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Cyberware List

Cyberware

Part Device Essence Capacity Avail Cost Source


Head Commlink 0,2 [2] - Commlink + 2.000¥ Core
Head Control Rig R1 1 - 5R 43.000¥ Core
Head Control Rig R2 2 - 10R 97.000¥ Core
Head Control Rig R3 3 - 15R 208.000¥ Core
Head Cortex Bomb (Kink) - [1] 12F 10.000¥ Core
Head Cortex Bomb (Microbomb) - [2] 16F 25.000¥ Core
Head Cortex Bomb (Area Bomb) - [3] 20F 40.000¥ Core
Head Cyberdeck 0,4 [4] 5R Deck Cost + 5.000¥ Core
Head Datajack 0,1 - 2 1.000¥ Core
Head Data Lock (R 1-12) 0,1 - Rating * 2 Rating * 1.000¥ Core
Head Olfactory Booster (R 1-6) 0,2 - Rating * 3 Rating * 4.000¥ Core
Head Simrig 0,2 - 12R 4.000¥ Core
Head Skilljack (R 1-6) Rating * 0,1 - Rating * 2 Rating * 20.000¥ Core
Head Taste Booster 0,2 - Rating * 3 Rating * 3.000¥ Core
Head Tooth Compartment - - 8 800¥ Core
Head Ultrasound Sensor (R 1-6) 0,25 [2] 10 Rating * 12.000¥ Core
Head Voice Modulator (R 1-6) 0,2 - Rating * 3F Rating * 5.000¥ Core
Eye Cybereyes R1 0,2 4 3 4.000¥ Core
Eye Cybereyes R2 0,3 8 6 6.000¥ Core
Eye Cybereyes R3 0,4 12 9 10.000¥ Core
Eye Cybereyes R4 0,5 16 12 14.000¥ Core
Eye Flare Compensation 0,1 [1] 4 1.000¥ Core
Eye Image Link 0,1 * 4 1.000¥ Core
Eye Low-Light Vision 0,1 [2] 4 1.500¥ Core
Eye Ocular Drone - [6] 6 6.000¥ Core
Eye Retinal Duplication (R 1-6) 0,1 [1] 16F Rating * 20.000¥ Core
Eye Smartlink 0,2 [3] 8R 4.000¥ Core
Eye Thermographic Vision 0,1 [2] 4 1.500¥ Core
Eye Vision Enhancement (R 1-3) 0,1 [Rating] Rating * 3 Rating * 4.000¥ Core
Eye Vision Magnification 0,1 [2] 4 2.000¥ Core

Made by CH4 for Shadowrun 5th Ed.


Part Device Essence Capacity Avail Cost Source
Ear Cyberears R1 0,2 4 3 3.000¥ Core
Ear Cyberears R2 0,3 8 6 4.500¥ Core
Ear Cyberears R3 0,4 12 9 7.500¥ Core
Ear Cyberears R4 0,5 16 12 11.000¥ Core
Ear Audio Enhancement (R 1-3) 0,1 [Rating] Rating * 3 Rating * 4.000¥ Core
Ear Balance Augmenter 0,1 [4] 8 8.000¥ Core
Ear Damper 0,1 [1] 6 2.250¥ Core
Ear Select Sound Filter (R 1-6) 0,1 [Rating] Rating * 3 Rating * 3.500¥ Core
Ear Sound Link 0,1 * 4 1.000¥ Core
Ear Spatial Recognizer 0,1 [2] 8 4.000¥ Core
Body Bone Lacing (Plastic) 0,5 - 8R 8.000¥ Core
Body Bone Lacing (Aluminum) 1 - 12R 18.000¥ Core
Body Bond Lacing (Titanium) 1,5 - 16R 30.000¥ Core
Body Dermal Plating (R 1-6) Rating * 0,5 - (Rating * 4)R Rating * 3.000¥ Core
Body Fingertip Compartment 0,1 [1] 4 3.000¥ Core
Body Grapple Gun 0,5 [4] 8 5.000¥ Core
Body Internal Air Tank (R 1-3) 0,25 [3] Rating Rating * 4.500¥ Core
Body Muscle Replacement (R 1-4) Rating - (Rating * 5)R Rating * 25.000¥ Core
Body Reaction Enhancers (R 1-3) Rating * 0,3 - (Rating * 5)R Rating * 13.000¥ Core
Body Skillwires (R 1-6) Rating * 0,1 - Rating * 4 Rating * 20.000¥ Core
Body Smuggling Compartment 0,2 [2] 6 7.500¥ Core
Body Wired Reflexes R1 2 - 8R 39.000¥ Core
Body Wired Reflexes R2 3 - 12R 149.000¥ Core
Body Wired Reflexes R3 5 - 20R 217.000¥ Core
Limb Obvious Full Arm 1 15 4 15.000¥ Core
Limb Obvious Full Leg 1 20 4 15.000¥ Core
Limb Obvious Hand/Foot 0,25 4 2 5.000¥ Core
Limb Obvious Lower Arm 0,45 10 4 10.000¥ Core
Limb Obvious Lower Leg 0,45 12 4 10.000¥ Core
Limb Obvious Torso 1,5 10 12 20.000¥ Core
Limb Obvious Skull 0,75 4 16 10.000¥ Core
Limb Synthetic Full Arm 1 8 4 20.000¥ Core
Limb Synthetic Full Leg 1 10 4 20.000¥ Core
Limb Synthetic Hand/Foot 0,25 2 2 6.000¥ Core
Limb Synthetic Lower Arm 0,45 5 4 12.000¥ Core

Made by CH4 for Shadowrun 5th Ed.


Part Device Essence Capacity Avail Cost Source
Limb Synthetic Lower Leg 0,45 6 4 12.000¥ Core
Limb Synthetic Torso 1,5 5 12 25.000¥ Core
Limb Synthetic Skull 0,75 2 16 15.000¥ Core
Limb Agility (R 1-3) - Rating (Rating * 3)R Rating * 6.500¥ Core
Limb Armor (R 1-3) - Rating Rating * 5 Rating * 3.000¥ Core
Limb Strength (R 1-3) - Rating (Rating * 3)R Rating * 6.500¥ Core
Limb Accessories Cyberarm Gyromount - [8] 12F 6.000¥ Core
Limb Accessories Cyberarm Slide - [3] 12R 3.000¥ Core
Limb Accessories Cyber Holster - [5] 8R 2.000¥ Core
Limb Accessories Hydraulic Jacks (R 1-6) - [Rating] 9 Rating * 2.500¥ Core
Limb Accessories Large Smuggling Compartment - [5] 6 8.000¥ Core
Weapon Hold-Out Pistol 0,1 [2] 8R 2.000¥ Core
Weapon Light Pistol 0,25 [4] 10R 3.900¥ Core
Weapon Machine Pistol 0,5 [6] 12R 3.500¥ Core
Weapon Heavy Pistol 0,5 [6] 12R 4.300¥ Core
Weapon Submachine Gun 1 [8] 12R 4.800¥ Core
Weapon Shotgun 1,25 [10] 12R 8.500¥ Core
Weapon Grenade Launcher 1,5 [15] 20F 30.000¥ Core
Weapon External Clip Port 0,1 [1] - +1.000¥ Core
Weapon Laser Sight - [1] - +1.000¥ Core
Weapon Silencer/Suppressor - [2] - +1.000¥ Core
Weapon Hand Blade (Retractable) 0,25 [2] 10F 2.500¥ Core
Weapon Hand Razors (Retractable) 0,2 [2] 8F 1.250¥ Core
Weapon Spurs (Retractable) 0,3 [3] 12F 5.000¥ Core
Weapon Shock Hand 0,25 [4] 8R 5.000¥ Core

'Ware Grades

Grades Ess Cost Multiplier Avail Mod Cost Multiplier


Standard *1,0 - *1
Alphaware *0,8 2 *1,2
Betaware *0,7 4 *1,5
Deltaware *0,5 8 *2,5
Used *1,25 -4 *0,75

Made by CH4 for Shadowrun 5th Ed.


Cyberware List
Bioware

Type Device Essence Avail Cost Source


Basic Adrenaline Pump (R 1-3) Rating * 0,75 (Rating * 6)F Rating * 55.000¥ Core
Basic Bone Density Augmentation (R 1-4) Rating * 0,3 Rating * 4 Rating * 5.000¥ Core
Basic Cat's Eye 0,1 4 4.000¥ Core
Basic Enhanced Articulation 0,3 12 24.000¥ Core
Basic Muscle Augmentation (R 1-4) Rating * 0,2 (Rating * 5)R Rating * 31.000¥ Core
Basic Muscle Toner (R 1-4) Rating * 0,2 (Rating * 5)R Rating * 32.000¥ Core
Basic Orthoskin (R 1-4) Rating * 0,25 (Rating * 4)R Rating * 6.000¥ Core
Basic Pathogenic Defense (R 1-6) Rating * 0,1 Rating * 2 Rating * 4.500¥ Core
Basic Platelet Factories 0,2 12 17.000¥ Core
Basic Skin Pocket 0,1 4 12.000¥ Core
Basic Suprathyroid Gland 0,7 20R 140.000¥ Core
Basic Symbiotes (R 1-4) Rating * 0,2 Rating * 5 Rating * 3.500¥ Core
Basic Synthacardium (R 1-3) Rating * 0,1 Rating * 4 Rating * 30.000¥ Core
Basic Tailored Pheromones (R 1-3) Rating * 0,2 (Rating * 4)R 31.000¥ Core
Basic Toxin Extractor (R 1-6) Rating * 0,2 Rating * 3 Rating * 4.800¥ Core
Basic Tracheal Filter (R 1-6) Rating * 0,1 Rating * 3 Rating * 4.500¥ Core
Cultured Cerebral Booster (R 1-3) Rating * 0,2 Rating * 6 Rating * 31.500¥ Core
Cultured Damage Compensators (R 1-12) Rating * 0,1 (Rating * 3)F Rating * 2.000¥ Core
Cultured Mnemonic Enhancer (R 1-3) Rating * 0,1 Rating * 5 Rating * 9.000¥ Core
Cultured Pain Editor 0,3 18F 48.000¥ Core
Cultured Reflex Recorder (Skill) 0,1 10 14.000¥ Core
Cultured Sleep Regulator 0,1 6 12.000¥ Core
Cultured Synaptic Booster (R 1-3) Rating * 0,5 (Rating * 6)R Rating * 95.000¥ Core

Made by CH4 for Shadowrun 5th Ed.


