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Paladin Noble Than

CLASS & LEVEL BACKGROUND PLAYER NAME


Viscount Kelmaer Dreynor
Half-Elf NG
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH
18 -1 30 My favor, once lost, is lost
+3 +2 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED
forever.

16 PERSONALITY TRAITS

Hit Point Maximum 13


+3
Strength
DEXTERITY
-1
Dexterity
It is my duty to protect and care
for the people beneath me.
-1 +3
Constitution
CURRENT HIT POINTS IDEALS
-1
Intelligence
8 ● +1
Wisdom
● +5
Charisma The common folk must see
CONSTITUTION SAVING THROWS
me as a hero of the people.
TEMPORARY HIT POINTS BONDS
+3 d10
-1
Acrobatics (Dex) Total SUCCESSES
16
I secretly believe that
-1
Animal Handling (Wis) FAILURES
everyone is beneath me.
-1
Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE ●
+5
Athletics (Str)

-1 +3
Deception (Cha)
NAME ATK BONUS DAMAGE/TYPE

+1
History (Int)
Longsword (S) +5 1d8(10)+3 Divine Sense - identify
8 -1
Insight (Wis)
location and type of any

+5
Intimidation (Cha) Warhammer (B) +5 1d8(10)+3
object consecrated or
WISDOM -1
Investigation (Int)
desecrated or celestial, fiend,
-1
Medicine (Wis)
-1 -1
Nature (Int)
undead being x4
*Disadvantage to stealth
8

+1
Perception (Wis)
Lay on Hands - heal hp up to
+3
Performance (Cha)
paladin level x5: Current pool:
CHARISMA

+7
Persuasion (Cha)
-1
Religion (Int)
+3 Position of Privilege: you are
-1
Sleight of Hand (Dex)
-1
Stealth (Dex)
a noble, merchants treat you
17
-1
Survival (Wis)
right, you can meet nobles ez
SKILLS ATTACKS & SPELLCASTING
Darkvision - 60 ft as if light
9 PASSIVE WISDOM (PERCEPTION)
Shield
CP Fey Ancestry - advantage vs
Chain mail & holy symbol
Backpack charm, no magic put to sleep
SP
All armor, sheilds Bedroll
Mess kit
Simple & Martial weapons EP Tinderbox
(double proficiency in 10 torches
persuasion) 10 days rations
GP 25 Water skin
50' Hemp Rope
Common, Elvish, Sylvan, PP Fine clothes
Halfling Signet ring
Scroll of pedigree
Playing card set
OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
45 6'1" 175
AGE HEIGHT WEIGHT
Viscount Kelmaer Dreynor
Green Olive Ash Blond
CHARACTER NAME EYES SKIN HAIR

A follower of Ehlonna, although NAME


not a devoted follower

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

Raised by an Elf father and a


Human mother, Kelmaer was
born into nobility under his
mother's name. Having been
instructed in education by his
father, he lived in relative
seclusion until his mother
died. In a self-seeking quest
and with a promise to
Ehlonna, he has left home to
serve the Navy to meet the
people who are beneath him.

ADDITIONAL FEATURES & TRAITS

CHARACTER BACKSTORY TREASURE

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 7
EPAR
SPELL NAME
ED
PR

4
SPELLS KNOWN

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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