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Game Design Document Template

1. Game Title: Integer Evolution


2. Game Genre: maze/arcade game
3. Target Audience: Middle School Students
4. Subject Area(s): Math
5. Topics Covered: Integers: Adding, subtracting, multiplying, dividing, and word problems
6. Learning Objectives/Standards Addressed:
MGSE7.NS.1 Apply and extend previous understandings of addition and subtraction to add and
subtract rational numbers; represent addition and subtraction on a horizontal or vertical number line
diagram.
MGSE7.NS.2 Apply and extend previous understandings of multiplication and division and of fractions
to multiply and divide rational numbers.
7. Goals: The goal of the game is to help students learn their integer rules. Students will have to
increase from Level 1 to Level 20 within the game. Students will have to choose the correct integers
within each level without getting any of them incorrect. Each level will be time to ensure that students
are not using a calculator.
8. Rules: Students will have to answer all question correctly in order to go to the next level.
9. Storyline: Students will choose a character that will evolve within each level.
10. Characters/Roles: Students will choose their character and the character will evolve within each
level.
11. Problems/Tasks/Missions: The mission is complete all levels without losing three of the characters
lives and without running out of time.
12. Descriptions of 3D Environments

Overall description (visual) Math problems will be given on the top of the screen
and a table with twenty different integers will be
displayed. The students have to choose the correct
solution that goes within each problem.

Characters or NPC Students will choose their own avatar.


Game mechanics (actions) The player will be able to move their avatar within the
screen to the correct answer choice.

In-world tools/resources No, resources will be given.

Challenges or obstacles Math problems will increase in difficulties within each


level.

Interaction/communicatio Leaderboard
n

Sounds Students will choose what type of background sound


they prefer.

13. Levels and Progression:


Level 1-4 easy integer problems
Level 5-10 medium integers problems
Level 11-20 Difficult integers problems
14. Number of Players: Single-player
15. Estimated Length of Gameplay: 1 hour without getting anything wrong
16. Cognitive Processes Required for Gameplay

Remembering Yes The learner must remember their integer rules in


order to be successful in each lesson.

Understanding Yes The learner will be able to understand their


mistake within each lesson that they did not do
well in.

Applying Yes The learner will be applying the rules for integers
to solve each math problems.

Analyzing No
Evaluating Yes The learner will be evaluating each math
problems in order to arrive at the right solution.

Creating No The learner will not be creating anything in the


game.

17. Skills Required for Gameplay

Critical thinking Yes Critical thinking will be applied in level


20.

Problem-solving Yes Problems solving skills will be used to


solve each integer problem.

Decision making Yes The learner will have to choose the


correct solution for each problem
given.

Creativity No No creativity needed within the game.

Communication Yes Students will be able to communicate


their score with the game.

Collaboration No

Psychomotor skills Yes Speed will be a key factor since each


level will be timed.

Other No

18. Content Integration

This game requires prior knowledge. Yes


This game teaches academic content. Math

Content integration strategies and rationale: The content that will be integrated into
the game will be math. The reason for this game is to create a fun and exciting way to
for students to remember their integer rules.

19. Engagement Strategies: Game will have a leaderboard so students can challenge other students in
the class.
20. Scaffolding Strategies: Each level will increase its difficulty with integers rules. When students lose
a level they will be given an explanation of why they have missed the question.
21. Assessment Strategies: In world assessment- beating each level within the game.
Out world assessment
22. Major Purpose of the Game Integration: This game will be mainly used as a…

Motivation tool Leaderboard


Character changes in appearances

Practice Students can choose to practice around before playing


in real time.

Instructional tool Students will use what they have learned in class to
complete the levels.

Formative assessment Formative assessment will be given within each lesson in


order to pass to the next level.

Summative No
assessment

Other
23. Implementation Plan: The implementation will take place for 10 minutes daily during the time
students are learning about integers. Students can also choose to play the game at home to continue
practicing their integers rules.
24. Perceived Barriers & Support Needs: I think that implementing this game in my classroom might be
difficult at first for students because they might not know their integer rules. The only support that I
would need for implementation in this game will be making sure that students bring their netbooks and
using the first 10 minutes of class to play the game.
Reflection on the Assignment: I wanted to create an integer game because many of my
students still struggle with remembering the rules for adding, subtracting, multiplying, or
dividing integers. I wanted to create a game that reminded me of “Number Munchers” because
it is a skill and drill game and many of my students need that support in math. I also realized
that creating a game is hard work and it contains so many different pieces within the game that
one must consider.

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