Cyberware List
'Ware Grades

Grades Ess Cost Multiplier Avail Mod Cost Multiplier


Standard *1,0 - *1
Alphaware *0,8 2 *1,2
Betaware *0,7 4 *1,5
Deltaware *0,5 8 *2,5
Used *1,25 -4 *0,75

Made by CH4 for Shadowrun 5th Ed.


Magical List
Equipment

Type Name Avail Cost Source


Foci Enchanting Focus (Force * 3)R 5.000¥ * Force Core
Foci Metamagic Focus (Force * 3)R 9.000¥ * Force Core
Foci Power Focus (Force * 4)R 18.000¥ * Force Core
Foci Qi Focus (Force * 3)R 3.000¥ * Force Core
Foci Spell Focus (Force * 3)R 4.000¥ * Force Core
Foci Spirit Focus (Force * 3)R 4.000¥ * Force Core
Foci Weapon Focus (Force * 4)R 7.000¥ * Force Core
Formulae Focus Formula As Focus 0.25¥ * Focus Cost Core
Formulae Combat Spell Formula 8R 2.000¥ Core
Formulae Detection Spell Formula 4R 500¥ Core
Formulae Health Spell Formula 4R 500¥ Core
Formulae Illusion Spell Formula 8R 1.000¥ Core
Formulae Manipulation Spell Formula 8R 1.500¥ Core
Magical Supplies Magical Lodge Materials Force * 2 500¥ * Force Core
Magical Supplies Reagents - 20¥ per dram Core

Made by CH4 for Shadowrun 5th Ed.


Magical List
Talismonger Shop

Item Skill Threshold Base Time Material Cost Avail Cost Source
AgHexHex - - - ¥ 8 500¥ * Force SR5:SG
Aqua Fictus Alchemy 3 10 Hours 850¥ 8 1.000¥ SR5:SG
Aqua Fortis Alchemy 3 10 Hours 43¥ 4 50¥ SR5:SG
Aqua Regia Alchemy 3 10 Hours 85¥ 5 100¥ SR5:SG
Aqua Vitae Alchemy 3 4 Hours 13¥ 1 15¥ SR5:SG
Astral Powder Alchemy 4 2 Days 70¥ 4 120¥ SR5:SG
BDNB - - - ¥ 8 500¥ * Force SR5:SG
FAB I - - - ¥ 10 50¥ per cubic meter SR5:SG
FAB II - - - ¥ 16R (50¥ * Force) per cubic meter SR5:SG
FAB III - - - ¥ 20F (25.000¥ * Force) per cubic meter SR5:SG
Fetish Artificing 2 1 Day 1,700¥ 4 2.000¥ SR5:SG
Govi - - - ¥ Force 50¥ * Force SR5:SG
Hand of Glory - - - ¥ (Force^2)R 1.500¥ * Force SR5:SG
Lot's Curse - - - ¥ 14F 1.000¥ * Force SR5:SG
Magecuff - - - ¥ 5 1.000¥ SR5:SG
Magemask - - - ¥ 2R 200¥ SR5:SG
Mana-Sensitive Film Plate Alchemy 4 3 Days 21¥ 4 25¥ SR5:SG
Mortis Optigram Artificing 4 1 Week 2,550¥ 6 3.000¥ SR5:SG
Mystic Cuff - - - ¥ (Force)R 200¥ * Force SR5:SG
Mystic Jacket - - - ¥ (Force)R 500¥ * Force SR5:SG
Mystic Mask - - - ¥ (Force)R 400¥ * Force SR5:SG
Quicksilver Camera Artificing 4 1 Week 2,125¥ 4 2.500¥ SR5:SG
Sage - - - ¥ (Force * 6)R 800¥ * Force SR5:SG
Shofar - - - ¥ Force 800¥ * Force SR5:SG
Spirit Strength - - - ¥ (Force * 6)R 3.000¥ * Force SR5:SG
Symbolic Link Artificing - 1 Day ¥ - ¥ SR5:SG
Witch's Moss - - - ¥ (Force * 6)R 1.600¥ * Force SR5:SG

Made by CH4 for Shadowrun 5th Ed.


Vehicles List
Vehicles

Craft Type Vehicle Handl Speed Accel Body Armor Pilot Sensor Seats Avail Cost Source
Groundcraft Bike Dodge Scoot 4/3 3 1 4 4 1 1 1 - 3.000¥ Core
Groundcraft Bike Harley-Davidson Scorpion 4/3 4 2 8 9 1 2 1 - 12.000¥ Core
Groundcraft Bike Yamaha Growler 4/5 3/4 1 5 5 1 1 1 - 5.000¥ Core
Groundcraft Bike Suzuki Mirage 5/3 6 3 5 6 1 2 1 - 8.500¥ Core
Groundcraft Car Chrysler-Nissan Jackrabbit 4/3 3 2 8 4 1 2 2 - 10.000¥ Core
Groundcraft Car Honda Spirit 3/2 4 2 8 6 1 2 2 - 12.000¥ Core
Groundcraft Car Hyundai Shin-Hyung 5/4 6 3 10 6 1 2 4 - 28.500¥ Core
Groundcraft Car Eurocar Westwind 3000 6/4 7 3 10 8 3 5 2 - 110.000¥ Core
Groundcraft Car Ford Americar 4/3 3 2 11 6 1 2 4 - 16.000¥ Core
Groundcraft Car Saeder-Krupp-Bentley Concordat 5/4 5 2 12 12 2 4 4 - 65.000¥ Core
Groundcraft Car Mitsubishi Nightsky 4/3 4 2 15 15 3 5 8 - 320.000¥ Core
Groundcraft Truck Toyota Gopher 5/5 4 2 14 10 1 2 3 - 25.000¥ Core
Groundcraft Van GMC Bulldog 3/3 3 1 16 12 1 2 6 - 35.000¥ Core
Groundcraft Van Rover Model 2072 5/5 4 2 15 12 2 4 6 - 68.000¥ Core
Groundcraft Van Ares Roadmaster 3/3 3 1 18 18 3 3 8 - 52.000¥ Core
Watercraft Boat Samuvani Criscraft Otter 4 3 2 12 6 2 2 8 - 21.000¥ Core
Watercraft Boat Yongkang Gala Trinity 5 6 3 10 6 1 1 3 - 37.000¥ Core
Watercraft Boat Morgan Cutlass 5 4 2 16 10 3 5 6 - 96.000¥ Core
Watercraft Submarine Proteus Lamprey 3 2 1 6 6 1 3 4 - 14.000¥ Core
Watercraft Submarine Vulkan Electronaut 3 3 1 12 10 4 4 2 - 108.000¥ Core
Aircraft Fixed-Wing Artemis Industries Nightwing 6 3 1 4 0 1 1 1 - 20.000¥ Core
Aircraft Fixed-Wing Cessna C750 3 5 3 18 4 2 2 4 - 146.000¥ Core
Aircraft Fixed-Wing Renault-Fiat Fokker Tundra-9 3 4 3 20 10 3 3 24 - 300.000¥ Core
Aircraft Rotorcraft Ares Dragon 4 4 3 22 8 3 3 18 - 355.000¥ Core
Aircraft Rotorcraft Nissan Hound 5 4 3 16 16 2 4 12 - 425.000¥ Core
Aircraft Rotorcraft Northrup Wasp 5 5 3 10 8 3 3 1 - 86.000¥ Core
Aircraft VTOL/VSTOL Ares Venture 5 7 4 16 14 4 4 6 - 400.000¥ Core
Aircraft VTOL/VSTOL GMC Banshee 6 8 4 20 18 4 6 12 - 2.500.000¥ Core
Aircraft VTOL/VSTOL Federated Boeing Commuter 3 3 3 16 8 3 3 30 - 350.000¥ Core

Vehicle Mods
Made by CH4 for Shadowrun 5th Ed.
Vehicles List
Modification Availability Cost Source
Rigger Interface 4 1.000¥ Core
Standard Weapon Mount 8F 2.500¥ Core
Heavy Weapon Mount 14F 5.000¥ Core
Manual Operation 1 +500¥ Core

Made by CH4 for Shadowrun 5th Ed.


