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Twenty-Eight Articles: Fundamentals of

Company-Level Counterinsurgency
by Dr. David Kilcullen, Lieutenant Colonel, Australian Army

Editorial Abstract: The author presents a tactical-level preparatory guide, based on lessons learned from personal campaign
experience. He emphasizes the necessity of proper mental and situational preparation, and offers a series of recommendations
for applying concepts and ideas in the real world of personal-level influence operations.

Introduction than you. But you have more combat it every night before sleep, and re-draw
power than you can or should use in most it from memory every morning, until

Y our company has just been warned for


deployment on counterinsurgency
operations in Iraq or Afghanistan. You
situations. Injudicious use of firepower
creates blood feuds, homeless people
you understand its patterns intuitively.
Develop a mental model of your area—a
and societal disruption that fuels and framework in which to fit every new
have read David Galula, T.E. Lawrence perpetuates the insurgency. The most piece of knowledge you acquire. Study
and Robert Thompson. You have beneficial actions are often local politics, handover notes from predecessors; better
studied FM 3-24 and now understand civic action, and beat-cop behaviors. still, get in touch with the unit in theater
the history, philosophy and theory of For your side to win, the people do and pick their brains. In an ideal world,
counterinsurgency. You watched Black not have to like you but they must intelligence officers and area experts
Hawk Down and The Battle of Algiers, respect you, accept that your actions would brief you. This rarely happens:
and you know this will be the most benefit them, and trust your integrity and even if it does, there is no substitute
difficult challenge of your life. and ability to deliver on promises, for personal mastery. Understand the
But what does all that theory mean, particularly regarding their security. broader “area of influence”—this can be
at the company level? How do the In this battlefield popular perceptions a wide area, particularly when insurgents
principles translate into action - at night, and rumor are more influential than the draw on “global” grievances. Share out
with the GPS down, the media criticizing facts and more powerful than a hundred aspects of the operational area among
you, the locals complaining in a language tanks. platoon leaders and non-commissioned
you don’t understand, and an unseen Within this context, what follows officers: have each individual develop
enemy killing your people by ones and are observations from collective a personal specialization and brief the
twos? How does counterinsurgency experience: the distilled essence of others. Neglect this knowledge, and it
actually happen? what those who went before you learned. will kill you.
There are no universal answers, and They are expressed as commandments,
insurgents are among the most adaptive 2. Diagnose the problem. Once
for clarity—but are really more like you know your area and its people,
opponents you will ever face. Countering folklore. Apply them judiciously and
them will demand every ounce of your you can begin to diagnose the problem.
skeptically. Who are the insurgents? What drives
intellect. But be comforted: you are
not the first to feel this way. There are Preparation them? What makes local leaders tick?
tactical fundamentals you can apply, to Counterinsurgency is fundamentally
Time is short during pre-deployment,
link the theory with the techniques and a competition, between each side, to
but you will never have more time to
procedures you already know. mobilize the population in support of
think than you have now. Now is your
its agenda. So you must understand
chance to prepare yourself and your
What Is what motivates the people and how
command.
Counterinsurgency? to mobilize them. You need to know
1. Know your turf. Know the why and how the insurgents are getting
If you have not studied people, the topography, economy, history, followers. This means you need to know
counterinsurgency theory, here it is in religion and culture. Know every village, your real enemy, not a cardboard cut-out.
a nutshell: this is a competition with the road, field, population group, tribal leader The enemy is adaptive, resourceful and
insurgent for the right and the ability to and ancient grievance. Your task is to probably grew up in the region where you
win the hearts, minds and acquiescence become the world expert on your district. will operate. The locals have known him
of the population. You are being sent in If you don’t know precisely where you since he was a boy—how long have they
because the insurgents, at their strongest, will be operating, study the general known you? Your worst opponent is not
can defeat anything with less strength area. Read the map like a book: study the psychopathic terrorist of Hollywood,

29
it is the charismatic follow-me warrior counterinsurgency is inter-agency. And or RPG, a shemagh and a water bottle
who would make your best platoon everything important—from policing to if he is lucky. Unless you ruthlessly
leader. His followers are not misled or intelligence to civil-military operations lighten your load and enforce a culture
naïve: much of his success is due to bad to trash collection—will involve your of speed and mobility, the insurgents will
government policies or security forces company working with civilian actors consistently out-run and out-maneuver
that alienate the population. Work this and local indigenous partners you cannot you. But in lightening your load, make
problem collectively with your platoon control, but whose success is essential sure you can always “reach back” to call
and squad leaders. Discuss ideas, for yours. Train the company in inter- for firepower or heavy support if needed.
