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# More elastic collisions - how can Physics help me to work out how to win at snooker?

Although you would not play snooker using a protractor and a calculator to work out your shots the
study of momentum is crucial in what actually happens!

## 1. Collisions in a straight line

We will first consider the more simple case where the two balls collide along a line joining their
centres. We have to assume that the two balls are not only exactly the same mass (m) but that the
collision between them is perfectly elastic - remember that this means that no kinetic energy is lost
in a collision. First think of just one stationary red being hit head on by the white.

## Before collision After collision

uA 0 vA vB

After the collision the white ball stops dead and the red ball moves off with the velocity that the
white ball had before the collision. (This is only exactly true if the two balls are sliding and not
rolling!)
We can prove this as follows:
Momentum before collision = momentum after collision muA = mvA + mvB
But because the collision is elastic kinetic energy is also conserved and so:

## ½ muA2 = ½ mvA2 + ½ mvB2

The masses can be cancelled giving:- uA = vA +vB and uA2 = vA2 + vB2

Using a little algebra to combine these two equations will show you that

. vA = 0 and vB = uA

In fact it can be proved that when two equal masses collide elastically their velocities are swapped
over. If mass A had a velocity u before collision and mass B a velocity v, then after collision A
moves with velocity v and B with velocity u.

Example problem
A ball of mass 0.5 kg travelling from left to right at 1.5 ms -1 collides with a ball of equal mass travelling in
the same direction at 1.0 ms-1. Prove that they swap velocities after impact.
Momentum before collision = 0.5x1.5 + 0.5x1.0 = 1.25 Ns
Momentum after impact = 1.25 Ns
Kinetic energy before impact = kinetic energy after impact = 0.8125 J
Therefore:
vA + vB = 1.25/0.5 = 2.5 ms-1
vA2 + vB2 = 0.8125x4 = 3.25 = vA2 + (2.5 - vA)2 = vA2 + 6.25 - 5vA + vA2 = 3.25
and so 2vA2 - 5vA + 3 = 0 and when solved this gives vA = 1ms-1 or 1.5 ms-1 but since ball A cannot move
through ball B the velocity of ball A must be 1 ms-1. They have swapped velocities!

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2. Oblique or angled collisions.
Both balls move off at an angle to the original direction of the white. The interesting thing is that
the angle between the red and the white balls is exactly 90 o, in theory. The big problem here is
spin - if you put some "side" (spin) on the white the angle will be different.

## ½ muA2 = ½ mvA2 + ½ mvB2

vA
uA
A

B A
uB = 0 vB B

using a vector diagram for the momenta of the two balls before and after the collision we see that
muA = mvA + mvB and since from the last equation

## uA2 = vA2 + vB2

Therefore the vector triangle must be right angled (Pythagoras). Remember that velocity and
therefore momentum is a vector but kinetic energy is a scalar and so we can simply add the kinetic
energies of the balls after impact without allowing for their different directions of motion.

## Elastic collisions between particles of unequal mass

1. Collisions in a straight line
If a body A with a mass m collides with a second body B with a mass M then the kinetic energy lost
by A is:

## (b) zero when M = infinity

2. Oblique collisions
This type of collision can often be seen in cloud chamber and bubble chamber photographs and is
very useful in comparing the masses of the colliding particles.
It can be proved that if a mass m collides with a mass M then
(a) if m << M the angle between their paths after collision is > 90o
(b) if m = M the angle between their paths after collision is 90o
(c) if m > M the angle between their paths after collision is < 90o