Drones List
Drones

Size Drone Handl Speed Accel Body Armor Pilot Sensor Seats Avail Cost Source
Micro Shiawase Kanmushi 4 2 1 0 0 3 3 - 8 1.000¥ Core
Micro Silkorsky-Bell Microskimmer 3 3 1 0 0 3 3 - 6 1.000¥ Core
Mini MCT Fly-Spy 4 3 2 1 0 3 3 - 8 2.000¥ Core
Mini Horizon Flying Eye 4 3 2 1 0 3 3 - 8 2.000¥ Core
Small Aztechnology Crawler 4 3 1 3 3 4 3 - 4 4.000¥ Core
Small Lockheed Optic-X2 4 4 3 2 2 3 3 - 10 21.000¥ Core
Medium Ares Duelist 3 3 1 4 4 3 3 - 5R 4.500¥ Core
Medium GM-Nissan Doberman 5 3 1 4 4 3 3 - 4R 5.000¥ Core
Medium MCT-Nissan Roto-Drone 4 4 2 4 4 3 3 - 6 5.000¥ Core
Large Cyberspace Designs Dalmation 5 5 3 5 5 3 3 - 6R 10.000¥ Core
Large Steel Lynx Combat Drone 5 4 2 6 12 3 3 - 10R 25.000¥ Core

Vehicle Mods

Modification Availability Cost Source


Rigger Interface 4 1.000¥ Core
Standard Weapon Mount 8F 2.500¥ Core
Heavy Weapon Mount 14F 5.000¥ Core
Manual Operation 1 +500¥ Core

Made by CH4 for Shadowrun 5th Ed.


Weapons List
Weapons

Type Weapon Acc Reach DV AP Modes RC Ammo Avail Cost Source


Blades Combat Axe 4 2 (STR+5)P -4 - 12R 4.000¥ Core
Blades Combat Knife 6 - (STR+2)P -3 - 4 300¥ Core
Blades Forearm Snap-Blades 4 - (STR+2)P -2 - 7R 200¥ Core
Blades Katana 7 1 (STR+3)P -3 - 9R 1.000¥ Core
Blades Knife 5 - (STR+1)P -1 - - 10¥ Core
Blades Pole Arm 5 3 (STR+3)P -2 - 6R 1.000¥ Core
Blades Survival Knife 5 - (STR+2)P -1 - - 100¥ Core
Blades Sword 6 1 (STR+3)P -2 - 5R 500¥ Core
Blades Highland Forge Claymore 5 2 (STR+5)P -5 - 14R 4.500¥ SR5:R&G
Blades Horizon-Flynn Rapier 7 1 (STR+2)P -3 - 9R 500¥ SR5:R&G
Blades Victorinox Memory Sword 5 1 (STR+2)P -2 - 14R 1.500¥ SR5:R&G
Blades Victorinox Memory Dagger 5 - (STR+1)P -2 - 14R 1.250¥ SR5:R&G
Blades Ares "One" Monosword 5 1 (STR+3)P -3 - 8R 900¥ SR5:R&G
Blades Cougar Fine Shortblade 6 - (STR+2)P -1 - 5R 350¥ SR5:R&G
Blades Cougar Fine Longblade 6 - (STR+3)P -1 - 7R 600¥ SR5:R&G
Clubs Club 4 1 (STR+3)P - - - 30¥ Core
Clubs Extendable Baton 5 1 (STR+2)P - - 4 100¥ Core
Clubs Sap 5 - (STR+2)P - - 2 30¥ Core
Clubs Staff 6 2 (STR+3)P - - 3 100¥ Core
Clubs Stun Baton 4 1 9S(e) -5 - 6R 750¥ Core
Clubs Telescoping Staff 4 2 (STR+2)P - - 4 350¥ Core
Clubs Nemesis Arms Maul Stun Staff 6 2 9S(e) -5 - 8R 1.000¥ SR5:R&G
Other Knucks Physical - (STR+1)P - - 2R 100¥ Core
Other Shock Gloves Physical - 8S(e) -5 - 6R 550¥ Core
Exotic Monofilament Whip 5(7) 2 12P -8 - 12R 10.000¥ Core
Exotic Garrote 5 - (STR+4)S -6 - - 50¥ SR5:R&G
Exotic Ares "Queen of Hearts" Monofilament Garrote 5 - (STR+6)S -8 - 18F 2.000¥ SR5:R&G
Exotic Bullwhip 6 2 (STR+1)P 3 - 6 100¥ SR5:R&G
Exotic Ash Arms Combat Chainsaw 5 1 8P -4 - 6R 2.000¥ SR5:R&G
Exotic Ash Arms Monofilament Chainsaw 5 1 12P -8 - 8R 7.500¥ SR5:R&G
Exotic Ares S-III Super Squirt 3 - Chemical - SA - 20(c) 7R 950¥ Core
Exotic Ares Screech Sonic Rifle 6 - 7S * SS - 10(c) 16R 8.000¥ SR5:R&G
Exotic Blowgun 8 - 1P - SS - 1(ml) 4 15¥ SR5:R&G
Exotic Bola Physical - (STR+3)S 4 - 6 75¥ SR5:R&G
Exotic Monofilament Bola Physical - (STR+3)S/12P -0,5 - 18F 4.000¥ SR5:R&G
Exotic Fichetti Pain Inducer 3 - Special - SS - Special 11R 5.000¥ Core
Made by CH4 for Shadowrun 5th Ed.
Type Weapon Acc Reach DV AP Modes RC Ammo Avail Cost Source
Exotic FN-AAL Gyroject Pistol 5 - 10P -2 SA - 10(c) 12F 2.000¥ SR5:R&G
Exotic Gun Cane, Trafalgar 6 - 7P - SS - 1(b) 9R 750¥ SR5:R&G
Exotic Gun Cane, Knockoff 5 - 9P - SS - 6R 150¥ SR5:R&G
Exotic Net Physical-2 - - - 6 350¥ SR5:R&G
Exotic Net Gun, Basic 5 - - SS - 4(b) 9 750¥ SR5:R&G
Exotic Net Gun, XL 5 - - SS - 2(b) 9 1.000¥ SR5:R&G
Exotic Parashield Dart Pistol 5 - as Drug/Toxin - SA - 5(c) 4R 600¥ Core
Exotic Parashield Dart Rifle 6 - as Drug/Toxin - SA - 6(m) 6R 1.200¥ Core
Exotic Shiawase Blazer 6 - 10P -6 SA/BF/FA - 4(c) 16F 2.200¥ SR5:R&G
Exotic Shooting Bracer 5(6) - 7P - SS - 1(b) 10R 1.250¥ SR5:R&G
Exotic Ares Redline Laser 9 - 5P -10 SA - 10(c) or external source 14F 7.500¥ SR5:R&G
Exotic Ares Lancer MP Laser 7 - 7P -10 SA - 2 * 10(c) or external source 18F 16.000¥ SR5:R&G
Exotic Ares Archon Heavy MP Laser 7 - 10P -10 SA - External source 24F 35.000¥ SR5:R&G
Bow Bow 6 - (Rating+2)P -(Rating/4) - Rating Rating*100¥ Core
Bow Light Crossbow 7 - 5P -1 - 4(m) 2 300¥ Core
Bow Medium Crossbow 6 - 7P -2 - 4(m) 4R 500¥ Core
Bow Heavy Crossbow 5 - 10P -3 - 4(m) 8R 1.000¥ Core
Bow Pistol Crossbow 7 - 4P - SS - 6R 300¥ SR5:R&G
Bow Harpoon Gun 5 - 9P -2 SS - 1 6R 200¥ SR5:R&G
Bow Aquadyne Shark-XS Harpoon Gun 5 - 9P -2 SS - 5(m) 8R 800¥ SR5:R&G
Bow Ares Giantslayer Slingshot 7 - 2P - SS - - 50¥ SR5:R&G
Throwing Throwing Knife/Shuriken Physical - (STR+1)P -1 - 4R 25¥ Core
Throwing Boomerang Physical-1 - (STR+2)P - - 4 50¥ SR5:R&G
Throwing Harpoon/Javelin Physical - (STR+3)P -1 - 6 125¥ SR5:R&G
Throwing Urban Tribe Tomahawk Physical+1 - (STR+2)P -1 - 4 200¥ SR5:R&G
Taser Cavalier Safeguard 5(6) - 6S(e) -5 SA - 6(m) - 275¥ SR5:R&G
Taser Defiance EX Shocker 4 - 9S(e) -5 SS - 4(m) - 250¥ Core
Taser Tiffani-Defiance Protector 5(6) - 7S(e) -5 SA - 3(m) - 300¥ SR5:R&G
Taser Yamaha Pulsar 5 - 7S(e) -5 SA - 4(m) - 180¥ Core
Hold-Out Fichetti Tiffani Needler 5 - 8P(f) 5 SA - 4(c) 6R 1.000¥ Core
Hold-Out Fichetti-Tiffani Self-Defender 2075 4 - 6P - SS - 4(c) 3R 350¥ SR5:R&G
Hold-Out Streetline Special 4 - 6P - SA - 6(c) 4R 120¥ Core
Hold-Out Walther Palm Pistol 4 - 7P - SS/BF - 2(b) 4R 180¥ Core
Light Pistol Ares Light Fire 70 7 - 8P - SA - 16(c) 3R 200¥ Core
Light Pistol Ares Light Fire 75 6(8) - 6P - SA - 16(c) 6F 1.250¥ Core
Light Pistol Beretta 201T 6 - 6P - SA/BF -1 21(c) 7R 210¥ Core
Light Pistol Colt America L36 7 - 7P - SA - 11(c) 4R 320¥ Core
Light Pistol Fichetti Executive Action 6 - 7P - SA/BF - 18(c) 10R 300¥ Core
Light Pistol Fichetti Security 600 6(7) - 7P - SA -1 30(c) 6R 350¥ Core
Light Pistol Nitama Sporter 6(7) - 6P - SA - 18(c) 10R 300¥ Core

Made by CH4 for Shadowrun 5th Ed.


