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PRM 255 Student Led Activity Sessions Outline

Name of Activity: Ultimate Student Leader Names: Michael, Boyd, Sam, Zach

Background Information
1. Goals: The goal is to help students learn more about the game of Ultimate. Students will be
shown the skills necessary to have a great time playing Ultimate!
2. Day/Date and Location: April 10th at the Intramural Fields
3. Equipment and space: (24) Pennies, (15) Frisbees, (15) Cones. IM fields reserved as well as
the Reid Gym
4. Safety issues: Bad weather will be managed by changing locations. Injury will be reduced
because of proper stretching and avoiding physical contact situations. Students will need to
watch their step since the IM fields are uneven.
5. Type of learner: Visual learners will be able to see us demonstrate the move or throw before
trying themselves, Auditory learners will hear the instructions and the rules, Kinesthetic learners
will be able to practice and copy the moves and throws that we do.

Activity Session Outline/Timeline


1. Introductions, background information for activity (Boyd):

Made by kids in high school in 1968. Some interesting facts include:


1. There are no refs
2. The “coin toss” is rock, paper, scissors
3. Frisbee is Trademarked that is why the game is called just ‘Ultimate’

2. Warm up activity. This can be skills based, cardio or dynamic warm up. Explain what you will
do (Sam):

1. Small run
2. Stretches (Lunges, lunges with a twist, knee to chest, high kicks)
3. Zach and Michael will talk about throws (Backhand, and Pulling, mention Flick) and
passing and catching. You will get a partner and practice each throw during this time.
4. Explain the rules:
1. The Field: A rectangular shape with end zones at each end. A regulation field is 70
yards by 40 yards, with end zones 25 yards deep.
2. Initiate Play: Each point begins with both teams lining up on the front of their
respective end zone line. The defense throws ("pulls") the disc to the offense. A
regulation game has seven players per team.
3. Scoring: Each time the offense completes a pass in the defense's end zone, the
offense scores a point. Play is initiated after each score.
4. Movement of the Disc: The disc may be advanced in any direction by completing a
pass to a teammate. Players may not run with the disc. The person with the disc
("thrower") has ten seconds to throw the disc. The defender guarding the thrower
("marker") counts out the stall count.
5. Change of Possession: When a pass is not completed (e.g. out of bounds, drop,
block, interception, stalled), the defense immediately takes possession of the disc
and becomes the offense.
6. Substitutions: Players not in the game may replace players in the game after a
score and during an injury timeout.
7. Non-contact: No physical contact is allowed between players. Picks and screens
are also prohibited. A foul occurs when contact is made.
8. Fouls: When a player initiates contact on another player a foul occurs. When a foul
disrupts possession, the play resumes as if the possession was retained. If the
player committing the foul disagrees with the foul call, the play is redone.
9. Self-Officiating: Players are responsible for their own foul and line calls. Players
resolve their own disputes.
10.Spirit of the Game: Ultimate stresses sportsmanship and fair play. Competitive play
is encouraged, but never at the expense of respect between players, adherence to
the rules, and the basic joy of play.

3. Instructional/game/activity segment. (45 minutes) Depending upon your activity, this is the
time segment when you will work on skills, play games, lead activity, etc. Outline what you plan
to do during this time period and who is responsible for leading each segment. Provide a
detailed description of each item:

Depending on the class size, we will split the class into 4 groups or make 2 big groups. 2 groups
will play against each other until one of the teams scores 3 times. The winners will face off
against each other while the losers play against each other.

4. Cool-down/stretch. (5 minutes) What will you do? Explain and describe.

During this time, we will stretch and talk about the activity. We will talk about what people like
and what they did not like about the activity.

Stretches: Arm stretches, leg stretches, etc.

5. Informational session with questions and answers (10-15 minutes). Provide an outline of
information you will provide the participants regarding the following:
a. Programming concerns for this activity in a recreational setting.
(1) Staffing (training, certifications, supervision): No training required. Once you learn it,
you can teach it to others.
(2) Equipment and Space requirements: Pennies, Frisbees, Cones, and an open field to
play the game.
(3) Safety concerns: Weather could be an issue to safety during this activity. Non-
contact or contact injuries are also a risk.
(4) Tournaments, special events, anything that can help promote participation in the
activity: Intramural and club leagues are available through WCU. There’s Corec, and Mens rec.
b. Resources to assist with programming in a recreational setting.
(1) Professional organizations related to the activity. https://www.usaultimate.org
(2) Equipment, space, location, facilities, maintenance resources. Include companies,
websites, and any other resources that would help someone set up and equip this
activity for a recreational setting: A frisbee, an open area, at least 6 players, and some
cones if available.
(3) Pictures, diagrams, illustrations. Include these (if applicable) to help students
visualize the information: None

6. References. Please provide all references used for the activity session outline in APA
formatting.
USA Ultimate (2015). Rules of Ultimate. Retrieved from https://www.usaultimate.org/rules/

7. Plan B for bad weather will be to start inside at Reid Gym

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