explore the problem, understand what agency operations—get a briefing from Also, remember to harden your CSS. The
you are facing, and seek a consensus. If the State Department, aid agencies and enemy will attack your weakest points.
this sounds unmilitary, get over it. Once the local Police or Fire Brigade. Train Most attacks on coalition forces in Iraq
you are in theater, situations will arise too point-men in each squad to deal with in 2004 and 2005, outside pre-planned
quickly for orders, or even commander’s the inter-agency. Realize that civilians combat actions like the two battles of
intent. Corporals and privates will have find rifles, helmets and body armor Fallujah or Operation Iron Horse, were
to make snap judgments with strategic intimidating. Learn how not to scare against CSS installations and convoys.
impact. The only way to help them is them. Ask others who come from that You do the math. Ensure your CSS assets
to give them a shared understanding, country or culture about your ideas. are hardened, have communications, and
then trust them to think for themselves See it through the eyes of a civilian are trained in combat operations. They
on the day. who knows nothing about the military. may do more fighting than your rifle
3. Organize for intelligence. squads.
In counterinsurgency, killing 6. Find a political/cultural
the enemy is easy. Finding adviser. In a force optimized
him is often nearly impossible. for counterinsurgency, you
Intelligence and operations might receive a political/
are complementary. Your cultural adviser at company
operations will be intelligence level: a diplomat or military
driven, but intelligence will foreign area officer, able to
come mostly from your own speak the language and navigate
operations, not as a “product” the intricacies of local politics.
prepared and served up by Back on planet Earth, the Corps
higher headquarters. So you and Division commander will
must organize for intelligence. get a POLAD: you will not, so
You will need a company S2 and you must improvise. Find a
intelligence section - including political/cultural adviser from
analysts. You may need platoon among your people - perhaps an
S2s and S3s, and you will need a Australian Civil-Military Team in East Timor officer, perhaps not (see article
reconnaissance and surveillance (MOD Australia) 8). Someone with people skills
element. You will not have and a “feel” for the environment
enough linguists—you never do—but will do better than a political science
consider carefully where best to employ How would you react if foreigners came graduate. Don’t try to be your own
them. Linguists are a battle-winning to your neighborhood and conducted cultural adviser: you must be fully aware
asset: but like any other scarce resource the operations you planned? What of the political and cultural dimension,
you must have a prioritized “bump plan” if somebody came to your mother’s but this is a different task. Also, don’t
in case you lose them. Often during pre- house and did that? Most importantly, give one of your intelligence people
deployment the best use of linguists is to know that your operations will create this role. They can help, but their task
train your command in basic language. temporary breathing space, but long- is to understand the environment—the
You will probably not get augmentation term development and stabilization by political adviser’s job is to help shape
for all this: but you must still do it. Put civilian agencies will ultimately win it.