Type Weapon Acc Reach DV AP Modes RC Ammo Avail Cost Source
Light Pistol Shiawase Armaments Puzzler 4 - 6P - SA - 12(c) 14R 900¥ SR5:R&G
Light Pistol Taurus Omni-6 5(6) - 6P/7P 0/-1 SA/SS - 6(cy) 3R 300¥ Core
Heavy Pistol Ares Predator V 5(7) - 8P -1 SA - 15(c) 5R 725¥ Core
Heavy Pistol Ares Viper Silvergun 4 - 9P(f) 4 SA/BF - 30(c) 8F 380¥ Core
Heavy Pistol Browning Ultra-Power 5(6) - 8P -1 SA - 10(c) 4R 640¥ Core
Heavy Pistol Cavalier Deputy 6 - 7P -1 SA - 7(cy) 3R 225¥ SR5:R&G
Heavy Pistol Colt Government 2066 6 - 7P -1 SA - 14(c) 7R 425¥ Core
Heavy Pistol Onotari Arms Violator 5(7) - 7P -1 SA 1 10(c) 7R 550¥ SR5:R&G
Heavy Pistol PSK-3 Collapsible Heavy Pistol 4 - 8P -1 SA - 10(c) 16F 1.050¥ SR5:R&G
Heavy Pistol Savalette Guardian 5(7) - 8P -1 SA/BF 1 12(c) 6R 870¥ SR5:R&G
Heavy Pistol Remington Roomsweeper 4 - 7P -1 SA - 8(m) 6R 250¥ Core
Heavy Pistol Ruger Super Warhawk 5 - 9P -2 SS - 6(cy) 4R 400¥ Core
Machine Pistol Ares Crusader II 5(7) - 7P - SA/BF 2 40(c) 9R 830¥ Core
Machine Pistol Ceska Black Scorpion 5 - 6P - SA/BF -1 35(c) 6R 270¥ Core
Machine Pistol Onotari Arms Equalizer 4(5) - 7P - BF/FA -1 12(c) 7R 750¥ SR5:R&G
Machine Pistol PPSK-4 Collapsible Machine Pistol 5(6) - 6P - SA/BF - 30(c) 17F 2.800¥ SR5:R&G
Machine Pistol Steyr TMP 4 - 7P - SA/BF/FA - 30(c) 8R 350¥ Core
Machine Pistol Ultimax 70 5(6) - 6P - BF/FA 2 15(c) 7R 800¥ SR5:R&G
Submachine Gun Ares Executioner 4(6) - 7P - SA/BF/FA -1 30(c) 14F 1.000¥ SR5:R&G
Submachine Gun Colt Cobra TZ-120 4(5) - 7P - SA/BF/FA 2(3) 32(c) 5R 660¥ Core
Submachine Gun FN P93 Praetor 6 - 8P - SA/BF/FA 1(2) 50(c) 11F 900¥ Core
Submachine Gun HK-227 5(7) - 7P - SA/BF/FA -1 28(c) 8R 730¥ Core
Submachine Gun HK Urban Combat 7(9) - 8P - SA/BF/FA 2 36(c) 16F 2.300¥ SR5:R&G
Submachine Gun Ingram Smartgun X 4(6) - 8P - BF/FA 2 32(c) 6R 800¥ Core
Submachine Gun SCK Model 100 5(7) - 8P - SA/BF -1 30(c) 6R 875¥ Core
Submachine Gun Uzi IV 4(5) - 7P - BF -1 24(c) 4R 450¥ Core
Assault Rifle AK-97 4 - 10P -2 SA/BF/FA - 38(c) 4R 950¥ Core
Assault Rifle AK-98 5 - 10P -2 SA/BF/FA - 38(c) 8F 1.250¥ SR5:R&G
Assault Rifle AK-98 Grenade Launcher 3 - - SS - 6(m) - ¥ SR5:R&G
Assault Rifle Ares Alpha 5(7) - 11P -2 SA/BF/FA 2 42(c) 11F 2.650¥ Core
Assault Rifle Ares Alpha Grenade Launcher 4(6) - Grenade - SS - 6(c) - ¥ Core
Assault Rifle Ares HVAR 5(7) - 8P - SA/BF/FA 3(4) 50(c) 11F 2.400¥ SR5:R&G
Assault Rifle Colt M23 4 - 9P -2 SA/BF/FA - 40(c) 4R 550¥ Core
Assault Rifle FN HAR 5(6) - 10P -2 SA/BF/FA 2 35(c) 8R 1.500¥ Core
Assault Rifle HK XM30, Assault Rifle 6(8) - 9P -2 SA/BF/FA -1 30(c) 15F 4.500¥ SR5:R&G
Assault Rifle HK XM30, Carbine 6(8) - 9P -2 SA/BF/FA -1 30(c) - ¥ SR5:R&G
Assault Rifle HK XM30, Sniper 7(9) - 9P -2 SA 2(3) 10(c) - ¥ SR5:R&G
Assault Rifle HK XM30, LMG 6(8) - 9P -2 BF/FA 2(3) 100(belt) - ¥ SR5:R&G
Assault Rifle HK XM30, Shotgun 3(5) - 10P -1 SA -1 10(c) - ¥ SR5:R&G
Assault Rifle HK XM30, Grenade Launcher 4 - - SS - 6(c) - ¥ SR5:R&G

Made by CH4 for Shadowrun 5th Ed.


Type Weapon Acc Reach DV AP Modes RC Ammo Avail Cost Source
Assault Rifle Nissan Optimum II 5(7) - 9P -2 SA/BF/FA 1 30(c) 10F 2.300¥ SR5:R&G
Assault Rifle Nissan Optimum II, Shotgun 4(6) - 10P -1 SA 1 5(m) - ¥ SR5:R&G
Assault Rifle Yamaha Raiden 6(8) - 11P -2 BF/FA 2 60(c) 14F 2.600¥ Core
Sniper Rifle Ares Desert Strike 7 - 13P -4 SA -1 14(c) 10F 17.500¥ Core
Sniper Rifle Barret Model 122 7(9) - 14P -6 SA -2 14(c) 20F 38.500¥ SR5:R&G
Sniper Rifle Cavalier Arms Crockett EBR 6 - 12P -3 SA/BF -1 20(c) 12F 10.300¥ Core
Sniper Rifle Onotari JP-K50 7 - 12P -3 SA/BF 1 25(c) 13F 12.500¥ SR5:R&G
Sniper Rifle Pioneer 60 5 - 10P -1 SA - 5(m) 2R 500¥ SR5:R&G
Sniper Rifle Ranger Arms SM-5 8 - 14P -5 SA -1 15(c) 16F 28.000¥ Core
Sniper Rifle Remington 950 7 - 12P -4 SS - 5(m) 4R 2.100¥ Core
Sniper Rifle Ruger 100 6 - 11P -3 SS -1 8(m) 4R 1.300¥ Core
Sniper Rifle Terracotta ARMS AM-47 7(9) - 15P -4 SA 1(3) 18(c) 14F 35.000¥ SR5:R&G
Shotgun Auto-Assault 16 4 - 13P -1 SA/BF/FA -2 10(c) or 32(d) 18F 1.800¥ SR5:R&G
Shotgun Defiance T-250 4 - 10P -1 SS/SA - 5(m) 4R 450¥ Core
Shotgun Enfield AS-7 4(5) - 13P -1 SA/BF - 10(c) or 24(d) 12F 1.100¥ Core
Shotgun Franchi SPAS-24 4(6) - 12P -1 SA/BF/FA -1 10(c) 12F 1.050¥ SR5:R&G
Shotgun Mossberg AM-CMDT 5(7) - 12P -1 SA/BF/FA - 10(c) 12F 1.400¥ SR5:R&G
Shotgun PJSS Model 55 6 - 11P -1 SS -1 2(b) 9R 1.000¥ Core
Shotgun Remington 990 4 - 11P -1 SA - 8(c) 6R 950¥ SR5:R&G
Machine Guns FN Mag-5 4(5) - 11P -3 FA -2(-8) 50(c) or 100(belt) 18F 8.500¥ SR5:R&G
Machine Guns GE Vindicator Mini-Gun 4(6) - 9P -4 FA -2 200(belt) 24F 6.000¥ SR5:R&G
Machine Guns Ingram Valiant 5(6) - 9P -2 BF/FA 2(3) 50(c) or 100(belt) 12F 5.800¥ Core
Machine Guns RPK HMG 5 - 12P -4 FA -6 50(c) or 100(belt) 16F 16.300¥ Core
Machine Guns Ruhrmetall SF-20 5(6) - 12P -4 FA -1(-4) 50(c) or 100(belt) 18F 19.600¥ SR5:R&G
Machine Guns SA Nemesis 5(7) - 9P -2 BF/FA -2 50(c) or 100(belt) 16F 6.500¥ SR5:R&G
Machine Guns Stoner-Ares M202 5 - 10P -3 FA - 50(c) or 100(belt) 12F 7.000¥ Core
Machine Guns Ultamax 5(6) - 10P -2 FA 0,166666667 50(c) or 100(belt) 16F 7.600¥ SR5:R&G
Machine Guns Ultamax 4(5) - 11P -4 FA -6 50(c) or 100(belt) 16F 16.000¥ SR5:R&G
Cannons/Launchers Ares Antioch-2 4(6) - Grenade - SS - 8(m) 8F 3.200¥ Core
Cannons/Launchers Ares Thunderstruck Gauss Rifle 7(8) - 15P -8 SA -1 10(c) + Energy 12F 26.000¥ SR5:R&G
Cannons/Launchers Ares Vigorous Assault Cannon 4 - 16P -6 SS - 12(c) 18F 24.500¥ SR5:R&G
Cannons/Launchers ArmTech MGL-12 4 - Grenade - SA - 12(c) 10F 5.000¥ Core
Cannons/Launchers Aztechnology Striker 5 - Missile - SS - 2(ml) 10F 1.200¥ Core
Cannons/Launchers Krime Cannon 4 - 16P -6 SA -1 6(m) 20F 21.000¥ Core
Cannons/Launchers Mitsubishi Yakusoku MRL Missile - Missile Missile SA/BF - 4 * 2(m) 20F 14.000¥ SR5:R&G
Cannons/Launchers Ogre Hammer SWS Assault Cannon 6 - 16P -4 SA - 6(c) 20F 32.000¥ SR5:R&G
Cannons/Launchers Onotari Arms Ballista MML Missile - Missile Missile SS - 4(m) 19F 7.500¥ SR5:R&G
Cannons/Launchers Onotari Interceptor 4(6) - Missile - SS - 2(ml) 18F 14.000¥ Core
Cannons/Launchers Panther XXL 5(7) - 17P -6 SA - 15(c) 20F 43.000¥ Core
Implant Cyber Hold-Out Pistol 4(6) - 6P - SA - 2(m)/6(c) 8R 2.000¥ Core

