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Mobile Legends - Rules

I. Player Requirements:

1.1 Players below the age of 18 are required to acquire parent's consent to participate.
1.2 Players are not allowed to join more than 1 team.
1.3 Players must be available for all tournament dates.
1.4 The act of registering for this tournament implies full acceptance of all terms, conditions,
rules and regulations stated, in its entirety.

II. Team Requirement

2.1 Team captains are expected to have Discord installed on their mobile device or have
access to it on other devices.
2.2 A team must consist of the following members:
 5 main players (Required)
 1 reserved player (Optional)
 1 manager (Optional)
2.3 Team ownership is determined by the leader/captain appointed by the team during
registration.
2.4 Teams are prohibited to replace any of the registered players including the reserved
player) throughout the event.
2.5 By registering, Teams acknowledge that all usage of photos, videos, and any form of
recording during the tournament have been given legal consent by the players for media
and marketing purposes.

III. Team Names, Team Tags, and Player Names

3.1 Team Names may include upper-case letters, lower-case letters, numbers 0-9,
underscores, or single spaces between words only. Team Names must not exceed 12
characters including spaces.
3.2 Teams will be permitted 1 team name tag in front of each player’s Hero Name. These
tags must be upper-case letters or numbers 0-9 only. Team tags must not exceed 4
characters. Example : MyA.ABC
3.3 Heroes Names may include upper-case letters, lower-case letters, numbers 0-9,
underscores, or single spaces between words only. Player Names must not exceed 12
characters including spaces. No additional special characters will be allowed for team
names, player Names, or tags. Player Names and Team Names may not contain:
vulgarities or obscenities; MLBB hero derivatives or other similar character names; or
derivatives of products or services that may create confusion.
3.4 All Team Tags, Team Names, and Player Names must be approved by organiser
officials in advance of use in play.
3.5 Name changes are not allowed except under certain extenuating circumstances, but
must be approved by organiser officials prior to use in an organiser game.
3.6 Organizer officials have the ability to deny a team name if it does not reflect the
professional standards sought by the organiser and the team will be required to change
their name.

IV. Sponsorship

4.1 Teams are allowed to acquire sponsors throughout the league. Sponsorship acquisition
is unrestricted. However, sponsors who fall under the ensuing limited categories are strictly
prohibited. The organiser officials have the ability to update the category list at any time.
The following is a nonexclusive list of limited sponsors:
4.2 Gambling Websites: defined as any website that aids or abets the wagering of funds on
a sport/e-sport event and/or allows for the wagering of funds in casino games including
poker.
4.3 Non-“over-the-counter” drugs
4.4 Account sharing/skin selling websites
4.5 Firearms, handguns, or ammunition providers
4.6 Websites displaying or related to pornographic imagery or products
4.7 Products or services from direct competitors
4.8 Tobacco products

V. Tournament Schedules and Rules

5.1 Tournament schedule will be available onsite


5.2 Matches will proceed as indicated in the Bracket Schedule unless live streamed which is
coordinated by Marshal. Matches that are scheduled to be livestreamed and casted cannot
start without the instructions of the Marshal. Otherwise, points will not be counted.
5.3 Teams are expected to be in the game stage and in-game lobby at the designated time.
There is a maximum 10-minute waiting period.
5.4 If one team is not ready at the designated time, their opponent is awarded a default win
by contacting an admin (after the 10-minute waiting period) and having him check the lobby.
5.5 Teams may not remake matches.
5.6 All results must be reported to the respective admins right after the match. The winning
Team's captain is required to submit results to the admin.
Any disputes regardless match scores should be reported immediately to the admin 10
minutes after the disputed score has been submitted.
VI. General Conduct

6.1 Players will conduct themselves with sportsmanship and in a reasonable manner,
maintaining a friendly and polite demeanor to spectators, competitors, members of the
press, tournament staff, and to other participants of the event.
6.2 Players will refrain from the use of vulgar language during the entire competition. All
rules of conduct also apply to chatting through the game console.
6.3 Players are expected to compete in a professional manner. Throwing a match, halting
play without cause, or showing a flagrant lack of effort will be construed as a violation of
player conduct, and will result in match penalties, forfeit and disqualification from the
tournament.
6.4 The organizer has the right to apply penalties, disqualify and dismiss any registered
player from the tournament, at their discretion, at any stage of the tournament, for any
reason, with no prior warning to the players.

*Cheating doesn't need to be successful to qualify as a violation. Conspiring to cheat is


already a violation and will lead to an automatic disqualification for all conspirators.
Examples of cheating include, but aren't limited to:

 Ghosting
 Account Sharing
 Piloting

VII. IN-GAME RULES

7.1 The application used is Mobile Legends: Bang Bang (Developer: Moonton)
7.2 The game mode used is Custom Game: Draft Mode.
7.3 The first team to destroy the opposing team’s Base wins one (1) point.
7.4 If any player disconnects during a match, the game continues. The disconnected
players are required to reconnect as soon as possible.
7.5 In the case of a server crash, the game can be continued from newly draft.
7.6 Team on the upper bracket will create a lobby/game.

VIII. Penalties

8.1 Upon discovery of any Team Member committing any violations of the rules listed
above, the officials may, without limitation of its authority under Section 6.4, issue the
following penalties.
8.9 Disqualification(s)
IX. Admin Rights

9.1 Admin may over rule all rules based on the situation. Admin decision is final after the
appeal process.

DISCLAIMER
MeSA holds the rights to change rules as it deems fit.

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