the smartest soldiers in the S2 section the war. 7. Train the squad leaders—then
and the R&S squad. You will have one 5. Travel light and harden your trust them. Counterinsurgency is a
less rifle squad: but the intelligence CSS (Combat Service Support). You squad and platoon leader’s war, and often
section will pay for itself in lives and will be weighed down with body a private soldier’s war. Battles are won
effort saved. armor, rations, extra ammunition, or lost in moments: whoever can bring
4. Organize for inter-agency communications gear, and a thousand combat power to bear in seconds, on a
operations. Almost everything in other things. The enemy will carry a rifle street corner, will win. The commander

30 Summer 2006
on the spot controls the fight. You must sure you can easily transition between to learn what normality looks like. The
train the squad leaders to act intelligently phases, both forward or backward in insurgent commander also wants to goad
and independently without orders. If case of setbacks. Just as the insurgent you into lashing out at the population or
your squad leaders are competent, you can adapt his activity to yours, you making a mistake. Unless you happen
can get away with average company must have a simple enough plan to to be on the spot when an incident
or platoon staffs. The reverse is not survive setbacks without collapsing. occurs, you will have only second-hand
the case. Training should focus on This plan is the “solution” that matches reports and may misunderstand the
basic skills: marksmanship, patrolling, the shared “diagnosis” you developed local context or interpretation. This
security on the move and at the halt, basic earlier—it must be simple, and known fragmentation and “disaggregation” of
drills. When in doubt, spend less time to everyone. the battlefield—particularly in urban
on company and platoon training, and areas—means that first impressions are
more time on squads. Ruthlessly replace
The Golden Hour often highly misleading. Of course, you
leaders who do not make the grade. But You have deployed, completed cannot avoid making judgments. But if
once people are trained, and you have a reception and staging, and (if you possible, check them with an older hand
shared operational “diagnosis”, you must are lucky) attended the in-country or a trusted local. If you can, keep one or
trust them. We talk about this, but few counterinsurgency school. Now it is time two officers from your predecessor unit
company or platoon leaders really trust to enter your sector and start your tour. for the first part of the tour. Try to avoid
their people. In counterinsurgency, you This is the golden hour. Mistakes a rush to judgment.
have no choice. made now will haunt you for the rest of
12. Prepare for handover from
the tour, while early successes will set
8. Rank is nothing: talent is Day One. Believe it or not, you will not
the tone for victory. You will look back
everything. Not everyone is good at resolve the insurgency on your watch.
on your early actions and cringe at your
counterinsurgency. Many people don’t Your tour will end, and your successors
clumsiness. So be it: but you must act.
understand the concept, and some who will need your corporate knowledge.
do can’t execute it. It is difficult, and in 10. Be there. The most fundamental Start handover folders, in every platoon
a conventional force only a few people rule of counterinsurgency is to be and specialist squad, from day one—
will master it. Anyone can learn the there. You can almost never outrun the ideally, you would have inherited these
basics, but a few “naturals” do exist. enemy. If you are not present when an from your predecessors, but if not you
Learn how to spot these people and put incident happens, there is usually little must start them. The folders should
them into positions where they can make you can do about it. So your first order include lessons learned, details about the
a difference. Rank matters far less than of business is to establish presence. If population, village and patrol reports,
talent—a few good men led by a smart you cannot do this throughout your updated maps, photographs—anything
junior non-commissioned officer can sector, then do it wherever you can. This that will help newcomers master the
succeed in counterinsurgency, where demands a residential approach—living environment. Computerized databases
hundreds of well-armed soldiers under in your sector, in close proximity to are fine, but keep good back-ups and
a mediocre senior officer will fail. the population, rather than raiding into ensure you have hard copy of key
the area from remote, secure bases. artifacts and documents. This is boring,
9. Have a game plan. The final
Movement on foot, sleeping in local tedious and essential. Over time, you
preparation task is to develop a game
villages, night patrolling: all these seem will create a corporate memory that
plan: a mental picture of how you see
more dangerous than they are. They keeps your people alive.
the operation developing. You will be
establish links with the locals, who see
tempted to try and do this too early. But 13. Build trusted networks. Once
you as real people they can trust and do
wait: as your knowledge improves, you you have settled into your sector, your
business with, not as aliens who descend
will get a better idea of what needs to key task is to build trusted networks.
from an armored box. Driving around
be done, and of your own limitations. This is the true meaning of the phrase
in an armored convoy—day-tripping like
Like any plan, this plan will change “hearts and minds”, which comprises two
a tourist in hell—degrades situational
once you hit the ground, and may need separate components. “Hearts” means
awareness, makes you a target and is
to be scrapped if there is a major shift persuading people their best interests are
ultimately more dangerous.
in the environment. But you still need served by your success; “Minds” means
a plan, and the process of planning will 11. Avoid knee jerk responses to convincing them that you can protect
give you a simple robust idea of what first impressions. Don’t act rashly, them, and that resisting you is pointless.
to achieve, even if the methods change. get the facts first. The violence you see Note that neither concept has to do with
This is sometimes called “operational may be part of the insurgent strategy, it whether people like you. Calculated
design.” One approach is to identify may be various interest groups fighting self-interest, not emotion, is what counts.