Made by CH4 for Shadowrun 5th Ed.


Type Weapon Acc Reach DV AP Modes RC Ammo Avail Cost Source
Implant Light Cyber Pistol 6(8) - 7P - SA - 10(m)/15(c) 10R 3.900¥ Core
Implant Cyber Machine Pistol 4(6) - 6P - SA/BF 1 18(m)/32(c) 12R 3.500¥ Core
Implant Heavy Cyber Pistol 4(6) - 7P -1 SA - 8(m)/12(c) 12R 4.300¥ Core
Implant Cyber Submachine Gun 4(6) - 7P - SA/BF 2 18(m)/32(c) 12R 4.800¥ Core
Implant Cyber Shotgun 4(6) - 10P -1 SS - 4(m)/10(c) 12R 8.500¥ Core
Implant Cyber Microgrenade Launcher 4(6) - As Grenade As Grenade SS - 2(m)/6(c) 20F 30.000¥ Core
Implant Cyber Hand Blade Physical - (STR+2)P -2 - 10F 2.500¥ Core
Implant Cyber Hand Razors Physical - (STR+1)P -3 - 8F 1.250¥ Core
Implant Cyber Spurs Physical - (STR+3)P -2 - 12F 5.000¥ Core
Implant Cyber Shock Hand Physical - 9S(e) -5 - 8R 5.000¥ Core

Made by CH4 for Shadowrun 5th Ed.


Weapons List
Improvised Weapons

Weapon Acc Reach DV AP Avail Cost Source


Bottle (Unbroken) 3 - (STR+1)S - - - SR5:R&G
Bottle (broken, after first hit) 3 - (STR)P - - - SR5:R&G
Chain 4 2 (STR+1)P - - 10¥ SR5:R&G
Chair 3 1 (STR+2)S - - 30¥ SR5:R&G
Fork 4 - (STR-1)P 1 - - SR5:R&G
Frying Pan 3 - (STR+1)P - - 20¥ SR5:R&G
Hammer 4 - (STR+1)P 0,5 - 30¥ SR5:R&G
Pistol (Melee) 4 - (STR+1)P - As Weapon As Weapon SR5:R&G
Pool Cue 4 - (STR)P 1 - 45¥ SR5:R&G
Rifle Butt 3 - (STR+3)S - As Weapon As Weapon SR5:R&G
Sledge Hammer 3 1 (STR+4)S - 1 40¥ SR5:R&G

Made by CH4 for Shadowrun 5th Ed.


Weapons List
Ammo/Grenades

Type Ammo/Grenade DV AP Acc Mod DV Mod AP Mod Blast Avail Cost Source
Ammunition APDS - - - - -4 - 12F 120¥ Core
Ammunition Assault Cannon - - - - - - 12F 400¥ Core
Ammunition Capsule Rounds - - - -4 4 - 2 5¥ SR5:R&G
Ammunition Explosive Rounds - - - 1 -1 - 9F 80¥ Core
Ammunition EX-Explosive Rounds - - - 2 -1 - 14F 120¥ SR5:R&G
Ammunition Flare Rounds - - - -0,5 -0,666666667 - 6R 20¥ SR5:R&G
Ammunition Flechette Rounds - - - 2 5 - 6R 65¥ Core
Ammunition Frangible Rounds - - - -1 4 - 2R 10¥ SR5:R&G
Ammunition Gel Rounds - - - +0S 1 - 2R 25¥ Core
Ammunition Hollow Points - - - 1 2 - 4F 70¥ Core
Ammunition Injection Darts - - - - - - 4R 75¥ Core
Ammunition Regular Ammo - - - - - - 2R 20¥ Core
Ammunition Stick-n-Shock - - - -2S(e) -5 - 6R 80¥ Core
Ammunition Tracer - - - - - - 6R 60¥ Core
Ammunition Tracker Rounds - - - -2 -2 - 8R 150¥ SR5:R&G
Ammunition Taser Dart - - - - - - 3 50¥ Core
Ammunition Net Gun - - - - - - 9 350¥ SR5:R&G
Ammunition Net Gun, XL - - - - - - 9 400¥ SR5:R&G
Ammunition Shocknet 8S(e) -5 - - - - 10R +250¥ SR5:R&G
Arrowhead Arrow - - - - - - Rating 2¥ * Rating Core
Arrowhead Injection Arrow - - - - - - (Rating + 2)R 20¥ * Rating Core
Arrowhead Barbed Head - - - 1 - - 5R 10¥ SR5:R&G
Arrowhead Explosive Head - - -1 2 -1 - 9F 15¥ SR5:R&G
Arrowhead Hammerhead - - -1 +1S -2 - 5 5¥ SR5:R&G
Arrowhead Incendiary Head 8P -6 -1 - - - 12F 100¥ SR5:R&G
Arrowhead Screamer Head - - -2 +2S 6 - 2 5¥ SR5:R&G
Arrowhead Stick-N-Shock 8S(e) -5 -1 - - - 6R 25¥ SR5:R&G
Arrowhead Static Shaft - - - +4S(e) - - 6R 25¥ *Rating SR5:R&G
Grenade Flash-Bang 10S -4 - - - 10m Radius 6R 100¥ Core
Grenade Flash-Pak Special - - - - Special 4 125¥ Core
Grenade Fragmentation 18P(f) 5 - - - -1/m 11F 100¥ Core
Made by CH4 for Shadowrun 5th Ed.
Type Ammo/Grenade DV AP Acc Mod DV Mod AP Mod Blast Avail Cost Source
Grenade High Explosive 16P -2 - - - -2/m 11F 100¥ Core
Grenade Gas As Chemical - - - - 10m Radius 2 + Chemical Availability 40¥ + Chemical Cost Core
Grenade Smoke - - - - - 10m Radius 4R 40¥ Core
Grenade Thermal Smoke - - - - - 10m Radius 6R 60¥ Core
Rocket Anti-Vehicle 24P 0,4 - - - -4/m 18F 2.800¥ Core
Rocket Fragmentation 23P(f) 5 - - - -1/m 12F 2.000¥ Core
Rocket High-Explosive 21P -2 - - - -2/m 18F 2.100¥ Core
Missile As Rocket As Rocket As Rocket - - - As Rocket 4 +Sensor Rating * 500¥ Core

Made by CH4 for Shadowrun 5th Ed.


