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SEMESTER 5 / 2013
BBPM2203
MARKETING MANAGEMENT II
E-MAIL : mirtoms@yahoo.com
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MARKETING MANAGEMENT II (BBPM2203)
TABLE OF CONTENTS
Contents Page
7.0 SUMMARY 18
REFFERENCE 20
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Sony Corporation is the electronics business unit and the parent company of the
Sony Group, which is engaged in business through its five operating segments, which is
electronics, games, entertainment (motion pictures and music), financial services and
other. These make Sony one of the most comprehensive entertainment companies in the
world. Sony’s principal business operations include Sony Corporation (Sony Electronics
in the U.S.), Sony Pictures Entertainment, Sony Computer Entertainment, Sony BMG
Music Entertainment, Sony Ericsson and Sony Financial Holdings. As a semiconductor
maker, Sony is among the Worldwide Top 20 semiconductor Sales Leaders. The
company’s slogan is make believe.
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When a product is released, the company needs to think beyond what the product
is for when it comes to positioning. It also thinks about the kinds of people it wants to
buy the product. For example, a luxury car manufacturer might be less interested in
promoting reliability, and more interested in promoting drivability, appealing to people
who are looking for high-end cars which are enjoyable and exciting to drive. Conversely,
a company making mouthwash might want to go for the bottom end of the market with an
appealing low price, accompanied by claims asking consumers to “compare to the
leading brand” so that they can see that the product contains the same active ingredients
as a famous brand, at a much lower price.
Companies also engage in the positioning, in which they attempt to alter the
perception of other brands. While outright attacks on rival brands are frowned upon and
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may be illegal unless they are framed very carefully, companies can use language like
“compared to the leading brand” or “we're not like those other brands.” A television ad,
for example, might contrast two paper towels: the brand being advertised, and a “generic”
with a package which looks suspiciously similar to a popular brand of paper towels, but
isn't quite identical.
There are many methods to differentiate businesses and products. For example,
we can use brand, quality, services offered, sales force, materials used and business
location to differentiate between businesses and products. The market positioning
preferred should be attained by the product being offered. If the company emphasis
differences which cannot be carried by the product, consumers will feel disappointed or
cheated and this will create a negative image of the company and the product. A negative
image can cause losses for the company and the product will not be marketable anymore.
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a) Product Differentiation
b) Services Differentiation
c) Channel Differentiation
d) Staff or Personnel Differentiation
e) Company Image Differentiation
(a) Form
(b) Features
(c) Quality
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(i) Performance
(ii) Durability
(iv) Features
(v) Brand
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Today, there are many types of images that are used to differentiate
products and companies in the market. McDonald portrays itself as a clean and
cheerful restaurant. Nestle positions its Nescafe coffee as an international
beverage. Marlboro portrays its cigarettes as cigarettes that embody a rugged
lifestyle. Pepsi, on the other hand, portrays its carbonated cola as a drink for the
new generation. Generally, images are created through advertisements that are
passed on to consumers. Global companies are willing to spend billions of ringgit
in advertisement program to create a desirable image for their products or
company name. Image and brands are differentiating factors that competitors find
most difficult to copy. On the other hand, other market positioning differentiating
factors like features, design and style, and services offered are easily imitated and
followed by competitors.
First it is the only gaming console to adapt to blu-ray technology, something that
no other gaming console can say. Its sleek style and looks make it the most visually
stunning system to date as well as the graphics are better than any other system. Its ability
to reach the entire world and provide so many different uses in such a convenient and
easy way is head over heels better than any other gaming console in the world.
Second is 5 Forces Mode. Buyer Power for the consumers in the video game
market is fairly low. Since only a few companies make video games and game systems
there aren’t many choices to choose from. Consumers just have to pay the given price and
don’t have any say if it’s too high. Supplier Power is the opposite of buyer power which
makes the supplier power of the industry on the high side. Sony and its PlayStation have
this power because there are not a lot of alternatives to choose from in the industry. They
can set a price for their product and people will just have to pay if they want a
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PlayStation. The threat of substitute products for the PlayStation is quite low because
there are only three main gaming systems on the market right now. There is also a
switching cost in getting a new system because the games you purchase only work for
one particular system. Also, the controllers and other accessories you invest in buying
only work for that particular system. The threat of new entrants for the video game
industry is quite low. It usually takes a large company and good financing to be
successful which can be an entry barrier. If a small company attempted to get into the
industry it would just get pushed aside by the three large companies currently in the
market. Another setback is that it is difficult to get software designers and third party
companies to make the software for the games themselves. Most game designers won’t
work with a certain system if they don’t feel that their game will sell for that system.
There is a strong rivalry among Sony’s PlayStation, Nintendo’s Wii, and Microsoft’s
Xbox. These three companies have to make their products stand out over its competition.
All three have been in the industry for a good amount of time and show no signs of
leaving. Price cuts are one way these companies are currently trying to reach out to more
consumers. Each system has their own product differentiation to make their system stand
out.
