)

Second Awesome Gun


Combat Rifle (1d8, loud, medium ; 10 Ammo. Choose: Bandit, Vladorf Jakobs
Shotgun (2d4 close, messy, loud; 4Ammo. Choose: TORGUE!, Tediore, Vladorf)
Shield
● Basic shield (10 shield, standard recharge: 1d8+2)
● Heavy shield (12 shield, slow recharge: 1d12)

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