Weapons List
Firearm Accessories

Accessory Mount Availability Cost Source


Airburst Link - 6R 600¥ Core
Bipod Under 2 200¥ Core
Concealable Holster - 2 150¥ Core
Gas-Vent System (Rating 1-3) Barrel (Rating * 3)R 200¥ * Rating Core
Gyro Mount Under 7 1.400¥ Core
Hidden Arm Slide - 4R 350¥ Core
Imaging Scope Top 2 300¥ Core
Laser Sight Top or Under 2 125¥ Core
Periscope Top 3 70¥ Core
Quick-Draw Holster - 4 175¥ Core
Shock Pad - 2 50¥ Core
Silencer/Suppressor Barrel 9F 500¥ Core
Smart Firing Platform Under 12F 2.500¥ Core
Smartgun System, Internal - (+2)R 2¥ * Weapon Cost Core
Smartgun System, External Top or Under 4R 200¥ Core
Spare Clip - 4 5¥ Core
Speed Loader - 2 25¥ Core
Tripod Under 4 500¥ Core
Advanced Safety System - 4 600¥ SR5:R&G
Advanced Safety System, Immobilization - 6 100¥ SR5:R&G
Advanced Safety System, Self Destruct - 6 200¥ SR5:R&G
Advanced Safety System, Explosive Self Destruct - 11F 400¥ SR5:R&G
Advanced Safety System, Electro Shocker - 6R 350¥ SR5:R&G
Bayonet Top or Under 4R 50¥ SR5:R&G
Concealed Quick-Draw Holster - 6 275¥ SR5:R&G
Extreme Environment Modification - 8 1.500¥ * Level SR5:R&G
Flashlight Top or Under 2 50¥ SR5:R&G
Flashlight, Low Light Top or Under 4 200¥ SR5:R&G
Flashlight, Infrared Top or Under 6 400¥ SR5:R&G
Folding Stock Stock 2 30¥ SR5:R&G
Foregrip Under 2 100¥ SR5:R&G
Made by CH4 for Shadowrun 5th Ed.
Accessory Mount Availability Cost Source
Gecko Grip - 6 100¥ SR5:R&G
Guncam Top, Under, Barrel, Side or Internal 4 350¥ SR5:R&G
Hip Pad Bracing System Stock 4 250¥ SR5:R&G
Improved Range Finder Any 6 2.000¥ SR5:R&G
Peak-Discharge Battery Packs, Power Clip - 14F 400¥ SR5:R&G
Peak-Discharge Battery Packs, Satchel Power Pack - 16F 900¥ SR5:R&G
Peak-Discharge Battery Packs, Power Backpack - 20F 2.500¥ SR5:R&G
Safe Target System Base Not Stock 6 750¥ SR5:R&G
Safe Target System Base, Additional RFID or GPS Data Not Stock 6 25¥ per 10 data sets SR5:R&G
Safe Target System Base, Image Recognition Capabilities Not Stock 8 300¥ SR5:R&G
Safe Target System Base, Extra Image Profiles Not Stock 8 25¥ per 10 profiles SR5:R&G
Slide Mount Top, Under or Side 4 500¥ SR5:R&G
Sling - 15¥ SR5:R&G
Tracker - 4 150¥ SR5:R&G
Bola Launcher Underbarrel 8R 350¥ SR5:R&G
Chainsaw Underbarrel 10R 500¥ + chainsaw SR5:R&G
Flamethrower Underbarrel As Flamethrower + 2 200¥ + Flamethrower SR5:R&G
Grapple Gun Underbarrel 8R 600¥ SR5:R&G
Grenade Launcher Underbarrel 10F 3.500¥ SR5:R&G
Weight Underbarrel ¥ SR5:R&G
Weapon Commlink - As Commlink 200¥ + Commlink SR5:R&G
Weapon Personality - 8 250¥ SR5:R&G

Made by CH4 for Shadowrun 5th Ed.


Armor Lists
Clothing & Armor

Article Armor Rating Capacity Availability Cost Source

Clothing 0 0 - 20¥ -100.000¥ Core


Electrochromic Modification - - 2 +500¥ Core
Feedback Clothing - - 8 +500¥ Core
(Synth)Leather 4 4 - +200¥ Core
Armante Suit 8 4 10 2.500¥ SR5:R&G
Armante Dress 8 4 10 2.500¥ SR5:R&G
Mortimer of London, Berwick Suit 9 5 9 2.600¥ SR5:R&G
Mortimer of London, Berwick Dress 8 4 8 2.300¥ SR5:R&G
Mortimer of London, Crimson Sky Suit 8 5 6 2.400¥ SR5:R&G
Mortimer of London, Summit Suit 8 6 7 2.500¥ SR5:R&G
Mortimer of London, Summit Dress 7 5 7 2.200¥ SR5:R&G
Mortimer of London, Greatcoat Coat 10/+3 10 8 3.000¥ SR5:R&G
Mortimer of London, Ulysses Coat 10/+3 12 8 3.100¥ SR5:R&G
Mortimer of London, Argentum Coat 12/+4 14 10 3.600¥ SR5:R&G
Vashon Island, Ace of Cups 9 8 6 1.600¥ SR5:R&G
Vashon Island, Ace of Swords 7 8 6 1.300¥ SR5:R&G
Vashon Island, Ace of Wands 6 8 6 1.200¥ SR5:R&G
Vashon Island, Ace of Coins 7 10 4 2.100¥ SR5:R&G
Vashon Island, Ace of Spades 7 6 6 1.000¥ SR5:R&G
Vashon Island, Ace of Clubs 7 6 6 1.000¥ SR5:R&G
Vashon Island, Ace of Hearts 7 6 6 1.000¥ SR5:R&G
Vashon Island, Ace of Diamonds 8 6 8 1.400¥ SR5:R&G
Actioneer Business Clothes 8 8 8 1.500¥ Core
Armor Clothing 6 6 2 450¥ Core
Armor Jacket 12 12 2 1.000¥ Core
Armor Vest 9 9 4 500¥ Core

Made by CH4 for Shadowrun 5th Ed.


Article Armor Rating Capacity Availability Cost Source

Chameleon Suit 9 9 10R 1.700¥ Core


Full Body Armor 15 15 14R 2.000¥ Core
Full Body Armor, Helmet 3 3 - +500¥ Core
Full Body Armor, Chemical Seal - - 6 +6.000¥ Core
Full Body Armor, Environmental Adaptation - - 3 +1.000¥ Core
Lined Coat 9 9 4 900¥ Core
Urban Explorer Jumpsuit 9 9 8 650¥ Core
Urban Explorer Jumpsuit, Helmet 2 2 - +100¥ Core
Helmet 2 2 2 100¥ Core
Ballistic Shield 6 6 12R 1.200¥ Core
Riot Shield 6 6 10R 1.000¥ Core

Armor Modifications

Modification Capacity Availability Cost Source


Chemical Protection [Rating] 6 250¥ * Rating Core
Chemical Seal [6] 12R 3,000¥ Core
Fire Resistance [Rating] 6 250¥ * Rating Core
Insulation [Rating] 6 250¥ * Rating Core
Nonconductivity [Rating] 6 250¥ * Rating Core
Shock Frills [2] 6R 250¥ Core
Thermal Damping [Rating] 10R 500¥ * Rating Core

Made by CH4 for Shadowrun 5th Ed.


Spell List
Category Name Effects Type Range Damage Duration Drain Source
Combat Acid Stream Indirect, Elemental P LOS P I F-3 Core
Combat Toxic Wave Indirect, Elemental, Area P LOS(A) P I F-1 Core
Combat Punch Indirect P T S I F-6 Core
Combat Clout Indirect P LOS S I F-3 Core
Combat Blast Indirect P LOS(A) S I F Core
Combat Death Touch Direct M T P I F-6 Core
Combat Manabolt Direct M LOS P I F-3 Core
Combat Manaball Direct M LOS(A) P I F Core
Combat Flamethrower Indirect, Elemental P LOS P I F-3 Core
Combat Fireball Indirect, Elemental P LOS(A) P I F-1 Core
Combat Lightning Bolt Indirect, Elemental P LOS P I F-3 Core
Combat Ball Lightning Indirect, Elemental P LOS P I F-1 Core
Combat Shatter Direct P T P I F-6 Core
Combat Powerbolt Direct P LOS P I F-3 Core
Combat Powerball Direct P LOS(A) P I F Core
Combat Knockout Direct M T P I F-6 Core
Combat Stunbolt Direct M LOS P I F-3 Core
Combat Stunball Direct M LOS(A) P I F Core
Combat Corrode [Object] Indirect, Elemental P T P I F-3 SR5:SG
Combat Melt [Object] Indirect, Elemental P LOS P I F-2 SR5:SG
Combat Sludge [Object] Indirect, Elemental, Area P LOS(A) P I F-1 SR5:SG
Combat Disrupt [Focus] Direct M LOS Special I F-2 SR5:SG
Combat Destroy [Free Spirit] Direct M LOS P I F-3 SR5:SG
Combat Destroy [Vehicle] Direct M LOS P I F-3 SR5:SG
Combat Firewater Indirect, Elemental P LOS P I F-2 SR5:SG
Combat Napalm Indirect, Elemental, Area P LOS(A) P I F SR5:SG
Combat Insecticide [Insect Spirit] Direct, Area P LOS P I F+1 SR5:SG
Combat Ice Spear Indirect, Elemental P LOS P I F-3 SR5:SG
Combat Ice Storm Indirect, Elemental, Area P LOS(A) P I F+1 SR5:SG
Combat One Less [Metatype/Species] Direct M T P I F-6 SR5:SG
Combat Slay [Metatype/Species] Direct M LOS P I F-4 SR5:SG
Combat Slaughter [Metatype/Species] Direct M LOS(A) P I F-1 SR5:SG

Made by CH4 for Shadowrun 5th Ed.