basic stages in your operation: e.g. it out with each other or settling personal Over time, if you successfully build
“establish dominance, build local vendettas. “Normality” in Kandahar is networks of trust, these will grow like
networks, marginalize the enemy.” Make not the same as in Seattle—you need time roots into the population, displacing

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the enemy’s networks, bringing him out victory depends on the enemy being to keep the enemy off balance, and the
into the open to fight you, and seizing stupid enough to present you with population reassured, through constant
the initiative. These networks include a clear-cut target, a rare windfall in and unpredictable activity—which, over
local allies, community leaders, local counterinsurgency. Instead, you may time, deters attacks and creates a more
security forces, NGOs and other friendly achieve a victory by resolving long- permissive environment. A reasonable
or neutral non-state actors in your area, standing issues your predecessors have rule of thumb is that one to two thirds
and the media. Conduct village and failed to address, or co-opting a key of your force should be on patrol at any
neighborhood surveys to identify needs local leader who has resisted cooperation time, day or night.
in the community—then follow through with our forces. Like any other form 17. Be prepared for setbacks.
to meet them, build common interests of armed propaganda, achieving even Setbacks are normal in counterinsurgency,
and mobilize popular support. This is a small victory early in the tour sets the as in every other form of war. You
your true main effort: everything else tone for what comes later, and helps seize will make mistakes, lose people, or
is secondary. Actions that help build the initiative—which you have probably occasionally kill or detain the wrong
trusted networks serve your cause. lost due to the inevitable hiatus entailed person. You may fail in building or
Actions—even killing high-profile by the handover-takeover with your expanding networks. If this happens,
targets—that undermine trust or disrupt predecessor. don’t lose heart. Simply drop back to
your networks help the enemy. the previous phase of your game plan
16. Practise deterrent patrolling.
14. Start easy. If you were trained Establish patrolling methods that deter and recover your balance. It is normal in
in maneuver warfare you know about the enemy from attacking you. Often company counterinsurgency operations
surfaces and gaps. This applies to our patrolling approach seems designed for some platoons to be doing well, while
counterinsurgency as much as any other to provoke, then defeat, enemy attacks. others do badly. This is not necessarily
form of maneuver. Don’t try evidence of failure. Give local
to crack the hardest nut first— commanders the freedom to
don’t go straight for the main adjust their posture to local
insurgent stronghold, try to conditions. This creates
provoke a decisive showdown, elasticity that helps you survive
or focus efforts on villages setbacks.
that support the insurgents. 18. Remember the
Instead, start from secure areas global audience. One of the
and work gradually outwards. biggest differences between
Do this by extending your the counterinsurgencies our
influence through the locals’ fathers fought and those we
own networks. Go with, not face today is the omnipresence
against, the grain of local of globalized media. Most
society: first win the confidence houses in Iraq have one or
of a few villages, and then see more satellite dishes. Web
who they trade, intermarry or Remember the global audience
bloggers, print, radio and
do business with. Now win (DefenseLink)
television reporters and others
these people over. Soon enough are monitoring and reporting
the showdown with the insurgents will This is counter-productive: it leads to a your every move. When the insurgents
come. But now you have local allies, raiding, day-tripping mind-set or, worse, ambush your patrols or set off a car
a mobilized population and a trusted a bunker mentality. Instead, practise bomb, they do so not to destroy one more
network at your back. Do it the other deterrent patrolling. There are many track, but because they want graphic
way round and no one will mourn your methods for this, including “multiple” images of a burning vehicle and dead
failure. patrolling where you flood an area bodies for the evening news. Beware
15. Seek early victories. In this with numerous small patrols working the “scripted enemy”, who plays to a
early phase, your aim is to stamp your together. Each is too small to be a global audience and seeks to defeat you
dominance in your sector. Do this by worthwhile target, and the insurgents in the court of global public opinion. You
seeking an early victory. This will never know where all the patrols are— counter this by training people to always
probably not translate into a combat making an attack on any one patrol bear in mind the global audience, assume
victory over the enemy: looking for such extremely risky. Other methods include that everything they say or do will be
a victory can be overly aggressive and so-called “blue-green” patrolling, where publicized, and befriend the media. Get
create collateral damage—especially you mount daylight overt humanitarian the press on-side: help them get their
since you really do not yet understand patrols, which go covert at night and story, and trade information with them.
