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SHITANSH NIGAM

JL14PGDM051
“Training is expensive. Without training it is more expensive.”

-Jawaharlal Nehru

“Learning and leadership are indispensible to each other. ”

-J.F Kennedy
TRAINING

The act of increasing the skills of an employee for doing a


particular job, and thus it’s a process of learning a sequence of
programmed behaviour to do that particular job.

DEVELOPMENT

It refers broadly to the nature and direction of change induced


in employees, through the process of training and educative
process.
Increase In Efficiency Employee Stability

Versatility In Operations Improves Quality


Benefits the Individual Benefits the Organisation

Benefits The Personnel & Human Relations, Intra


Group, Internal Group Relations
Short Term focus Long Term focus

Task oriented Skills oriented

Group based Individual Based

Focuses on “Today” needs Leads for “Tomorrow” results

Compliance area strength Opportunities to develop


strategic approach
ON-JOB
TRAINING

SENSTIVITY DEMONSTRATION
TRAINING

JOB
SIMULATION INSTRUCTION
TRAINING
TRAINING
METHODS

JOB VESTIBULE
ROTATION TRAINING

COACHING / APPRENTICESHIP
UNDERSTUDY
 To learn by doing itself – Basic Theme
 Learns the method involved and gets perfection over a specific
task.
 On experience, job performance will be high and become more
efficient.

 Describes and displays


 More effective – mechanical operations

 Combined with lectures and group discussions


 Learn and develop skills in the similar situations.
 Lecture method and practical exercise (workshops)

 More freedom for experimentation.

 ‘Training through step-by-step’


 Sequential arrangement of all steps.

 What, how & when to be done

 Providing job information-Positioning the trainees-try out work


performance-encouraging to ask questions.
 Oldest and the most commonly used method
 More time spent on productive job

 Programme of assignments according to pre-determined


schedule
 Employees – Paid

 One job to another


 Broader view on system frame of reference

 Cooperative approach to different functions

 Confusion and affects performance


COACHING
 Direct personal instructions and guidance

 Continuous evaluation and correction

 Quick feedback

UNDERSTUDY
 Assist and will be supervised.

 To develop family members/ sponsored candidates


 Duplication of organisational situations in a learning
environment
 A single brief session

 Adapt to the situation and perceptions of various roles

 Trainees participation is full

 Will be provided with feedbacks and self evaluation by


themselves
eg. CHANAKYA BUSINES SIMULATION GAME
Sensitivity training is about making people understand about
themselves and others reasonably, which is done by
developing in them social sensitivity and behavioral
flexibility. It involves following steps-

 Unfreezing the Old Values

 Development of New Values

 Freezing New Values


NEW
TRENDS

EDU-TAINMENT/
CBT (Going DISTANCE ACTION VIRTUAL BLENDED
ENTER- WALKABOUT
Mobile) LEARNING LEARNING REALITY LEARNING
TRAINMENT

LEARNING
PORTALS

INTERACTIVE
VIDEOS

CD-ROM, DVD
Educational entertainment is content designed to educate and
to entertain. It includes content that is primarily educational but has
incidental entertainment value, and content that is mostly
entertaining but contains educational value. They may be used to
teach academic lessons or help individuals learn social skills.
Brands that trust
him:

IBM
Cipla
Maruti Suzuki
Reliance Comm.
Future Generali
Nokia
Fortis
HDFC Ergo
Mr. Akash Gautam Etc Etc….
 The training that occurs solely on the computer with individuals
interacting with a computer program to learn a given concept or
training course.
 Used in : Videocon Enterprises

ADVANTAGES DISADVANTAGES

 Self-paced  Limitation in integration


 Provides variable training goals  Logistics problems
 Interactive  Can be expensive
 Proficiency is ensured  Students lack motivation
 Simulation is possible  Unable to adapt to the use
 Drill and practice possible of computers
 Higher levels of learning can be  More time to develop
addressed
CD-ROM, DVD,LASER INTERACTIVE VIDEOS
DISC
•A personal computer enables •Instruction is provided one-
integrated animation, video to-one
clips, and graphics .
•Can interact with the
•Can be interactive using joy- program
stick or touch-screen monitor
•Used for technical and inter-
•Used in: Pilgrim Nuclear personal skills
Power Plant, Plymouth,
Massachusetts •Used in : APPLE
LEARNING
INTERNET E-LEARNING PORTALS
•Various newsgroups Instruction and •Websites or online
delivery of training learning centers
•Discussion groups online
•E-commerce
•Various blogs Includes transactions
Web-based
•E –books training •Provides access to
Learning portals training courses,
•World wide web : Distance learning services, and online
browser and a search Virtual reality learning
engine communities

•Used in : Ford
Motor Company
 Physical separation between the Process Involved:
learners and the instructors  Virtual classrooms
 Two-way communications Audio link btw
 Use of audio and data links instructor and trainee
 Using prepackaged learning Computer software
resources or courseware applications
Instant polling
 Requires peer support and
technology
instructor help
Whiteboard marking
 Used By: IBM, Kodak tools
Two types:
 Teleconferencing
 Individualized,
personal CBT
 ADVANTAGES
 Cost Reduction
 Access to experts
 Save travel costs and times

 DISADVANTAGES
 Lack of interaction
 Technology issues
 Unprepared trainers
WALKABOUT BASIC SKILLS USED
CHALLENGES
•Introduced by the Asian •Adventure • Opportunity seeking
Institute of Management,
Manila •Creativity • Goal setting

•Trainee is left on his •Practical skills


own to complete his • Strategy formulation
training •Logical enquiry
• Planning
•Minimum trainer
intervention
• Implementing

• Controlling
ACTION LEARNING ADVANTAGES

 Learning is better experientially and  Lies in its practicality.


mostly by doing.  Promotes communication.
 Develops resilience and
 Gives teams or work groups an determination.
actual problem, has them work on  A way of transforming the culture
solving it and committing to as and providing continuous learning
action plan, and then holds them  Involves real-time problems
accountable for carrying out the plan

 Six sigma training programs use this


method

 Used by : NOVARITIS, G.E


Provides three-dimensional learning experience

Allows simulations to be more realistic

Technology is used to stimulate the senses of the trainee

Use of audio interfaces, gloves that provide sense of


touch etc.

Used in : Motorola
Combines online learning, face to face instruction, and
other methods

ADVANTAGES

Increased learner control

More interaction

Brings learning into real life through discussions

More effective
COACHING

ACTION JOB
LEARNING INSTRUCTION

TRAINING IN
WS-ATKINS

WALKABOUT CBT

ON-JOB
TRAINING
 AMA Enterprise identifies the following trends that will have an impact on
the industry in 2015:
 Companies will spend a huge amount in training and development

 Edu-tainment / Enter-trainment will grow

 Learning will continue to go mobile

 MOOCS marketplace will take off

 Technology will continue to revolutionize this market

 Companies will depend more on outsourcing for training and development

 Globalization will shape more leadership programs

 Companies will turn to training to build employee loyalty

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