Other than that is Initiatives and Philosophy. The four different business
initiatives are Supply Chain Management, Customer Relationship Management, E-
Collaboration, and Enterprise Resource Planning. Sony Play Station uses a mix of E–
Collaboration and Enterprise Resource Planning system. The company uses technology to
support work activities with integrated collaboration environments with virtual teams
who are located all over the world. It uses a system with a collection of software for
business management, accounting, finance, human resources management, project
management, inventory management, service and maintenance, transportation, e business
and also Supply Chain Management and Customer Relationship Management all
together. Sony Play Station uses top line initiatives because their strategy is to increase
revenues, and different ways to increase revenues used by them are reaching out new
customers, offering new products, cross selling related products like accessories and
offering complementary products. At the same time it the use some bottom line initiatives
to keep the expenses at a minimum. Sony is considered to be one of the top leading
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The other strategy is, new design after price cut. Sony Corporationused e-
commerce in a number of different ways. You can buy the PS3 console online at a
number of different retailers including Amazon, PlayStation.com as well as number of
different retailers like Best Buy etc. Another way that PlayStation uses e-commerce is
through what’s called the PlayStation store. This store that is accessed through the bar
when you turn your PlayStation on it sells a number of different items that correspond to
PlayStation as well as other things. At this store you can download free demos of games
coming out, you can buy old PlayStation 1 and 2 games and download and play them on
your ps3, you can buy add-on's for games that you currently have and you can also rent
movies and buy movies to download to your ps3 as well. So as you can see PlayStation
does a lot to have e-commerce integrated into its lineup. For the most part Sony uses the
B2B and B2C models. When Sony sells its games, systems, and accessories to retail
stores this is selling to another business or company. Then from these other stores and
businesses the consumers buy their products. Sony also sells its products directly to its
consumers which would be B2C. Another way Sony products are sold are from people
buying and selling products on eBay. This method does not involve Sony so it would be
an example for C2C e-commerce. Sony registers with search engines to try to direct
traffic to its website. When you do a Google search for "Sony" its homepage comes up as
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the second link. Anyone that searches the company will see it in the first few Google
results. I have also seen online ads for Sony's video games when I have been on video
game related websites. When Sony releases newer games or games that are expected to
sell more you may see advertisements on other websites that are not video game related.
Sony also has TV commercials for the Play Station and its games. Viral marketing is
another way the word is spread about the PlayStation because its users always talk about
it. The best thing about viral marketing is that it is free for the company because the
consumers do the work. Sony does not really use the payments methods in the B2C e-
commerce model. Depending on where the consumer orders its Sony products from, a
financial cybermediary may be needed. For the most part Sony sells its gaming products
through other electronic retail stores. The most common way games are sold using e-
commerce is by online shopping from retail stores. Some of these stores have their own
payment system, but others may need the financial cybermediary. PayPal is the best
known financial cybermediary and is very user friendly.
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accepted that all marketing / communication plans should include a positioning strategy.
This strategy includes,
a) Product
b) Price
c) Place (Distribution)
d) Promotion
These four elements are known as the marketing mix or the 4Ps. The four
elements should be viewed as one unit and structured to support each other; Otherwise a
firm's marketing strategy will be confusing and uncoordinated. This article provides you
with a quick introduction to each element and links if you would like more information.
A company’s offer has to be distinct from those of its competitors and should
fulfill the requirements of the customers of its target markets. A company’s positioning is
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the result of whatever the company does. Marketing mix is the most tangible and the
most flexible tool to create the desired positioning. Companies use their marketing mix to
create something specific and special for the customer.
a) Product Differentiation
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need what they have bought and are switching over to these simpler phones.
This phenomenon is likely to be repeated in many categories of goods once
simpler options ore available at lesser prices.
b) Promotional Differentiation
c) Price Differentiation
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customers would buy it. A third type of target market is emerging. This
market’s price sensitivity is moderate and is willing to pay higher price for
more features and benefits. This would be a big market in the future because
income and aspiration levels of customers are rising throughout the world.
d) Distribution Differentiation
7.0 SUMMARY
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Today, many companies offer the same products and services. It may seem
pointless to try to compete in an environment in which numerous other companies are
already offering the same product or service you wish to sell. However, new companies
often do come into the market place and successfully sell products and services that
already existed in that market place. They are able to compete because they use product
differentiation. Product differentiation is a specific kind of business and marketing
strategy. It focuses on a target market in which competitors already offer similar products
or services. A company that uses product differentiation tries to create the perception
among certain target customers that the company’s version of this product or service is
some how different and thus has added value that is not available from competitors.
Product differentiation is extremely important to running any kind of business. This is
due to economic principals that have been demonstrated time and time again in nearly
every market place. If the public perceives no difference between two competing
products, then the only possible means of competition is through pricing. In a situation
such as this, products are viewed by customers as very easy substitutes for one another. If
one product is more expensive than the other, the customer will simply purchase the
cheaper product. She does this because she views no difference between them. To
compete, the company with the higher price will lower its price to the same level as the
competition. Eventually, another company may ignore the standard price in the market
and offer the same product at an even lower price. The other competitors have no choice
but to lower their prices as well. They have to or they will lose their business. Eventually,
this leads to a situation in which the prices are lowered to the point where no business in
the market can make a profit off of that product.
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different from the competition. If the customers do perceive a difference, one product is
less likely to be a perfect substitute for another.
REFERENCES
Borden, Neil. "The Concept of the Marketing Mix” Neil Borden. Retrieved 24 April 2013
Banting, Peter; Ross, Randolph E. Journal of the Academy of Marketing Science (Springer Link)
http://www.springerlink.com/content/mn58860185200184/
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Sony Corporation
http://www.sony.com/SCA/
Ries, A. and Trout,J. (1981) Positioning, The battle for your mind, Warner Books - McGraw-Hill
Inc., New York, 1981, ISBN 0-446-34794-9
Levi, K. (2007) "Differentiate or Diminish: The Art and Necessity of Business Positioning",
(March 2007), p. 9
Trout, J., (1969) ""Positioning" is a game people play in today’s me-too market place",
Industrial Marketing, Vol.54, No.6, (June 1969), pp. 51–55.
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