your sector. Also, such a combat hunt specific targets. Again, the aim is Good relationships with non-embedded

32 Summer 2006
media—especially indigenous media— versus those initiated by insurgents; in your area, or a narrative of national
dramatically increase your situational longevity of friendly local leaders in redemption to undermine former regime
awareness, and help get your message positions of authority; number and elements that have been terrorizing the
across to the global and local audience. quality of tip-offs on insurgent activity population. At the company level, you
19. Engage the women, beware the that originate spontaneously from the do this in baby steps, by getting to know
children. Most insurgent fighters are population; economic activity at markets local opinion-makers, winning their
men. But in traditional societies, women and shops. These mean virtually nothing trust, learning what motivates them and
are hugely influential in forming the as a snapshot—it is trends over time that building on this to find a single narrative
social networks that insurgents use for help you track progress in your sector. that emphasizes the inevitability and
support. Co-opting neutral or friendly rightness of your ultimate success. This
Groundhog Day is art, not science.
women, through targeted social and
economic programs, builds networks of Now you are in “steady state.” 22. Local forces should mirror the
enlightened self-interest that eventually You are established in your sector, and enemy, not ourselves. By this stage,
undermine the insurgents. You need people are settling into that “groundhog you will be working closely with local
your own female counterinsurgents, day” mentality that hits every unit at forces, training or supporting them, and
including inter-agency people, to do this some stage during every tour. It will building indigenous capability. The
effectively. Win the women, and you probably take people at least the first natural tendency is to build forces in our
own the family unit. Own the family, and third of the tour to become effective in own image, with the aim of eventually
you take a big step forward in mobilizing the environment, if not longer. Then handing our role over to them. This is
the population. Conversely, though, in the last period you will struggle a mistake. Instead, local indigenous
stop your people fraternizing with local against the short-timer mentality. So forces need to mirror the enemy’s
children. Your troops are homesick; they this middle part of the tour is the most capabilities, and seek to supplant the
want to drop their guard with the kids. productive—but keeping the flame alive, insurgent’s role. This does not mean
But children are sharp-eyed, lacking and bringing the local population along they should be “irregular” in the sense of
in empathy, and willing to commit with you, takes immense leadership. being brutal, or outside proper control.
atrocities their elders would shrink from. 21. Exploit a “single narrative.” Rather, they should move, equip and
The insurgents are watching: they will Since counterinsurgency is a competition organize like the insurgents—but have
notice a growing friendship between to mobilize popular support, it pays access to your support and be under the
one of your people and a local child, and to know how people are mobilized. firm control of their parent societies.
either harm the child as punishment, or In most societies there are opinion- Combined with a mobilized population
use them against you. Similarly, stop makers: local leaders, pillars of the and trusted networks, this allows local
people throwing candies or presents to community, religious figures, media forces to “hard-wire” the enemy out of
children. It attracts them to our vehicles, personalities, and others who set trends the environment, under top-cover from
creates crowds the enemy can exploit, and influence public perceptions. This you. At the company level, this means
and leads to children being run over . influence—including the pernicious that raising, training and employing local
Harden your heart and keep the children influence of the insurgents—often takes indigenous auxiliary forces (police and
at arm’s length. the form of a “single narrative.” This is a military) are valid tasks. This requires
20. Take stock regularly. You simple, unifying, easily-expressed story high-level clearance, of course, but if
probably already know that a “body or explanation that organizes people’s support is given, you should establish a
count” tells you little, because you experience and provides a framework company training cell. Platoons should
usually cannot know how many for understanding events. Nationalist aim to train one local squad, then use that
insurgents there were to start with, how and ethnic historical myths, or sectarian squad as a nucleus for a partner platoon,
many moved into the area, transferred creeds, provide such a narrative. The and company headquarters should train
from supporter to combatant status or Iraqi insurgents have one, as do al- an indigenous leadership team. This
how many new fighters the conflict Qaida and the Taliban. To undercut their mirrors the “growth” process of other
has created. But you still need to influence you must exploit an alternative trusted networks, and tends to emerge
develop metrics early in the tour and narrative: or better yet, tap into an existing naturally as you win local allies—who
refine them as the operation progresses. narrative that excludes the insurgents. want to take up arms in their own
They should cover a range of social, This narrative is often worked out for defense.
