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Houseguard Halberdiers Officer & Standard
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Halberdier Officer & Standard - Retribution Unit Attachment

Models listed by Faction Statistics

Models listed by Expansion Similar stats
List of Spells to the
List of Special Abilities Houseguard
but the
Officer has
higher MAT
and CMD.
Khador Weapons
Protectorate of Menoth
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Protectorate of Menoth and
Retribution of Scyrah
Convergence of Cyriss
Mercenaries Officer
Four Star Syndicate
Highborn Covenant
Puppet Masters
Searforge Commission
Talion Charter
Halberd - This is a low P+S weapon.
Set Defense - Low MAT troops can't hope to hit this model when charging.
Brutal Charge - Allows killing of high ARM infantry and maybe denting
light 'jacks.
Standard Bearer
Circle Orboros
Legion of Everblight Special Abilities
Trollbloods Officer
Minions Ranked Attack - These models don't block line of sight for friendly models. Great for
Blindwater Congregation the Riflemen shooting CRAs, but also very useful for other troops shooting through
Thornfall Alliance to soften up an incoming melee unit
Combined Melee Attack - The officer makes an excellent model to initiate a CMA,
but be careful not to get him killed either as Reform and Team Effort (if you've not
used it already) will be lost.
Granted: Reform - Really useful in scenario play. It's nice to be able to advance 9"
and still benefit from Shield Wall. This can be used to send them up to prevent
Newbie Page enemies from getting into the objective/zones early on. Can also be useful late game
Faction Overview as their 9" objective threat makes it very hard to control points effectively. It can
General Strategies also be used to smash a solo or light 'jack and retreat out of counterattack range.
Scenario Play They can also charge a unit head on and then Reform to open a hole in the
Tournament Analysis
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Tournament Analysis defending unit. Keep in mind that this ability is an advance, so look out for free
Army List Builders strikes.
Army List Archive Mini-feat: Team Effort - Effectively provides Gang to the unit for one turn. Since
Theme Forces these guys have Reach and CMA, it's almost as good as +2 attack and damage.
Glossary of Abbreviations Unfortunately this is not cumulative, so an 11-model CMA under Team Effort is only
+13 to attack and damage, not +33. It's really useful as the Halberdiers usually split
their CMAs into usually about 2- or 3-model attacks. This means your strikes all
have the same power, you just get about twice as many.
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How to Edit Thoughts on the Houseguard Halberdier Officer and Standard:
Donate A very useful UA; they are a definite must-have if you take Halberdiers. This UA makes
their unit faster, less likely to run and significantly stronger.
Other The only potential downside is that it takes a fairly cheap, almost throw-away unit up to a
Mk I Archive
slightly more substantial cost, and against anything that can pick the Officer off you can
Terrain Archive
expect his lifespan to be short (losing all the benefits that come with him), so keep him safe,
at least until you're going to use his mini-feat (preferably on the charge!). Otherwise, you'll
be unlikely to see any return on those points.

On paper, Halberdiers seem weaker than Dawnguard Sentinels but there is a case to be made
for their hitting power. A full unit of Sentinels costs the same as a full unit of Halberdiers +
UA, so the comparison is fair. Thier initial attack damage output is a little lower, but not
significantly so. However, during subsequent turns the damage output of Sentinels is
significantly higher. The comparison can be summed as:

Threat P(hit damage output P(MAT 7 P(Survive

DEF expectation value charge POW 12)
12) misses)
Sentinels 10" 83% 26 17% 8.3%
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Halberdiers 11" 72% 22.5 61% 3%
With h- 13"
With 92% 24.5
With 17 42%

In addition the Reform move should not be dismissed as it allows the unit to maneuver for
future attacks and/or advance 9" under the Shield Wall order (11" with the Houseguard
Thane's Desperate Pace).


################## Retribution Index

Warcasters Garryth - - Issyria - - Kaelyssa
- - Ossyan - - Rahn - - Ravyn -
- Thyron - - Vyros 1 - - Vyros
Warjacks - Light Aspis - - Chimera - - Gorgon -
(Light Myrmidion) - Griffon
Warjacks – Heavy Banshee - - Daemon - - Hydra
(Heavy Myrmidion) - - Manticore - - Phoenix - -
Discordia - - Hypnos - -
Warjacks - Colossals Helios - - Hyperion
(Colossal Myrmidion)
Units Dawnguard Destors - -
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Dawnguard Invictors (UA) - -
Dawnguard Sentinels (UA) - -
Battle Mages - - Houseguard
Halberdiers (UA) - -
Electromancers - - Heavy Rifle
Team - - Houseguard Riflemen
(UA) - - Mage Hunter
Infiltrators (UA) - - Mage
Hunter Strike Force (UA) (UA)
- - Stormfall Archers
Special Weapon Attachment:
Soulless Escort
Special Unit Attachment:
Solos Arcanist - - Dawnguard
Destor Thane - - Dawnguard
Scyir - - Ghost Sniper - -
Artificer - - Magister - -
Houseguard Thane - - Mage
Hunter Assassin - - Soulless
Eiryss1 - - Eiryss2 - - Skeryth
Issyen - - Narn - - Nayl
Warcaster Attachment: Sylys
Journeyman Warcaster: Elara
Battle Engines Arcantrik Force Generator


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Retribution Mercenary
Mercenary None at present
Mercenary Different types of
Warjacks Mercenary warjacks
can only be taken by
specific Mercenary
models ... which means
there's too many
permutations to list
here (in any sort of
meaningful way).

However, note that the

following Retribution
mercenary models can
warjacks/warbeasts (in
addition to the
Mercenary Warcasters
listed above):
Dahlia Hallyr &
Mercenary Nyss Hunters • Lady
Units Aiyana & Master Holt
Mercenary Lanyssa Ryssyll •
Solos Madelyn Corbeau •
Dahlia Hallyr &
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Note: To field a mercenary warcaster with Retribution (ha ha ha ha), you need to
be playing a game which allows 2 (or more) warcasters.

Or see the Retribution Theme Forces


Tags: brutal charge combined melee attack granted officer ranked attack reach reform retribution set
defense standard bearer Team Effort unit attachment

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