Category Name Effects Type Range Damage Duration Drain Source
Combat Ram [Object] Direct P T P I F-5 SR5:SG
Combat Wreck [Object] Direct P LOS P I F-3 SR5:SG
Combat Demolish [Object] Direct, Area P LOS(A) P I F-1 SR5:SG
Combat Radiation Beam Direct, Elemental P LOS P I F-3 SR5:SG
Combat Radiation Burst Indirect, Elemental, Area P LOS(A) P I F-1 SR5:SG
Combat Pollutant Stream Indirect, Elemental P LOS P I F-3 SR5:SG
Combat Pollutant Wave Indirect, Elemental, Area P LOS(A) P I F-1 SR5:SG
Combat Shattershield Direct M LOS(A) P I F-1 SR5:SG
Detection Analyze Device Active, Directional P T S F-3 Core
Detection Analyze Magic Active, Directional P T S F-3 Core
Detection Analyze Truth Active, Directional M T S F-2 Core
Detection Clairaudience Passive, Directional M T S F-3 Core
Detection Clairvoyance Passive, Directional M T S F-3 Core
Detection Combat Sense Active, Psychic M T S F Core
Detection Detect Enemies Active, Area M T S F-2 Core
Detection Detect Enemies, Extended Active, Extended Area M T S F Core
Detection Detect Individual Active, Area M T S F-3 Core
Detection Detect Life Active, Area M T S F-3 Core
Detection Detect Life, Extended Active, Extended Area M T S F-1 Core
Detection Detect [Life Form] Active, Area M T S F-2 Core
Detection Detect [Life Form], Extended Active, Extended Area M T S F Core
Detection Detect [Object] Active, Area P T S F-2 Core
Detection Mindlink Active, Psychic M T S F-1 Core
Detection Mind Probe Active, Directional M T S F Core
Detection Astral Message Passive, Directional M T S F-3 SR5:SG
Detection Astral Clairvoyance Passive, Directional M T S F-3 SR5:SG
Detection Borrow Sense Active, Directional M T S F-3 SR5:SG
Detection Animal Sense Active, Directional M T S F-5 SR5:SG
Detection Eyes of the Pack Active, Directional M T S F-1 SR5:SG
Detection Catalog Active, Area P T S F-3 SR5:SG
Detection Diagnose Active, Directional M T I F-3 SR5:SG
Detection Dragon Astral Signature Active, Psychic, Area M LOS(A) S F+5 SR5:SG
Detection Enhance Aim Passive, Directional P T S F-1 SR5:SG
Detection Hawkeye Passive, Directional P T S F-1 SR5:SG
Detection Mana Window Active, Directional M T S F-3 SR5:SG

Made by CH4 for Shadowrun 5th Ed.


Category Name Effects Type Range Damage Duration Drain Source
Detection Astral Window Active, Directional M T S F-3 SR5:SG
Detection Mindnet Active, Psychic, Area M T(A) S F SR5:SG
Detection Mindnet Extended Active, Psychic, Extended Area M T(A) S F+1 SR5:SG
Detection Night Vision Passive, Directional P T S F-3 SR5:SG
Detection [Sense] Cryptesthesia Passive, Directional P T S F-3 SR5:SG
Detection Spatial Sense Passive, Area P T S F-3 SR5:SG
Detection Spatial Sense Extended Passive, Extended Area P T S F-1 SR5:SG
Detection Thought Recognition Active, Psychic, Directional M T S F SR5:SG
Detection Area Thought Recognition Active, Psychic, Area M LOS(A) S F+2 SR5:SG
Detection Translate Active, Psychic, Directional M T S F-4 SR5:SG
Health Antidote M T P F-3 Core
Health Cure Disease Essence M T P F-4 Core
Health Decrease [Attribute] Essence P T S F-2 Core
Health Detox M T P F-6 Core
Health Heal Essence M T P F-4 Core
Health Increase [Attribute] Essence P T S F-3 Core
Health Increase Reflexes Essence P T S F Core
Health Oxygenate P T S F-5 Core
Health Prophylaxis M T S F-4 Core
Health Resist Pain M T P DV-6 Core
Health Stabilize M T P F-4 Core
Health Ambidexterity Essence P T S F-3 SR5:SG
Health Alleviate Addiction Essence M T S F-6 SR5:SG
Health Alleviate [Allergy] Essence M T S F-6 SR5:SG
Health Awaken Essence M T S F-3 SR5:SG
Health Crank Essence P T S F-3 SR5:SG
Health Decrease Reflexes Negative P T P F-2 SR5:SG
Health Enabler Negative M T S F-3 SR5:SG
Health Fast Essence M T S F-3 SR5:SG
Health Forced Defense Essence M T I F-1 SR5:SG
Health Increase Inherent Limits Essence P T S F-1 SR5:SG
Health Decrease Inherent Limits Negative P T S F-1 SR5:SG
Illusion Agony Realistic, Single-Sense M LOS S F-4 Core
Illusion Mass Agony Realistic, Single-Sense M LOS(A) S F-2 Core
Illusion Bugs Realistic, Multi-Sense M LOS S F-3 Core

Made by CH4 for Shadowrun 5th Ed.


Category Name Effects Type Range Damage Duration Drain Source
Illusion Swarm Realistic, Multi-Sense M LOS(A) S F-1 Core
Illusion Confusion Realistic, Multi-Sense M LOS S F-3 Core
Illusion Mass Confusion Realistic, Multi-Sense, Area M LOS(A) S F-1 Core
Illusion Chaos Realistic, Multi-Sense P LOS S F-2 Core
Illusion Chaotic World Realistic, Multi-Sense, Area P LOS(A) S F Core
Illusion Entertainment Obvious, Multi-Sense, Area M LOS(A) S F-3 Core
Illusion Trid Entertainment Obvious, Multi-Sense, Area P LOS(A) S F-2 Core
Illusion Invisibility Realistic, Single-Sense M LOS S F-2 Core
Illusion Improved Invisibility Realistic, Single-Sense P LOS S F-1 Core
Illusion Mask Realistic, Multi-Sense M T S F-2 Core
Illusion Physical Mask Realistic, Multi-Sense P T S F-1 Core
Illusion Phantasm Realistic, Multi-Sense, Area M LOS(A) S F-1 Core
Illusion Trid Phantasm Realistic, Multi-Sense, Area P LOS(A) S F Core
Illusion Hush Realistic, Single-Sense, Area M LOS(A) S F-2 Core
Illusion Silence Realistic, Single-Sense, Area P LOS(A) S F-1 Core
Illusion Stealth Realistic, Single-Sense P LOS S F-2 Core
Illusion Camouflage Check Realistic, Single-Sense M LOS S F-2 SR5:SG
Illusion Physical Camouflage Realistic, Single-Sense P LOS S F SR5:SG
Illusion Decoy Realistic, Multi-Sense P LOS S F-3 SR5:SG
Illusion Chaff Realistic, Multi-Sense, Area P LOS S F-1 SR5:SG
Illusion Double Image Realistic, Multi-Sense P T S F-1 SR5:SG
Illusion Dream Realistic, Multi-Sense M LOS S F-3 SR5:SG
Illusion Euphoria Realistic, Single-Sense M LOS S F-3 SR5:SG
Illusion Opium Den Realistic, Single-Sense, Area P LOS(A) S F-1 SR5:SG
Illusion Foreboding Realistic, Multi-Sense M LOS(A) S F-3 SR5:SG
Illusion Hot Potato Realistic, Single-Sense M LOS(A) S F-3 SR5:SG
Illusion [Sense] Removal Realistic, Single-Sense P LOS S F-3 SR5:SG
Illusion Mass [Sense] Removal Realistic, Single-Sense, Area P LOS S F-1 SR5:SG
Illusion Stink Realistic, Single-Sense M LOS S F-3 SR5:SG
Illusion Stench Realistic, Single-Sense, Area M LOS S F-1 SR5:SG
Illusion Sound Barrier Realistic, Single-Sense, Area P LOS(A) S F-3 SR5:SG
Illusion Switch Vehicle Signature Realistic, Multi-Sense P T Special F+1 SR5:SG
Illusion Vehicle Mask Realistic, Multi-Sense P T S F-3 SR5:SG
Manipulation Animate Physical P LOS S F-1 Core
Manipulation Mass Animate Physical, Area P LOS(A) S F+1 Core

Made by CH4 for Shadowrun 5th Ed.


Category Name Effects Type Range Damage Duration Drain Source
Manipulation Armor Physical P LOS S F-2 Core
Manipulation Control Actions Mental M LOS S F-1 Core
Manipulation Mob Control Mental, Area M LOS(A) S F+1 Core
Manipulation Control Thoughts Mental M LOS S F-1 Core
Manipulation Mob Mind Mental, Area M LOS S F+1 Core
Manipulation Fling Physical, Damaging P LOS I F-2 Core
Manipulation Ice Sheet Environmental, Area P LOS(A) I F Core
Manipulation Ignite Physical P LOS P F-1 Core
Manipulation Influence Mental M LOS P F-1 Core
Manipulation Levitate Physical P LOS S F-2 Core
Manipulation Light Environmental, Area P LOS(A) S F-4 Core
Manipulation Magic Fingers Physical P LOS S F-2 Core
Manipulation Mana Barrier Environmental, Area M LOS(A) S F-2 Core
Manipulation Physical Barrier Environmental, Area P LOS(A) S F-1 Core
Manipulation Poltergeist Environmental, Area P LOS(A) S F-2 Core
Manipulation Shadow Environmental, Area P LOS(A) S F-3 Core
Manipulation Bind Physical P LOS S F-2 SR5:SG
Manipulation Net Bind Physical, Area P LOS(A) S F-1 SR5:SG
Manipulation Mana Bind Mana M LOS S F-2 SR5:SG
Manipulation Mana Net MAna, Area M LOS(A) S F-1 SR5:SG
Manipulation Bug Zapper Environmental, Area P LOS(A) S F+1 SR5:SG
Manipulation Calm Animal Mental M LOS S F-3 SR5:SG
Manipulation Calm Pack Mental, Area M LOS(A) S F-1 SR5:SG
Manipulation Catfall Physical P LOS S F-3 SR5:SG
Manipulation Clean [Element] Environmental, Area P LOS(A) P F-3 SR5:SG
Manipulation Compel Truth Mental M LOS Special F-1 SR5:SG
Manipulation Control Animal Mental M LOS S F-3 SR5:SG
Manipulation Control Pack Mental, Area M LOS S F-1 SR5:SG
Manipulation Deflection Physical P LOS S F-1 SR5:SG
Manipulation [Element] Aura Environmental P LOS S F+1 SR5:SG
Manipulation [Element] Wall Environmental P LOS(A) S F+2 SR5:SG
Manipulation Fashion Environmental, Area P T P F-1 SR5:SG
Manipulation Fix Physical P T P F SR5:SG
Manipulation Gecko Crawl Physical P T S F-3 SR5:SG
Manipulation Glue Physical P LOS P F-3 SR5:SG

Made by CH4 for Shadowrun 5th Ed.