informational, military and economic you by higher headquarters—but only 23. Practise armed civil affairs.
issues. Use metrics intelligently to form you have the detailed knowledge to Counterinsurgency is armed social
an overall impression of progress - not tailor the narrative to local conditions work; an attempt to redress basic social
in a mechanistic “traffic light” fashion. and generate leverage from it. For and political problems while being shot
Typical metrics include: percentage of example, you might use a nationalist at. This makes civil affairs a central
engagements initiated by our forces narrative to marginalize foreign fighters counterinsurgency activity, not an

33
afterthought. It is how you restructure 26. Build your own solution -
the environment to displace the enemy only attack the enemy when he gets
from it. In your company sector, civil in the way. Try not to be distracted,
affairs must focus on meeting basic or forced into a series of reactive
needs first, then progress up Maslow’s moves, by a desire to kill or capture
hierarchy as each successive need is the insurgents. Your aim should be
met. You need intimate cooperation to implement your own solution - the
with inter-agency partners here— “game plan” you developed early in
national, international and local. the campaign, and then refined through
You will not be able to control these interaction with local partners. Your
partners—many NGOs, for example, approach must be environment-centric
do not want to be too closely associated (based on dominating the whole district
with you because they need to preserve and implementing a solution to its
their perceived neutrality. Instead, you systemic problems) rather than enemy-
need to work on a shared diagnosis centric. This means, particularly late in
of the problem, building a consensus the campaign, you may need to learn to
that helps you self-synchronize. Your negotiate with the enemy. Members
role is to provide protection, identify of the population that supports you
needs, facilitate civil affairs and use Practicing armed civil affairs also know the enemy’s leaders—they
improvements in social conditions as (MOD Australia) may have grown up together in the
leverage to build networks and mobilize small district that is now your company
the population. Thus, there is no such cheap and tailored to local conditions— sector—and valid negotiating partners
thing as impartial humanitarian assistance as the situation allows. sometimes emerge as the campaign
or civil affairs in counterinsurgency. progresses. Again, you need close
Every time you help someone, you hurt 25. Fight the enemy’s strategy, inter-agency relationships to exploit
someone else—not least the insurgents. not his forces. At this stage, if things opportunities to coopt segments of the
So civil and humanitarian assistance are proceeding well, the insurgents enemy. This helps you wind down the
personnel will be targeted. Protecting will go over to the offensive. Yes, the insurgency without alienating potential
them is a matter not only of close-in offensive—because you have created an local allies who have relatives or friends
defense, but also of creating a permissive situation so dangerous to the insurgents, in the insurgent movement. At this stage,
operating environment by co-opting the by threatening to displace them from the a defection is better than a surrender, a
beneficiaries of aid—local communities environment, that they have to attack you surrender is better than a capture, and a
and leaders—to help you help them. and the population to get back into the capture is better than a kill.
game. Thus it is normal, even in the most
24. Small is beautiful. Another successful operations, to have spikes of Getting Short
natural tendency is to go for large-scale, offensive insurgent activity late in the
mass programs. In particular, we have a campaign. This does not necessarily Time is short, and the tour is
tendency to template ideas that succeed in mean you have done something wrong drawing to a close. The key problem
one area and transplant them into another, (though it may: it depends on whether now is keeping your people focused,
and we tend to take small programs that you have successfully mobilized the preventing them from dropping their
work and try to replicate them on a larger population). At this point the tendency guard and maintaining the rage on all
scale. Again, this is usually a mistake. is to go for the jugular and seek to the multifarious programs, projects and
Often programs succeed because of destroy the enemy’s forces in open operations that you have started. In this
specific local conditions of which we are battle. This is rarely the best choice at final phase, the previous articles still
unaware, or because their very smallness company level, because provoking major stand, but there is an important new
kept them below the enemy’s radar and combat usually plays into the enemy’s one:
helped them flourish unmolested. At the hands by undermining the population’s 27. Keep your extraction plan
company level, programs that succeed confidence. Instead, attack the enemy’s secret. The temptation to talk about
in one district often also succeed in strategy: if he is seeking to recapture home becomes almost unbearable toward
