Вы находитесь на странице: 1из 3

Joshua Smith

The History of Nintendo Vol.2

The book, The History of Nintendo Vol.2 is a book that was dedicated to the game and watch games
and LCD games which were popular in the early 1980s. The book is filled with information, it tells the
reader how changed the entertainment industry and what difficulties it went through development.
It also shows reviews of some rare and collector items and reviews from all the model that has been
released. The book contains over 200 pages and with over 1,500 pictures.

The front cover immediately tells the reader what the book is about, Nintendo but the area that the
book is about, the early 80s. I think the book has a good front cover, and will attract anyone to it
who is interested in Nintendo or how people played early digital games.
Joshua Smith

What did “they said about us”


On the website is has one sentence about this and it says, “Few know the history and culture of
Nintendo better than Florent Gorges and Isao Yamazaki”-Brian Ashcrash. This is what an anime and
game collector’s shop said about the authors and book.

Summary of chapters
The first chapter is titled ‘The Game & Watch History”. Which starts on page 56, this chapter talks
about how they changed games and entertainment industry which inspired many games to be
made. The Game and watch history helped Nintendo gain a fortune in the early 80s. It talks about
how the decline of Game and Watch games as well.

Chapter 2 is about ‘The integral of Game &and Watch games’. Which starts on page 48. This chapter
talks about the categories and series of Game and Watch games and all the information about LCD
games you need to know.

Chapter 3 is about ‘Collecting Game & Watch games’. This chapter starts on page 142. This is about
collectors and the value of the games and devices. It also talks about how you can find these games,
what countries, if they have suffered from illegal copying and what the competition of making these
games were like.

Chapter 4 is about ‘Game & Watch Still Alive…’. This chapter starts on page 182. In this chapter, it
talks about the last time the games were officially made and how they are still around in the
Nintendo universe. It then talks about how they have been replaced by Gameboy, Nintendo DS and
Wii consoles but always still in the video game galaxy.

Name of Developer
The name of the developer was Gunpei Yokoi, he was born September 10th, 1941 in Japanese
historical capital Kyoto and was considered a magic handyman by his relatives. He crafted toys from
household items when he was kid and the time he was 12 he fell in love with train modelling, a very
popular activity back then. Although he was good at making things, he had troubles graduating and
failing to get a job until Nintendo gave him a chance. In 1965, he was in the technical maintenance
area of Nintendo, looking after the machines and fixing them if he need to. His job would usually last
until mid-day where he would have time to make toys from leftover tools. The C.E.O, Hiroshi
Yamauchi, once entered the maintenance room with no warning and found Gunpei building a toy.
The C.E.O was impressed and wanted him to perfect the toy, it then sold 1.2 million units.

Details of his career


After his first success in Nintendo, Yamauchi reconsidered Gunpei’s status because the discovered
creative talents he found in Gunpei. He created most of the Nintendo electronic toys from the late
60s like the Ultra Machine, Ele-conga, Ultra Scope, Love Tester, Computer Mah-Jong, Chiritori, Light
Telephone which made Nintendo more than just card games. He then went on to create Game &
Watch games, Game Boy and Virtual Boy consoles. He also supervised the games, Donkey Kong,
Donkey Kong Jr., Mario Brothers, Balloon Fight, DR. Mario, Urban Champion, Wild Gunman and
Metroid. He then left Nintendo in 1996 and founded his own company Koto where created ground-
breaking toys. 2 years later he died from a car crash at age 56, October 1997.
Joshua Smith

Donkey Kong Game overview


It is said to be a legendary franchise being one of the best-selling electronic games using LCD screens
in history. In 1981m it made its first appearance in American arcades and was very popular instantly.
With the game not always placed in a good reputable place, kids couldn’t always play the game, so a
pocket version was made with a LCD screen. Making Nintendo a beloved company by children
around the world. Donkey Kong is by far one of the most common games of the generation with
over 8 million copies being sold throughout the world with 1.2 of them sold in Japan.

History of Donkey Kong


Donkey Kong started back when a man named Shigeru Miyamoto
first started working for Nintendo in the 80s. His original plans
were a Popeye game but the license Nintendo had on it fell
through. Mario was first named Jumpman because that was he
did in the first game and the name for Donkey Kong came from
the movie King Kong and donkey coming from stupid. The first
game was simple, the player had to get from the bottom of the
screen to the top jumping over the barrels to save the princess.
DK then came back in 1994 when Nintendo handed over the
franchise to Rare. The first DK game they made was Donkey Kong
Country. Rare brought in a lot of new characters and one of the
first games to use ACM (advanced computer modelling) graphics. In the game, you could also play as
Diddy Kong to get through the numerus levels.
There was then in total 3 Donkey Kong Counties,
released in 1996. The most recent Donkey Kong
game is ‘Mario vs. Donkey Kong: Tripping Stars’.
Released in 2015 for the Wii U and found in the
eShop. Cancelled games are all from the year 2002,
Donkey Kong Racing, Diddy Kong Pilot and Donkey
Kong Coconut Crackers all didn’t make it onto the
shelves.

Вам также может понравиться