Category Name Effects Type Range Damage Duration Drain Source
Manipulation Glue Strip Physical, Area P LOS(A) P F-1 SR5:SG
Manipulation Increase Noise Physical P LOS S F-3 SR5:SG
Manipulation Decrease Noise Physical P LOS S F-1 SR5:SG
Manipulation Increase Gear Limits Physical P LOS S F-1 SR5:SG
Manipulation Decrease Gear Limits Physical P T S F-1 SR5:SG
Manipulation Interference Environmental, Area P LOS(A) S F-1 SR5:SG
Manipulation Lock Physical P LOS S F-1 SR5:SG
Manipulation Mana Static Environmental, Area M LOS(A) P F-1 SR5:SG
Manipulation Makeover Physical P T P F-3 SR5:SG
Manipulation Mist Environmental, Area P LOS(A) I F-3 SR5:SG
Manipulation Offensive Mana Barrier Environmental, Area M LOS(A) S F+3 SR5:SG
Manipulation Preserve Physical, Area P T I F-3 SR5:SG
Manipulation Protect Vehicle Physical, Area P T S F-1 SR5:SG
Manipulation Pulse Environmental, Area P LOS(A) I F+1 SR5:SG
Manipulation Reinforce Physical P LOS S F-1 SR5:SG
Manipulation Slow Vehicle Physical P LOS S F+1 SR5:SG
Manipulation Shape [Material] Environmental, Area P LOS(A) S F-2 SR5:SG
Manipulation Shapechange Physical P LOS S F-3 SR5:SG
Manipulation [Critter] Form Physical P LOS S F-2 SR5:SG
Manipulation Spirit Barrier Environmental, Area P LOS(A) S F-1 SR5:SG
Manipulation Spirit Zapper Environmental, Area P LOS(A) S F+1 SR5:SG
Manipulation Sterilize Physical, Area P LOS(A) I F-3 SR5:SG
Manipulation Turn to Goo Physical P LOS S F+1 SR5:SG

Made by CH4 for Shadowrun 5th Ed.


Spirit List
Type Element B A R S W L I C Init Source
Basic Air F-2 F+3 F+4 F-3 F F F F (F*2)+4+2D6 Core
Basic Earth F+4 F-2 F-1 F+4 F F-1 F F (F*2)-1+2D6 Core
Basic Beasts F+2 F+1 F F+2 F F F F (F*2)+2D6 Core
Basic Fire F+1 F+2 F+3 F-2 F F F+1 F (F*2)+3+2D6 Core
Basic Man F+1 F F+2 F-2 F F F+1 F (F*2)+2+2D6 Core
Basic Water F F+1 F+2 F F F F F (F*2)+2+2D6 Core
Toxic Air F-2 F+3 F+4 F-3 F F F F (F*2)+4+2D6 SR5:SG
Toxic Beasts F+2 F+1 F F+2 F F F F (F*2)+2D6 SR5:SG
Toxic Earth F+4 F-2 F-1 F+4 F F-1 F F (F*2)-1+2D6 SR5:SG
Toxic Man F F F+2 F-2 F F F+1 F (F*2)+2+2D6 SR5:SG
Toxic Fire F+1 F+2 F+3 F-2 F F F+1 F (F*2)+3+2D6 SR5:SG
Toxic Water F+1 F+1 F+2 F F F F F (F*2)+2+2D6 SR5:SG
Blood Blood F+2 F+2 F F+2 F F-1 F F (F*2)+2D6 SR5:SG
Shadow Muse F F+3 F+2 F F+1 F F+1 F+2 (F*2)+3+2D6 SR5:SG
Shadow Nightmare F F+3 F+2 F F+1 F F+1 F+2 (F*2)+3+2D6 SR5:SG
Shadow Shade F F+3 F+2 F F+1 F F+1 F+2 (F*2)+3+2D6 SR5:SG
Shadow Succubus F F+3 F+2 F F+1 F F+1 F+2 (F*2)+3+2D6 SR5:SG
Shadow Wraith F F+3 F+2 F F+1 F F+1 F+2 (F*2)+3+2D6 SR5:SG
Shedim Shedim F F F+2 F+1 F F F F (F*2)+2+1D6 SR5:SG
Shedim Master Shedim F F F+2 F+1 F F+1 F+1 F (F*2)+3+1D6 SR5:SG
Insect Caretaker F F+1 F+1 F F F F F (F*2)+1+2D6 SR5:SG
Insect Nymph F-1 F F+3 F-1 F F F F (F*2)+3+2D6 SR5:SG
Insect Scout F F+2 F+2 F F F F F (F*2)+2+2D6 SR5:SG
Insect Soldier F+3 F+1 F+1 F+3 F F F F (F*2)+1+2D6 SR5:SG
Insect Worker F F F F+1 F F F F (F*2)+2D6 SR5:SG
Insect Queen/Mother F+5 F+3 F+4 F+5 F+1 F+1 F+1 F (F*2)+5+2D6 SR5:SG

Made by CH4 for Shadowrun 5th Ed.


Adept Power List
Power Prerequisite Activation Cost Source
Adrenaline Boost Free Action 0,25 PP per level Core
Analytics - 0,5 PP per level SR5:SG
Animal Empathy - 0,25 PP per level SR5:SG
Astral Perception Simple Action 1 PP Core
Attribute Boost (Attribute) Simple Action 0,25 PP per level Core
Berserk Simple Action 1 PP SR5:SG
Berserker's Rage Berserk Complex Action 1 PP SR5:SG
Blind Fighting - 0,5 PP SR5:SG
Cloak - 0,25 PP per level SR5:SG
Cool Resolve - 1 PP per level SR5:SG
Combat Sense - 0,5 PP per level Core
Commanding Voice - 0,25 PP per level (Max 3) SR5:SG
Counterstrike Interrupt (-5 Initiative) 1 PP per level SR5:SG
Critical Strike (Skill) - 0,5 PP Core
Danger Sense - 0,25 PP per level Core
Elemental Body Elemental Strike Complex Action 1 PP SR5:SG
Elemental Strike Killing Hands Simple Action 0,5 PP SR5:SG
Elemental Weapon Weapon Foci Simple Action 0,5 PP SR5:SG
Empathic Healing 2 turns per box 0,5 PP SR5:SG
Enhanced Perception - 0,5 PP per level Core
Enhanced Accuracy (Skill) - 0,25 PP Core
Facial Sculpt Complex Action 0,25 PP per level SR5:SG
Flexibility - 0,25 PP per level (Max 3) SR5:SG
Freefall - 0,25 PP per level SR5:SG
Hang Time Simple Action 0,25 PP per level SR5:SG
Improved Ability (Skill) - 0,5 PP per level Core
Improved Physical Attribute - 1 PP per level Core
Improved Potential (Limit) - 0,5 PP per level Core
Improved Reflexes - 0,5 PP + level (Max 3) Core
Improved Sense - 0,25 PP each Core
Inertia Strike Free Action 0,5 PP SR5:SG
Killing Hands Free Action 0,5 PP Core

Made by CH4 for Shadowrun 5th Ed.


Power Prerequisite Activation Cost Source
Kinesics - 0,25 PP per level Core
Kinesics Mastery Kinesics - 0,5 PP SR5:SG
Light Body - 0,25 PP per level Core
Linguistics - 0,25 PP SR5:SG
Magic Sense - 0,5 PP SR5:SG
Melanin Control - 0,5 PP SR5:SG
Metabolic Control - 0,5 PP SR5:SG
Missile Mastery - 1 PP SR5:SG
Missile Parry Interrupt (-5 Initiative) 0,25 PP per level Core
Motion Sense - 0,5 PP SR5:SG
Mystic Armor - 0,5 PP per level Core
Natural Immunity - 0,25 PP per level Core
Nerve Strike - 1 PP SR5:SG
Nimble Fingers - 0,25 PP SR5:SG
Pain Relief - 1 PP SR5:SG
Pain Resistance - 0,5 PP per level Core
Penetrating Strike - 0,25 PP per level (Max 4) SR5:SG
Plague Cloud Free Action 0,5 PP SR5:SG
Rapid Draw - 0,5 PP SR5:SG
Rapid Healing - 0,5 PP per level Core
Riposte Interrupt (-5 Initiative) 0,5 PP per level SR5:SG
Skate - 1 PP SR5:SG
Smashing Blow - 1 PP SR5:SG
Spell Resistance - 0,5 PP per level Core
Spirit Claw Free Action 0,25 PP SR5:SG
Spirit Ram Simple Action 0,5 PP SR5:SG
Stillness - 0,25 PP per level (Max 3) SR5:SG
Sustenance - 0,25 PP SR5:SG
Temperature Tolerance - 0,25 PP per level SR5:SG
Three-Dimensional Memory - 0,5 PP SR5:SG
Toxic Strike Killing Hands Simple Action 0,5 PP SR5:SG
Traceless Walk - 1 PP Core
Voice Control - 0,5 PP per level Core
Wall Running Simple Action 0,5 PP Core

Made by CH4 for Shadowrun 5th Ed.

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