another (because the overall company the allegiance of a segment of the local the end of a tour. The locals know you
sector is small), but small-scale projects population, then coopt them against him. are leaving, and probably have a better
rarely proceed smoothly into large If he is trying to provoke a sectarian idea than you of the generic extraction
programs. Keep programs small: this conflict, go over to “peace enforcement plan—remember, they have seen units
makes them cheap, sustainable, low-key mode.” The permutations are endless come and go. But you must protect the
and (importantly) recoverable if they fail. but the principle is the same: fight the specific details of the extraction plan, or
You can add new programs—also small, enemy’s strategy, not his forces. the enemy will use this as an opportunity

34 Summer 2006
to score a high-profile hit, re-capture the allies in this: they know what matters Conclusion
population’s allegiance by scare tactics to them more than you do. Be honest
This, then, is the tribal wisdom, the
that convince them they will not be with them, discuss possible projects
folklore which those who went before you
protected once you leave, or persuade and options with community leaders,
have learned. Like any folklore it needs
them that your successor unit will be get them to choose what their priority
interpretation, and contains seemingly
oppressive or incompetent. Keep the is. Often they will find the translators,
contradictory advice. Over time, as you
details secret, within a tightly controlled building supplies or expertise that you
apply unremitting intellectual effort to
compartment in your headquarters. And need, and will only expect your support
study your sector, you will learn to apply
resist the temptation to say goodbye and protection in making their projects
these ideas in your own way, and will add
to local allies: you can always send a work. And the process of negotiation
to this store of wisdom from your own
postcard from home. and consultation will help mobilize
observations and experience. So only
their support, and strengthen their
Four “What Ifs” one article remains; and if you remember
social cohesion. If you set your sights
nothing else, remember this:
What if you get moved to a different on what is achievable, the situation can
still work. 28. Whatever else you do, keep
area? You prepared for ar-Ramadi and
What if the theater situation shifts the initiative. In counterinsurgency,
studied Dulaim tribal structures and
under your feet? It is your worst the initiative is everything. If the enemy
Sunni beliefs. Now you are going to
nightmare: everything has gone well is reacting to you, you control the
Najaf and will be surrounded by al-
in your sector, but the whole theater environment. Provided you mobilize
Hassani tribes and Shi’a clerics. But that
situation has changed and invalidates the population, you will win. If you
work was not wasted. In mastering your
your efforts. Think of the first battle of are reacting to the enemy—even if you
first area, you learned techniques you
Fallujah, the Askariya shrine bombing, are killing or capturing him in large
can apply: how to “case” an operational
or the Sadr uprising. What do you numbers—then he is controlling the
area, how to decide what matters in the
do? Here is where having a flexible, environment and you will eventually lose.
local societal structure. Do the same
adaptive game plan comes in. Just as the In counterinsurgency, the enemy initiates
again—and this time the process is easier
and faster, since you have an existing insurgents drop down to a lower posture most attacks, targets you unexpectedly
mental structure, and can focus on what when things go wrong, now is the time and withdraws too fast for you to react.
is different. The same applies if you get to drop back a stage, consolidate, regain Do not be drawn into purely reactive
moved frequently within a battalion or your balance and prepare to expand again operations: focus on the population,
brigade area. when the situation allows. But see article build your own solution, further your
What if higher headquarters doesn’t 28: if you cede the initiative, you must game plan and fight the enemy only when
“get” counterinsurgency? Higher regain it as soon as the situation allows, he gets in the way. This gains and keep
headquarters is telling you the mission or you will eventually lose. the initiative.
is to “kill terrorists,” or pushing for
high-speed armored patrols and a base-
camp mentality. They just do not seem
to understand counterinsurgency. This
is not uncommon, since company-
grade officers today often have more
combat experience than senior officers.
In this case, just do what you can. Try
not to create expectations that higher
headquarters will not let you meet.
Apply the adage “first do no harm.”
Over time, you will find ways to do what
you have to do. But never lie to higher
headquarters about your locations or
activities: they own the indirect fires.
What if you have no resources? You
have no linguists, the aid agencies have
no money for projects in your area, you
have a low priority for civil affairs. You
can still get things done, but you need to .
focus on self-reliance, keep things small
and sustainable, and ruthlessly prioritize
effort. The local population are your

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